c92cffb56d 
					 
					
						
						
							
							DRW: Instance: Makes it possible to have instances of a non-init batch  
						
						
						
						
					 
					
						2018-12-18 13:08:17 +01:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						c09913e9dd 
					 
					
						
						
							
							GPUBatch: Add GPU_batch_clear to clear batches without freeing  
						
						
						
						
					 
					
						2018-12-14 16:17:29 +01:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						3a9ee33328 
					 
					
						
						
							
							GPU: Fix partial draw of batches with index buffers  
						
						
						
						
					 
					
						2018-10-01 15:14:46 +02:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						3ecba657bb 
					 
					
						
						
							
							GPU: Replace malloc/calloc/realloc/free with MEM_* counterpart  
						
						
						
						
					 
					
						2018-07-31 18:21:23 +02:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						5037dd8abd 
					 
					
						
						
							
							GPU: Add GC to FBOs and UBOs and centralize all GCs  
						
						... 
						
						
						
						GPUFrameBuffers were being free when no context was attached or in the
wrong gl context. This make sure this does not happen again.
You can now safely free any gl resource from any thread (well as long as
it's not used anymore!). 
						
						
					 
					
						2018-07-19 16:13:15 +02:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						428743a9b0 
					 
					
						
						
							
							Cleanup: style for GPU module  
						
						
						
						
					 
					
						2018-07-18 23:10:31 +10:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						8cd7828792 
					 
					
						
						
							
							GWN: Port to GPU module: Replace GWN prefix by GPU  
						
						
						
						
					 
					
						2018-07-18 11:49:15 +02:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						247ad2034d 
					 
					
						
						
							
							GWN: Port to GPU module: Move files to GPU  
						
						... 
						
						
						
						This does not include all the struct and type renaming. Only files were
renamed.
gwn_batch.c/h was fusioned with GPU_batch.c/h
gwn_immediate.c/h was fusioned with GPU_immediate.c/h
gwn_imm_util.c/h was fusioned with GPU_immediate_util.c/h 
						
						
					 
					
						2018-07-18 00:17:57 +02:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						09431033e9 
					 
					
						
						
							
							Cleanup: split GPU_batch  
						
						... 
						
						
						
						Split out presets and utilities for creating batches.
These functions are quite specialized and not related to typical usage. 
						
						
					 
					
						2018-07-15 10:51:49 +02:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						5a716701e8 
					 
					
						
						
							
							GPU_batch: fix error w/ interior line removal  
						
						... 
						
						
						
						Caused glitch w/ navigation icons showing inner lines. 
						
						
					 
					
						2018-07-14 15:59:47 +02:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						804205babe 
					 
					
						
						
							
							Cleanup: rename 'ct' to 'len' for gawain  
						
						
						
						
					 
					
						2018-07-08 13:05:41 +02:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						1f5d51e44e 
					 
					
						
						
							
							Cleanup: style  
						
						
						
						
					 
					
						2018-04-19 07:47:03 +02:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						2bc952fdb6 
					 
					
						
						
							
							Merge branch 'master' into blender2.8  
						
						
						
						
					 
					
						2018-02-18 22:33:05 +11:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						992ac8f942 
					 
					
						
						
							
							Fix for fix w/ GPU_batch_wire_from_poly_2d_encoded  
						
						... 
						
						
						
						Was missing first edge 
						
						
					 
					
						2018-01-25 00:47:01 +11:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						d8b5b4b7b1 
					 
					
						
						
							
							Fix bug in view navigation icons  
						
						... 
						
						
						
						Own error in GPU_batch_wire_from_poly_2d_encoded
Wasn't correctly filling in the VBO with edges. 
						
						
					 
					
						2018-01-24 22:58:02 +11:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						a3716f5945 
					 
					
						
						
							
							GPU_batch: Add GPU_batch_wire_from_poly_2d_encoded  
						
						... 
						
						
						
						Draws wire around polygon shapes:
better visibility w/ any background color. 
						
						
					 
					
						2018-01-20 18:45:27 +11:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						5e6c86cb1f 
					 
					
						
						
							
							GPU_batch_from_poly_2d_encoded: skip winding check  
						
						... 
						
						
						
						Ensure all polygons have the same winding instead. 
						
						
					 
					
						2018-01-16 00:59:52 +11:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						7ba07b7e64 
					 
					
						
						
							
							GPU_batch_from_poly_2d_encoded: optional rctf arg  
						
						... 
						
						
						
						Also use compiler attributes 
						
						
					 
					
						2018-01-16 00:16:54 +11:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						5cb43b0f20 
					 
					
						
						
							
							Cleanup: update comments  
						
						
						
						
					 
					
						2018-01-16 00:16:54 +11:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						bfada6cc4a 
					 
					
						
						
							
							GPU_batch: Add utility to create 2D shapes  
						
						... 
						
						
						
						Shapes are represented by compact byte array,
encoded by 'make_shape_2d_from_blend.py' in the tools repo. 
						
						
					 
					
						2018-01-15 20:38:06 +11:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						b1ac7571a8 
					 
					
						
						
							
							Cleanup: split GPU_batch_presets into own file  
						
						... 
						
						
						
						Mixing other batch code in this file easily shadowed existing variables.
Keep presets separate (we may have more, 2D & 3D presets) 
						
						
					 
					
						2018-01-15 16:24:02 +11:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						90aa02290a 
					 
					
						
						
							
							Cleanup: rename GPU gawain functions  
						
						... 
						
						
						
						Were using Batch_ prefix still 
						
						
					 
					
						2017-08-16 20:32:42 +10:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						846c11c8cf 
					 
					
						
						
							
							Gawain: remove GWN_batch_discard_all  
						
						... 
						
						
						
						Use ownership flags instead. 
						
						
					 
					
						2017-08-16 19:51:46 +10:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						b4d053efc7 
					 
					
						
						
							
							Gawain API naming refactor  
						
						... 
						
						
						
						Use consistent prefix for gawain API names as well as
some abbreviations to avoid over-long names, see: D2678 
						
						
					 
					
						2017-06-19 20:18:04 +10:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						b02786ae6b 
					 
					
						
						
							
							Gawain: use ShaderInterface to manage uniforms  
						
						... 
						
						
						
						This eliminates tons of glGetUniformLocation calls from the drawing loop. Vast majority of code can keep making the same function calls. They're just faster now!
- Batch_Uniform*
- immUniform*
- gpuBindMatrices
- and others 
						
						
					 
					
						2017-04-13 01:07:51 -04:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						0947c97fad 
					 
					
						
						
							
							OpenGL: use PRIM instead of GL enum everywhere else  
						
						... 
						
						
						
						Well, everywhere that uses Gawain for drawing. Places that call OpenGL directly still use GL enums.
Part of T49043 
						
						
					 
					
						2017-04-08 01:19:48 -04:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						0debbe2b7f 
					 
					
						
						
							
							Gawain: VertexFormat_add_attrib (function name change)  
						
						... 
						
						
						
						See intern/gawain for the API change. Other files are updated to use the new name. Also updated every call site to the recommended style:
unsigned int foo = VertexFormat_add_attrib(format, "foo", COMP_ ... ) 
						
						
					 
					
						2017-04-06 01:18:12 -04:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						c2f5cd8f64 
					 
					
						
						
							
							Gawain: add VertexBuffer prefix to functions  
						
						... 
						
						
						
						See intern/gawain for the API change. Other files are updated to use the new names. 
						
						
					 
					
						2017-04-06 01:18:12 -04:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						3b6eaf8d96 
					 
					
						
						
							
							Cleanup: style  
						
						
						
						
					 
					
						2017-04-03 22:10:39 +10:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						2a62ec8003 
					 
					
						
						
							
							OpenGL: drawobject.c (cont)  
						
						
						
						
					 
					
						2017-03-09 03:21:42 +01:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						583373f049 
					 
					
						
						
							
							OpenGL: Object bound drawing.  
						
						
						
						
					 
					
						2017-03-06 20:57:16 +01:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						0790976b6c 
					 
					
						
						
							
							OpenGL immediate mode: fix inverted normal in sphere batch  
						
						
						
						
					 
					
						2017-02-14 00:35:25 +01:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						dfadb45254 
					 
					
						
						
							
							OpenGL immediate mode: gluSphere replacement  
						
						... 
						
						
						
						Updated interface_draw.c to use the new sphere batch. 
						
						
					 
					
						2017-02-11 00:39:17 +01:00 
						 
				 
			
				
					
						
					 
					
						
						
							
						
						5eddb80513 
					 
					
						
						
							
							Extend Gawain to use Blender's built-in shaders  
						
						... 
						
						
						
						Was already done for immediate mode, but rearranged code to make a clean separation. Cleaned up #includes for code that uses this feature.
Added same for batched rendering. 
						
						
					 
					
						2016-09-15 18:41:28 +02:00