Commit Graph

1326 Commits

Author SHA1 Message Date
f889050aea Fix T62757: Mirror operator fails for non-modal execution
Unlike most transform operators that use an orientation and values,
Mirror uses the constraint axes to define which axes are mirrored.

Now constraint axes are shown in this case.

Other changes:

- Use 'EXEC_DEFAULT' for mirror menu items.
- Show mirror on local axis when not in edit-mode since this is useful
  in object mode too.
- Remove mirror vertex groups since this is in the vertex group menu and
  this menu isn't currently used for general symmetry operators which
  are currently in other menus.
2019-03-20 16:50:48 +11:00
2eead48688 UI: Remove UI name overrides for Reveal Hidden.
Makes the consistent operator names shine through into the UI.
2019-03-19 22:25:25 +01:00
953c8b0548 UI: Use 'Render Image' for image rendering in the viewport
This is more consistent with the main Render menu, and more descriptive
2019-03-19 21:41:12 +01:00
e1364b21fa Fix T62685: Rename 'Align' to 'Only Origins'
The RNA name didn't match the name used in the UI,
making the quick favourites menu show this as 'Align'.
2019-03-18 13:30:16 +11:00
69bf4e5e36 Cleanup: unused variables 2019-03-17 21:14:43 +11:00
37358114e2 GPencil: Fix missing guide topbar menu
This bug was introduced in previous commit
2019-03-17 09:33:23 +01:00
d4156b46d7 Tool System: use categories for tool identifiers
Tools that come with Blender use 'builtin' or 'builtin_brush' prefix.
2019-03-15 16:48:01 +11:00
3400fe3ece Tool System: split UI label from tool identifiers
Prepare for exposing tool registration to the Python API.

- Generated tools can use their own prefix so naming collisions
  won't happen between hard coded & generated tools.
- Add-on authors can use the add-on name as a prefix.

Currently the names match, renaming will happen next.
2019-03-15 14:53:08 +11:00
0bd45a2d51 Cleanup: unused imports 2019-03-14 15:34:14 +11:00
a4b6ef30dc Cleanup: redundant staticmethod use
staticmethod shouldn't be used unless it's necessary,
in that case a comment should be included especially when
subclassing non-staticmethods from RNA.
2019-03-13 13:32:10 +11:00
de6f047389 Cleanup: remove unused menu 2019-03-13 13:32:10 +11:00
d8daeeb930 UI: Avoid redundant text argument to UnifiedPaintPanel methods
Now when the text argument is omitted, use the default name
matching how regular properties work.

Avoids passing in the same name which RNA has,
matches UILayout.prop behavior.

Also use keyword only for optional arguments.
2019-03-12 16:31:02 +11:00
819c00483d Cleanup: use UnifiedPaintPanel for context menu 2019-03-12 15:32:20 +11:00
3017d88aec Cleanup: rename specials -> context_menu
In keeping with convention to match code & UI naming.

- No user visible changes.
- Include 'menu' in the name since context is an overloaded term.
- While a few of these are panels, from a user perspective they are
  still context menus.
2019-03-12 11:05:28 +11:00
bf1a3fee7c UI: Restore orient/pivot UI for wpaint & pose mode
This was removed since 2.7x (by accident?)
2019-03-12 10:46:31 +11:00
6ad91be5d7 Fix overlay pose panel context check
Displayed pose options when weight-paint armature wasn't in pose mode.
2019-03-12 10:28:38 +11:00
26216332b8 UI: Remove Sculpt Direction from context menu
It didn't work well in here - the menu would close and re-spawn as you hovered over this control.
2019-03-11 23:47:24 +01:00
cb14138b5a UI: Remove incorrect usage of ellipses in menus
We only use ellipses when a popup appears, not for regular submenus.
2019-03-11 23:33:13 +01:00
34781e06b7 UI: correct context menu edge selection check 2019-03-12 08:22:38 +11:00
815a9df70c Cleanup: trailing space 2019-03-12 08:16:55 +11:00
c49f407f7b UI: Add back frame operators to GPencil Draw and Sculpt mode contextual menus
Maniphest Task: T62130
2019-03-11 17:25:10 +01:00
19af5bd57e Fix: Remove unnecessary check in previous commit 2019-03-11 16:51:04 +01:00
4879d8001c Add missing Add Face and Fill commands to Edit Mode Edge contextual menu 2019-03-11 16:48:39 +01:00
2703c405a4 UI: Add missing transform operators to Transform menu
- Consistent with other editors and modes
- Allows users to discover G R S keys

Maniphest task: T61556
2019-03-11 16:18:34 +01:00
a65b068f6e UI: Add missing All Transform to Object > Apply menu
Reported on Devtalk
2019-03-11 16:12:29 +01:00
cd32acefec UI: Add brush controls to contextual menu for GPencil Draw and Sculpt modes
Maniphest task: T62130
2019-03-11 15:51:54 +01:00
2ed0f08106 UI: Add brush controls to contextual menus for Texture Paint, Vertex Paint, Sculpt Mode
Maniphest task: T62130
2019-03-11 15:01:07 +01:00
cbc8ffa601 UI: Add brush controls to contextual menu in Weight Paint mode
Maniphest task: T62130
2019-03-11 14:34:07 +01:00
Dalai Felinto
4ccaf56814 Fix T62349: Grease Pencil top material list not working
This is a fixup for my own: 92d185faeb.
I'm also fixing the poll of the EEVEE_MATERIAL_PT_context_material
which would fail when we had no context.material available.
2019-03-08 15:36:31 -03:00
a9241c41e1 Cleanup: class name 2019-03-07 12:53:45 +11:00
f383537280 UI: rename "Camera Lock" to "View Lock"
Only 1 of the options in this panel apply to cameras.
2019-03-07 12:46:17 +11:00
Dalai Felinto
8eca5c3f7a Minor UI fix: Disable stereo volume alpha when stereo volume is disabled 2019-03-06 13:54:57 -03:00
ee099d5624 UI: Name changes
In accordance with T56648.
- Render Border -> Render Region
- Clipping Border -> Clipping Region
- Instancing 'Scale' -> 'Scale to Face Size'
- Instancing 'Rotation' -> 'Align to Vertex Normal'

Python API is left as-is, for now.

DIfferential revision: D4435
2019-03-06 16:43:37 +01:00
8f7e24710e Fix: Proportional editing menu disappears after deleting object
Differential Revision: D4460
2019-03-06 14:59:09 +01:00
a7c64cdcca UI: Rename Shrink/Fatten in curve contextual menu to fit with recent tool name change 2019-03-04 10:19:36 +01:00
c5dbcc019d Fix unreported: Shrink/Fatten in Curve Transform menu fails because it was calling the mesh edit mode operator 2019-03-04 10:15:40 +01:00
b3a324bec9 UI: Move paint context menus to panels
See proposal: T62130
2019-03-04 20:13:07 +11:00
16406eb6a8 UI: Add Shrink/Fatten to curve contextual menus 2019-03-03 10:58:51 +01:00
bbe98b18fb Cleanup: use preferences prefix for Python operators 2019-03-02 00:23:42 +11:00
69665bc7f0 RNA: move cursor into own struct
Without this it's impractical to subscribe to any change to the cursor.

Fixes T61969 by having gizmos update on any change to the cursor.
2019-03-01 12:41:40 +11:00
83fc6103e5 Cleanup: pep8 2019-03-01 10:56:46 +11:00
Pablo Vazquez
05bb793b39 UI: Minor tweak on Object Type Visibility popover.
Mirror order of items as in 'Add' object menu.
2019-02-28 20:09:53 +01:00
Pablo Vazquez
acd4623471 UI: 3D View 'Add' Menu tweaks
* Remove single item Armature sub-menu. Add Armature straight away, unless the menu is expanded (like with Rigify enabled)
* Group Light and Light Probe between separators
* Move the lesser used Speaker item below Camera
2019-02-28 18:54:00 +01:00
d3294fd93f UI: Contextual menus
-Rename 'Specials' menus to 'Context' menus for Grease Pencil
-Make Grease Pencil contextual menus follow the design of the regular contextual menus more
-Add more useful operators to the contextual menus in the paint modes
2019-02-28 18:14:48 +01:00
846d265a06 Split base flags on own and collection-defined
This allows to update base flags to a proper state then object's restriction
flags are changed, without requiring to re-evaluate an entire tree of flags.

Some old unused flags are were removed by this change, and also disabling
menu items might not work the same as before. This is something we can bring
back if it's really needed (the way how flags are handled did change since
that interface code was done anyway, so code was looking weird anyway).

Reviewers: brecht

Differential Revision: https://developer.blender.org/D4420
2019-02-28 16:35:12 +01:00
28ccc0fa2f Armature: Remove the Transparent Bone overlay option
The option is replaced by the Wireframe mode display which (in edit & pose
mode) does exactly what transparent bones did.
2019-02-27 17:46:17 +01:00
80ef7fbeb1 Transform: refactor orientation naming and usasge
Transform orientation was previously related to constraints,
recent changes meant it was used even when not constraining to an axis.

Now transform orientation is separate from axis constraints.
2019-02-27 17:30:51 +11:00
b21007757f DRW: disable wide edges when face-dots are used
Users who prefer to use face dot's don't get an advantage from drawing
thicker wire.

Requested by @ward
2019-02-27 16:06:37 +11:00
92766fb965 UI: Move Pivot next to Orientation in header
-The pivot point and orientation of any transform are strongly related
-It matches the comma-key and period-key on the keyboard who are neighbours
-We get slightly nicer grouping this way, with the two axis-related options on the left and the two toggles on the right

Reviewers: pablovazquez, campbellbarton
Differential Revision: https://developer.blender.org/D4413
2019-02-26 20:24:40 +01:00
65de468396 GP: Draw: Stroke Trim
New edit mode operator and post-processing brush option.

Trim works on a single GP stroke. It removes trailing points before and after the first intersection (or loop) nearest to the start of the stroke.
2019-02-26 16:04:27 +00:00