f04fb5b6ea
Finalizing.
2011-08-16 16:03:37 +00:00
fc0a5ede01
Cleanup
2011-08-14 16:13:35 +00:00
a4b6cfd872
light parameter export expansion.
2011-08-13 16:21:41 +00:00
c095397c98
Armature bake animation export ( not as pose matrices. Still needs fixing )
2011-08-07 18:15:40 +00:00
6829b93c11
create_4x4_source function
2011-08-05 18:32:39 +00:00
9747e5f2a0
2011-08-05 17:19:31 +00:00
cbdc67e2e8
Find all key frames for baked animation export.
2011-08-03 19:12:18 +00:00
bb49714310
Material Specular Hardness Animation export.
2011-07-18 17:33:03 +00:00
44326c9fe9
Material Animation export. (on going)
2011-07-17 18:51:03 +00:00
b96d3fd70a
Identify material Animations to export.
2011-07-17 17:30:41 +00:00
1e14e2f465
camera lens (COLLADA xfov ) animation export
2011-07-06 17:41:14 +00:00
038feabedd
Light color parameter animation export support.
2011-06-30 18:24:45 +00:00
6aa524f357
AnimationExporter - Quaternion to euler conversion ( in progress )
...
AnimationImporter
- Action group assignment to bones
- Revert to conversion of angles from deg to rad.
2011-06-16 15:04:37 +00:00
f3f3bcc45e
New Animation Import system. Only Mesh object animation import support implemented for now.
2011-06-14 20:42:01 +00:00
f2daf2ca6b
Add new animation export features.
...
- Bone animations are also exported as f-curve animations now. As a result euler rotaions of bones are also exported. All animations with BEZIER, LINEAR or STEP ipo are exported.
- Quaternion rotations export.
- Object parented with armatures, animations to Armature Objects as a whole are also exported.
2011-06-05 18:58:22 +00:00
c61d39ef6c
Add support for exporting F-Curves with BEZIER and STEP INTERPOLATION types.
2011-05-29 19:27:30 +00:00
93e992c5d9
AnimationExporter class refactoring.
...
Exported AnimationExporter class to a separate set of files.
2011-05-26 17:07:38 +00:00