Commit Graph

47594 Commits

Author SHA1 Message Date
f37c3dd6a6 Fix T41323: Sequencer: video window taking all the place when switching to split view.
Issue is that, when we switch from full preview view to combined view, preview area has
its `sizey` set to use all available height, which leaves nothing for poor main area.

For now, make checks when switching mode to combined one, so that both areas have
resonable `sizey` values. Not perfect, but works.
2014-08-06 20:44:33 +02:00
910d9d4589 Cleanup: mostly move together main area init/draw/handler callback, and some generic cleanup (tabs, comments...). 2014-08-06 20:44:33 +02:00
ef68faa2f9 Fix T41343, hard to remove group from objects.
Added a small menu with a few helper oerators next to each group panel:

* Remove group from all objects
* Select objects in group

More could be added possibly in the future.

Thanks to Campbell for the advice here.
2014-08-06 20:03:16 +02:00
c9dee2b054 Add some missng casts to the size_t 2014-08-06 20:22:24 +06:00
7ae187c5e4 OSX/cmake: allow for llvm dynamic builds too, but prefer static 2014-08-06 12:48:06 +02:00
9ece95de48 Fix for out of bounds write while dragging 2014-08-06 12:13:11 +10:00
c82e256ad3 Remove confusing word "faculative" from comments
Reviewers: campbellbarton

Reviewed By: campbellbarton

Differential Revision: https://developer.blender.org/D711
2014-08-05 16:07:10 -04:00
e56de9d9d5 Remove SVN references 2014-08-06 05:46:31 +10:00
ea9d94cf28 Spelling 2014-08-06 05:41:14 +10:00
e6957bc1d4 Correct change to dupli-drawing
Need exceptions so dupli-frames objects draw in render-only mode.
2014-08-06 04:57:11 +10:00
5336e68e11 Fix T41062: "copy to selected" doens't work for all attributes.
The issue was that some properties are no direct children of the struct we support in 'copy to selected'
(RNA_Sequence in this case). Since we can't use the ID of sequences here (it's the scene, while we need
a sequence level of control), we had to add a new API helper to RNA path, which takes a RNA type
and return a path relative to the closest ancester of that type.

This way, we get a path from the RNA_Sequence, and can easily apply it to all other valid sequences
to copy the property.

Review, suggestions and edits by Campbell Barton, thanks!
2014-08-05 19:21:14 +02:00
b37b317173 Add RNA access to packed libraries 2014-08-06 03:12:22 +10:00
9855edcacf Fix T41328: Saving a copy changes lib paths 2014-08-06 02:48:37 +10:00
07da01ddb2 Replace explicit object type check with already-existing macro 2014-08-05 10:57:54 -04:00
f81b6e57cb Add missing forward declaration and missing 'struct' keyword 2014-08-05 10:50:35 -04:00
371fb516cc UI: remove tip when dragging a popup 2014-08-06 00:41:20 +10:00
1c8ac33970 Fix incorrect comments in listbase, add unit test to verify change
Reviewers: campbellbarton

Reviewed By: campbellbarton

Differential Revision: https://developer.blender.org/D708
2014-08-05 10:33:24 -04:00
4c3b25ec9e Correct another issue in recent menu handling
mouse clicks to exit a menu were ignored for non-floating popups
2014-08-06 00:06:38 +10:00
77b7e1fe9a Deduplicate CUDA and OpenCL wranglers
For now it was mainly about OpenCL wrangler being duplicated
between Cycles and Compositor, but with OpenSubdiv work those
wranglers were gonna to be duplicated just once again.

This commit makes it so Cycles and Compositor uses wranglers
from this repositories:

  - https://github.com/CudaWrangler/cuew
  - https://github.com/OpenCLWrangler/clew

This repositories are based on the wranglers we used before
and they'll be likely continued maintaining by us plus some
more players in the market.

Pretty much straightforward change with some tricks in the
CMake/SCons to make this libs being passed to the linker
after all other libraries in order to make OpenSubdiv linked
against those wranglers in the future.

For those who're worrying about Cycles being less standalone,
it's not truth, it's rather more flexible now and in the future
different wranglers might be used in Cycles. For now it'll
just mean those libs would need to be put into Cycles repository
together with some other libs from Blender such as mikkspace.

This is mainly platform maintenance commit, should not be any
changes to the user space.

Reviewers: juicyfruit, dingto, campbellbarton

Reviewed By: juicyfruit, dingto, campbellbarton

Differential Revision: https://developer.blender.org/D707
2014-08-05 13:57:50 +06:00
a3fac84c73 Cleanup: indentation 2014-08-05 13:36:35 +10:00
f0259d0a53 Fix for double freeing of MEM_guardedalloc'ed memory originating from BLF_lang_set(). 2014-08-05 11:21:02 +09:00
6b6ea0485f Macros: replace UNPACK#OP -> UNPACK#_EX, allow suffix 2014-08-05 08:06:19 +10:00
e4a13e40eb Fix memory leak of main lock when reading from library files. 2014-08-04 16:01:48 +02:00
6ba4db2906 Fix T41175: Quad View - Properties Region - Clip Tickable option bug? 2014-08-04 14:27:18 +02:00
a90e49e40a Tweaks to macros 2014-08-04 11:43:10 +10:00
a039f2bfc4 Macros: prevent instantiation of args for type checks
also make CHECK_TYPE_INLINE more strict
2014-08-04 11:18:33 +10:00
cc28e02a85 Cleanup: replace int cast with floorf when comparing time 2014-08-04 10:22:45 +10:00
7848bf00b8 Correct cu->pathlen treated as a float 2014-08-04 10:15:25 +10:00
784c99f53c Correct glitch in recent menu commit, click-drag locked menus 2014-08-04 06:03:56 +10:00
6fa6fa2fa2 Fix T41284: The python ops log doesn't work. 2014-08-03 21:17:41 +02:00
47e7ce696c Fix for glitch with menus not reliably setting an active item (D674)
When menus are clamped to the window bounds,
its was possible not to have an active menu-item under the mouse,
Making Ctrl+S,Enter not completely reliable.

Changes needed to support this are:

- menu item is activated on popup menus
  (to avoid relying on mouse-over)
- moving mouse away from menu items only de-activates when over a new menu-item.
- Mouse clicks are ignored if they are not directly over the menu item.
2014-08-03 20:35:28 +10:00
88a0d5ebe8 Make CHECK_TYPE_NONCONST macro portable
also replace __typeof -> typeof
2014-08-02 18:08:44 +10:00
d98b6a289c BMesh: typecheck iterator 2014-08-02 18:05:13 +10:00
9c3025cd26 Spelling 2014-08-02 16:53:52 +10:00
3c9e11df37 Cleanup: Move SpaceTransform helpers from BKE_shrinkwrap to BLI_math_matrix. 2014-08-01 16:31:06 +02:00
c11777b211 Cleanup: Move object_get_derived_final from BKE_shrinkwrap to BKE_DerivedMesh
Note this func needs some love, but this will be for later (should never have been in shrinkwrap code!).
2014-08-01 16:31:06 +02:00
0d1484e4ad Make function definition consistent with function declaration (as discussed with campbell) 2014-08-01 14:32:04 +02:00
7f32cf4605 Prevent macros hiding casts from const pointers 2014-08-01 22:03:03 +10:00
2f2bf513e9 Revert "Fix T41226: Wrong Undo on curves and hooks"
This reverts commit e042c8428f.

Proper fix will come later, or be declared a TODO.
2014-08-01 12:30:41 +06:00
3e607f61b5 OSX/cmake: adapt bundle structure according scons 2014-08-01 01:23:31 +02:00
Dalai Felinto
7f9a4c0c42 Bake-API: cleanup - missing (size_t) promotion 2014-07-31 20:09:07 -03:00
a4c287ed7d OSX/scons: Change Blender bundle datastructures + referennces to match the upcoming codesigning needs
- i used deprecated rules up to now which will break in OSX > 10.9.5 and 10.10 > dp4
- todo: adapt cmake due it will break with this commit
2014-08-01 00:57:17 +02:00
54472df750 Fix T41236: Rendered viewport doesn't update with material actions
The issue was caused by NLA evaluation without actions not setting
id's flag as updated (as that's happening when action writes data
to the ID datablock).

Added the same flag set for the NLA evaluation as what's happening
for actions.
2014-07-31 22:06:05 +06:00
da638d49e3 Style cleanup 2014-08-01 02:03:09 +10:00
5e3af04b08 Fix build player... 2014-07-31 17:34:13 +02:00
4f18ab1b20 Fix T40958 align rotation + project individual elements not working
This is another example of transform code crappiness. Projection
snapping for objects is handled separately than regular snapping.
Luckilly for us, we have the normal ready from the raycast result and a
copy of code from ElementRotation function can do the necessary
rotations for us.

I have not enforced constraints here (arguably, maybe I should, and the
already present projection snapping should do that too but seems it is
commented out and the unorthodox order of operations here has me a bit
scared. Leaving as TODO)
2014-07-31 17:02:17 +02:00
bcbbed0ccf Use dynamically linked SDL 1.2.15 on windows x64 2014-07-31 16:43:02 +02:00
eb016eb3ae Fix T41258: Crash when entering edit mode while viewport render is enabled
The issue was caused by the render engine loading edit mesh, which re-allocates
mesh array which might be referenced by other object's derived meshed.

Worst thing about this is that updating render engine happens from the end of
scene update function, after all the objects are updated and so. This is needed
so render engine gets the update objects which is correct.

The only proper way to solve the issue is to make it so viewport engine does not
leave objects in inconsistent state, meaning nobody will reference to freed data.

In order to reach this we do edit mesh loading before running objects update so
all the objects which uses that mesh will have proper references in the derived
mesh.

This also solves old creepyness which happened before when having single object
in edit mode. tweaking it will calculate derived mesh as a part of scene update,
then this derived mesh will be freed by edit mesh loading and viewport will be
creating derived mesh again.

Now render engine is expected to do nothing with meshes which are in edit mode,
but they still need to load edit data for non0meshes. It's not really easy to
do from the BKE level because needed functions are implemented in the editor.

Thanks Campbell for the review!

Differential Revision: https://developer.blender.org/D697
2014-07-31 20:25:11 +06:00
3ccd9b78a9 Partial fix of T40824,
Fill selection for file browser moves to ctrl-shift click due to
collision with emulate middle mouse button option
2014-07-31 14:26:06 +02:00
e042c8428f Fix T41226: Wrong Undo on curves and hooks 2014-07-31 18:21:57 +06:00