Commit Graph

67 Commits

Author SHA1 Message Date
f04fb5b6ea Finalizing. 2011-08-16 16:03:37 +00:00
fc0a5ede01 Cleanup 2011-08-14 16:13:35 +00:00
a4b6cfd872 light parameter export expansion. 2011-08-13 16:21:41 +00:00
c095397c98 Armature bake animation export ( not as pose matrices. Still needs fixing ) 2011-08-07 18:15:40 +00:00
6829b93c11 create_4x4_source function 2011-08-05 18:32:39 +00:00
9747e5f2a0 2011-08-05 17:19:31 +00:00
cbdc67e2e8 Find all key frames for baked animation export. 2011-08-03 19:12:18 +00:00
bb49714310 Material Specular Hardness Animation export. 2011-07-18 17:33:03 +00:00
44326c9fe9 Material Animation export. (on going) 2011-07-17 18:51:03 +00:00
b96d3fd70a Identify material Animations to export. 2011-07-17 17:30:41 +00:00
1e14e2f465 camera lens (COLLADA xfov ) animation export 2011-07-06 17:41:14 +00:00
038feabedd Light color parameter animation export support. 2011-06-30 18:24:45 +00:00
6aa524f357 AnimationExporter - Quaternion to euler conversion ( in progress )
AnimationImporter 
- Action group assignment to bones
- Revert to conversion of angles from deg to rad.
2011-06-16 15:04:37 +00:00
f3f3bcc45e New Animation Import system. Only Mesh object animation import support implemented for now. 2011-06-14 20:42:01 +00:00
f2daf2ca6b Add new animation export features.
- Bone animations are also exported as f-curve animations now. As a result euler rotaions of bones are also exported. All animations with BEZIER, LINEAR or STEP ipo are exported. 
- Quaternion rotations export.
- Object parented with armatures, animations to Armature Objects as a whole are also exported.
2011-06-05 18:58:22 +00:00
c61d39ef6c Add support for exporting F-Curves with BEZIER and STEP INTERPOLATION types. 2011-05-29 19:27:30 +00:00
93e992c5d9 AnimationExporter class refactoring.
Exported AnimationExporter class to a separate set of files.
2011-05-26 17:07:38 +00:00