Commit Graph

47594 Commits

Author SHA1 Message Date
24c7adde0f Code cleanup: de-duplicate flag check in ED_object_toggle_modes 2014-06-18 16:23:50 +10:00
52a71c9db3 Transform: PET quick checks to speedup wire-only edge case 2014-06-18 16:09:58 +10:00
3c63eee7b4 Code cleanup: replace 0 with OB_MODE_OBJECT 2014-06-18 16:01:51 +10:00
b16bf6c3d4 Resolve memory leask with reports on initialization 2014-06-18 15:49:40 +10:00
24090ead01 Quiet warning 2014-06-18 15:48:22 +10:00
2ccbdec6e5 Transform: PET only treat faces as connected diagonally across quads
Was an intentional change, but worse for concave ngons, resolves T40675
2014-06-18 15:20:55 +10:00
f0a3ea54f8 Fix for weak floating-point number comparison.
Was causing assertion failures in MinGW-w64.
2014-06-18 14:18:41 +09:00
a82d3f85c6 Correct casts for IS_EQ and other macro tweaks
- ensure GET_INT_FROM_POINTER us only used to get values
- rename STACK_POP_ELSE -> STACK_POP_DEFAULT
2014-06-18 14:02:41 +10:00
3a101d8c92 Fix memory leaks in subsurf 2014-06-18 12:07:51 +10:00
Dalai Felinto
fd0b74280e Bake-API: allow custom UV to be baked
Note: the custom UV option is only available when calling the operator
via a script. It's currently not exposed in the UI since it's intended
to be used by scripters

To test it:
bpy.ops.object.bake(type='UV', use_clear=True, uv_layer='MyNewUV')

Reviewers: campbellbarton

Differential Revision: https://developer.blender.org/D546
2014-06-17 12:16:43 -03:00
fa257adf96 Fix some loss of precision in BKE's unit code.
When converting text to value, units' "value" had only 6 digits of precision,
leading to annoying loss of precision esp. when mixing big and small units
(like e.g. miles and inches).
2014-06-17 16:06:12 +02:00
94b574ee02 Add a first basic set of tests for the new bpy.utils.units module/API
Only contains 'LENGTH' type tests currently.
2014-06-17 16:04:48 +02:00
f94b87bbb8 New python API for units handling.
Exposes all supported unit systems & types, and to_value()/to_string() functions.

Reviewed and enhanced by CampbellBarton, many thanks!

Differential Revision: https://developer.blender.org/D416
2014-06-17 16:03:40 +02:00
ab5f4c4dfa BLI: Add two helpers to search a given string in an array of strings. 2014-06-17 15:58:07 +02:00
8f30414c29 Fix T40620: BGE Python - Ray sensor has wrong axis constants 2014-06-17 22:13:44 +10:00
a21caf32cc Fix for bad NULL check 2014-06-17 22:04:40 +10:00
10af70cef8 Support for building without Python 2014-06-17 22:00:13 +10:00
c40cc0bf6d Remove redundant check 2014-06-17 22:00:13 +10:00
10c74ec034 Fix T40638: Crash in Particle System, Connect Hair 2014-06-17 14:58:50 +06:00
fdc57e4e29 Correct argument name 2014-06-17 17:33:57 +10:00
2886f75f46 Fix T40639: operators ignore win.cursor_warp() 2014-06-17 14:11:15 +10:00
8c16f4c7d0 BGE: New Property sensor evaluation types
This patch adds "Less Than" and "Greater Than" evaluation types to the property sensor.
The Wiki Docs modifications http://wiki.blender.org/index.php/User:Lordloki/Doc:2.6/Manual/Game_Engine/Logic/Sensors/Property
Also, I have attached a screenshot and a blend to check.

Reviewers: dfelinto, moguri

Reviewed By: moguri

Differential Revision: https://developer.blender.org/D476
2014-06-16 14:56:36 -07:00
f9b7617104 Fix T40646: Knife project fails with clipping 2014-06-17 04:07:03 +10:00
e848cb9e48 Fix for knife when in ortho camera view 2014-06-17 04:07:03 +10:00
f2a0062042 Use ARRAY_SIZE to replace (sizeof(a) / sizeof(*a)) 2014-06-17 02:47:57 +10:00
a6e290166b Quiet warning 2014-06-17 02:08:10 +10:00
37fce22201 Bugfix: Units for time translate transforms (action/nla editors) was messed up
When autosnap mode was nearest frame or nearest marker, this was incorrectly
converting the units to seconds, making this display unusable for anything.
2014-06-16 21:46:03 +12:00
8e722b0232 Feature Request T40643: Animation channels can be renamed by double-clicking on them too 2014-06-16 21:46:02 +12:00
c95d093e81 Code cleanup: move editfont drawing into its own function. 2014-06-16 17:23:44 +10:00
3f444d9984 Object Drawing: minor refactor, don't check glsl in wire-mode
also don't call glBlendFunc for hidden objects.
2014-06-16 17:23:44 +10:00
5ca44ff952 Fix T40648: Bevel Tool - Amount value slider maximum does not adapt to Amount Type settings automaticly. 2014-06-16 09:03:54 +02:00
31e15b56a4 Fix T40617: Ortho view selects objects behind camera 2014-06-16 16:55:57 +10:00
f325ddb0d7 Fix Python fails to execute text-blocks including non-mbcs chars (T35176, D595) 2014-06-16 15:29:25 +10:00
8365cebe32 Freestyle: Python API docstring updates. 2014-06-16 10:12:52 +09:00
840891e22a D545: Freestyle Python API: new methods for Stroke and StrokeVertexIterator.
This revision extends the Freestyle Python API to make for style module writing
easier.

- freestyle.types.Stroke: A proper support for reversed() is implemented.  It
works the same with other Python sequence objects (returns an iterator starting
from the end).  This is in effect equivalent to Stroke.stroke_vertices_end().

- freestyle.types.StrokeVertexIterator: An incremented, decremented and reversed
method are added.  The first two methods return a new StrokeVertexIterator
object that has been incremented and decremented, respectively. The reversed
method returns a new StrokeVertexIterator object that will traverse stroke
vertices in the opposite direction.

- freestyle.types.Interface0DIterator: Its constructor now accepts a Stroke
object to create an Interface0DIterator that traverses stroke vertices.  This is
in effect equivalent to Stroke.vertices_begin().  The new API makes stroke
shaders involving function calls much simpler as illustrated below:

  # in the old API
  it = stroke.stroke_vertices_begin()
  for vert in it:
      result = somefunc(Interface0DIterator(it))

  # in the new API
  it = Interface0DIterator(stroke)
  for vert in it:
      result = somefunc(it)


Differential Revision: https://developer.blender.org/D545

Reviewers: kjym3
2014-06-16 10:12:51 +09:00
ea3bca75d9 Curve: remove unused displist members 2014-06-15 14:56:59 +10:00
4b4bb410e0 Curve: replace calloc with malloc for values immediately written into 2014-06-15 14:36:33 +10:00
57372f4ef8 Curve: use zero length array for BevList for less confusing syntax 2014-06-15 14:23:23 +10:00
716430ab64 Code cleanup: comments 2014-06-15 12:15:53 +10:00
fff18e049a Text Editor: dropping id's now paste in Python data path (like pyconsole) 2014-06-15 12:15:53 +10:00
b5213b2dea Fix T40007 Bevel tool resets after getting to 1.
If the side of a beveled edge hit another vertex, the offset
amount reset to zero. This was the result of commit rB1582dd5e4d7c
which clamped the amount to zero to avoid creating spikes with
obtuse angles. Now we clamp the amount to the closest end of
the edge to where the amount wants to be.
Also fixes the first part of T40365.
2014-06-14 17:47:44 -04:00
fa17e3b14c UI: refactor text cache to use zero length arrays
also correct some bad casts
2014-06-15 04:32:41 +10:00
9c1728457b BLI_gsqueue: refactor to use zero length array 2014-06-15 04:32:37 +10:00
d6287b213b BLI_gsqueue: use size_t for elem_size (was casting all over) 2014-06-15 03:49:25 +10:00
ea2043eb3a UI: Add support for popups to refresh their layput (D578)
This is needed for popups to chance state once activated,
currently it makes use of operators `check` callback, after values are modified,
as the file selector does already.
2014-06-15 01:42:31 +10:00
6603a2be9d Cycles: Don't show "Sharp" distribution in the Anisotropic node. 2014-06-14 15:45:13 +02:00
b12151eceb Cycles: glossy and anisotropic BSDF changes
* Anisotropic BSDF now supports GGX and Beckmann distributions, Ward has been
  removed because other distributions are superior.
* GGX is now the default distribution for all glossy and anisotropic nodes,
  since it looks good, has low noise and is fast to evaluate.
* Ashikhmin-Shirley is now available in the Glossy BSDF.
2014-06-14 13:49:57 +02:00
Karsten Schwenk
8ce1090d4e Cycles: Ashikhmin-Shirley anisotropic BSDF
* Ashikhmin-Shirley anisotropic BSDF was added as closure
* Anisotropic BSDF node now has two distributions

Reviewers: brecht, dingto

Differential Revision: https://developer.blender.org/D549
2014-06-14 13:49:57 +02:00
781de742eb Fix T40610. This is a critical bug caused by own bugfix that does not
allow editing any object type without bounding boxes.

This should be included in the final release!
2014-06-14 14:30:22 +03:00
8ccf9993cf BLI_dynstr: use function attributes and move comments into C file 2014-06-14 18:40:48 +10:00