Commit Graph

166 Commits

Author SHA1 Message Date
e720f86a83 updated to latest Bullet 2.x 2006-11-29 05:24:52 +00:00
3e85830cb2 work around some issue with GCC 3.x (probably compiler bug) 2006-11-23 05:48:04 +00:00
52ccf71309 fixed in Bullet 2.x, should make msvc 6 compile, and reverted to 'old' style solver by default. 2006-11-23 02:42:53 +00:00
083c310d1f fixed some code that causes problems with msvc 6 (need to verify) 2006-11-23 00:23:07 +00:00
Chris Want
341f50c4f7 Makefile support for bullet2 ... please test 2006-11-22 19:05:35 +00:00
Nathan Letwory
84a85f2b7e * tweak priority of bullet libs for blenderplayer 2006-11-21 13:19:39 +00:00
318b98fc9a some fixes, related to object activation in game blender 2006-11-21 11:56:02 +00:00
Nathan Letwory
057a6e3360 * small priority fix. Hopefully helps on more platforms 2006-11-21 10:58:07 +00:00
dba9042bb5 added ConeZ/ConeX 2006-11-21 08:22:01 +00:00
Nathan Letwory
eb73025c63 ==SCons==
Enable Bullet2 for Scons. This should work for all platforms, but please, test, test,
 test, test, test (ad infinitum)
2006-11-21 06:11:41 +00:00
3026843f23 angular-only hinge updated 2006-11-21 01:09:37 +00:00
eec5ae7d50 angular-only hinge updated 2006-11-21 01:06:23 +00:00
d58670ddd2 catch up with latest Bullet 2.x (not in use yet) 2006-11-21 00:03:56 +00:00
3a1b7ece40 updating Bullet 2.x with latest changes. The integration + C-API will follow at some stage. 2006-11-12 21:05:10 +00:00
92fd043346 update Bullet 2.x with latest changes, notice that the integration is not finished yet, and GameBlender is still using extern/bullet. 2006-10-31 18:19:57 +00:00
44d16f0562 Added refactored Bullet 2.x library. Important: these files are not part of the Blender build yet. First, the integration will be updated to make use of the new Bullet version. Then all build systems needs to be updated.
The refactoring didn't leave a single file the same, all filenames and classes have bt prefix, methodnames start with lowercase, a single headerfile can be included, and also a single include path.
Plan is to make use of this Bullet 2.x version in extern/bullet2 within the coming weeks, then extern/bullet can be discarded/ignored/content removed.
2006-10-23 02:54:30 +00:00