Commit Graph

27 Commits

Author SHA1 Message Date
f8a68d50f7 COLLADA: report #32237 fixed Camera exporter and Importer to use correct camera animation data 2012-08-05 21:35:09 +00:00
e701f9b670 style cleanup: whitespace / commas 2012-04-29 15:47:02 +00:00
2cb3fe3dfd Patch #30050 by Juha Mäki-Kanto (kanttori)
Fixes for Collada exporter.
Adds Second Life compatibility for armatures
Adds objects parentinverse to exported transform if it's non-identity
Fix mismatch between add_inv_bind_mats and add_joints_source accessor counts
Fix bone exports in world space should be local space
2012-02-05 16:19:28 +00:00
e03fdd8112 Second attempt at getting rid of bsystem_time()
Hopefully this fixes Collada. Can't really compile that to check
here...
2011-11-06 12:12:14 +00:00
4a04f72069 remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n 2011-10-23 17:52:20 +00:00
5ac81bfe9c SVN maintenance. 2011-08-30 19:38:32 +00:00
9424b1ceff Merging pepper to trunk at revision 39791.
Important note: I used rsync to do the local merge, as "svn merge --reintegrate ^/branches/soc-2011-pepper" doesn't work with our svn server right now!
2011-08-30 09:15:55 +00:00
4f75566672 export animations if a bone is in a deform group. ( on hold ) 2011-08-21 13:51:04 +00:00
f3c05e8eb2 armature animation export fix. 2011-08-17 18:28:01 +00:00
d79967e164 Animation Exporter clean up. 2011-08-16 17:17:13 +00:00
f04fb5b6ea Finalizing. 2011-08-16 16:03:37 +00:00
fc0a5ede01 Cleanup 2011-08-14 16:13:35 +00:00
a4b6cfd872 light parameter export expansion. 2011-08-13 16:21:41 +00:00
c095397c98 Armature bake animation export ( not as pose matrices. Still needs fixing ) 2011-08-07 18:15:40 +00:00
6829b93c11 create_4x4_source function 2011-08-05 18:32:39 +00:00
9747e5f2a0 2011-08-05 17:19:31 +00:00
cbdc67e2e8 Find all key frames for baked animation export. 2011-08-03 19:12:18 +00:00
bb49714310 Material Specular Hardness Animation export. 2011-07-18 17:33:03 +00:00
44326c9fe9 Material Animation export. (on going) 2011-07-17 18:51:03 +00:00
b96d3fd70a Identify material Animations to export. 2011-07-17 17:30:41 +00:00
1e14e2f465 camera lens (COLLADA xfov ) animation export 2011-07-06 17:41:14 +00:00
038feabedd Light color parameter animation export support. 2011-06-30 18:24:45 +00:00
6aa524f357 AnimationExporter - Quaternion to euler conversion ( in progress )
AnimationImporter 
- Action group assignment to bones
- Revert to conversion of angles from deg to rad.
2011-06-16 15:04:37 +00:00
f3f3bcc45e New Animation Import system. Only Mesh object animation import support implemented for now. 2011-06-14 20:42:01 +00:00
f2daf2ca6b Add new animation export features.
- Bone animations are also exported as f-curve animations now. As a result euler rotaions of bones are also exported. All animations with BEZIER, LINEAR or STEP ipo are exported. 
- Quaternion rotations export.
- Object parented with armatures, animations to Armature Objects as a whole are also exported.
2011-06-05 18:58:22 +00:00
c61d39ef6c Add support for exporting F-Curves with BEZIER and STEP INTERPOLATION types. 2011-05-29 19:27:30 +00:00
93e992c5d9 AnimationExporter class refactoring.
Exported AnimationExporter class to a separate set of files.
2011-05-26 17:07:38 +00:00