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61 Commits

Author SHA1 Message Date
576af00029 Merge branch 'main', update to changes 2023-02-17 15:37:16 +01:00
b999b79d08 Support project asset libraries in new asset library loading 2023-01-12 14:37:39 +01:00
e63671c21d Support & use new asset library path query from master 2023-01-10 16:45:39 +01:00
3ff321bc98 Merge branch 'master' into blender-projects-basics 2023-01-10 16:37:29 +01:00
f0eba2fe6c Merge branch 'master' into blender-projects-basics 2023-01-10 15:54:27 +01:00
01f9ac24ed Adapt to changes in master, fixes all compile errors 2023-01-06 17:20:03 +01:00
58d32e8185 Merge branch 'master' into blender-projects-basics 2023-01-06 15:26:21 +01:00
7158e0eb4c Merge branch 'master' into blender-projects-basics 2022-11-02 11:58:03 +01:00
75794f95c0 Fix incorrect operator name in UI script 2022-10-18 19:00:15 +02:00
7234c363db Hide UI behind experimental option 2022-10-18 18:26:50 +02:00
c475201378 Use operator poll instead of cancelling; Minor cleanup 2022-10-18 17:32:10 +02:00
907a7aba1e Confirmation prompt for closing file with unsaved project settings
The regular confirmation prompt is shown then with a "Save modified
project settings" checkbox.
2022-10-18 16:44:43 +02:00
e1d90eccc5 Fix error when changing asset library name or path
Coded the RNA functions to only work with the preferences for the
start. But we actually don't have to care here if the libraries are
defined in the preferences or project.
2022-10-18 16:23:53 +02:00
42091addb0 Add comment on asset library definition 2022-10-18 15:45:20 +02:00
7aba0015d0 Cleanup: Remove unused headers 2022-10-18 15:30:19 +02:00
eafc9cb446 Refactor BKE project interface & implementation
Mostly this is about more cleanly separating between `BlenderProject`
and `ProjectSettings`. Overall this is a nice improvement I think, helps
readability of interfaces and implementation a lot.
2022-10-18 15:24:56 +02:00
30b08fbec5 Merge branch 'master' into blender-projects-basics 2022-10-18 15:18:36 +02:00
55512dd2a8 Update to path changes in master 2022-10-18 11:49:50 +02:00
dacbcde446 Merge branch 'master' into blender-projects-basics 2022-10-17 22:36:47 +02:00
7987608fae Add missing break 2022-10-17 15:10:18 +02:00
3dfe0421f2 Attempt to fix build error on clean builds 2022-10-14 19:14:38 +02:00
80a4c388f9 Cleanup: Move project settings code to own file
Will probably reorganize things even further, but step by step.
2022-10-14 19:13:06 +02:00
8ea0551d36 Cleanup: Move operators & operator logic to editors/project 2022-10-14 15:17:23 +02:00
6177df9dce Support displaying project asset libraries in asset browser
The hint in the asset browser for when the selected library path doesn't
exists is updated to mention the project settings too, and there is a
button to open the project settings in the asset library section.
2022-10-13 21:31:20 +02:00
97f667058c Set default project name & add default asset library
Default project name will just be the directory name. The default asset
library will be called "Project Library" and point to an `assets/`
directory inside the project root directory.
2022-10-13 19:37:03 +02:00
1f819df7df Add UI for setting up project asset libraries
Looks just like the UI for setting up custom asset libraries in the
Preferences. However project asset libraries use paths relative to the
project root directory.

Had to do some changes to project data storage to avoid memory issues.
2022-10-13 16:43:54 +02:00
f22cc99944 Merge branch 'master' into blender-projects-basics 2022-10-13 12:06:12 +02:00
97e21ed248 Support writing asset library definitions to the project settings
Unit tested, there is no UI for this yet.
2022-10-13 11:57:24 +02:00
378e0d96fc Make custom asset libraries independent of Preferences
Projects are supposed to support custom asset libraries too. So the
custom asset library types should be generalized and not be preferences
specific.
2022-10-12 16:29:30 +02:00
416a486c00 Swap order of Show Preferences and Show Project Settings menu entires
Looks a bit less nice, but doesn't mess with muscle memory as much,
since the Preferences used to be last in the menu. I for one kept
opening the wrong window :)
2022-10-12 15:57:54 +02:00
9dc2bcf166 Indicate project folders with special icon in File Browser
Using the dev-fund heart icon temporarily :)
2022-10-07 15:58:14 +02:00
c8daddf7db Rename File->New Project to Set up Project, open settings after 2022-10-07 15:37:54 +02:00
b2b00cb8ea Improve message in Project Settings when there's no project + cleanup
Also show a button to set up a project.
2022-10-07 11:55:23 +02:00
0cba4a12a3 Merge branch 'master' into blender-projects-basics 2022-10-07 11:12:23 +02:00
4441e3b791 Fix incorrect setting of initial file browser location 2022-10-06 19:36:23 +02:00
3013cf0b37 Add menu with operator to delete project configuration
Deletes the active project's .blender_project directory, but leaves all
actual project files (.blends and such) untouched.
2022-10-06 19:32:06 +02:00
3002bd6e88 Show warning popup when creating project not containing the current file 2022-10-06 17:42:49 +02:00
3ad6715265 Cleanup: Move project operators closer together 2022-10-06 17:39:53 +02:00
2578c0ba92 Show warning when saving files outside the active project 2022-10-06 17:35:05 +02:00
525f24f1ba Disable buttons if no project is loaded, always show hint then
Disable the navigation and "Save Settings" buttons when there is no
active project.

The message saying that no project is loaded always shows up now, even
if the UI somehow displays a section that is not the "General" one.
2022-10-06 17:00:04 +02:00
871bdb5d1f Keep track of unsaved changes, indicate in "Save Settings" button 2022-10-06 16:42:59 +02:00
818a3d3743 Merge branch 'master' into blender-projects-basics 2022-10-06 16:03:40 +02:00
483a70eeb5 Support changing project name in Project Settings UI + show location
Adds basic access to the active project and its properties to BPY
(`context.project`).
2022-10-06 15:53:04 +02:00
6fde8ab8db Cleanup: variable names, memory debug names 2022-10-06 15:52:22 +02:00
cd15fbbed6 Support saving project settings to .blender_project/settings.json 2022-10-06 15:51:10 +02:00
3ab935c8a9 Project Settings: Add sections support and display some text for testing 2022-10-04 02:15:48 +02:00
420cc8a093 Add operator to open project settings window (like preferences) 2022-10-03 22:40:44 +02:00
c8583415e5 Add theme options for new project settings editor 2022-10-03 21:45:10 +02:00
5cc304b9a7 Add most bolierplate code & some buttons for Project Settings editor 2022-10-03 21:34:17 +02:00
c2fce60bea Don't display save file name & red-alert on "New Project..." 2022-10-03 16:15:45 +02:00
a2863b8891 Merge branch 'master' into blender-projects-basics 2022-10-03 10:42:58 +02:00
d5ae369efa Initial support for reading project name from settings.json
Adds very basic json deserializing for reading a project name from a
`.blender_project/settings.json` file. The name is displayed in the
window title.
2022-09-29 16:58:15 +02:00
c32b7bfe54 Add "New Project" operator to select a directory to use as project root
Name and exact design of this is pending still, they are not optimal.
2022-09-29 15:47:41 +02:00
24cb209915 Show hint in window title when editing file inside project
Currently only says "Has Project", but should be the project name once
that's supported.
2022-09-29 15:46:32 +02:00
5fb4b2d6ce Fix project not updated correctly on file save and write 2022-09-29 15:46:01 +02:00
1e105e99b0 Merge branch 'master' into blender-projects-basics 2022-09-29 14:38:07 +02:00
ce9949f7fa Support active project, set when loading or writing a file (+ tests)
The active project is determined via the path of the .blend file. So if
that changes (on write) or when a new .blend file is opend, the active
project is updated.

Some of the added tests require a latest checkout of the libraries SVN
repository (see rBL63043).
2022-09-29 14:29:00 +02:00
994c33ae71 Merge branch 'master' into blender-projects-basics 2022-09-29 00:17:53 +02:00
939f20490d Handle and test both Unix and Windows style slashes
When unit testing on Unix with Windows style slashes, the project
directories would have the backslash in the name, rather than
recognizing it as nested directory. We could just expect native paths
only like most BLI functions, but it's not a big problem to just support
any format and just convert it internally. The most important part is
that the API defines well how it deals with the different formats, and
that this is unit tested. Ideally we'd have some path object type that
abstracts away the difference.
2022-09-29 00:17:20 +02:00
6d7a301b04 Test project paths with unicode characters & trailing slashes 2022-09-28 16:08:50 +02:00
39987a890a Add create, dummy load function and tests for project settings directory 2022-09-27 15:30:02 +02:00
4144 changed files with 60877 additions and 2204574 deletions

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@@ -130,7 +130,7 @@ PenaltyReturnTypeOnItsOwnLine: 10000
#
PenaltyBreakAssignment: 100
AllowShortFunctionsOnASingleLine: Empty
AllowShortFunctionsOnASingleLine: None
SortIncludes: true

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@@ -2,4 +2,4 @@ ${CommitTitle}
${CommitBody}
Pull Request: https://projects.blender.org/blender/blender/pulls/${PullRequestIndex}
Pull Request #${PullRequestIndex}

View File

@@ -1,3 +1,3 @@
${PullRequestTitle}
Pull Request: https://projects.blender.org/blender/blender/pulls/${PullRequestIndex}
Pull Request #${PullRequestIndex}

View File

@@ -1,9 +1,9 @@
name: Bug Report
about: File a bug report
labels:
- "Type/Report"
- "Status/Needs Triage"
- "Priority/Normal"
- "type::Report"
- "status::Needs Triage"
- "priority::Normal"
body:
- type: markdown
attributes:
@@ -15,7 +15,6 @@ body:
* Test [daily builds](https://builder.blender.org/) to verify if the issue is already fixed.
* Test [previous versions](https://download.blender.org/release/) to find an older working version.
* For feature requests, feedback, questions or build issues, see [communication channels](https://wiki.blender.org/wiki/Communication/Contact#User_Feedback_and_Requests).
* Security vulnerabilities should be [reported privately](https://wiki.blender.org/wiki/Process/Vulnerability_Reports).
* If there are multiple bugs, make multiple bug reports.
- type: textarea

View File

@@ -1,7 +1,7 @@
name: Design
about: Create a design task (for developers only)
labels:
- "Type/Design"
- "type::Design"
body:
- type: textarea
id: body

View File

@@ -1,7 +1,7 @@
name: To Do
about: Create a to do task (for developers only)
labels:
- "Type/To Do"
- "type::To Do"
body:
- type: textarea
id: body

27
.gitignore vendored
View File

@@ -39,7 +39,7 @@ Desktop.ini
/doc/python_api/rst/bmesh.ops.rst
# in-source lib downloads
/build_files/build_environment/downloads/
/build_files/build_environment/downloads
# in-source buildbot signing configuration
/build_files/buildbot/codesign/config_server.py
@@ -48,27 +48,4 @@ Desktop.ini
waveletNoiseTile.bin
# testing environment
/Testing/
# Translations.
/locale/user-config.py
# External repositories.
/scripts/addons/
/scripts/addons_contrib/
# Ignore old submodules directories.
# Eventually need to get rid of those, but for the first time of transition
# avoid indidents when the folders exists after bisect and developers staging
# them by accident.
/release/scripts/addons/
/release/datafiles/locale/
/release/scripts/addons_contrib/
/source/tools/
# Build files for VS and VS Code.
/build/
/out/
CMakeSettings.json
CMakePresets.json
CMakeUserPresets.json
/Testing

20
.gitmodules vendored Normal file
View File

@@ -0,0 +1,20 @@
[submodule "release/scripts/addons"]
path = release/scripts/addons
url = ../blender-addons.git
branch = main
ignore = all
[submodule "release/scripts/addons_contrib"]
path = release/scripts/addons_contrib
url = ../blender-addons-contrib.git
branch = main
ignore = all
[submodule "release/datafiles/locale"]
path = release/datafiles/locale
url = ../blender-translations.git
branch = main
ignore = all
[submodule "source/tools"]
path = source/tools
url = ../blender-dev-tools.git
branch = main
ignore = all

View File

@@ -1,5 +1,5 @@
# SPDX-License-Identifier: GPL-2.0-or-later
# Copyright 2006 Blender Foundation
# Copyright 2006 Blender Foundation. All rights reserved.
# -----------------------------------------------------------------------------
# Early Initialization
@@ -164,7 +164,7 @@ get_blender_version()
# Declare Options
# Blender internal features
option(WITH_BLENDER "Build blender (disable to build only Cycles stand-alone)." ON)
option(WITH_BLENDER "Build blender (disable to build only the blender player)" ON)
mark_as_advanced(WITH_BLENDER)
if(WIN32)
@@ -331,9 +331,13 @@ option(WITH_MOD_REMESH "Enable Remesh Modifier" ON)
option(WITH_MOD_OCEANSIM "Enable Ocean Modifier" ON)
# Image format support
option(WITH_OPENIMAGEIO "Enable OpenImageIO Support (http://www.openimageio.org)" ON)
option(WITH_IMAGE_OPENEXR "Enable OpenEXR Support (http://www.openexr.com)" ON)
option(WITH_IMAGE_OPENJPEG "Enable OpenJpeg Support (http://www.openjpeg.org)" ON)
option(WITH_IMAGE_TIFF "Enable LibTIFF Support" ON)
option(WITH_IMAGE_DDS "Enable DDS Image Support" ON)
option(WITH_IMAGE_CINEON "Enable CINEON and DPX Image Support" ON)
option(WITH_IMAGE_HDR "Enable HDR Image Support" ON)
option(WITH_IMAGE_WEBP "Enable WebP Image Support" ON)
# Audio/Video format support
@@ -354,7 +358,6 @@ option(WITH_MATERIALX "Enable MaterialX Support" OFF)
# Disable opencollada when we don't have precompiled libs
option(WITH_OPENCOLLADA "Enable OpenCollada Support (http://www.opencollada.org)" ON)
option(WITH_IO_WAVEFRONT_OBJ "Enable Wavefront-OBJ 3D file format support (*.obj)" ON)
option(WITH_IO_PLY "Enable PLY 3D file format support (*.ply)" ON)
option(WITH_IO_STL "Enable STL 3D file format support (*.stl)" ON)
option(WITH_IO_GPENCIL "Enable grease-pencil file format IO (*.svg, *.pdf)" ON)
@@ -614,12 +617,10 @@ endif()
option(WITH_OPENGL "When off limits visibility of the opengl headers to just bf_gpu and gawain (temporary option for development purposes)" ON)
option(WITH_GPU_BUILDTIME_SHADER_BUILDER "Shader builder is a developer option enabling linting on GLSL during compilation" OFF)
option(WITH_RENDERDOC "Use Renderdoc API to capture frames" OFF)
mark_as_advanced(
WITH_OPENGL
WITH_GPU_BUILDTIME_SHADER_BUILDER
WITH_RENDERDOC
)
# Vulkan
@@ -645,15 +646,15 @@ if(WIN32)
endif()
# Compiler tool-chain.
if(UNIX)
if(UNIX AND NOT APPLE)
if(CMAKE_COMPILER_IS_GNUCC)
option(WITH_LINKER_GOLD "Use ld.gold linker which is usually faster than ld.bfd" ON)
mark_as_advanced(WITH_LINKER_GOLD)
endif()
if(CMAKE_COMPILER_IS_GNUCC OR CMAKE_C_COMPILER_ID MATCHES "Clang")
option(WITH_LINKER_LLD "Use ld.lld linker which is usually faster than ld.gold" OFF)
mark_as_advanced(WITH_LINKER_LLD)
option(WITH_LINKER_MOLD "Use ld.mold linker which is usually faster than ld.gold & ld.lld. Needs \"sold\" subscription on macOS." OFF)
endif()
if(CMAKE_COMPILER_IS_GNUCC OR CMAKE_C_COMPILER_ID MATCHES "Clang")
option(WITH_LINKER_MOLD "Use ld.mold linker which is usually faster than ld.gold & ld.lld." OFF)
mark_as_advanced(WITH_LINKER_MOLD)
endif()
endif()
@@ -690,10 +691,8 @@ if(CMAKE_COMPILER_IS_GNUCC OR CMAKE_C_COMPILER_ID MATCHES "Clang")
else()
string(APPEND _asan_defaults " -fsanitize=object-size")
endif()
elseif(CMAKE_COMPILER_IS_GNUCC)
string(APPEND _asan_defaults " -fsanitize=leak -fsanitize=object-size")
else()
string(APPEND _asan_defaults " -fsanitize=leak")
string(APPEND _asan_defaults " -fsanitize=leak -fsanitize=object-size")
endif()
set(COMPILER_ASAN_CFLAGS "${_asan_defaults}" CACHE STRING "C flags for address sanitizer")
@@ -710,7 +709,6 @@ if(CMAKE_COMPILER_IS_GNUCC OR CMAKE_C_COMPILER_ID MATCHES "Clang")
[HKEY_LOCAL_MACHINE\\SOFTWARE\\Wow6432Node\\LLVM\\LLVM;]/lib/clang/7.0.0/lib/windows
[HKEY_LOCAL_MACHINE\\SOFTWARE\\Wow6432Node\\LLVM\\LLVM;]/lib/clang/6.0.0/lib/windows
)
mark_as_advanced(COMPILER_ASAN_LIBRARY)
elseif(APPLE)
execute_process(COMMAND ${CMAKE_CXX_COMPILER}
-print-file-name=lib
@@ -725,14 +723,13 @@ if(CMAKE_COMPILER_IS_GNUCC OR CMAKE_C_COMPILER_ID MATCHES "Clang")
"${CLANG_LIB_DIR}/darwin/"
)
unset(CLANG_LIB_DIR)
mark_as_advanced(COMPILER_ASAN_LIBRARY)
elseif(CMAKE_COMPILER_IS_GNUCC)
else()
find_library(
COMPILER_ASAN_LIBRARY asan ${CMAKE_C_IMPLICIT_LINK_DIRECTORIES}
)
mark_as_advanced(COMPILER_ASAN_LIBRARY)
endif()
mark_as_advanced(COMPILER_ASAN_LIBRARY)
endif()
endif()
@@ -887,14 +884,16 @@ set_and_warn_dependency(WITH_TBB WITH_MOD_FLUID OFF)
# NanoVDB requires OpenVDB to convert the data structure
set_and_warn_dependency(WITH_OPENVDB WITH_NANOVDB OFF)
# OpenVDB, Alembic and Vulkan, OSL uses 'half' or 'imath' from OpenEXR
# OpenVDB and OpenColorIO uses 'half' type from OpenEXR
set_and_warn_dependency(WITH_IMAGE_OPENEXR WITH_OPENVDB OFF)
set_and_warn_dependency(WITH_IMAGE_OPENEXR WITH_ALEMBIC OFF)
set_and_warn_dependency(WITH_IMAGE_OPENEXR WITH_VULKAN_BACKEND OFF)
set_and_warn_dependency(WITH_IMAGE_OPENEXR WITH_CYCLES_OSL OFF)
# Haru needs `TIFFFaxBlackCodes` & `TIFFFaxWhiteCodes` symbols from TIFF.
set_and_warn_dependency(WITH_IMAGE_TIFF WITH_HARU OFF)
# auto enable openimageio for cycles
if(WITH_CYCLES)
set(WITH_OPENIMAGEIO ON)
# auto enable llvm for cycles_osl
if(WITH_CYCLES_OSL)
set(WITH_LLVM ON CACHE BOOL "" FORCE)
@@ -955,6 +954,21 @@ endif()
# -----------------------------------------------------------------------------
# Check if Sub-modules are Cloned
if(WITH_INTERNATIONAL)
file(GLOB RESULT "${CMAKE_SOURCE_DIR}/release/datafiles/locale")
list(LENGTH RESULT DIR_LEN)
if(DIR_LEN EQUAL 0)
message(
WARNING
"Translation path '${CMAKE_SOURCE_DIR}/release/datafiles/locale' is missing, "
"This is a 'git submodule', which are known not to work with bridges to other version "
"control systems."
)
set(TRANSLATIONS_FOUND OFF)
set_and_warn_library_found("Translations" TRANSLATIONS_FOUND WITH_INTERNATIONAL)
endif()
endif()
if(WITH_PYTHON)
# While we have this as an '#error' in 'bpy_capi_utils.h',
# upgrading Python tends to cause confusion for users who build.
@@ -970,14 +984,14 @@ if(WITH_PYTHON)
)
endif()
file(GLOB RESULT "${CMAKE_SOURCE_DIR}/scripts/addons")
file(GLOB RESULT "${CMAKE_SOURCE_DIR}/release/scripts/addons")
list(LENGTH RESULT DIR_LEN)
if(DIR_LEN EQUAL 0)
message(
WARNING
"Addons path '${CMAKE_SOURCE_DIR}/scripts/addons' is missing. "
"This is an external repository which needs to be checked out. Use `make update` to do so. "
"* CONTINUING WITHOUT ADDONS *"
"Addons path '${CMAKE_SOURCE_DIR}/release/scripts/addons' is missing, "
"This is a 'git submodule', which are known not to work with bridges to other version "
"control systems: * CONTINUING WITHOUT ADDONS *"
)
endif()
endif()
@@ -1086,6 +1100,13 @@ if(NOT WITH_FFTW3 AND WITH_MOD_OCEANSIM)
endif()
if(WITH_CYCLES)
if(NOT WITH_OPENIMAGEIO)
message(
FATAL_ERROR
"Cycles requires WITH_OPENIMAGEIO, the library may not have been found. "
"Configure OIIO or disable WITH_CYCLES"
)
endif()
if(WITH_CYCLES_OSL)
if(NOT WITH_LLVM)
message(
@@ -1558,9 +1579,6 @@ elseif(CMAKE_C_COMPILER_ID MATCHES "Clang")
# add_check_c_compiler_flag(C_WARNINGS C_WARN_UNUSED_MACROS -Wunused-macros)
# add_check_cxx_compiler_flag(CXX_WARNINGS CXX_WARN_UNUSED_MACROS -Wunused-macros)
add_check_c_compiler_flag(C_WARNINGS C_WARN_ERROR_UNGUARDED_AVAILABILITY_NEW -Werror=unguarded-availability-new)
add_check_c_compiler_flag(CXX_WARNINGS CXX_WARN_ERROR_UNGUARDED_AVAILABILITY_NEW -Werror=unguarded-availability-new)
# ---------------------
# Suppress Strict Flags
@@ -1613,7 +1631,6 @@ elseif(CMAKE_C_COMPILER_ID MATCHES "MSVC")
# warning level:
"/W3"
"/w34062" # switch statement contains 'default' but no 'case' labels
"/w34100" # 'identifier' : unreferenced formal parameter
"/w34115" # 'type' : named type definition in parentheses
"/w34189" # local variable is initialized but not referenced
# see https://docs.microsoft.com/en-us/cpp/error-messages/compiler-warnings/c5038?view=vs-2017
@@ -1935,8 +1952,12 @@ if(FIRST_RUN)
info_cfg_text("Image Formats:")
info_cfg_option(WITH_IMAGE_CINEON)
info_cfg_option(WITH_IMAGE_DDS)
info_cfg_option(WITH_IMAGE_HDR)
info_cfg_option(WITH_IMAGE_OPENEXR)
info_cfg_option(WITH_IMAGE_OPENJPEG)
info_cfg_option(WITH_IMAGE_TIFF)
info_cfg_option(WITH_OPENIMAGEIO)
info_cfg_text("Audio:")
info_cfg_option(WITH_CODEC_AVI)

View File

@@ -69,7 +69,7 @@ Static Source Code Checking
* check_cmake: Runs our own cmake file checker which detects errors in the cmake file list definitions.
* check_pep8: Checks all Python script are pep8 which are tagged to use the stricter formatting.
* check_mypy: Checks all Python scripts using mypy,
see: tools/check_source/check_mypy_config.py scripts which are included.
see: source/tools/check_source/check_mypy_config.py scripts which are included.
Documentation Checking
@@ -85,7 +85,7 @@ Spell Checkers
* check_spelling_osl: Check for spelling errors (OSL only).
* check_spelling_py: Check for spelling errors (Python only).
Note: an additional word-list is maintained at: 'tools/check_source/check_spelling_c_config.py'
Note: an additional word-list is maintained at: 'source/tools/check_source/check_spelling_c_config.py'
Note: that spell checkers can take a 'CHECK_SPELLING_CACHE' filepath argument,
so re-running does not need to re-check unchanged files.
@@ -490,22 +490,22 @@ check_smatch: .FORCE
$(PYTHON) "$(BLENDER_DIR)/build_files/cmake/cmake_static_check_smatch.py"
check_mypy: .FORCE
@$(PYTHON) "$(BLENDER_DIR)/tools/check_source/check_mypy.py"
@$(PYTHON) "$(BLENDER_DIR)/source/tools/check_source/check_mypy.py"
check_wiki_file_structure: .FORCE
@PYTHONIOENCODING=utf_8 $(PYTHON) \
"$(BLENDER_DIR)/tools/check_wiki/check_wiki_file_structure.py"
"$(BLENDER_DIR)/source/tools/check_wiki/check_wiki_file_structure.py"
check_spelling_py: .FORCE
@cd "$(BUILD_DIR)" ; \
PYTHONIOENCODING=utf_8 $(PYTHON) \
"$(BLENDER_DIR)/tools/check_source/check_spelling.py" \
"$(BLENDER_DIR)/scripts"
"$(BLENDER_DIR)/source/tools/check_source/check_spelling.py" \
"$(BLENDER_DIR)/release/scripts"
check_spelling_c: .FORCE
@cd "$(BUILD_DIR)" ; \
PYTHONIOENCODING=utf_8 $(PYTHON) \
"$(BLENDER_DIR)/tools/check_source/check_spelling.py" \
"$(BLENDER_DIR)/source/tools/check_source/check_spelling.py" \
--cache-file=$(CHECK_SPELLING_CACHE) \
"$(BLENDER_DIR)/source" \
"$(BLENDER_DIR)/intern/cycles" \
@@ -515,21 +515,21 @@ check_spelling_c: .FORCE
check_spelling_osl: .FORCE
@cd "$(BUILD_DIR)" ; \
PYTHONIOENCODING=utf_8 $(PYTHON) \
"$(BLENDER_DIR)/tools/check_source/check_spelling.py" \
"$(BLENDER_DIR)/source/tools/check_source/check_spelling.py" \
--cache-file=$(CHECK_SPELLING_CACHE) \
"$(BLENDER_DIR)/intern/cycles/kernel/shaders"
check_descriptions: .FORCE
@$(BLENDER_BIN) --background -noaudio --factory-startup --python \
"$(BLENDER_DIR)/tools/check_source/check_descriptions.py"
"$(BLENDER_DIR)/source/tools/check_source/check_descriptions.py"
check_deprecated: .FORCE
@PYTHONIOENCODING=utf_8 $(PYTHON) \
tools/check_source/check_deprecated.py
source/tools/check_source/check_deprecated.py
check_licenses: .FORCE
@PYTHONIOENCODING=utf_8 $(PYTHON) \
"$(BLENDER_DIR)/tools/check_source/check_licenses.py" \
"$(BLENDER_DIR)/source/tools/check_source/check_licenses.py" \
"--show-headers=$(SHOW_HEADERS)"
check_pep8: .FORCE
@@ -538,7 +538,7 @@ check_pep8: .FORCE
check_cmake: .FORCE
@PYTHONIOENCODING=utf_8 $(PYTHON) \
tools/check_source/check_cmake_consistency.py
source/tools/check_source/check_cmake_consistency.py
# -----------------------------------------------------------------------------
@@ -576,8 +576,8 @@ update_code: .FORCE
@$(PYTHON) ./build_files/utils/make_update.py --no-libraries
format: .FORCE
@PATH="${LIBDIR}/llvm/bin/:$(PATH)" $(PYTHON) tools/utils_maintenance/clang_format_paths.py $(PATHS)
@$(PYTHON) tools/utils_maintenance/autopep8_format_paths.py --autopep8-command="$(AUTOPEP8)" $(PATHS)
@PATH="${LIBDIR}/llvm/bin/:$(PATH)" $(PYTHON) source/tools/utils_maintenance/clang_format_paths.py $(PATHS)
@$(PYTHON) source/tools/utils_maintenance/autopep8_format_paths.py --autopep8-command="$(AUTOPEP8)" $(PATHS)
# -----------------------------------------------------------------------------

View File

@@ -78,7 +78,12 @@ include(cmake/tbb.cmake)
include(cmake/python.cmake)
include(cmake/llvm.cmake)
include(cmake/osl.cmake)
include(cmake/numpy.cmake)
option(USE_PIP_NUMPY "Install NumPy using pip wheel instead of building from source" OFF)
if(APPLE AND ("${CMAKE_OSX_ARCHITECTURES}" STREQUAL "x86_64"))
set(USE_PIP_NUMPY ON)
else()
include(cmake/numpy.cmake)
endif()
include(cmake/python_site_packages.cmake)
include(cmake/package_python.cmake)
include(cmake/openimageio.cmake)

View File

@@ -6,24 +6,15 @@
set(EMBREE_EXTRA_ARGS
-DEMBREE_ISPC_SUPPORT=OFF
-DEMBREE_TUTORIALS=OFF
-DEMBREE_STATIC_LIB=OFF
-DEMBREE_STATIC_LIB=ON
-DEMBREE_RAY_MASK=ON
-DEMBREE_FILTER_FUNCTION=ON
-DEMBREE_BACKFACE_CULLING=OFF
-DEMBREE_BACKFACE_CULLING_CURVES=ON
-DEMBREE_BACKFACE_CULLING_SPHERES=ON
-DEMBREE_TASKING_SYSTEM=TBB
-DEMBREE_TBB_ROOT=${LIBDIR}/tbb
-DTBB_ROOT=${LIBDIR}/tbb
)
if(WIN32)
set(EMBREE_EXTRA_ARGS
${EMBREE_EXTRA_ARGS}
-DCMAKE_DEBUG_POSTFIX=_d
)
endif()
if(NOT BLENDER_PLATFORM_ARM)
set(EMBREE_EXTRA_ARGS
${EMBREE_EXTRA_ARGS}
@@ -54,19 +45,25 @@ add_dependencies(
)
if(WIN32)
if(BUILD_MODE STREQUAL Release)
ExternalProject_Add_Step(external_embree after_install
COMMAND ${CMAKE_COMMAND} -E copy_directory ${LIBDIR}/embree/include ${HARVEST_TARGET}/embree/include
COMMAND ${CMAKE_COMMAND} -E copy_directory ${LIBDIR}/embree/lib ${HARVEST_TARGET}/embree/lib
COMMAND ${CMAKE_COMMAND} -E copy_directory ${LIBDIR}/embree/share ${HARVEST_TARGET}/embree/share
COMMAND ${CMAKE_COMMAND} -E copy ${LIBDIR}/embree/bin/embree4.dll ${HARVEST_TARGET}/embree/bin/embree4.dll
COMMAND ${CMAKE_COMMAND} -E copy_directory ${LIBDIR}/embree ${HARVEST_TARGET}/embree
DEPENDEES install
)
else()
ExternalProject_Add_Step(external_embree after_install
COMMAND ${CMAKE_COMMAND} -E copy ${LIBDIR}/embree/bin/embree4_d.dll ${HARVEST_TARGET}/embree/bin/embree4_d.dll
COMMAND ${CMAKE_COMMAND} -E copy ${LIBDIR}/embree/lib/embree4_d.lib ${HARVEST_TARGET}/embree/lib/embree4_d.lib
DEPENDEES install
)
endif()
ExternalProject_Add_Step(external_embree after_install
COMMAND ${CMAKE_COMMAND} -E copy ${LIBDIR}/embree/lib/embree3.lib ${HARVEST_TARGET}/embree/lib/embree3_d.lib
COMMAND ${CMAKE_COMMAND} -E copy ${LIBDIR}/embree/lib/embree_avx.lib ${HARVEST_TARGET}/embree/lib/embree_avx_d.lib
COMMAND ${CMAKE_COMMAND} -E copy ${LIBDIR}/embree/lib/embree_avx2.lib ${HARVEST_TARGET}/embree/lib/embree_avx2_d.lib
COMMAND ${CMAKE_COMMAND} -E copy ${LIBDIR}/embree/lib/embree_sse42.lib ${HARVEST_TARGET}/embree/lib/embree_sse42_d.lib
COMMAND ${CMAKE_COMMAND} -E copy ${LIBDIR}/embree/lib/lexers.lib ${HARVEST_TARGET}/embree/lib/lexers_d.lib
COMMAND ${CMAKE_COMMAND} -E copy ${LIBDIR}/embree/lib/math.lib ${HARVEST_TARGET}/embree/lib/math_d.lib
COMMAND ${CMAKE_COMMAND} -E copy ${LIBDIR}/embree/lib/simd.lib ${HARVEST_TARGET}/embree/lib/simd_d.lib
COMMAND ${CMAKE_COMMAND} -E copy ${LIBDIR}/embree/lib/sys.lib ${HARVEST_TARGET}/embree/lib/sys_d.lib
COMMAND ${CMAKE_COMMAND} -E copy ${LIBDIR}/embree/lib/tasking.lib ${HARVEST_TARGET}/embree/lib/tasking_d.lib
DEPENDEES install
)
endif()
endif()

View File

@@ -218,7 +218,6 @@ else()
harvest(openimagedenoise/lib openimagedenoise/lib "*.a")
harvest(embree/include embree/include "*.h")
harvest(embree/lib embree/lib "*.a")
harvest(embree/lib embree/lib "*${SHAREDLIBEXT}*")
harvest(openpgl/include openpgl/include "*.h")
harvest(openpgl/lib openpgl/lib "*.a")
harvest(openpgl/lib/cmake/openpgl-${OPENPGL_SHORT_VERSION} openpgl/lib/cmake/openpgl "*.cmake")

View File

@@ -44,21 +44,13 @@ set(OPENVDB_EXTRA_ARGS
# -DLLVM_DIR=${LIBDIR}/llvm/lib/cmake/llvm
)
set(OPENVDB_PATCH ${PATCH_CMD} -p 1 -d ${BUILD_DIR}/openvdb/src/openvdb < ${PATCH_DIR}/openvdb.diff)
if(APPLE)
set(OPENVDB_PATCH
${OPENVDB_PATCH} &&
${PATCH_CMD} -p 0 -d ${BUILD_DIR}/openvdb/src/openvdb < ${PATCH_DIR}/openvdb_metal.diff
)
endif()
ExternalProject_Add(openvdb
URL file://${PACKAGE_DIR}/${OPENVDB_FILE}
DOWNLOAD_DIR ${DOWNLOAD_DIR}
URL_HASH ${OPENVDB_HASH_TYPE}=${OPENVDB_HASH}
CMAKE_GENERATOR ${PLATFORM_ALT_GENERATOR}
PREFIX ${BUILD_DIR}/openvdb
PATCH_COMMAND ${OPENVDB_PATCH}
PATCH_COMMAND ${PATCH_CMD} -p 1 -d ${BUILD_DIR}/openvdb/src/openvdb < ${PATCH_DIR}/openvdb.diff
CMAKE_ARGS -DCMAKE_INSTALL_PREFIX=${LIBDIR}/openvdb ${DEFAULT_CMAKE_FLAGS} ${OPENVDB_EXTRA_ARGS}
INSTALL_DIR ${LIBDIR}/openvdb
)

View File

@@ -38,6 +38,15 @@ ExternalProject_Add(external_python_site_packages
--no-binary :all:
)
if(USE_PIP_NUMPY)
# Use only wheel (and not build from source) to stop NumPy from linking against buggy
# Accelerate framework backend on macOS. Official wheels are built with OpenBLAS.
ExternalProject_Add_Step(external_python_site_packages after_install
COMMAND ${PYTHON_BINARY} -m pip install --no-cache-dir numpy==${NUMPY_VERSION} --only-binary :all:
DEPENDEES install
)
endif()
add_dependencies(
external_python_site_packages
external_python

View File

@@ -165,9 +165,9 @@ set(OPENMP_URI https://github.com/llvm/llvm-project/releases/download/llvmorg-${
set(OPENMP_HASH_TYPE MD5)
set(OPENMP_FILE openmp-${OPENMP_VERSION}.src.tar.xz)
set(OPENIMAGEIO_VERSION v2.4.9.0)
set(OPENIMAGEIO_VERSION v2.4.6.0)
set(OPENIMAGEIO_URI https://github.com/OpenImageIO/oiio/archive/refs/tags/${OPENIMAGEIO_VERSION}.tar.gz)
set(OPENIMAGEIO_HASH 7da92a7d6029921a8599a977ff1efa2a)
set(OPENIMAGEIO_HASH c7acc1b9a8fda04ef48f7de1feda4dae)
set(OPENIMAGEIO_HASH_TYPE MD5)
set(OPENIMAGEIO_FILE OpenImageIO-${OPENIMAGEIO_VERSION}.tar.gz)
@@ -478,9 +478,9 @@ set(SQLITE_HASH_TYPE SHA1)
set(SQLITE_FILE sqlite-autoconf-${SQLLITE_LONG_VERSION}.tar.gz)
set(SQLITE_CPE "cpe:2.3:a:sqlite:sqlite:${SQLITE_VERSION}:*:*:*:*:*:*:*")
set(EMBREE_VERSION 4.0.1)
set(EMBREE_VERSION 3.13.4)
set(EMBREE_URI https://github.com/embree/embree/archive/v${EMBREE_VERSION}.zip)
set(EMBREE_HASH dd26617719a587e126b341d1b32f7fd0)
set(EMBREE_HASH 52d0be294d6c88ba7a6c9e046796e7be)
set(EMBREE_HASH_TYPE MD5)
set(EMBREE_FILE embree-v${EMBREE_VERSION}.zip)
@@ -528,16 +528,16 @@ set(XR_OPENXR_SDK_HASH a2623ebab3d0b340bc16311b14f02075)
set(XR_OPENXR_SDK_HASH_TYPE MD5)
set(XR_OPENXR_SDK_FILE OpenXR-SDK-${XR_OPENXR_SDK_VERSION}.tar.gz)
set(WL_PROTOCOLS_VERSION 1.31)
set(WL_PROTOCOLS_VERSION 1.21)
set(WL_PROTOCOLS_FILE wayland-protocols-${WL_PROTOCOLS_VERSION}.tar.gz)
set(WL_PROTOCOLS_URI https://gitlab.freedesktop.org/wayland/wayland-protocols/-/archive/${WL_PROTOCOLS_VERSION}/${WL_PROTOCOLS_FILE})
set(WL_PROTOCOLS_HASH a28ff59a56e2ebb746048b6ef8d931d6)
set(WL_PROTOCOLS_HASH af5ca07e13517cdbab33504492cef54a)
set(WL_PROTOCOLS_HASH_TYPE MD5)
set(WAYLAND_VERSION 1.22.0)
set(WAYLAND_VERSION 1.21.0)
set(WAYLAND_FILE wayland-${WAYLAND_VERSION}.tar.xz)
set(WAYLAND_URI https://gitlab.freedesktop.org/wayland/wayland/-/releases/${WAYLAND_VERSION}/downloads/wayland-${WAYLAND_VERSION}.tar.xz)
set(WAYLAND_HASH 7410ab549e3928fce9381455b17b0803)
set(WAYLAND_URI https://gitlab.freedesktop.org/wayland/wayland/-/releases/1.21.0/downloads/wayland-${WAYLAND_VERSION}.tar.xz)
set(WAYLAND_HASH f2653a2293bcd882d756c6a83d278903)
set(WAYLAND_HASH_TYPE MD5)
set(WAYLAND_LIBDECOR_VERSION 0.1.0)

View File

@@ -17,13 +17,11 @@ ExternalProject_Add(external_xvidcore
INSTALL_DIR ${LIBDIR}/xvidcore
)
if(WIN32)
ExternalProject_Add_Step(external_xvidcore after_install
COMMAND ${CMAKE_COMMAND} -E rename ${LIBDIR}/xvidcore/lib/xvidcore.a ${LIBDIR}/xvidcore/lib/libxvidcore.a || true
COMMAND ${CMAKE_COMMAND} -E remove ${LIBDIR}/xvidcore/lib/xvidcore.dll.a
DEPENDEES install
)
endif()
ExternalProject_Add_Step(external_xvidcore after_install
COMMAND ${CMAKE_COMMAND} -E rename ${LIBDIR}/xvidcore/lib/xvidcore.a ${LIBDIR}/xvidcore/lib/libxvidcore.a || true
COMMAND ${CMAKE_COMMAND} -E remove ${LIBDIR}/xvidcore/lib/xvidcore.dll.a
DEPENDEES install
)
if(MSVC)
set_target_properties(external_xvidcore PROPERTIES FOLDER Mingw)

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

View File

@@ -1,8 +1,8 @@
#!/usr/bin/env bash
# SPDX-License-Identifier: GPL-2.0-or-later
# This script is part of the official build environment, see wiki page for details.
# https://wiki.blender.org/wiki/Building_Blender/Other/Rocky8ReleaseEnvironment
# This script is part of the official build environment, see WIKI page for details.
# https://wiki.blender.org/wiki/Building_Blender/Other/CentOS7ReleaseEnvironment
set -e
@@ -59,7 +59,7 @@ PACKAGES_FOR_LIBS=(
automake
libtool
# Used to set rpath on shared libraries
# TODO: why is this needed?
patchelf
# Builds generated by meson use Ninja for the actual build.

View File

@@ -1,8 +1,19 @@
diff -Naur org/kernels/rtcore_config.h.in embree-3.13.4/kernels/rtcore_config.h.in
--- org/kernels/rtcore_config.h.in 2022-06-14 22:13:52 -0600
+++ embree-3.13.4/kernels/rtcore_config.h.in 2022-06-24 15:20:12 -0600
@@ -14,6 +14,7 @@
#cmakedefine01 EMBREE_MIN_WIDTH
#define RTC_MIN_WIDTH EMBREE_MIN_WIDTH
+#cmakedefine EMBREE_STATIC_LIB
#cmakedefine EMBREE_API_NAMESPACE
#if defined(EMBREE_API_NAMESPACE)
diff --git a/kernels/CMakeLists.txt b/kernels/CMakeLists.txt
index 7c2f43d..106b1d5 100644
--- a/kernels/CMakeLists.txt
+++ b/kernels/CMakeLists.txt
@@ -208,6 +208,12 @@ embree_files(EMBREE_LIBRARY_FILES_AVX512 ${AVX512})
@@ -201,6 +201,12 @@ embree_files(EMBREE_LIBRARY_FILES_AVX512 ${AVX512})
#message("AVX2: ${EMBREE_LIBRARY_FILES_AVX2}")
#message("AVX512: ${EMBREE_LIBRARY_FILES_AVX512}")
@@ -15,7 +26,7 @@ index 7c2f43d..106b1d5 100644
# replaces all .cpp files with a dummy file that includes that .cpp file
# this is to work around an ICC name mangling issue related to lambda functions under windows
MACRO (CreateISADummyFiles list isa)
@@ -311,7 +317,7 @@ IF (EMBREE_ISA_AVX AND EMBREE_LIBRARY_FILES_AVX)
@@ -277,7 +283,7 @@ IF (EMBREE_ISA_AVX AND EMBREE_LIBRARY_FILES_AVX)
ENDIF()
ENDIF()
@@ -24,128 +35,3 @@ index 7c2f43d..106b1d5 100644
DISABLE_STACK_PROTECTOR_FOR_INTERSECTORS(${EMBREE_LIBRARY_FILES_AVX2})
ADD_LIBRARY(embree_avx2 STATIC ${EMBREE_LIBRARY_FILES_AVX2})
TARGET_LINK_LIBRARIES(embree_avx2 PRIVATE tasking)
diff --git a/include/embree4/rtcore_device.h b/include/embree4/rtcore_device.h
index 45bf95583..62ee7787d 100644
--- a/include/embree4/rtcore_device.h
+++ b/include/embree4/rtcore_device.h
@@ -55,6 +55,7 @@ enum RTCDeviceProperty
RTC_DEVICE_PROPERTY_FILTER_FUNCTION_SUPPORTED = 66,
RTC_DEVICE_PROPERTY_IGNORE_INVALID_RAYS_ENABLED = 67,
RTC_DEVICE_PROPERTY_COMPACT_POLYS_ENABLED = 68,
+ RTC_DEVICE_PROPERTY_BACKFACE_CULLING_SPHERES_ENABLED = 69,
RTC_DEVICE_PROPERTY_TRIANGLE_GEOMETRY_SUPPORTED = 96,
RTC_DEVICE_PROPERTY_QUAD_GEOMETRY_SUPPORTED = 97,
diff --git a/kernels/common/device.cpp b/kernels/common/device.cpp
index 3ffac7e37..215ccc961 100644
--- a/kernels/common/device.cpp
+++ b/kernels/common/device.cpp
@@ -170,6 +170,9 @@ namespace embree
#if defined (EMBREE_BACKFACE_CULLING_CURVES)
v += "backfacecullingcurves ";
#endif
+#if defined (EMBREE_BACKFACE_CULLING_SPHERES)
+ v += "backfacecullingspheres ";
+#endif
#if defined(EMBREE_FILTER_FUNCTION)
v += "intersection_filter ";
#endif
@@ -477,6 +480,12 @@ namespace embree
case RTC_DEVICE_PROPERTY_BACKFACE_CULLING_CURVES_ENABLED: return 0;
#endif
+#if defined(EMBREE_BACKFACE_CULLING_SPHERES)
+ case RTC_DEVICE_PROPERTY_BACKFACE_CULLING_SPHERES_ENABLED: return 1;
+#else
+ case RTC_DEVICE_PROPERTY_BACKFACE_CULLING_SPHERES_ENABLED: return 0;
+#endif
+
#if defined(EMBREE_COMPACT_POLYS)
case RTC_DEVICE_PROPERTY_COMPACT_POLYS_ENABLED: return 1;
#else
diff --git a/kernels/config.h.in b/kernels/config.h.in
index f02c90360..ba9acde56 100644
--- a/kernels/config.h.in
+++ b/kernels/config.h.in
@@ -5,6 +5,7 @@
#cmakedefine EMBREE_STAT_COUNTERS
#cmakedefine EMBREE_BACKFACE_CULLING
#cmakedefine EMBREE_BACKFACE_CULLING_CURVES
+#cmakedefine EMBREE_BACKFACE_CULLING_SPHERES
#cmakedefine EMBREE_FILTER_FUNCTION
#cmakedefine EMBREE_IGNORE_INVALID_RAYS
#cmakedefine EMBREE_GEOMETRY_TRIANGLE
diff --git a/kernels/geometry/sphere_intersector.h b/kernels/geometry/sphere_intersector.h
index 074f910a2..30f490818 100644
--- a/kernels/geometry/sphere_intersector.h
+++ b/kernels/geometry/sphere_intersector.h
@@ -106,8 +106,13 @@ namespace embree
const vbool<M> valid_front = valid & (ray.tnear() <= t_front) & (t_front <= ray.tfar);
const vbool<M> valid_back = valid & (ray.tnear() <= t_back ) & (t_back <= ray.tfar);
+#if defined (EMBREE_BACKFACE_CULLING_SPHERES)
+ /* check if there is a first hit */
+ const vbool<M> valid_first = valid_front;
+#else
/* check if there is a first hit */
const vbool<M> valid_first = valid_front | valid_back;
+#endif
if (unlikely(none(valid_first)))
return false;
@@ -120,7 +125,8 @@ namespace embree
/* invoke intersection filter for first hit */
const bool is_hit_first = epilog(valid_first, hit);
-
+
+#if !defined (EMBREE_BACKFACE_CULLING_SPHERES)
/* check for possible second hits before potentially accepted hit */
const vfloat<M> t_second = t_back;
const vbool<M> valid_second = valid_front & valid_back & (t_second <= ray.tfar);
@@ -131,7 +137,9 @@ namespace embree
const Vec3vf<M> Ng_second = td_back * ray_dir - perp;
hit = SphereIntersectorHitM<M> (t_second, Ng_second);
const bool is_hit_second = epilog(valid_second, hit);
-
+#else
+ constexpr bool is_hit_second = false;
+#endif
return is_hit_first | is_hit_second;
}
@@ -186,8 +194,13 @@ namespace embree
const vbool<M> valid_front = valid & (ray.tnear()[k] <= t_front) & (t_front <= ray.tfar[k]);
const vbool<M> valid_back = valid & (ray.tnear()[k] <= t_back ) & (t_back <= ray.tfar[k]);
+#if defined (EMBREE_BACKFACE_CULLING_SPHERES)
+ /* check if there is a first hit */
+ const vbool<M> valid_first = valid_front;
+#else
/* check if there is a first hit */
const vbool<M> valid_first = valid_front | valid_back;
+#endif
if (unlikely(none(valid_first)))
return false;
@@ -200,7 +213,8 @@ namespace embree
/* invoke intersection filter for first hit */
const bool is_hit_first = epilog(valid_first, hit);
-
+
+#if !defined (EMBREE_BACKFACE_CULLING_SPHERES)
/* check for possible second hits before potentially accepted hit */
const vfloat<M> t_second = t_back;
const vbool<M> valid_second = valid_front & valid_back & (t_second <= ray.tfar[k]);
@@ -211,7 +225,9 @@ namespace embree
const Vec3vf<M> Ng_second = td_back * ray_dir - perp;
hit = SphereIntersectorHitM<M> (t_second, Ng_second);
const bool is_hit_second = epilog(valid_second, hit);
-
+#else
+ constexpr bool is_hit_second = false;
+#endif
return is_hit_first | is_hit_second;
}
};

File diff suppressed because it is too large Load Diff

View File

@@ -80,7 +80,6 @@ set(_CLANG_FIND_COMPONENTS
clangAST
clangLex
clangBasic
clangSupport
)
set(_CLANG_LIBRARIES)
@@ -95,9 +94,7 @@ foreach(COMPONENT ${_CLANG_FIND_COMPONENTS})
PATH_SUFFIXES
lib64 lib
)
if(CLANG_${UPPERCOMPONENT}_LIBRARY)
list(APPEND _CLANG_LIBRARIES "${CLANG_${UPPERCOMPONENT}_LIBRARY}")
endif()
list(APPEND _CLANG_LIBRARIES "${CLANG_${UPPERCOMPONENT}_LIBRARY}")
endforeach()

View File

@@ -23,7 +23,6 @@ SET(_embree_SEARCH_DIRS
FIND_PATH(EMBREE_INCLUDE_DIR
NAMES
embree4/rtcore.h
embree3/rtcore.h
HINTS
${_embree_SEARCH_DIRS}
@@ -31,67 +30,28 @@ FIND_PATH(EMBREE_INCLUDE_DIR
include
)
IF(EXISTS ${EMBREE_INCLUDE_DIR}/embree4/rtcore_config.h)
SET(EMBREE_MAJOR_VERSION 4)
ELSE()
SET(EMBREE_MAJOR_VERSION 3)
ENDIF()
IF(EMBREE_INCLUDE_DIR)
FILE(READ ${EMBREE_INCLUDE_DIR}/embree${EMBREE_MAJOR_VERSION}/rtcore_config.h _embree_config_header)
IF(_embree_config_header MATCHES "#define EMBREE_STATIC_LIB")
SET(EMBREE_STATIC_LIB TRUE)
ELSE()
SET(EMBREE_STATIC_LIB FALSE)
ENDIF()
IF(_embree_config_header MATCHES "#define EMBREE_SYCL_SUPPORT")
SET(EMBREE_SYCL_SUPPORT TRUE)
ELSE()
SET(EMBREE_SYCL_SUPPORT FALSE)
ENDIF()
UNSET(_embree_config_header)
ENDIF()
IF(EMBREE_STATIC_LIB)
IF(NOT (("${CMAKE_SYSTEM_PROCESSOR}" STREQUAL "aarch64") OR (APPLE AND ("${CMAKE_OSX_ARCHITECTURES}" STREQUAL "arm64"))))
SET(_embree_SIMD_COMPONENTS
embree_sse42
embree_avx
embree_avx2
)
ENDIF()
IF(EMBREE_SYCL_SUPPORT)
SET(_embree_GPU_COMPONENTS
embree4_sycl
embree_rthwif
)
ENDIF()
SET(_embree_FIND_COMPONENTS
embree${EMBREE_MAJOR_VERSION}
${_embree_SIMD_COMPONENTS}
${_embree_GPU_COMPONENTS}
lexers
math
simd
sys
tasking
IF(NOT (("${CMAKE_SYSTEM_PROCESSOR}" STREQUAL "aarch64") OR (APPLE AND ("${CMAKE_OSX_ARCHITECTURES}" STREQUAL "arm64"))))
SET(_embree_SIMD_COMPONENTS
embree_sse42
embree_avx
embree_avx2
)
ELSE()
SET(_embree_FIND_COMPONENTS
embree${EMBREE_MAJOR_VERSION}
)
IF(EMBREE_SYCL_SUPPORT)
LIST(APPEND _embree_FIND_COMPONENTS
embree4_sycl
)
ENDIF()
ENDIF()
SET(_embree_FIND_COMPONENTS
embree3
${_embree_SIMD_COMPONENTS}
lexers
math
simd
sys
tasking
)
SET(_embree_LIBRARIES)
FOREACH(COMPONENT ${_embree_FIND_COMPONENTS})
STRING(TOUPPER ${COMPONENT} UPPERCOMPONENT)
FIND_LIBRARY(EMBREE_${UPPERCOMPONENT}_LIBRARY
NAMES
${COMPONENT}
@@ -100,9 +60,18 @@ FOREACH(COMPONENT ${_embree_FIND_COMPONENTS})
PATH_SUFFIXES
lib64 lib
)
IF(NOT EMBREE_${UPPERCOMPONENT}_LIBRARY)
IF(EMBREE_EMBREE3_LIBRARY)
# If we can't find all the static libraries, try to fall back to the shared library if found.
# This allows building with a shared embree library
SET(_embree_LIBRARIES ${EMBREE_EMBREE3_LIBRARY})
BREAK()
ENDIF()
ENDIF()
LIST(APPEND _embree_LIBRARIES "${EMBREE_${UPPERCOMPONENT}_LIBRARY}")
ENDFOREACH()
# handle the QUIETLY and REQUIRED arguments and set EMBREE_FOUND to TRUE if
# all listed variables are TRUE
INCLUDE(FindPackageHandleStandardArgs)
@@ -116,9 +85,6 @@ ENDIF()
MARK_AS_ADVANCED(
EMBREE_INCLUDE_DIR
EMBREE_MAJOR_VERSION
EMBREE_SYCL_SUPPORT
EMBREE_STATIC_LIB
)
FOREACH(COMPONENT ${_embree_FIND_COMPONENTS})

View File

@@ -120,8 +120,9 @@ UNSET(_openexr_libs_ver)
IF(OPENEXR_VERSION VERSION_GREATER_EQUAL "3.0.0")
# For OpenEXR 3.x, we also need to find the now separate Imath library.
# For simplicity we also add it to the OpenEXR includes and libraries,
# as it's simpler to support both 2.x and 3.x this way.
# For simplicity we add it to the OpenEXR includes and libraries, as we
# have no direct dependency on Imath and it's simpler to support both
# 2.x and 3.x this way.
# Find include directory
FIND_PATH(IMATH_INCLUDE_DIR
@@ -168,12 +169,6 @@ IF(OPENEXR_VERSION VERSION_GREATER_EQUAL "3.0.0")
UNSET(_imath_build_specification)
ENDIF()
IF(OPENEXR_VERSION VERSION_GREATER_EQUAL "3.0.0")
SET(IMATH_LIBRARIES ${IMATH_LIBRARY})
ELSE()
SET(IMATH_LIBRARIES ${OPENEXR_IMATH_LIBRARY})
ENDIF()
# handle the QUIETLY and REQUIRED arguments and set OPENEXR_FOUND to TRUE if
# all listed variables are TRUE
INCLUDE(FindPackageHandleStandardArgs)
@@ -201,7 +196,6 @@ MARK_AS_ADVANCED(
OPENEXR_VERSION
IMATH_INCLUDE_DIR
IMATH_LIBRARY
IMATH_LIBRARIES
)
FOREACH(COMPONENT ${_openexr_FIND_COMPONENTS})
STRING(TOUPPER ${COMPONENT} UPPERCOMPONENT)

View File

@@ -108,7 +108,6 @@ FIND_PACKAGE_HANDLE_STANDARD_ARGS(SYCL
IF(SYCL_FOUND)
SET(SYCL_INCLUDE_DIR ${SYCL_INCLUDE_DIR} ${SYCL_INCLUDE_DIR}/sycl)
SET(SYCL_LIBRARIES ${SYCL_LIBRARY})
ELSE()
SET(SYCL_SYCL_FOUND FALSE)
ENDIF()

View File

@@ -26,8 +26,11 @@ set(WITH_HARU ON CACHE BOOL "" FORCE)
set(WITH_IK_ITASC ON CACHE BOOL "" FORCE)
set(WITH_IK_SOLVER ON CACHE BOOL "" FORCE)
set(WITH_IMAGE_CINEON ON CACHE BOOL "" FORCE)
set(WITH_IMAGE_DDS ON CACHE BOOL "" FORCE)
set(WITH_IMAGE_HDR ON CACHE BOOL "" FORCE)
set(WITH_IMAGE_OPENEXR ON CACHE BOOL "" FORCE)
set(WITH_IMAGE_OPENJPEG ON CACHE BOOL "" FORCE)
set(WITH_IMAGE_TIFF ON CACHE BOOL "" FORCE)
set(WITH_IMAGE_WEBP ON CACHE BOOL "" FORCE)
set(WITH_INPUT_NDOF ON CACHE BOOL "" FORCE)
set(WITH_INPUT_IME ON CACHE BOOL "" FORCE)

View File

@@ -27,13 +27,15 @@ set(WITH_HARU OFF CACHE BOOL "" FORCE)
set(WITH_IK_ITASC OFF CACHE BOOL "" FORCE)
set(WITH_IK_SOLVER OFF CACHE BOOL "" FORCE)
set(WITH_IMAGE_CINEON OFF CACHE BOOL "" FORCE)
set(WITH_IMAGE_DDS OFF CACHE BOOL "" FORCE)
set(WITH_IMAGE_HDR OFF CACHE BOOL "" FORCE)
set(WITH_IMAGE_OPENEXR OFF CACHE BOOL "" FORCE)
set(WITH_IMAGE_OPENJPEG OFF CACHE BOOL "" FORCE)
set(WITH_IMAGE_TIFF OFF CACHE BOOL "" FORCE)
set(WITH_IMAGE_WEBP OFF CACHE BOOL "" FORCE)
set(WITH_INPUT_IME OFF CACHE BOOL "" FORCE)
set(WITH_INPUT_NDOF OFF CACHE BOOL "" FORCE)
set(WITH_INTERNATIONAL OFF CACHE BOOL "" FORCE)
set(WITH_IO_PLY OFF CACHE BOOL "" FORCE)
set(WITH_IO_STL OFF CACHE BOOL "" FORCE)
set(WITH_IO_WAVEFRONT_OBJ OFF CACHE BOOL "" FORCE)
set(WITH_IO_GPENCIL OFF CACHE BOOL "" FORCE)
@@ -50,6 +52,7 @@ set(WITH_OPENAL OFF CACHE BOOL "" FORCE)
set(WITH_OPENCOLLADA OFF CACHE BOOL "" FORCE)
set(WITH_OPENCOLORIO OFF CACHE BOOL "" FORCE)
set(WITH_OPENIMAGEDENOISE OFF CACHE BOOL "" FORCE)
set(WITH_OPENIMAGEIO OFF CACHE BOOL "" FORCE)
set(WITH_OPENMP OFF CACHE BOOL "" FORCE)
set(WITH_OPENSUBDIV OFF CACHE BOOL "" FORCE)
set(WITH_OPENVDB OFF CACHE BOOL "" FORCE)

View File

@@ -27,8 +27,11 @@ set(WITH_HARU ON CACHE BOOL "" FORCE)
set(WITH_IK_ITASC ON CACHE BOOL "" FORCE)
set(WITH_IK_SOLVER ON CACHE BOOL "" FORCE)
set(WITH_IMAGE_CINEON ON CACHE BOOL "" FORCE)
set(WITH_IMAGE_DDS ON CACHE BOOL "" FORCE)
set(WITH_IMAGE_HDR ON CACHE BOOL "" FORCE)
set(WITH_IMAGE_OPENEXR ON CACHE BOOL "" FORCE)
set(WITH_IMAGE_OPENJPEG ON CACHE BOOL "" FORCE)
set(WITH_IMAGE_TIFF ON CACHE BOOL "" FORCE)
set(WITH_IMAGE_WEBP ON CACHE BOOL "" FORCE)
set(WITH_INPUT_NDOF ON CACHE BOOL "" FORCE)
set(WITH_INPUT_IME ON CACHE BOOL "" FORCE)

View File

@@ -1,5 +1,5 @@
# SPDX-License-Identifier: GPL-2.0-or-later
# Copyright 2022 Blender Foundation
# Copyright 2022 Blender Foundation. All rights reserved.
# This file is used to test the system for headers & symbols.
# Variables should use the `HAVE_` prefix.

View File

@@ -1,5 +1,5 @@
# SPDX-License-Identifier: GPL-2.0-or-later
# Copyright 2006 Blender Foundation
# Copyright 2006 Blender Foundation. All rights reserved.
macro(list_insert_after
list_id item_check item_add
@@ -702,7 +702,6 @@ macro(remove_strict_flags)
endif()
if(MSVC)
remove_cc_flag(/w34100) # Restore warn C4100 (unreferenced formal parameter) back to w4
remove_cc_flag(/w34189) # Restore warn C4189 (unused variable) back to w4
endif()
@@ -722,7 +721,7 @@ macro(remove_extra_strict_flags)
endif()
if(MSVC)
remove_cc_flag(/w34100) # Restore warn C4100 (unreferenced formal parameter) back to w4
# TODO
endif()
endmacro()
@@ -1091,7 +1090,7 @@ function(msgfmt_simple
add_custom_command(
OUTPUT ${_file_to}
COMMAND ${CMAKE_COMMAND} -E make_directory ${_file_to_path}
COMMAND ${CMAKE_COMMAND} -E env ${PLATFORM_ENV_BUILD} "$<TARGET_FILE:msgfmt>" ${_file_from} ${_file_to}
COMMAND "$<TARGET_FILE:msgfmt>" ${_file_from} ${_file_to}
DEPENDS msgfmt ${_file_from})
set_source_files_properties(${_file_to} PROPERTIES GENERATED TRUE)
@@ -1300,29 +1299,16 @@ macro(windows_install_shared_manifest)
endif()
if(WINDOWS_INSTALL_DEBUG)
set(WINDOWS_CONFIGURATIONS "${WINDOWS_CONFIGURATIONS};Debug")
list(APPEND WINDOWS_SHARED_MANIFEST_DEBUG ${WINDOWS_INSTALL_FILES})
endif()
if(WINDOWS_INSTALL_RELEASE)
list(APPEND WINDOWS_SHARED_MANIFEST_RELEASE ${WINDOWS_INSTALL_FILES})
set(WINDOWS_CONFIGURATIONS "${WINDOWS_CONFIGURATIONS};Release;RelWithDebInfo;MinSizeRel")
endif()
if(NOT WITH_PYTHON_MODULE)
# Blender executable with manifest.
if(WINDOWS_INSTALL_DEBUG)
list(APPEND WINDOWS_SHARED_MANIFEST_DEBUG ${WINDOWS_INSTALL_FILES})
endif()
if(WINDOWS_INSTALL_RELEASE)
list(APPEND WINDOWS_SHARED_MANIFEST_RELEASE ${WINDOWS_INSTALL_FILES})
endif()
install(FILES ${WINDOWS_INSTALL_FILES}
CONFIGURATIONS ${WINDOWS_CONFIGURATIONS}
DESTINATION "./blender.shared"
)
else()
# Python module without manifest.
install(FILES ${WINDOWS_INSTALL_FILES}
CONFIGURATIONS ${WINDOWS_CONFIGURATIONS}
DESTINATION "./bpy"
)
endif()
install(FILES ${WINDOWS_INSTALL_FILES}
CONFIGURATIONS ${WINDOWS_CONFIGURATIONS}
DESTINATION "./blender.shared"
)
endmacro()
macro(windows_generate_manifest)
@@ -1339,49 +1325,24 @@ macro(windows_generate_manifest)
endmacro()
macro(windows_generate_shared_manifest)
if(WINDOWS_SHARED_MANIFEST_DEBUG)
windows_generate_manifest(
FILES "${WINDOWS_SHARED_MANIFEST_DEBUG}"
OUTPUT "${CMAKE_BINARY_DIR}/Debug/blender.shared.manifest"
NAME "blender.shared"
)
install(
FILES ${CMAKE_BINARY_DIR}/Debug/blender.shared.manifest
DESTINATION "./blender.shared"
CONFIGURATIONS Debug
)
endif()
if(WINDOWS_SHARED_MANIFEST_RELEASE)
windows_generate_manifest(
FILES "${WINDOWS_SHARED_MANIFEST_RELEASE}"
OUTPUT "${CMAKE_BINARY_DIR}/Release/blender.shared.manifest"
NAME "blender.shared"
)
install(
FILES ${CMAKE_BINARY_DIR}/Release/blender.shared.manifest
DESTINATION "./blender.shared"
CONFIGURATIONS Release;RelWithDebInfo;MinSizeRel
)
endif()
windows_generate_manifest(
FILES "${WINDOWS_SHARED_MANIFEST_DEBUG}"
OUTPUT "${CMAKE_BINARY_DIR}/Debug/blender.shared.manifest"
NAME "blender.shared"
)
windows_generate_manifest(
FILES "${WINDOWS_SHARED_MANIFEST_RELEASE}"
OUTPUT "${CMAKE_BINARY_DIR}/Release/blender.shared.manifest"
NAME "blender.shared"
)
install(
FILES ${CMAKE_BINARY_DIR}/Release/blender.shared.manifest
DESTINATION "./blender.shared"
CONFIGURATIONS Release;RelWithDebInfo;MinSizeRel
)
install(
FILES ${CMAKE_BINARY_DIR}/Debug/blender.shared.manifest
DESTINATION "./blender.shared"
CONFIGURATIONS Debug
)
endmacro()
macro(windows_process_platform_bundled_libraries library_deps)
if(NOT "${library_deps}" STREQUAL "")
set(next_library_mode "ALL")
foreach(library ${library_deps})
string(TOUPPER "${library}" library_upper)
if(("${library_upper}" STREQUAL "RELEASE") OR
("${library_upper}" STREQUAL "DEBUG") OR
("${library_upper}" STREQUAL "ALL"))
set(next_library_mode "${library_upper}")
else()
windows_install_shared_manifest(
FILES ${library}
${next_library_mode}
)
set(next_library_mode "ALL")
endif()
endforeach()
endif()
endmacro()

View File

@@ -1,5 +1,5 @@
# SPDX-License-Identifier: GPL-2.0-or-later
# Copyright 2016 Blender Foundation
# Copyright 2016 Blender Foundation. All rights reserved.
# Libraries configuration for Apple.
@@ -221,8 +221,10 @@ find_package(PNG REQUIRED)
set(JPEG_ROOT ${LIBDIR}/jpeg)
find_package(JPEG REQUIRED)
set(TIFF_ROOT ${LIBDIR}/tiff)
find_package(TIFF REQUIRED)
if(WITH_IMAGE_TIFF)
set(TIFF_ROOT ${LIBDIR}/tiff)
find_package(TIFF REQUIRED)
endif()
if(WITH_IMAGE_WEBP)
set(WEBP_ROOT_DIR ${LIBDIR}/webp)
@@ -243,7 +245,6 @@ if(WITH_BOOST)
if(WITH_USD AND USD_PYTHON_SUPPORT)
list(APPEND _boost_FIND_COMPONENTS python${PYTHON_VERSION_NO_DOTS})
endif()
set(Boost_NO_WARN_NEW_VERSIONS ON)
find_package(Boost COMPONENTS ${_boost_FIND_COMPONENTS})
# Boost Python is separate to avoid linking Python into tests that don't need it.
@@ -269,7 +270,19 @@ if(WITH_PUGIXML)
find_package(PugiXML REQUIRED)
endif()
find_package(OpenImageIO REQUIRED)
if(WITH_OPENIMAGEIO)
find_package(OpenImageIO)
list(APPEND OPENIMAGEIO_LIBRARIES
${PNG_LIBRARIES}
${JPEG_LIBRARIES}
${TIFF_LIBRARY}
${OPENEXR_LIBRARIES}
${OPENJPEG_LIBRARIES}
${ZLIB_LIBRARIES}
)
set(OPENIMAGEIO_DEFINITIONS "-DOIIO_STATIC_BUILD")
set(OPENIMAGEIO_IDIFF "${LIBDIR}/openimageio/bin/idiff")
endif()
add_bundled_libraries(openimageio/lib)
if(WITH_OPENCOLORIO)
@@ -328,7 +341,6 @@ if(WITH_CYCLES AND WITH_CYCLES_EMBREE)
endforeach()
set(EMBREE_LIBRARIES ${_embree_libraries_force_load})
endif()
add_bundled_libraries(embree/lib)
if(WITH_OPENIMAGEDENOISE)
find_package(OpenImageDenoise REQUIRED)
@@ -451,31 +463,6 @@ if(WITH_COMPILER_CCACHE)
endif()
endif()
unset(_custom_LINKER_FUSE_FLAG)
if(WITH_LINKER_LLD)
find_program(LLD_PROGRAM ld.lld)
if(LLD_PROGRAM)
set(_custom_LINKER_FUSE_FLAG "-fuse-ld=lld")
else()
message(WARNING "LLD linker NOT found, disabling WITH_LINKER_LLD")
set(WITH_LINKER_LLD OFF)
endif()
endif()
if(WITH_LINKER_MOLD)
find_program(MOLD_PROGRAM mold)
if(MOLD_PROGRAM)
set(_custom_LINKER_FUSE_FLAG "-fuse-ld=mold")
else()
message(WARNING "Mold linker NOT found, disabling WITH_LINKER_MOLD")
set(WITH_LINKER_MOLD OFF)
endif()
endif()
if(_custom_LINKER_FUSE_FLAG)
add_link_options(${_custom_LINKER_FUSE_FLAG})
endif()
if(WITH_COMPILER_ASAN)
list(APPEND PLATFORM_BUNDLED_LIBRARIES ${COMPILER_ASAN_LIBRARY})
endif()

View File

@@ -1,5 +1,5 @@
# SPDX-License-Identifier: GPL-2.0-or-later
# Copyright 2016 Blender Foundation
# Copyright 2016 Blender Foundation. All rights reserved.
# Xcode and system configuration for Apple.

View File

@@ -1,5 +1,5 @@
# SPDX-License-Identifier: GPL-2.0-or-later
# Copyright 2022 Blender Foundation
# Copyright 2022 Blender Foundation. All rights reserved.
# Auto update existing CMake caches for new libraries.

View File

@@ -1,5 +1,5 @@
# SPDX-License-Identifier: GPL-2.0-or-later
# Copyright 2016 Blender Foundation
# Copyright 2016 Blender Foundation. All rights reserved.
# Libraries configuration for any *nix system including Linux and Unix (excluding APPLE).
@@ -109,10 +109,6 @@ find_package_wrapper(ZLIB REQUIRED)
find_package_wrapper(Zstd REQUIRED)
find_package_wrapper(Epoxy REQUIRED)
# XXX Linking errors with debian static tiff :/
# find_package_wrapper(TIFF REQUIRED)
find_package(TIFF)
if(WITH_VULKAN_BACKEND)
find_package_wrapper(Vulkan REQUIRED)
find_package_wrapper(ShaderC REQUIRED)
@@ -194,6 +190,13 @@ if(WITH_IMAGE_OPENJPEG)
set_and_warn_library_found("OpenJPEG" OPENJPEG_FOUND WITH_IMAGE_OPENJPEG)
endif()
if(WITH_IMAGE_TIFF)
# XXX Linking errors with debian static tiff :/
# find_package_wrapper(TIFF)
find_package(TIFF)
set_and_warn_library_found("TIFF" TIFF_FOUND WITH_IMAGE_TIFF)
endif()
if(WITH_OPENAL)
find_package_wrapper(OpenAL)
set_and_warn_library_found("OpenAL" OPENAL_FOUND WITH_OPENAL)
@@ -314,7 +317,7 @@ if(WITH_CYCLES AND WITH_CYCLES_OSL)
endif()
endif()
if(WITH_CYCLES AND (WITH_CYCLES_DEVICE_ONEAPI OR (WITH_CYCLES_EMBREE AND EMBREE_SYCL_SUPPORT)))
if(WITH_CYCLES AND WITH_CYCLES_DEVICE_ONEAPI)
set(CYCLES_LEVEL_ZERO ${LIBDIR}/level-zero CACHE PATH "Path to Level Zero installation")
if(EXISTS ${CYCLES_LEVEL_ZERO} AND NOT LEVEL_ZERO_ROOT_DIR)
set(LEVEL_ZERO_ROOT_DIR ${CYCLES_LEVEL_ZERO})
@@ -391,7 +394,6 @@ if(WITH_BOOST)
list(APPEND __boost_packages python${PYTHON_VERSION_NO_DOTS})
endif()
list(APPEND __boost_packages system)
set(Boost_NO_WARN_NEW_VERSIONS ON)
find_package(Boost 1.48 COMPONENTS ${__boost_packages})
if(NOT Boost_FOUND)
# try to find non-multithreaded if -mt not found, this flag
@@ -436,7 +438,32 @@ if(WITH_IMAGE_WEBP)
set_and_warn_library_found("WebP" WEBP_FOUND WITH_IMAGE_WEBP)
endif()
find_package_wrapper(OpenImageIO REQUIRED)
if(WITH_OPENIMAGEIO)
find_package_wrapper(OpenImageIO)
set(OPENIMAGEIO_LIBRARIES
${OPENIMAGEIO_LIBRARIES}
${PNG_LIBRARIES}
${JPEG_LIBRARIES}
${ZLIB_LIBRARIES}
)
set(OPENIMAGEIO_DEFINITIONS "")
if(WITH_BOOST)
list(APPEND OPENIMAGEIO_LIBRARIES "${BOOST_LIBRARIES}")
endif()
if(WITH_IMAGE_TIFF)
list(APPEND OPENIMAGEIO_LIBRARIES "${TIFF_LIBRARY}")
endif()
if(WITH_IMAGE_OPENEXR)
list(APPEND OPENIMAGEIO_LIBRARIES "${OPENEXR_LIBRARIES}")
endif()
if(WITH_IMAGE_WEBP)
list(APPEND OPENIMAGEIO_LIBRARIES "${WEBP_LIBRARIES}")
endif()
set_and_warn_library_found("OPENIMAGEIO" OPENIMAGEIO_FOUND WITH_OPENIMAGEIO)
endif()
add_bundled_libraries(openimageio/lib)
if(WITH_OPENCOLORIO)
@@ -450,7 +477,6 @@ add_bundled_libraries(opencolorio/lib)
if(WITH_CYCLES AND WITH_CYCLES_EMBREE)
find_package(Embree 3.8.0 REQUIRED)
endif()
add_bundled_libraries(embree/lib)
if(WITH_OPENIMAGEDENOISE)
find_package_wrapper(OpenImageDenoise)
@@ -639,29 +665,15 @@ if(WITH_GHOST_WAYLAND)
pkg_check_modules(wayland-egl wayland-egl)
pkg_check_modules(wayland-scanner wayland-scanner)
pkg_check_modules(wayland-cursor wayland-cursor)
pkg_check_modules(wayland-protocols wayland-protocols>=1.31)
pkg_check_modules(wayland-protocols wayland-protocols>=1.15)
pkg_get_variable(WAYLAND_PROTOCOLS_DIR wayland-protocols pkgdatadir)
else()
# NOTE: this file must always refer to the newest API which is used, so older
# `wayland-protocols` are never found and used which then fail to locate required protocols.
set(_wayland_protocols_reference_file "staging/fractional-scale/fractional-scale-v1.xml")
# Reset the protocols directory the reference file from `wayland-protocols` is not found.
# This avoids developers having build failures when a cached directory is used that no
# longer contains the required file.
if(DEFINED WAYLAND_PROTOCOLS_DIR)
if(NOT EXISTS "${WAYLAND_PROTOCOLS_DIR}/${_wayland_protocols_reference_file}")
unset(WAYLAND_PROTOCOLS_DIR CACHE)
endif()
endif()
# Rocky8 packages have too old a version, a newer version exist in the pre-compiled libraries.
find_path(WAYLAND_PROTOCOLS_DIR
NAMES ${_wayland_protocols_reference_file}
NAMES unstable/xdg-decoration/xdg-decoration-unstable-v1.xml
PATH_SUFFIXES share/wayland-protocols
PATHS ${LIBDIR}/wayland-protocols
)
unset(_wayland_protocols_reference_file)
if(EXISTS ${WAYLAND_PROTOCOLS_DIR})
set(wayland-protocols_FOUND ON)
@@ -815,49 +827,64 @@ if(CMAKE_COMPILER_IS_GNUCC)
string(PREPEND CMAKE_CXX_FLAGS_RELWITHDEBINFO "${GCC_EXTRA_FLAGS_RELEASE} ")
unset(GCC_EXTRA_FLAGS_RELEASE)
# NOTE(@campbellbarton): Eventually mold will be able to use `-fuse-ld=mold`,
# however at the moment this only works for GCC 12.1+ (unreleased at time of writing).
# So a workaround is used here "-B" which points to another path to find system commands
# such as `ld`.
if(WITH_LINKER_MOLD AND _IS_LINKER_DEFAULT)
find_program(MOLD_BIN "mold")
mark_as_advanced(MOLD_BIN)
if(NOT MOLD_BIN)
message(STATUS "The \"mold\" binary could not be found, using system linker.")
set(WITH_LINKER_MOLD OFF)
elseif(CMAKE_C_COMPILER_VERSION VERSION_LESS 12.1)
message(STATUS "GCC 12.1 or newer is required for th MOLD linker.")
set(WITH_LINKER_MOLD OFF)
else()
get_filename_component(MOLD_BIN_DIR "${MOLD_BIN}" DIRECTORY)
# Check if the `-B` argument is required.
# This will happen when `MOLD_BIN` points to a non-standard location.
# Keep this option as mold is not yet a standard system component and
# users may have it installed in some unexpected place.
set(_mold_args "-fuse-ld=mold")
execute_process(
COMMAND ${CMAKE_C_COMPILER} -B ${MOLD_BIN_DIR} ${_mold_args} -Wl,--version
ERROR_QUIET OUTPUT_VARIABLE LD_VERSION_WITH_DIR
# By default mold installs the binary to:
# - `{PREFIX}/bin/mold` as well as a symbolic-link in...
# - `{PREFIX}/lib/mold/ld`.
# (where `PREFIX` is typically `/usr/`).
#
# This block of code finds `{PREFIX}/lib/mold` from the `mold` binary.
# Other methods of searching for the path could also be made to work,
# we could even make our own directory and symbolic-link, however it's more
# convenient to use the one provided by mold.
#
# Use the binary path to "mold", to find the common prefix which contains "lib/mold".
# The parent directory: e.g. `/usr/bin/mold` -> `/usr/bin/`.
get_filename_component(MOLD_PREFIX "${MOLD_BIN}" DIRECTORY)
# The common prefix path: e.g. `/usr/bin/` -> `/usr/` to use as a hint.
get_filename_component(MOLD_PREFIX "${MOLD_PREFIX}" DIRECTORY)
# Find `{PREFIX}/lib/mold/ld`, store the directory component (without the `ld`).
# Then pass `-B {PREFIX}/lib/mold` to GCC so the `ld` located there overrides the default.
find_path(
MOLD_BIN_DIR "ld"
HINTS "${MOLD_PREFIX}"
# The default path is `libexec`, Arch Linux for e.g.
# replaces this with `lib` so check both.
PATH_SUFFIXES "libexec/mold" "lib/mold" "lib64/mold"
NO_DEFAULT_PATH
NO_CACHE
)
execute_process(
COMMAND ${CMAKE_C_COMPILER} ${_mold_args} -Wl,--version
ERROR_QUIET OUTPUT_VARIABLE LD_VERSION
)
if(NOT (LD_VERSION STREQUAL LD_VERSION_WITH_DIR))
string(PREPEND _mold_args "-B \"${MOLD_BIN_DIR}\" ")
set(LD_VERSION "${LD_VERSION_WITH_DIR}")
if(NOT MOLD_BIN_DIR)
message(STATUS
"The mold linker could not find the directory containing the linker command "
"(typically "
"\"${MOLD_PREFIX}/libexec/mold/ld\") or "
"\"${MOLD_PREFIX}/lib/mold/ld\") using system linker."
)
set(WITH_LINKER_MOLD OFF)
endif()
unset(MOLD_PREFIX)
endif()
if("${LD_VERSION}" MATCHES "mold ")
string(APPEND CMAKE_EXE_LINKER_FLAGS " ${_mold_args}")
string(APPEND CMAKE_SHARED_LINKER_FLAGS " ${_mold_args}")
string(APPEND CMAKE_MODULE_LINKER_FLAGS " ${_mold_args}")
set(_IS_LINKER_DEFAULT OFF)
else()
message(STATUS "GNU mold linker isn't available, using the default system linker.")
endif()
unset(_mold_args)
unset(MOLD_BIN_DIR)
unset(LD_VERSION)
if(WITH_LINKER_MOLD)
# GCC will search for `ld` in this directory first.
string(APPEND CMAKE_EXE_LINKER_FLAGS " -B \"${MOLD_BIN_DIR}\"")
string(APPEND CMAKE_SHARED_LINKER_FLAGS " -B \"${MOLD_BIN_DIR}\"")
string(APPEND CMAKE_MODULE_LINKER_FLAGS " -B \"${MOLD_BIN_DIR}\"")
set(_IS_LINKER_DEFAULT OFF)
endif()
unset(MOLD_BIN)
unset(MOLD_BIN_DIR)
endif()
if(WITH_LINKER_GOLD AND _IS_LINKER_DEFAULT)

View File

@@ -1,5 +1,5 @@
# SPDX-License-Identifier: GPL-2.0-or-later
# Copyright 2016 Blender Foundation
# Copyright 2016 Blender Foundation. All rights reserved.
# Libraries configuration for Windows.
@@ -114,13 +114,12 @@ add_definitions(-D_WIN32_WINNT=0x603)
# First generate the manifest for tests since it will not need the dependency on the CRT.
configure_file(${CMAKE_SOURCE_DIR}/release/windows/manifest/blender.exe.manifest.in ${CMAKE_CURRENT_BINARY_DIR}/tests.exe.manifest @ONLY)
# Always detect CRT paths, but only manually install with WITH_WINDOWS_BUNDLE_CRT.
set(CMAKE_INSTALL_SYSTEM_RUNTIME_LIBS_SKIP TRUE)
set(CMAKE_INSTALL_UCRT_LIBRARIES TRUE)
set(CMAKE_INSTALL_OPENMP_LIBRARIES ${WITH_OPENMP})
include(InstallRequiredSystemLibraries)
if(WITH_WINDOWS_BUNDLE_CRT)
set(CMAKE_INSTALL_SYSTEM_RUNTIME_LIBS_SKIP TRUE)
set(CMAKE_INSTALL_UCRT_LIBRARIES TRUE)
set(CMAKE_INSTALL_OPENMP_LIBRARIES ${WITH_OPENMP})
include(InstallRequiredSystemLibraries)
# ucrtbase(d).dll cannot be in the manifest, due to the way windows 10 handles
# redirects for this dll, for details see #88813.
foreach(lib ${CMAKE_INSTALL_SYSTEM_RUNTIME_LIBS})
@@ -142,9 +141,7 @@ if(WITH_WINDOWS_BUNDLE_CRT)
install(FILES ${CMAKE_BINARY_DIR}/blender.crt.manifest DESTINATION ./blender.crt)
set(BUNDLECRT "<dependency><dependentAssembly><assemblyIdentity type=\"win32\" name=\"blender.crt\" version=\"1.0.0.0\" /></dependentAssembly></dependency>")
endif()
if(NOT WITH_PYTHON_MODULE)
set(BUNDLECRT "${BUNDLECRT}<dependency><dependentAssembly><assemblyIdentity type=\"win32\" name=\"blender.shared\" version=\"1.0.0.0\" /></dependentAssembly></dependency>")
endif()
set(BUNDLECRT "${BUNDLECRT}<dependency><dependentAssembly><assemblyIdentity type=\"win32\" name=\"blender.shared\" version=\"1.0.0.0\" /></dependentAssembly></dependency>")
configure_file(${CMAKE_SOURCE_DIR}/release/windows/manifest/blender.exe.manifest.in ${CMAKE_CURRENT_BINARY_DIR}/blender.exe.manifest @ONLY)
@@ -181,8 +178,8 @@ if(NOT MSVC_CLANG)
endif()
if(WITH_WINDOWS_SCCACHE AND CMAKE_VS_MSBUILD_COMMAND)
message(WARNING "Disabling sccache, sccache is not supported with msbuild")
set(WITH_WINDOWS_SCCACHE OFF)
message(WARNING "Disabling sccache, sccache is not supported with msbuild")
set(WITH_WINDOWS_SCCACHE OFF)
endif()
# Debug Symbol format
@@ -487,12 +484,14 @@ if(WITH_IMAGE_OPENEXR)
endif()
endif()
# Try to find tiff first then complain and set static and maybe wrong paths
windows_find_package(TIFF)
if(NOT TIFF_FOUND)
warn_hardcoded_paths(libtiff)
set(TIFF_LIBRARY ${LIBDIR}/tiff/lib/libtiff.lib)
set(TIFF_INCLUDE_DIR ${LIBDIR}/tiff/include)
if(WITH_IMAGE_TIFF)
# Try to find tiff first then complain and set static and maybe wrong paths
windows_find_package(TIFF)
if(NOT TIFF_FOUND)
warn_hardcoded_paths(libtiff)
set(TIFF_LIBRARY ${LIBDIR}/tiff/lib/libtiff.lib)
set(TIFF_INCLUDE_DIR ${LIBDIR}/tiff/include)
endif()
endif()
if(WITH_JACK)
@@ -523,28 +522,6 @@ if(WITH_PYTHON)
set(PYTHON_LIBRARIES debug "${PYTHON_LIBRARY_DEBUG}" optimized "${PYTHON_LIBRARY}" )
endif()
if(NOT WITH_WINDOWS_FIND_MODULES)
# even if boost is off, we still need to install the dlls when we use our lib folder since
# some of the other dependencies may need them. For this to work, BOOST_VERSION,
# BOOST_POSTFIX, and BOOST_DEBUG_POSTFIX need to be set.
set(BOOST ${LIBDIR}/boost)
set(BOOST_INCLUDE_DIR ${BOOST}/include)
set(BOOST_LIBPATH ${BOOST}/lib)
set(BOOST_VERSION_HEADER ${BOOST_INCLUDE_DIR}/boost/version.hpp)
if(EXISTS ${BOOST_VERSION_HEADER})
file(STRINGS "${BOOST_VERSION_HEADER}" BOOST_LIB_VERSION REGEX "#define BOOST_LIB_VERSION ")
if(BOOST_LIB_VERSION MATCHES "#define BOOST_LIB_VERSION \"([0-9_]+)\"")
set(BOOST_VERSION "${CMAKE_MATCH_1}")
endif()
endif()
if(NOT BOOST_VERSION)
message(FATAL_ERROR "Unable to determine Boost version")
endif()
set(BOOST_POSTFIX "vc142-mt-x64-${BOOST_VERSION}")
set(BOOST_DEBUG_POSTFIX "vc142-mt-gyd-x64-${BOOST_VERSION}")
set(BOOST_PREFIX "")
endif()
if(WITH_BOOST)
if(WITH_CYCLES AND WITH_CYCLES_OSL)
set(boost_extra_libs wave)
@@ -560,6 +537,22 @@ if(WITH_BOOST)
endif()
if(NOT Boost_FOUND)
warn_hardcoded_paths(BOOST)
set(BOOST ${LIBDIR}/boost)
set(BOOST_INCLUDE_DIR ${BOOST}/include)
set(BOOST_LIBPATH ${BOOST}/lib)
set(BOOST_VERSION_HEADER ${BOOST_INCLUDE_DIR}/boost/version.hpp)
if(EXISTS ${BOOST_VERSION_HEADER})
file(STRINGS "${BOOST_VERSION_HEADER}" BOOST_LIB_VERSION REGEX "#define BOOST_LIB_VERSION ")
if(BOOST_LIB_VERSION MATCHES "#define BOOST_LIB_VERSION \"([0-9_]+)\"")
set(BOOST_VERSION "${CMAKE_MATCH_1}")
endif()
endif()
if(NOT BOOST_VERSION)
message(FATAL_ERROR "Unable to determine Boost version")
endif()
set(BOOST_POSTFIX "vc142-mt-x64-${BOOST_VERSION}")
set(BOOST_DEBUG_POSTFIX "vc142-mt-gyd-x64-${BOOST_VERSION}")
set(BOOST_PREFIX "")
# This is file new in 3.4 if it does not exist, assume we are building against 3.3 libs
set(BOOST_34_TRIGGER_FILE ${BOOST_LIBPATH}/${BOOST_PREFIX}boost_python310-${BOOST_DEBUG_POSTFIX}.lib)
if(NOT EXISTS ${BOOST_34_TRIGGER_FILE})
@@ -609,18 +602,25 @@ if(WITH_BOOST)
set(BOOST_DEFINITIONS "-DBOOST_ALL_NO_LIB")
endif()
windows_find_package(OpenImageIO)
if(NOT OpenImageIO_FOUND)
set(OPENIMAGEIO ${LIBDIR}/OpenImageIO)
set(OPENIMAGEIO_LIBPATH ${OPENIMAGEIO}/lib)
set(OPENIMAGEIO_INCLUDE_DIR ${OPENIMAGEIO}/include)
set(OPENIMAGEIO_INCLUDE_DIRS ${OPENIMAGEIO_INCLUDE_DIR})
set(OIIO_OPTIMIZED optimized ${OPENIMAGEIO_LIBPATH}/OpenImageIO.lib optimized ${OPENIMAGEIO_LIBPATH}/OpenImageIO_Util.lib)
set(OIIO_DEBUG debug ${OPENIMAGEIO_LIBPATH}/OpenImageIO_d.lib debug ${OPENIMAGEIO_LIBPATH}/OpenImageIO_Util_d.lib)
set(OPENIMAGEIO_LIBRARIES ${OIIO_OPTIMIZED} ${OIIO_DEBUG})
if(WITH_OPENIMAGEIO)
windows_find_package(OpenImageIO)
if(NOT OpenImageIO_FOUND)
set(OPENIMAGEIO ${LIBDIR}/OpenImageIO)
set(OPENIMAGEIO_LIBPATH ${OPENIMAGEIO}/lib)
set(OPENIMAGEIO_INCLUDE_DIR ${OPENIMAGEIO}/include)
set(OPENIMAGEIO_INCLUDE_DIRS ${OPENIMAGEIO_INCLUDE_DIR})
set(OIIO_OPTIMIZED optimized ${OPENIMAGEIO_LIBPATH}/OpenImageIO.lib optimized ${OPENIMAGEIO_LIBPATH}/OpenImageIO_Util.lib)
set(OIIO_DEBUG debug ${OPENIMAGEIO_LIBPATH}/OpenImageIO_d.lib debug ${OPENIMAGEIO_LIBPATH}/OpenImageIO_Util_d.lib)
set(OPENIMAGEIO_LIBRARIES ${OIIO_OPTIMIZED} ${OIIO_DEBUG})
endif()
set(OPENIMAGEIO_DEFINITIONS "-DUSE_TBB=0")
set(OPENIMAGEIO_IDIFF "${OPENIMAGEIO}/bin/idiff.exe")
# If the .dll does not exist, assume it is a static OIIO
if(NOT EXISTS ${OPENIMAGEIO}/bin/OpenImageIO.dll)
add_definitions(-DOIIO_STATIC_DEFINE)
endif()
add_definitions(-DOIIO_NO_SSE=1)
endif()
add_definitions(-DOIIO_NO_SSE=1)
if(WITH_LLVM)
set(LLVM_ROOT_DIR ${LIBDIR}/llvm CACHE PATH "Path to the LLVM installation")
@@ -848,75 +848,27 @@ endif()
if(WITH_CYCLES AND WITH_CYCLES_EMBREE)
windows_find_package(Embree)
if(NOT Embree_FOUND)
set(EMBREE_ROOT_DIR ${LIBDIR}/embree)
set(EMBREE_INCLUDE_DIRS ${LIBDIR}/embree/include)
if(EXISTS ${LIBDIR}/embree/include/embree4/rtcore_config.h)
set(EMBREE_MAJOR_VERSION 4)
else()
set(EMBREE_MAJOR_VERSION 3)
endif()
file(READ ${LIBDIR}/embree/include/embree${EMBREE_MAJOR_VERSION}/rtcore_config.h _embree_config_header)
if(_embree_config_header MATCHES "#define EMBREE_STATIC_LIB")
set(EMBREE_STATIC_LIB TRUE)
else()
set(EMBREE_STATIC_LIB FALSE)
endif()
if(_embree_config_header MATCHES "#define EMBREE_SYCL_SUPPORT")
set(EMBREE_SYCL_SUPPORT TRUE)
else()
set(EMBREE_SYCL_SUPPORT FALSE)
endif()
set(EMBREE_LIBRARIES
optimized ${LIBDIR}/embree/lib/embree${EMBREE_MAJOR_VERSION}.lib
debug ${LIBDIR}/embree/lib/embree${EMBREE_MAJOR_VERSION}_d.lib
)
optimized ${LIBDIR}/embree/lib/embree3.lib
optimized ${LIBDIR}/embree/lib/embree_avx2.lib
optimized ${LIBDIR}/embree/lib/embree_avx.lib
optimized ${LIBDIR}/embree/lib/embree_sse42.lib
optimized ${LIBDIR}/embree/lib/lexers.lib
optimized ${LIBDIR}/embree/lib/math.lib
optimized ${LIBDIR}/embree/lib/simd.lib
optimized ${LIBDIR}/embree/lib/sys.lib
optimized ${LIBDIR}/embree/lib/tasking.lib
if(EMBREE_SYCL_SUPPORT)
set(EMBREE_LIBRARIES
${EMBREE_LIBRARIES}
optimized ${LIBDIR}/embree/lib/embree4_sycl.lib
debug ${LIBDIR}/embree/lib/embree4_sycl_d.lib
)
endif()
if(EMBREE_STATIC_LIB)
set(EMBREE_LIBRARIES
${EMBREE_LIBRARIES}
optimized ${LIBDIR}/embree/lib/embree_avx2.lib
optimized ${LIBDIR}/embree/lib/embree_avx.lib
optimized ${LIBDIR}/embree/lib/embree_sse42.lib
optimized ${LIBDIR}/embree/lib/lexers.lib
optimized ${LIBDIR}/embree/lib/math.lib
optimized ${LIBDIR}/embree/lib/simd.lib
optimized ${LIBDIR}/embree/lib/sys.lib
optimized ${LIBDIR}/embree/lib/tasking.lib
debug ${LIBDIR}/embree/lib/embree_avx2_d.lib
debug ${LIBDIR}/embree/lib/embree_avx_d.lib
debug ${LIBDIR}/embree/lib/embree_sse42_d.lib
debug ${LIBDIR}/embree/lib/lexers_d.lib
debug ${LIBDIR}/embree/lib/math_d.lib
debug ${LIBDIR}/embree/lib/simd_d.lib
debug ${LIBDIR}/embree/lib/sys_d.lib
debug ${LIBDIR}/embree/lib/tasking_d.lib
)
if(EMBREE_SYCL_SUPPORT)
set(EMBREE_LIBRARIES
${EMBREE_LIBRARIES}
optimized ${LIBDIR}/embree/lib/embree_rthwif.lib
debug ${LIBDIR}/embree/lib/embree_rthwif_d.lib
)
endif()
endif()
endif()
if(NOT EMBREE_STATIC_LIB)
list(APPEND PLATFORM_BUNDLED_LIBRARIES
RELEASE ${EMBREE_ROOT_DIR}/bin/embree${EMBREE_MAJOR_VERSION}.dll
DEBUG ${EMBREE_ROOT_DIR}/bin/embree${EMBREE_MAJOR_VERSION}_d.dll
debug ${LIBDIR}/embree/lib/embree3_d.lib
debug ${LIBDIR}/embree/lib/embree_avx2_d.lib
debug ${LIBDIR}/embree/lib/embree_avx_d.lib
debug ${LIBDIR}/embree/lib/embree_sse42_d.lib
debug ${LIBDIR}/embree/lib/lexers_d.lib
debug ${LIBDIR}/embree/lib/math_d.lib
debug ${LIBDIR}/embree/lib/simd_d.lib
debug ${LIBDIR}/embree/lib/sys_d.lib
debug ${LIBDIR}/embree/lib/tasking_d.lib
)
endif()
endif()
@@ -949,11 +901,11 @@ endif()
if(WINDOWS_PYTHON_DEBUG)
# Include the system scripts in the blender_python_system_scripts project.
file(GLOB_RECURSE inFiles "${CMAKE_SOURCE_DIR}/scripts/*.*" )
file(GLOB_RECURSE inFiles "${CMAKE_SOURCE_DIR}/release/scripts/*.*" )
add_custom_target(blender_python_system_scripts SOURCES ${inFiles})
foreach(_source IN ITEMS ${inFiles})
get_filename_component(_source_path "${_source}" PATH)
string(REPLACE "${CMAKE_SOURCE_DIR}/scripts/" "" _source_path "${_source_path}")
string(REPLACE "${CMAKE_SOURCE_DIR}/release/scripts/" "" _source_path "${_source_path}")
string(REPLACE "/" "\\" _group_path "${_source_path}")
source_group("${_group_path}" FILES "${_source}")
endforeach()
@@ -988,7 +940,7 @@ if(WINDOWS_PYTHON_DEBUG)
file(WRITE ${USER_PROPS_FILE} "<?xml version=\"1.0\" encoding=\"utf-8\"?>
<Project DefaultTargets=\"Build\" xmlns=\"http://schemas.microsoft.com/developer/msbuild/2003\">
<PropertyGroup>
<LocalDebuggerCommandArguments>-con --env-system-scripts \"${CMAKE_SOURCE_DIR}/scripts\" </LocalDebuggerCommandArguments>
<LocalDebuggerCommandArguments>-con --env-system-scripts \"${CMAKE_SOURCE_DIR}/release/scripts\" </LocalDebuggerCommandArguments>
</PropertyGroup>
</Project>")
endif()
@@ -1042,23 +994,6 @@ if(WITH_VULKAN_BACKEND)
endif()
endif()
if(WITH_VULKAN_BACKEND)
if(EXISTS ${LIBDIR}/shaderc)
set(SHADERC_FOUND On)
set(SHADERC_ROOT_DIR ${LIBDIR}/shaderc)
set(SHADERC_INCLUDE_DIR ${SHADERC_ROOT_DIR}/include)
set(SHADERC_INCLUDE_DIRS ${SHADERC_INCLUDE_DIR})
set(SHADERC_LIBRARY
DEBUG ${SHADERC_ROOT_DIR}/lib/shaderc_shared_d.lib
OPTIMIZED ${SHADERC_ROOT_DIR}/lib/shaderc_shared.lib
)
set(SHADERC_LIBRARIES ${SHADERC_LIBRARY})
else()
message(WARNING "Shaderc was not found, disabling WITH_VULKAN_BACKEND")
set(WITH_VULKAN_BACKEND OFF)
endif()
endif()
if(WITH_CYCLES AND WITH_CYCLES_PATH_GUIDING)
find_package(openpgl QUIET)
if(openpgl_FOUND)
@@ -1075,7 +1010,7 @@ endif()
set(ZSTD_INCLUDE_DIRS ${LIBDIR}/zstd/include)
set(ZSTD_LIBRARIES ${LIBDIR}/zstd/lib/zstd_static.lib)
if(WITH_CYCLES AND (WITH_CYCLES_DEVICE_ONEAPI OR (WITH_CYCLES_EMBREE AND EMBREE_SYCL_SUPPORT)))
if(WITH_CYCLES AND WITH_CYCLES_DEVICE_ONEAPI)
set(LEVEL_ZERO_ROOT_DIR ${LIBDIR}/level_zero)
set(CYCLES_SYCL ${LIBDIR}/dpcpp CACHE PATH "Path to oneAPI DPC++ compiler")
if(EXISTS ${CYCLES_SYCL} AND NOT SYCL_ROOT_DIR)
@@ -1086,9 +1021,8 @@ if(WITH_CYCLES AND (WITH_CYCLES_DEVICE_ONEAPI OR (WITH_CYCLES_EMBREE AND EMBREE_
${SYCL_ROOT_DIR}/bin/sycl[0-9].dll
)
foreach(sycl_runtime_library IN LISTS _sycl_runtime_libraries_glob)
string(REPLACE ".dll" "d.dll" sycl_runtime_library_debug ${sycl_runtime_library})
list(APPEND _sycl_runtime_libraries RELEASE ${sycl_runtime_library})
list(APPEND _sycl_runtime_libraries DEBUG ${sycl_runtime_library_debug})
string(REPLACE ".dll" "$<$<CONFIG:Debug>:d>.dll" sycl_runtime_library ${sycl_runtime_library})
list(APPEND _sycl_runtime_libraries ${sycl_runtime_library})
endforeach()
unset(_sycl_runtime_libraries_glob)
@@ -1101,14 +1035,12 @@ if(WITH_CYCLES AND (WITH_CYCLES_DEVICE_ONEAPI OR (WITH_CYCLES_EMBREE AND EMBREE_
list(APPEND PLATFORM_BUNDLED_LIBRARIES ${_sycl_runtime_libraries})
unset(_sycl_runtime_libraries)
set(SYCL_LIBRARIES optimized ${SYCL_LIBRARY} debug ${SYCL_LIBRARY_DEBUG})
endif()
# Environment variables to run precompiled executables that needed libraries.
list(JOIN PLATFORM_BUNDLED_LIBRARY_DIRS ";" _library_paths)
set(PLATFORM_ENV_BUILD_DIRS "${LIBDIR}/tbb/bin\;${LIBDIR}/OpenImageIO/bin\;${LIBDIR}/boost/lib\;${LIBDIR}/openexr/bin\;${LIBDIR}/imath/bin\;${PATH}")
set(PLATFORM_ENV_BUILD_DIRS "${LIBDIR}/OpenImageIO/bin\;${LIBDIR}/boost/lib\;${LIBDIR}/openexr/bin\;${LIBDIR}/imath/bin\;${PATH}")
set(PLATFORM_ENV_BUILD "PATH=${PLATFORM_ENV_BUILD_DIRS}")
# Install needs the additional folders from PLATFORM_ENV_BUILD_DIRS as well, as tools like idiff and abcls use the release mode dlls
set(PLATFORM_ENV_INSTALL "PATH=${CMAKE_INSTALL_PREFIX_WITH_CONFIG}/blender.shared/\;${PLATFORM_ENV_BUILD_DIRS}\;$ENV{PATH}")

View File

@@ -142,7 +142,7 @@ def cmake_advanced_info() -> Union[Tuple[List[str], List[Tuple[str, str]]], Tupl
make_exe = cmake_cache_var("CMAKE_MAKE_PROGRAM")
if make_exe is None:
print("Make command not found: CMAKE_MAKE_PROGRAM")
print("Make command not found in: %r not found" % project_path)
return None, None
make_exe_basename = os.path.basename(make_exe)

View File

@@ -1,3 +1,53 @@
#
# Used by Buildbot build pipeline make_update.py script only for now
# We intended to update the make_update.py in the branches to use this file eventually
#
update-code:
git:
submodules:
- branch: main
commit_id: HEAD
path: release/scripts/addons
- branch: main
commit_id: HEAD
path: release/scripts/addons_contrib
- branch: main
commit_id: HEAD
path: release/datafiles/locale
- branch: main
commit_id: HEAD
path: source/tools
svn:
libraries:
darwin-arm64:
branch: trunk
commit_id: HEAD
path: lib/darwin_arm64
darwin-x86_64:
branch: trunk
commit_id: HEAD
path: lib/darwin
linux-x86_64:
branch: trunk
commit_id: HEAD
path: lib/linux_x86_64_glibc_228
windows-amd64:
branch: trunk
commit_id: HEAD
path: lib/win64_vc15
tests:
branch: trunk
commit_id: HEAD
path: lib/tests
benchmarks:
branch: trunk
commit_id: HEAD
path: lib/benchmarks
assets:
branch: trunk
commit_id: HEAD
path: lib/assets
#
# Buildbot only configs
#

View File

@@ -112,7 +112,6 @@ def create_manifest(
print(f'Building manifest of files: "{outpath}"...', end="", flush=True)
with outpath.open("w", encoding="utf-8") as outfile:
main_files_to_manifest(blender_srcdir, outfile)
assets_to_manifest(blender_srcdir, outfile)
submodules_to_manifest(blender_srcdir, version, outfile)
if packages_dir:
@@ -132,27 +131,17 @@ def submodules_to_manifest(
skip_addon_contrib = version.is_release()
assert not blender_srcdir.is_absolute()
for submodule in ("scripts/addons", "scripts/addons_contrib"):
for line in git_command("-C", blender_srcdir, "submodule"):
submodule = line.split()[1]
# Don't use native slashes as GIT for MS-Windows outputs forward slashes.
if skip_addon_contrib and submodule == "scripts/addons_contrib":
if skip_addon_contrib and submodule == "release/scripts/addons_contrib":
continue
for path in git_ls_files(blender_srcdir / submodule):
print(path, file=outfile)
def assets_to_manifest(blender_srcdir: Path, outfile: TextIO) -> None:
assert not blender_srcdir.is_absolute()
assets_dir = blender_srcdir.parent / "lib" / "assets"
for path in assets_dir.glob("*"):
if path.name == "working":
continue
if path.name in SKIP_NAMES:
continue
print(path, file=outfile)
def packages_to_manifest(outfile: TextIO, packages_dir: Path) -> None:
for path in packages_dir.glob("*"):
if not path.is_file():
@@ -183,9 +172,7 @@ def create_tarball(
command += [
"--transform",
f"s,^{blender_srcdir.name}/,blender-{version}/,g",
"--transform",
f"s,^lib/assets/,blender-{version}/release/datafiles/assets/,g",
"--use-compress-program=xz -1",
"--use-compress-program=xz -9",
"--create",
f"--file={tarball}",
f"--files-from={manifest}",

View File

@@ -16,28 +16,14 @@ import shutil
import sys
import make_utils
from pathlib import Path
from make_utils import call, check_output
from urllib.parse import urljoin
from typing import (
List,
Iterable,
Optional,
)
class Submodule:
path: str
branch: str
branch_fallback: str
def __init__(self, path: str, branch: str, branch_fallback: str) -> None:
self.path = path
self.branch = branch
self.branch_fallback = branch_fallback
def print_stage(text: str) -> None:
print("")
print(text)
@@ -66,11 +52,9 @@ def get_blender_git_root() -> str:
# Setup for precompiled libraries and tests from svn.
def get_effective_architecture(args: argparse.Namespace) -> str:
architecture = args.architecture
if architecture:
assert isinstance(architecture, str)
return architecture
def get_effective_architecture(args: argparse.Namespace):
if args.architecture:
return args.architecture
# Check platform.version to detect arm64 with x86_64 python binary.
if "ARM64" in platform.version():
@@ -212,271 +196,73 @@ def git_update_skip(args: argparse.Namespace, check_remote_exists: bool = True)
return ""
def use_upstream_workflow(args: argparse.Namespace) -> bool:
return make_utils.git_remote_exist(args.git_command, "upstream")
def work_tree_update_upstream_workflow(args: argparse.Namespace, use_fetch: bool = True) -> str:
"""
Update the Blender repository using the Github style of fork organization
Returns true if the current local branch has been updated to the upstream state.
Otherwise false is returned.
"""
branch_name = make_utils.git_branch(args.git_command)
if use_fetch:
call((args.git_command, "fetch", "upstream"))
upstream_branch = f"upstream/{branch_name}"
if not make_utils.git_branch_exists(args.git_command, upstream_branch):
return "no_branch"
retcode = call((args.git_command, "merge", "--ff-only", upstream_branch), exit_on_error=False)
if retcode != 0:
return "Unable to fast forward\n"
return ""
def work_tree_update(args: argparse.Namespace, use_fetch: bool = True) -> str:
"""
Update the Git working tree using the best strategy
This function detects whether it is a github style of fork remote organization is used, or
is it a repository which origin is an upstream.
"""
if use_upstream_workflow(args):
message = work_tree_update_upstream_workflow(args, use_fetch)
if message != "no_branch":
return message
# If there is upstream configured but the local branch is not in the upstream, try to
# update the branch from the fork.
update_command = [args.git_command, "pull", "--rebase"]
call(update_command)
return ""
# Update blender repository.
def blender_update(args: argparse.Namespace) -> str:
def blender_update(args: argparse.Namespace) -> None:
print_stage("Updating Blender Git Repository")
return work_tree_update(args)
call([args.git_command, "pull", "--rebase"])
def resolve_external_url(blender_url: str, repo_name: str) -> str:
return urljoin(blender_url + "/", "../" + repo_name)
# Update submodules.
def submodules_update(
args: argparse.Namespace,
release_version: Optional[str],
branch: Optional[str],
) -> str:
print_stage("Updating Submodules")
if make_utils.command_missing(args.git_command):
sys.stderr.write("git not found, can't update code\n")
sys.exit(1)
def external_script_copy_old_submodule_over(args: argparse.Namespace, directory_name: str) -> None:
blender_git_root = Path(get_blender_git_root())
scripts_dir = blender_git_root / "scripts"
external_dir = scripts_dir / directory_name
old_submodule_relative_dir = Path("release") / "scripts" / directory_name
print(f"Moving {old_submodule_relative_dir} to scripts/{directory_name} ...")
old_submodule_dir = blender_git_root / old_submodule_relative_dir
shutil.move(old_submodule_dir, external_dir)
# Remove old ".git" which is a file with path to a submodule bare repo inside of main
# repo .git/modules directory.
(external_dir / ".git").unlink()
bare_repo_relative_dir = Path(".git") / "modules" / "release" / "scripts" / directory_name
print(f"Copying {bare_repo_relative_dir} to scripts/{directory_name}/.git ...")
bare_repo_dir = blender_git_root / bare_repo_relative_dir
shutil.copytree(bare_repo_dir, external_dir / ".git")
git_config = external_dir / ".git" / "config"
call((args.git_command, "config", "--file", str(git_config), "--unset", "core.worktree"))
def external_script_initialize_if_needed(args: argparse.Namespace,
repo_name: str,
directory_name: str) -> None:
"""Initialize checkout of an external repository scripts directory"""
blender_git_root = Path(get_blender_git_root())
blender_dot_git = blender_git_root / ".git"
scripts_dir = blender_git_root / "scripts"
external_dir = scripts_dir / directory_name
if external_dir.exists():
return
print(f"Initializing scripts/{directory_name} ...")
old_submodule_dot_git = blender_git_root / "release" / "scripts" / directory_name / ".git"
if old_submodule_dot_git.exists() and blender_dot_git.is_dir():
external_script_copy_old_submodule_over(args, directory_name)
return
origin_name = "upstream" if use_upstream_workflow(args) else "origin"
blender_url = make_utils.git_get_remote_url(args.git_command, origin_name)
external_url = resolve_external_url(blender_url, repo_name)
# When running `make update` from a freshly cloned fork check whether the fork of the submodule is
# available, If not, switch to the submodule relative to the main blender repository.
if origin_name == "origin" and not make_utils.git_is_remote_repository(args.git_command, external_url):
external_url = resolve_external_url("https://projects.blender.org/blender/blender", repo_name)
call((args.git_command, "clone", "--origin", origin_name, external_url, str(external_dir)))
def external_script_add_origin_if_needed(args: argparse.Namespace,
repo_name: str,
directory_name: str) -> None:
"""
Add remote called 'origin' if there is a fork of the external repository available
This is only done when using Github style upstream workflow in the main repository.
"""
if not use_upstream_workflow(args):
return
cwd = os.getcwd()
blender_git_root = Path(get_blender_git_root())
scripts_dir = blender_git_root / "scripts"
external_dir = scripts_dir / directory_name
origin_blender_url = make_utils.git_get_remote_url(args.git_command, "origin")
origin_external_url = resolve_external_url(origin_blender_url, repo_name)
try:
os.chdir(external_dir)
if (make_utils.git_remote_exist(args.git_command, "origin") or
not make_utils.git_remote_exist(args.git_command, "upstream")):
return
if not make_utils.git_is_remote_repository(args.git_command, origin_external_url):
return
print(f"Adding origin remote to {directory_name} pointing to fork ...")
# Non-obvious tricks to introduce the new remote called "origin" to the existing
# submodule configuration.
#
# This is all within the content of creating a fork of a submodule after `make update`
# has been run and possibly local branches tracking upstream were added.
#
# The idea here goes as following:
#
# - Rename remote "upstream" to "origin", which takes care of changing the names of
# remotes the local branches are tracking.
#
# - Change the URL to the "origin", which so was was still pointing to upstream.
#
# - Re-introduce the "upstream" remote, with the same URL as it had prior to rename.
upstream_url = make_utils.git_get_remote_url(args.git_command, "upstream")
call((args.git_command, "remote", "rename", "upstream", "origin"))
make_utils.git_set_config(args.git_command, f"remote.origin.url", origin_external_url)
call((args.git_command, "remote", "add", "upstream", upstream_url))
finally:
os.chdir(cwd)
return
def external_scripts_update(args: argparse.Namespace,
repo_name: str,
directory_name: str,
branch: Optional[str]) -> str:
"""Update a single external checkout with the given name in the scripts folder"""
external_script_initialize_if_needed(args, repo_name, directory_name)
external_script_add_origin_if_needed(args, repo_name, directory_name)
print(f"Updating scripts/{directory_name} ...")
cwd = os.getcwd()
blender_git_root = Path(get_blender_git_root())
scripts_dir = blender_git_root / "scripts"
external_dir = scripts_dir / directory_name
# Update externals to appropriate given branch, falling back to main if none is given and/or
# found in a sub-repository.
# Update submodules to appropriate given branch,
# falling back to main if none is given and/or found in a sub-repository.
branch_fallback = "main"
if not branch:
branch = branch_fallback
submodules = [
("release/scripts/addons", branch, branch_fallback),
("release/scripts/addons_contrib", branch, branch_fallback),
("release/datafiles/locale", branch, branch_fallback),
("source/tools", branch, branch_fallback),
]
# Initialize submodules only if needed.
for submodule_path, submodule_branch, submodule_branch_fallback in submodules:
if not os.path.exists(os.path.join(submodule_path, ".git")):
call([args.git_command, "submodule", "update", "--init", "--recursive"])
break
# Checkout appropriate branch and pull changes.
skip_msg = ""
try:
os.chdir(external_dir)
msg = git_update_skip(args, check_remote_exists=False)
if msg:
skip_msg += directory_name + " skipped: " + msg + "\n"
else:
# Find a matching branch that exists.
for remote in ("origin", "upstream"):
if make_utils.git_remote_exist(args.git_command, remote):
call([args.git_command, "fetch", remote])
submodule_branch = branch
if make_utils.git_branch_exists(args.git_command, submodule_branch):
pass
elif make_utils.git_branch_exists(args.git_command, branch_fallback):
submodule_branch = branch_fallback
for submodule_path, submodule_branch, submodule_branch_fallback in submodules:
cwd = os.getcwd()
try:
os.chdir(submodule_path)
msg = git_update_skip(args, check_remote_exists=False)
if msg:
skip_msg += submodule_path + " skipped: " + msg + "\n"
else:
# Skip.
submodule_branch = ""
# Find a matching branch that exists.
call([args.git_command, "fetch", "origin"])
if make_utils.git_branch_exists(args.git_command, submodule_branch):
pass
elif make_utils.git_branch_exists(args.git_command, submodule_branch_fallback):
submodule_branch = submodule_branch_fallback
else:
# Skip.
submodule_branch = ""
# Switch to branch and pull.
if submodule_branch:
if make_utils.git_branch(args.git_command) != submodule_branch:
# If the local branch exists just check out to it.
# If there is no local branch but only remote specify an explicit remote.
# Without this explicit specification Git attempts to set-up tracking
# automatically and fails when the branch is available in multiple remotes.
if make_utils.git_local_branch_exists(args.git_command, submodule_branch):
# Switch to branch and pull.
if submodule_branch:
if make_utils.git_branch(args.git_command) != submodule_branch:
call([args.git_command, "checkout", submodule_branch])
elif make_utils.git_remote_exist(args.git_command, "origin"):
call([args.git_command, "checkout", "-t", f"origin/{submodule_branch}"])
elif make_utils.git_remote_exist(args.git_command, "upstream"):
call([args.git_command, "checkout", "-t", f"upstream/{submodule_branch}"])
# Don't use extra fetch since all remotes of interest have been already fetched
# some lines above.
skip_msg += work_tree_update(args, use_fetch=False)
finally:
os.chdir(cwd)
call([args.git_command, "pull", "--rebase", "origin", submodule_branch])
finally:
os.chdir(cwd)
return skip_msg
def scripts_submodules_update(args: argparse.Namespace, branch: Optional[str]) -> str:
"""Update working trees of addons and addons_contrib within the scripts/ directory"""
msg = ""
msg += external_scripts_update(args, "blender-addons", "addons", branch)
msg += external_scripts_update(args, "blender-addons-contrib", "addons_contrib", branch)
return msg
def submodules_update(args: argparse.Namespace, branch: Optional[str]) -> str:
"""Update submodules or other externally tracked source trees"""
msg = ""
msg += scripts_submodules_update(args, branch)
return msg
if __name__ == "__main__":
args = parse_arguments()
blender_skip_msg = ""
@@ -487,7 +273,7 @@ if __name__ == "__main__":
major = blender_version.version // 100
minor = blender_version.version % 100
branch = f"blender-v{major}.{minor}-release"
release_version: Optional[str] = f"{major}.{minor}"
release_version = f"{major}.{minor}"
else:
branch = 'main'
release_version = None
@@ -496,12 +282,12 @@ if __name__ == "__main__":
svn_update(args, release_version)
if not args.no_blender:
blender_skip_msg = git_update_skip(args)
if not blender_skip_msg:
blender_skip_msg = blender_update(args)
if blender_skip_msg:
blender_skip_msg = "Blender repository skipped: " + blender_skip_msg + "\n"
else:
blender_update(args)
if not args.no_submodules:
submodules_skip_msg = submodules_update(args, branch)
submodules_skip_msg = submodules_update(args, release_version, branch)
# Report any skipped repositories at the end, so it's not as easy to miss.
skip_msg = blender_skip_msg + submodules_skip_msg

View File

@@ -9,9 +9,7 @@ import re
import shutil
import subprocess
import sys
import os
from pathlib import Path
from urllib.parse import urljoin
from typing import (
Sequence,
@@ -21,7 +19,7 @@ from typing import (
def call(cmd: Sequence[str], exit_on_error: bool = True, silent: bool = False) -> int:
if not silent:
print(" ".join([str(x) for x in cmd]))
print(" ".join(cmd))
# Flush to ensure correct order output on Windows.
sys.stdout.flush()
@@ -54,57 +52,13 @@ def check_output(cmd: Sequence[str], exit_on_error: bool = True) -> str:
return output.strip()
def git_local_branch_exists(git_command: str, branch: str) -> bool:
return (
call([git_command, "rev-parse", "--verify", branch], exit_on_error=False, silent=True) == 0
)
def git_branch_exists(git_command: str, branch: str) -> bool:
return (
git_local_branch_exists(git_command, branch) or
call([git_command, "rev-parse", "--verify", "remotes/upstream/" + branch], exit_on_error=False, silent=True) == 0 or
call([git_command, "rev-parse", "--verify", branch], exit_on_error=False, silent=True) == 0 or
call([git_command, "rev-parse", "--verify", "remotes/origin/" + branch], exit_on_error=False, silent=True) == 0
)
def git_get_remote_url(git_command: str, remote_name: str) -> str:
return check_output((git_command, "ls-remote", "--get-url", remote_name))
def git_remote_exist(git_command: str, remote_name: str) -> bool:
"""Check whether there is a remote with the given name"""
# `git ls-remote --get-url upstream` will print an URL if there is such remote configured, and
# otherwise will print "upstream".
remote_url = check_output((git_command, "ls-remote", "--get-url", remote_name))
return remote_url != remote_name
def git_get_resolved_submodule_url(git_command: str, blender_url: str, submodule_path: str) -> str:
git_root = check_output([git_command, "rev-parse", "--show-toplevel"])
dot_gitmodules = os.path.join(git_root, ".gitmodules")
submodule_key_prefix = f"submodule.{submodule_path}"
submodule_key_url = f"{submodule_key_prefix}.url"
gitmodule_url = git_get_config(
git_command, submodule_key_url, file=dot_gitmodules)
# A bit of a trickery to construct final URL.
# Only works for the relative submodule URLs.
#
# Note that unless the LHS URL ends up with a slash urljoin treats the last component as a
# file.
assert gitmodule_url.startswith('..')
return urljoin(blender_url + "/", gitmodule_url)
def git_is_remote_repository(git_command: str, repo: str) -> bool:
"""Returns true if the given repository is a valid/clonable git repo"""
exit_code = call((git_command, "ls-remote", repo, "HEAD"), exit_on_error=False, silent=True)
return exit_code == 0
def git_branch(git_command: str) -> str:
# Get current branch name.
try:
@@ -116,20 +70,6 @@ def git_branch(git_command: str) -> str:
return branch.strip().decode('utf8')
def git_get_config(git_command: str, key: str, file: Optional[str] = None) -> str:
if file:
return check_output([git_command, "config", "--file", file, "--get", key])
return check_output([git_command, "config", "--get", key])
def git_set_config(git_command: str, key: str, value: str, file: Optional[str] = None) -> str:
if file:
return check_output([git_command, "config", "--file", file, key, value])
return check_output([git_command, "config", key, value])
def git_tag(git_command: str) -> Optional[str]:
# Get current tag name.
try:

View File

@@ -0,0 +1,20 @@
if NOT exist "%BLENDER_DIR%\source\tools\.git" (
echo Checking out sub-modules
if not "%GIT%" == "" (
"%GIT%" submodule update --init --recursive --progress
if errorlevel 1 goto FAIL
"%GIT%" submodule foreach git checkout main
if errorlevel 1 goto FAIL
"%GIT%" submodule foreach git pull --rebase origin main
if errorlevel 1 goto FAIL
goto EOF
) else (
echo Blender submodules not found, and git not found in path to retrieve them.
goto FAIL
)
)
goto EOF
:FAIL
exit /b 1
:EOF

View File

@@ -14,7 +14,7 @@ if NOT EXIST %PYTHON% (
exit /b 1
)
set FORMAT_PATHS=%BLENDER_DIR%\tools\utils_maintenance\clang_format_paths.py
set FORMAT_PATHS=%BLENDER_DIR%\source\tools\utils_maintenance\clang_format_paths.py
REM The formatting script expects clang-format to be in the current PATH.
set PATH=%CF_PATH%;%PATH%

View File

@@ -4,9 +4,9 @@ if "%GIT%" == "" (
)
cd "%BLENDER_DIR%"
for /f "delims=" %%i in ('"%GIT%" rev-parse HEAD') do echo Branch_hash=%%i
cd "%BLENDER_DIR%/locale"
cd "%BLENDER_DIR%/release/datafiles/locale"
for /f "delims=" %%i in ('"%GIT%" rev-parse HEAD') do echo Locale_hash=%%i
cd "%BLENDER_DIR%/scripts/addons"
cd "%BLENDER_DIR%/release/scripts/addons"
for /f "delims=" %%i in ('"%GIT%" rev-parse HEAD') do echo Addons_Hash=%%i
cd "%BLENDER_DIR%"
:EOF

View File

@@ -231,7 +231,7 @@ class FileBlockHeader:
self.SDNAIndex = 0
self.Count = 0
self.FileOffset = handle.tell()
# self.Code += ' ' * (4 - len(self.Code))
#self.Code += ' ' * (4 - len(self.Code))
log.debug("found blend-file-block-fileheader {0} {1}".format(self.Code, self.FileOffset))
def skip(self, handle):

View File

@@ -31,7 +31,7 @@ For an overview of BMesh data types and how they reference each other see:
Example Script
--------------
.. literalinclude:: __/__/__/scripts/templates_py/bmesh_simple.py
.. literalinclude:: __/__/__/release/scripts/templates_py/bmesh_simple.py
Standalone Module

View File

@@ -288,7 +288,7 @@ In Python, this is done by defining a class, which is a subclass of an existing
Example Operator
----------------
.. literalinclude:: __/__/__/scripts/templates_py/operator_simple.py
.. literalinclude:: __/__/__/release/scripts/templates_py/operator_simple.py
Once this script runs, ``SimpleOperator`` is registered with Blender
and can be called from Operator Search or added to the toolbar.
@@ -320,7 +320,7 @@ Example Panel
Panels are registered as a class, like an operator.
Notice the extra ``bl_`` variables used to set the context they display in.
.. literalinclude:: __/__/__/scripts/templates_py/ui_panel_simple.py
.. literalinclude:: __/__/__/release/scripts/templates_py/ui_panel_simple.py
To run the script:

View File

@@ -367,13 +367,13 @@ except ImportError:
# Note that ".." is replaced by "__" in the RST files,
# to avoid having to match Blender's source tree.
EXTRA_SOURCE_FILES = (
"../../../scripts/templates_py/bmesh_simple.py",
"../../../scripts/templates_py/gizmo_operator.py",
"../../../scripts/templates_py/gizmo_operator_target.py",
"../../../scripts/templates_py/gizmo_simple.py",
"../../../scripts/templates_py/operator_simple.py",
"../../../scripts/templates_py/ui_panel_simple.py",
"../../../scripts/templates_py/ui_previews_custom_icon.py",
"../../../release/scripts/templates_py/bmesh_simple.py",
"../../../release/scripts/templates_py/gizmo_operator.py",
"../../../release/scripts/templates_py/gizmo_operator_target.py",
"../../../release/scripts/templates_py/gizmo_simple.py",
"../../../release/scripts/templates_py/operator_simple.py",
"../../../release/scripts/templates_py/ui_panel_simple.py",
"../../../release/scripts/templates_py/ui_previews_custom_icon.py",
"../examples/bmesh.ops.1.py",
"../examples/bpy.app.translations.py",
)
@@ -1816,7 +1816,7 @@ def pyrna2sphinx(basepath):
# operators
def write_ops():
API_BASEURL = "https://projects.blender.org/blender/blender/src/branch/main/scripts"
API_BASEURL = "https://projects.blender.org/blender/blender/src/branch/main/release/scripts"
API_BASEURL_ADDON = "https://projects.blender.org/blender/blender-addons"
API_BASEURL_ADDON_CONTRIB = "https://projects.blender.org/blender/blender-addons-contrib"
@@ -1853,6 +1853,8 @@ def pyrna2sphinx(basepath):
fw(" %s\n\n" % operator_description)
for prop in op.args:
write_param(" ", fw, prop)
if op.args:
fw("\n")
location = op.get_location()
if location != (None, None):
@@ -1863,12 +1865,9 @@ def pyrna2sphinx(basepath):
else:
url_base = API_BASEURL
fw(" :File: `%s\\:%d <%s/%s#L%d>`__\n\n" %
fw(" :file: `%s\\:%d <%s/%s$%d>`_\n\n" %
(location[0], location[1], url_base, location[0], location[1]))
if op.args:
fw("\n")
file.close()
if "bpy.ops" not in EXCLUDE_MODULES:

View File

@@ -1,5 +1,5 @@
# SPDX-License-Identifier: GPL-2.0-or-later
# Copyright 2006 Blender Foundation
# Copyright 2006 Blender Foundation. All rights reserved.
# Libs that adhere to strict flags
add_subdirectory(curve_fit_nd)

View File

@@ -14,13 +14,3 @@ The first three of them were employed by the Blender Foundation during that time
Some features (random sounds, dynamic music, playback manager, convolution and HRTFs support) were added as part of the VALS (Virtual Alliances for Learning Society) project by
- Juan Francisco Crespo Galán <dethon_5@outlook.com>
The Equalizer sound effect has been added by
- Marcos Perez
Several people provided fixes:
- Aaron Carlisle
- Sebastian Parborg
- Leon Zandman

View File

@@ -1,104 +1,3 @@
Audaspace 1.4
- Support for OS specific/native audio devices/backends has been added, that is PulseAudio (Linux), WASAPI (Windows) and CoreAudio (MacOS).
- New sound effects have been added, namely Modulator and Equalizer. Thanks to Marcos Perez for contributing the Equalizer.
- File stream info: if an audio file contains multiple streams you can choose which one to process instead of taking the first one (this feature is only supported by ffmpeg, not libsndfile).
- API Change: double instead of float for time values for more precise timing control.
- There have been lots of bugfixes, which are basically the majority of all changes.
- And some other minor improvements were implemented as well.
Detailed list of changes:
d4042d9 Port changes in Blender to upstream.
b60fb45 Equalizer
ab04e84 Fixes
8f0c305 Fix build error with MSVC 17.4+ ported from Blender.
ce44342 Minor documentation update.
cdcb3f4 Migrate from distuils to setuptools for python module.
21eccef Fix FindFFTW to find the float version fftw3f.
ab15e2f Bugfix: API change in new ffmpeg version.
a097be8 Clang format file added, valid from now on.
2fc9fb7 Porting bugfix from Blender upstream.
bb655b7 Bugfix: wrong sample size computation for PulseAudio.
a150495 Bugfix: Buffer did not support buffers > 2 GB.
034645c Update for ffmpeg 5.
932739c Bugfix: WASAPI hangs.
4fcd47c WASAPI: fix bug when switching the default device while there is no playback.
a16fbd2 Python API: fix to get convolution in the python API.
27ac5c1 WASAPI: always switch to default audio device.
1b03e6c Bugfix: catch exception if file cannot be read.
369ff6e PulseAudio: remove unused underflow callback.
2d8bf3a PulseAudio: improve synchronization accuracy.
4868e14 Revert PulseAudioDevice back from ThreadedDevice to threaded mainloop.
6a04446 Adding a jack style mixing thread with a ring buffer for pulseaudio.
5d4b57b Implement RingBuffer class.
e02d3aa FFMPEG: fix seeking and duration calculation.
07b9fa0 Adding file stream functionality.
5a8ad27 Porting changes from Blender.
fa47258 Bugfix: PulseAudio writing to little data on request.
ca3edb5 PulseAudio: increase buffersize.
6d36f3e Pulseaudio: may fix crackling playback start bug.
dbeac4b WASAPI: reinitialize device when lost.
0cba4d3 Bugfix Pulseaudio: might hang.
b73dc6d Bugfix: ffmpeg 4.4 requires channels to be set.
f1ecbe0 Fixed typo.
09e4f27 Rewrite PulseAudioDevice to use ThreadedDevice.
9516924 WASAPI: refactor to simplify and use ThreadedDevice.
749c974 Add ThreadedDevice.
e68b355 Fix some locks in SoftwareDevice.
44b57af Bugfix for deadlock in WASAPIDevice.
8c4b266 CMake: fix ERROR to FATAL_ERROR in MESSAGE.
5a17338 Rename NullDevice's reported name to None.
cd138d7 PulseAudio: add dynamic loading and threading fixes.
6e0250f CoreAudio: add CoreAudioClock as synchronizer.
43aff35 Fix leakage in CoreAudioDevice.cpp
7f6f059 Remove unnecessary cmake code.
a5c1a02 Add CoreAudio device for Apple.
af96f67 Indentation fix.
eec8fd5 WASAPI: use padding also for first buffer submission.
c63bd9b WASAPI: deal with IsFormatSupported case.
079cccb Hide WITH_PULSEAUDIO when not on Linux.
67b5013 Add mingw64 cross compilation toolchain on Linux.
a7bfa58 Add WASAPI backend for Windows.
be1cb25 Allow AUD_init with nullptr to use default device.
fc68868 Compilation fix for mingw.
bb79d25 Add a PulseAudio output device.
a11f593 Bugfix for unwanted volume fading at the beginning of sounds.
8510acf Bugfix: more accurate positioning of sequences.
cb816c1 Fix API docs for python playback manager play function
d125fa2 Add callback for mixing down audio.
789832e Fix numpy import.
9a6a802 Bugfix: JOS resampling type bugfix caused integer underflow.
ece0842 Fix corrupted document in python bindings
28b2ea2 SDL 2: support more audio formats.
a39b7e3 Trying to fix Travis CI build for OS X.
c924007 Some more changes of times from flaot to double.
659afd4 Porting fixes from blender.
8e5e2e6 Fix documentation warnings.
7a6054f API: All times are now double instead of float.
452a724 Mixer sample buffer added channels twice
8ddb6c1 Docs: Cleanup Line Wrapping for python examples
a0c37b2 Docs: Use class methods for api docs
2f8b2e3 Bugfix for invalid offsets provided by ffmpeg's seeking code.
20a7a28 Bug fixes for files with more than 8 channels.
94dc527 Bugfix: Fading from full volume.
2fb9862 Fix: Missing include in FileManager.h.
afadb94 Minor CMakeLists.txt formatting fixes.
734ef03 Add sample rate parameter to silence generation.
ed50f3b Bugfix: Return correct length for modulator and superpose.
cb7a314 Adding a modulator sound effect.
101c714 Bugfix: don't add non-existing devices to the device manager.
7ad99df OpenAL: recreate device if disconnected.
a2ff4e8 Bugfix: memory leak in python API.
5fb21bb Silence some warnings.
9b38605 Some fixes backported from Blender.
40a0a34 Udpate for travis.ci.
212b4b6 Support newer ffmpeg versions.
d27746c Build option: configure whether to build versioned plugins.
19c8d9f Make fftw3 optional.
aa11968 Bugfix for building with gcc7.
10413c5 Fix for seeking with modified pitch.
Audaspace 1.3
=============
@@ -111,8 +10,6 @@ Audaspace 1.3
- filter python API parameter check
- finding ffmpeg with pkgconfig
Detailed list of changes:
64884a7 Windows fixes.
53ba3e6 Implemented JACK dynamic loading.
5ee0ee1 Continues last commit.
@@ -149,8 +46,6 @@ Audaspace 1.2
- assuring numpy is installed
- building the Python module on Mac OS X with CMake
Detailed list of changes:
a6b6e70 Changing default sample rate from 44.1 to 48 kHz.
20f0164 Bugfix: CMake custom command for python module on OS X.
98679a2 Bugfix: using standard library (s)rand.

View File

@@ -23,7 +23,7 @@ endif()
project(audaspace)
set(AUDASPACE_VERSION 1.4)
set(AUDASPACE_VERSION 1.3)
set(AUDASPACE_LONG_VERSION ${AUDASPACE_VERSION}.0)
if(DEFINED AUDASPACE_CMAKE_CFG)

View File

@@ -15,7 +15,7 @@ Audaspace is written in C++ 11 so a fairly recent compiler (g++ 4.8.2, clang 3.3
- Jack (output device)
- libsndfile (file access)
- ffmpeg (file access)
- Python (language binding, needs NumPy as well)
- Python (language binding)
Getting the Code
----------------

View File

@@ -32,7 +32,7 @@ The following (probably incomplete) features are supported by audaspace:
License
-------
> Copyright © 2009-2023 Jörg Müller. All rights reserved.
> Copyright © 2009-2015 Jörg Müller. All rights reserved.
>
> Licensed under the Apache License, Version 2.0 (the "License");
> you may not use this file except in compliance with the License.

View File

@@ -165,12 +165,6 @@ AUD_API void AUD_SequenceEntry_move(AUD_SequenceEntry* entry, double begin, doub
(*entry)->move(begin, end, skip);
}
AUD_API void AUD_SequenceEntry_setConstantRangeAnimationData(AUD_SequenceEntry* entry, AUD_AnimateablePropertyType type, int frame_start, int frame_end, float* data)
{
AnimateableProperty* prop = (*entry)->getAnimProperty(static_cast<AnimateablePropertyType>(type));
prop->writeConstantRange(data, frame_start, frame_end);
}
AUD_API void AUD_SequenceEntry_setAnimationData(AUD_SequenceEntry* entry, AUD_AnimateablePropertyType type, int frame, float* data, char animated)
{
AnimateableProperty* prop = (*entry)->getAnimProperty(static_cast<AnimateablePropertyType>(type));

View File

@@ -68,16 +68,6 @@ extern AUD_API void AUD_Sequence_remove(AUD_Sound* sequence, AUD_SequenceEntry*
* Writes animation data to a sequence.
* \param sequence The sound scene.
* \param type The type of animation data.
* \param frame_start Start of the frame range.
* \param frame_end End of the frame range.
* \param data The data to write.
*/
AUD_API void AUD_SequenceEntry_setConstantRangeAnimationData(AUD_SequenceEntry* entry, AUD_AnimateablePropertyType type, int frame_start, int frame_end, float* data);
/**
* Writes animation data to a sequenced entry.
* \param entry The sequenced entry.
* \param type The type of animation data.
* \param frame The frame this data is for.
* \param data The data to write.
* \param animated Whether the attribute is animated.

View File

@@ -112,14 +112,6 @@ public:
*/
void write(const float* data, int position, int count);
/**
* Fills the properties frame range with constant value and marks it animated.
* \param data The new value.
* \param position_start The start position in the animation in frames.
* \param position_end The end position in the animation in frames.
*/
void writeConstantRange(const float* data, int position_start, int position_end);
/**
* Reads the properties value.
* \param position The position in the animation in frames.

View File

@@ -198,13 +198,12 @@ public:
/**
* Adds a new entry to the scene.
* \param sound The sound this entry should play.
* \param sequence_data Reference to sequence_data. Mainly needed to get the FPS of the scene.
* \param begin The start time.
* \param end The end time or a negative value if determined by the sound.
* \param skip How much seconds should be skipped at the beginning.
* \return The entry added.
*/
std::shared_ptr<SequenceEntry> add(std::shared_ptr<ISound> sound, std::shared_ptr<SequenceData> sequence_data, double begin, double end, double skip);
std::shared_ptr<SequenceEntry> add(std::shared_ptr<ISound> sound, double begin, double end, double skip);
/**
* Removes an entry from the scene.

View File

@@ -23,7 +23,6 @@
*/
#include "sequence/AnimateableProperty.h"
#include "sequence/SequenceData.h"
#include "util/ILockable.h"
#include <mutex>
@@ -64,9 +63,6 @@ private:
/// How many seconds are skipped at the beginning.
double m_skip;
/// reference to sequence_data. Mainly needed to get the FPS of the scene.
std::shared_ptr<SequenceData> m_sequence_data;
/// Whether the entry is muted.
bool m_muted;
@@ -126,10 +122,9 @@ public:
* \param begin The start time.
* \param end The end time or a negative value if determined by the sound.
* \param skip How much seconds should be skipped at the beginning.
* \param sequence_data Reference to sequence_data. Mainly needed to get the FPS of the scene.
* \param id The ID of the entry.
*/
SequenceEntry(std::shared_ptr<ISound> sound, double begin, double end, double skip, std::shared_ptr<SequenceData> sequence_data, int id);
SequenceEntry(std::shared_ptr<ISound> sound, double begin, double end, double skip, int id);
virtual ~SequenceEntry();
/**

View File

@@ -65,19 +65,6 @@ void AnimateableProperty::write(const float* data)
std::memcpy(getBuffer(), data, m_count * sizeof(float));
}
void AnimateableProperty::writeConstantRange(const float* data, int position_start, int position_end)
{
assureSize(position_end * m_count * sizeof(float), true);
float* buffer = getBuffer();
for(int i = position_start; i < position_end; i++)
{
std::memcpy(buffer + i * m_count, data, m_count * sizeof(float));
}
m_isAnimated = true;
}
void AnimateableProperty::write(const float* data, int position, int count)
{
std::lock_guard<std::recursive_mutex> lock(m_mutex);

View File

@@ -92,7 +92,7 @@ AnimateableProperty* Sequence::getAnimProperty(AnimateablePropertyType type)
std::shared_ptr<SequenceEntry> Sequence::add(std::shared_ptr<ISound> sound, double begin, double end, double skip)
{
return m_sequence->add(sound, m_sequence, begin, end, skip);
return m_sequence->add(sound, begin, end, skip);
}
void Sequence::remove(std::shared_ptr<SequenceEntry> entry)

View File

@@ -149,11 +149,11 @@ AnimateableProperty* SequenceData::getAnimProperty(AnimateablePropertyType type)
}
}
std::shared_ptr<SequenceEntry> SequenceData::add(std::shared_ptr<ISound> sound, std::shared_ptr<SequenceData> sequence_data, double begin, double end, double skip)
std::shared_ptr<SequenceEntry> SequenceData::add(std::shared_ptr<ISound> sound, double begin, double end, double skip)
{
std::lock_guard<std::recursive_mutex> lock(m_mutex);
std::shared_ptr<SequenceEntry> entry = std::shared_ptr<SequenceEntry>(new SequenceEntry(sound, begin, end, skip, sequence_data, m_id++));
std::shared_ptr<SequenceEntry> entry = std::shared_ptr<SequenceEntry>(new SequenceEntry(sound, begin, end, skip, m_id++));
m_entries.push_back(entry);
m_entry_status++;

View File

@@ -22,7 +22,7 @@
AUD_NAMESPACE_BEGIN
SequenceEntry::SequenceEntry(std::shared_ptr<ISound> sound, double begin, double end, double skip, std::shared_ptr<SequenceData> sequence_data, int id) :
SequenceEntry::SequenceEntry(std::shared_ptr<ISound> sound, double begin, double end, double skip, int id) :
m_status(0),
m_pos_status(1),
m_sound_status(0),
@@ -31,7 +31,6 @@ SequenceEntry::SequenceEntry(std::shared_ptr<ISound> sound, double begin, double
m_begin(begin),
m_end(end),
m_skip(skip),
m_sequence_data(sequence_data),
m_muted(false),
m_relative(true),
m_volume_max(1.0f),

View File

@@ -241,38 +241,10 @@ bool SequenceHandle::seek(double position)
return false;
std::lock_guard<ILockable> lock(*m_entry);
double seek_frame = (position - m_entry->m_begin) * m_entry->m_sequence_data->getFPS();
if(seek_frame < 0)
seek_frame = 0;
seek_frame += m_entry->m_skip * m_entry->m_sequence_data->getFPS();
AnimateableProperty* pitch_property = m_entry->getAnimProperty(AP_PITCH);
double target_frame = 0;
if(pitch_property != nullptr)
{
int frame_start = (m_entry->m_begin - m_entry->m_skip) * m_entry->m_sequence_data->getFPS();
for(int i = 0; seek_frame > 0; i++)
{
float pitch;
pitch_property->read(frame_start + i, &pitch);
const double factor = seek_frame > 1.0 ? 1.0 : seek_frame;
target_frame += pitch * factor;
seek_frame--;
}
}
else
{
target_frame = seek_frame;
}
double seekpos = target_frame / m_entry->m_sequence_data->getFPS();
double seekpos = position - m_entry->m_begin;
if(seekpos < 0)
seekpos = 0;
seekpos += m_entry->m_skip;
m_handle->setPitch(1.0f);
m_handle->seek(seekpos);

View File

@@ -1,5 +1,5 @@
# SPDX-License-Identifier: GPL-2.0-or-later
# Copyright 2008 Blender Foundation
# Copyright 2008 Blender Foundation. All rights reserved.
set(INC
include

View File

@@ -1,5 +1,5 @@
# SPDX-License-Identifier: GPL-2.0-or-later
# Copyright 2006 Blender Foundation
# Copyright 2006 Blender Foundation. All rights reserved.
# avoid noisy warnings
if(CMAKE_COMPILER_IS_GNUCC OR CMAKE_C_COMPILER_ID MATCHES "Clang")

View File

@@ -1,5 +1,5 @@
# SPDX-License-Identifier: GPL-2.0-or-later
# Copyright 2012 Blender Foundation
# Copyright 2012 Blender Foundation. All rights reserved.
set(INC
.

View File

@@ -1,5 +1,5 @@
# SPDX-License-Identifier: GPL-2.0-or-later
# Copyright 2006 Blender Foundation
# Copyright 2006 Blender Foundation. All rights reserved.
set(INC
.

View File

@@ -1,5 +1,5 @@
# SPDX-License-Identifier: GPL-2.0-or-later
# Copyright 2006 Blender Foundation
# Copyright 2006 Blender Foundation. All rights reserved.
set(INC
.

View File

@@ -127,7 +127,7 @@ typedef uint32_t cuuint32_t;
typedef uint64_t cuuint64_t;
#endif
#if defined(__x86_64) || defined(AMD64) || defined(_M_AMD64) || defined (__aarch64__) || defined(__ppc64__) || defined(__PPC64__)
#if defined(__x86_64) || defined(AMD64) || defined(_M_AMD64) || defined (__aarch64__)
typedef unsigned long long CUdeviceptr;
#else
typedef unsigned int CUdeviceptr;

View File

@@ -1,5 +1,5 @@
# SPDX-License-Identifier: GPL-2.0-or-later
# Copyright 2019 Blender Foundation
# Copyright 2019 Blender Foundation. All rights reserved.
# Build Draco library.
add_subdirectory(draco)

View File

@@ -1,7 +1,7 @@
Project: fast_float
URL: https://github.com/fastfloat/fast_float
License: MIT
Upstream version: 4.0.0 (fbd5bd7, 2023 Mar 31)
Upstream version: 3.4.0 (b7f9d6c)
Local modifications:
- Took only the fast_float.h header and the license/readme files

View File

@@ -1,5 +1,12 @@
## fast_float number parsing library: 4x faster than strtod
![Ubuntu 20.04 CI (GCC 9)](https://github.com/lemire/fast_float/workflows/Ubuntu%2020.04%20CI%20(GCC%209)/badge.svg)
![Ubuntu 18.04 CI (GCC 7)](https://github.com/lemire/fast_float/workflows/Ubuntu%2018.04%20CI%20(GCC%207)/badge.svg)
![Alpine Linux](https://github.com/lemire/fast_float/workflows/Alpine%20Linux/badge.svg)
![MSYS2-CI](https://github.com/lemire/fast_float/workflows/MSYS2-CI/badge.svg)
![VS16-CLANG-CI](https://github.com/lemire/fast_float/workflows/VS16-CLANG-CI/badge.svg)
[![VS16-CI](https://github.com/fastfloat/fast_float/actions/workflows/vs16-ci.yml/badge.svg)](https://github.com/fastfloat/fast_float/actions/workflows/vs16-ci.yml)
The fast_float library provides fast header-only implementations for the C++ from_chars
functions for `float` and `double` types. These functions convert ASCII strings representing
decimal values (e.g., `1.3e10`) into binary types. We provide exact rounding (including
@@ -21,8 +28,8 @@ struct from_chars_result {
```
It parses the character sequence [first,last) for a number. It parses floating-point numbers expecting
a locale-independent format equivalent to the C++17 from_chars function.
The resulting floating-point value is the closest floating-point values (using either float or double),
a locale-independent format equivalent to the C++17 from_chars function.
The resulting floating-point value is the closest floating-point values (using either float or double),
using the "round to even" convention for values that would otherwise fall right in-between two values.
That is, we provide exact parsing according to the IEEE standard.
@@ -40,7 +47,7 @@ Example:
``` C++
#include "fast_float/fast_float.h"
#include <iostream>
int main() {
const std::string input = "3.1416 xyz ";
double result;
@@ -53,60 +60,39 @@ int main() {
Like the C++17 standard, the `fast_float::from_chars` functions take an optional last argument of
the type `fast_float::chars_format`. It is a bitset value: we check whether
the type `fast_float::chars_format`. It is a bitset value: we check whether
`fmt & fast_float::chars_format::fixed` and `fmt & fast_float::chars_format::scientific` are set
to determine whether we allow the fixed point and scientific notation respectively.
The default is `fast_float::chars_format::general` which allows both `fixed` and `scientific`.
The library seeks to follow the C++17 (see [20.19.3](http://eel.is/c++draft/charconv.from.chars).(7.1)) specification.
The library seeks to follow the C++17 (see [20.19.3](http://eel.is/c++draft/charconv.from.chars).(7.1)) specification.
* The `from_chars` function does not skip leading white-space characters.
* [A leading `+` sign](https://en.cppreference.com/w/cpp/utility/from_chars) is forbidden.
* It is generally impossible to represent a decimal value exactly as binary floating-point number (`float` and `double` types). We seek the nearest value. We round to an even mantissa when we are in-between two binary floating-point numbers.
* It is generally impossible to represent a decimal value exactly as binary floating-point number (`float` and `double` types). We seek the nearest value. We round to an even mantissa when we are in-between two binary floating-point numbers.
Furthermore, we have the following restrictions:
* We only support `float` and `double` types at this time.
* We only support the decimal format: we do not support hexadecimal strings.
* For values that are either very large or very small (e.g., `1e9999`), we represent it using the infinity or negative infinity value and the returned `ec` is set to `std::errc::result_out_of_range`.
* For values that are either very large or very small (e.g., `1e9999`), we represent it using the infinity or negative infinity value.
We support Visual Studio, macOS, Linux, freeBSD. We support big and little endian. We support 32-bit and 64-bit systems.
We assume that the rounding mode is set to nearest (`std::fegetround() == FE_TONEAREST`).
## C++20: compile-time evaluation (constexpr)
In C++20, you may use `fast_float::from_chars` to parse strings
at compile-time, as in the following example:
```C++
// consteval forces compile-time evaluation of the function in C++20.
consteval double parse(std::string_view input) {
double result;
auto answer = fast_float::from_chars(input.data(), input.data()+input.size(), result);
if(answer.ec != std::errc()) { return -1.0; }
return result;
}
// This function should compile to a function which
// merely returns 3.1415.
constexpr double constexptest() {
return parse("3.1415 input");
}
```
## Using commas as decimal separator
The C++ standard stipulate that `from_chars` has to be locale-independent. In
particular, the decimal separator has to be the period (`.`). However,
some users still want to use the `fast_float` library with in a locale-dependent
particular, the decimal separator has to be the period (`.`). However,
some users still want to use the `fast_float` library with in a locale-dependent
manner. Using a separate function called `from_chars_advanced`, we allow the users
to pass a `parse_options` instance which contains a custom decimal separator (e.g.,
to pass a `parse_options` instance which contains a custom decimal separator (e.g.,
the comma). You may use it as follows.
```C++
#include "fast_float/fast_float.h"
#include <iostream>
int main() {
const std::string input = "3,1416 xyz ";
double result;
@@ -118,62 +104,25 @@ int main() {
}
```
You can parse delimited numbers:
```C++
const std::string input = "234532.3426362,7869234.9823,324562.645";
double result;
auto answer = fast_float::from_chars(input.data(), input.data()+input.size(), result);
if(answer.ec != std::errc()) {
// check error
}
// we have result == 234532.3426362.
if(answer.ptr[0] != ',') {
// unexpected delimiter
}
answer = fast_float::from_chars(answer.ptr + 1, input.data()+input.size(), result);
if(answer.ec != std::errc()) {
// check error
}
// we have result == 7869234.9823.
if(answer.ptr[0] != ',') {
// unexpected delimiter
}
answer = fast_float::from_chars(answer.ptr + 1, input.data()+input.size(), result);
if(answer.ec != std::errc()) {
// check error
}
// we have result == 324562.645.
```
## Reference
## Relation With Other Work
The fast_float library is part of:
- GCC (as of version 12): the `from_chars` function in GCC relies on fast_float.
- [WebKit](https://github.com/WebKit/WebKit), the engine behind Safari (Apple's web browser)
The fastfloat algorithm is part of the [LLVM standard libraries](https://github.com/llvm/llvm-project/commit/87c016078ad72c46505461e4ff8bfa04819fe7ba).
There is a [derived implementation part of AdaCore](https://github.com/AdaCore/VSS).
The fast_float library provides a performance similar to that of the [fast_double_parser](https://github.com/lemire/fast_double_parser) library but using an updated algorithm reworked from the ground up, and while offering an API more in line with the expectations of C++ programmers. The fast_double_parser library is part of the [Microsoft LightGBM machine-learning framework](https://github.com/microsoft/LightGBM).
## References
- Daniel Lemire, [Number Parsing at a Gigabyte per Second](https://arxiv.org/abs/2101.11408), Software: Practice and Experience 51 (8), 2021.
- Noble Mushtak, Daniel Lemire, [Fast Number Parsing Without Fallback](https://arxiv.org/abs/2212.06644), Software: Practice and Experience (to appear)
- Daniel Lemire, [Number Parsing at a Gigabyte per Second](https://arxiv.org/abs/2101.11408), Software: Pratice and Experience 51 (8), 2021.
## Other programming languages
- [There is an R binding](https://github.com/eddelbuettel/rcppfastfloat) called `rcppfastfloat`.
- [There is a Rust port of the fast_float library](https://github.com/aldanor/fast-float-rust/) called `fast-float-rust`.
- [There is a Java port of the fast_float library](https://github.com/wrandelshofer/FastDoubleParser) called `FastDoubleParser`. It used for important systems such as [Jackson](https://github.com/FasterXML/jackson-core).
- [There is a Java port of the fast_float library](https://github.com/wrandelshofer/FastDoubleParser) called `FastDoubleParser`.
- [There is a C# port of the fast_float library](https://github.com/CarlVerret/csFastFloat) called `csFastFloat`.
## Relation With Other Work
The fastfloat algorithm is part of the [LLVM standard libraries](https://github.com/llvm/llvm-project/commit/87c016078ad72c46505461e4ff8bfa04819fe7ba).
The fast_float library provides a performance similar to that of the [fast_double_parser](https://github.com/lemire/fast_double_parser) library but using an updated algorithm reworked from the ground up, and while offering an API more in line with the expectations of C++ programmers. The fast_double_parser library is part of the [Microsoft LightGBM machine-learning framework](https://github.com/microsoft/LightGBM).
## Users
The fast_float library is used by [Apache Arrow](https://github.com/apache/arrow/pull/8494) where it multiplied the number parsing speed by two or three times. It is also used by [Yandex ClickHouse](https://github.com/ClickHouse/ClickHouse) and by [Google Jsonnet](https://github.com/google/jsonnet).
@@ -186,14 +135,14 @@ It can parse random floating-point numbers at a speed of 1 GB/s on some systems.
<img src="http://lemire.me/blog/wp-content/uploads/2020/11/fastfloat_speed.png" width="400">
```
$ ./build/benchmarks/benchmark
$ ./build/benchmarks/benchmark
# parsing random integers in the range [0,1)
volume = 2.09808 MB
netlib : 271.18 MB/s (+/- 1.2 %) 12.93 Mfloat/s
doubleconversion : 225.35 MB/s (+/- 1.2 %) 10.74 Mfloat/s
strtod : 190.94 MB/s (+/- 1.6 %) 9.10 Mfloat/s
abseil : 430.45 MB/s (+/- 2.2 %) 20.52 Mfloat/s
fastfloat : 1042.38 MB/s (+/- 9.9 %) 49.68 Mfloat/s
volume = 2.09808 MB
netlib : 271.18 MB/s (+/- 1.2 %) 12.93 Mfloat/s
doubleconversion : 225.35 MB/s (+/- 1.2 %) 10.74 Mfloat/s
strtod : 190.94 MB/s (+/- 1.6 %) 9.10 Mfloat/s
abseil : 430.45 MB/s (+/- 2.2 %) 20.52 Mfloat/s
fastfloat : 1042.38 MB/s (+/- 9.9 %) 49.68 Mfloat/s
```
See https://github.com/lemire/simple_fastfloat_benchmark for our benchmarking code.
@@ -234,23 +183,23 @@ You should change the `GIT_TAG` line so that you recover the version you wish to
## Using as single header
The script `script/amalgamate.py` may be used to generate a single header
The script `script/amalgamate.py` may be used to generate a single header
version of the library if so desired.
Just run the script from the root directory of this repository.
Just run the script from the root directory of this repository.
You can customize the license type and output file if desired as described in
the command line help.
You may directly download automatically generated single-header files:
https://github.com/fastfloat/fast_float/releases/download/v3.4.0/fast_float.h
https://github.com/fastfloat/fast_float/releases/download/v1.1.2/fast_float.h
## Credit
Though this work is inspired by many different people, this work benefited especially from exchanges with
Michael Eisel, who motivated the original research with his key insights, and with Nigel Tao who provided
Though this work is inspired by many different people, this work benefited especially from exchanges with
Michael Eisel, who motivated the original research with his key insights, and with Nigel Tao who provided
invaluable feedback. Rémy Oudompheng first implemented a fast path we use in the case of long digits.
The library includes code adapted from Google Wuffs (written by Nigel Tao) which was originally published
The library includes code adapted from Google Wuffs (written by Nigel Tao) which was originally published
under the Apache 2.0 license.
## License

File diff suppressed because it is too large Load Diff

View File

@@ -1,5 +1,5 @@
# SPDX-License-Identifier: GPL-2.0-or-later
# Copyright 2016 Blender Foundation
# Copyright 2016 Blender Foundation. All rights reserved.
# Too noisy for code we don't maintain.
if(CMAKE_COMPILER_IS_GNUCC)

View File

@@ -1,5 +1,5 @@
# SPDX-License-Identifier: GPL-2.0-or-later
# Copyright 2016 Blender Foundation
# Copyright 2016 Blender Foundation. All rights reserved.
set(INC
src

View File

@@ -1,5 +1,5 @@
# SPDX-License-Identifier: GPL-2.0-or-later
# Copyright 2014 Blender Foundation
# Copyright 2014 Blender Foundation. All rights reserved.
set(INC
.

View File

@@ -1,5 +1,5 @@
# SPDX-License-Identifier: GPL-2.0-or-later
# Copyright 2014 Blender Foundation
# Copyright 2014 Blender Foundation. All rights reserved.
# avoid noisy warnings
if(CMAKE_COMPILER_IS_GNUCC)

View File

@@ -1,5 +1,5 @@
# SPDX-License-Identifier: GPL-2.0-or-later
# Copyright 2021 Blender Foundation
# Copyright 2021 Blender Foundation. All rights reserved.
set(INC
.

View File

@@ -84,7 +84,7 @@ typedef uint32_t hipuint32_t;
typedef uint64_t hipuint64_t;
#endif
#if defined(__x86_64) || defined(AMD64) || defined(_M_AMD64) || defined (__aarch64__) || defined(__ppc64__) || defined(__PPC64__)
#if defined(__x86_64) || defined(AMD64) || defined(_M_AMD64) || defined (__aarch64__)
typedef unsigned long long hipDeviceptr_t;
#else
typedef unsigned int hipDeviceptr_t;

View File

@@ -1,5 +1,5 @@
# SPDX-License-Identifier: GPL-2.0-or-later
# Copyright 2006 Blender Foundation
# Copyright 2006 Blender Foundation. All rights reserved.
# avoid noisy warnings
if(CMAKE_COMPILER_IS_GNUCC OR CMAKE_C_COMPILER_ID MATCHES "Clang")

View File

@@ -1,5 +1,5 @@
# SPDX-License-Identifier: GPL-2.0-or-later
# Copyright 2006 Blender Foundation
# Copyright 2006 Blender Foundation. All rights reserved.
remove_strict_flags()

View File

@@ -1,5 +1,5 @@
# SPDX-License-Identifier: GPL-2.0-or-later
# Copyright 2016 Blender Foundation
# Copyright 2016 Blender Foundation. All rights reserved.
# The Original Code is: all of this file.
# Contributor(s): Sebastian Barschkis (sebbas).

View File

@@ -1,5 +1,5 @@
# SPDX-License-Identifier: GPL-2.0-or-later
# Copyright 2019 Blender Foundation
# Copyright 2019 Blender Foundation. All rights reserved.
# avoid noisy warnings
if(CMAKE_COMPILER_IS_GNUCC OR CMAKE_C_COMPILER_ID MATCHES "Clang")

View File

@@ -231,22 +231,3 @@ index 355ee008246..a770bbee60c 100644
}
allocator.deallocate(values, capacity);
capacity = 0;
diff --git a/extern/quadriflow/src/hierarchy.cpp b/extern/quadriflow/src/hierarchy.cpp
index 8cc41da23d0..70a9628320f 100644
--- a/extern/quadriflow/src/hierarchy.cpp
+++ b/extern/quadriflow/src/hierarchy.cpp
@@ -269,7 +269,13 @@ void Hierarchy::DownsampleGraph(const AdjacentMatrix adj, const MatrixXd& V, con
for (auto it = ad.begin(); it != ad.end(); ++it, ++entry_it) {
int k = it->id;
double dp = N.col(i).dot(N.col(k));
- double ratio = A[i] > A[k] ? (A[i] / A[k]) : (A[k] / A[i]);
+ double ratio;
+ if (A[i] > A[k]) {
+ ratio = (A[k] == 0.0f) ? 1.0f : A[i] / A[k];
+ }
+ else {
+ ratio = (A[i] == 0.0f) ? 1.0f : A[k] / A[i];
+ }
*entry_it = Entry(i, k, dp * ratio);
}
}

View File

@@ -269,13 +269,7 @@ void Hierarchy::DownsampleGraph(const AdjacentMatrix adj, const MatrixXd& V, con
for (auto it = ad.begin(); it != ad.end(); ++it, ++entry_it) {
int k = it->id;
double dp = N.col(i).dot(N.col(k));
double ratio;
if (A[i] > A[k]) {
ratio = (A[k] == 0.0f) ? 1.0f : A[i] / A[k];
}
else {
ratio = (A[i] == 0.0f) ? 1.0f : A[k] / A[i];
}
double ratio = A[i] > A[k] ? (A[i] / A[k]) : (A[k] / A[i]);
*entry_it = Entry(i, k, dp * ratio);
}
}

View File

@@ -8,7 +8,6 @@
#include "loader.hpp"
#include <cstdint>
#include <fstream>
#include <unordered_map>

View File

@@ -1,5 +0,0 @@
Project: Renderdoc APP
URL: https://github.com/baldurk/renderdoc/
License: MIT
Upstream version: d47e79ae079783935b8857d6a1730440eafb0b38
Local modifications: None

View File

@@ -1,723 +0,0 @@
/******************************************************************************
* The MIT License (MIT)
*
* Copyright (c) 2019-2023 Baldur Karlsson
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
******************************************************************************/
#pragma once
//////////////////////////////////////////////////////////////////////////////////////////////////
//
// Documentation for the API is available at https://renderdoc.org/docs/in_application_api.html
//
#if !defined(RENDERDOC_NO_STDINT)
#include <stdint.h>
#endif
#if defined(WIN32) || defined(__WIN32__) || defined(_WIN32) || defined(_MSC_VER)
#define RENDERDOC_CC __cdecl
#elif defined(__linux__)
#define RENDERDOC_CC
#elif defined(__APPLE__)
#define RENDERDOC_CC
#else
#error "Unknown platform"
#endif
#ifdef __cplusplus
extern "C" {
#endif
//////////////////////////////////////////////////////////////////////////////////////////////////
// Constants not used directly in below API
// This is a GUID/magic value used for when applications pass a path where shader debug
// information can be found to match up with a stripped shader.
// the define can be used like so: const GUID RENDERDOC_ShaderDebugMagicValue =
// RENDERDOC_ShaderDebugMagicValue_value
#define RENDERDOC_ShaderDebugMagicValue_struct \
{ \
0xeab25520, 0x6670, 0x4865, 0x84, 0x29, 0x6c, 0x8, 0x51, 0x54, 0x00, 0xff \
}
// as an alternative when you want a byte array (assuming x86 endianness):
#define RENDERDOC_ShaderDebugMagicValue_bytearray \
{ \
0x20, 0x55, 0xb2, 0xea, 0x70, 0x66, 0x65, 0x48, 0x84, 0x29, 0x6c, 0x8, 0x51, 0x54, 0x00, 0xff \
}
// truncated version when only a uint64_t is available (e.g. Vulkan tags):
#define RENDERDOC_ShaderDebugMagicValue_truncated 0x48656670eab25520ULL
//////////////////////////////////////////////////////////////////////////////////////////////////
// RenderDoc capture options
//
typedef enum RENDERDOC_CaptureOption {
// Allow the application to enable vsync
//
// Default - enabled
//
// 1 - The application can enable or disable vsync at will
// 0 - vsync is force disabled
eRENDERDOC_Option_AllowVSync = 0,
// Allow the application to enable fullscreen
//
// Default - enabled
//
// 1 - The application can enable or disable fullscreen at will
// 0 - fullscreen is force disabled
eRENDERDOC_Option_AllowFullscreen = 1,
// Record API debugging events and messages
//
// Default - disabled
//
// 1 - Enable built-in API debugging features and records the results into
// the capture, which is matched up with events on replay
// 0 - no API debugging is forcibly enabled
eRENDERDOC_Option_APIValidation = 2,
eRENDERDOC_Option_DebugDeviceMode = 2, // deprecated name of this enum
// Capture CPU callstacks for API events
//
// Default - disabled
//
// 1 - Enables capturing of callstacks
// 0 - no callstacks are captured
eRENDERDOC_Option_CaptureCallstacks = 3,
// When capturing CPU callstacks, only capture them from actions.
// This option does nothing without the above option being enabled
//
// Default - disabled
//
// 1 - Only captures callstacks for actions.
// Ignored if CaptureCallstacks is disabled
// 0 - Callstacks, if enabled, are captured for every event.
eRENDERDOC_Option_CaptureCallstacksOnlyDraws = 4,
eRENDERDOC_Option_CaptureCallstacksOnlyActions = 4,
// Specify a delay in seconds to wait for a debugger to attach, after
// creating or injecting into a process, before continuing to allow it to run.
//
// 0 indicates no delay, and the process will run immediately after injection
//
// Default - 0 seconds
//
eRENDERDOC_Option_DelayForDebugger = 5,
// Verify buffer access. This includes checking the memory returned by a Map() call to
// detect any out-of-bounds modification, as well as initialising buffers with undefined contents
// to a marker value to catch use of uninitialised memory.
//
// NOTE: This option is only valid for OpenGL and D3D11. Explicit APIs such as D3D12 and Vulkan do
// not do the same kind of interception & checking and undefined contents are really undefined.
//
// Default - disabled
//
// 1 - Verify buffer access
// 0 - No verification is performed, and overwriting bounds may cause crashes or corruption in
// RenderDoc.
eRENDERDOC_Option_VerifyBufferAccess = 6,
// The old name for eRENDERDOC_Option_VerifyBufferAccess was eRENDERDOC_Option_VerifyMapWrites.
// This option now controls the filling of uninitialised buffers with 0xdddddddd which was
// previously always enabled
eRENDERDOC_Option_VerifyMapWrites = eRENDERDOC_Option_VerifyBufferAccess,
// Hooks any system API calls that create child processes, and injects
// RenderDoc into them recursively with the same options.
//
// Default - disabled
//
// 1 - Hooks into spawned child processes
// 0 - Child processes are not hooked by RenderDoc
eRENDERDOC_Option_HookIntoChildren = 7,
// By default RenderDoc only includes resources in the final capture necessary
// for that frame, this allows you to override that behaviour.
//
// Default - disabled
//
// 1 - all live resources at the time of capture are included in the capture
// and available for inspection
// 0 - only the resources referenced by the captured frame are included
eRENDERDOC_Option_RefAllResources = 8,
// **NOTE**: As of RenderDoc v1.1 this option has been deprecated. Setting or
// getting it will be ignored, to allow compatibility with older versions.
// In v1.1 the option acts as if it's always enabled.
//
// By default RenderDoc skips saving initial states for resources where the
// previous contents don't appear to be used, assuming that writes before
// reads indicate previous contents aren't used.
//
// Default - disabled
//
// 1 - initial contents at the start of each captured frame are saved, even if
// they are later overwritten or cleared before being used.
// 0 - unless a read is detected, initial contents will not be saved and will
// appear as black or empty data.
eRENDERDOC_Option_SaveAllInitials = 9,
// In APIs that allow for the recording of command lists to be replayed later,
// RenderDoc may choose to not capture command lists before a frame capture is
// triggered, to reduce overheads. This means any command lists recorded once
// and replayed many times will not be available and may cause a failure to
// capture.
//
// NOTE: This is only true for APIs where multithreading is difficult or
// discouraged. Newer APIs like Vulkan and D3D12 will ignore this option
// and always capture all command lists since the API is heavily oriented
// around it and the overheads have been reduced by API design.
//
// 1 - All command lists are captured from the start of the application
// 0 - Command lists are only captured if their recording begins during
// the period when a frame capture is in progress.
eRENDERDOC_Option_CaptureAllCmdLists = 10,
// Mute API debugging output when the API validation mode option is enabled
//
// Default - enabled
//
// 1 - Mute any API debug messages from being displayed or passed through
// 0 - API debugging is displayed as normal
eRENDERDOC_Option_DebugOutputMute = 11,
// Option to allow vendor extensions to be used even when they may be
// incompatible with RenderDoc and cause corrupted replays or crashes.
//
// Default - inactive
//
// No values are documented, this option should only be used when absolutely
// necessary as directed by a RenderDoc developer.
eRENDERDOC_Option_AllowUnsupportedVendorExtensions = 12,
} RENDERDOC_CaptureOption;
// Sets an option that controls how RenderDoc behaves on capture.
//
// Returns 1 if the option and value are valid
// Returns 0 if either is invalid and the option is unchanged
typedef int(RENDERDOC_CC *pRENDERDOC_SetCaptureOptionU32)(RENDERDOC_CaptureOption opt, uint32_t val);
typedef int(RENDERDOC_CC *pRENDERDOC_SetCaptureOptionF32)(RENDERDOC_CaptureOption opt, float val);
// Gets the current value of an option as a uint32_t
//
// If the option is invalid, 0xffffffff is returned
typedef uint32_t(RENDERDOC_CC *pRENDERDOC_GetCaptureOptionU32)(RENDERDOC_CaptureOption opt);
// Gets the current value of an option as a float
//
// If the option is invalid, -FLT_MAX is returned
typedef float(RENDERDOC_CC *pRENDERDOC_GetCaptureOptionF32)(RENDERDOC_CaptureOption opt);
typedef enum RENDERDOC_InputButton {
// '0' - '9' matches ASCII values
eRENDERDOC_Key_0 = 0x30,
eRENDERDOC_Key_1 = 0x31,
eRENDERDOC_Key_2 = 0x32,
eRENDERDOC_Key_3 = 0x33,
eRENDERDOC_Key_4 = 0x34,
eRENDERDOC_Key_5 = 0x35,
eRENDERDOC_Key_6 = 0x36,
eRENDERDOC_Key_7 = 0x37,
eRENDERDOC_Key_8 = 0x38,
eRENDERDOC_Key_9 = 0x39,
// 'A' - 'Z' matches ASCII values
eRENDERDOC_Key_A = 0x41,
eRENDERDOC_Key_B = 0x42,
eRENDERDOC_Key_C = 0x43,
eRENDERDOC_Key_D = 0x44,
eRENDERDOC_Key_E = 0x45,
eRENDERDOC_Key_F = 0x46,
eRENDERDOC_Key_G = 0x47,
eRENDERDOC_Key_H = 0x48,
eRENDERDOC_Key_I = 0x49,
eRENDERDOC_Key_J = 0x4A,
eRENDERDOC_Key_K = 0x4B,
eRENDERDOC_Key_L = 0x4C,
eRENDERDOC_Key_M = 0x4D,
eRENDERDOC_Key_N = 0x4E,
eRENDERDOC_Key_O = 0x4F,
eRENDERDOC_Key_P = 0x50,
eRENDERDOC_Key_Q = 0x51,
eRENDERDOC_Key_R = 0x52,
eRENDERDOC_Key_S = 0x53,
eRENDERDOC_Key_T = 0x54,
eRENDERDOC_Key_U = 0x55,
eRENDERDOC_Key_V = 0x56,
eRENDERDOC_Key_W = 0x57,
eRENDERDOC_Key_X = 0x58,
eRENDERDOC_Key_Y = 0x59,
eRENDERDOC_Key_Z = 0x5A,
// leave the rest of the ASCII range free
// in case we want to use it later
eRENDERDOC_Key_NonPrintable = 0x100,
eRENDERDOC_Key_Divide,
eRENDERDOC_Key_Multiply,
eRENDERDOC_Key_Subtract,
eRENDERDOC_Key_Plus,
eRENDERDOC_Key_F1,
eRENDERDOC_Key_F2,
eRENDERDOC_Key_F3,
eRENDERDOC_Key_F4,
eRENDERDOC_Key_F5,
eRENDERDOC_Key_F6,
eRENDERDOC_Key_F7,
eRENDERDOC_Key_F8,
eRENDERDOC_Key_F9,
eRENDERDOC_Key_F10,
eRENDERDOC_Key_F11,
eRENDERDOC_Key_F12,
eRENDERDOC_Key_Home,
eRENDERDOC_Key_End,
eRENDERDOC_Key_Insert,
eRENDERDOC_Key_Delete,
eRENDERDOC_Key_PageUp,
eRENDERDOC_Key_PageDn,
eRENDERDOC_Key_Backspace,
eRENDERDOC_Key_Tab,
eRENDERDOC_Key_PrtScrn,
eRENDERDOC_Key_Pause,
eRENDERDOC_Key_Max,
} RENDERDOC_InputButton;
// Sets which key or keys can be used to toggle focus between multiple windows
//
// If keys is NULL or num is 0, toggle keys will be disabled
typedef void(RENDERDOC_CC *pRENDERDOC_SetFocusToggleKeys)(RENDERDOC_InputButton *keys, int num);
// Sets which key or keys can be used to capture the next frame
//
// If keys is NULL or num is 0, captures keys will be disabled
typedef void(RENDERDOC_CC *pRENDERDOC_SetCaptureKeys)(RENDERDOC_InputButton *keys, int num);
typedef enum RENDERDOC_OverlayBits {
// This single bit controls whether the overlay is enabled or disabled globally
eRENDERDOC_Overlay_Enabled = 0x1,
// Show the average framerate over several seconds as well as min/max
eRENDERDOC_Overlay_FrameRate = 0x2,
// Show the current frame number
eRENDERDOC_Overlay_FrameNumber = 0x4,
// Show a list of recent captures, and how many captures have been made
eRENDERDOC_Overlay_CaptureList = 0x8,
// Default values for the overlay mask
eRENDERDOC_Overlay_Default = (eRENDERDOC_Overlay_Enabled | eRENDERDOC_Overlay_FrameRate |
eRENDERDOC_Overlay_FrameNumber | eRENDERDOC_Overlay_CaptureList),
// Enable all bits
eRENDERDOC_Overlay_All = ~0U,
// Disable all bits
eRENDERDOC_Overlay_None = 0,
} RENDERDOC_OverlayBits;
// returns the overlay bits that have been set
typedef uint32_t(RENDERDOC_CC *pRENDERDOC_GetOverlayBits)();
// sets the overlay bits with an and & or mask
typedef void(RENDERDOC_CC *pRENDERDOC_MaskOverlayBits)(uint32_t And, uint32_t Or);
// this function will attempt to remove RenderDoc's hooks in the application.
//
// Note: that this can only work correctly if done immediately after
// the module is loaded, before any API work happens. RenderDoc will remove its
// injected hooks and shut down. Behaviour is undefined if this is called
// after any API functions have been called, and there is still no guarantee of
// success.
typedef void(RENDERDOC_CC *pRENDERDOC_RemoveHooks)();
// DEPRECATED: compatibility for code compiled against pre-1.4.1 headers.
typedef pRENDERDOC_RemoveHooks pRENDERDOC_Shutdown;
// This function will unload RenderDoc's crash handler.
//
// If you use your own crash handler and don't want RenderDoc's handler to
// intercede, you can call this function to unload it and any unhandled
// exceptions will pass to the next handler.
typedef void(RENDERDOC_CC *pRENDERDOC_UnloadCrashHandler)();
// Sets the capture file path template
//
// pathtemplate is a UTF-8 string that gives a template for how captures will be named
// and where they will be saved.
//
// Any extension is stripped off the path, and captures are saved in the directory
// specified, and named with the filename and the frame number appended. If the
// directory does not exist it will be created, including any parent directories.
//
// If pathtemplate is NULL, the template will remain unchanged
//
// Example:
//
// SetCaptureFilePathTemplate("my_captures/example");
//
// Capture #1 -> my_captures/example_frame123.rdc
// Capture #2 -> my_captures/example_frame456.rdc
typedef void(RENDERDOC_CC *pRENDERDOC_SetCaptureFilePathTemplate)(const char *pathtemplate);
// returns the current capture path template, see SetCaptureFileTemplate above, as a UTF-8 string
typedef const char *(RENDERDOC_CC *pRENDERDOC_GetCaptureFilePathTemplate)();
// DEPRECATED: compatibility for code compiled against pre-1.1.2 headers.
typedef pRENDERDOC_SetCaptureFilePathTemplate pRENDERDOC_SetLogFilePathTemplate;
typedef pRENDERDOC_GetCaptureFilePathTemplate pRENDERDOC_GetLogFilePathTemplate;
// returns the number of captures that have been made
typedef uint32_t(RENDERDOC_CC *pRENDERDOC_GetNumCaptures)();
// This function returns the details of a capture, by index. New captures are added
// to the end of the list.
//
// filename will be filled with the absolute path to the capture file, as a UTF-8 string
// pathlength will be written with the length in bytes of the filename string
// timestamp will be written with the time of the capture, in seconds since the Unix epoch
//
// Any of the parameters can be NULL and they'll be skipped.
//
// The function will return 1 if the capture index is valid, or 0 if the index is invalid
// If the index is invalid, the values will be unchanged
//
// Note: when captures are deleted in the UI they will remain in this list, so the
// capture path may not exist anymore.
typedef uint32_t(RENDERDOC_CC *pRENDERDOC_GetCapture)(uint32_t idx, char *filename,
uint32_t *pathlength, uint64_t *timestamp);
// Sets the comments associated with a capture file. These comments are displayed in the
// UI program when opening.
//
// filePath should be a path to the capture file to add comments to. If set to NULL or ""
// the most recent capture file created made will be used instead.
// comments should be a NULL-terminated UTF-8 string to add as comments.
//
// Any existing comments will be overwritten.
typedef void(RENDERDOC_CC *pRENDERDOC_SetCaptureFileComments)(const char *filePath,
const char *comments);
// returns 1 if the RenderDoc UI is connected to this application, 0 otherwise
typedef uint32_t(RENDERDOC_CC *pRENDERDOC_IsTargetControlConnected)();
// DEPRECATED: compatibility for code compiled against pre-1.1.1 headers.
// This was renamed to IsTargetControlConnected in API 1.1.1, the old typedef is kept here for
// backwards compatibility with old code, it is castable either way since it's ABI compatible
// as the same function pointer type.
typedef pRENDERDOC_IsTargetControlConnected pRENDERDOC_IsRemoteAccessConnected;
// This function will launch the Replay UI associated with the RenderDoc library injected
// into the running application.
//
// if connectTargetControl is 1, the Replay UI will be launched with a command line parameter
// to connect to this application
// cmdline is the rest of the command line, as a UTF-8 string. E.g. a captures to open
// if cmdline is NULL, the command line will be empty.
//
// returns the PID of the replay UI if successful, 0 if not successful.
typedef uint32_t(RENDERDOC_CC *pRENDERDOC_LaunchReplayUI)(uint32_t connectTargetControl,
const char *cmdline);
// RenderDoc can return a higher version than requested if it's backwards compatible,
// this function returns the actual version returned. If a parameter is NULL, it will be
// ignored and the others will be filled out.
typedef void(RENDERDOC_CC *pRENDERDOC_GetAPIVersion)(int *major, int *minor, int *patch);
// Requests that the replay UI show itself (if hidden or not the current top window). This can be
// used in conjunction with IsTargetControlConnected and LaunchReplayUI to intelligently handle
// showing the UI after making a capture.
//
// This will return 1 if the request was successfully passed on, though it's not guaranteed that
// the UI will be on top in all cases depending on OS rules. It will return 0 if there is no current
// target control connection to make such a request, or if there was another error
typedef uint32_t(RENDERDOC_CC *pRENDERDOC_ShowReplayUI)();
//////////////////////////////////////////////////////////////////////////
// Capturing functions
//
// A device pointer is a pointer to the API's root handle.
//
// This would be an ID3D11Device, HGLRC/GLXContext, ID3D12Device, etc
typedef void *RENDERDOC_DevicePointer;
// A window handle is the OS's native window handle
//
// This would be an HWND, GLXDrawable, etc
typedef void *RENDERDOC_WindowHandle;
// A helper macro for Vulkan, where the device handle cannot be used directly.
//
// Passing the VkInstance to this macro will return the RENDERDOC_DevicePointer to use.
//
// Specifically, the value needed is the dispatch table pointer, which sits as the first
// pointer-sized object in the memory pointed to by the VkInstance. Thus we cast to a void** and
// indirect once.
#define RENDERDOC_DEVICEPOINTER_FROM_VKINSTANCE(inst) (*((void **)(inst)))
// This sets the RenderDoc in-app overlay in the API/window pair as 'active' and it will
// respond to keypresses. Neither parameter can be NULL
typedef void(RENDERDOC_CC *pRENDERDOC_SetActiveWindow)(RENDERDOC_DevicePointer device,
RENDERDOC_WindowHandle wndHandle);
// capture the next frame on whichever window and API is currently considered active
typedef void(RENDERDOC_CC *pRENDERDOC_TriggerCapture)();
// capture the next N frames on whichever window and API is currently considered active
typedef void(RENDERDOC_CC *pRENDERDOC_TriggerMultiFrameCapture)(uint32_t numFrames);
// When choosing either a device pointer or a window handle to capture, you can pass NULL.
// Passing NULL specifies a 'wildcard' match against anything. This allows you to specify
// any API rendering to a specific window, or a specific API instance rendering to any window,
// or in the simplest case of one window and one API, you can just pass NULL for both.
//
// In either case, if there are two or more possible matching (device,window) pairs it
// is undefined which one will be captured.
//
// Note: for headless rendering you can pass NULL for the window handle and either specify
// a device pointer or leave it NULL as above.
// Immediately starts capturing API calls on the specified device pointer and window handle.
//
// If there is no matching thing to capture (e.g. no supported API has been initialised),
// this will do nothing.
//
// The results are undefined (including crashes) if two captures are started overlapping,
// even on separate devices and/oror windows.
typedef void(RENDERDOC_CC *pRENDERDOC_StartFrameCapture)(RENDERDOC_DevicePointer device,
RENDERDOC_WindowHandle wndHandle);
// Returns whether or not a frame capture is currently ongoing anywhere.
//
// This will return 1 if a capture is ongoing, and 0 if there is no capture running
typedef uint32_t(RENDERDOC_CC *pRENDERDOC_IsFrameCapturing)();
// Ends capturing immediately.
//
// This will return 1 if the capture succeeded, and 0 if there was an error capturing.
typedef uint32_t(RENDERDOC_CC *pRENDERDOC_EndFrameCapture)(RENDERDOC_DevicePointer device,
RENDERDOC_WindowHandle wndHandle);
// Ends capturing immediately and discard any data stored without saving to disk.
//
// This will return 1 if the capture was discarded, and 0 if there was an error or no capture
// was in progress
typedef uint32_t(RENDERDOC_CC *pRENDERDOC_DiscardFrameCapture)(RENDERDOC_DevicePointer device,
RENDERDOC_WindowHandle wndHandle);
// Only valid to be called between a call to StartFrameCapture and EndFrameCapture. Gives a custom
// title to the capture produced which will be displayed in the UI.
//
// If multiple captures are ongoing, this title will be applied to the first capture to end after
// this call. The second capture to end will have no title, unless this function is called again.
//
// Calling this function has no effect if no capture is currently running
typedef void(RENDERDOC_CC *pRENDERDOC_SetCaptureTitle)(const char *title);
//////////////////////////////////////////////////////////////////////////////////////////////////
// RenderDoc API versions
//
// RenderDoc uses semantic versioning (http://semver.org/).
//
// MAJOR version is incremented when incompatible API changes happen.
// MINOR version is incremented when functionality is added in a backwards-compatible manner.
// PATCH version is incremented when backwards-compatible bug fixes happen.
//
// Note that this means the API returned can be higher than the one you might have requested.
// e.g. if you are running against a newer RenderDoc that supports 1.0.1, it will be returned
// instead of 1.0.0. You can check this with the GetAPIVersion entry point
typedef enum RENDERDOC_Version {
eRENDERDOC_API_Version_1_0_0 = 10000, // RENDERDOC_API_1_0_0 = 1 00 00
eRENDERDOC_API_Version_1_0_1 = 10001, // RENDERDOC_API_1_0_1 = 1 00 01
eRENDERDOC_API_Version_1_0_2 = 10002, // RENDERDOC_API_1_0_2 = 1 00 02
eRENDERDOC_API_Version_1_1_0 = 10100, // RENDERDOC_API_1_1_0 = 1 01 00
eRENDERDOC_API_Version_1_1_1 = 10101, // RENDERDOC_API_1_1_1 = 1 01 01
eRENDERDOC_API_Version_1_1_2 = 10102, // RENDERDOC_API_1_1_2 = 1 01 02
eRENDERDOC_API_Version_1_2_0 = 10200, // RENDERDOC_API_1_2_0 = 1 02 00
eRENDERDOC_API_Version_1_3_0 = 10300, // RENDERDOC_API_1_3_0 = 1 03 00
eRENDERDOC_API_Version_1_4_0 = 10400, // RENDERDOC_API_1_4_0 = 1 04 00
eRENDERDOC_API_Version_1_4_1 = 10401, // RENDERDOC_API_1_4_1 = 1 04 01
eRENDERDOC_API_Version_1_4_2 = 10402, // RENDERDOC_API_1_4_2 = 1 04 02
eRENDERDOC_API_Version_1_5_0 = 10500, // RENDERDOC_API_1_5_0 = 1 05 00
eRENDERDOC_API_Version_1_6_0 = 10600, // RENDERDOC_API_1_6_0 = 1 06 00
} RENDERDOC_Version;
// API version changelog:
//
// 1.0.0 - initial release
// 1.0.1 - Bugfix: IsFrameCapturing() was returning false for captures that were triggered
// by keypress or TriggerCapture, instead of Start/EndFrameCapture.
// 1.0.2 - Refactor: Renamed eRENDERDOC_Option_DebugDeviceMode to eRENDERDOC_Option_APIValidation
// 1.1.0 - Add feature: TriggerMultiFrameCapture(). Backwards compatible with 1.0.x since the new
// function pointer is added to the end of the struct, the original layout is identical
// 1.1.1 - Refactor: Renamed remote access to target control (to better disambiguate from remote
// replay/remote server concept in replay UI)
// 1.1.2 - Refactor: Renamed "log file" in function names to just capture, to clarify that these
// are captures and not debug logging files. This is the first API version in the v1.0
// branch.
// 1.2.0 - Added feature: SetCaptureFileComments() to add comments to a capture file that will be
// displayed in the UI program on load.
// 1.3.0 - Added feature: New capture option eRENDERDOC_Option_AllowUnsupportedVendorExtensions
// which allows users to opt-in to allowing unsupported vendor extensions to function.
// Should be used at the user's own risk.
// Refactor: Renamed eRENDERDOC_Option_VerifyMapWrites to
// eRENDERDOC_Option_VerifyBufferAccess, which now also controls initialisation to
// 0xdddddddd of uninitialised buffer contents.
// 1.4.0 - Added feature: DiscardFrameCapture() to discard a frame capture in progress and stop
// capturing without saving anything to disk.
// 1.4.1 - Refactor: Renamed Shutdown to RemoveHooks to better clarify what is happening
// 1.4.2 - Refactor: Renamed 'draws' to 'actions' in callstack capture option.
// 1.5.0 - Added feature: ShowReplayUI() to request that the replay UI show itself if connected
// 1.6.0 - Added feature: SetCaptureTitle() which can be used to set a title for a
// capture made with StartFrameCapture() or EndFrameCapture()
typedef struct RENDERDOC_API_1_6_0
{
pRENDERDOC_GetAPIVersion GetAPIVersion;
pRENDERDOC_SetCaptureOptionU32 SetCaptureOptionU32;
pRENDERDOC_SetCaptureOptionF32 SetCaptureOptionF32;
pRENDERDOC_GetCaptureOptionU32 GetCaptureOptionU32;
pRENDERDOC_GetCaptureOptionF32 GetCaptureOptionF32;
pRENDERDOC_SetFocusToggleKeys SetFocusToggleKeys;
pRENDERDOC_SetCaptureKeys SetCaptureKeys;
pRENDERDOC_GetOverlayBits GetOverlayBits;
pRENDERDOC_MaskOverlayBits MaskOverlayBits;
// Shutdown was renamed to RemoveHooks in 1.4.1.
// These unions allow old code to continue compiling without changes
union
{
pRENDERDOC_Shutdown Shutdown;
pRENDERDOC_RemoveHooks RemoveHooks;
};
pRENDERDOC_UnloadCrashHandler UnloadCrashHandler;
// Get/SetLogFilePathTemplate was renamed to Get/SetCaptureFilePathTemplate in 1.1.2.
// These unions allow old code to continue compiling without changes
union
{
// deprecated name
pRENDERDOC_SetLogFilePathTemplate SetLogFilePathTemplate;
// current name
pRENDERDOC_SetCaptureFilePathTemplate SetCaptureFilePathTemplate;
};
union
{
// deprecated name
pRENDERDOC_GetLogFilePathTemplate GetLogFilePathTemplate;
// current name
pRENDERDOC_GetCaptureFilePathTemplate GetCaptureFilePathTemplate;
};
pRENDERDOC_GetNumCaptures GetNumCaptures;
pRENDERDOC_GetCapture GetCapture;
pRENDERDOC_TriggerCapture TriggerCapture;
// IsRemoteAccessConnected was renamed to IsTargetControlConnected in 1.1.1.
// This union allows old code to continue compiling without changes
union
{
// deprecated name
pRENDERDOC_IsRemoteAccessConnected IsRemoteAccessConnected;
// current name
pRENDERDOC_IsTargetControlConnected IsTargetControlConnected;
};
pRENDERDOC_LaunchReplayUI LaunchReplayUI;
pRENDERDOC_SetActiveWindow SetActiveWindow;
pRENDERDOC_StartFrameCapture StartFrameCapture;
pRENDERDOC_IsFrameCapturing IsFrameCapturing;
pRENDERDOC_EndFrameCapture EndFrameCapture;
// new function in 1.1.0
pRENDERDOC_TriggerMultiFrameCapture TriggerMultiFrameCapture;
// new function in 1.2.0
pRENDERDOC_SetCaptureFileComments SetCaptureFileComments;
// new function in 1.4.0
pRENDERDOC_DiscardFrameCapture DiscardFrameCapture;
// new function in 1.5.0
pRENDERDOC_ShowReplayUI ShowReplayUI;
// new function in 1.6.0
pRENDERDOC_SetCaptureTitle SetCaptureTitle;
} RENDERDOC_API_1_6_0;
typedef RENDERDOC_API_1_6_0 RENDERDOC_API_1_0_0;
typedef RENDERDOC_API_1_6_0 RENDERDOC_API_1_0_1;
typedef RENDERDOC_API_1_6_0 RENDERDOC_API_1_0_2;
typedef RENDERDOC_API_1_6_0 RENDERDOC_API_1_1_0;
typedef RENDERDOC_API_1_6_0 RENDERDOC_API_1_1_1;
typedef RENDERDOC_API_1_6_0 RENDERDOC_API_1_1_2;
typedef RENDERDOC_API_1_6_0 RENDERDOC_API_1_2_0;
typedef RENDERDOC_API_1_6_0 RENDERDOC_API_1_3_0;
typedef RENDERDOC_API_1_6_0 RENDERDOC_API_1_4_0;
typedef RENDERDOC_API_1_6_0 RENDERDOC_API_1_4_1;
typedef RENDERDOC_API_1_6_0 RENDERDOC_API_1_4_2;
typedef RENDERDOC_API_1_6_0 RENDERDOC_API_1_5_0;
//////////////////////////////////////////////////////////////////////////////////////////////////
// RenderDoc API entry point
//
// This entry point can be obtained via GetProcAddress/dlsym if RenderDoc is available.
//
// The name is the same as the typedef - "RENDERDOC_GetAPI"
//
// This function is not thread safe, and should not be called on multiple threads at once.
// Ideally, call this once as early as possible in your application's startup, before doing
// any API work, since some configuration functionality etc has to be done also before
// initialising any APIs.
//
// Parameters:
// version is a single value from the RENDERDOC_Version above.
//
// outAPIPointers will be filled out with a pointer to the corresponding struct of function
// pointers.
//
// Returns:
// 1 - if the outAPIPointers has been filled with a pointer to the API struct requested
// 0 - if the requested version is not supported or the arguments are invalid.
//
typedef int(RENDERDOC_CC *pRENDERDOC_GetAPI)(RENDERDOC_Version version, void **outAPIPointers);
#ifdef __cplusplus
} // extern "C"
#endif

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@@ -1,5 +1,5 @@
# SPDX-License-Identifier: GPL-2.0-or-later
# Copyright 2006 Blender Foundation
# Copyright 2006 Blender Foundation. All rights reserved.
set(INC
.
@@ -7,7 +7,7 @@ set(INC
)
set(INC_SYS
${X11_X11_INCLUDE_PATH}
)
set(SRC

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@@ -1,5 +1,5 @@
# SPDX-License-Identifier: GPL-2.0-or-later
# Copyright 2017 Blender Foundation
# Copyright 2017 Blender Foundation. All rights reserved.
# The Original Code is: all of this file.
# Contributor(s): IRIE Shinsuke.

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@@ -1,5 +1,6 @@
Project: TinyGLTF
URL: https://github.com/syoyo/tinygltf
License: MIT
Upstream version: 2.8.3, 84a83d39f55d
Local modifications: None
Upstream version: 2.5.0, 19a41d20ec0
Local modifications:
* Silence "enum value not handled in switch" warnings due to JSON dependency.

BIN
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@@ -1,5 +1,5 @@
# SPDX-License-Identifier: GPL-2.0-or-later
# Copyright 2022 Blender Foundation
# Copyright 2022 Blender Foundation. All rights reserved.
set(INC
.

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@@ -1,5 +1,5 @@
/* SPDX-License-Identifier: GPL-2.0-or-later
* Copyright 2022 Blender Foundation */
* Copyright 2022 Blender Foundation. All rights reserved. */
#ifdef __APPLE__
# include <MoltenVK/vk_mvk_moltenvk.h>

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@@ -1,5 +1,5 @@
# SPDX-License-Identifier: GPL-2.0-or-later
# Copyright 2013 Blender Foundation
# Copyright 2013 Blender Foundation. All rights reserved.
set(INC
.

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@@ -1,5 +1,5 @@
# SPDX-License-Identifier: GPL-2.0-or-later
# Copyright 2012 Blender Foundation
# Copyright 2012 Blender Foundation. All rights reserved.
set(INC
.

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@@ -1,5 +1,5 @@
# SPDX-License-Identifier: GPL-2.0-or-later
# Copyright 2006 Blender Foundation
# Copyright 2006 Blender Foundation. All rights reserved.
# add_subdirectory(atomic) # header only
add_subdirectory(atomic)
@@ -67,10 +67,6 @@ if(UNIX AND NOT APPLE)
add_subdirectory(libc_compat)
endif()
if (WITH_RENDERDOC)
add_subdirectory(renderdoc_dynload)
endif()
if(UNIX AND NOT APPLE)
# Important this comes after "ghost" as it uses includes defined by GHOST's CMake.
if(WITH_GHOST_WAYLAND AND WITH_GHOST_WAYLAND_DYNLOAD)

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@@ -1,5 +1,5 @@
# SPDX-License-Identifier: GPL-2.0-or-later
# Copyright 2020 Blender Foundation
# Copyright 2020 Blender Foundation. All rights reserved.
set(INC
.

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