Commit Graph

47594 Commits

Author SHA1 Message Date
Nathan Letwory
4da9a8959f Fix [#28195] Particles objects disappear in viewport, and 90° rotation
Reported by Jean Francois Sarazin

Lack of normal normalisation caused scaling issues. SIGGRAPH fix by jahka and jesterKing. Thanks to host dfelinto with entertainment provided by slikdigit.
2011-08-10 07:36:57 +00:00
3a9b288bc7 fix for [#28201] blender crashes when "mpeg" selected
2 changes
- When writing OGG only allow Theora encoding, this fixes the crash.
- When setting the MPEG preset, dont allow the 'Codec' to be left as Theora, this is just confusing.

* note that this is highly confusing for users and devs - there are 4 places to set the codec/format, with both python and C presets :S.
2011-08-10 07:36:44 +00:00
fafe6e3540 Gianmichele request: Pose Sliding tools show percentage indicator in
header
2011-08-10 00:46:20 +00:00
a10e00dc57 fix for crash undoing grease pencil session, last action would free entire frame which the session held a reference to. 2011-08-09 21:32:46 +00:00
3ddbc3869d fix [#28197] Undoing Grease pencil removes last 2 strokes 2011-08-09 20:33:35 +00:00
4262bd2906 fix [#28196] Unwrap tris in lightmap pack 2011-08-09 20:00:53 +00:00
944a891b48 sid addressing fix 2011-08-09 19:30:17 +00:00
ef40d8e4f0 Another error in last bigger commit. 2011-08-09 17:37:12 +00:00
a42426071b Weight Paint's vertex selection tools use zbuf like face select.
Removed the extra, unused object mode specific selection functions I had added
(they aren't being used anywhere as of now, and they didn't support zbuffering).
2011-08-09 16:32:15 +00:00
407ec19431 temporary fix for quat rotations 2011-08-09 16:28:08 +00:00
22694c993a fix [#28186] textboxes properties not animatable 2011-08-09 14:50:40 +00:00
8655385c9e Fix for last commit: MSVC dislikes ;; 2011-08-09 14:34:42 +00:00
a672ab5e73 3D Audio GSoC:
Improved waveform drawing in the sequencer.

* Drawing the waveform of a sequencer strip is now independent from whether the sound is cached or not.
* Improved drawing of the waveform in the sequencer (especially speed!).
* Making it possible to vertically zoom more in the sequencer to better see the waveform for lipsync.
* Fixed a bug which crashed blender on loading a sound file via ffmpeg.
2011-08-09 14:10:32 +00:00
13249b925e 3D Audio GSoC:
Speaker objects fully functional!

Minor changes:
* Fixed three memory bugs found via valgrind.
* Fixed bug with jack transport crashing after file loading.
* Sound NLA Strips now start at CFRA instead of 0.
2011-08-09 08:38:14 +00:00
2dfc51388c Blender 2.59:
* Update the readme file
* Update link to release logs, they point to http://www.blender.org/development/release-logs/blender-259/ now
2011-08-09 07:33:51 +00:00
802f69df78 BGE Animations: Fixing issues with initialization order in BL_ShapeDeformer 2011-08-09 03:27:05 +00:00
88786f6fca BGE Animations: Fixing the Continue option when using the Flipper play type. Also removing a couple of debug prints. 2011-08-09 03:06:22 +00:00
97d4240911 Merging r38818 through r39198 from trunk into vgroup_modifiers. 2011-08-08 21:28:51 +00:00
e2c24bac6c vgroup_modifiers: Now clamping output values to [0.0, 1.0] range (and added min/max mapping values for Prowimity modif). 2011-08-08 21:12:51 +00:00
cbb2e58b68 fix mirror when have dup faces; prevent eekadoodle on tess recalculation 2011-08-08 17:30:19 +00:00
cbec4e2768 export bone transform matrix with sid. 2011-08-08 16:38:57 +00:00
85b77c931d fix [#28183] Wavefront OBJ import has no preset saving 2011-08-08 14:50:10 +00:00
26301bfea8 Merged 38822-39182 2011-08-08 14:01:21 +00:00
0f096883f9 Cycles: fix missing update when clearing object transforms. 2011-08-08 13:46:28 +00:00
24acf58fc4 quiet harmless py resource warning - file opened but not closed. 2011-08-08 09:01:09 +00:00
cc0ec3aa33 fix [#28178] make single user copy of object data doesn't work 2011-08-08 08:22:01 +00:00
349c838996 add missing header to cmake files (else some IDE's wont index it) 2011-08-08 05:43:04 +00:00
22d2764d50 use static sets rather then tuples, python optimizes this case.
minor change to lightmap unpack collecting unique meshes.
2011-08-08 05:21:37 +00:00
8883702f8a BGE Animations: Various compatibility fixes:
* Blendin for Loop End works even after a negative pulse. Flipper could still use some work in this area.
  * Continuous works a lot better.
  * BL_Action::SetFrame() should work a little smoother.
2011-08-08 04:28:30 +00:00
0160901c90 - update X3D and FBX testing checksums
- building with GHOST/SDL now adds the PREFIX
- image.external_edit operator errors out if the filepath isnt set (was annoying and loaded gimp while running tests)
2011-08-08 03:31:25 +00:00
a8096ef0ac Updating CMake to install the correct ffmpeg libs. 2011-08-07 19:32:22 +00:00
3aa0953d95 COLLADA Armature bake animation export fixed( needs more testing ) 2011-08-07 19:22:39 +00:00
28ae6d85fe fixed typo 2011-08-07 18:57:39 +00:00
c095397c98 Armature bake animation export ( not as pose matrices. Still needs fixing ) 2011-08-07 18:15:40 +00:00
5681380db0 simplify x11 path code, had unneeded NULL checks and std namespace 2011-08-07 17:38:36 +00:00
f12df1e386 ndof data change: operators can access values as vectors or components, as both are handy 2011-08-07 17:22:47 +00:00
5e7ad7a66d Fixes a memory allocation problem
Uses functions that reduce duplicate code for clearing/recalculating deformations.
2011-08-07 17:19:18 +00:00
3a55da7616 removed old ndof transform code, to be replaced with modern stuff in 2.6 2011-08-07 17:01:44 +00:00
daab78bc61 Merging trunk up to r39145. 2011-08-07 15:25:06 +00:00
0dea4df764 Changed do_version condition for noodle_curving.
It should be re-set to 5 for files saved in 2.58.1 release.
2011-08-07 14:57:25 +00:00
ec26abd2db Cycles: svn merge -r37957:39132 https://svn.blender.org/svnroot/bf-blender/trunk/blender 2011-08-07 13:21:04 +00:00
5f75407e22 change TODO -> BMESH_TODO if only on bmesh branch 2011-08-07 12:45:55 +00:00
b057cf1bb1 Nla Sound Strips + Add Speaker
Second part of previous commit. Now, when speaker objects are created,
they are created by default with an NLA sound strip so that it is easy
to just start immediately using this to do cool stuff (i.e. timing
when you want the sound to start).
2011-08-07 12:43:44 +00:00
022e815fbd Sound clip NLA Strips for Nexyon
These are basically just for specifying when a speaker should fire off
it's soundclip, and as such, many NLA operations are irrelevant for
it. They can only be specified on object-level for speaker objects.

I've still got some UI tweaks I'll need to work on in order for these
to be able to be added even when the speaker doesn't have any NLA
tracks yet. (EDIT: while typing this, I had an idea for how to do
this, but that'll be for next commit). In the mean time, you'll need
to add a single keyframe for the object, snowflake that action and
delete the NLA strip before you can start editing.
2011-08-07 12:27:20 +00:00
2d884fc035 3D Audio GSoC:
* Pepper depends on ffmpeg 0.7.1 or higher now, windows and mac build systems set to ffmpeg-0.8
* Fixed orientation retrieval in OpenAL device code.
* Added stopAll() method to AUD_IDevice (also for Python) and call it on BGE exit
* Changed BGE to use audaspace via native C++ instead over the C API.
* Made AUD_SequencerFactory and AUD_SequencerEntry thread safe.
* Changed sound caching into a flag which fixes problems on file loading, especially with undo.
* Removed unused parameter from sound_mute_scene_sound
* Fixed bug: changing FPS didn't update the sequencer sound positions.
* Fixed bug: Properties of sequencer strips weren't set correctly.
* Minor warning fixes.
2011-08-07 11:54:58 +00:00
Xiao Xiangquan
16deef9e79 small fix of building rules 2011-08-07 11:50:48 +00:00
820ced18b9 Merged changes in the trunk up to revision 39117. 2011-08-07 11:13:56 +00:00
a02d7c1ba7 Fix #28169: keymap bug when using a preset configuration, e.g. object mode keymap
was also being used in edit mode.
2011-08-07 11:01:55 +00:00
5cc0bb0d1b BGE Animations: The IPO conversion code relied on objects having an adt, but this isn't always the case. object->adt can be NULL, which causes a crash. Now BL_InterpolatorLists are cached by action instead of adt. 2011-08-07 04:57:23 +00:00
117ec4a91a comment unused vars 2011-08-07 04:22:33 +00:00