Commit Graph

10152 Commits

Author SHA1 Message Date
f572a157ba Fix T59913: error saving cloth preset
thx @rombout for investigation!
2019-01-10 15:53:32 +01:00
a44ac44c1e Fix anim_utils.bake_action typo
D4172 by @rcorre
2019-01-10 13:11:48 +11:00
1e00f91760 Fix gizmo orientation w/ shear tool 2019-01-10 12:25:09 +11:00
609d4f5c92 Fix T60354: Paint color shown when not used
Add 'has_color' check to avoid duplicated tool checks.

Also abbreviate text descriptions.
2019-01-10 10:12:23 +11:00
90e354fd7a Revert/Redo ugly rBd12b3767f81d commit (i.e. add locked sorting option to UIList).
Too many things done wrong in original rBd12b3767f81d to list them all
here, hopefully nothing bad sneaked in again this time :|

Also cleaned up a little the 'sort by name', even though (since we only
have two options by default, sort by index and by name) we can abuse it
as a binary option for now, this is not a bitflag...
2019-01-09 15:51:46 +01:00
df8e8e5b6b UI: use keymap introspection for tooltip creation
Also support non existing keymap items which gave an error, see: T60335
2019-01-09 12:27:58 +11:00
54985ab5f5 Quick Explode: replace BI based material handling (using 'fade'/'blend')
using a simple shader graph mixing Transparent BSDF now

Fixes T59185

Reviewers: brecht

Maniphest Tasks: T59185

Differential Revision: https://developer.blender.org/D4181
2019-01-08 15:35:06 +01:00
4b55945da6 Quick Explode: use keyword argument 2019-01-08 15:32:45 +01:00
24a84c4742 Fix T60314: Missing strength w/ weight gradient 2019-01-08 23:49:58 +11:00
f9cefc4d17 Fix T60291: Wrong tooltip in for Add Cube tool 2019-01-08 12:24:51 +01:00
ef818009e0 Fix T60306: Circle select tool behaves like a mode 2019-01-08 22:15:00 +11:00
f2d2bafe85 fix rotational limits not showing for GENERIC ridgid body constraint
oversight in rB502aabb9d0c5

part of T60290
2019-01-08 10:21:26 +01:00
859a4dd51b Fix workbench shading pie menu
Expand the enum since it's dynamic, depending on the render engine.
2019-01-08 17:17:52 +11:00
a0d456daf8 Vertex Paint: support vertex masking
Working in 2.7x, was just disabled in 2.8x.

Fixes T60256
2019-01-08 15:18:28 +11:00
3d2ff33c26 Fix T60167: wrong shader nodes in Eevee add menu. 2019-01-07 17:32:40 +01:00
0218268546 GP: Hide Options and Curves popovers for Fill brushes 2019-01-07 16:22:48 +01:00
b786416106 Fix T59151 Bevel modifier has bad input width for percent.
The units scaling was inappropriate when the bevel value was
to be interpreted as a percent, so added a separate rna property
for "Width Percent" and made UI show the width appropriate for
current offset_type.
2019-01-07 07:29:54 -05:00
96f762500e Cleanup: tweak last commit 2019-01-07 11:16:11 +11:00
430cf7e15e Fix generated toolbar keymap w/ annotation tool 2019-01-07 11:00:46 +11:00
Sebastian Parborg
8c0a77b894 Fix T59944: Template operator_mesh_uv.py fails 2019-01-07 10:21:23 +11:00
496f6adce2 Better bevel normal hardening when some faces were smooth.
Harden normals causes normal splitting, which will not give the
appearance expected due to autosmooth unless some edges are sharpened,
so this change fixes that. Also bevel tool will turn on autosmooth
if not already on if hardening normals.
2019-01-06 18:12:00 -05:00
aa6946f6c9 UI: Use grid-flow layout throughout Preferences
Makes the entire Preferences UI nicely width responsive. Also, move
use_tabs_as_spaces option back to file path options, it was too lonely
in its own panel ;)
2019-01-06 21:53:58 +01:00
2edd32c168 Fix typo. 2019-01-06 18:21:57 +01:00
53d6f40760 UI: tweaks to user preferences layout.
* Expand more sub-panels by default.
* Move release confirms and numeric input settings to Input.
* Move 3D cursor settings to Editing.
* Move region overlap to Interface.
2019-01-06 15:24:01 +01:00
937a7e8cc2 UI: tweak preferences
- Move author to save&load
  (was incorrectly under text editor).
- Rename Memory -> Memory/Limits
  (some of the settings aren't obviously todo with memory).
2019-01-06 20:41:03 +11:00
1461d0185c Theme: update 2019-01-05 21:32:38 +11:00
Severin
a77b63c569 UI: Preferences Redesign Part 2
(Part 1 was 00963afc14978b)

Does the following changes visible to users:
* Use panels and sub-panels for more structured & logical grouping
* Re-organized options more logically than before (see images in D4148)
* Use flow layout (single column by default).
* New layout uses horizontal margin if there's enough space.
* Change size of Preferences window to suit new layout.
* Move keymap related options from "Input" into own section.
* Own, left-bottom aligned region for Save Preferences button.
* Adjustments of names, tooltips & icons.
* Move buttons from header into the main region (except editor switch).
* Hide Preferences header when opened in temporary window.
* Use full area width for header.
* Don't use slider but regular number widget for UI scale.
* Gray out animation player path option if player isn't "Custom"

Internal changes:
* Rearrange RNA properties to match changed UI structure.
* Introduces new "EXECUTE" region type, see reasoning in D3982.
* Changes to panel layout and AZone code for dynamic panel region.
* Bumps subversion and does versioning for new regions.

RNA changes are documented in the release notes:
https://wiki.blender.org/wiki/Reference/Release_Notes/2.80/Python_API/Preferences_API

Design & implementation mostly done by @billreynish and myself.
I recommend checking out the screenshots posted by William:
https://developer.blender.org/D4148#93787

Reviewed By: brecht

Maniphest Tasks: T54115

Differential Revision: https://developer.blender.org/D4148
2019-01-04 22:18:23 +01:00
6c878c5d3c Fix T58692: splash screen next not working when using BLENDER_USER_CONFIG. 2019-01-04 16:25:37 +01:00
ae01a851a6 Fix T58657: blender 2.7 keymap Alt+A does not work for animation playback. 2019-01-04 14:45:16 +01:00
32ae3abbab Fix T59768: UV context menu showing in image editor. 2019-01-04 13:48:30 +01:00
aef01c47e6 Fix T58113 Multiple problems with bevel harden normals.
Move the bevel hardening code all into bmesh_bevel.c.
Based on user feedback, rewrote the bevel hardening algorithm
to be more what users want.
Based on user feedback, changed the UI, removing some
not-useful options. Now hardening normals while beveling
is enabled by a simple checkbox.
Now setting face strength gives options for which faces
get their face strength set.
2019-01-03 13:39:52 -05:00
310e7eee6f GP: Include Lasso eraser in Fill and Primitives
This option allows to delete sections using Ctrl+Alt.
2019-01-03 11:29:33 +01:00
ae50a7df03 Fixes and edits to studio light operators
- Remove pathlib use
  (was converting to/from string with no real advantage).
- Use user_resource(..., create=True) to ensure the path exists.
- Pass full path to BKE_studiolight_create, don't add extension after.
- Fix 'sl' filtering glob and move from ui code to operator.
- Fix string copy length.
2019-01-03 02:13:00 +11:00
Dalai Felinto
c862c14339 Fix poll function for SelectPattern operator
Note this is also broken in 2.7x.

This is not a big deal since the operator is exposed in the correct
menus. But some users were accessing it via the search menu which would
lead to issues.
2019-01-02 10:48:34 -02:00
Dalai Felinto
6fdfa55667 Fix T60030: Select pattern fails with pose bones
The original comment in the file was not acknoledging pose bones could be tacked
here as well (my fault since I should not have trusted the comments and read the code
intead).

Problem introduced on aeb8e81f27.
2019-01-02 10:22:00 -02:00
e6d0d04dc3 UI: correct sequencer icon in add menu 2019-01-02 19:17:30 +11:00
a3b9cc71b0 UI: Show shade smooth/flat in curve context menu 2019-01-02 19:03:32 +11:00
a76b045326 UI: add scale option for template_icon_view button
The existing scale option only changed the scale if icons in the popup.
2019-01-02 18:18:54 +11:00
15e63742e2 Cleanup: use RNA icon instead of passing as an arg 2019-01-02 17:24:24 +11:00
2b3effe0ce Cleanup: rename target_weight -> weight
Match name of mesh weight paint.
2019-01-02 15:31:56 +11:00
46a6085c47 UI: de-duplicate top-bar and panel paint scripts
- Fixes missing check for unified brush in sculpt mode.
- Re-orders material first in gpencil paint mode
  (matching color-first for other paint modes).
- Avoid minor differences (missing tablet pressure options from topbar).
- Don't repeat properties already displayed in the topbar
  when opening the brush popover.
2019-01-02 14:58:32 +11:00
William Reynish
939c751faa UI: add painting blend mode to top-bar 2019-01-02 13:06:47 +11:00
c1d82e5849 Templates: tweaks to startup templates.
* 2D Animation: lots of changes from the grease pencil team. Properties
  editor layouts, brush and material settings, and more.
* 3D Viewport: wireframes set to 1.0.
* World: use nodes by default.
* Node Editor: use narrow toolbar.
2018-12-31 16:26:22 +01:00
ae3f68a395 Fix T59991: duplicate entries for node select operators in keymap.
Ref D4055.
2018-12-31 14:11:42 +01:00
d96596de29 Fix: Cramped layout in object parent properties 2018-12-30 16:30:17 +01:00
d273e84c41 GP: Mew Merge Strokes operator
This operator allows to create a new stroke joining several selected points of different strokes.

The new stroke will use the current material.

To use, first select the points to be merged. Optionally can remove the old points and strokes.

The operator is available in Edit mode in the Specials menu and Stroke menu.
2018-12-30 13:08:04 +01:00
7c438e5366 Cleanup: avoid counting list multiple times
Also simplify selected sequencer length function.
2018-12-29 10:19:38 +11:00
8c01cafabf Fix T59526: VSE Add submenus for clips/masks dont show with only one
item
2018-12-28 15:36:59 +01:00
1e935b090b Fix T59774: Lightmap Pack Error: Element-wise multiplication: not supported between 'Quaternion' and 'Vector' types. 2018-12-28 10:37:54 +01:00
0661bcba32 Merge branch 'blender2.7'
Conflicts:
	source/blender/windowmanager/intern/wm_operators.c
2018-12-27 23:33:42 +01:00