Commit Graph

2428 Commits

Author SHA1 Message Date
c1ceab1281 Merged changes in the trunk up to revision 55357.
Resolved conflicts:
release/datafiles/startup.blend
source/blender/editors/space_nla/nla_buttons.c

Also updated source/blender/blenkernel/intern/linestyle.c as a follow-up of
recent changes for the use of bool.
2013-03-18 00:48:59 +00:00
66a35e089a Fix for "draw images as texture"
Zooming in on images in Image window now shows pixels again (was filtered).

Now the glaDrawPixelsTex() and glaDrawPixelsAuto() have an argument to 
define if images should zoom in with linear filter, or draw pixels.
2013-03-17 17:32:45 +00:00
d9c9209608 code cleanup: quiet some -Wshadow warnings, mix of obvious mistakes and harmless global/local naming conflict. 2013-03-15 22:55:10 +00:00
88cf1a2bc7 Screen: add exit callback for area and region types, this gets called when
hiding or removing an area or region.
2013-03-15 19:56:29 +00:00
284e59d608 Add the possibility to define the translation context for py rna classes (operators, panels and menus).
Thanks to Campell and Brecht for the reviews!
2013-03-15 14:32:29 +00:00
ffc8ecc587 use BLI_strncpy_rlen() rather then BLI_snprintf() when no formatting is needed.
also replace sprintf with strcpy when no formatting is done.
2013-03-14 10:39:18 +00:00
a4c19c62bf WM: remove "No (valid) startup.blend found" message printed on startup, can be useful for debugging but hide it for normal usage. 2013-03-13 20:00:39 +00:00
aaa8a13c49 code cleanup: use const events for modal and invoke operators. 2013-03-13 09:03:46 +00:00
f6025018f5 change defaults for window state on X11 (yet again), after further discussion.
instead use a fixed size as a default, clamp by the desktop size and add some padding (to account for title bar and panel).
2013-03-12 14:55:52 +00:00
5792e77239 Patch [#34373] Use i18n monospace font in Text editor and Python console
This patch allows Blender to display i18n monospace font in the text
editor and the Python interactive console. Wide characters that occupy
multiple columns such as CJK characters can be displayed correctly.
Furthermore, wrapping, selection, suggestion, cursor drawing, and
syntax highlighting should work.

Also fixes a bug [#34543]: In Text Editor false color in comment on cyrillic

To estimate how many columns each character occupies, this patch uses
wcwidth.c written by Markus Kuhn and distributed under MIT-style license:

  http://www.cl.cam.ac.uk/~mgk25/ucs/wcwidth.c

wcwidth.c is stored in extern/wcwidth and used as a static library.

This patch adds new API to blenfont, blenlib and blenkernel:

BLF_get_unifont_mono()
BLF_free_unifont_mono()
BLF_draw_mono()
BLI_wcwidth()
BLI_wcswidth()
BLI_str_utf8_char_width()
BLI_str_utf8_char_width_safe()
txt_utf8_offset_to_column()
txt_utf8_column_to_offset()
2013-03-12 07:25:53 +00:00
f9f7070336 add STREQ macro (commonly used macro like CLAMP, MAX2, STRINGIFY). Use for some areas of the python api, bmesh. 2013-03-10 06:18:03 +00:00
7d585ed475 patch [#34103] check_for_dupid.patch
from Lawrence D'Oliveiro (ldo)

- more comments
- more uses of bool type
- define symbol for length of in_use array in check_for_dupid
2013-03-10 05:46:24 +00:00
85f15bb0ed Blender Anim player fixes:
- RGBA images (without alpha) now don't draw with alpha blending enabled
- Checkerboard backdrop for alpha images now shows on size of image
- Window always clears now, in very dark grey (so you can see black)
- On resizing window, the aspect of image is being kept, keeping the
  image always visible within the window frame
- Image now centers OK. 
- On pause, playback now halts (it was drawing same image all the time)
2013-03-09 14:57:06 +00:00
ddddb7bab1 code cleanup: favor braces when blocks have mixed brace use. 2013-03-09 03:46:30 +00:00
616a00950e Feature request:
Blender's anim player (blender -a) now allows drop of image or movie file.
It then restarts itself completely (close window, open new).
2013-03-08 13:03:04 +00:00
557b893dfd Border for compositor viewer node feature
This adds border option to compositor, which affects on
a backdrop and viewer nodes, which is useful for faster
previews and tweaks.

Final compositing still happens for the whole frame, but
if it'll be needed it's not so difficult to support it
as well.

To use border there's Ctrl-B shortcut in the compositor
editor, which i used to define region you want to restrict
compositing to. There's also "Viewer Border" option in
the N-panel in case you'll want to disable border
compositing.

Some areas could be cleaned a bit, like ideally it shall
not be viewer image clearing in viewer_border_update RNA
callback, but currently it's not so much clear how to
make it the same fast as simple memset and glue it
somehow to compositor. Will think of nicer solution a
bit later.
2013-03-07 17:47:30 +00:00
dfa8540cdf use bool for rna funcs. 2013-03-07 02:44:55 +00:00
53b7bc8f1f Change !BLI_ghashIterator_isDone to BLI_ghashIterator_notDone. It is
always used in that context so we can at least avoid reverting it twice
:p.
2013-03-06 20:55:04 +00:00
e39f05e5fa patch [#34103] fileops_1.patch
from Lawrence D'Oliveiro (ldo) 

Add comments and use of bool type in fileops.c
2013-03-05 03:53:22 +00:00
f44b54d2a7 patch [#34103]
from Lawrence D'Oliveiro (ldo)

More use of bool type, necessitating adding inclusion of BLI_utildefines.h, or moving it up in the inclusion order if it was already included, in various places
- storage.c: make some variables only used in bli_builddir local to that
- storage.c: BLI_file_descriptor_size should allow 0 as a valid file descriptor
- path_util.c: make pointers to non-reentrant storage returned from folder routines const, necessitating making variables holding these returned pointers const elsewhere as well
- path_util.c: BLI_string_to_utf8 closes iconv context in case of conversion error
-  blf_lang.c: fill_locales routine now has its own "languages" local variable to construct paths (was stealing internal storage belonging to BLI_get_folder before)
2013-03-05 03:17:46 +00:00
0d5b028d43 patch [#34103] use boolean in path functions and add comments.
path_util_1.patch from Lawrence D'Oliveiro (ldo)
2013-03-04 19:27:51 +00:00
d1d01ed522 Bugfix
For 2.66a

Allow trackpad and magic mouse swipes to control brush size for circle select.
(Similar to mousewheel).
2013-03-04 17:06:16 +00:00
66a2b84897 Merged changes in the trunk up to revision 54992.
Resolved conflicts:
release/scripts/startup/bl_ui/space_view3d.py
2013-03-03 15:07:49 +00:00
a02c8c4177 move toggle drag into a UI handler (was modal operator) 2013-03-03 03:29:57 +00:00
1039135965 More UI messages fixes... 2013-02-28 15:31:20 +00:00
bad03bcfb1 Draw a checker board as a background for animation player
This makes it easier and useful to investigate alpha channels,
without this straight colors are displayed on the screen which
are completely useless in case of player.
2013-02-28 14:25:18 +00:00
4f982bf05a only apply workaround for [#33223] when using intel cards on windows. 2013-02-25 12:19:38 +00:00
d120ec146d Merged changes in the trunk up to revision 54802. 2013-02-24 03:39:20 +00:00
20220d47e3 Dependency Graph: some refactoring which should have no user visible impact
besides performance in some cases.

* DAG_scene_sort is now removed and replaced by DAG_relations_tag_update in
  most cases. This will clear the dependency graph, and only rebuild it right
  before it's needed again when the scene is re-evaluated.

  This is done because DAG_scene_sort is slow when called many times from
  python operators. Further the scene argument is not needed because most
  operations can potentially affect more than the current scene.

* DAG_scene_relations_update will now rebuild the dependency graph if it's not
  there yet, and DAG_scene_relations_rebuild will force a rebuild for the rare
  cases that need it.

* Remove various places where ob->recalc was set manually. This should go
  through DAG_id_tag_update() in nearly all cases instead since this is now
  a fast operation. Also removed DAG_ids_flush_update that goes along with
  such manual tagging of ob->recalc.
2013-02-21 19:33:04 +00:00
ba375ae699 Small correction to make strict compiler setup be happy 2013-02-19 13:41:58 +00:00
e3b2df5806 Fix #34315: memory leak cancelling move to layer operator, after change to make
it not execute immediately when opening the popup.
2013-02-19 13:37:48 +00:00
0528162eb6 patch [#34320] Cross compiling with mingw-w64 on ubuntu
from Martijn Berger (juicyfruit)

applying since this is only corrects header case which is ignored on windows anyway.
2013-02-19 12:05:38 +00:00
0aabcaca28 Fix #34285: sculpt/paint radial control F key operators did not adjust brush size
to retina pixel size correctly.
2013-02-17 14:53:29 +00:00
c524b47912 Another huge bunch of UI translation fixes, mostly reported by Leon Cheung, Sv.Lockal, Gabriel Gazzán and Satoshi Yamasaki, thanks! 2013-02-17 13:56:49 +00:00
92436c94d3 Merged changes in the trunk up to revision 54594. 2013-02-16 18:38:03 +00:00
b948c31258 revert own commit r54450, this works on X11 but not in Windows and caused bug [#34255] (which may be a bug in windows ghost?, not getting key release for modifiers).
Cross platform modifier keys on activating window better be handled at ghost level anyway.
2013-02-15 13:30:30 +00:00
9449866bdc fix (for one case of...) [#33949] T_ALT_TRANSFORM conflicts with "emulate 3 button mouse"
ShrinkFatten operator now uses scale key to toggle 'Even thickness' option.
With the default keymap this is Alt+S,S.

Added functionality so the header print can get the key used for the modal keymap, some other operators should make use of this too.
2013-02-14 14:01:02 +00:00
9bd1e46b4a add missing NULL checks - could cause crashes in rare cases. 2013-02-14 01:01:08 +00:00
e672e7a070 Small tweak in event debug printing:
- missing print for case event gets handled AND passed on (selecting)
2013-02-12 19:08:04 +00:00
e1419a5bea Fix #34126: report list memory leak when calling operator from python and the
operator context poll failing.
2013-02-12 16:04:58 +00:00
ddf1d987e5 fix for own commit r54482, PROP_DISTANCE was being checked for by radial control operator. now allow PROP_NONE and treat it as a distance. 2013-02-12 10:33:04 +00:00
c1ca09b8c8 replace MEM_callocN with MEM_mallocN for events since their overwritten right after. 2013-02-11 10:01:32 +00:00
7687109c59 fix for weight gradient crashing on redo (wasn't possible to redo this initially). 2013-02-11 06:58:38 +00:00
48f905d806 fix for modifier keys held before a window was activated being ignored. 2013-02-11 05:55:11 +00:00
2005f7c6c0 style cleanup: also some typos 2013-02-11 00:49:00 +00:00
14a0ff90bc Fix a few DPI / retina draw issues:
* Color picker cursor was too small, and color cirle was not smooth enough.
* Border select gesture cross before first click did not reach to the border
  of the window.
* Buttons were not drawing emboss properly (also for non-retina actually).
  Note it doesn't draw entirely right for aligned buttons, but this was also
  the case before it got broken.
2013-02-10 18:03:01 +00:00
ac9ec06ec1 Merged changes in the trunk up to revision 54421.
Conflicts resolved:
release/datafiles/startup.blend
release/scripts/startup/bl_ui/properties_render.py
source/blender/SConscript
source/blender/blenloader/intern/readfile.c
2013-02-10 10:17:59 +00:00
fd145b4df1 omit warning about startup.blend being missing when loading with '--factory-startup' 2013-02-09 13:58:37 +00:00
3a31e1ef27 start blender maximized on X11 - finding screen limits taking window borders, title bar, panels & multi-monitor is quite involved - without this size if often wrong.
For sizes outside the screen bounds many window managers will ignore the requested size.

Also opening maximized was default with 2.49.
2013-02-07 14:41:08 +00:00
518bfbb1c9 style cleanup 2013-02-02 04:58:03 +00:00