c88c6886aa
added function for copying weight to target vertex from closest source vertex
2012-04-19 00:09:20 +00:00
baba9c441e
Fix: Mark seams in uv editor didn't work
2012-04-18 22:27:24 +00:00
0b3f94d91f
Fixing bug [ #31005 ] Nurbs UI bug
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* W button was hidden, due to too small y alignment.
2012-04-18 20:43:07 +00:00
a1ed21ac85
Release Status:
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* Still BCon4, rc phase now.
2012-04-18 20:07:35 +00:00
aeccaa6f32
knife tool: Add state indicator in header for tool options
2012-04-18 19:59:27 +00:00
18a6282e59
improve recent commit to copy loop data on extrude
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- in some cases the is only a face on the new edge, so check for this as a source to copy from too.
- one of the asserts wasnt correct, if there are no adjacent faces found just return.
2012-04-18 19:05:28 +00:00
446d5ad970
bmesh knife tool: cut through no longer initializes from view setting to limit selection to front faces.
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instead this is a toggle (Zkey) which is remembered between executions.
2012-04-18 18:20:20 +00:00
3fdb0e9575
Fix: Transforming NLA strips leaks memory.
2012-04-18 17:50:30 +00:00
d4bc938676
bmesh knife tool:
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fix for bug where not moving the mouse after pressing K and clicking would start the first point at the bottom left of the view.
2012-04-18 16:55:15 +00:00
486bf16af5
bmesh knife tool:
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- only cut selected geometry.
- exclude hidden geometry from snapping.
2012-04-18 16:27:11 +00:00
535cf65877
Cycles: added a Normal output to the texture coordinate node. This currently
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gives the object space normal, which is the same under object animation.
In the future this might become a "generated" normal so it's also stable for
deforming objects, but for now it's already useful for non-deforming objects.
2012-04-18 16:11:48 +00:00
27ffa5dfdf
Cycles: per render layer Samples control, leaving it to 0 will use the common
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scene setting.
2012-04-18 15:23:13 +00:00
40e3ae6478
correct ifdef'd scanfill code, incase someone wants to test.
2012-04-18 15:09:13 +00:00
d7542be6ac
code cleanup: more minor changes to scanfill
2012-04-18 14:36:56 +00:00
abcaec0edc
code cleanup: replace magic numbers in scanfill with defines, also use some vector functions where possible
2012-04-18 14:30:57 +00:00
731b8f5c47
Merging r45744 through r45747 from trunk into soc-2011-tomato
2012-04-18 14:22:32 +00:00
ca913254aa
fix for eternal loop in scanfill,
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The cause for this is bmesh faces which have zero area have their normals set to a fake value (Z-Up), this would break scanfill, possible fixes are to calculate the faces normal each time or tag as invalid but its easiest to avoid the eternal loop with an extra test.
2012-04-18 14:06:59 +00:00
7cedc60b79
Merging r45738 through r45743 from trunk into soc-2011-tomato
2012-04-18 12:54:12 +00:00
580f19d949
fix [ #30994 ] Extruding faces gives bad UV's
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this had strange logic, there was no need to loop over all face loops.
2012-04-18 09:56:19 +00:00
40f4a4b6ba
style cleanup: mesh validate.
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also add code cleanup script which runs uncrustify and then undoes trailing whitespace edits (reducing diff noise)
2012-04-18 09:16:30 +00:00
ddbb4db1d3
fix [ #30995 ] Wavefront obj. file export/import issue with splited edge
2012-04-18 09:04:07 +00:00
6d346724d3
Fix redo not working correct after keyboard input for shear, shrink/flatten,
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push/pull, edge slide tools. Patch by Nicholas Rishel.
2012-04-18 08:26:58 +00:00
c776418b24
add missing NULL check for BM_vert_collapse_faces(), could crash in rare cases.
2012-04-18 08:11:08 +00:00
7971a36eea
Merging r45718 through r45737 from trunk into soc-2011-tomato
2012-04-18 07:57:20 +00:00
08478a10d1
fix [ #30921 ] Bevel modifier's is not work correctly with bevel weights
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replace dissolve function with one from 2.62 (updated for the new bmesh api).
2012-04-18 07:29:12 +00:00
9a4aecbcc3
bmesh: fix own bug in BM_vert_collapse_faces() with option 'kill_degenerate_faces', was removing data as it iterated, would crash in some cases.
2012-04-18 07:27:15 +00:00
1f01d62d15
more replacement for BM_edge_face_count() use.
2012-04-18 06:57:28 +00:00
f1ececaabb
code cleanup: replace use of BM_edge_face_count with BM_edge_is_manifold and BM_edge_is_boundary
2012-04-18 06:44:48 +00:00
27696ddae1
fix error in last commit. Misunderstood BM_vert_is_manifold(), added some comments.
2012-04-18 06:36:47 +00:00
6389301eb5
fix for own error in recent scanfill updates, scanfill can hang if run on a polygon with no area.
2012-04-18 05:52:18 +00:00
df27c315ce
code cleanup: minor edits to bmesh_jfke(), move simple checks first.
2012-04-18 04:44:50 +00:00
a1337caac0
bmesh api: minor simplify & cleanup
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- add BM_face_edge_share_loop(f, e) -- edge version of existing BM_face_vert_share_loop(f, v)
- simplify BM_edge_ordered_verts_ex(), check could be reduced.
- use BM_ELEM_INTERNAL_TAG for bmesh_jfke(), not BM_ELEM_TAG to avoid clobbering tagged data tools might use.
2012-04-18 04:32:55 +00:00
fdea14acb4
save thumbnail from the 3D view if no camera is present.
2012-04-17 20:51:11 +00:00
149c52859b
code cleanup: use const args for writing files.
2012-04-17 19:51:40 +00:00
0563ec03f5
Added mechanics for detecting and reacting on uneven indices.
2012-04-17 19:10:57 +00:00
830013aabe
fix error in single vertex ripping where the edit-selection could be left on unselected verts or not set on the newly ripped vertex.
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also some corrections to comments.
2012-04-17 18:36:29 +00:00
1d6a5a4aa4
fix [ #30970 ] Rip Tool: selecting the side of edges works incorrectly
2012-04-17 18:14:31 +00:00
daf98a7184
Attempted fix for #30985 : knife draw messing up display after confirming. I couldn't
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redo the problem, but the depth test toggle here should be conditional as in other
3d view drawing code.
2012-04-17 17:25:10 +00:00
1df6f88b5d
Fix blenderplayer build, added stub.
2012-04-17 16:51:10 +00:00
4a168f9c78
Merging r45708 through r45717 from trunk into soc-2011-tomato
2012-04-17 16:42:12 +00:00
e9f1ea691c
Fix #30570 : UI issue editing modal keymaps below operators using them.
2012-04-17 16:21:13 +00:00
e6adcfe8c6
bmesh api: adjust bmesh_vert_separate() not to set the loops index values (need them to be left untouched for other tools).
2012-04-17 15:44:19 +00:00
8ae502ae99
Fix #30977 : error loading modal keymaps from keyconfiguration presets.
2012-04-17 15:40:04 +00:00
3f9fce6542
Fix #30980 : edge slide Correct UVs option not working.
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Was a bmesh todo, main issue was with shape keys, now disabled any changes to
the shape key data layer, and disabled the option altogether when editing
non-basis shape keys.
2012-04-17 14:24:04 +00:00
e4734d3d01
Fix part of #30982 : dupliface object with modifiers did not show duplis correct
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while in edit mode.
2012-04-17 13:07:13 +00:00
cd78d3cdce
Cycles: render layer "Exclude Layers" added.
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Scene layers (all object that influence the render, directly or indirectly) are
shared between all render layers. However sometimes it's useful to leave out some
object influence for a particular render layer. That's what this option allows you
to do.
2012-04-17 12:49:39 +00:00
3d2f1fd8f9
Fix crash with texture draw in edit mode after commit 45672.
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Don't create empty tesselated faces layers in edit derivedmesh, these are
being created on the fly so this will conflicted, and use loop data for
opengl attributes for edit derivedmesh drawing.
2012-04-17 11:02:32 +00:00
09f722740f
move rip out into its own file
2012-04-17 10:25:23 +00:00
4f158eee25
Merging r45693 through r45707 from trunk into soc-2011-tomato
2012-04-17 10:09:47 +00:00
3486223607
code cleanup: remove/comment some unused code.
2012-04-17 05:09:37 +00:00