Commit Graph

3678 Commits

Author SHA1 Message Date
bb6765f28f Cleanup: spelling 2021-03-18 09:36:44 +11:00
abe1a061f8 Docs: add doc-string for TransDataContainer 2021-03-13 03:14:56 +11:00
46aa70cb48 UI: Avoid unnecessary redraws of unrelated editors on space changes
When adding a notifier, `reference` data can be passed. The notifier system
uses this to filter out listeners, for example if data of a scene changes,
windows showing a different scene won't get the notifiers sent to their
listeners.

For the `NC_SPACE` notifiers, a number of places also passed the space as
`reference`, but that wasn't used at all. The notifier would still be sent to
all listeners in all windows (and the listeners didn't use it either). Causing
some unnecessary updates (e.g. see ed2c4825d3).
With this commit, passing a space will make sure the notifier is only sent to
that exact space. Some code seems to already have expected that to be the case.

However there were some cases that passed the space as `reference` without
reason, which would break with this commit (meaning they wouldn't redraw or
update correctly).
Corrected these so they don't pass the space anymore.
2021-03-11 17:43:45 +01:00
6a662ffda8 GPencil: Implement Autokey button for Draw/Edit and Sculpt mode
Now, if the Autokey is not enabled, a new frame is not created and it is used the last active one. If no active frame, a message is displayed and the operation is canceled.

This is a common request for 2D artists.

Also, grease pencil was not working as Blender does in other areas.

Reviewed By: pepeland

Differential Revision: https://developer.blender.org/D10557
2021-03-04 21:32:37 +01:00
39b86a989d Cleanup: use const arrays 2021-03-04 16:58:03 +11:00
b9ee877752 Cleanup: make format 2021-03-03 12:14:06 +01:00
e1f3996d74 VSE: Refactor meta operators
Move low level logic to module code and versioning logic to versioning code.

Metas strip position was handled in diffrent way compared to other strips.
This was introduced in c8b0d25794 as bugfix for T28158.
I disagree with such design. Meta strips should be handled in same way as
any other strips.

I have tested this change and haven't found any problems.
No problems after checking T28158 as well.
There should be no functional changes on user level.

Reviewed By: campbellbarton

Differential Revision: https://developer.blender.org/D9972
2021-03-02 12:54:45 +01:00
92743cc895 Fix T85886: Rotate Tool and Adjust Last Operation - angles inverted
The constraint was not set when redoing.

This commit also removes `postInputRotation`. I really couldn't see a use for it.
2021-02-27 17:22:47 -03:00
201ab7c540 Fix T85823: bpy.ops.transform... ignoring 'center_override' for Bezier control points
`transform_around_single_fallback_ex` ignored that the center could be overwritten.
2021-02-24 16:20:03 -03:00
Pablo Dobarro
1a5027449a Fix proportional connected not working with loose edges due to hidden geometry
This was introduced in the new geodesic distances algorithm for proportional
editing. When all faces of an edge are hidden, that edge should be considered
as loose geometry.

Initial patch by Pablo with modifications by Brecht.

Differential Revision: https://developer.blender.org/D10488
2021-02-22 13:31:07 +01:00
7bb2b910c0 Cleanup: doxygen sections 2021-02-20 15:35:00 +11:00
9df9269173 Cleanup: sort structs, file-lists 2021-02-19 02:19:53 +11:00
20a6255d49 Cleanup: spelling 2021-02-17 15:04:29 +11:00
fea335fe8b Cleanup: spelling 2021-02-13 17:44:51 +11:00
ed1945c801 Merge branch 'blender-v2.92-release' 2021-02-11 12:40:07 +11:00
52cfc620c8 Fix T83013: Annotation with hidden object in sculpt mode crashes
This just avoids the crash, the annotation tool still doesn't work.

Larger changes will be needed to resolve this, see T85532.
2021-02-11 12:34:41 +11:00
f1ee345f99 Cleanup: incompatible-pointer-types warning 2021-02-11 08:38:52 +11:00
69c7ffff8b Transform: refactor createTransData splitting into more specific functions
Currently, `createTransData` is doing much more than the name implies.

This commit makes it clearer through smaller and more specific functions
what the real purpose of that function.
2021-02-10 15:29:05 -03:00
62f0d51681 Fix T85494: Click and drag of the 3d cursor turns off proportional editing
Missed `CTX_NO_PET`.

This commit also reorganizes the code to make it clearer when using flags.
2021-02-10 15:23:28 -03:00
bdb83cc32c Fix T85471: Wrong orientation in transforming objects in weight paint mode
The local orientation chosen was that of the active object, but as
confirmed in other parts of the code, the orientation of the selected
Bone has priority.
2021-02-10 12:32:46 -03:00
de0801c3d6 Cleanup: clang-format 2021-02-10 09:29:48 +11:00
b926c9f345 Transform: Expose the hardcoded Precision Key
As shown on the T85383, attempts are made to edit the precision mode key.

But that key was hardcoded.

That key now appears among the custom modal keymap items.
2021-02-09 12:29:00 -03:00
db1e50262b Fix compilation error after recent refactor
Thanks Germano for review!
2021-02-08 14:36:48 +01:00
711b65407f Transform: Refactor texture space 'transform_convert' data
The changes are:
- Split conversion of the texture space data to its own file.
- Skip adding keyframes with AutoKeyframes.
- Skip recalculation of the trasform dependencies between objects.
- Skip `special_aftertrans_update_...`.

No real user functional changes
2021-02-08 10:01:07 -03:00
0bc07ea090 Cleanup: Unify, move and rename transform flags
Flags unified:
T_CURSOR -> CTX_CURSOR
T_TEXTURE -> CTX_TEXTURE

Flags moved:
T_CAMERA -> CTX_CAMERA
T_POSE -> CTX_POSE_BONE
T_OBJECT -> CTX_OBJECT
T_TEXTURE -> CTX_TEXTURE_SPACE

Flag renamed:
CTX_EDGE -> CTX_EDGE_DATA
2021-02-08 09:54:54 -03:00
be60b3b239 Transform: Grid snap target refactor
The code takes many turns to get a suitable "target" for the snap to grid.

Perhaps there were other reasons awaited for `transformCenter_from_type`
and `TransCenterData center_cache[5]`.

But since nothing is defined, it is better to simplify the code.

No user functional changes
2021-02-08 09:54:54 -03:00
bc56c12770 Cleanup: Rearrange and name the enums and flags used in the transform code
Simple change that shows all the enums used in the transform code and helps
to better understand the role of the members of the struct TransInfo.

It also allows the IDE to show the name of the value represented by the
member instead of a number that needs to be consulted.

Differential Revision: https://developer.blender.org/D10312
2021-02-08 09:54:54 -03:00
4cca64f4ad Merge branch 'blender-v2.92-release' 2021-02-06 09:09:17 +01:00
eccc57aa5c Fix T85378: Shrink/Fatten display number units
Currently the displayed distance when using the shrink/fatten transform
operator does not respect the scene units (they would always be in
blender units).

This changes makes sure the number is displayed in the correct unit.

Reviewed By: mano-wii

Maniphest Tasks: T85378

Differential Revision: https://developer.blender.org/D10325
2021-02-06 09:07:50 +01:00
luzpaz
a4a9d14ba7 UI: Fix Typos in Comments and Docs
Approximately 91 spelling corrections, almost all in comments.

Differential Revision: https://developer.blender.org/D10288

Reviewed by Harley Acheson
2021-02-05 19:08:14 -08:00
f21b4e69b0 Fix T82973: Strips overlap after transforming
When transforming multiple strips to limits of sequencer timeline they get
squashed into one channel.

Store selection minimum and maximum channel in TransSeq and limit
transformation so no strip can be transformed beyond timeline boundary.

Reviewed By: Sergey, mano-wii

Differential Revision: https://developer.blender.org/D10013
2021-02-05 10:40:35 +01:00
17e1e2bfd8 Cleanup: correct spelling in comments 2021-02-05 16:23:34 +11:00
4ef8033116 Merge branch 'blender-v2.92-release' 2021-02-04 10:50:43 -03:00
760a16b88b Fix for 3D view transform: flipped rotation direction for numeric input
The rotation direction was flipped recently.

This meant that rotation on a single axis gave negative results compared
with previous Blender releases.

This partially reverts a9b53daf23.

Differential Revision: https://developer.blender.org/D10299
2021-02-04 10:43:57 -03:00
3be5859b21 Cleanup: pass keymap items as const where possible 2021-02-04 22:21:10 +11:00
4895d1f9ce Cleanup: replace '_imp' function suffix with '_impl'
Use the more common abbreviation for `implementation`.
2021-02-04 13:10:29 +11:00
Wayde Moss
264af1519e NLA: Fix Strip Truncate When Next to Transition
**Problem**:
Translating a strip will truncate it when next to a transition.

**Solution**:
The code only accounted for the prev/next strip for whether it exceeds.
When it was a transition, the exceed logic fails. Now, we use the
nearest non-transition strip instead.

Reviewed By: sybren, #animation_rigging

Differential Revision: https://developer.blender.org/D10083
2021-02-03 16:19:07 -05:00
9d902d1b30 Merge branch 'blender-v2.92-release'
# Conflicts:
#	source/blender/editors/transform/transform_constraints.c
2021-02-03 14:57:06 -03:00
5eb5a7f4b7 Fix unreported: Rotation Gizmo "C" influenced by custom orientation
The white rotation Gizmo should always use the View orientation.

Before, if you set an orientation for the gizmo other than the default,
that gizmo would behave like the contraint Z Gizmo.
2021-02-03 14:54:58 -03:00
bbd74e9fd4 Fix T85340: Gizmo rotation inverted (in some perspective angles)
This is an old bug (strange not to have been reported before).

To define the direction of rotation, the View Vector is used.

However, only the projection matrix was being considered, but in
perspective mode, the position of the pivot also matters.
2021-02-03 14:48:17 -03:00
9042532085 Cleanup: Move and rename 'getViewVector' utility
This function is only being used by the constraint code.
2021-02-03 14:48:17 -03:00
8c7b78672e Fix 'getViewVector' returning inverted vector
Despite the wrong value, this change is harmless since the direction of
the vector is not really required.
2021-02-03 14:48:17 -03:00
a69983f30e Fix T85229: Transform operator saving a different orientation than the chosen one
Some orientations are not possible to be calculated for certain scenes.

In these cases, others are chosen and informed by the operator.

However, the user may prefer that the chosen one be displayed (even if it
is not actually used).

This corresponds to older versions of Blender.
2021-02-01 11:16:58 -03:00
a9b53daf23 Fix T83092: Direction of rotation with View orientation changed in 2.91
This solution replaces {rBf9e994d0f463}.

That commit created an inverted orientation matrix but the 'Align to
Transform Orientation' operator doesn't work well with inverted matrices.

This new solution makes the rotate operator use the negative vector of the
axis.
2021-01-31 10:31:15 -03:00
c828a505c2 Revert "Fix T83092: Direction of rotation with View orientation changed in 2.91"
This reverts commit f9e994d0f4.
And fixes T85227.

That commit created an inverted orientation matrix but the 'Align to
Transform Orientation' operator doesn't work well with inverted matrices.
2021-01-31 10:30:02 -03:00
419c67c851 Fix error in recent commit
Unused argument in rB216ebe0b7392d6
2021-01-31 10:26:54 -03:00
a80c0ee167 Revert "Cleanup: remove unused argument"
This reverts commit 780857f8e8.

The `axismtx` argument was supposed to be used.
2021-01-31 10:26:36 -03:00
6b8f28a6b5 Cleanup: use doxygen for transform_constraints 2021-01-31 17:23:46 +11:00
780857f8e8 Cleanup: remove unused argument 2021-01-31 17:15:58 +11:00
216ebe0b73 Fix T83092: Direction of rotation with View orientation changed in 2.91
This solution replaces {rBf9e994d0f463}.

That commit created an inverted orientation matrix but the 'Align to
Transform Orientation' operator doesn't work well with inverted matrices.

This new solution makes the rotate operator use the negative vector of the
axis.
2021-01-30 12:55:07 -03:00