Commit Graph

434 Commits

Author SHA1 Message Date
c1e4aaa289 Fix T48387: Mirror weights keeps groups assigned
Swapping the weights kept zero weight verts assigned.
2016-05-11 02:47:38 +10:00
299a25cb35 Fix weight-mirror reporting invalid failed mirror verts
Use vertex tagging instead of clearing mirror index.
2016-05-10 00:57:00 +10:00
29acdb4889 Mesh API: add BKE_mesh_vert_edge_vert_map_create
Handy when you need to reference connected verts directly.
2016-03-22 22:07:45 +11:00
c6afa36f47 Fix group flipping when syncing mirror weights
Corrects mirror syncing for invert, levels & smooth.

Note that the code changed to process mirroring even if both verts are selected,
since group flipping can mean that is still meaningful.
2016-02-09 00:19:28 +11:00
f2a93faa7c Fix T47271: Vertex Group to Selected missing update 2016-01-29 15:12:57 +11:00
b147ecb991 Fix Smooth Weight expand logic
Since weight_other is equal to weight_accum_prev[i_other], the original
lines actually are no-op. The visible effect is that when smoothing just
two vertices with weights 1 and 0, the expand value has no effect until
it reaches exactly 1. This change makes it gradual.
2016-01-24 16:25:53 +11:00
aad24468e2 Fix T47038: Particles in Particle Edit Mode get added in completely wrong location.
It also fixes another issue (crash) related to symmetric editing.

Quite involved, we (try to!) fix complete broken logic of parts of particle code, which would use poly index
as tessface one (or vice-versa). Issue most probably goes back to BMesh integration time...

This patch mostly fixes particle editing mode:
  - Adding/removing particles when using generative modifiers (like subsurf) should now work.
  - Adding/removing particles with a non-tessellated mesh (i.e. one having ngons) should also mostly work.
  - X-axis-mirror-editing particles over ngons does not really work, not sure why currently.
  - All this in both 'modes' (with or without using modifier stack for particles).

Tech side:
  - Store a deformed-only DM in particle modifier data.
  - Rename existing DM to make it clear it's a final one.
  - Use deformed-only DM's tessface2poly mapping to 'solve' poly/tessface mismatches.
  - Make (part of) mirror-editing code able to use a DM instead of raw mesh, so that we can mirror based on final DM
    when editing particles using modifier stack (mandatory, since there is no way currently to find orig tessface
    from an final DM tessface index).

Note that this patch is not really nice and clean (current particles are beyond hope on this side anyway),
it's more like some urgency bandage. Whole crap needs complete rewrite anyway,
BMesh's polygons make it really hard to work with current system (and looptri would not help much here).

Also, did not test everything possibly affected by those changes, so it needs some users' testing & validation too.

Reviewers: psy-fi

Subscribers: dfelinto, eyecandy

Maniphest Tasks: T47038

Differential Revision: https://developer.blender.org/D1685
2016-01-04 12:19:45 +01:00
48b1656a6c Cleanup: shadowing (editors) 2015-11-23 17:40:50 +11:00
1fb512f4a9 Fix T46611: Vertex group locking fails 2015-11-04 03:00:50 +11:00
09e40a4956 Cleanup: spelling 2015-09-14 02:22:22 +10:00
96fa58e22c Math Lib: Add closest_to_plane helper functions
- closest_to_plane3 (for float3 planes)
- closest_to_plane*_normalized_v3 (for unit length planes)

Use when the plane is known to be unit length
2015-08-31 20:10:36 +10:00
72565fbf30 Cleanup: style, spelling 2015-07-06 17:45:11 +10:00
c40205738b Weight Paint: replace Blend with Smooth tool
Improved behavior

- can smooth # iterations
- option to expand/contract weights
- optionally mix with all/selected/unselected
2015-06-25 16:17:24 +10:00
ba98e6148b API calls for converting weights to float array 2015-06-25 16:17:24 +10:00
42314b32f2 Cleanup: generalize weight paint poll function 2015-06-25 08:32:09 +10:00
1676fcded0 WeightPaint Blend: don't stack mem for dverts
Bad assumption since this could be a large list
2015-06-24 20:42:02 +10:00
ecdbe3cc63 Cleanup: style 2015-06-17 07:06:59 +10:00
57d9badc21 Cleanup: use bool /w flag checks 2015-04-21 01:50:20 +10:00
b12f3cbee7 cleanup: style 2015-02-07 04:50:21 +11:00
1b3b011354 Transfer data: cleanup: Remove 'vertex_group_transfer_weight' operator.
We can now use 'generic' data transfer instead.

Note new one is not an exact replacement, it should be able to do
everyting old op could do though, and more.
2015-01-11 18:33:12 +01:00
bcbbc66795 Cleanup: unused headers 2014-11-28 15:52:30 +01:00
46e2d5ee41 Cleanup: typo 2014-11-21 14:16:35 +01:00
19cc516f51 Refactor: Move part of vgroup handling code from ED_mesh/object_vgroup.c to BKE_object_deform.
Along with some minor cleanup and simplifications.

Reviewers: campbellbarton

Subscribers: sergey

Differential Revision: https://developer.blender.org/D903
2014-11-18 23:52:29 +01:00
1e5d508567 Cleanup: Shapekey: get rid of ED_vgroup_object_is_edit_mode()
It was doing exactly the same thing as `BKE_object_is_in_editmode_vgroup()`, tsst...
2014-11-17 20:33:25 +01:00
c721ef5fd6 Slight improvements to vgroup tooltips 2014-11-17 07:58:22 -06:00
7d040d2a08 Cleanup: use BLI_listbase_*** prefix for count,sort,sort_r 2014-11-16 13:57:58 +01:00
5bcda29658 Replace tooltips of copy vgroups to ... operators.
Those ops actually replace vgroups in destination, tooltips were really misleading.

Issue raised by zanqdo (Daniel Salazar), thanks.
2014-11-14 19:52:34 +01:00
059e0dafb4 Cleanup: const correctness for BLI_sortlist 2014-09-24 14:55:02 +10:00
a04a8039f0 Code cleanup 2014-07-18 11:55:59 +10:00
10da6ddbee Automatic commit by arc 2014-07-16 14:03:37 +02:00
7eb539c04b Sort vertex groups by Armature Hierarchy
Sort vertex groups by Armature Hierarchy

Reviewers: mont29

Differential Revision: https://developer.blender.org/D649
2014-07-16 14:03:36 +02:00
c04f301fc3 Replace BLI_SMALLSTACK_FREE with fake user (quiet warnings in msvc) 2014-07-12 16:48:52 +10:00
b82d639f3d Stop all dynamic enums using translations (from blend file data) 2014-05-05 15:23:35 +10:00
4ca67869cc Code cleanup: remove unused includes
Opted to keep includes if they are used indirectly (even if removing is possible).
2014-05-01 04:47:51 +10:00
a28dce6cc8 Fix T38955: Misleading tooltip for Clean Tool in Weight Tools Toolshelf. 2014-03-06 14:30:44 +01:00
4f1a6eb96f Fix T38970: Invert weights remove weights option not working
Patch D382 from Henrik Aarnio
2014-03-06 03:07:31 +11:00
a938640036 Fix T38717: Copy Vertex Group To Selected fails when all Vertex Groups
are empty.

This is now considered a no-op and counts as a successful copy (since
nothing would have changed anyway).
2014-02-19 14:19:32 +01:00
b3afbcab8f ListBase API: add utility api funcs for clearing and checking empty 2014-02-08 06:24:05 +11:00
fed1b8b16d Code cleanup: suffix vars to make obvious they are squared 2014-02-03 02:46:45 +11:00
70f2389f5a Code cleanup: be less vague checking invalid index values 2014-02-01 02:01:00 +11:00
1c29fd77d3 Code Cleanup: style and correct API class ref 2014-01-26 22:17:01 +11:00
386d3a9cfb Fix T38265: transferring vertex weights from an object with modifiers not working.
It was using the modified mesh for the vertex coordinates, and the unmodified mesh
for the vertex weights, which can't work and crashed in some cases, now it used the
modified mesh for both.

Perhaps an option should be added to indicate if you want to transfer from the
unmodified mesh or transfer to the modified mesh, but I think this fix makes it
works as intended when this was implemented.
2014-01-21 15:36:00 +01:00
6734936c13 RNA API: use bool's for enum itemf callbacks. 2014-01-04 18:10:01 +11:00
e23f77b935 Code Cleanup: move mesh mapping functions into their own file/header 2013-12-12 16:28:52 +11:00
63caaa2b12 Code Cleanup: rename vars for detecting change to be more consistent
rename change/is_change/is_changed/modified -> changed
also use bools over int/short/char and once accidental float.
2013-11-26 06:39:14 +11:00
c9209de573 vertex weights: add weight quantize tool. 2013-11-17 14:58:23 +11:00
3264461598 move bmesh array lookup data and utility functions from editmesh into bmesh,
since enough bmesh operations can also take advantage of direct index lookups on verts/edges/faces.

developers note:
- EDBM_index_arrays_init/ensure/free -> BM_mesh_elem_table_ensure/init/free
- EDBM_vert/edge/face_at_index -> BM_vert/edge/face_at_index
- EDBM_uv_element_map_create/free -> BM_uv_element_map_create/free
- ED_uv_element_get -> BM_uv_element_get
2013-10-28 02:05:33 +00:00
48c1e0c0fc spelling: use American spelling for canceled 2013-10-26 01:06:19 +00:00
4be7427346 Weight Paint Tools: Add "Subset" option to "Normalize All"
This option is needed when vertex groups are used for both armature
deformation and the other purpose such as influence of mesh modifier.

Thanks to Campbell for code review!
2013-10-10 06:33:23 +00:00
590f58d455 code cleanup: redundant includes and add minor comments. 2013-10-08 20:18:38 +00:00