Commit Graph

47594 Commits

Author SHA1 Message Date
ee87c161db UI: use BLI_strdup to store the original string. 2014-06-14 18:32:18 +10:00
23d7fa11c9 Skin Modifier: use BLI_bitmap to tag edges 2014-06-14 18:24:41 +10:00
34ae5bd378 UI: uiContextActivePropertyHandle wasn't passing the event to the uiBlockHandleFunc 2014-06-14 18:14:53 +10:00
8d96ea8322 BLI_rand: add BLI_rng_get_float_unit_v2 2014-06-14 18:12:19 +10:00
b54793ef02 Editmesh: remove redundant normal calculation call for subdivide 2014-06-14 17:55:07 +10:00
577e4f8d9e UI: remove OpenGL calls from ED_region_init, now handled elsewhere 2014-06-14 17:40:33 +10:00
8cd9d784c7 Replace sqrt with hypot for wipe-effect & transform code 2014-06-14 17:34:52 +10:00
94d4b31323 Math Lib: mat3_to_eulo2 & mat3_to_eul2 mixed float/double differently
replace sqrt with hypotf to avoid precision loss instead
2014-06-14 17:10:46 +10:00
29e8c46e30 Rename 'Extend Vertex' to be clear it operates on many vertices 2014-06-14 16:27:46 +10:00
746f0ad257 Polyfill2d: use kd-tree
Simple search for intersections became slow for larger concave ngons (100+)
Tested to work with ngons up to 75k sides, performance is approx ~6x faster then scanfill.

This is a 2D version of BLI_kdtree with modifications:
- nodes can be removed
- an index -> node map is stored (especially for tessellation)
2014-06-14 08:27:19 +10:00
19b1da2b7b Polyfill2d: avoid calculating polygon winding (its known in all cases) 2014-06-14 08:21:52 +10:00
7529e36f49 Polyfill2d: Switch directions on concave triangles
Better topology and minor speedup
2014-06-14 08:21:51 +10:00
f0f45eea2e Polyfill2d: replace array with linklist, faster resizing
approx 4.0x speedup
2014-06-14 08:21:51 +10:00
6cd5954246 Implement GLSL code for XYZ nodes. 2014-06-13 23:23:55 +02:00
3de3987ea1 Cycles: Add dedicated nodes to split/combine vectors.
This was already possible via the RGB nodes, but that seems weird.
2014-06-13 21:59:14 +02:00
Dalai Felinto
2b7ff6de06 Bake-API: increase cage extrusion/ray distance limit
Fix to include in 2.71 (asked via BlenderArtist)
2014-06-13 15:55:05 -03:00
ecb7905127 Resolve MSVC error 2014-06-14 04:46:37 +10:00
a87fb34eda Use advantage of SSE2 instructions in gaussian blur node
This gives around 30% of speedup for gaussian blur node.

Pretty much straightforward implementation inside the node
itself, but needed to implement some additional things:

- Aligned malloc. It's needed to load data onto SSE registers
  faster. based on the aligned_malloc() from Libmv with
  some additional trickery going on to support arbitrary
  alignment (this magic is needed because of MemHead).

  In the practice only 16bit alignment is supported because
  of the lack of aligned malloc with arbitrary alignment
  for OSX. Not a bit deal for now because we need 16 bytes
  alignment at this moment only. Could be tweaked further
  later.

- Memory buffers in compositor are now aligned to 16 bytes.
  Should be harmless for non-SSE cases too. just mentioning.

Reviewers: campbellbarton, lukastoenne, jbakker

Reviewed By: campbellbarton

CC: lockal

Differential Revision: https://developer.blender.org/D564
2014-06-14 00:38:07 +06:00
Dalai Felinto
b0708dd718 Bake-API: handle objects with no faces (fix T40601)
Also it has a better error handling for the BVHTree creation
Fix for 2.71
2014-06-13 14:37:59 -03:00
8957609f35 Sequencer: add support for grease pencil rendering in previews 2014-06-14 03:25:07 +10:00
f37c971878 Code cleanup: use ED_gpencil_ prefix for grease pencil 2014-06-14 02:54:17 +10:00
b96172cb05 UI: Add back ability to select a custom interface font 2014-06-14 02:32:38 +10:00
5861e528d6 New Editmesh Tool: Extend Vertex, (Alt+D) D512
Helps to easily add details to existing edges.

Similar to the rip tool it depends on cursor location to choose the edge to extend along.
2014-06-14 01:43:25 +10:00
cb7915fc60 Automatically generate blender.1 man page during build process
Patch T40418 by Lawrence D'Oliveiro
2014-06-14 01:19:58 +10:00
2ca497d84d Revert part of rB477f35 (error resolving conflict) 2014-06-14 01:06:49 +10:00
6c0926e802 Code cleanup: use const for mouse location arg 2014-06-14 00:47:12 +10:00
bf462149a6 BLI_bitmap: rename macros
- BLI_BITMAP_SET -> BLI_BITMAP_ENABLE
- BLI_BITMAP_CLEAR -> BLI_BITMAP_DISABLE
- BLI_BITMAP_GET -> BLI_BITMAP_TEST
- BLI_BITMAP_MODIFY -> BLI_BITMAP_SET
2014-06-14 00:47:12 +10:00
a427fa5261 BLI_bitmap: typecheck maco 2014-06-14 00:47:12 +10:00
341fd67fbf Add string escaping support for BLI_str_quoted_substrN 2014-06-14 00:47:12 +10:00
9db947df41 Editmesh: Replace SmallHash with GSet for MESH_OT_loop_to_region
There no reason to assume hash will be small in this case
2014-06-14 00:47:12 +10:00
365ff66987 GSet, GHash: Add BLI_gset_add, since its common to add members to a set
also rename BLI_edgeset_reinsert -> BLI_edgeset_add, in this case its the same.
2014-06-14 00:47:12 +10:00
8bd4b7361b BLF: use NONNULL & WARN_UNUSED_RESULT attrs & remove unneeded NULL check 2014-06-14 00:47:11 +10:00
0e085c637e BLI_kdtree: use UNLIKELY 2014-06-14 00:47:11 +10:00
f663c4f857 Code cleanup: UI, unnecessary float/int conversion 2014-06-14 00:47:11 +10:00
f3e4f42665 Code cleanup: remove hack for older GCC (4.2x and newer work without) 2014-06-14 00:47:11 +10:00
1962e21703 Code cleanup: remove redundant arg from ARRAY_LAST_ITEM 2014-06-14 00:47:11 +10:00
c3c04fe582 Code cleanup: remove redundant NULL check 2014-06-14 00:47:11 +10:00
477f35559c Code cleanup: reorder BKE_scene_use_new_shading_nodes checks last 2014-06-14 00:47:11 +10:00
a85b85101b Code cleanup: replace interp_v2_v2v2 with mid_v2_v2v2 2014-06-14 00:47:11 +10:00
953559a794 Code cleanup: avoid call to BLI_countlist 2014-06-14 00:47:10 +10:00
e3b47c1e03 Code cleanup: BLI_strdupn -> BLI_strdup 2014-06-14 00:47:10 +10:00
6a75ecda9b Code cleanup: spelling 2014-06-14 00:47:10 +10:00
2e56182311 Detect version suffix based on release cycle and version char
Should make it less error-prone for release tagging/ahoy.
2014-06-13 20:19:02 +06:00
d85c2306b4 Start of the 2.72 release cycles, BCon1.
Reminder for developers: Please document new features immediately after commit in the WIP release logs. No commit without docs. :)
http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.72
2014-06-13 16:14:15 +02:00
7aea3acc03 Splash: enable rc label 2014-06-13 04:39:10 +10:00
a8532fb3dd Fix T40596: Node link menus flipped & events inverted 2014-06-13 04:05:40 +10:00
9ef7486a38 We're entering 2.71rc state now
Meaning we do subversion bump and hopefully only splash
screen separates us from the final release. Unless some
bad regression is being discovered..
2014-06-12 22:32:18 +06:00
9f0466fb6b Quiet double promotion warning & ws edit 2014-06-13 02:22:40 +10:00
ce460c6179 Fix crash running in background mode 2014-06-13 01:05:56 +10:00
8c2b5ffb11 Fix Bevel bug T39746, small scale gives flat profile.
With very small meshes or very small bevel amounts, the bevel
profile would be flat even if a round one was requested.
Problem was that the code was checking the length of a cross
product for closeness to zero to test coplanarity. Needed
to normalize things before making that test to account for scale.
2014-06-12 10:22:10 -04:00