Commit Graph

2200 Commits

Author SHA1 Message Date
47b6b60e5a code cleanup: no functional change - had both EDBM_editselection_* and BM_editselection_* funcs, replace EDBM_ funcs. 2012-04-24 21:19:18 +00:00
e017621f6a code cleanup: rename UV functions to closer match bmesh api 2012-04-24 19:59:06 +00:00
b5be51c508 bmesh/uv editor
- selecting in UV window with sync-sel enabled now sets/validates sel-history.
- border de-select now clears sel history.
2012-04-24 19:28:18 +00:00
ceffa6e1fa code cleanup: comment unused functions (removed one which isnt useful anymore). 2012-04-23 07:32:13 +00:00
bb17a6b8f8 fix [#31064] Save confirmation stops showing
also comment unused functions.
2012-04-23 06:37:16 +00:00
8baa5fbde2 - fix for python freeing its own bmesh clearing the global mirror cache.
- fix for own mistake (Ctrl+T didnt set beauty peroperty).
- remove bad level includes in bmesh.
2012-04-23 04:24:11 +00:00
b51590d55d code cleanup: bmesh subdivide code - BM_mesh_esubdivideflag() & "esubd" bmesh operator was passing a flag about in a fairly confusing way.
since we will eventually have python bmesh operator access better expose this as multiple booleans.

remove remaining editbutflag's
2012-04-23 03:43:02 +00:00
4c4389f6a4 code cleanup: remove editbutflag flag from toolsettings & related defines. 2012-04-23 02:48:05 +00:00
5c89138684 style cleanup: comments 2012-04-22 11:54:53 +00:00
cdbfd1db38 Merged changes in the trunk up to revision 45820.
Conflicts resolved:
source/creator/creator.c
2012-04-21 00:33:36 +00:00
b40476455e code cleanup: remove unused BMesh args. 2012-04-19 14:38:09 +00:00
52023f9e88 bmesh todos:
- curve undo now runs ED_curve_updateAnimPaths() again.
- comment out unneeded index setting.
2012-04-16 08:04:12 +00:00
637387b8ac Fix #30949: live unwrap when marking seams did not work with bmesh. 2012-04-15 09:20:42 +00:00
4c8febf3ea Merged changes in the trunk up to revision 45431. 2012-04-06 03:37:27 +00:00
ec8a26e040 use 'const float' when passing readonly colors, and include array size. 2012-04-04 01:02:15 +00:00
79e2cd8fdf Merged changes in the trunk up to revision 45383. 2012-04-04 00:50:41 +00:00
Lukas Toenne
123f7d3eb3 Popup menu layout inherits context store from button.
When adding extra context data in a layout using uiLayoutSetContextPointer, this info was not inherited by popup menus generated in this layout. While operators from regular buttons work fine, the data is missing in operators from menus and such. This patch copies the bContextStore from buttons to the new uiLayout used for popups.
2012-04-03 15:18:59 +00:00
4c36a26af5 Merged changes in the trunk up to revision 45308.
Conflicts resolved:
source/blender/editors/interface/resources.c
source/blender/editors/mesh/editmesh_select.c
source/blender/editors/space_view3d/drawobject.c
2012-03-31 22:09:43 +00:00
20e2330434 added Mesh.calc_tessface(), needed to update mesh tessface after bmesh edits.
also add py api BMDeformVert.clear()
2012-03-29 13:44:30 +00:00
42076f0a1f skip using bmesh operators for converting to/from undo meshes (gives some speedup) 2012-03-29 01:41:56 +00:00
33740c5eb5 Cycles: viewport rendered draw mode now shows background images, also changed the
image editor checkerboard pattern to be the same as cycles viewport.
2012-03-28 09:07:10 +00:00
09f29c0b70 style/name cleanup: have EDBM_* functions match our style guide and also match BM_ function naming conventions 2012-03-27 04:46:52 +00:00
ca05219f3e fix [#30651] bpy.ops.object.mode_set(...) editmode removes faces.
problem was that BMesh had tessellation call when undo pushes were called.

if python called an operator with no undo push, tessfaces would not be created.

fix this by making it the responsibility of each editmesh operator to re-tessellate, as it is with notifiers and depsgraph.
added EDBM_update_generic() function to add notifier, tag for depsgraph update and optionally re-tessellate.
2012-03-27 00:01:35 +00:00
c9c66720c8 disallow adding tessfaces to a mesh with polygons (only allowed case is creating a new mesh with tessfaces and later converting to polygons, which wont work if polygons exist) 2012-03-26 04:32:04 +00:00
44010fb659 fix [#30657] New UV layers created with Mesh.uv_textures.new reset previous ones.
adding UV's from python was resetting the active UV layer but not setting the new layer to active, resetting existing UV's.
2012-03-26 02:39:05 +00:00
3b711a6ed0 Merged changes in the trunk up to revision 45133.
Conflicts resolved:
source/blender/blenloader/intern/readfile.c
source/blender/blenloader/intern/writefile.c
source/blender/bmesh/intern/bmesh_construct.c
source/blender/bmesh/intern/bmesh_mesh_conv.c
source/blender/bmesh/intern/bmesh_mesh_conv.h
source/blender/editors/interface/interface_templates.c
source/blender/editors/interface/resources.c
source/blender/editors/mesh/bmesh_select.c
source/blender/editors/mesh/bmesh_tools.c
source/blender/editors/space_view3d/drawobject.c
source/blender/render/intern/source/shadeoutput.c
2012-03-25 08:20:19 +00:00
888cc0d7ac code cleanup: re-shuffle some functions so EDBM_ functions are in bmesh_utils.c
remove bmesh_selecthistory.c, only wrapped a few functions.
2012-03-23 23:41:33 +00:00
ac69593b7f Sequence Editor Themes:
* Preview Background is now themeable. Patch by Pablo Vazquez (venomgfx).
2012-03-23 20:50:38 +00:00
b331c867e1 3D View Themes:
* Camera and Empty colour is now themeable. Patch by Pablo Vazquez (venomgfx) with some minor edits.
2012-03-23 16:14:25 +00:00
d8623da305 == Sequencer ==
This adds movieclip input support to the sequencer, thereby making
undistorted and stabilized footage available without a seperate render step.

Also: removes some old cruft code from the sequencer:

* new_tstripdata wasn't used anymore
* StripElems were allocated for SCENE strips on full length, wasting memory
  Added a comment, that hopefully makes things a little bit clearer:
  StripElems are *only* usefull for MOVIE + IMAGE strips for all other strip
  types one can set this pointer to NULL. (If that should cause otherwise
  problems, then the code that doesn't check for NULL is to blame!)
2012-03-21 18:02:29 +00:00
727f586a0d Fix for [#30495] Framerate goes crazy after changing Sync mode from "Frame Dropping" to "no Sync" while playing anim 2012-03-18 22:21:29 +00:00
110fa100ff Re-enable the clay strips sculpt brush.
Most of the tool code was already in place, only significant
functionality change is that anchored stroke works now.

TODO:
* Gave it a new icon, but could use a better one
* Default .blend should have a clay strips brush
2012-03-18 11:44:14 +00:00
1002714fd8 2.6 User Interface:
* New Icons for the File menu, patch by David Klein (cgeffex). Thanks a lot!
* This patch also adds a new icon for the use_filter_text in Filebrowser.
2012-03-15 14:36:54 +00:00
a2ebfc82db Merged changes in the trunk up to revision 44797.
Conflicts resolved:
doc/python_api/sphinx_doc_gen.py
source/blender/makesdna/DNA_mesh_types.h
source/blender/makesrna/intern/rna_action.c
source/blender/makesrna/intern/rna_ID.c
source/blender/makesrna/intern/rna_mesh.c
2012-03-10 21:56:23 +00:00
67f1e83508 [#30373] Which part to snap in volume snapping is removed
By Bug reported by Pep Ribal

Also fixed an object mode bug with volume snapping and made it compatible with the edit mode "Snap on self" option
2012-03-10 21:40:35 +00:00
a80b7d6129 Fixing several issues with keyingsets:
*Add a new idname to keyingsets, keeping name as label-only (using same string for both made lookup fail when using i18n other than english, as it tried to compare an untranslated static string id against a translated RNA name). Also adding a description string (can be helpful with custom keyingsets, imho).
*Fixed a few other bugs related to that area (namely, you can’t deselect current keyingset from the shift-ctrl-alt-I popup menu, and insert/delete key ops were using a rather strange way to get chosen custom keyingset…).
*Fixed UI code so that it always uses (RNA) enum, and simplified menu-creation code.
2012-03-08 14:04:06 +00:00
c69e4ef862 Mango request: use active scene clip as background for sequencer scene strip renderer
and opengl renerer when rendering from camera view.

Other usages of offscreen drawing shouldn't be affected by this change.
2012-03-07 17:45:40 +00:00
5d74235b5f patch [#30481] rna_Screen_scene_set does the wrong thing [patch]
from Dan Eicher (dna)

--- from the tracker
Setting Screen.scene only uses the active screen through a call to CTX_wm_screen(C) instead of the actual referenced scene.

The attached py-op demonstrates this behavior, assuming at least two separate scenes in the VSE.
2012-03-07 16:43:42 +00:00
f11d7a426f fix for bug in ED_view3d_project_float that only effected the 'Rip' tool.
when the source and destination vectors were the same pointer, the X value would get overwritten.

now the rip tool uses the best side to grab as in trunk.
2012-03-07 01:06:18 +00:00
4f447921d2 RegionView3D.update call, to address issue in report:
[#30454] perspective_matrix not update in real time with bpy.ops.view3d.zoom

This is so you can modifify the view settings and get the view matrix after without waiting for a redraw.
2012-03-05 13:02:45 +00:00
f6ae27daef style cleanup - comment spelling + translate some dutch. 2012-03-04 04:35:12 +00:00
a2c182e923 style cleanup - use aligned * prefixed blocks for descriptive comments (was already used a lot and part of proposed style guide). 2012-03-03 16:31:46 +00:00
9d49fa0e63 style cleanup - spelling corrections & update some incorrect comments. 2012-03-03 11:45:08 +00:00
9e93fc1e8a Merged changes in the trunk up to revision 44612.
Conflicts resolved:
source/blender/blenloader/intern/readfile.c
source/blender/bmesh/bmesh.h
2012-03-03 01:43:44 +00:00
7bbf4b7831 style cleanup
- spelling - turns out we had tessellation spelt wrong all over.
- use \directive for doxy (not @directive)
- remove BLI_sparsemap.h - was from bmesh merge IIRC but entire file commented and not used.
2012-03-02 16:05:54 +00:00
63f5b96fe3 mesh.update() now has option to calculate tessellation faces. 2012-03-02 14:46:14 +00:00
ea13ec1699 Spelling Cleanup 2012-03-01 12:20:18 +00:00
35708fe150 Merged changes in the trunk up to revision 44561.
Conflicts resolved:
source/blender/bmesh/bmesh.h
source/blender/bmesh/bmesh_operators.h
source/blenderplayer/bad_level_call_stubs/stubs.c
2012-02-29 21:35:49 +00:00
7cc206ddca Code Cleanup: remove non existing function declarations.
added some missing functions too - which are not used yep but should be there for api completeness.
* CDDM_set_mloop
* CDDM_set_mpoly
* BLI_mempool_count
2012-02-29 15:00:37 +00:00
ed04c21374 code cleanup: use float vector size in function definitions, and const's where the values are unchanged. 2012-02-28 14:05:00 +00:00