f88ad3f048
bugfix [ #23595 ] Texture paint with a node based brush produces artifacts
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also changed displace modifier not to link object depgraph when not using object texturespace.
2010-09-23 12:03:34 +00:00
6fdd00f709
Fix for [ #22598 ] Animated texture properties do not appear in IPO if no material properties are also animated
2010-09-23 11:29:58 +00:00
7cbed194f4
Fix for [ #23872 ] particle deflection in conjunction with SPH particles is apparently buggy
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* Fix turned into a thorough cleanup and reorganization of particle collision response code.
* Collisions are now much more accurate, stable and even a bit more in agreement with real world physics.
* Only still remaining problem is rotating/deforming deflector objects, but that's something for the future.
* Visible changes should only be positive, i.e. no leaking particles, no strange instabilities etc.
2010-09-23 09:31:13 +00:00
1c3f2354f8
bugfix [ #23795 ] Insert Visual Loc/Rot Keyframe of Armature Bones Broken
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- converted 3 options in keying sets to use bl_options like panels & operators
- removed function arguments for new keying sets, better adjust these after to avoid duplicating properties in function arguments (they were not used).
2010-09-23 08:15:53 +00:00
e0289ff6fc
support for PROP_ENUM_FLAG buttons, these were only supported by python.
2010-09-23 07:31:44 +00:00
25e3f68c7f
fix for mistake in rna naming.
2010-09-23 04:49:01 +00:00
2b9a73ff98
- py/rna's path_resolve function was ignoring the index eg: obj.path_resolve("location[1]")
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- corrected comment from previous commit
2010-09-23 02:12:33 +00:00
db47803de4
bugfix [ #23954 ] Bone roll keeps changing when switching between EDIT <-> OBJECT mode
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use lower epsilon value.
2010-09-23 01:48:31 +00:00
725c8dde92
patch [ #23675 ] fix #22787 with workaround
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from Shane Ambler (sambler)
2010-09-22 17:13:23 +00:00
e2c0777828
bugfix [ #23577 ] Parenting scaled objects transforms them
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commented so this line isn't added back.
2010-09-22 16:47:46 +00:00
7e121cb9a5
clear parent on objects with no parent would still transform them.
2010-09-22 16:30:57 +00:00
6bb0fc3e4f
minor changes to text3d editing, skip wchar --> utf-8 conversion on cursor movement.
2010-09-22 15:39:43 +00:00
aa7db99a38
bugfix [ #23832 ] Moving a pose bone doesnt update the transform button props realtime.
2010-09-22 14:34:02 +00:00
9387d46772
bugfix [ #23948 ] Alpha from images inside compositor is gone
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also fix memory leak.
2010-09-22 14:13:34 +00:00
9f901f6422
bugfix [ #23950 ] Crash with bake
2010-09-22 13:43:31 +00:00
Nathan Letwory
0bbc2cf882
After discussion with Campbell (ideasman) on IRC I reorganized notifiers and created new one for visibility toggling (epilogue to r32052, fixing [ #23944 ]).
2010-09-22 13:42:20 +00:00
b27d924aac
bugfix [ #23514 ] Modifier names containing ']' character cant be animated.
2010-09-22 09:49:35 +00:00
b6d28b5850
Fix for [ #21718 ] Shrinkwrap's "Project" mode with offset gives wrong results.
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* normal offset not taken properly into account
* wrong usage of BVHTree (epsilon != radius) caused massive slowdowns in calculations, for example just opening test file took about 30 s on my machine, after fix about 0.5 s :)
2010-09-22 09:38:11 +00:00
764a760c66
Increasing compositor blur max size
2010-09-22 08:51:18 +00:00
Dalai Felinto
ef8a6e5c84
RNA renaming nodetree to node_tree
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* previously some were left as nodetree, that is not only inconsistent, but it was also raising one of those RNA property not found errors)
2010-09-22 08:10:46 +00:00
Nathan Letwory
f82f3f235e
Fix [ #23944 ] Missing update of 3D view when toggling visibility of object in outliner with keyboard
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Reported and patched by Torsten Rupp (patch [#23895 ])
Also fixed typo in toggle visibility operator name
2010-09-22 06:58:51 +00:00
1632db7b71
bugfix [ #23784 ] Renaming files broken in the file selector
2010-09-22 05:32:39 +00:00
916085247a
Fix #23925 : converting text into a curve looses materials
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filldisplist worked incorrect with polys when charidx matched but col doesn't
Also fixed material loose when converting text/curve to mesh
2010-09-22 05:08:52 +00:00
d2bc4a31a0
patch [ #23796 ] Full support for unit buttons: area, volume, mass, velocity and acceleration
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from Lorenzo Tozzi (oni_niubbo), suppress_only_shown.diff
2010-09-22 02:47:08 +00:00
e4f3a0efa6
patch [ #23796 ] Full support for unit buttons: area, volume, mass, velocity and acceleration
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from Lorenzo Tozzi (oni_niubbo), multiple patches: better_split.diff
2010-09-22 02:44:03 +00:00
b0f36f0317
patch [ #23796 ] Full support for unit buttons: area, volume, mass, velocity and acceleration
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by Lorenzo Tozzi (oni_niubbo)
2010-09-22 02:36:14 +00:00
109edc544c
bug report [ #23933 ] "Select Linked" with "Limit by Seams" only working for Face Mode selection
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This is intentional so include in tooltip
2010-09-21 16:21:01 +00:00
22317d7a29
Fix for [ #23818 ] Edge slide not resetting properly when displaying edge lengths
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* Temp selections weren't cleared on ending edge slide.
2010-09-21 15:16:58 +00:00
42872eb036
Temporary fix for [ #23848 ] Image too small Error
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* This should be fixed properly later when general window close/resize problems in the todo list are tackled.
2010-09-21 14:39:18 +00:00
3f18d7bb9b
bugfix [ #23927 ] Crash proportional editing: connected
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crash when using too much stack memory, each recursive call for the sorting function would allocate 200 bytes in TransData per call (64bit os), now pass this as an argument.
2010-09-21 12:27:09 +00:00
8b72529942
fixed filename overwrite red highlight not updating when +/- pressed.
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also made some vars not animateable.
2010-09-21 10:59:53 +00:00
cf4f9d2c19
bugfix [ #23923 ] extra material slots created
2010-09-21 06:09:14 +00:00
Nathan Letwory
e2adc92341
nerr declaration was in wrong place, causing compile error on OSX
2010-09-21 02:45:00 +00:00
d0e13b331f
Error reported by Daniel Salazar, Compositor color is wrong since my fix.
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this is because of fairly confusing logic, when an SRGB image has a float buffer added its always LINEAR, so we have to account for this elsewhere.
So the conversion from byte to float works like this:
* NONE -> NON-LINEAR
* SRGB/LINEAR -> LINEAR
...but none change the profile variable.
2010-09-21 01:40:20 +00:00
efbda5c53e
Fix #23754 : glsl + constructive curve modifier not drawing correct.
2010-09-20 21:57:29 +00:00
2ac17c4c23
Fix #23917 : selecting a directory with the file browser didn't append
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a slash, which is necessary for e.g. render file ouput.
2010-09-20 21:11:38 +00:00
aff24bdc07
Fix error in normal flipping commit, that showed wrong result especially
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with ray transparency + normals pointing away from the camera.
2010-09-20 19:57:14 +00:00
Nathan Letwory
67367a22cf
Some fixes for warnings found while investigating quicktime-related bug reports.
2010-09-20 15:12:53 +00:00
b859d355c8
bugfix [ #23739 ] # (hash) character can't be used in image filenames
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images would convert hashes to numbers on load but it didnt update properly and this is what image sequences is for.
2010-09-20 13:35:55 +00:00
Nathan Letwory
f61f7dbb55
Silence a compiler warning.
2010-09-20 13:19:37 +00:00
Nathan Letwory
05296e3065
Partly apply patch [ #23746 ] Clarify azone->edge values.
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Submitted by Shane Ambler.
The original patches made an enum for action zone edges, changed positioning for minimised icons and repositioned minimised icon for operator properties panel.
I kept the enum idea, but further improved on the naming. Some switches used in place of if/else blocks and added some comments. See patch tracker for more comments.
2010-09-20 13:13:40 +00:00
5115a7068c
missing free in vertex group sorting.
2010-09-20 13:10:53 +00:00
a523ec4b8b
fix for own recent commit, pixel size for lamp/object center needs to use the view matrix for perspective and ortho.
2010-09-20 11:54:54 +00:00
e7edc4563a
bugfix [ #23326 ] Enable to add keframes on Image values (texture context)
2010-09-20 09:52:29 +00:00
d24e5c05e0
Fix for [ #21976 ] edges disappear when using loop cut on geometry with hidden parts
2010-09-20 09:40:58 +00:00
7f76c2eab1
bugfix [ #20576 ] Curve modifier and loop cut
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Quaternion interpolation was skipped which gave ugly stepping with the curve modifier (broke with my curve twist fix)
2010-09-20 09:09:00 +00:00
2c5aba0c9f
bugfix [ #22263 ] Child of constraint - only rotation
2010-09-20 06:47:34 +00:00
a036626604
bugfix [ #23849 ] When the file is opened, Blender 2.5x crushes.
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id-property arrays saved in 2.4x would crash on reloading.
2010-09-20 05:46:07 +00:00
ffd366e862
bugfix [ #23813 ] Memory leak when importing bvh
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This is not specific to BVH Importer, any operator called from python which returned cancelled would have wouldn't free its report list.
2010-09-20 04:59:20 +00:00
d88ba47eb9
bugfix [ #23909 ] Calculating Depth
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- depth was incorrect, changes since 2.4x.
- minor edit to transform manipulator, no functional change.
2010-09-20 03:28:02 +00:00