Compare commits
86 Commits
temp-ui-wi
...
soc-2014-v
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5f2ce2cd51 |
824
CMakeLists.txt
824
CMakeLists.txt
File diff suppressed because it is too large
Load Diff
183
GNUmakefile
183
GNUmakefile
@@ -43,11 +43,6 @@ ifndef BUILD_DIR
|
||||
BUILD_DIR:=$(shell dirname "$(BLENDER_DIR)")/build_$(OS_NCASE)
|
||||
endif
|
||||
|
||||
# Allow to use alternative binary (pypy3, etc)
|
||||
ifndef PYTHON
|
||||
PYTHON:=python3
|
||||
endif
|
||||
|
||||
|
||||
# -----------------------------------------------------------------------------
|
||||
# additional targets for the build configuration
|
||||
@@ -57,10 +52,6 @@ ifneq "$(findstring debug, $(MAKECMDGOALS))" ""
|
||||
BUILD_DIR:=$(BUILD_DIR)_debug
|
||||
BUILD_TYPE:=Debug
|
||||
endif
|
||||
ifneq "$(findstring full, $(MAKECMDGOALS))" ""
|
||||
BUILD_DIR:=$(BUILD_DIR)_full
|
||||
BUILD_CMAKE_ARGS:=$(BUILD_CMAKE_ARGS) -C"$(BLENDER_DIR)/build_files/cmake/config/blender_full.cmake"
|
||||
endif
|
||||
ifneq "$(findstring lite, $(MAKECMDGOALS))" ""
|
||||
BUILD_DIR:=$(BUILD_DIR)_lite
|
||||
BUILD_CMAKE_ARGS:=$(BUILD_CMAKE_ARGS) -C"$(BLENDER_DIR)/build_files/cmake/config/blender_lite.cmake"
|
||||
@@ -70,7 +61,7 @@ ifneq "$(findstring cycles, $(MAKECMDGOALS))" ""
|
||||
BUILD_CMAKE_ARGS:=$(BUILD_CMAKE_ARGS) -C"$(BLENDER_DIR)/build_files/cmake/config/cycles_standalone.cmake"
|
||||
endif
|
||||
ifneq "$(findstring headless, $(MAKECMDGOALS))" ""
|
||||
BUILD_DIR:=$(BUILD_DIR)_headless
|
||||
BUILD_DIR:=$(BUILD_DIR)_bpy
|
||||
BUILD_CMAKE_ARGS:=$(BUILD_CMAKE_ARGS) -C"$(BLENDER_DIR)/build_files/cmake/config/blender_headless.cmake"
|
||||
endif
|
||||
ifneq "$(findstring bpy, $(MAKECMDGOALS))" ""
|
||||
@@ -81,20 +72,18 @@ endif
|
||||
|
||||
# -----------------------------------------------------------------------------
|
||||
# Get the number of cores for threaded build
|
||||
ifndef NPROCS
|
||||
NPROCS:=1
|
||||
ifeq ($(OS), Linux)
|
||||
NPROCS:=$(shell nproc)
|
||||
endif
|
||||
ifeq ($(OS), Darwin)
|
||||
NPROCS:=$(shell sysctl -a | grep "hw.ncpu" | cut -d" " -f3)
|
||||
endif
|
||||
ifeq ($(OS), FreeBSD)
|
||||
NPROCS:=$(shell sysctl -a | grep "hw.ncpu" | cut -d" " -f2 )
|
||||
endif
|
||||
ifeq ($(OS), NetBSD)
|
||||
NPROCS:=$(shell sysctl -a | grep "hw.ncpu" | cut -d" " -f2 )
|
||||
endif
|
||||
NPROCS:=1
|
||||
ifeq ($(OS), Linux)
|
||||
NPROCS:=$(shell nproc)
|
||||
endif
|
||||
ifeq ($(OS), Darwin)
|
||||
NPROCS:=$(shell sysctl -a | grep "hw.ncpu" | cut -d" " -f3)
|
||||
endif
|
||||
ifeq ($(OS), FreeBSD)
|
||||
NPROCS:=$(shell sysctl -a | grep "hw.ncpu" | cut -d" " -f2 )
|
||||
endif
|
||||
ifeq ($(OS), NetBSD)
|
||||
NPROCS:=$(shell sysctl -a | grep "hw.ncpu" | cut -d" " -f2 )
|
||||
endif
|
||||
|
||||
|
||||
@@ -120,16 +109,16 @@ endif
|
||||
|
||||
# -----------------------------------------------------------------------------
|
||||
# Build Blender
|
||||
all: FORCE
|
||||
all:
|
||||
@echo
|
||||
@echo Configuring Blender ...
|
||||
|
||||
# # if test ! -f $(BUILD_DIR)/CMakeCache.txt ; then \
|
||||
# # $(CMAKE_CONFIG); \
|
||||
# # fi
|
||||
# if test ! -f $(BUILD_DIR)/CMakeCache.txt ; then \
|
||||
# $(CMAKE_CONFIG); \
|
||||
# fi
|
||||
|
||||
# # do this always incase of failed initial build, could be smarter here...
|
||||
@$(CMAKE_CONFIG)
|
||||
# do this always incase of failed initial build, could be smarter here...
|
||||
$(CMAKE_CONFIG)
|
||||
|
||||
@echo
|
||||
@echo Building Blender ...
|
||||
@@ -140,7 +129,6 @@ all: FORCE
|
||||
@echo
|
||||
|
||||
debug: all
|
||||
full: all
|
||||
lite: all
|
||||
cycles: all
|
||||
headless: all
|
||||
@@ -149,17 +137,16 @@ bpy: all
|
||||
|
||||
# -----------------------------------------------------------------------------
|
||||
# Configuration (save some cd'ing around)
|
||||
config: FORCE
|
||||
config:
|
||||
$(CMAKE_CONFIG_TOOL) "$(BUILD_DIR)"
|
||||
|
||||
|
||||
# -----------------------------------------------------------------------------
|
||||
# Help for build targets
|
||||
help: FORCE
|
||||
help:
|
||||
@echo ""
|
||||
@echo "Convenience targets provided for building blender, (multiple at once can be used)"
|
||||
@echo " * debug - build a debug binary"
|
||||
@echo " * full - enable all supported dependencies & options"
|
||||
@echo " * lite - disable non essential features for a smaller binary and faster build"
|
||||
@echo " * headless - build without an interface (renderfarm or server automation)"
|
||||
@echo " * cycles - build Cycles standalone only, without Blender"
|
||||
@@ -178,7 +165,7 @@ help: FORCE
|
||||
@echo ""
|
||||
@echo "Package Targets"
|
||||
@echo " * package_debian - build a debian package"
|
||||
@echo " * package_pacman - build an arch linux pacman package"
|
||||
@echo " * package_pacman - build an arch linux pacmanpackage"
|
||||
@echo " * package_archive - build an archive package"
|
||||
@echo ""
|
||||
@echo "Testing Targets (not associated with building blender)"
|
||||
@@ -208,33 +195,23 @@ help: FORCE
|
||||
@echo " * tgz - create a compressed archive of the source code."
|
||||
@echo " * update - updates git and all submodules"
|
||||
@echo ""
|
||||
@echo "Environment Variables"
|
||||
@echo " * BUILD_CMAKE_ARGS - arguments passed to CMake."
|
||||
@echo " * BUILD_DIR - override default build path."
|
||||
@echo " * PYTHON - use this for the Python command (used for checking tools)."
|
||||
@echo " * NPROCS - number of processes to use building (auto-detect when omitted)."
|
||||
@echo ""
|
||||
@echo "Documentation Targets (not associated with building blender)"
|
||||
@echo " * doc_py - generate sphinx python api docs"
|
||||
@echo " * doc_doxy - generate doxygen C/C++ docs"
|
||||
@echo " * doc_dna - generate blender file format reference"
|
||||
@echo " * doc_man - generate manpage"
|
||||
@echo ""
|
||||
@echo "Information"
|
||||
@echo " * help - this help message"
|
||||
@echo " * help_features - show a list of optional features when building"
|
||||
@echo ""
|
||||
|
||||
# -----------------------------------------------------------------------------
|
||||
# Packages
|
||||
#
|
||||
package_debian: FORCE
|
||||
package_debian:
|
||||
cd build_files/package_spec ; DEB_BUILD_OPTIONS="parallel=$(NPROCS)" sh ./build_debian.sh
|
||||
|
||||
package_pacman: FORCE
|
||||
cd build_files/package_spec/pacman ; MAKEFLAGS="-j$(NPROCS)" makepkg
|
||||
package_pacman:
|
||||
cd build_files/package_spec/pacman ; MAKEFLAGS="-j$(NPROCS)" makepkg --asroot
|
||||
|
||||
package_archive: FORCE
|
||||
package_archive:
|
||||
make -C "$(BUILD_DIR)" -s package_archive
|
||||
@echo archive in "$(BUILD_DIR)/release"
|
||||
|
||||
@@ -242,35 +219,35 @@ package_archive: FORCE
|
||||
# -----------------------------------------------------------------------------
|
||||
# Tests
|
||||
#
|
||||
test: FORCE
|
||||
test:
|
||||
cd $(BUILD_DIR) ; ctest . --output-on-failure
|
||||
|
||||
# run pep8 check check on scripts we distribute.
|
||||
test_pep8: FORCE
|
||||
$(PYTHON) tests/python/pep8.py > test_pep8.log 2>&1
|
||||
test_pep8:
|
||||
python3 tests/python/pep8.py > test_pep8.log 2>&1
|
||||
@echo "written: test_pep8.log"
|
||||
|
||||
# run some checks on our cmakefiles.
|
||||
test_cmake: FORCE
|
||||
$(PYTHON) build_files/cmake/cmake_consistency_check.py > test_cmake_consistency.log 2>&1
|
||||
test_cmake:
|
||||
python3 build_files/cmake/cmake_consistency_check.py > test_cmake_consistency.log 2>&1
|
||||
@echo "written: test_cmake_consistency.log"
|
||||
|
||||
# run deprecation tests, see if we have anything to remove.
|
||||
test_deprecated: FORCE
|
||||
$(PYTHON) tests/check_deprecated.py
|
||||
test_deprecated:
|
||||
python3 tests/check_deprecated.py
|
||||
|
||||
test_style_c: FORCE
|
||||
test_style_c:
|
||||
# run our own checks on C/C++ style
|
||||
PYTHONIOENCODING=utf_8 $(PYTHON) \
|
||||
PYTHONIOENCODING=utf_8 python3 \
|
||||
"$(BLENDER_DIR)/source/tools/check_source/check_style_c.py" \
|
||||
"$(BLENDER_DIR)/source/blender" \
|
||||
"$(BLENDER_DIR)/source/creator" \
|
||||
--no-length-check
|
||||
|
||||
test_style_c_qtc: FORCE
|
||||
test_style_c_qtc:
|
||||
# run our own checks on C/C++ style
|
||||
USE_QTC_TASK=1 \
|
||||
PYTHONIOENCODING=utf_8 $(PYTHON) \
|
||||
PYTHONIOENCODING=utf_8 python3 \
|
||||
"$(BLENDER_DIR)/source/tools/check_source/check_style_c.py" \
|
||||
"$(BLENDER_DIR)/source/blender" \
|
||||
"$(BLENDER_DIR)/source/creator" \
|
||||
@@ -280,18 +257,18 @@ test_style_c_qtc: FORCE
|
||||
@echo "written: test_style.tasks"
|
||||
|
||||
|
||||
test_style_osl: FORCE
|
||||
test_style_osl:
|
||||
# run our own checks on C/C++ style
|
||||
PYTHONIOENCODING=utf_8 $(PYTHON) \
|
||||
PYTHONIOENCODING=utf_8 python3 \
|
||||
"$(BLENDER_DIR)/source/tools/check_source/check_style_c.py" \
|
||||
"$(BLENDER_DIR)/intern/cycles/kernel/shaders" \
|
||||
"$(BLENDER_DIR)/release/scripts/templates_osl"
|
||||
|
||||
|
||||
test_style_osl_qtc: FORCE
|
||||
test_style_osl_qtc:
|
||||
# run our own checks on C/C++ style
|
||||
USE_QTC_TASK=1 \
|
||||
PYTHONIOENCODING=utf_8 $(PYTHON) \
|
||||
PYTHONIOENCODING=utf_8 python3 \
|
||||
"$(BLENDER_DIR)/source/tools/check_source/check_style_c.py" \
|
||||
"$(BLENDER_DIR)/intern/cycles/kernel/shaders" \
|
||||
"$(BLENDER_DIR)/release/scripts/templates_osl" \
|
||||
@@ -303,13 +280,13 @@ test_style_osl_qtc: FORCE
|
||||
# Project Files
|
||||
#
|
||||
|
||||
project_qtcreator: FORCE
|
||||
$(PYTHON) build_files/cmake/cmake_qtcreator_project.py "$(BUILD_DIR)"
|
||||
project_qtcreator:
|
||||
python3 build_files/cmake/cmake_qtcreator_project.py "$(BUILD_DIR)"
|
||||
|
||||
project_netbeans: FORCE
|
||||
$(PYTHON) build_files/cmake/cmake_netbeans_project.py "$(BUILD_DIR)"
|
||||
project_netbeans:
|
||||
python3 build_files/cmake/cmake_netbeans_project.py "$(BUILD_DIR)"
|
||||
|
||||
project_eclipse: FORCE
|
||||
project_eclipse:
|
||||
cmake -G"Eclipse CDT4 - Unix Makefiles" -H"$(BLENDER_DIR)" -B"$(BUILD_DIR)"
|
||||
|
||||
|
||||
@@ -317,51 +294,51 @@ project_eclipse: FORCE
|
||||
# Static Checking
|
||||
#
|
||||
|
||||
check_cppcheck: FORCE
|
||||
check_cppcheck:
|
||||
$(CMAKE_CONFIG)
|
||||
cd "$(BUILD_DIR)" ; \
|
||||
$(PYTHON) "$(BLENDER_DIR)/build_files/cmake/cmake_static_check_cppcheck.py" 2> \
|
||||
python3 "$(BLENDER_DIR)/build_files/cmake/cmake_static_check_cppcheck.py" 2> \
|
||||
"$(BLENDER_DIR)/check_cppcheck.txt"
|
||||
@echo "written: check_cppcheck.txt"
|
||||
|
||||
check_clang_array: FORCE
|
||||
check_clang_array:
|
||||
$(CMAKE_CONFIG)
|
||||
cd "$(BUILD_DIR)" ; \
|
||||
$(PYTHON) "$(BLENDER_DIR)/build_files/cmake/cmake_static_check_clang_array.py"
|
||||
python3 "$(BLENDER_DIR)/build_files/cmake/cmake_static_check_clang_array.py"
|
||||
|
||||
check_splint: FORCE
|
||||
check_splint:
|
||||
$(CMAKE_CONFIG)
|
||||
cd "$(BUILD_DIR)" ; \
|
||||
$(PYTHON) "$(BLENDER_DIR)/build_files/cmake/cmake_static_check_splint.py"
|
||||
python3 "$(BLENDER_DIR)/build_files/cmake/cmake_static_check_splint.py"
|
||||
|
||||
check_sparse: FORCE
|
||||
check_sparse:
|
||||
$(CMAKE_CONFIG)
|
||||
cd "$(BUILD_DIR)" ; \
|
||||
$(PYTHON) "$(BLENDER_DIR)/build_files/cmake/cmake_static_check_sparse.py"
|
||||
python3 "$(BLENDER_DIR)/build_files/cmake/cmake_static_check_sparse.py"
|
||||
|
||||
check_smatch: FORCE
|
||||
check_smatch:
|
||||
$(CMAKE_CONFIG)
|
||||
cd "$(BUILD_DIR)" ; \
|
||||
$(PYTHON) "$(BLENDER_DIR)/build_files/cmake/cmake_static_check_smatch.py"
|
||||
python3 "$(BLENDER_DIR)/build_files/cmake/cmake_static_check_smatch.py"
|
||||
|
||||
check_spelling_py: FORCE
|
||||
check_spelling_py:
|
||||
cd "$(BUILD_DIR)" ; \
|
||||
PYTHONIOENCODING=utf_8 $(PYTHON) \
|
||||
PYTHONIOENCODING=utf_8 python3 \
|
||||
"$(BLENDER_DIR)/source/tools/check_source/check_spelling.py" \
|
||||
"$(BLENDER_DIR)/release/scripts"
|
||||
|
||||
check_spelling_c: FORCE
|
||||
check_spelling_c:
|
||||
cd "$(BUILD_DIR)" ; \
|
||||
PYTHONIOENCODING=utf_8 $(PYTHON) \
|
||||
PYTHONIOENCODING=utf_8 python3 \
|
||||
"$(BLENDER_DIR)/source/tools/check_source/check_spelling.py" \
|
||||
"$(BLENDER_DIR)/source" \
|
||||
"$(BLENDER_DIR)/intern/cycles" \
|
||||
"$(BLENDER_DIR)/intern/guardedalloc" \
|
||||
"$(BLENDER_DIR)/intern/ghost" \
|
||||
|
||||
check_spelling_c_qtc: FORCE
|
||||
check_spelling_c_qtc:
|
||||
cd "$(BUILD_DIR)" ; USE_QTC_TASK=1 \
|
||||
PYTHONIOENCODING=utf_8 $(PYTHON) \
|
||||
PYTHONIOENCODING=utf_8 python3 \
|
||||
"$(BLENDER_DIR)/source/tools/check_source/check_spelling.py" \
|
||||
"$(BLENDER_DIR)/source" \
|
||||
"$(BLENDER_DIR)/intern/cycles" \
|
||||
@@ -370,13 +347,13 @@ check_spelling_c_qtc: FORCE
|
||||
> \
|
||||
"$(BLENDER_DIR)/check_spelling_c.tasks"
|
||||
|
||||
check_spelling_osl: FORCE
|
||||
check_spelling_osl:
|
||||
cd "$(BUILD_DIR)" ;\
|
||||
PYTHONIOENCODING=utf_8 $(PYTHON) \
|
||||
PYTHONIOENCODING=utf_8 python3 \
|
||||
"$(BLENDER_DIR)/source/tools/check_source/check_spelling.py" \
|
||||
"$(BLENDER_DIR)/intern/cycles/kernel/shaders"
|
||||
|
||||
check_descriptions: FORCE
|
||||
check_descriptions:
|
||||
"$(BUILD_DIR)/bin/blender" --background -noaudio --factory-startup --python \
|
||||
"$(BLENDER_DIR)/source/tools/check_source/check_descriptions.py"
|
||||
|
||||
@@ -384,14 +361,14 @@ check_descriptions: FORCE
|
||||
# Utilities
|
||||
#
|
||||
|
||||
tgz: FORCE
|
||||
tgz:
|
||||
./build_files/utils/build_tgz.sh
|
||||
|
||||
icons: FORCE
|
||||
icons:
|
||||
"$(BLENDER_DIR)/release/datafiles/blender_icons_update.py"
|
||||
"$(BLENDER_DIR)/release/datafiles/prvicons_update.py"
|
||||
|
||||
update: FORCE
|
||||
update:
|
||||
if [ -d "../lib" ]; then \
|
||||
svn update ../lib/* ; \
|
||||
fi
|
||||
@@ -404,36 +381,24 @@ update: FORCE
|
||||
#
|
||||
|
||||
# Simple version of ./doc/python_api/sphinx_doc_gen.sh with no PDF generation.
|
||||
doc_py: FORCE
|
||||
doc_py:
|
||||
"$(BUILD_DIR)/bin/blender" --background -noaudio --factory-startup --python doc/python_api/sphinx_doc_gen.py
|
||||
cd doc/python_api ; sphinx-build -b html sphinx-in sphinx-out
|
||||
@echo "docs written into: '$(BLENDER_DIR)/doc/python_api/sphinx-out/contents.html'"
|
||||
|
||||
doc_doxy: FORCE
|
||||
doc_doxy:
|
||||
cd doc/doxygen; doxygen Doxyfile
|
||||
@echo "docs written into: '$(BLENDER_DIR)/doc/doxygen/html/index.html'"
|
||||
|
||||
doc_dna: FORCE
|
||||
doc_dna:
|
||||
"$(BUILD_DIR)/bin/blender" --background -noaudio --factory-startup --python doc/blender_file_format/BlendFileDnaExporter_25.py
|
||||
@echo "docs written into: '$(BLENDER_DIR)/doc/blender_file_format/dna.html'"
|
||||
|
||||
doc_man: FORCE
|
||||
$(PYTHON) doc/manpage/blender.1.py "$(BUILD_DIR)/bin/blender"
|
||||
|
||||
help_features: FORCE
|
||||
@$(PYTHON) -c \
|
||||
"import re; \
|
||||
print('\n'.join([ \
|
||||
w for l in open('"$(BLENDER_DIR)"/CMakeLists.txt', 'r').readlines() \
|
||||
if not l.lstrip().startswith('#') \
|
||||
for w in (re.sub(\
|
||||
r'.*\boption\s*\(\s*(WITH_[a-zA-Z0-9_]+)\s+(\".*\")\s*.*', r'\g<1> - \g<2>', l).strip('() \n'),) \
|
||||
if w.startswith('WITH_')]))" | uniq
|
||||
doc_man:
|
||||
python3 doc/manpage/blender.1.py "$(BUILD_DIR)/bin/blender"
|
||||
|
||||
|
||||
clean: FORCE
|
||||
clean:
|
||||
$(MAKE) -C "$(BUILD_DIR)" clean
|
||||
|
||||
.PHONY: all
|
||||
|
||||
FORCE:
|
||||
|
128
SConstruct
128
SConstruct
@@ -218,8 +218,6 @@ else:
|
||||
if not env['BF_FANCY']:
|
||||
B.bc.disable()
|
||||
|
||||
if env['WITH_BF_SDL_DYNLOAD']:
|
||||
env['BF_SDL_INC'] = '#extern/sdlew/include/SDL2'
|
||||
|
||||
# remove install dir so old and new files are not mixed.
|
||||
# NOTE: only do the scripts directory for now, otherwise is too disruptive for developers
|
||||
@@ -266,7 +264,6 @@ if 'blenderlite' in B.targets:
|
||||
target_env_defs['WITH_BF_BOOLEAN'] = False
|
||||
target_env_defs['WITH_BF_REMESH'] = False
|
||||
target_env_defs['WITH_BF_PYTHON'] = False
|
||||
target_env_defs['WITH_BF_IME'] = False
|
||||
target_env_defs['WITH_BF_3DMOUSE'] = False
|
||||
target_env_defs['WITH_BF_LIBMV'] = False
|
||||
target_env_defs['WITH_BF_FREESTYLE'] = False
|
||||
@@ -423,9 +420,6 @@ if env['OURPLATFORM']=='darwin':
|
||||
env.Append(LINKFLAGS=['-F/Library/Frameworks','-Xlinker','-weak_framework','-Xlinker','Jackmp'])
|
||||
print B.bc.OKGREEN + "Using Jack"
|
||||
|
||||
if env['WITH_BF_SDL']:
|
||||
env.Append(LINKFLAGS=['-lazy_framework','ForceFeedback'])
|
||||
|
||||
if env['WITH_BF_QUICKTIME'] == 1:
|
||||
env['PLATFORM_LINKFLAGS'] = env['PLATFORM_LINKFLAGS']+['-framework','QTKit']
|
||||
|
||||
@@ -470,14 +464,6 @@ if env['OURPLATFORM']=='darwin':
|
||||
################### End Automatic configuration for OSX ##################
|
||||
#############################################################################
|
||||
|
||||
if env['OURPLATFORM'] == 'linux' and not env['C_COMPILER_ID']:
|
||||
command = ["%s"%env['CC'], "--version"]
|
||||
line = btools.get_command_output(command)
|
||||
if line.startswith('gcc'):
|
||||
env['C_COMPILER_ID'] = 'gcc'
|
||||
elif 'clang' in line[0]:
|
||||
env['C_COMPILER_ID'] = 'clang'
|
||||
|
||||
if env['WITH_BF_OPENMP'] == 1:
|
||||
if env['OURPLATFORM'] in ('win32-vc', 'win64-vc'):
|
||||
env['CCFLAGS'].append('/openmp')
|
||||
@@ -488,13 +474,6 @@ if env['WITH_BF_OPENMP'] == 1:
|
||||
else:
|
||||
env.Append(CCFLAGS=['-fopenmp'])
|
||||
|
||||
if env['WITH_BF_CPP11']:
|
||||
if env['OURPLATFORM'] in ('win32-vc', 'win64-vc'):
|
||||
# Nothing special is needed, C++11 features are available by default.
|
||||
pass
|
||||
else:
|
||||
env['CXXFLAGS'].append('-std=c++11')
|
||||
|
||||
#check for additional debug libnames
|
||||
|
||||
if env.has_key('BF_DEBUG_LIBS'):
|
||||
@@ -514,10 +493,6 @@ if env['WITH_BF_STATICCXX']:
|
||||
else:
|
||||
print '\tcould not remove stdc++ library from LLIBS, WITH_BF_STATICCXX may not work for your platform'
|
||||
|
||||
# audaspace is needed for the game engine
|
||||
if not env['WITH_BF_AUDASPACE']:
|
||||
env['WITH_BF_GAMEENGINE'] = False
|
||||
|
||||
# check target for blenderplayer. Set WITH_BF_PLAYER if found on cmdline
|
||||
if 'blenderplayer' in B.targets:
|
||||
env['WITH_BF_PLAYER'] = True
|
||||
@@ -544,25 +519,13 @@ else:
|
||||
env['CPPFLAGS'].append('-D__LITTLE_ENDIAN__')
|
||||
|
||||
# TODO, make optional (as with CMake)
|
||||
env['CPPFLAGS'].append('-DWITH_AUDASPACE')
|
||||
env['CPPFLAGS'].append('-DWITH_AVI')
|
||||
env['CPPFLAGS'].append('-DWITH_OPENNL')
|
||||
|
||||
if env['OURPLATFORM'] not in ('win32-vc', 'win64-vc'):
|
||||
env['CPPFLAGS'].append('-DHAVE_STDBOOL_H')
|
||||
|
||||
# Audaspace
|
||||
|
||||
if env['WITH_BF_AUDASPACE']:
|
||||
env['BF_AUDASPACE_C_INC'] = '#intern/audaspace/intern'
|
||||
env['BF_AUDASPACE_PY_INC'] = '#intern/audaspace/intern'
|
||||
env['BF_AUDASPACE_DEF'] = ['WITH_AUDASPACE']
|
||||
env['BF_AUDASPACE_DEF'].append('AUD_DEVICE_H="<AUD_C-API.h>"')
|
||||
env['BF_AUDASPACE_DEF'].append('AUD_SPECIAL_H="<AUD_C-API.h>"')
|
||||
env['BF_AUDASPACE_DEF'].append('AUD_SOUND_H="<AUD_C-API.h>"')
|
||||
env['BF_AUDASPACE_DEF'].append('AUD_HANDLE_H="<AUD_C-API.h>"')
|
||||
env['BF_AUDASPACE_DEF'].append('AUD_SEQUENCE_H="<AUD_C-API.h>"')
|
||||
env['BF_AUDASPACE_DEF'].append('AUD_TYPES_H="<AUD_Space.h>"')
|
||||
|
||||
# OpenGL
|
||||
|
||||
if env['WITH_BF_GL_PROFILE_COMPAT']:
|
||||
@@ -782,11 +745,6 @@ if B.targets != ['cudakernels']:
|
||||
data_to_c_simple("release/datafiles/preview_cycles.blend")
|
||||
|
||||
# --- glsl ---
|
||||
data_to_c_simple("source/blender/gpu/shaders/gpu_shader_geometry.glsl")
|
||||
|
||||
data_to_c_simple("source/blender/gpu/shaders/gpu_program_smoke_frag.glsl")
|
||||
data_to_c_simple("source/blender/gpu/shaders/gpu_program_smoke_color_frag.glsl")
|
||||
|
||||
data_to_c_simple("source/blender/gpu/shaders/gpu_shader_simple_frag.glsl")
|
||||
data_to_c_simple("source/blender/gpu/shaders/gpu_shader_simple_vert.glsl")
|
||||
data_to_c_simple("source/blender/gpu/shaders/gpu_shader_material.glsl")
|
||||
@@ -794,20 +752,9 @@ if B.targets != ['cudakernels']:
|
||||
data_to_c_simple("source/blender/gpu/shaders/gpu_shader_sep_gaussian_blur_frag.glsl")
|
||||
data_to_c_simple("source/blender/gpu/shaders/gpu_shader_sep_gaussian_blur_vert.glsl")
|
||||
data_to_c_simple("source/blender/gpu/shaders/gpu_shader_vertex.glsl")
|
||||
data_to_c_simple("source/blender/gpu/shaders/gpu_shader_vertex_world.glsl")
|
||||
data_to_c_simple("source/blender/gpu/shaders/gpu_shader_vsm_store_frag.glsl")
|
||||
data_to_c_simple("source/blender/gpu/shaders/gpu_shader_vsm_store_vert.glsl")
|
||||
data_to_c_simple("source/blender/gpu/shaders/gpu_shader_fx_ssao_frag.glsl")
|
||||
data_to_c_simple("source/blender/gpu/shaders/gpu_shader_fx_dof_frag.glsl")
|
||||
data_to_c_simple("source/blender/gpu/shaders/gpu_shader_fx_dof_vert.glsl")
|
||||
data_to_c_simple("source/blender/gpu/shaders/gpu_shader_fx_dof_hq_frag.glsl")
|
||||
data_to_c_simple("source/blender/gpu/shaders/gpu_shader_fx_dof_hq_vert.glsl")
|
||||
data_to_c_simple("source/blender/gpu/shaders/gpu_shader_fx_dof_hq_geo.glsl")
|
||||
data_to_c_simple("source/blender/gpu/shaders/gpu_shader_fx_lib.glsl")
|
||||
data_to_c_simple("source/blender/gpu/shaders/gpu_shader_fx_depth_resolve.glsl")
|
||||
data_to_c_simple("source/blender/gpu/shaders/gpu_shader_fx_vert.glsl")
|
||||
data_to_c_simple("intern/opencolorio/gpu_shader_display_transform.glsl")
|
||||
data_to_c_simple("intern/opensubdiv/gpu_shader_opensubd_display.glsl")
|
||||
|
||||
# --- blender ---
|
||||
data_to_c_simple("release/datafiles/bfont.pfb")
|
||||
@@ -901,21 +848,17 @@ B.init_lib_dict()
|
||||
|
||||
##### END SETUP ##########
|
||||
|
||||
## Auto-configuration run-time tests
|
||||
if B.targets != ['cudakernels']:
|
||||
# Put all auto configuration run-time tests here
|
||||
|
||||
from FindSharedPtr import FindSharedPtr
|
||||
from FindUnorderedMap import FindUnorderedMap
|
||||
from FindSharedPtr import FindSharedPtr
|
||||
from FindUnorderedMap import FindUnorderedMap
|
||||
|
||||
conf = Configure(env)
|
||||
old_linkflags = conf.env['LINKFLAGS']
|
||||
conf.env.Append(LINKFLAGS=env['PLATFORM_LINKFLAGS'])
|
||||
|
||||
# Put all tests here
|
||||
FindSharedPtr(conf)
|
||||
FindUnorderedMap(conf)
|
||||
|
||||
conf.env['LINKFLAGS'] = old_linkflags
|
||||
env = conf.Finish()
|
||||
conf = Configure(env)
|
||||
conf.env.Append(LINKFLAGS=env['PLATFORM_LINKFLAGS'])
|
||||
FindSharedPtr(conf)
|
||||
FindUnorderedMap(conf)
|
||||
env = conf.Finish()
|
||||
|
||||
# End of auto configuration
|
||||
|
||||
@@ -1047,20 +990,17 @@ if env['OURPLATFORM']!='darwin':
|
||||
dir=os.path.join(env['BF_INSTALLDIR'], VERSION, 'scripts', 'addons','cycles', 'kernel')
|
||||
source=os.listdir('intern/cycles/kernel')
|
||||
if '__pycache__' in source: source.remove('__pycache__')
|
||||
source.remove('kernel.cpp')
|
||||
source.remove('CMakeLists.txt')
|
||||
source.remove('SConscript')
|
||||
source.remove('svm')
|
||||
source.remove('closure')
|
||||
source.remove('geom')
|
||||
source.remove('shaders')
|
||||
source.remove('osl')
|
||||
source.remove('split')
|
||||
source=['intern/cycles/kernel/'+s for s in source]
|
||||
source.append('intern/cycles/util/util_atomic.h')
|
||||
source.append('intern/cycles/util/util_color.h')
|
||||
source.append('intern/cycles/util/util_half.h')
|
||||
source.append('intern/cycles/util/util_math.h')
|
||||
source.append('intern/cycles/util/util_math_fast.h')
|
||||
source.append('intern/cycles/util/util_transform.h')
|
||||
source.append('intern/cycles/util/util_types.h')
|
||||
scriptinstall.append(env.Install(dir=dir,source=source))
|
||||
@@ -1082,12 +1022,6 @@ if env['OURPLATFORM']!='darwin':
|
||||
if '__pycache__' in source: source.remove('__pycache__')
|
||||
source=['intern/cycles/kernel/geom/'+s for s in source]
|
||||
scriptinstall.append(env.Install(dir=dir,source=source))
|
||||
# split
|
||||
dir=os.path.join(env['BF_INSTALLDIR'], VERSION, 'scripts', 'addons','cycles', 'kernel', 'split')
|
||||
source=os.listdir('intern/cycles/kernel/split')
|
||||
if '__pycache__' in source: source.remove('__pycache__')
|
||||
source=['intern/cycles/kernel/split/'+s for s in source]
|
||||
scriptinstall.append(env.Install(dir=dir,source=source))
|
||||
|
||||
# licenses
|
||||
dir=os.path.join(env['BF_INSTALLDIR'], VERSION, 'scripts', 'addons','cycles', 'license')
|
||||
@@ -1217,37 +1151,9 @@ if env['OURPLATFORM']=='linuxcross':
|
||||
textlist = []
|
||||
texttargetlist = []
|
||||
for tp, tn, tf in os.walk('release/text'):
|
||||
tf.remove("readme.html")
|
||||
for f in tf:
|
||||
textlist.append(tp+os.sep+f)
|
||||
|
||||
def readme_version_patch():
|
||||
readme_src = "release/text/readme.html"
|
||||
readme_dst = os.path.abspath(os.path.normpath(os.path.join(env['BF_BUILDDIR'], "readme.html")))
|
||||
|
||||
if not os.path.exists(readme_dst) or (os.path.getmtime(readme_dst) < os.path.getmtime(readme_src)):
|
||||
f = open(readme_src, "r")
|
||||
data = f.read()
|
||||
f.close()
|
||||
|
||||
data = data.replace("BLENDER_VERSION", VERSION)
|
||||
f = open(readme_dst, "w")
|
||||
f.write(data)
|
||||
f.close()
|
||||
|
||||
textlist.append(readme_dst)
|
||||
|
||||
readme_version_patch()
|
||||
del readme_version_patch
|
||||
|
||||
|
||||
'''Command(
|
||||
"release/text/readme.html"
|
||||
|
||||
)
|
||||
Command("file.out", "file.in", Copy(env['BF_INSTALLDIR'], "release/text/readme.html"))
|
||||
'''
|
||||
|
||||
# Font licenses
|
||||
textlist.append('release/datafiles/LICENSE-bfont.ttf.txt')
|
||||
if env['WITH_BF_INTERNATIONAL']:
|
||||
@@ -1274,7 +1180,7 @@ if env['OURPLATFORM'] in ('win32-vc', 'win32-mingw', 'win64-vc', 'linuxcross'):
|
||||
dllsources += ['${BF_PTHREADS_LIBPATH}/${BF_PTHREADS_LIB}.dll']
|
||||
|
||||
if env['WITH_BF_SDL']:
|
||||
dllsources.append('${BF_SDL_LIBPATH}/SDL2.dll')
|
||||
dllsources.append('${BF_SDL_LIBPATH}/SDL.dll')
|
||||
|
||||
if env['WITH_BF_PYTHON']:
|
||||
if env['BF_DEBUG']:
|
||||
@@ -1293,6 +1199,7 @@ if env['OURPLATFORM'] in ('win32-vc', 'win32-mingw', 'win64-vc', 'linuxcross'):
|
||||
|
||||
if env['WITH_BF_OPENAL']:
|
||||
dllsources.append('${LCGDIR}/openal/lib/OpenAL32.dll')
|
||||
dllsources.append('${LCGDIR}/openal/lib/wrap_oal.dll')
|
||||
|
||||
if env['WITH_BF_SNDFILE']:
|
||||
dllsources.append('${LCGDIR}/sndfile/lib/libsndfile-1.dll')
|
||||
@@ -1319,15 +1226,6 @@ if env['OURPLATFORM'] in ('win32-vc', 'win32-mingw', 'win64-vc', 'linuxcross'):
|
||||
windlls = env.Install(dir=env['BF_INSTALLDIR'], source = dllsources)
|
||||
allinstall += windlls
|
||||
|
||||
# TODO(sergey): For unti we've got better way to deal with python binary
|
||||
if env['WITH_BF_PYTHON']:
|
||||
py_target = os.path.join(env['BF_INSTALLDIR'], VERSION, 'python', 'bin')
|
||||
if env['BF_DEBUG']:
|
||||
allinstall += env.Install(dir=py_target, source = ['${BF_PYTHON_LIBPATH}/${BF_PYTHON_DLL}_d.dll'])
|
||||
else:
|
||||
allinstall += env.Install(dir=py_target, source = ['${BF_PYTHON_LIBPATH}/${BF_PYTHON_DLL}.dll'])
|
||||
|
||||
|
||||
if env['OURPLATFORM'] == 'win64-mingw':
|
||||
dllsources = []
|
||||
|
||||
|
@@ -27,10 +27,9 @@ getopt \
|
||||
-o s:i:t:h \
|
||||
--long source:,install:,tmp:,info:,threads:,help,no-sudo,with-all,with-opencollada,\
|
||||
ver-ocio:,ver-oiio:,ver-llvm:,ver-osl:,\
|
||||
force-all,force-python,force-numpy,force-boost,force-ocio,force-oiio,force-llvm,force-osl,force-osd,\
|
||||
force-ffmpeg,force-opencollada,\
|
||||
skip-python,skip-numpy,skip-boost,skip-ocio,skip-openexr,skip-oiio,skip-llvm,skip-osl,skip-osd,\
|
||||
skip-ffmpeg,skip-opencollada,\
|
||||
force-all,force-python,force-numpy,force-boost,force-ocio,force-oiio,force-llvm,force-osl,force-opencollada,\
|
||||
force-ffmpeg,\
|
||||
skip-python,skip-numpy,skip-boost,skip-ocio,skip-openexr,skip-oiio,skip-llvm,skip-osl,skip-ffmpeg,skip-opencollada,\
|
||||
required-numpy: \
|
||||
-- "$@" \
|
||||
)
|
||||
@@ -84,7 +83,7 @@ ARGUMENTS_INFO="\"COMMAND LINE ARGUMENTS:
|
||||
-t n, --threads=n
|
||||
Use a specific number of threads when building the libraries (auto-detected as '\$THREADS').
|
||||
|
||||
--no-sudo
|
||||
--no_sudo
|
||||
Disable use of sudo (this script won't be able to do much though, will just print needed packages...).
|
||||
|
||||
--with-all
|
||||
@@ -139,9 +138,6 @@ ARGUMENTS_INFO="\"COMMAND LINE ARGUMENTS:
|
||||
--force-osl
|
||||
Force the rebuild of OpenShadingLanguage.
|
||||
|
||||
--force-osd
|
||||
Force the rebuild of OpenSubdiv.
|
||||
|
||||
--force-opencollada
|
||||
Force the rebuild of OpenCOLLADA.
|
||||
|
||||
@@ -178,9 +174,6 @@ ARGUMENTS_INFO="\"COMMAND LINE ARGUMENTS:
|
||||
--skip-osl
|
||||
Unconditionally skip OpenShadingLanguage installation/building.
|
||||
|
||||
--skip-osd
|
||||
Unconditionally skip OpenSubdiv installation/building.
|
||||
|
||||
--skip-opencollada
|
||||
Unconditionally skip OpenCOLLADA installation/building.
|
||||
|
||||
@@ -216,14 +209,14 @@ OCIO_VERSION_MIN="1.0"
|
||||
OCIO_FORCE_REBUILD=false
|
||||
OCIO_SKIP=false
|
||||
|
||||
OPENEXR_VERSION="2.2.0"
|
||||
OPENEXR_VERSION="2.1.0"
|
||||
OPENEXR_VERSION_MIN="2.0.1"
|
||||
ILMBASE_VERSION="2.2.0"
|
||||
ILMBASE_VERSION="2.1.0"
|
||||
OPENEXR_FORCE_REBUILD=false
|
||||
OPENEXR_SKIP=false
|
||||
_with_built_openexr=false
|
||||
|
||||
OIIO_VERSION="1.4.16"
|
||||
OIIO_VERSION="1.4.11"
|
||||
OIIO_VERSION_MIN="1.4.0"
|
||||
OIIO_FORCE_REBUILD=false
|
||||
OIIO_SKIP=false
|
||||
@@ -235,17 +228,11 @@ LLVM_FORCE_REBUILD=false
|
||||
LLVM_SKIP=false
|
||||
|
||||
# OSL needs to be compiled for now!
|
||||
OSL_VERSION="1.5.11"
|
||||
OSL_VERSION="1.5.0"
|
||||
OSL_VERSION_MIN=$OSL_VERSION
|
||||
OSL_FORCE_REBUILD=false
|
||||
OSL_SKIP=false
|
||||
|
||||
# OpenSubdiv needs to be compiled for now
|
||||
OSD_VERSION="3.0.2"
|
||||
OSD_VERSION_MIN=$OSD_VERSION
|
||||
OSD_FORCE_REBUILD=false
|
||||
OSD_SKIP=false
|
||||
|
||||
# Version??
|
||||
OPENCOLLADA_VERSION="1.3"
|
||||
OPENCOLLADA_FORCE_REBUILD=false
|
||||
@@ -388,11 +375,6 @@ while true; do
|
||||
OSL_VERSION_MIN=$OSL_VERSION
|
||||
shift; shift; continue
|
||||
;;
|
||||
--ver-osd)
|
||||
OSD_VERSION="$2"
|
||||
OSD_VERSION_MIN=$OSD_VERSION
|
||||
shift; shift; continue
|
||||
;;
|
||||
--force-all)
|
||||
PYTHON_FORCE_REBUILD=true
|
||||
NUMPY_FORCE_REBUILD=true
|
||||
@@ -402,7 +384,6 @@ while true; do
|
||||
OIIO_FORCE_REBUILD=true
|
||||
LLVM_FORCE_REBUILD=true
|
||||
OSL_FORCE_REBUILD=true
|
||||
OSD_FORCE_REBUILD=true
|
||||
OPENCOLLADA_FORCE_REBUILD=true
|
||||
FFMPEG_FORCE_REBUILD=true
|
||||
shift; continue
|
||||
@@ -436,9 +417,6 @@ while true; do
|
||||
--force-osl)
|
||||
OSL_FORCE_REBUILD=true; shift; continue
|
||||
;;
|
||||
--force-osd)
|
||||
OSD_FORCE_REBUILD=true; shift; continue
|
||||
;;
|
||||
--force-opencollada)
|
||||
OPENCOLLADA_FORCE_REBUILD=true; shift; continue
|
||||
;;
|
||||
@@ -469,9 +447,6 @@ while true; do
|
||||
--skip-osl)
|
||||
OSL_SKIP=true; shift; continue
|
||||
;;
|
||||
--skip-osd)
|
||||
OSD_SKIP=true; shift; continue
|
||||
;;
|
||||
--skip-opencollada)
|
||||
OPENCOLLADA_SKIP=true; shift; continue
|
||||
;;
|
||||
@@ -496,12 +471,11 @@ while true; do
|
||||
esac
|
||||
done
|
||||
|
||||
if [ $WITH_ALL == true -a $OPENCOLLADA_SKIP == false ]; then
|
||||
if $WITH_ALL; then
|
||||
WITH_OPENCOLLADA=true
|
||||
fi
|
||||
|
||||
|
||||
|
||||
# This has to be done here, because user might force some versions...
|
||||
PYTHON_SOURCE=( "http://python.org/ftp/python/$PYTHON_VERSION/Python-$PYTHON_VERSION.tgz" )
|
||||
NUMPY_SOURCE=( "http://sourceforge.net/projects/numpy/files/NumPy/$NUMPY_VERSION/numpy-$NUMPY_VERSION.tar.gz" )
|
||||
@@ -510,40 +484,24 @@ BOOST_SOURCE=( "http://sourceforge.net/projects/boost/files/boost/$BOOST_VERSION
|
||||
|
||||
OCIO_SOURCE=( "https://github.com/imageworks/OpenColorIO/tarball/v$OCIO_VERSION" )
|
||||
|
||||
OPENEXR_USE_REPO=false
|
||||
OPENEXR_SOURCE=( "http://download.savannah.nongnu.org/releases/openexr/openexr-$OPENEXR_VERSION.tar.gz" )
|
||||
OPENEXR_SOURCE_REPO=( "https://github.com/mont29/openexr.git" )
|
||||
OPENEXR_SOURCE_REPO_UID="2787aa1cf652d244ed45ae124eb1553f6cff11ee"
|
||||
#OPENEXR_SOURCE=( "http://download.savannah.nongnu.org/releases/openexr/openexr-$OPENEXR_VERSION.tar.gz" )
|
||||
OPENEXR_SOURCE=( "https://github.com/mont29/openexr.git" )
|
||||
OPENEXR_REPO_UID="2787aa1cf652d244ed45ae124eb1553f6cff11ee"
|
||||
ILMBASE_SOURCE=( "http://download.savannah.nongnu.org/releases/openexr/ilmbase-$ILMBASE_VERSION.tar.gz" )
|
||||
|
||||
OIIO_USE_REPO=false
|
||||
OIIO_SOURCE=( "https://github.com/OpenImageIO/oiio/archive/Release-$OIIO_VERSION.tar.gz" )
|
||||
OIIO_SOURCE_REPO=( "https://github.com/OpenImageIO/oiio.git" )
|
||||
OIIO_SOURCE_REPO_UID="c9e67275a0b248ead96152f6d2221cc0c0f278a4"
|
||||
#OIIO_SOURCE=( "https://github.com/OpenImageIO/oiio/archive/Release-$OIIO_VERSION.tar.gz" )
|
||||
OIIO_SOURCE=( "https://github.com/OpenImageIO/oiio.git" )
|
||||
OIIO_REPO_UID="c9e67275a0b248ead96152f6d2221cc0c0f278a4"
|
||||
|
||||
LLVM_SOURCE=( "http://llvm.org/releases/$LLVM_VERSION/llvm-$LLVM_VERSION.src.tar.gz" )
|
||||
LLVM_CLANG_SOURCE=( "http://llvm.org/releases/$LLVM_VERSION/clang-$LLVM_VERSION.src.tar.gz" "http://llvm.org/releases/$LLVM_VERSION/cfe-$LLVM_VERSION.src.tar.gz" )
|
||||
OSL_USE_REPO=true
|
||||
#~ OSL_SOURCE=( "https://github.com/imageworks/OpenShadingLanguage/archive/Release-$OSL_VERSION.tar.gz" )
|
||||
OSL_SOURCE=( "https://github.com/Nazg-Gul/OpenShadingLanguage/archive/Release-1.5.11.tar.gz" )
|
||||
#~ OSL_SOURCE_REPO=( "https://github.com/imageworks/OpenShadingLanguage.git" )
|
||||
#~ OSL_SOURCE_REPO=( "https://github.com/mont29/OpenShadingLanguage.git" )
|
||||
#~ OSL_SOURCE_REPO_UID="85179714e1bc69cd25ecb6bb711c1a156685d395"
|
||||
#~ OSL_SOURCE_REPO_BRANCH="master"
|
||||
OSL_SOURCE_REPO=( "https://github.com/Nazg-Gul/OpenShadingLanguage.git" )
|
||||
OSL_SOURCE_REPO_UID="22ee5ea298fd215430dfbd160b5aefd507f06db0"
|
||||
OSL_SOURCE_REPO_BRANCH="blender-fixes"
|
||||
|
||||
OSD_USE_REPO=true
|
||||
# Script foo to make the version string compliant with the archive name:
|
||||
# ${Varname//SearchForThisChar/ReplaceWithThisChar}
|
||||
OSD_SOURCE=( "https://github.com/PixarAnimationStudios/OpenSubdiv/archive/v${OSD_VERSION//./_}.tar.gz" )
|
||||
OSD_SOURCE_REPO=( "https://github.com/PixarAnimationStudios/OpenSubdiv.git" )
|
||||
OSD_SOURCE_REPO_UID="404659fffa659da075d1c9416e4fc939139a84ee"
|
||||
OSD_SOURCE_REPO_BRANCH="dev"
|
||||
#OSL_SOURCE=( "https://github.com/imageworks/OpenShadingLanguage/archive/Release-$OSL_VERSION.tar.gz" )
|
||||
#OSL_SOURCE=( "https://github.com/imageworks/OpenShadingLanguage.git" )
|
||||
OSL_SOURCE=( "https://github.com/mont29/OpenShadingLanguage.git" )
|
||||
OSL_REPO_UID="85179714e1bc69cd25ecb6bb711c1a156685d395"
|
||||
|
||||
OPENCOLLADA_SOURCE=( "https://github.com/KhronosGroup/OpenCOLLADA.git" )
|
||||
OPENCOLLADA_REPO_UID="3335ac164e68b2512a40914b14c74db260e6ff7d"
|
||||
OPENCOLLADA_REPO_UID="18da7f4109a8eafaa290a33f5550501cc4c8bae8"
|
||||
FFMPEG_SOURCE=( "http://ffmpeg.org/releases/ffmpeg-$FFMPEG_VERSION.tar.bz2" )
|
||||
|
||||
|
||||
@@ -1016,7 +974,7 @@ clean_ILMBASE() {
|
||||
|
||||
compile_ILMBASE() {
|
||||
# To be changed each time we make edits that would modify the compiled result!
|
||||
ilmbase_magic=10
|
||||
ilmbase_magic=9
|
||||
_init_ilmbase
|
||||
|
||||
# Clean install if needed!
|
||||
@@ -1040,7 +998,8 @@ compile_ILMBASE() {
|
||||
download ILMBASE_SOURCE[@] $_src.tar.gz
|
||||
|
||||
INFO "Unpacking ILMBase-$ILMBASE_VERSION"
|
||||
tar -C $SRC --transform "s,(.*/?)ilmbase-[^/]*(.*),\1ILMBase-$ILMBASE_VERSION\2,x" -xf $_src.tar.gz
|
||||
tar -C $SRC --transform "s,(.*/?)ilmbase-[^/]*(.*),\1ILMBase-$ILMBASE_VERSION\2,x" \
|
||||
-xf $_src.tar.gz
|
||||
|
||||
fi
|
||||
|
||||
@@ -1056,7 +1015,6 @@ compile_ILMBASE() {
|
||||
cmake_d="$cmake_d -D CMAKE_PREFIX_PATH=$_inst"
|
||||
cmake_d="$cmake_d -D CMAKE_INSTALL_PREFIX=$_inst"
|
||||
cmake_d="$cmake_d -D BUILD_SHARED_LIBS=ON"
|
||||
cmake_d="$cmake_d -D NAMESPACE_VERSIONING=OFF" # VERY IMPORTANT!!!
|
||||
|
||||
if file /bin/cp | grep -q '32-bit'; then
|
||||
cflags="-fPIC -m32 -march=i686"
|
||||
@@ -1129,28 +1087,24 @@ compile_OPENEXR() {
|
||||
INFO "Downloading OpenEXR-$OPENEXR_VERSION"
|
||||
mkdir -p $SRC
|
||||
|
||||
if [ $OPENEXR_USE_REPO == true ]; then
|
||||
git clone ${OPENEXR_SOURCE_REPO[0]} $_src
|
||||
else
|
||||
download OPENEXR_SOURCE[@] $_src.tar.gz
|
||||
INFO "Unpacking OpenEXR-$OPENEXR_VERSION"
|
||||
tar -C $SRC --transform "s,(.*/?)openexr[^/]*(.*),\1OpenEXR-$OPENEXR_VERSION\2,x" -xf $_src.tar.gz
|
||||
fi
|
||||
# download OPENEXR_SOURCE[@] $_src.tar.gz
|
||||
|
||||
# INFO "Unpacking OpenEXR-$OPENEXR_VERSION"
|
||||
# tar -C $SRC --transform "s,(.*/?)openexr[^/]*(.*),\1OpenEXR-$OPENEXR_VERSION\2,x" \
|
||||
# -xf $_src.tar.gz
|
||||
|
||||
git clone ${OPENEXR_SOURCE[0]} $_src
|
||||
|
||||
fi
|
||||
|
||||
cd $_src
|
||||
|
||||
if [ $OPENEXR_USE_REPO == true ]; then
|
||||
# XXX For now, always update from latest repo...
|
||||
git pull origin master
|
||||
# Stick to same rev as windows' libs...
|
||||
git checkout $OPENEXR_SOURCE_REPO_UID
|
||||
git reset --hard
|
||||
oiio_src_path="../OpenEXR"
|
||||
else
|
||||
oiio_src_path=".."
|
||||
fi
|
||||
# XXX For now, always update from latest repo...
|
||||
git pull origin master
|
||||
|
||||
# Stick to same rev as windows' libs...
|
||||
git checkout $OPENEXR_REPO_UID
|
||||
git reset --hard
|
||||
|
||||
# Always refresh the whole build!
|
||||
if [ -d build ]; then
|
||||
@@ -1164,7 +1118,6 @@ compile_OPENEXR() {
|
||||
cmake_d="$cmake_d -D CMAKE_INSTALL_PREFIX=$_inst"
|
||||
cmake_d="$cmake_d -D ILMBASE_PACKAGE_PREFIX=$_ilmbase_inst"
|
||||
cmake_d="$cmake_d -D BUILD_SHARED_LIBS=ON"
|
||||
cmake_d="$cmake_d -D NAMESPACE_VERSIONING=OFF" # VERY IMPORTANT!!!
|
||||
|
||||
if file /bin/cp | grep -q '32-bit'; then
|
||||
cflags="-fPIC -m32 -march=i686"
|
||||
@@ -1172,7 +1125,7 @@ compile_OPENEXR() {
|
||||
cflags="-fPIC"
|
||||
fi
|
||||
|
||||
cmake $cmake_d -D CMAKE_CXX_FLAGS="$cflags" -D CMAKE_EXE_LINKER_FLAGS="-lgcc_s -lgcc" $oiio_src_path
|
||||
cmake $cmake_d -D CMAKE_CXX_FLAGS="$cflags" -D CMAKE_EXE_LINKER_FLAGS="-lgcc_s -lgcc" ../OpenEXR
|
||||
|
||||
make -j$THREADS && make install
|
||||
|
||||
@@ -1236,25 +1189,24 @@ compile_OIIO() {
|
||||
|
||||
if [ ! -d $_src ]; then
|
||||
mkdir -p $SRC
|
||||
#download OIIO_SOURCE[@] "$_src.tar.gz"
|
||||
#
|
||||
#INFO "Unpacking OpenImageIO-$OIIO_VERSION"
|
||||
#tar -C $SRC --transform "s,(.*/?)oiio-Release-[^/]*(.*),\1OpenImageIO-$OIIO_VERSION\2,x" \
|
||||
#-xf $_src.tar.gz
|
||||
|
||||
git clone ${OIIO_SOURCE[0]} $_src
|
||||
|
||||
if [ $OIIO_USE_REPO == true ]; then
|
||||
git clone ${OIIO_SOURCE_REPO[0]} $_src
|
||||
else
|
||||
download OIIO_SOURCE[@] "$_src.tar.gz"
|
||||
INFO "Unpacking OpenImageIO-$OIIO_VERSION"
|
||||
tar -C $SRC --transform "s,(.*/?)oiio-Release-[^/]*(.*),\1OpenImageIO-$OIIO_VERSION\2,x" -xf $_src.tar.gz
|
||||
fi
|
||||
fi
|
||||
|
||||
cd $_src
|
||||
|
||||
if [ $OIIO_USE_REPO == true ]; then
|
||||
# XXX For now, always update from latest repo...
|
||||
git pull origin master
|
||||
# Stick to same rev as windows' libs...
|
||||
git checkout $OIIO_SOURCE_REPO_UID
|
||||
git reset --hard
|
||||
fi
|
||||
# XXX For now, always update from latest repo...
|
||||
git pull origin master
|
||||
|
||||
# Stick to same rev as windows' libs...
|
||||
git checkout $OIIO_REPO_UID
|
||||
git reset --hard
|
||||
|
||||
# Always refresh the whole build!
|
||||
if [ -d build ]; then
|
||||
@@ -1276,7 +1228,6 @@ compile_OIIO() {
|
||||
if [ $_with_built_openexr == true ]; then
|
||||
cmake_d="$cmake_d -D ILMBASE_HOME=$INST/openexr"
|
||||
cmake_d="$cmake_d -D OPENEXR_HOME=$INST/openexr"
|
||||
INFO "ILMBASE_HOME=$INST/openexr"
|
||||
fi
|
||||
|
||||
# Optional tests and cmd tools
|
||||
@@ -1407,7 +1358,7 @@ EOF
|
||||
cmake_d="$cmake_d -D CMAKE_INSTALL_PREFIX=$_inst"
|
||||
cmake_d="$cmake_d -D LLVM_ENABLE_FFI=ON"
|
||||
cmake_d="$cmake_d -D LLVM_TARGETS_TO_BUILD=X86"
|
||||
cmake_d="$cmake_d -D LLVM_ENABLE_TERMINFO=OFF"
|
||||
cmake_d="$cmake_d -D -DLLVM_ENABLE_TERMINFO=OFF"
|
||||
|
||||
if [ -d $_FFI_INCLUDE_DIR ]; then
|
||||
cmake_d="$cmake_d -D FFI_INCLUDE_DIR=$_FFI_INCLUDE_DIR"
|
||||
@@ -1453,15 +1404,14 @@ clean_OSL() {
|
||||
|
||||
compile_OSL() {
|
||||
# To be changed each time we make edits that would modify the compiled result!
|
||||
osl_magic=17
|
||||
osl_magic=15
|
||||
_init_osl
|
||||
|
||||
# Clean install if needed!
|
||||
magic_compile_check osl-$OSL_VERSION $osl_magic
|
||||
#~ if [ $? -eq 1 -o $OSL_FORCE_REBUILD == true ]; then
|
||||
#~ rm -Rf $_src # XXX Radical, but not easy to change remote repo fully automatically
|
||||
#~ clean_OSL
|
||||
#~ fi
|
||||
if [ $? -eq 1 -o $OSL_FORCE_REBUILD == true ]; then
|
||||
clean_OSL
|
||||
fi
|
||||
|
||||
if [ ! -d $_inst ]; then
|
||||
INFO "Building OpenShadingLanguage-$OSL_VERSION"
|
||||
@@ -1471,26 +1421,26 @@ compile_OSL() {
|
||||
if [ ! -d $_src ]; then
|
||||
mkdir -p $SRC
|
||||
|
||||
if [ $OSL_USE_REPO == true ]; then
|
||||
git clone ${OSL_SOURCE_REPO[0]} $_src
|
||||
else
|
||||
download OSL_SOURCE[@] "$_src.tar.gz"
|
||||
INFO "Unpacking OpenShadingLanguage-$OSL_VERSION"
|
||||
tar -C $SRC --transform "s,(.*/?)OpenShadingLanguage-[^/]*(.*),\1OpenShadingLanguage-$OSL_VERSION\2,x" \
|
||||
-xf $_src.tar.gz
|
||||
fi
|
||||
#download OSL_SOURCE[@] "$_src.tar.gz"
|
||||
|
||||
#INFO "Unpacking OpenShadingLanguage-$OSL_VERSION"
|
||||
#tar -C $SRC --transform "s,(.*/?)OpenShadingLanguage-[^/]*(.*),\1OpenShadingLanguage-$OSL_VERSION\2,x" \
|
||||
#-xf $_src.tar.gz
|
||||
|
||||
git clone ${OSL_SOURCE[0]} $_src
|
||||
|
||||
fi
|
||||
|
||||
cd $_src
|
||||
|
||||
if [ $OSL_USE_REPO == true ]; then
|
||||
git remote set-url origin ${OSL_SOURCE_REPO[0]}
|
||||
# XXX For now, always update from latest repo...
|
||||
git pull --no-edit -X theirs origin $OSL_SOURCE_REPO_BRANCH
|
||||
# Stick to same rev as windows' libs...
|
||||
git checkout $OSL_SOURCE_REPO_UID
|
||||
git reset --hard
|
||||
fi
|
||||
git remote set-url origin $OSL_SOURCE
|
||||
|
||||
# XXX For now, always update from latest repo...
|
||||
git pull -X theirs origin master
|
||||
|
||||
# Stick to same rev as windows' libs...
|
||||
git checkout $OSL_REPO_UID
|
||||
git reset --hard
|
||||
|
||||
# Always refresh the whole build!
|
||||
if [ -d build ]; then
|
||||
@@ -1505,14 +1455,11 @@ compile_OSL() {
|
||||
cmake_d="$cmake_d -D STOP_ON_WARNING=OFF"
|
||||
cmake_d="$cmake_d -D BUILDSTATIC=OFF"
|
||||
|
||||
#~ cmake_d="$cmake_d -D ILMBASE_VERSION=$ILMBASE_VERSION"
|
||||
cmake_d="$cmake_d -D ILMBASE_VERSION=$ILMBASE_VERSION"
|
||||
|
||||
if [ $_with_built_openexr == true ]; then
|
||||
INFO "ILMBASE_HOME=$INST/openexr"
|
||||
cmake_d="$cmake_d -D ILMBASE_HOME=$INST/openexr"
|
||||
# XXX Temp workaround... sigh, ILMBase really messed the things up by defining their custom names ON by default :(
|
||||
cmake_d="$cmake_d -D ILMBASE_CUSTOM=ON"
|
||||
cmake_d="$cmake_d -D ILMBASE_CUSTOM_LIBRARIES='Half;Iex;Imath;IlmThread'"
|
||||
fi
|
||||
|
||||
if [ -d $INST/boost ]; then
|
||||
@@ -1526,7 +1473,7 @@ compile_OSL() {
|
||||
if [ ! -z $LLVM_VERSION_FOUND ]; then
|
||||
cmake_d="$cmake_d -D LLVM_VERSION=$LLVM_VERSION_FOUND"
|
||||
if [ -d $INST/llvm ]; then
|
||||
cmake_d="$cmake_d -D LLVM_ROOT_DIR=$INST/llvm"
|
||||
cmake_d="$cmake_d -D LLVM_DIRECTORY=$INST/llvm"
|
||||
cmake_d="$cmake_d -D LLVM_STATIC=ON"
|
||||
fi
|
||||
fi
|
||||
@@ -1555,99 +1502,6 @@ compile_OSL() {
|
||||
run_ldconfig "osl"
|
||||
}
|
||||
|
||||
#### Build OSD ####
|
||||
_init_osd() {
|
||||
_src=$SRC/OpenSubdiv-$OSD_VERSION
|
||||
_git=true
|
||||
_inst=$INST/osd-$OSD_VERSION
|
||||
_inst_shortcut=$INST/osd
|
||||
}
|
||||
|
||||
clean_OSD() {
|
||||
_init_osd
|
||||
_clean
|
||||
}
|
||||
|
||||
compile_OSD() {
|
||||
# To be changed each time we make edits that would modify the compiled result!
|
||||
osd_magic=0
|
||||
_init_osd
|
||||
|
||||
# Clean install if needed!
|
||||
magic_compile_check osd-$OSD_VERSION $osd_magic
|
||||
if [ $? -eq 1 -o $OSD_FORCE_REBUILD == true ]; then
|
||||
clean_OSD
|
||||
fi
|
||||
|
||||
if [ ! -d $_inst ]; then
|
||||
INFO "Building OpenSubdiv-$OSD_VERSION"
|
||||
|
||||
prepare_opt
|
||||
|
||||
if [ ! -d $_src ]; then
|
||||
mkdir -p $SRC
|
||||
|
||||
if [ $OSD_USE_REPO == true ]; then
|
||||
git clone ${OSD_SOURCE_REPO[0]} $_src
|
||||
else
|
||||
download OSD_SOURCE[@] "$_src.tar.gz"
|
||||
INFO "Unpacking OpenSubdiv-$OSD_VERSION"
|
||||
tar -C $SRC --transform "s,(.*/?)OpenSubdiv-[^/]*(.*),\1OpenSubdiv-$OSD_VERSION\2,x" \
|
||||
-xf $_src.tar.gz
|
||||
fi
|
||||
fi
|
||||
|
||||
cd $_src
|
||||
|
||||
if [ $OSD_USE_REPO == true ]; then
|
||||
git remote set-url origin ${OSD_SOURCE_REPO[0]}
|
||||
# XXX For now, always update from latest repo...
|
||||
git pull --no-edit -X theirs origin $OSD_SOURCE_REPO_BRANCH
|
||||
# Stick to same rev as windows' libs...
|
||||
git checkout $OSD_SOURCE_REPO_UID
|
||||
git reset --hard
|
||||
fi
|
||||
|
||||
# Always refresh the whole build!
|
||||
if [ -d build ]; then
|
||||
rm -rf build
|
||||
fi
|
||||
mkdir build
|
||||
cd build
|
||||
|
||||
cmake_d="-D CMAKE_BUILD_TYPE=Release"
|
||||
cmake_d="$cmake_d -D CMAKE_INSTALL_PREFIX=$_inst"
|
||||
# ptex is only needed when nicholas bishop is ready
|
||||
cmake_d="$cmake_d -D NO_PTEX=1"
|
||||
cmake_d="$cmake_d -D NO_CLEW=1"
|
||||
# maya plugin, docs, tutorials, regression tests and examples are not needed
|
||||
cmake_d="$cmake_d -D NO_MAYA=1 -D NO_DOC=1 -D NO_TUTORIALS=1 -D NO_REGRESSION=1 -DNO_EXAMPLES=1"
|
||||
|
||||
cmake $cmake_d ..
|
||||
|
||||
make -j$THREADS && make install
|
||||
make clean
|
||||
|
||||
if [ -d $_inst ]; then
|
||||
_create_inst_shortcut
|
||||
else
|
||||
ERROR "OpenSubdiv-$OSD_VERSION failed to compile, exiting"
|
||||
exit 1
|
||||
fi
|
||||
|
||||
magic_compile_set osd-$OSD_VERSION $osd_magic
|
||||
|
||||
cd $CWD
|
||||
INFO "Done compiling OpenSubdiv-$OSD_VERSION!"
|
||||
else
|
||||
INFO "Own OpenSubdiv-$OSD_VERSION is up to date, nothing to do!"
|
||||
INFO "If you want to force rebuild of this lib, use the --force-osd option."
|
||||
fi
|
||||
|
||||
run_ldconfig "osd"
|
||||
}
|
||||
|
||||
|
||||
#### Build OpenCOLLADA ####
|
||||
_init_opencollada() {
|
||||
_src=$SRC/OpenCOLLADA-$OPENCOLLADA_VERSION
|
||||
@@ -1663,7 +1517,7 @@ clean_OpenCOLLADA() {
|
||||
|
||||
compile_OpenCOLLADA() {
|
||||
# To be changed each time we make edits that would modify the compiled results!
|
||||
opencollada_magic=9
|
||||
opencollada_magic=8
|
||||
_init_opencollada
|
||||
|
||||
# Clean install if needed!
|
||||
@@ -1939,10 +1793,9 @@ install_DEB() {
|
||||
THEORA_DEV="libtheora-dev"
|
||||
|
||||
_packages="gawk cmake cmake-curses-gui scons build-essential libjpeg-dev libpng-dev \
|
||||
libfreetype6-dev libx11-dev \
|
||||
libxcursor-dev libxi-dev wget libsqlite3-dev libxrandr-dev libxinerama-dev \
|
||||
libbz2-dev libncurses5-dev libssl-dev liblzma-dev libreadline-dev $OPENJPEG_DEV \
|
||||
libopenal-dev libglew-dev libglewmx-dev yasm $THEORA_DEV $VORBIS_DEV $OGG_DEV \
|
||||
libfreetype6-dev libx11-dev libxi-dev wget libsqlite3-dev libbz2-dev \
|
||||
libncurses5-dev libssl-dev liblzma-dev libreadline-dev $OPENJPEG_DEV \
|
||||
libopenal-dev libglew-dev yasm $THEORA_DEV $VORBIS_DEV $OGG_DEV \
|
||||
libsdl1.2-dev libfftw3-dev patch bzip2 libxml2-dev libtinyxml-dev"
|
||||
|
||||
OPENJPEG_USE=true
|
||||
@@ -2119,7 +1972,7 @@ install_DEB() {
|
||||
if [ $? -eq 0 ]; then
|
||||
install_packages_DEB libboost-locale$boost_version-dev libboost-filesystem$boost_version-dev \
|
||||
libboost-regex$boost_version-dev libboost-system$boost_version-dev \
|
||||
libboost-thread$boost_version-dev libboost-wave$boost_version-dev
|
||||
libboost-thread$boost_version-dev
|
||||
clean_Boost
|
||||
else
|
||||
compile_Boost
|
||||
@@ -2216,20 +2069,6 @@ install_DEB() {
|
||||
fi
|
||||
fi
|
||||
|
||||
PRINT ""
|
||||
if $OSD_SKIP; then
|
||||
WARNING "Skipping OpenSubdiv installation, as requested..."
|
||||
else
|
||||
if $have_llvm; then
|
||||
install_packages_DEB flex bison libtbb-dev
|
||||
# No package currently!
|
||||
PRINT ""
|
||||
compile_OSD
|
||||
else
|
||||
WARNING "No LLVM available, cannot build OSD!"
|
||||
fi
|
||||
fi
|
||||
|
||||
if $WITH_OPENCOLLADA; then
|
||||
PRINT ""
|
||||
if $OPENCOLLADA_SKIP; then
|
||||
@@ -2428,9 +2267,9 @@ install_RPM() {
|
||||
OGG_DEV="libogg-devel"
|
||||
THEORA_DEV="libtheora-devel"
|
||||
|
||||
_packages="gcc gcc-c++ git make cmake scons libtiff-devel libjpeg-devel\
|
||||
libpng-devel libX11-devel libXi-devel libXcursor-devel libXrandr-devel libXinerama-devel \
|
||||
wget ncurses-devel readline-devel $OPENJPEG_DEV openal-soft-devel \
|
||||
_packages="gcc gcc-c++ make scons libtiff-devel freetype-devel libjpeg-devel\
|
||||
libpng-devel libX11-devel libXi-devel wget ncurses-devel \
|
||||
readline-devel $OPENJPEG_DEV openal-soft-devel \
|
||||
glew-devel yasm $THEORA_DEV $VORBIS_DEV $OGG_DEV patch \
|
||||
libxml2-devel yaml-cpp-devel tinyxml-devel"
|
||||
|
||||
@@ -2442,7 +2281,7 @@ install_RPM() {
|
||||
if [ $RPM = "FEDORA" -o $RPM = "RHEL" ]; then
|
||||
OPENEXR_DEV="openexr-devel"
|
||||
|
||||
_packages="$_packages freetype-devel libsqlite3x-devel fftw-devel SDL-devel"
|
||||
_packages="$_packages libsqlite3x-devel fftw-devel SDL-devel"
|
||||
|
||||
if $WITH_ALL; then
|
||||
_packages="$_packages jack-audio-connection-kit-devel"
|
||||
@@ -2480,7 +2319,7 @@ install_RPM() {
|
||||
elif [ $RPM = "SUSE" ]; then
|
||||
OPENEXR_DEV="libopenexr-devel"
|
||||
|
||||
_packages="$_packages cmake freetype2-devel sqlite3-devel fftw3-devel libSDL-devel"
|
||||
_packages="$_packages cmake sqlite3-devel fftw3-devel libSDL-devel"
|
||||
|
||||
PRINT ""
|
||||
install_packages_RPM $_packages
|
||||
@@ -2657,7 +2496,7 @@ install_RPM() {
|
||||
else
|
||||
if $have_llvm; then
|
||||
# No package currently!
|
||||
install_packages_RPM flex bison
|
||||
install_packages_RPM flex bison git
|
||||
if [ $RPM = "FEDORA" -o $RPM = "RHEL" ]; then
|
||||
install_packages_RPM tbb-devel
|
||||
fi
|
||||
@@ -2668,29 +2507,12 @@ install_RPM() {
|
||||
fi
|
||||
fi
|
||||
|
||||
PRINT ""
|
||||
if $OSD_SKIP; then
|
||||
WARNING "Skipping OpenSubdiv installation, as requested..."
|
||||
else
|
||||
if $have_llvm; then
|
||||
# No package currently!
|
||||
install_packages_RPM flex bison
|
||||
if [ $RPM = "FEDORA" -o $RPM = "RHEL" ]; then
|
||||
install_packages_RPM tbb-devel
|
||||
fi
|
||||
PRINT ""
|
||||
compile_OSD
|
||||
else
|
||||
WARNING "No LLVM available, cannot build OSD!"
|
||||
fi
|
||||
fi
|
||||
|
||||
if $WITH_OPENCOLLADA; then
|
||||
PRINT ""
|
||||
if $OPENCOLLADA_SKIP; then
|
||||
WARNING "Skipping OpenCOLLADA installation, as requested..."
|
||||
else
|
||||
install_packages_RPM pcre-devel
|
||||
install_packages_RPM pcre-devel git
|
||||
# Find path to libxml shared lib...
|
||||
_XML2_LIB=`rpm -ql libxml2-devel | grep -e ".*/libxml2.so"`
|
||||
# No package...
|
||||
@@ -2798,8 +2620,7 @@ install_ARCH() {
|
||||
OGG_DEV="libogg"
|
||||
THEORA_DEV="libtheora"
|
||||
|
||||
_packages="base-devel git scons cmake \
|
||||
libxi libxcursor libxrandr libxinerama glew libpng libtiff wget openal \
|
||||
_packages="base-devel scons cmake libxi glew libpng libtiff wget openal \
|
||||
$OPENJPEG_DEV $VORBIS_DEV $OGG_DEV $THEORA_DEV yasm sdl fftw \
|
||||
libxml2 yaml-cpp tinyxml"
|
||||
|
||||
@@ -2986,7 +2807,7 @@ install_ARCH() {
|
||||
clean_OSL
|
||||
else
|
||||
#XXX Note: will fail to build with LLVM 3.2!
|
||||
install_packages_ARCH intel-tbb
|
||||
install_packages_ARCH git intel-tbb
|
||||
PRINT ""
|
||||
compile_OSL
|
||||
fi
|
||||
@@ -2995,20 +2816,6 @@ install_ARCH() {
|
||||
fi
|
||||
fi
|
||||
|
||||
PRINT ""
|
||||
if $OSD_SKIP; then
|
||||
WARNING "Skipping OpenSubdiv installation, as requested..."
|
||||
else
|
||||
if $have_llvm; then
|
||||
# No package currently? Just build for now!
|
||||
install_packages_ARCH intel-tbb
|
||||
PRINT ""
|
||||
compile_OSD
|
||||
else
|
||||
WARNING "No LLVM available, cannot build OSD!"
|
||||
fi
|
||||
fi
|
||||
|
||||
if $WITH_OPENCOLLADA; then
|
||||
PRINT ""
|
||||
if $OPENCOLLADA_SKIP; then
|
||||
@@ -3019,7 +2826,7 @@ install_ARCH() {
|
||||
install_packages_ARCH opencollada
|
||||
clean_OpenCOLLADA
|
||||
else
|
||||
install_packages_ARCH pcre
|
||||
install_packages_ARCH pcre git
|
||||
PRINT ""
|
||||
compile_OpenCOLLADA
|
||||
fi
|
||||
@@ -3170,7 +2977,7 @@ print_info() {
|
||||
_buildargs="$_buildargs $_1"
|
||||
fi
|
||||
if [ -d $INST/llvm ]; then
|
||||
_1="-D LLVM_ROOT_DIR=$INST/llvm"
|
||||
_1="-D LLVM_DIRECTORY=$INST/llvm"
|
||||
_2="-D LLVM_STATIC=ON"
|
||||
PRINT " $_1"
|
||||
PRINT " $_2"
|
||||
@@ -3184,14 +2991,6 @@ print_info() {
|
||||
_buildargs="$_buildargs $_1 $_2"
|
||||
fi
|
||||
|
||||
if [ -d $INST/osd ]; then
|
||||
_1="-D WITH_OPENSUBDIV=ON"
|
||||
_2="-D OPENSUBDIV_ROOT_DIR=$INST/osd"
|
||||
PRINT " $_1"
|
||||
PRINT " $_2"
|
||||
_buildargs="$_buildargs $_1 $_2"
|
||||
fi
|
||||
|
||||
if $WITH_OPENCOLLADA; then
|
||||
_1="-D WITH_OPENCOLLADA=ON"
|
||||
PRINT " $_1"
|
||||
@@ -3234,10 +3033,10 @@ print_info() {
|
||||
PRINT "BF_OPENEXR = '$INST/openexr'"
|
||||
|
||||
_ilm_libs_ext=""
|
||||
#~ version_ge $OPENEXR_VERSION "2.1.0"
|
||||
#~ if [ $? -eq 0 ]; then
|
||||
#~ _ilm_libs_ext=`echo $OPENEXR_VERSION | sed -r 's/([0-9]+)\.([0-9]+).*/-\1_\2/'`
|
||||
#~ fi
|
||||
version_ge $OPENEXR_VERSION "2.1.0"
|
||||
if [ $? -eq 0 ]; then
|
||||
_ilm_libs_ext=`echo $OPENEXR_VERSION | sed -r 's/([0-9]+)\.([0-9]+).*/-\1_\2/'`
|
||||
fi
|
||||
PRINT "BF_OPENEXR_LIB = 'Half IlmImf$_ilm_libs_ext Iex$_ilm_libs_ext Imath$_ilm_libs_ext '"
|
||||
# BF_OPENEXR_LIB does not work, things like '-lIlmImf-2_1' do not suit ld.
|
||||
# For now, hack around!!!
|
||||
@@ -3258,13 +3057,6 @@ print_info() {
|
||||
PRINT "BF_OSL = '$INST/osl'"
|
||||
fi
|
||||
|
||||
if [ "$OSD_SKIP" = false ]; then
|
||||
PRINT "WITH_BF_OPENSUBDIV = True"
|
||||
if [ -d $INST/osd ]; then
|
||||
PRINT "BF_OPENSUBDIV = '$INST/osd'"
|
||||
fi
|
||||
fi
|
||||
|
||||
if [ "$BOOST_SKIP" = false ]; then
|
||||
PRINT "WITH_BF_BOOST = True"
|
||||
if [ -d $INST/boost ]; then
|
||||
@@ -3311,27 +3103,7 @@ elif [ -f /etc/redhat-release -o /etc/SuSE-release ]; then
|
||||
DISTRO="RPM"
|
||||
install_RPM
|
||||
else
|
||||
ERROR "Failed to detect distribution type."
|
||||
PRINT ""
|
||||
PRINT "Your distribution is not supported by this script, you'll have to install dependencies and"
|
||||
PRINT "dev packages yourself (list non-exhaustive, but should cover most needs):"
|
||||
PRINT " * Basics of dev environment (cmake or scons, gcc, svn , git, ...)."
|
||||
PRINT " * Python$PYTHON_VERSION_MIN, numpy."
|
||||
PRINT " * libboost$BOOST_VERSION_MIN (locale, filesystem, regex, system, thread, wave)."
|
||||
PRINT " * libjpeg, libpng, libtiff, libopenjpeg, libopenal."
|
||||
PRINT " * ffmpeg (with libvorbis, libogg, libtheora, libx264, libmp3lame, libxvidcore, libvpx, ...)."
|
||||
PRINT " * libx11, libxcursor, libxi, libxrandr, libxinerama (and other libx... as needed)."
|
||||
PRINT " * libsqlite3, libbz2, libssl, libfftw3, libxml2, libtinyxml, yasm, libyaml-cpp."
|
||||
PRINT " * libsdl1.2, libglew, libglewmx."
|
||||
PRINT " * libopencolorio$OCIO_VERSION_MIN, libopenexr$OPENEXR_VERSION_MIN, libopenimageio$OIIO_VERSION_MIN."
|
||||
PRINT " * llvm-$LLVM_VERSION (with clang)."
|
||||
PRINT ""
|
||||
PRINT "Most of up-listed packages are available in recent distributions. The following are likely not,"
|
||||
PRINT "you'll have to build them (they are all optional, though):"
|
||||
PRINT " * OpenShadingLanguage (from https://github.com/Nazg-Gul/OpenShadingLanguage.git, branch blender-fixes, commit 22ee5ea298fd215430dfbd160b5aefd507f06db0)."
|
||||
PRINT " * OpenSubDiv (from https://github.com/PixarAnimationStudios/OpenSubdiv.git, branch dev, commit 404659fffa659da075d1c9416e4fc939139a84ee)."
|
||||
PRINT " * OpenCollada (from https://github.com/KhronosGroup/OpenCOLLADA.git, branch master, commit 3335ac164e68b2512a40914b14c74db260e6ff7d)."
|
||||
PRINT ""
|
||||
ERROR "Failed to detect distribution type"
|
||||
exit 1
|
||||
fi
|
||||
|
||||
|
@@ -2,5 +2,4 @@ BF_BUILDDIR = '../blender-build/linux-glibc211-i686'
|
||||
BF_INSTALLDIR = '../blender-install/linux-glibc211-i686'
|
||||
BF_NUMJOBS = 1
|
||||
|
||||
#BF_CYCLES_CUDA_BINARIES_ARCH = ['sm_20', 'sm_21', 'sm_30', 'sm_35', 'sm_50', 'sm_52']
|
||||
BF_CYCLES_CUDA_BINARIES_ARCH = []
|
||||
BF_CYCLES_CUDA_BINARIES_ARCH = ['sm_20', 'sm_21', 'sm_30', 'sm_35', 'sm_50']
|
||||
|
@@ -2,4 +2,4 @@ BF_BUILDDIR = '../blender-build/linux-glibc211-x86_64'
|
||||
BF_INSTALLDIR = '../blender-install/linux-glibc211-x86_64'
|
||||
BF_NUMJOBS = 1
|
||||
|
||||
BF_CYCLES_CUDA_BINARIES_ARCH = ['sm_20', 'sm_21', 'sm_30', 'sm_35', 'sm_50', 'sm_52']
|
||||
BF_CYCLES_CUDA_BINARIES_ARCH = ['sm_20', 'sm_21', 'sm_30', 'sm_35', 'sm_50']
|
||||
|
@@ -79,8 +79,6 @@ WITH_BF_STATICZLIB = True
|
||||
BF_ZLIB_LIB_STATIC = '${BF_ZLIB}/lib/libz.a'
|
||||
|
||||
WITH_BF_SDL = True
|
||||
WITH_BF_SDL_DYNLOAD = True
|
||||
|
||||
WITH_BF_OGG = True
|
||||
|
||||
WITH_BF_OPENMP = True
|
||||
@@ -124,15 +122,13 @@ BF_OIIO_INC = '${BF_OIIO}/include'
|
||||
BF_OIIO_LIB_STATIC = '${BF_OIIO_LIBPATH}/libOpenImageIO.a ${BF_OPENEXR}/lib/libIlmImf.a ${BF_JPEG}/lib/libjpeg.a'
|
||||
BF_OIIO_LIBPATH = '${BF_OIIO}/lib'
|
||||
|
||||
BF_IS_NEW_OSL = False
|
||||
WITH_BF_CYCLES_OSL = True
|
||||
WITH_BF_STATICOSL = BF_IS_NEW_OSL
|
||||
WITH_BF_STATICOSL = False
|
||||
BF_OSL = '/opt/lib/osl'
|
||||
BF_OSL_INC = '${BF_OSL}/include'
|
||||
# note oslexec would passed via program linkflags, which is needed to
|
||||
# make llvm happy with osl_allocate_closure_component
|
||||
BF_OSL_LIB = 'oslcomp oslexec oslquery'
|
||||
BF_OSL_LIB_STATIC = '${BF_OSL}/lib/liboslcomp.a ${BF_OSL}/lib/liboslexec.a ${BF_OSL}/lib/liboslquery.a'
|
||||
BF_OSL_LIBPATH = '${BF_OSL}/lib'
|
||||
BF_OSL_COMPILER = '${BF_OSL}/bin/oslc'
|
||||
|
||||
@@ -159,27 +155,13 @@ BF_BOOST_INC = '${BF_BOOST}/include'
|
||||
BF_BOOST_LIB_STATIC = '${BF_BOOST_LIBPATH}/libboost_filesystem.a ${BF_BOOST_LIBPATH}/libboost_date_time.a ' + \
|
||||
'${BF_BOOST_LIBPATH}/libboost_regex.a ${BF_BOOST_LIBPATH}/libboost_locale.a ${BF_BOOST_LIBPATH}/libboost_system.a \
|
||||
${BF_BOOST_LIBPATH}/libboost_thread.a'
|
||||
if BF_IS_NEW_OSL:
|
||||
BF_BOOST_LIB_STATIC += ' ${BF_BOOST_LIBPATH}/libboost_wave.a'
|
||||
BF_BOOST_LIBPATH = '${BF_BOOST}/lib'
|
||||
|
||||
# Ocean Simulation
|
||||
WITH_BF_OCEANSIM = True
|
||||
|
||||
# OpenSubdiv
|
||||
WITH_BF_OPENSUBDIV = True
|
||||
WITH_BF_STATICOPENSUBDIV = True
|
||||
BF_OPENSUBDIV = '/opt/lib/opensubdiv'
|
||||
BF_OPENSUBDIV_INC = '${BF_OPENSUBDIV}/include'
|
||||
BF_OPENSUBDIV_LIB = 'osdCPU osdGPU'
|
||||
BF_OPENSUBDIV_LIBPATH = '${BF_OPENSUBDIV}/lib'
|
||||
BF_OPENSUBDIV_LIB_STATIC = '${BF_OPENSUBDIV}/lib/libosdCPU.a ${BF_OPENSUBDIV}/lib/libosdGPU.a'
|
||||
|
||||
# Compilation and optimization
|
||||
BF_DEBUG = False
|
||||
REL_CCFLAGS = ['-DNDEBUG', '-O2', '-msse', '-msse2'] # C & C++
|
||||
PLATFORM_LINKFLAGS = ['-lrt']
|
||||
if BF_IS_NEW_OSL:
|
||||
BF_PROGRAM_LINKFLAGS = ['-Wl,--version-script=source/creator/blender.map']
|
||||
else:
|
||||
BF_PROGRAM_LINKFLAGS = ['-Wl,--whole-archive', '-loslexec', '-Wl,--no-whole-archive', '-Wl,--version-script=source/creator/blender.map']
|
||||
BF_PROGRAM_LINKFLAGS = ['-Wl,--whole-archive', '-loslexec', '-Wl,--no-whole-archive', '-Wl,--version-script=source/creator/blender.map']
|
||||
|
@@ -79,8 +79,6 @@ WITH_BF_STATICZLIB = True
|
||||
BF_ZLIB_LIB_STATIC = '${BF_ZLIB}/lib/libz.a'
|
||||
|
||||
WITH_BF_SDL = True
|
||||
WITH_BF_SDL_DYNLOAD = True
|
||||
|
||||
WITH_BF_OGG = True
|
||||
|
||||
WITH_BF_OPENMP = True
|
||||
@@ -124,15 +122,13 @@ BF_OIIO_INC = '${BF_OIIO}/include'
|
||||
BF_OIIO_LIB_STATIC = '${BF_OIIO_LIBPATH}/libOpenImageIO.a ${BF_OPENEXR}/lib/libIlmImf.a ${BF_JPEG}/lib/libjpeg.a'
|
||||
BF_OIIO_LIBPATH = '${BF_OIIO}/lib'
|
||||
|
||||
BF_IS_NEW_OSL = False
|
||||
WITH_BF_CYCLES_OSL = True
|
||||
WITH_BF_STATICOSL = BF_IS_NEW_OSL
|
||||
WITH_BF_STATICOSL = False
|
||||
BF_OSL = '/opt/lib/osl'
|
||||
BF_OSL_INC = '${BF_OSL}/include'
|
||||
# note oslexec would passed via program linkflags, which is needed to
|
||||
# make llvm happy with osl_allocate_closure_component
|
||||
BF_OSL_LIB = 'oslcomp oslexec oslquery'
|
||||
BF_OSL_LIB_STATIC = '${BF_OSL}/lib/liboslcomp.a ${BF_OSL}/lib/liboslexec.a ${BF_OSL}/lib/liboslquery.a'
|
||||
BF_OSL_LIBPATH = '${BF_OSL}/lib'
|
||||
BF_OSL_COMPILER = '${BF_OSL}/bin/oslc'
|
||||
|
||||
@@ -159,27 +155,13 @@ BF_BOOST_INC = '${BF_BOOST}/include'
|
||||
BF_BOOST_LIB_STATIC = '${BF_BOOST_LIBPATH}/libboost_filesystem.a ${BF_BOOST_LIBPATH}/libboost_date_time.a ' + \
|
||||
'${BF_BOOST_LIBPATH}/libboost_regex.a ${BF_BOOST_LIBPATH}/libboost_locale.a ${BF_BOOST_LIBPATH}/libboost_system.a \
|
||||
${BF_BOOST_LIBPATH}/libboost_thread.a'
|
||||
if BF_IS_NEW_OSL:
|
||||
BF_BOOST_LIB_STATIC += ' ${BF_BOOST_LIBPATH}/libboost_wave.a'
|
||||
BF_BOOST_LIBPATH = '${BF_BOOST}/lib'
|
||||
|
||||
# Ocean Simulation
|
||||
WITH_BF_OCEANSIM = True
|
||||
|
||||
# OpenSubdiv
|
||||
WITH_BF_OPENSUBDIV = True
|
||||
WITH_BF_STATICOPENSUBDIV = True
|
||||
BF_OPENSUBDIV = '/opt/lib/opensubdiv'
|
||||
BF_OPENSUBDIV_INC = '${BF_OPENSUBDIV}/include'
|
||||
BF_OPENSUBDIV_LIB = 'osdCPU osdGPU'
|
||||
BF_OPENSUBDIV_LIBPATH = '${BF_OPENSUBDIV}/lib'
|
||||
BF_OPENSUBDIV_LIB_STATIC = '${BF_OPENSUBDIV}/lib/libosdCPU.a ${BF_OPENSUBDIV}/lib/libosdGPU.a'
|
||||
|
||||
# Compilation and optimization
|
||||
BF_DEBUG = False
|
||||
REL_CCFLAGS = ['-DNDEBUG', '-O2', '-msse', '-msse2'] # C & C++
|
||||
PLATFORM_LINKFLAGS = ['-lrt']
|
||||
if BF_IS_NEW_OSL:
|
||||
BF_PROGRAM_LINKFLAGS = ['-Wl,--version-script=source/creator/blender.map']
|
||||
else:
|
||||
BF_PROGRAM_LINKFLAGS = ['-Wl,--whole-archive', '-loslexec', '-Wl,--no-whole-archive', '-Wl,--version-script=source/creator/blender.map']
|
||||
BF_PROGRAM_LINKFLAGS = ['-Wl,--whole-archive', '-loslexec', '-Wl,--no-whole-archive', '-Wl,--version-script=source/creator/blender.map']
|
||||
|
@@ -5,5 +5,3 @@ WITH_BF_CYCLES_CUDA_BINARIES = True
|
||||
|
||||
WITH_BF_CYCLES_OSL = False # OSL never worked on OSX 32bit !
|
||||
|
||||
WITH_BF_COLLADA = False # we drop 32bit, newest collada is only x86_64 !
|
||||
|
||||
|
@@ -1,6 +1,5 @@
|
||||
CC = "../lib/darwin-9.x.universal/clang-omp-3.5/bin/clang"
|
||||
CXX = "../lib/darwin-9.x.universal/clang-omp-3.5/bin/clang++"
|
||||
|
||||
MACOSX_ARCHITECTURE = 'x86_64' # valid archs: ppc, i386, ppc64, x86_64
|
||||
|
||||
WITH_BF_CYCLES_CUDA_BINARIES = True
|
||||
|
||||
|
@@ -64,8 +64,6 @@ WITH_BF_STATICZLIB = True
|
||||
BF_ZLIB_LIB_STATIC = '${BF_ZLIB}/lib/libz.a'
|
||||
|
||||
WITH_BF_SDL = True
|
||||
WITH_BF_SDL_DYNLOAD = True
|
||||
|
||||
WITH_BF_OGG = False
|
||||
|
||||
WITH_BF_OPENMP = True
|
||||
|
@@ -64,8 +64,6 @@ WITH_BF_STATICZLIB = True
|
||||
BF_ZLIB_LIB_STATIC = '${BF_ZLIB}/lib/libz.a'
|
||||
|
||||
WITH_BF_SDL = True
|
||||
WITH_BF_SDL_DYNLOAD = True
|
||||
|
||||
WITH_BF_OGG = False
|
||||
|
||||
WITH_BF_OPENMP = True
|
||||
|
@@ -3,12 +3,6 @@
|
||||
|
||||
# <pep8 compliant>
|
||||
|
||||
# List of the branches being built automatically overnight
|
||||
NIGHT_SCHEDULE_BRANCHES = [None]
|
||||
|
||||
# List of the branches available for force build
|
||||
FORCE_SCHEDULE_BRANCHES = ["master", "gooseberry", "experimental-build"]
|
||||
|
||||
"""
|
||||
Stock Twisted directory lister doesn't provide any information about last file
|
||||
modification time, we hack the class a bit in order to have such functionaliity
|
||||
@@ -98,7 +92,6 @@ all_repositories = {
|
||||
r'https://svn.blender.org/svnroot/bf-blender/': 'lib svn',
|
||||
}
|
||||
|
||||
|
||||
def codebaseGenerator(chdict):
|
||||
return all_repositories[chdict['repository']]
|
||||
|
||||
@@ -114,14 +107,13 @@ from buildbot.schedulers import timed, forcesched
|
||||
|
||||
c['schedulers'] = []
|
||||
|
||||
|
||||
def schedule_force_build(name):
|
||||
c['schedulers'].append(forcesched.ForceScheduler(name='force ' + name,
|
||||
builderNames=[name],
|
||||
codebases=[forcesched.CodebaseParameter(
|
||||
codebase="blender",
|
||||
branch=forcesched.ChoiceStringParameter(
|
||||
name="branch", choices=FORCE_SCHEDULE_BRANCHES, default="master"),
|
||||
name="branch", choices=["master", "testbuild"], default="master"),
|
||||
# Do not hide revision, can be handy!
|
||||
repository=forcesched.FixedParameter(name="repository", default="", hide=True),
|
||||
project=forcesched.FixedParameter(name="project", default="", hide=True)),
|
||||
@@ -135,22 +127,18 @@ def schedule_force_build(name):
|
||||
|
||||
|
||||
def schedule_build(name, hour, minute=0):
|
||||
for current_branch in NIGHT_SCHEDULE_BRANCHES:
|
||||
scheduler_name = "nightly " + name
|
||||
if current_branch:
|
||||
scheduler_name += ' ' + current_branch
|
||||
c['schedulers'].append(timed.Nightly(name=scheduler_name,
|
||||
codebases={
|
||||
"blender": {"repository": ""},
|
||||
"blender-translations": {"repository": "", "branch": "master"},
|
||||
"blender-addons": {"repository": "", "branch": "master"},
|
||||
"blender-addons-contrib": {"repository": "", "branch": "master"},
|
||||
"scons": {"repository": "", "branch": "master"},
|
||||
"lib svn": {"repository": "", "branch": "trunk"}},
|
||||
branch=current_branch,
|
||||
builderNames=[name],
|
||||
hour=hour,
|
||||
minute=minute))
|
||||
c['schedulers'].append(timed.Nightly(name='nightly ' + name,
|
||||
codebases={
|
||||
"blender": {"repository": ""},
|
||||
"blender-translations": {"repository": ""},
|
||||
"blender-addons": {"repository": ""},
|
||||
"blender-addons-contrib": {"repository": ""},
|
||||
"scons": {"repository": ""},
|
||||
"lib svn": {"repository": ""}},
|
||||
branch=None,
|
||||
builderNames=[name],
|
||||
hour=hour,
|
||||
minute=minute))
|
||||
|
||||
|
||||
# BUILDERS
|
||||
@@ -305,12 +293,10 @@ add_builder(c, 'mac_x86_64_10_6_scons', 'darwin-9.x.universal', generic_builder,
|
||||
add_builder(c, 'mac_i386_10_6_scons', 'darwin-9.x.universal', generic_builder, hour=11)
|
||||
add_builder(c, 'linux_glibc211_i386_scons', '', generic_builder, hour=1)
|
||||
add_builder(c, 'linux_glibc211_x86_64_scons', '', generic_builder, hour=2)
|
||||
#add_builder(c, 'win32_scons_vc2013', 'windows_vc12', generic_builder, hour=1)
|
||||
#add_builder(c, 'win64_scons_vc2013', 'win64_vc12', generic_builder, hour=2)
|
||||
add_builder(c, 'win32_cmake_vc2013', 'windows_vc12', generic_builder, hour=3)
|
||||
add_builder(c, 'win64_cmake_vc2013', 'win64_vc12', generic_builder, hour=4)
|
||||
add_builder(c, 'win32_scons_vc2013', 'windows_vc12', generic_builder, hour=1)
|
||||
add_builder(c, 'win64_scons_vc2013', 'win64_vc12', generic_builder, hour=2)
|
||||
#add_builder(c, 'mingw_win32_scons', 'mingw32', generic_builder, hour=4)
|
||||
#add_builder(c, 'mingw_win64_scons', 'mingw64', generic_builder, hour=3)
|
||||
add_builder(c, 'mingw_win64_scons', 'mingw64', generic_builder, hour=3)
|
||||
#add_builder(c, 'freebsd_i386_cmake', '', generic_builder, hour=1)
|
||||
#add_builder(c, 'freebsd_x86_64_cmake', '', generic_builder, hour=2)
|
||||
|
||||
|
@@ -30,12 +30,11 @@ import zipfile
|
||||
# extension stripping
|
||||
def strip_extension(filename):
|
||||
extensions = '.zip', '.tar', '.bz2', '.gz', '.tgz', '.tbz', '.exe'
|
||||
|
||||
for ext in extensions:
|
||||
if filename.endswith(ext):
|
||||
filename = filename[:-len(ext)]
|
||||
|
||||
return filename
|
||||
filename_noext, ext = os.path.splitext(filename)
|
||||
if ext in extensions:
|
||||
return strip_extension(filename_noext) # may have .tar.bz2
|
||||
else:
|
||||
return filename
|
||||
|
||||
|
||||
# extract platform from package name
|
||||
@@ -49,11 +48,12 @@ def get_platform(filename):
|
||||
tokens = filename.split("-")
|
||||
platforms = ('osx', 'mac', 'bsd',
|
||||
'win', 'linux', 'source',
|
||||
'irix', 'solaris', 'mingw')
|
||||
'solaris',
|
||||
'mingw')
|
||||
platform_tokens = []
|
||||
found = False
|
||||
|
||||
for i, token in enumerate(tokens):
|
||||
for token in tokens:
|
||||
if not found:
|
||||
for platform in platforms:
|
||||
if platform in token.lower():
|
||||
@@ -71,14 +71,14 @@ def get_branch(filename):
|
||||
branch = ""
|
||||
|
||||
for token in tokens:
|
||||
if token == "blender":
|
||||
return branch
|
||||
|
||||
if branch == "":
|
||||
branch = token
|
||||
else:
|
||||
branch = branch + "-" + token
|
||||
|
||||
if token == "blender":
|
||||
return branch
|
||||
|
||||
return ""
|
||||
|
||||
# get filename
|
||||
@@ -95,7 +95,7 @@ if not os.path.exists(filename):
|
||||
|
||||
try:
|
||||
z = zipfile.ZipFile(filename, "r")
|
||||
except Exception as ex:
|
||||
except Exception, ex:
|
||||
sys.stderr.write('Failed to open zip file: %s\n' % str(ex))
|
||||
sys.exit(1)
|
||||
|
||||
@@ -112,28 +112,23 @@ branch = get_branch(packagename)
|
||||
|
||||
if platform == '':
|
||||
sys.stderr.write('Failed to detect platform ' +
|
||||
'from package: %r\n' % packagename)
|
||||
'from package: %r\n' % packagename)
|
||||
sys.exit(1)
|
||||
|
||||
# extract
|
||||
if not branch or branch == 'master':
|
||||
directory = 'public_html/download'
|
||||
elif branch == 'experimental-build':
|
||||
directory = 'public_html/download/experimental'
|
||||
else:
|
||||
directory = 'public_html/download'
|
||||
directory = 'public_html/download'
|
||||
|
||||
try:
|
||||
filename = os.path.join(directory, packagename)
|
||||
zf = z.open(package)
|
||||
f = file(filename, "wb")
|
||||
f = file(os.path.join(directory, packagename), "wb")
|
||||
|
||||
shutil.copyfileobj(zf, f)
|
||||
os.chmod(filename, 0644)
|
||||
|
||||
zf.close()
|
||||
z.close()
|
||||
except Exception as ex:
|
||||
|
||||
os.remove(filename)
|
||||
except Exception, ex:
|
||||
sys.stderr.write('Failed to unzip package: %s\n' % str(ex))
|
||||
sys.exit(1)
|
||||
|
||||
@@ -143,6 +138,6 @@ try:
|
||||
if get_platform(f) == platform and get_branch(f) == branch:
|
||||
if f != packagename:
|
||||
os.remove(os.path.join(directory, f))
|
||||
except Exception as ex:
|
||||
except Exception, ex:
|
||||
sys.stderr.write('Failed to remove old packages: %s\n' % str(ex))
|
||||
sys.exit(1)
|
||||
|
@@ -33,7 +33,7 @@ builder = sys.argv[1]
|
||||
# we run from build/ directory
|
||||
blender_dir = '../blender.git'
|
||||
|
||||
if 'cmake' in builder:
|
||||
if builder.find('cmake') != -1:
|
||||
# cmake
|
||||
|
||||
# set build options
|
||||
@@ -46,24 +46,11 @@ if 'cmake' in builder:
|
||||
elif builder.endswith('mac_ppc_cmake'):
|
||||
cmake_options.append('-DCMAKE_OSX_ARCHITECTURES:STRING=ppc')
|
||||
|
||||
if 'win64' in builder:
|
||||
cmake_options.append(['-G', '"Visual Studio 12 2013 Win64"'])
|
||||
elif 'win32' in builder:
|
||||
cmake_options.append(['-G', '"Visual Studio 12 2013"'])
|
||||
|
||||
cmake_options.append("-C../blender.git/build_files/cmake/config/blender_full.cmake")
|
||||
cmake_options.append("-DWITH_CYCLES_CUDA_BINARIES=1")
|
||||
# configure and make
|
||||
retcode = subprocess.call(['cmake', blender_dir] + cmake_options)
|
||||
if retcode != 0:
|
||||
sys.exit(retcode)
|
||||
|
||||
if 'win32' in builder:
|
||||
retcode = subprocess.call(['msbuild', 'INSTALL.vcxproj', '/Property:PlatformToolset=v120_xp', '/p:Configuration=Release'])
|
||||
elif 'win64' in builder:
|
||||
retcode = subprocess.call(['msbuild', 'INSTALL.vcxproj', '/p:Configuration=Release'])
|
||||
else:
|
||||
retcode = subprocess.call(['make', '-s', '-j4', 'install'])
|
||||
retcode = subprocess.call(['make', '-s', '-j4', 'install'])
|
||||
sys.exit(retcode)
|
||||
else:
|
||||
python_bin = 'python'
|
||||
@@ -119,8 +106,6 @@ else:
|
||||
|
||||
if config.find('player') != -1:
|
||||
scons_options.append('BF_BUILDDIR=%s_player' % (build_dir))
|
||||
elif config.find('cuda') != -1:
|
||||
scons_options.append('BF_BUILDDIR=%s_cuda' % (build_dir))
|
||||
else:
|
||||
scons_options.append('BF_BUILDDIR=%s' % (build_dir))
|
||||
|
||||
@@ -145,7 +130,7 @@ else:
|
||||
|
||||
retcode = subprocess.call(cur_scons_cmd + scons_options)
|
||||
if retcode != 0:
|
||||
print('Error building rules with config ' + config)
|
||||
print('Error building rules wuth config ' + config)
|
||||
sys.exit(retcode)
|
||||
|
||||
sys.exit(0)
|
||||
|
@@ -115,40 +115,6 @@ if builder.find('scons') != -1:
|
||||
|
||||
retcode = subprocess.call([python_bin, 'scons/scons.py'] + scons_options)
|
||||
sys.exit(retcode)
|
||||
else:
|
||||
# CMake
|
||||
if 'win' in builder:
|
||||
files = [f for f in os.listdir('.') if os.path.isfile(f) and f.endswith('.zip')]
|
||||
for f in files:
|
||||
os.remove(f)
|
||||
retcode = subprocess.call(['cpack', '-G', 'ZIP'])
|
||||
result_file = [f for f in os.listdir('.') if os.path.isfile(f) and f.endswith('.zip')][0]
|
||||
|
||||
# TODO(sergey): Such magic usually happens in SCon's packaging bu we don't have it
|
||||
# in the CMake yet. For until then we do some magic here.
|
||||
tokens = result_file.split('-')
|
||||
blender_version = tokens[1].split('.')
|
||||
blender_full_version = '.'.join(blender_version[0:2])
|
||||
git_hash = tokens[2].split('.')[1]
|
||||
platform = builder.split('_')[0]
|
||||
builderified_name = 'blender-{}-{}-{}'.format(blender_full_version, git_hash, platform)
|
||||
if branch != '':
|
||||
builderified_name = branch + "-" + builderified_name
|
||||
|
||||
os.rename(result_file, "{}.zip".format(builderified_name))
|
||||
# create zip file
|
||||
try:
|
||||
upload_zip = "buildbot_upload.zip"
|
||||
if os.path.exists(upload_zip):
|
||||
os.remove(upload_zip)
|
||||
z = zipfile.ZipFile(upload_zip, "w", compression=zipfile.ZIP_STORED)
|
||||
z.write("{}.zip".format(builderified_name))
|
||||
z.close()
|
||||
sys.exit(retcode)
|
||||
except Exception as ex:
|
||||
sys.stderr.write('Create buildbot_upload.zip failed' + str(ex) + '\n')
|
||||
sys.exit(1)
|
||||
|
||||
|
||||
# clean release directory if it already exists
|
||||
release_dir = 'release'
|
||||
@@ -161,7 +127,7 @@ if os.path.exists(release_dir):
|
||||
# create release package
|
||||
try:
|
||||
subprocess.call(['make', 'package_archive'])
|
||||
except Exception as ex:
|
||||
except Exception, ex:
|
||||
sys.stderr.write('Make package release failed' + str(ex) + '\n')
|
||||
sys.exit(1)
|
||||
|
||||
@@ -192,6 +158,6 @@ try:
|
||||
z = zipfile.ZipFile(upload_zip, "w", compression=zipfile.ZIP_STORED)
|
||||
z.write(filepath, arcname=file)
|
||||
z.close()
|
||||
except Exception as ex:
|
||||
except Exception, ex:
|
||||
sys.stderr.write('Create buildbot_upload.zip failed' + str(ex) + '\n')
|
||||
sys.exit(1)
|
||||
|
@@ -1,113 +0,0 @@
|
||||
# - Try to find audaspace
|
||||
# Once done, this will define
|
||||
#
|
||||
# AUDASPACE_FOUND - system has audaspace
|
||||
# AUDASPACE_INCLUDE_DIRS - the audaspace include directories
|
||||
# AUDASPACE_LIBRARIES - link these to use audaspace
|
||||
# AUDASPACE_C_FOUND - system has audaspace's C binding
|
||||
# AUDASPACE_C_INCLUDE_DIRS - the audaspace's C binding include directories
|
||||
# AUDASPACE_C_LIBRARIES - link these to use audaspace's C binding
|
||||
# AUDASPACE_PY_FOUND - system has audaspace's python binding
|
||||
# AUDASPACE_PY_INCLUDE_DIRS - the audaspace's python binding include directories
|
||||
# AUDASPACE_PY_LIBRARIES - link these to use audaspace's python binding
|
||||
|
||||
IF(NOT AUDASPACE_ROOT_DIR AND NOT $ENV{AUDASPACE_ROOT_DIR} STREQUAL "")
|
||||
SET(AUDASPACE_ROOT_DIR $ENV{AUDASPACE_ROOT_DIR})
|
||||
ENDIF()
|
||||
|
||||
SET(_audaspace_SEARCH_DIRS
|
||||
${AUDASPACE_ROOT_DIR}
|
||||
/usr/local
|
||||
/sw # Fink
|
||||
/opt/local # DarwinPorts
|
||||
/opt/csw # Blastwave
|
||||
)
|
||||
|
||||
# Use pkg-config to get hints about paths
|
||||
FIND_PACKAGE(PkgConfig)
|
||||
IF(PKG_CONFIG_FOUND)
|
||||
PKG_CHECK_MODULES(AUDASPACE_PKGCONF audaspace)
|
||||
ENDIF(PKG_CONFIG_FOUND)
|
||||
|
||||
# Include dir
|
||||
FIND_PATH(AUDASPACE_INCLUDE_DIR
|
||||
NAMES ISound.h
|
||||
HINTS ${_audaspace_SEARCH_DIRS}
|
||||
PATHS ${AUDASPACE_PKGCONF_INCLUDE_DIRS}
|
||||
PATH_SUFFIXES include/audaspace
|
||||
)
|
||||
|
||||
# Library
|
||||
FIND_LIBRARY(AUDASPACE_LIBRARY
|
||||
NAMES audaspace
|
||||
HINTS ${_audaspace_SEARCH_DIRS}
|
||||
PATHS ${AUDASPACE_PKGCONF_LIBRARY_DIRS}
|
||||
PATH_SUFFIXES lib lib64
|
||||
)
|
||||
|
||||
# Include dir
|
||||
FIND_PATH(AUDASPACE_C_INCLUDE_DIR
|
||||
NAMES AUD_Sound.h
|
||||
HINTS ${_audaspace_SEARCH_DIRS}
|
||||
PATHS ${AUDASPACE_PKGCONF_INCLUDE_DIRS}
|
||||
PATH_SUFFIXES include/audaspace
|
||||
)
|
||||
|
||||
# Library
|
||||
FIND_LIBRARY(AUDASPACE_C_LIBRARY
|
||||
NAMES audaspace-c
|
||||
HINTS ${_audaspace_SEARCH_DIRS}
|
||||
PATHS ${AUDASPACE_PKGCONF_LIBRARY_DIRS}
|
||||
PATH_SUFFIXES lib lib64
|
||||
)
|
||||
|
||||
# Include dir
|
||||
FIND_PATH(AUDASPACE_PY_INCLUDE_DIR
|
||||
NAMES python/PyAPI.h
|
||||
HINTS ${_audaspace_SEARCH_DIRS}
|
||||
PATHS ${AUDASPACE_PKGCONF_INCLUDE_DIRS}
|
||||
PATH_SUFFIXES include/audaspace
|
||||
)
|
||||
|
||||
# Library
|
||||
FIND_LIBRARY(AUDASPACE_PY_LIBRARY
|
||||
NAMES audaspace-py
|
||||
HINTS ${_audaspace_SEARCH_DIRS}
|
||||
PATHS ${AUDASPACE_PKGCONF_LIBRARY_DIRS}
|
||||
PATH_SUFFIXES lib lib64
|
||||
)
|
||||
|
||||
FIND_PACKAGE(PackageHandleStandardArgs)
|
||||
FIND_PACKAGE_HANDLE_STANDARD_ARGS(Audaspace DEFAULT_MSG AUDASPACE_LIBRARY AUDASPACE_INCLUDE_DIR)
|
||||
FIND_PACKAGE_HANDLE_STANDARD_ARGS(Audaspace_C DEFAULT_MSG AUDASPACE_C_LIBRARY AUDASPACE_C_INCLUDE_DIR)
|
||||
FIND_PACKAGE_HANDLE_STANDARD_ARGS(Audaspace_Py DEFAULT_MSG AUDASPACE_PY_LIBRARY AUDASPACE_PY_INCLUDE_DIR)
|
||||
|
||||
IF(AUDASPACE_FOUND)
|
||||
SET(AUDASPACE_LIBRARIES ${AUDASPACE_LIBRARY})
|
||||
SET(AUDASPACE_INCLUDE_DIRS ${AUDASPACE_INCLUDE_DIR})
|
||||
ENDIF(AUDASPACE_FOUND)
|
||||
|
||||
IF(AUDASPACE_C_FOUND)
|
||||
SET(AUDASPACE_C_LIBRARIES ${AUDASPACE_C_LIBRARY})
|
||||
SET(AUDASPACE_C_INCLUDE_DIRS ${AUDASPACE_C_INCLUDE_DIR})
|
||||
ENDIF(AUDASPACE_C_FOUND)
|
||||
|
||||
IF(AUDASPACE_PY_FOUND)
|
||||
SET(AUDASPACE_PY_LIBRARIES ${AUDASPACE_PY_LIBRARY})
|
||||
SET(AUDASPACE_PY_INCLUDE_DIRS ${AUDASPACE_PY_INCLUDE_DIR})
|
||||
ENDIF(AUDASPACE_PY_FOUND)
|
||||
|
||||
MARK_AS_ADVANCED(
|
||||
AUDASPACE_LIBRARY
|
||||
AUDASPACE_LIBRARIES
|
||||
AUDASPACE_INCLUDE_DIR
|
||||
AUDASPACE_INCLUDE_DIRS
|
||||
AUDASPACE_C_LIBRARY
|
||||
AUDASPACE_C_LIBRARIES
|
||||
AUDASPACE_C_INCLUDE_DIR
|
||||
AUDASPACE_C_INCLUDE_DIRS
|
||||
AUDASPACE_PY_LIBRARY
|
||||
AUDASPACE_PY_LIBRARIES
|
||||
AUDASPACE_PY_INCLUDE_DIR
|
||||
AUDASPACE_PY_INCLUDE_DIRS
|
||||
)
|
@@ -1,56 +0,0 @@
|
||||
# - Find Eigen3 library
|
||||
# Find the native Eigen3 includes and library
|
||||
# This module defines
|
||||
# EIGEN3_INCLUDE_DIRS, where to find spnav.h, Set when
|
||||
# EIGEN3_INCLUDE_DIR is found.
|
||||
# EIGEN3_ROOT_DIR, The base directory to search for Eigen3.
|
||||
# This can also be an environment variable.
|
||||
# EIGEN3_FOUND, If false, do not try to use Eigen3.
|
||||
#
|
||||
#=============================================================================
|
||||
# Copyright 2015 Blender Foundation.
|
||||
#
|
||||
# Distributed under the OSI-approved BSD License (the "License");
|
||||
# see accompanying file Copyright.txt for details.
|
||||
#
|
||||
# This software is distributed WITHOUT ANY WARRANTY; without even the
|
||||
# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
# See the License for more information.
|
||||
#=============================================================================
|
||||
|
||||
# If EIGEN3_ROOT_DIR was defined in the environment, use it.
|
||||
IF(NOT EIGEN3_ROOT_DIR AND NOT $ENV{EIGEN3_ROOT_DIR} STREQUAL "")
|
||||
SET(EIGEN3_ROOT_DIR $ENV{EIGEN3_ROOT_DIR})
|
||||
ENDIF()
|
||||
|
||||
SET(_eigen3_SEARCH_DIRS
|
||||
${EIGEN3_ROOT_DIR}
|
||||
/usr/local
|
||||
/sw # Fink
|
||||
/opt/local # DarwinPorts
|
||||
/opt/csw # Blastwave
|
||||
)
|
||||
|
||||
FIND_PATH(EIGEN3_INCLUDE_DIR
|
||||
NAMES
|
||||
# header has no '.h' suffix
|
||||
Eigen/Eigen
|
||||
HINTS
|
||||
${_eigen3_SEARCH_DIRS}
|
||||
PATH_SUFFIXES
|
||||
include/eigen3
|
||||
)
|
||||
|
||||
# handle the QUIETLY and REQUIRED arguments and set EIGEN3_FOUND to TRUE if
|
||||
# all listed variables are TRUE
|
||||
INCLUDE(FindPackageHandleStandardArgs)
|
||||
FIND_PACKAGE_HANDLE_STANDARD_ARGS(Eigen3 DEFAULT_MSG
|
||||
EIGEN3_INCLUDE_DIR)
|
||||
|
||||
IF(EIGEN3_FOUND)
|
||||
SET(EIGEN3_INCLUDE_DIRS ${EIGEN3_INCLUDE_DIR})
|
||||
ENDIF(EIGEN3_FOUND)
|
||||
|
||||
MARK_AS_ADVANCED(
|
||||
EIGEN3_INCLUDE_DIR
|
||||
)
|
@@ -75,5 +75,3 @@ MARK_AS_ADVANCED(
|
||||
GLEW_LIBRARY
|
||||
GLEW_MX_LIBRARY
|
||||
)
|
||||
|
||||
UNSET(_glew_SEARCH_DIRS)
|
||||
|
@@ -33,7 +33,6 @@ SET(_jemalloc_SEARCH_DIRS
|
||||
/sw # Fink
|
||||
/opt/local # DarwinPorts
|
||||
/opt/csw # Blastwave
|
||||
/opt/lib/jemalloc
|
||||
)
|
||||
|
||||
FIND_PATH(JEMALLOC_INCLUDE_DIR
|
||||
|
@@ -1,94 +0,0 @@
|
||||
# - Find LLVM library
|
||||
# Find the native LLVM includes and library
|
||||
# This module defines
|
||||
# LLVM_INCLUDE_DIRS, where to find LLVM.h, Set when LLVM_INCLUDE_DIR is found.
|
||||
# LLVM_LIBRARIES, libraries to link against to use LLVM.
|
||||
# LLVM_ROOT_DIR, The base directory to search for LLVM.
|
||||
# This can also be an environment variable.
|
||||
# LLVM_FOUND, If false, do not try to use LLVM.
|
||||
#
|
||||
# also defined, but not for general use are
|
||||
# LLVM_LIBRARY, where to find the LLVM library.
|
||||
|
||||
#=============================================================================
|
||||
# Copyright 2015 Blender Foundation.
|
||||
#
|
||||
# Distributed under the OSI-approved BSD License (the "License");
|
||||
# see accompanying file Copyright.txt for details.
|
||||
#
|
||||
# This software is distributed WITHOUT ANY WARRANTY; without even the
|
||||
# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
# See the License for more information.
|
||||
#=============================================================================
|
||||
|
||||
if(LLVM_ROOT_DIR)
|
||||
if(DEFINED LLVM_VERSION)
|
||||
find_program(LLVM_CONFIG llvm-config-${LLVM_VERSION} HINTS ${LLVM_ROOT_DIR}/bin NO_CMAKE_PATH)
|
||||
endif()
|
||||
if(NOT LLVM_CONFIG)
|
||||
find_program(LLVM_CONFIG llvm-config HINTS ${LLVM_ROOT_DIR}/bin NO_CMAKE_PATH)
|
||||
endif()
|
||||
else()
|
||||
if(DEFINED LLVM_VERSION)
|
||||
message(running llvm-config-${LLVM_VERSION})
|
||||
find_program(LLVM_CONFIG llvm-config-${LLVM_VERSION})
|
||||
endif()
|
||||
if(NOT LLVM_CONFIG)
|
||||
find_program(LLVM_CONFIG llvm-config)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
if(NOT DEFINED LLVM_VERSION)
|
||||
execute_process(COMMAND ${LLVM_CONFIG} --version
|
||||
OUTPUT_VARIABLE LLVM_VERSION
|
||||
OUTPUT_STRIP_TRAILING_WHITESPACE)
|
||||
set(LLVM_VERSION ${LLVM_VERSION} CACHE STRING "Version of LLVM to use")
|
||||
endif()
|
||||
if(NOT LLVM_ROOT_DIR)
|
||||
execute_process(COMMAND ${LLVM_CONFIG} --prefix
|
||||
OUTPUT_VARIABLE LLVM_ROOT_DIR
|
||||
OUTPUT_STRIP_TRAILING_WHITESPACE)
|
||||
set(LLVM_ROOT_DIR ${LLVM_ROOT_DIR} CACHE PATH "Path to the LLVM installation")
|
||||
endif()
|
||||
if(NOT LLVM_LIBPATH)
|
||||
execute_process(COMMAND ${LLVM_CONFIG} --libdir
|
||||
OUTPUT_VARIABLE LLVM_LIBPATH
|
||||
OUTPUT_STRIP_TRAILING_WHITESPACE)
|
||||
set(LLVM_LIBPATH ${LLVM_LIBPATH} CACHE PATH "Path to the LLVM library path")
|
||||
mark_as_advanced(LLVM_LIBPATH)
|
||||
endif()
|
||||
|
||||
if(LLVM_STATIC)
|
||||
find_library(LLVM_LIBRARY
|
||||
NAMES LLVMAnalysis # first of a whole bunch of libs to get
|
||||
PATHS ${LLVM_LIBPATH})
|
||||
else()
|
||||
find_library(LLVM_LIBRARY
|
||||
NAMES LLVM-${LLVM_VERSION}
|
||||
PATHS ${LLVM_LIBPATH})
|
||||
endif()
|
||||
|
||||
|
||||
if(LLVM_LIBRARY AND LLVM_ROOT_DIR AND LLVM_LIBPATH)
|
||||
if(LLVM_STATIC)
|
||||
# if static LLVM libraries were requested, use llvm-config to generate
|
||||
# the list of what libraries we need, and substitute that in the right
|
||||
# way for LLVM_LIBRARY.
|
||||
execute_process(COMMAND ${LLVM_CONFIG} --libfiles
|
||||
OUTPUT_VARIABLE LLVM_LIBRARY
|
||||
OUTPUT_STRIP_TRAILING_WHITESPACE)
|
||||
string(REPLACE " " ";" LLVM_LIBRARY "${LLVM_LIBRARY}")
|
||||
endif()
|
||||
endif()
|
||||
|
||||
|
||||
# handle the QUIETLY and REQUIRED arguments and set SDL2_FOUND to TRUE if
|
||||
# all listed variables are TRUE
|
||||
INCLUDE(FindPackageHandleStandardArgs)
|
||||
FIND_PACKAGE_HANDLE_STANDARD_ARGS(LLVM DEFAULT_MSG
|
||||
LLVM_LIBRARY)
|
||||
|
||||
MARK_AS_ADVANCED(
|
||||
LLVM_LIBRARY
|
||||
)
|
||||
|
@@ -1,68 +0,0 @@
|
||||
# - Find LZO library
|
||||
# Find the native LZO includes and library
|
||||
# This module defines
|
||||
# LZO_INCLUDE_DIRS, where to find lzo1x.h, Set when
|
||||
# LZO_INCLUDE_DIR is found.
|
||||
# LZO_LIBRARIES, libraries to link against to use LZO.
|
||||
# LZO_ROOT_DIR, The base directory to search for LZO.
|
||||
# This can also be an environment variable.
|
||||
# LZO_FOUND, If false, do not try to use LZO.
|
||||
#
|
||||
# also defined, but not for general use are
|
||||
# LZO_LIBRARY, where to find the LZO library.
|
||||
|
||||
#=============================================================================
|
||||
# Copyright 2015 Blender Foundation.
|
||||
#
|
||||
# Distributed under the OSI-approved BSD License (the "License");
|
||||
# see accompanying file Copyright.txt for details.
|
||||
#
|
||||
# This software is distributed WITHOUT ANY WARRANTY; without even the
|
||||
# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
# See the License for more information.
|
||||
#=============================================================================
|
||||
|
||||
# If LZO_ROOT_DIR was defined in the environment, use it.
|
||||
IF(NOT LZO_ROOT_DIR AND NOT $ENV{LZO_ROOT_DIR} STREQUAL "")
|
||||
SET(LZO_ROOT_DIR $ENV{LZO_ROOT_DIR})
|
||||
ENDIF()
|
||||
|
||||
SET(_lzo_SEARCH_DIRS
|
||||
${LZO_ROOT_DIR}
|
||||
/usr/local
|
||||
/sw # Fink
|
||||
/opt/local # DarwinPorts
|
||||
/opt/csw # Blastwave
|
||||
)
|
||||
|
||||
FIND_PATH(LZO_INCLUDE_DIR lzo/lzo1x.h
|
||||
HINTS
|
||||
${_lzo_SEARCH_DIRS}
|
||||
PATH_SUFFIXES
|
||||
include
|
||||
)
|
||||
|
||||
FIND_LIBRARY(LZO_LIBRARY
|
||||
NAMES
|
||||
lzo2
|
||||
HINTS
|
||||
${_lzo_SEARCH_DIRS}
|
||||
PATH_SUFFIXES
|
||||
lib64 lib
|
||||
)
|
||||
|
||||
# handle the QUIETLY and REQUIRED arguments and set LZO_FOUND to TRUE if
|
||||
# all listed variables are TRUE
|
||||
INCLUDE(FindPackageHandleStandardArgs)
|
||||
FIND_PACKAGE_HANDLE_STANDARD_ARGS(LZO DEFAULT_MSG
|
||||
LZO_LIBRARY LZO_INCLUDE_DIR)
|
||||
|
||||
IF(LZO_FOUND)
|
||||
SET(LZO_LIBRARIES ${LZO_LIBRARY})
|
||||
SET(LZO_INCLUDE_DIRS ${LZO_INCLUDE_DIR})
|
||||
ENDIF(LZO_FOUND)
|
||||
|
||||
MARK_AS_ADVANCED(
|
||||
LZO_INCLUDE_DIR
|
||||
LZO_LIBRARY
|
||||
)
|
@@ -140,8 +140,3 @@ IF(OPENCOLLADA_FOUND)
|
||||
SET(OPENCOLLADA_LIBRARIES ${_opencollada_LIBRARIES})
|
||||
SET(OPENCOLLADA_INCLUDE_DIRS ${_opencollada_INCLUDES})
|
||||
ENDIF(OPENCOLLADA_FOUND)
|
||||
|
||||
UNSET(COMPONENT)
|
||||
UNSET(UPPERCOMPONENT)
|
||||
UNSET(_opencollada_LIBRARIES)
|
||||
UNSET(_opencollada_INCLUDES)
|
||||
|
@@ -63,12 +63,11 @@ FOREACH(COMPONENT ${_opencolorio_FIND_COMPONENTS})
|
||||
PATH_SUFFIXES
|
||||
lib64 lib
|
||||
)
|
||||
IF(OPENCOLORIO_${UPPERCOMPONENT}_LIBRARY)
|
||||
if(OPENCOLORIO_${UPPERCOMPONENT}_LIBRARY)
|
||||
LIST(APPEND _opencolorio_LIBRARIES "${OPENCOLORIO_${UPPERCOMPONENT}_LIBRARY}")
|
||||
ENDIF()
|
||||
endif()
|
||||
ENDFOREACH()
|
||||
|
||||
|
||||
# handle the QUIETLY and REQUIRED arguments and set OPENCOLORIO_FOUND to TRUE if
|
||||
# all listed variables are TRUE
|
||||
INCLUDE(FindPackageHandleStandardArgs)
|
||||
@@ -83,13 +82,5 @@ ENDIF(OPENCOLORIO_FOUND)
|
||||
MARK_AS_ADVANCED(
|
||||
OPENCOLORIO_INCLUDE_DIR
|
||||
OPENCOLORIO_LIBRARY
|
||||
OPENCOLORIO_OPENCOLORIO_LIBRARY
|
||||
OPENCOLORIO_TINYXML_LIBRARY
|
||||
OPENCOLORIO_YAML-CPP_LIBRARY
|
||||
)
|
||||
|
||||
UNSET(COMPONENT)
|
||||
UNSET(UPPERCOMPONENT)
|
||||
UNSET(_opencolorio_FIND_COMPONENTS)
|
||||
UNSET(_opencolorio_LIBRARIES)
|
||||
UNSET(_opencolorio_SEARCH_DIRS)
|
||||
|
@@ -51,7 +51,6 @@ SET(_openexr_SEARCH_DIRS
|
||||
/sw # Fink
|
||||
/opt/local # DarwinPorts
|
||||
/opt/csw # Blastwave
|
||||
/opt/lib/openexr
|
||||
)
|
||||
|
||||
FIND_PATH(OPENEXR_INCLUDE_DIR
|
||||
@@ -138,9 +137,3 @@ FOREACH(COMPONENT ${_openexr_FIND_COMPONENTS})
|
||||
STRING(TOUPPER ${COMPONENT} UPPERCOMPONENT)
|
||||
MARK_AS_ADVANCED(OPENEXR_${UPPERCOMPONENT}_LIBRARY)
|
||||
ENDFOREACH()
|
||||
|
||||
UNSET(COMPONENT)
|
||||
UNSET(UPPERCOMPONENT)
|
||||
UNSET(_openexr_FIND_COMPONENTS)
|
||||
UNSET(_openexr_LIBRARIES)
|
||||
UNSET(_openexr_SEARCH_DIRS)
|
||||
|
@@ -71,8 +71,6 @@ ENDIF()
|
||||
MARK_AS_ADVANCED(
|
||||
OPENGLES_EGL_INCLUDE_DIR
|
||||
OPENGLES_EGL_LIBRARY
|
||||
OPENGLES_LIBRARY
|
||||
OPENGLES_INCLUDE_DIR
|
||||
)
|
||||
|
||||
UNSET(_opengles_SEARCH_DIRS)
|
||||
|
@@ -7,8 +7,6 @@
|
||||
# OPENIMAGEIO_ROOT_DIR, The base directory to search for OpenImageIO.
|
||||
# This can also be an environment variable.
|
||||
# OPENIMAGEIO_FOUND, If false, do not try to use OpenImageIO.
|
||||
# OPENIMAGEIO_PUGIXML_FOUND, Indicates whether OIIO has biltin PuguXML parser.
|
||||
# OPENIMAGEIO_IDIFF, full path to idiff application if found.
|
||||
#
|
||||
# also defined, but not for general use are
|
||||
# OPENIMAGEIO_LIBRARY, where to find the OpenImageIO library.
|
||||
@@ -56,15 +54,6 @@ FIND_LIBRARY(OPENIMAGEIO_LIBRARY
|
||||
lib64 lib
|
||||
)
|
||||
|
||||
FIND_FILE(OPENIMAGEIO_IDIFF
|
||||
NAMES
|
||||
idiff
|
||||
HINTS
|
||||
${OPENIMAGEIO_ROOT_DIR}
|
||||
PATH_SUFFIXES
|
||||
bin
|
||||
)
|
||||
|
||||
# handle the QUIETLY and REQUIRED arguments and set OPENIMAGEIO_FOUND to TRUE if
|
||||
# all listed variables are TRUE
|
||||
INCLUDE(FindPackageHandleStandardArgs)
|
||||
@@ -74,17 +63,9 @@ FIND_PACKAGE_HANDLE_STANDARD_ARGS(OpenImageIO DEFAULT_MSG
|
||||
IF(OPENIMAGEIO_FOUND)
|
||||
SET(OPENIMAGEIO_LIBRARIES ${OPENIMAGEIO_LIBRARY})
|
||||
SET(OPENIMAGEIO_INCLUDE_DIRS ${OPENIMAGEIO_INCLUDE_DIR})
|
||||
IF(EXISTS ${OPENIMAGEIO_INCLUDE_DIR}/OpenImageIO/pugixml.hpp)
|
||||
SET(OPENIMAGEIO_PUGIXML_FOUND TRUE)
|
||||
ENDIF()
|
||||
ELSE()
|
||||
SET(OPENIMAGEIO_PUGIXML_FOUND FALSE)
|
||||
ENDIF()
|
||||
ENDIF(OPENIMAGEIO_FOUND)
|
||||
|
||||
MARK_AS_ADVANCED(
|
||||
OPENIMAGEIO_INCLUDE_DIR
|
||||
OPENIMAGEIO_LIBRARY
|
||||
OPENIMAGEIO_IDIFF
|
||||
)
|
||||
|
||||
UNSET(_openimageio_SEARCH_DIRS)
|
||||
|
@@ -69,5 +69,3 @@ MARK_AS_ADVANCED(
|
||||
OPENJPEG_INCLUDE_DIR
|
||||
OPENJPEG_LIBRARY
|
||||
)
|
||||
|
||||
UNSET(_openjpeg_SEARCH_DIRS)
|
||||
|
@@ -1,98 +0,0 @@
|
||||
# - Find OpenShadingLanguage library
|
||||
# Find the native OpenShadingLanguage includes and library
|
||||
# This module defines
|
||||
# OSL_INCLUDE_DIRS, where to find OSL headers, Set when
|
||||
# OSL_INCLUDE_DIR is found.
|
||||
# OSL_LIBRARIES, libraries to link against to use OSL.
|
||||
# OSL_ROOT_DIR, the base directory to search for OSL.
|
||||
# This can also be an environment variable.
|
||||
# OSL_COMPILER, full path to OSL script compiler.
|
||||
# OSL_FOUND, if false, do not try to use OSL.
|
||||
# OSL_LIBRARY_VERSION_MAJOR, OSL_LIBRARY_VERSION_MINOR, the major
|
||||
# and minor versions of OSL library if found.
|
||||
#
|
||||
#=============================================================================
|
||||
# Copyright 2014 Blender Foundation.
|
||||
#
|
||||
# Distributed under the OSI-approved BSD License (the "License");
|
||||
# see accompanying file Copyright.txt for details.
|
||||
#
|
||||
# This software is distributed WITHOUT ANY WARRANTY; without even the
|
||||
# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
# See the License for more information.
|
||||
#=============================================================================
|
||||
|
||||
# If OSL_ROOT_DIR was defined in the environment, use it.
|
||||
IF(NOT OSL_ROOT_DIR AND NOT $ENV{OSL_ROOT_DIR} STREQUAL "")
|
||||
SET(OSL_ROOT_DIR $ENV{OSL_ROOT_DIR})
|
||||
ENDIF()
|
||||
|
||||
SET(_osl_FIND_COMPONENTS
|
||||
oslcomp
|
||||
oslexec
|
||||
oslquery
|
||||
)
|
||||
|
||||
SET(_osl_SEARCH_DIRS
|
||||
${OSL_ROOT_DIR}
|
||||
/usr/local
|
||||
/sw # Fink
|
||||
/opt/local # DarwinPorts
|
||||
/opt/csw # Blastwave
|
||||
/opt/lib/osl
|
||||
)
|
||||
|
||||
FIND_PATH(OSL_INCLUDE_DIR
|
||||
NAMES
|
||||
OSL/oslversion.h
|
||||
HINTS
|
||||
${_osl_SEARCH_DIRS}
|
||||
PATH_SUFFIXES
|
||||
include
|
||||
)
|
||||
|
||||
SET(_osl_LIBRARIES)
|
||||
FOREACH(COMPONENT ${_osl_FIND_COMPONENTS})
|
||||
STRING(TOUPPER ${COMPONENT} UPPERCOMPONENT)
|
||||
|
||||
FIND_LIBRARY(OSL_${UPPERCOMPONENT}_LIBRARY
|
||||
NAMES
|
||||
${COMPONENT}
|
||||
HINTS
|
||||
${_osl_SEARCH_DIRS}
|
||||
PATH_SUFFIXES
|
||||
lib64 lib
|
||||
)
|
||||
LIST(APPEND _osl_LIBRARIES "${OSL_${UPPERCOMPONENT}_LIBRARY}")
|
||||
ENDFOREACH()
|
||||
|
||||
FIND_PROGRAM(OSL_COMPILER oslc
|
||||
HINTS ${_osl_SEARCH_DIRS}
|
||||
PATH_SUFFIXES bin)
|
||||
|
||||
# handle the QUIETLY and REQUIRED arguments and set OSL_FOUND to TRUE if
|
||||
# all listed variables are TRUE
|
||||
INCLUDE(FindPackageHandleStandardArgs)
|
||||
FIND_PACKAGE_HANDLE_STANDARD_ARGS(OSL DEFAULT_MSG _osl_LIBRARIES OSL_INCLUDE_DIR OSL_COMPILER)
|
||||
|
||||
IF(OSL_FOUND)
|
||||
SET(OSL_LIBRARIES ${_osl_LIBRARIES})
|
||||
SET(OSL_INCLUDE_DIRS ${OSL_INCLUDE_DIR})
|
||||
|
||||
FILE(STRINGS "${OSL_INCLUDE_DIR}/OSL/oslversion.h" OSL_LIBRARY_VERSION_MAJOR
|
||||
REGEX "^[ \t]*#define[ \t]+OSL_LIBRARY_VERSION_MAJOR[ \t]+[0-9]+.*$")
|
||||
FILE(STRINGS "${OSL_INCLUDE_DIR}/OSL/oslversion.h" OSL_LIBRARY_VERSION_MINOR
|
||||
REGEX "^[ \t]*#define[ \t]+OSL_LIBRARY_VERSION_MINOR[ \t]+[0-9]+.*$")
|
||||
STRING(REGEX REPLACE ".*#define[ \t]+OSL_LIBRARY_VERSION_MAJOR[ \t]+([.0-9]+).*"
|
||||
"\\1" OSL_LIBRARY_VERSION_MAJOR ${OSL_LIBRARY_VERSION_MAJOR})
|
||||
STRING(REGEX REPLACE ".*#define[ \t]+OSL_LIBRARY_VERSION_MINOR[ \t]+([.0-9]+).*"
|
||||
"\\1" OSL_LIBRARY_VERSION_MINOR ${OSL_LIBRARY_VERSION_MINOR})
|
||||
ENDIF(OSL_FOUND)
|
||||
|
||||
MARK_AS_ADVANCED(
|
||||
OSL_INCLUDE_DIR
|
||||
)
|
||||
FOREACH(COMPONENT ${_osl_FIND_COMPONENTS})
|
||||
STRING(TOUPPER ${COMPONENT} UPPERCOMPONENT)
|
||||
MARK_AS_ADVANCED(OSL_${UPPERCOMPONENT}_LIBRARY)
|
||||
ENDFOREACH()
|
@@ -1,111 +0,0 @@
|
||||
# - Find OpenSubdiv library
|
||||
# Find the native OpenSubdiv includes and library
|
||||
# This module defines
|
||||
# OPENSUBDIV_INCLUDE_DIRS, where to find OpenSubdiv headers, Set when
|
||||
# OPENSUBDIV_INCLUDE_DIR is found.
|
||||
# OPENSUBDIV_LIBRARIES, libraries to link against to use OpenSubdiv.
|
||||
# OPENSUBDIV_ROOT_DIR, the base directory to search for OpenSubdiv.
|
||||
# This can also be an environment variable.
|
||||
# OPENSUBDIV_FOUND, if false, do not try to use OpenSubdiv.
|
||||
#
|
||||
# also defined, but not for general use are
|
||||
# OPENSUBDIV_LIBRARY, where to find the OpenSubdiv library.
|
||||
|
||||
#=============================================================================
|
||||
# Copyright 2013 Blender Foundation.
|
||||
#
|
||||
# Distributed under the OSI-approved BSD License (the "License");
|
||||
# see accompanying file Copyright.txt for details.
|
||||
#
|
||||
# This software is distributed WITHOUT ANY WARRANTY; without even the
|
||||
# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
# See the License for more information.
|
||||
#=============================================================================
|
||||
|
||||
# If OPENSUBDIV_ROOT_DIR was defined in the environment, use it.
|
||||
IF(NOT OPENSUBDIV_ROOT_DIR AND NOT $ENV{OPENSUBDIV_ROOT_DIR} STREQUAL "")
|
||||
SET(OPENSUBDIV_ROOT_DIR $ENV{OPENSUBDIV_ROOT_DIR})
|
||||
ENDIF()
|
||||
|
||||
SET(_opensubdiv_FIND_COMPONENTS
|
||||
osdGPU
|
||||
osdCPU
|
||||
)
|
||||
|
||||
SET(_opensubdiv_SEARCH_DIRS
|
||||
${OPENSUBDIV_ROOT_DIR}
|
||||
/usr/local
|
||||
/sw # Fink
|
||||
/opt/local # DarwinPorts
|
||||
/opt/csw # Blastwave
|
||||
/opt/lib/opensubdiv
|
||||
)
|
||||
|
||||
FIND_PATH(OPENSUBDIV_INCLUDE_DIR
|
||||
NAMES
|
||||
opensubdiv/osd/mesh.h
|
||||
HINTS
|
||||
${_opensubdiv_SEARCH_DIRS}
|
||||
PATH_SUFFIXES
|
||||
include
|
||||
)
|
||||
|
||||
SET(_opensubdiv_LIBRARIES)
|
||||
FOREACH(COMPONENT ${_opensubdiv_FIND_COMPONENTS})
|
||||
STRING(TOUPPER ${COMPONENT} UPPERCOMPONENT)
|
||||
|
||||
FIND_LIBRARY(OPENSUBDIV_${UPPERCOMPONENT}_LIBRARY
|
||||
NAMES
|
||||
${COMPONENT}
|
||||
HINTS
|
||||
${_opensubdiv_SEARCH_DIRS}
|
||||
PATH_SUFFIXES
|
||||
lib64 lib
|
||||
)
|
||||
LIST(APPEND _opensubdiv_LIBRARIES "${OPENSUBDIV_${UPPERCOMPONENT}_LIBRARY}")
|
||||
ENDFOREACH()
|
||||
|
||||
MACRO(OPENSUBDIV_CHECK_CONTROLLER
|
||||
controller_include_file
|
||||
variable_name)
|
||||
IF(EXISTS "${OPENSUBDIV_INCLUDE_DIR}/opensubdiv/osd/${controller_include_file}")
|
||||
SET(${variable_name} TRUE)
|
||||
ELSE()
|
||||
SET(${variable_name} FALSE)
|
||||
ENDIF()
|
||||
ENDMACRO()
|
||||
|
||||
|
||||
# handle the QUIETLY and REQUIRED arguments and set OPENSUBDIV_FOUND to TRUE if
|
||||
# all listed variables are TRUE
|
||||
INCLUDE(FindPackageHandleStandardArgs)
|
||||
FIND_PACKAGE_HANDLE_STANDARD_ARGS(OpenSubdiv DEFAULT_MSG
|
||||
_opensubdiv_LIBRARIES OPENSUBDIV_INCLUDE_DIR)
|
||||
|
||||
IF(OPENSUBDIV_FOUND)
|
||||
SET(OPENSUBDIV_LIBRARIES ${_opensubdiv_LIBRARIES})
|
||||
SET(OPENSUBDIV_INCLUDE_DIRS ${OPENSUBDIV_INCLUDE_DIR})
|
||||
|
||||
# Find available compute controllers.
|
||||
|
||||
FIND_PACKAGE(OpenMP)
|
||||
IF(OPENMP_FOUND)
|
||||
SET(OPENSUBDIV_HAS_OPENMP TRUE)
|
||||
ELSE()
|
||||
SET(OPENSUBDIV_HAS_OPENMP FALSE)
|
||||
ENDIF()
|
||||
|
||||
OPENSUBDIV_CHECK_CONTROLLER("tbbEvaluator.h" OPENSUBDIV_HAS_TBB)
|
||||
OPENSUBDIV_CHECK_CONTROLLER("clEvaluator.h" OPENSUBDIV_HAS_OPENCL)
|
||||
OPENSUBDIV_CHECK_CONTROLLER("cudaEvaluator.h" OPENSUBDIV_HAS_CUDA)
|
||||
OPENSUBDIV_CHECK_CONTROLLER("glXFBEvaluator.h" OPENSUBDIV_HAS_GLSL_TRANSFORM_FEEDBACK)
|
||||
OPENSUBDIV_CHECK_CONTROLLER("glComputeEvaluator.h" OPENSUBDIV_HAS_GLSL_COMPUTE)
|
||||
ENDIF(OPENSUBDIV_FOUND)
|
||||
|
||||
MARK_AS_ADVANCED(
|
||||
OPENSUBDIV_INCLUDE_DIR
|
||||
)
|
||||
FOREACH(COMPONENT ${_opensubdiv_FIND_COMPONENTS})
|
||||
STRING(TOUPPER ${COMPONENT} UPPERCOMPONENT)
|
||||
MARK_AS_ADVANCED(OPENSUBDIV_${UPPERCOMPONENT}_LIBRARY)
|
||||
ENDFOREACH()
|
@@ -40,6 +40,7 @@ FIND_PATH(PCRE_INCLUDE_DIR pcre.h
|
||||
${_pcre_SEARCH_DIRS}
|
||||
PATH_SUFFIXES
|
||||
include
|
||||
include
|
||||
)
|
||||
|
||||
FIND_LIBRARY(PCRE_LIBRARY
|
||||
|
@@ -1,73 +0,0 @@
|
||||
# - Find PugiXML library
|
||||
# Find the native PugiXML includes and library
|
||||
# This module defines
|
||||
# PUGIXML_INCLUDE_DIRS, where to find pugixml.hpp, Set when
|
||||
# PugiXML is found.
|
||||
# PUGIXML_LIBRARIES, libraries to link against to use PugiiXML.
|
||||
# PUGIXML_ROOT_DIR, The base directory to search for PugiXML.
|
||||
# This can also be an environment variable.
|
||||
# PUGIXML_FOUND, If false, do not try to use PugiXML.
|
||||
#
|
||||
# also defined, but not for general use are
|
||||
# PUGIXML_LIBRARY, where to find the PugiXML library.
|
||||
|
||||
#=============================================================================
|
||||
# Copyright 2014 Blender Foundation.
|
||||
#
|
||||
# Distributed under the OSI-approved BSD License (the "License");
|
||||
# see accompanying file Copyright.txt for details.
|
||||
#
|
||||
# This software is distributed WITHOUT ANY WARRANTY; without even the
|
||||
# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
# See the License for more information.
|
||||
#=============================================================================
|
||||
|
||||
# If PUGIXML_ROOT_DIR was defined in the environment, use it.
|
||||
IF(NOT PUGIXML_ROOT_DIR AND NOT $ENV{PUGIXML_ROOT_DIR} STREQUAL "")
|
||||
SET(PUGIXML_ROOT_DIR $ENV{PUGIXML_ROOT_DIR})
|
||||
ENDIF()
|
||||
|
||||
SET(_pugixml_SEARCH_DIRS
|
||||
${PUGIXML_ROOT_DIR}
|
||||
/usr/local
|
||||
/sw # Fink
|
||||
/opt/local # DarwinPorts
|
||||
/opt/csw # Blastwave
|
||||
/opt/lib/oiio
|
||||
)
|
||||
|
||||
FIND_PATH(PUGIXML_INCLUDE_DIR
|
||||
NAMES
|
||||
pugixml.hpp
|
||||
HINTS
|
||||
${_pugixml_SEARCH_DIRS}
|
||||
PATH_SUFFIXES
|
||||
include
|
||||
)
|
||||
|
||||
FIND_LIBRARY(PUGIXML_LIBRARY
|
||||
NAMES
|
||||
pugixml
|
||||
HINTS
|
||||
${_pugixml_SEARCH_DIRS}
|
||||
PATH_SUFFIXES
|
||||
lib64 lib
|
||||
)
|
||||
|
||||
# handle the QUIETLY and REQUIRED arguments and set PUGIXML_FOUND to TRUE if
|
||||
# all listed variables are TRUE
|
||||
INCLUDE(FindPackageHandleStandardArgs)
|
||||
FIND_PACKAGE_HANDLE_STANDARD_ARGS(PUGIXML DEFAULT_MSG
|
||||
PUGIXML_LIBRARY PUGIXML_INCLUDE_DIR)
|
||||
|
||||
IF(PUGIXML_FOUND)
|
||||
SET(PUGIXML_LIBRARIES ${PUGIXML_LIBRARY})
|
||||
SET(PUGIXML_INCLUDE_DIRS ${PUGIXML_INCLUDE_DIR})
|
||||
ELSE()
|
||||
SET(PUGIXML_PUGIXML_FOUND FALSE)
|
||||
ENDIF()
|
||||
|
||||
MARK_AS_ADVANCED(
|
||||
PUGIXML_INCLUDE_DIR
|
||||
PUGIXML_LIBRARY
|
||||
)
|
@@ -14,7 +14,6 @@
|
||||
# PYTHON_INCLUDE_CONFIG_DIRS
|
||||
# PYTHON_LIBRARIES
|
||||
# PYTHON_LIBPATH, Used for installation
|
||||
# PYTHON_SITE_PACKAGES, Used for installation (as a Python module)
|
||||
# PYTHON_LINKFLAGS
|
||||
# PYTHON_ROOT_DIR, The base directory to search for Python.
|
||||
# This can also be an environment variable.
|
||||
@@ -66,14 +65,6 @@ IF(DEFINED PYTHON_LIBPATH)
|
||||
SET(_IS_LIB_PATH_DEF ON)
|
||||
ENDIF()
|
||||
|
||||
STRING(REPLACE "." "" _PYTHON_VERSION_NO_DOTS ${PYTHON_VERSION})
|
||||
|
||||
SET(_python_SEARCH_DIRS
|
||||
${PYTHON_ROOT_DIR}
|
||||
"$ENV{HOME}/py${_PYTHON_VERSION_NO_DOTS}"
|
||||
"/opt/py${_PYTHON_VERSION_NO_DOTS}"
|
||||
"/opt/lib/python-${PYTHON_VERSION}"
|
||||
)
|
||||
|
||||
# only search for the dirs if we havn't already
|
||||
IF((NOT _IS_INC_DEF) OR (NOT _IS_INC_CONF_DEF) OR (NOT _IS_LIB_DEF) OR (NOT _IS_LIB_PATH_DEF))
|
||||
@@ -83,7 +74,14 @@ IF((NOT _IS_INC_DEF) OR (NOT _IS_INC_CONF_DEF) OR (NOT _IS_LIB_DEF) OR (NOT _IS_
|
||||
"dm;dmu;du;d" # debug
|
||||
)
|
||||
|
||||
STRING(REPLACE "." "" _PYTHON_VERSION_NO_DOTS ${PYTHON_VERSION})
|
||||
|
||||
SET(_python_SEARCH_DIRS
|
||||
${PYTHON_ROOT_DIR}
|
||||
"$ENV{HOME}/py${_PYTHON_VERSION_NO_DOTS}"
|
||||
"/opt/py${_PYTHON_VERSION_NO_DOTS}"
|
||||
"/opt/lib/python-${PYTHON_VERSION}"
|
||||
)
|
||||
|
||||
FOREACH(_CURRENT_ABI_FLAGS ${_python_ABI_FLAGS})
|
||||
#IF(CMAKE_BUILD_TYPE STREQUAL Debug)
|
||||
@@ -148,7 +146,6 @@ IF((NOT _IS_INC_DEF) OR (NOT _IS_INC_CONF_DEF) OR (NOT _IS_LIB_DEF) OR (NOT _IS_
|
||||
ENDIF()
|
||||
|
||||
IF(PYTHON_LIBRARY AND PYTHON_LIBPATH AND PYTHON_INCLUDE_DIR AND PYTHON_INCLUDE_CONFIG_DIR)
|
||||
SET(_PYTHON_ABI_FLAGS "${_CURRENT_ABI_FLAGS}")
|
||||
break()
|
||||
ELSE()
|
||||
# ensure we dont find values from 2 different ABI versions
|
||||
@@ -171,6 +168,7 @@ IF((NOT _IS_INC_DEF) OR (NOT _IS_INC_CONF_DEF) OR (NOT _IS_LIB_DEF) OR (NOT _IS_
|
||||
UNSET(_CURRENT_PATH)
|
||||
|
||||
UNSET(_python_ABI_FLAGS)
|
||||
UNSET(_python_SEARCH_DIRS)
|
||||
ENDIF()
|
||||
|
||||
UNSET(_IS_INC_DEF)
|
||||
@@ -189,41 +187,17 @@ IF(PYTHONLIBSUNIX_FOUND)
|
||||
SET(PYTHON_INCLUDE_DIRS ${PYTHON_INCLUDE_DIR} ${PYTHON_INCLUDE_CONFIG_DIR})
|
||||
SET(PYTHON_LIBRARIES ${PYTHON_LIBRARY})
|
||||
|
||||
FIND_FILE(PYTHON_SITE_PACKAGES
|
||||
NAMES
|
||||
# debian specific
|
||||
dist-packages
|
||||
site-packages
|
||||
HINTS
|
||||
${PYTHON_LIBPATH}/python${PYTHON_VERSION}
|
||||
)
|
||||
|
||||
# we need this for installation
|
||||
# XXX No more valid with debian-like py3.4 packages...
|
||||
# GET_FILENAME_COMPONENT(PYTHON_LIBPATH ${PYTHON_LIBRARY} PATH)
|
||||
|
||||
# not required for build, just used when bundling Python.
|
||||
FIND_PROGRAM(
|
||||
PYTHON_EXECUTABLE
|
||||
NAMES
|
||||
"python${PYTHON_VERSION}${_PYTHON_ABI_FLAGS}"
|
||||
"python${PYTHON_VERSION}"
|
||||
"python"
|
||||
HINTS
|
||||
${_python_SEARCH_DIRS}
|
||||
PATH_SUFFIXES bin
|
||||
)
|
||||
# not used
|
||||
# SET(PYTHON_BINARY ${PYTHON_EXECUTABLE} CACHE STRING "")
|
||||
ENDIF()
|
||||
|
||||
UNSET(_PYTHON_VERSION_NO_DOTS)
|
||||
UNSET(_PYTHON_ABI_FLAGS)
|
||||
UNSET(_python_SEARCH_DIRS)
|
||||
|
||||
MARK_AS_ADVANCED(
|
||||
PYTHON_INCLUDE_DIR
|
||||
PYTHON_INCLUDE_CONFIG_DIR
|
||||
PYTHON_LIBRARY
|
||||
PYTHON_LIBPATH
|
||||
PYTHON_SITE_PACKAGES
|
||||
PYTHON_EXECUTABLE
|
||||
)
|
||||
|
@@ -1,72 +0,0 @@
|
||||
# - Find SDL library
|
||||
# Find the native SDL includes and library
|
||||
# This module defines
|
||||
# SDL2_INCLUDE_DIRS, where to find SDL.h, Set when SDL2_INCLUDE_DIR is found.
|
||||
# SDL2_LIBRARIES, libraries to link against to use SDL.
|
||||
# SDL2_ROOT_DIR, The base directory to search for SDL.
|
||||
# This can also be an environment variable.
|
||||
# SDL2_FOUND, If false, do not try to use SDL.
|
||||
#
|
||||
# also defined, but not for general use are
|
||||
# SDL2_LIBRARY, where to find the SDL library.
|
||||
|
||||
#=============================================================================
|
||||
# Copyright 2015 Blender Foundation.
|
||||
#
|
||||
# Distributed under the OSI-approved BSD License (the "License");
|
||||
# see accompanying file Copyright.txt for details.
|
||||
#
|
||||
# This software is distributed WITHOUT ANY WARRANTY; without even the
|
||||
# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
# See the License for more information.
|
||||
#=============================================================================
|
||||
|
||||
# If SDL2_ROOT_DIR was defined in the environment, use it.
|
||||
IF(NOT SDL2_ROOT_DIR AND NOT $ENV{SDL2_ROOT_DIR} STREQUAL "")
|
||||
SET(SDL2_ROOT_DIR $ENV{SDL2_ROOT_DIR})
|
||||
ENDIF()
|
||||
|
||||
SET(_sdl2_SEARCH_DIRS
|
||||
${SDL2_ROOT_DIR}
|
||||
~/Library/Frameworks
|
||||
/Library/Frameworks
|
||||
/usr/local
|
||||
/usr
|
||||
/sw # Fink
|
||||
/opt/local # DarwinPorts
|
||||
/opt/csw # Blastwave
|
||||
)
|
||||
|
||||
FIND_PATH(SDL2_INCLUDE_DIR
|
||||
NAMES
|
||||
SDL.h
|
||||
HINTS
|
||||
${_sdl2_SEARCH_DIRS}
|
||||
PATH_SUFFIXES
|
||||
include/SDL2 include
|
||||
)
|
||||
|
||||
FIND_LIBRARY(SDL2_LIBRARY
|
||||
NAMES
|
||||
SDL2
|
||||
HINTS
|
||||
${_sdl2_SEARCH_DIRS}
|
||||
PATH_SUFFIXES
|
||||
lib64 lib
|
||||
)
|
||||
|
||||
# handle the QUIETLY and REQUIRED arguments and set SDL2_FOUND to TRUE if
|
||||
# all listed variables are TRUE
|
||||
INCLUDE(FindPackageHandleStandardArgs)
|
||||
FIND_PACKAGE_HANDLE_STANDARD_ARGS(SDL2 DEFAULT_MSG
|
||||
SDL2_LIBRARY SDL2_INCLUDE_DIR)
|
||||
|
||||
IF(SDL2_FOUND)
|
||||
SET(SDL2_LIBRARIES ${SDL2_LIBRARY})
|
||||
SET(SDL2_INCLUDE_DIRS ${SDL2_INCLUDE_DIR})
|
||||
ENDIF(SDL2_FOUND)
|
||||
|
||||
MARK_AS_ADVANCED(
|
||||
SDL2_INCLUDE_DIR
|
||||
SDL2_LIBRARY
|
||||
)
|
@@ -12,7 +12,7 @@
|
||||
#
|
||||
#=============================================================================
|
||||
|
||||
macro(BLENDER_SRC_GTEST_EX NAME SRC EXTRA_LIBS DO_ADD_TEST)
|
||||
macro(BLENDER_SRC_GTEST NAME SRC EXTRA_LIBS)
|
||||
if(WITH_GTESTS)
|
||||
get_property(_current_include_directories
|
||||
DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}
|
||||
@@ -32,28 +32,16 @@ macro(BLENDER_SRC_GTEST_EX NAME SRC EXTRA_LIBS DO_ADD_TEST)
|
||||
bf_testing_main
|
||||
bf_intern_guardedalloc
|
||||
extern_gtest
|
||||
# needed for glog
|
||||
${PTHREADS_LIBRARIES}
|
||||
extern_glog)
|
||||
set_target_properties(${NAME}_test PROPERTIES
|
||||
RUNTIME_OUTPUT_DIRECTORY "${TESTS_OUTPUT_DIR}"
|
||||
RUNTIME_OUTPUT_DIRECTORY_RELEASE "${TESTS_OUTPUT_DIR}"
|
||||
RUNTIME_OUTPUT_DIRECTORY_DEBUG "${TESTS_OUTPUT_DIR}"
|
||||
INCLUDE_DIRECTORIES "${TEST_INC}")
|
||||
if(${DO_ADD_TEST})
|
||||
add_test(${NAME}_test ${TESTS_OUTPUT_DIR}/${NAME}_test)
|
||||
endif()
|
||||
add_test(${NAME}_test ${TESTS_OUTPUT_DIR}/${NAME}_test)
|
||||
endif()
|
||||
endmacro()
|
||||
|
||||
macro(BLENDER_SRC_GTEST NAME SRC EXTRA_LIBS)
|
||||
BLENDER_SRC_GTEST_EX("${NAME}" "${SRC}" "${EXTRA_LIBS}" "TRUE")
|
||||
endmacro()
|
||||
|
||||
macro(BLENDER_TEST NAME EXTRA_LIBS)
|
||||
BLENDER_SRC_GTEST_EX("${NAME}" "${NAME}_test.cc" "${EXTRA_LIBS}" "TRUE")
|
||||
endmacro()
|
||||
|
||||
macro(BLENDER_TEST_PERFORMANCE NAME EXTRA_LIBS)
|
||||
BLENDER_SRC_GTEST_EX("${NAME}" "${NAME}_test.cc" "${EXTRA_LIBS}" "FALSE")
|
||||
BLENDER_SRC_GTEST("${NAME}" "${NAME}_test.cc" "${EXTRA_LIBS}")
|
||||
endmacro()
|
||||
|
@@ -60,8 +60,7 @@ if(EXISTS ${SOURCE_DIR}/.git)
|
||||
execute_process(COMMAND git log HEAD..@{u}
|
||||
WORKING_DIRECTORY ${SOURCE_DIR}
|
||||
OUTPUT_VARIABLE _git_below_check
|
||||
OUTPUT_STRIP_TRAILING_WHITESPACE
|
||||
ERROR_QUIET)
|
||||
OUTPUT_STRIP_TRAILING_WHITESPACE)
|
||||
if(NOT _git_below_check STREQUAL "")
|
||||
# If there're commits between HEAD and upstream this means
|
||||
# that we're reset-ed to older revision. Use it's hash then.
|
||||
@@ -97,10 +96,6 @@ if(EXISTS ${SOURCE_DIR}/.git)
|
||||
WORKING_DIRECTORY ${SOURCE_DIR}
|
||||
OUTPUT_VARIABLE MY_WC_COMMIT_TIMESTAMP
|
||||
OUTPUT_STRIP_TRAILING_WHITESPACE)
|
||||
# May fail in rare cases
|
||||
if(MY_WC_COMMIT_TIMESTAMP STREQUAL "")
|
||||
set(MY_WC_COMMIT_TIMESTAMP 0)
|
||||
endif()
|
||||
|
||||
# Update GIT index before getting dirty files
|
||||
execute_process(COMMAND git update-index -q --refresh
|
||||
@@ -151,14 +146,6 @@ file(WRITE buildinfo.h.txt
|
||||
"#define BUILD_TIME \"${BUILD_TIME}\"\n"
|
||||
)
|
||||
|
||||
# cleanup
|
||||
unset(MY_WC_HASH)
|
||||
unset(MY_WC_COMMIT_TIMESTAMP)
|
||||
unset(MY_WC_BRANCH)
|
||||
unset(BUILD_DATE)
|
||||
unset(BUILD_TIME)
|
||||
|
||||
|
||||
# Copy the file to the final header only if the version changes
|
||||
# and avoid needless rebuilds
|
||||
# TODO: verify this comment is true, as BUILD_TIME probably changes
|
||||
|
@@ -28,17 +28,13 @@ if not sys.version.startswith("3"):
|
||||
sys.version.partition(" ")[0])
|
||||
sys.exit(1)
|
||||
|
||||
from cmake_consistency_check_config import (
|
||||
IGNORE,
|
||||
UTF8_CHECK,
|
||||
SOURCE_DIR,
|
||||
BUILD_DIR,
|
||||
)
|
||||
|
||||
from cmake_consistency_check_config import IGNORE, UTF8_CHECK, SOURCE_DIR
|
||||
|
||||
import os
|
||||
from os.path import join, dirname, normpath, splitext
|
||||
|
||||
print("Scanning:", SOURCE_DIR)
|
||||
|
||||
global_h = set()
|
||||
global_c = set()
|
||||
global_refs = {}
|
||||
@@ -138,7 +134,6 @@ def cmake_get_src(f):
|
||||
|
||||
if found:
|
||||
cmake_base = dirname(f)
|
||||
cmake_base_bin = os.path.join(BUILD_DIR, os.path.relpath(cmake_base, SOURCE_DIR))
|
||||
|
||||
while it is not None:
|
||||
i += 1
|
||||
@@ -159,8 +154,6 @@ def cmake_get_src(f):
|
||||
|
||||
# replace dirs
|
||||
l = l.replace("${CMAKE_CURRENT_SOURCE_DIR}", cmake_base)
|
||||
l = l.replace("${CMAKE_CURRENT_BINARY_DIR}", cmake_base_bin)
|
||||
l = l.strip('"')
|
||||
|
||||
if not l:
|
||||
pass
|
||||
@@ -194,26 +187,21 @@ def cmake_get_src(f):
|
||||
pass
|
||||
elif new_file.endswith(".osl"): # open shading language
|
||||
pass
|
||||
elif new_file.endswith(".glsl"):
|
||||
pass
|
||||
else:
|
||||
raise Exception("unknown file type - not c or h %s -> %s" % (f, new_file))
|
||||
|
||||
elif context_name == "INC":
|
||||
if new_file.startswith(BUILD_DIR):
|
||||
# assume generated path
|
||||
pass
|
||||
elif os.path.isdir(new_file):
|
||||
if os.path.isdir(new_file):
|
||||
new_path_rel = os.path.relpath(new_file, cmake_base)
|
||||
|
||||
if new_path_rel != l:
|
||||
print("overly relative path:\n %s:%d\n %s\n %s" % (f, i, l, new_path_rel))
|
||||
|
||||
# # Save time. just replace the line
|
||||
## Save time. just replace the line
|
||||
# replace_line(f, i - 1, new_path_rel)
|
||||
|
||||
else:
|
||||
raise Exception("non existent include %s:%d -> %s" % (f, i, new_file))
|
||||
raise Exception("non existant include %s:%d -> %s" % (f, i, new_file))
|
||||
|
||||
# print(new_file)
|
||||
|
||||
@@ -240,6 +228,10 @@ def cmake_get_src(f):
|
||||
filen.close()
|
||||
|
||||
|
||||
for cmake in source_list(SOURCE_DIR, is_cmake):
|
||||
cmake_get_src(cmake)
|
||||
|
||||
|
||||
def is_ignore(f):
|
||||
for ig in IGNORE:
|
||||
if ig in f:
|
||||
@@ -247,83 +239,73 @@ def is_ignore(f):
|
||||
return False
|
||||
|
||||
|
||||
def main():
|
||||
# First do stupid check, do these files exist?
|
||||
print("\nChecking for missing references:")
|
||||
is_err = False
|
||||
errs = []
|
||||
for f in (global_h | global_c):
|
||||
if f.endswith("dna.c"):
|
||||
continue
|
||||
|
||||
print("Scanning:", SOURCE_DIR)
|
||||
if not os.path.exists(f):
|
||||
refs = global_refs[f]
|
||||
if refs:
|
||||
for cf, i in refs:
|
||||
errs.append((cf, i))
|
||||
else:
|
||||
raise Exception("CMake referenecs missing, internal error, aborting!")
|
||||
is_err = True
|
||||
|
||||
for cmake in source_list(SOURCE_DIR, is_cmake):
|
||||
cmake_get_src(cmake)
|
||||
|
||||
# First do stupid check, do these files exist?
|
||||
print("\nChecking for missing references:")
|
||||
is_err = False
|
||||
errs = []
|
||||
for f in (global_h | global_c):
|
||||
if f.startswith(BUILD_DIR):
|
||||
continue
|
||||
|
||||
if not os.path.exists(f):
|
||||
refs = global_refs[f]
|
||||
if refs:
|
||||
for cf, i in refs:
|
||||
errs.append((cf, i))
|
||||
else:
|
||||
raise Exception("CMake referenecs missing, internal error, aborting!")
|
||||
is_err = True
|
||||
|
||||
errs.sort()
|
||||
errs.reverse()
|
||||
for cf, i in errs:
|
||||
print("%s:%d" % (cf, i))
|
||||
# Write a 'sed' script, useful if we get a lot of these
|
||||
# print("sed '%dd' '%s' > '%s.tmp' ; mv '%s.tmp' '%s'" % (i, cf, cf, cf, cf))
|
||||
errs.sort()
|
||||
errs.reverse()
|
||||
for cf, i in errs:
|
||||
print("%s:%d" % (cf, i))
|
||||
# Write a 'sed' script, useful if we get a lot of these
|
||||
# print("sed '%dd' '%s' > '%s.tmp' ; mv '%s.tmp' '%s'" % (i, cf, cf, cf, cf))
|
||||
|
||||
|
||||
if is_err:
|
||||
raise Exception("CMake referenecs missing files, aborting!")
|
||||
del is_err
|
||||
del errs
|
||||
if is_err:
|
||||
raise Exception("CMake referenecs missing files, aborting!")
|
||||
del is_err
|
||||
del errs
|
||||
|
||||
# now check on files not accounted for.
|
||||
print("\nC/C++ Files CMake doesnt know about...")
|
||||
for cf in sorted(source_list(SOURCE_DIR, is_c)):
|
||||
if not is_ignore(cf):
|
||||
if cf not in global_c:
|
||||
print("missing_c: ", cf)
|
||||
# now check on files not accounted for.
|
||||
print("\nC/C++ Files CMake doesnt know about...")
|
||||
for cf in sorted(source_list(SOURCE_DIR, is_c)):
|
||||
if not is_ignore(cf):
|
||||
if cf not in global_c:
|
||||
print("missing_c: ", cf)
|
||||
|
||||
# check if automake builds a corrasponding .o file.
|
||||
'''
|
||||
if cf in global_c:
|
||||
out1 = os.path.splitext(cf)[0] + ".o"
|
||||
out2 = os.path.splitext(cf)[0] + ".Po"
|
||||
out2_dir, out2_file = out2 = os.path.split(out2)
|
||||
out2 = os.path.join(out2_dir, ".deps", out2_file)
|
||||
if not os.path.exists(out1) and not os.path.exists(out2):
|
||||
print("bad_c: ", cf)
|
||||
'''
|
||||
# check if automake builds a corrasponding .o file.
|
||||
'''
|
||||
if cf in global_c:
|
||||
out1 = os.path.splitext(cf)[0] + ".o"
|
||||
out2 = os.path.splitext(cf)[0] + ".Po"
|
||||
out2_dir, out2_file = out2 = os.path.split(out2)
|
||||
out2 = os.path.join(out2_dir, ".deps", out2_file)
|
||||
if not os.path.exists(out1) and not os.path.exists(out2):
|
||||
print("bad_c: ", cf)
|
||||
'''
|
||||
|
||||
print("\nC/C++ Headers CMake doesnt know about...")
|
||||
for hf in sorted(source_list(SOURCE_DIR, is_c_header)):
|
||||
if not is_ignore(hf):
|
||||
if hf not in global_h:
|
||||
print("missing_h: ", hf)
|
||||
print("\nC/C++ Headers CMake doesnt know about...")
|
||||
for hf in sorted(source_list(SOURCE_DIR, is_c_header)):
|
||||
if not is_ignore(hf):
|
||||
if hf not in global_h:
|
||||
print("missing_h: ", hf)
|
||||
|
||||
if UTF8_CHECK:
|
||||
# test encoding
|
||||
import traceback
|
||||
for files in (global_c, global_h):
|
||||
for f in sorted(files):
|
||||
if os.path.exists(f):
|
||||
# ignore outside of our source tree
|
||||
if "extern" not in f:
|
||||
i = 1
|
||||
try:
|
||||
for l in open(f, "r", encoding="utf8"):
|
||||
i += 1
|
||||
except UnicodeDecodeError:
|
||||
print("Non utf8: %s:%d" % (f, i))
|
||||
if i > 1:
|
||||
traceback.print_exc()
|
||||
|
||||
if __name__ == "__main__":
|
||||
main()
|
||||
if UTF8_CHECK:
|
||||
# test encoding
|
||||
import traceback
|
||||
for files in (global_c, global_h):
|
||||
for f in sorted(files):
|
||||
if os.path.exists(f):
|
||||
# ignore outside of our source tree
|
||||
if "extern" not in f:
|
||||
i = 1
|
||||
try:
|
||||
for l in open(f, "r", encoding="utf8"):
|
||||
i += 1
|
||||
except:
|
||||
print("Non utf8: %s:%d" % (f, i))
|
||||
if i > 1:
|
||||
traceback.print_exc()
|
||||
|
@@ -74,6 +74,3 @@ IGNORE = (
|
||||
UTF8_CHECK = True
|
||||
|
||||
SOURCE_DIR = os.path.normpath(os.path.abspath(os.path.normpath(os.path.join(os.path.dirname(__file__), "..", ".."))))
|
||||
|
||||
# doesn't have to exist, just use as reference
|
||||
BUILD_DIR = os.path.normpath(os.path.abspath(os.path.normpath(os.path.join(SOURCE_DIR, "..", "build"))))
|
||||
|
@@ -29,20 +29,18 @@ Example linux usage
|
||||
Windows not supported so far
|
||||
"""
|
||||
|
||||
from project_info import (
|
||||
SIMPLE_PROJECTFILE,
|
||||
SOURCE_DIR,
|
||||
CMAKE_DIR,
|
||||
PROJECT_DIR,
|
||||
source_list,
|
||||
is_project_file,
|
||||
is_c_header,
|
||||
# is_py,
|
||||
cmake_advanced_info,
|
||||
cmake_compiler_defines,
|
||||
cmake_cache_var,
|
||||
project_name_get,
|
||||
)
|
||||
from project_info import (SIMPLE_PROJECTFILE,
|
||||
SOURCE_DIR,
|
||||
CMAKE_DIR,
|
||||
PROJECT_DIR,
|
||||
source_list,
|
||||
is_project_file,
|
||||
is_c_header,
|
||||
# is_py,
|
||||
cmake_advanced_info,
|
||||
cmake_compiler_defines,
|
||||
project_name_get,
|
||||
)
|
||||
|
||||
|
||||
import os
|
||||
@@ -72,10 +70,6 @@ def create_nb_project_main():
|
||||
# be tricky, get the project name from git if we can!
|
||||
PROJECT_NAME = project_name_get()
|
||||
|
||||
|
||||
make_exe = cmake_cache_var("CMAKE_MAKE_PROGRAM")
|
||||
make_exe_basename = os.path.basename(make_exe)
|
||||
|
||||
# --------------- NB spesific
|
||||
defines = [("%s=%s" % cdef) if cdef[1] else cdef[0] for cdef in defines]
|
||||
defines += [cdef.replace("#define", "").strip() for cdef in cmake_compiler_defines()]
|
||||
@@ -131,14 +125,12 @@ def create_nb_project_main():
|
||||
f.write(' </configuration>\n')
|
||||
f.write('</project>\n')
|
||||
|
||||
f.close()
|
||||
|
||||
f = open(join(PROJECT_DIR_NB, "configurations.xml"), 'w')
|
||||
|
||||
f.write('<?xml version="1.0" encoding="UTF-8"?>\n')
|
||||
f.write('<configurationDescriptor version="95">\n')
|
||||
f.write('<configurationDescriptor version="94">\n')
|
||||
f.write(' <logicalFolder name="root" displayName="root" projectFiles="true" kind="ROOT">\n')
|
||||
f.write(' <df root="%s" name="0">\n' % SOURCE_DIR) # base_root_rel
|
||||
f.write(' <df name="0" root="%s">\n' % SOURCE_DIR) # base_root_rel
|
||||
|
||||
# write files!
|
||||
files_rel_local = [normpath(relpath(join(CMAKE_DIR, path), SOURCE_DIR)) for path in files_rel]
|
||||
@@ -190,27 +182,16 @@ def create_nb_project_main():
|
||||
|
||||
f.write(' <toolsSet>\n')
|
||||
f.write(' <compilerSet>default</compilerSet>\n')
|
||||
f.write(' <dependencyChecking>false</dependencyChecking>\n')
|
||||
f.write(' <rebuildPropChanged>false</rebuildPropChanged>\n')
|
||||
f.write(' </toolsSet>\n')
|
||||
f.write(' <codeAssistance>\n')
|
||||
f.write(' </codeAssistance>\n')
|
||||
f.write(' <dependencyChecking>false</dependencyChecking>\n')
|
||||
f.write(' <rebuildPropChanged>false</rebuildPropChanged>\n')
|
||||
f.write(' <makefileType>\n')
|
||||
|
||||
f.write(' <makeTool>\n')
|
||||
f.write(' <buildCommandWorkingDir>.</buildCommandWorkingDir>\n')
|
||||
|
||||
if make_exe_basename == "ninja":
|
||||
build_cmd = "ninja"
|
||||
clean_cmd = "ninja -t clean"
|
||||
else:
|
||||
build_cmd = "${MAKE} -f Makefile"
|
||||
clean_cmd = "${MAKE} -f Makefile clean"
|
||||
|
||||
f.write(' <buildCommand>%s</buildCommand>\n' % build_cmd)
|
||||
f.write(' <cleanCommand>%s</cleanCommand>\n' % clean_cmd)
|
||||
f.write(' <buildCommand>${MAKE} -f Makefile</buildCommand>\n')
|
||||
f.write(' <cleanCommand>${MAKE} -f Makefile clean</cleanCommand>\n')
|
||||
f.write(' <executablePath>./bin/blender</executablePath>\n')
|
||||
del build_cmd, clean_cmd
|
||||
|
||||
def write_toolinfo():
|
||||
f.write(' <incDir>\n')
|
||||
@@ -237,11 +218,10 @@ def create_nb_project_main():
|
||||
f.write(' \n')
|
||||
|
||||
for path in files_rel_local:
|
||||
is_c = path.endswith(".c")
|
||||
f.write(' <item path="%s"\n' % path)
|
||||
f.write(' ex="false"\n')
|
||||
f.write(' tool="%d"\n' % (0 if is_c else 1))
|
||||
f.write(' flavor2="%d">\n' % (3 if is_c else 0))
|
||||
f.write(' tool="1"\n')
|
||||
f.write(' flavor2="0">\n')
|
||||
f.write(' </item>\n')
|
||||
|
||||
f.write(' <runprofile version="9">\n')
|
||||
@@ -263,8 +243,6 @@ def create_nb_project_main():
|
||||
|
||||
f.write('</configurationDescriptor>\n')
|
||||
|
||||
f.close()
|
||||
|
||||
|
||||
def main():
|
||||
create_nb_project_main()
|
||||
|
@@ -22,27 +22,26 @@
|
||||
|
||||
# <pep8 compliant>
|
||||
|
||||
r"""
|
||||
Example Linux usage:
|
||||
python ~/blender-git/blender/build_files/cmake/cmake_qtcreator_project.py ~/blender-git/cmake
|
||||
|
||||
"""
|
||||
Example Win32 usage:
|
||||
c:\Python32\python.exe c:\blender_dev\blender\build_files\cmake\cmake_qtcreator_project.py c:\blender_dev\cmake_build
|
||||
|
||||
example linux usage
|
||||
python .~/blender-git/blender/build_files/cmake/cmake_qtcreator_project.py ~/blender-git/cmake
|
||||
"""
|
||||
|
||||
from project_info import (
|
||||
SIMPLE_PROJECTFILE,
|
||||
SOURCE_DIR,
|
||||
# CMAKE_DIR,
|
||||
PROJECT_DIR,
|
||||
source_list,
|
||||
is_project_file,
|
||||
is_c_header,
|
||||
is_py,
|
||||
cmake_advanced_info,
|
||||
cmake_compiler_defines,
|
||||
project_name_get,
|
||||
)
|
||||
from project_info import (SIMPLE_PROJECTFILE,
|
||||
SOURCE_DIR,
|
||||
# CMAKE_DIR,
|
||||
PROJECT_DIR,
|
||||
source_list,
|
||||
is_project_file,
|
||||
is_c_header,
|
||||
is_py,
|
||||
cmake_advanced_info,
|
||||
cmake_compiler_defines,
|
||||
project_name_get,
|
||||
)
|
||||
|
||||
import os
|
||||
import sys
|
||||
@@ -64,22 +63,21 @@ def create_qtc_project_main():
|
||||
if SIMPLE_PROJECTFILE:
|
||||
# --- qtcreator specific, simple format
|
||||
PROJECT_NAME = "Blender"
|
||||
FILE_NAME = PROJECT_NAME.lower()
|
||||
with open(os.path.join(PROJECT_DIR, "%s.files" % FILE_NAME), 'w') as f:
|
||||
f.write("\n".join(files_rel))
|
||||
f = open(os.path.join(PROJECT_DIR, "%s.files" % PROJECT_NAME), 'w')
|
||||
f.write("\n".join(files_rel))
|
||||
|
||||
with open(os.path.join(PROJECT_DIR, "%s.includes" % FILE_NAME), 'w') as f:
|
||||
f.write("\n".join(sorted(list(set(os.path.dirname(f)
|
||||
for f in files_rel if is_c_header(f))))))
|
||||
f = open(os.path.join(PROJECT_DIR, "%s.includes" % PROJECT_NAME), 'w')
|
||||
f.write("\n".join(sorted(list(set(os.path.dirname(f)
|
||||
for f in files_rel if is_c_header(f))))))
|
||||
|
||||
qtc_prj = os.path.join(PROJECT_DIR, "%s.creator" % FILE_NAME)
|
||||
with open(qtc_prj, 'w') as f:
|
||||
f.write("[General]\n")
|
||||
qtc_prj = os.path.join(PROJECT_DIR, "%s.creator" % PROJECT_NAME)
|
||||
f = open(qtc_prj, 'w')
|
||||
f.write("[General]\n")
|
||||
|
||||
qtc_cfg = os.path.join(PROJECT_DIR, "%s.config" % FILE_NAME)
|
||||
qtc_cfg = os.path.join(PROJECT_DIR, "%s.config" % PROJECT_NAME)
|
||||
if not os.path.exists(qtc_cfg):
|
||||
with open(qtc_cfg, 'w') as f:
|
||||
f.write("// ADD PREDEFINED MACROS HERE!\n")
|
||||
f = open(qtc_cfg, 'w')
|
||||
f.write("// ADD PREDEFINED MACROS HERE!\n")
|
||||
else:
|
||||
includes, defines = cmake_advanced_info()
|
||||
|
||||
@@ -98,30 +96,29 @@ def create_qtc_project_main():
|
||||
PROJECT_NAME = project_name_get()
|
||||
|
||||
FILE_NAME = PROJECT_NAME.lower()
|
||||
with open(os.path.join(PROJECT_DIR, "%s.files" % FILE_NAME), 'w') as f:
|
||||
f.write("\n".join(files_rel))
|
||||
f = open(os.path.join(PROJECT_DIR, "%s.files" % FILE_NAME), 'w')
|
||||
f.write("\n".join(files_rel))
|
||||
|
||||
with open(os.path.join(PROJECT_DIR, "%s.includes" % FILE_NAME), 'w', encoding='utf-8') as f:
|
||||
f.write("\n".join(sorted(includes)))
|
||||
f = open(os.path.join(PROJECT_DIR, "%s.includes" % FILE_NAME), 'w', encoding='utf-8')
|
||||
f.write("\n".join(sorted(includes)))
|
||||
|
||||
qtc_prj = os.path.join(PROJECT_DIR, "%s.creator" % FILE_NAME)
|
||||
with open(qtc_prj, 'w') as f:
|
||||
f.write("[General]\n")
|
||||
f = open(qtc_prj, 'w')
|
||||
f.write("[General]\n")
|
||||
|
||||
qtc_cfg = os.path.join(PROJECT_DIR, "%s.config" % FILE_NAME)
|
||||
with open(qtc_cfg, 'w') as f:
|
||||
f.write("// ADD PREDEFINED MACROS TO %s_custom.config!\n" % FILE_NAME)
|
||||
|
||||
qtc_custom_cfg = os.path.join(PROJECT_DIR, "%s_custom.config" % FILE_NAME)
|
||||
if os.path.exists(qtc_custom_cfg):
|
||||
with open(qtc_custom_cfg, 'r') as fc:
|
||||
f.write(fc.read())
|
||||
f.write("\n")
|
||||
|
||||
defines_final = [("#define %s %s" % (item[0], quote_define(item[1]))) for item in defines]
|
||||
if sys.platform != "win32":
|
||||
defines_final += cmake_compiler_defines()
|
||||
f.write("\n".join(defines_final))
|
||||
f = open(qtc_cfg, 'w')
|
||||
f.write("// ADD PREDEFINED MACROS TO %s_custom.config!\n" % FILE_NAME)
|
||||
qtc_custom_cfg = os.path.join(PROJECT_DIR, "%s_custom.config" % FILE_NAME)
|
||||
if os.path.exists(qtc_custom_cfg):
|
||||
fc = open(qtc_custom_cfg, 'r')
|
||||
f.write(fc.read())
|
||||
fc.close()
|
||||
f.write("\n")
|
||||
defines_final = [("#define %s %s" % (item[0], quote_define(item[1]))) for item in defines]
|
||||
if sys.platform != "win32":
|
||||
defines_final += cmake_compiler_defines()
|
||||
f.write("\n".join(defines_final))
|
||||
|
||||
print("Blender project file written to: %r" % qtc_prj)
|
||||
# --- end
|
||||
@@ -140,17 +137,17 @@ def create_qtc_project_python():
|
||||
PROJECT_NAME = project_name_get() + "_Python"
|
||||
|
||||
FILE_NAME = PROJECT_NAME.lower()
|
||||
with open(os.path.join(PROJECT_DIR, "%s.files" % FILE_NAME), 'w') as f:
|
||||
f.write("\n".join(files_rel))
|
||||
f = open(os.path.join(PROJECT_DIR, "%s.files" % FILE_NAME), 'w')
|
||||
f.write("\n".join(files_rel))
|
||||
|
||||
qtc_prj = os.path.join(PROJECT_DIR, "%s.creator" % FILE_NAME)
|
||||
with open(qtc_prj, 'w') as f:
|
||||
f.write("[General]\n")
|
||||
f = open(qtc_prj, 'w')
|
||||
f.write("[General]\n")
|
||||
|
||||
qtc_cfg = os.path.join(PROJECT_DIR, "%s.config" % FILE_NAME)
|
||||
if not os.path.exists(qtc_cfg):
|
||||
with open(qtc_cfg, 'w') as f:
|
||||
f.write("// ADD PREDEFINED MACROS HERE!\n")
|
||||
f = open(qtc_cfg, 'w')
|
||||
f.write("// ADD PREDEFINED MACROS HERE!\n")
|
||||
|
||||
print("Python project file written to: %r" % qtc_prj)
|
||||
|
||||
|
@@ -1,69 +0,0 @@
|
||||
# Turn everything ON thats expected for an official release builds.
|
||||
#
|
||||
# Example usage:
|
||||
# cmake -C../blender/build_files/cmake/config/blender_full.cmake ../blender
|
||||
#
|
||||
|
||||
set(WITH_BUILDINFO ON CACHE BOOL "" FORCE)
|
||||
set(WITH_BULLET ON CACHE BOOL "" FORCE)
|
||||
set(WITH_CODEC_AVI ON CACHE BOOL "" FORCE)
|
||||
set(WITH_CODEC_FFMPEG ON CACHE BOOL "" FORCE)
|
||||
set(WITH_CODEC_SNDFILE ON CACHE BOOL "" FORCE)
|
||||
set(WITH_CYCLES ON CACHE BOOL "" FORCE)
|
||||
set(WITH_FFTW3 ON CACHE BOOL "" FORCE)
|
||||
set(WITH_LIBMV ON CACHE BOOL "" FORCE)
|
||||
set(WITH_LIBMV_SCHUR_SPECIALIZATIONS ON CACHE BOOL "" FORCE)
|
||||
set(WITH_GAMEENGINE ON CACHE BOOL "" FORCE)
|
||||
set(WITH_COMPOSITOR ON CACHE BOOL "" FORCE)
|
||||
set(WITH_FREESTYLE ON CACHE BOOL "" FORCE)
|
||||
set(WITH_GHOST_XDND ON CACHE BOOL "" FORCE)
|
||||
set(WITH_IK_SOLVER ON CACHE BOOL "" FORCE)
|
||||
set(WITH_IK_ITASC ON CACHE BOOL "" FORCE)
|
||||
set(WITH_IMAGE_CINEON ON CACHE BOOL "" FORCE)
|
||||
set(WITH_IMAGE_DDS ON CACHE BOOL "" FORCE)
|
||||
set(WITH_IMAGE_FRAMESERVER ON CACHE BOOL "" FORCE)
|
||||
set(WITH_IMAGE_HDR ON CACHE BOOL "" FORCE)
|
||||
set(WITH_IMAGE_OPENEXR ON CACHE BOOL "" FORCE)
|
||||
set(WITH_IMAGE_OPENJPEG ON CACHE BOOL "" FORCE)
|
||||
set(WITH_IMAGE_REDCODE ON CACHE BOOL "" FORCE)
|
||||
set(WITH_IMAGE_TIFF ON CACHE BOOL "" FORCE)
|
||||
set(WITH_INPUT_NDOF ON CACHE BOOL "" FORCE)
|
||||
set(WITH_INTERNATIONAL ON CACHE BOOL "" FORCE)
|
||||
set(WITH_JACK ON CACHE BOOL "" FORCE)
|
||||
set(WITH_LZMA ON CACHE BOOL "" FORCE)
|
||||
set(WITH_LZO ON CACHE BOOL "" FORCE)
|
||||
set(WITH_MOD_BOOLEAN ON CACHE BOOL "" FORCE)
|
||||
set(WITH_MOD_FLUID ON CACHE BOOL "" FORCE)
|
||||
set(WITH_MOD_REMESH ON CACHE BOOL "" FORCE)
|
||||
set(WITH_MOD_SMOKE ON CACHE BOOL "" FORCE)
|
||||
set(WITH_MOD_OCEANSIM ON CACHE BOOL "" FORCE)
|
||||
set(WITH_AUDASPACE ON CACHE BOOL "" FORCE)
|
||||
set(WITH_OPENAL ON CACHE BOOL "" FORCE)
|
||||
set(WITH_OPENCOLLADA ON CACHE BOOL "" FORCE)
|
||||
set(WITH_OPENCOLORIO ON CACHE BOOL "" FORCE)
|
||||
set(WITH_OPENMP ON CACHE BOOL "" FORCE)
|
||||
set(WITH_OPENNL ON CACHE BOOL "" FORCE)
|
||||
set(WITH_PYTHON_INSTALL ON CACHE BOOL "" FORCE)
|
||||
set(WITH_RAYOPTIMIZATION ON CACHE BOOL "" FORCE)
|
||||
set(WITH_SDL ON CACHE BOOL "" FORCE)
|
||||
set(WITH_X11_XINPUT ON CACHE BOOL "" FORCE)
|
||||
set(WITH_X11_XF86VMODE ON CACHE BOOL "" FORCE)
|
||||
|
||||
set(WITH_PLAYER ON CACHE BOOL "" FORCE)
|
||||
set(WITH_MEM_JEMALLOC ON CACHE BOOL "" FORCE)
|
||||
|
||||
|
||||
# platform dependant options
|
||||
if(UNIX AND NOT APPLE)
|
||||
set(WITH_JACK ON CACHE BOOL "" FORCE)
|
||||
set(WITH_DOC_MANPAGE ON CACHE BOOL "" FORCE)
|
||||
set(WITH_OPENSUBDIV ON CACHE BOOL "" FORCE)
|
||||
elseif(WIN32)
|
||||
set(WITH_JACK OFF CACHE BOOL "" FORCE)
|
||||
set(WITH_OPENSUBDIV ON CACHE BOOL "" FORCE)
|
||||
elseif (APPLE)
|
||||
set(WITH_JACK ON CACHE BOOL "" FORCE)
|
||||
set(WITH_CODEC_QUICKTIME ON CACHE BOOL "" FORCE)
|
||||
set(WITH_OPENSUBDIV OFF CACHE BOOL "" FORCE)
|
||||
endif()
|
||||
|
@@ -16,7 +16,6 @@ set(WITH_CODEC_SNDFILE OFF CACHE BOOL "" FORCE)
|
||||
set(WITH_CYCLES OFF CACHE BOOL "" FORCE)
|
||||
set(WITH_FFTW3 OFF CACHE BOOL "" FORCE)
|
||||
set(WITH_LIBMV OFF CACHE BOOL "" FORCE)
|
||||
set(WITH_LLVM OFF CACHE BOOL "" FORCE)
|
||||
set(WITH_GAMEENGINE OFF CACHE BOOL "" FORCE)
|
||||
set(WITH_COMPOSITOR OFF CACHE BOOL "" FORCE)
|
||||
set(WITH_FREESTYLE OFF CACHE BOOL "" FORCE)
|
||||
@@ -45,7 +44,6 @@ set(WITH_AUDASPACE OFF CACHE BOOL "" FORCE)
|
||||
set(WITH_OPENAL OFF CACHE BOOL "" FORCE)
|
||||
set(WITH_OPENCOLLADA OFF CACHE BOOL "" FORCE)
|
||||
set(WITH_OPENCOLORIO OFF CACHE BOOL "" FORCE)
|
||||
set(WITH_OPENIMAGEIO OFF CACHE BOOL "" FORCE)
|
||||
set(WITH_OPENMP OFF CACHE BOOL "" FORCE)
|
||||
set(WITH_OPENNL OFF CACHE BOOL "" FORCE)
|
||||
set(WITH_PYTHON_INSTALL OFF CACHE BOOL "" FORCE)
|
||||
|
@@ -48,7 +48,7 @@ macro(list_insert_before
|
||||
unset(_index)
|
||||
endmacro()
|
||||
|
||||
function(list_assert_duplicates
|
||||
function (list_assert_duplicates
|
||||
list_id
|
||||
)
|
||||
|
||||
@@ -104,48 +104,24 @@ macro(file_list_suffix
|
||||
endmacro()
|
||||
|
||||
|
||||
function(target_link_libraries_optimized
|
||||
TARGET
|
||||
LIBS
|
||||
)
|
||||
|
||||
macro(target_link_libraries_optimized TARGET LIBS)
|
||||
foreach(_LIB ${LIBS})
|
||||
target_link_libraries(${TARGET} optimized "${_LIB}")
|
||||
endforeach()
|
||||
endfunction()
|
||||
|
||||
function(target_link_libraries_debug
|
||||
TARGET
|
||||
LIBS
|
||||
)
|
||||
unset(_LIB)
|
||||
endmacro()
|
||||
|
||||
macro(target_link_libraries_debug TARGET LIBS)
|
||||
foreach(_LIB ${LIBS})
|
||||
target_link_libraries(${TARGET} debug "${_LIB}")
|
||||
endforeach()
|
||||
endfunction()
|
||||
|
||||
function(target_link_libraries_decoupled
|
||||
target
|
||||
libraries_var
|
||||
)
|
||||
|
||||
if(NOT MSVC)
|
||||
target_link_libraries(${target} ${${libraries_var}})
|
||||
else()
|
||||
# For MSVC we link to different libraries depending whether
|
||||
# release or debug target is being built.
|
||||
file_list_suffix(_libraries_debug "${${libraries_var}}" "_d")
|
||||
target_link_libraries_debug(${target} "${_libraries_debug}")
|
||||
target_link_libraries_optimized(${target} "${${libraries_var}}")
|
||||
endif()
|
||||
endfunction()
|
||||
unset(_LIB)
|
||||
endmacro()
|
||||
|
||||
# Nicer makefiles with -I/1/foo/ instead of -I/1/2/3/../../foo/
|
||||
# use it instead of include_directories()
|
||||
function(blender_include_dirs
|
||||
includes
|
||||
)
|
||||
|
||||
macro(blender_include_dirs
|
||||
includes)
|
||||
set(_ALL_INCS "")
|
||||
foreach(_INC ${ARGV})
|
||||
get_filename_component(_ABS_INC ${_INC} ABSOLUTE)
|
||||
@@ -156,12 +132,13 @@ function(blender_include_dirs
|
||||
##endif()
|
||||
endforeach()
|
||||
include_directories(${_ALL_INCS})
|
||||
endfunction()
|
||||
|
||||
function(blender_include_dirs_sys
|
||||
includes
|
||||
)
|
||||
unset(_INC)
|
||||
unset(_ABS_INC)
|
||||
unset(_ALL_INCS)
|
||||
endmacro()
|
||||
|
||||
macro(blender_include_dirs_sys
|
||||
includes)
|
||||
set(_ALL_INCS "")
|
||||
foreach(_INC ${ARGV})
|
||||
get_filename_component(_ABS_INC ${_INC} ABSOLUTE)
|
||||
@@ -171,11 +148,13 @@ function(blender_include_dirs_sys
|
||||
##endif()
|
||||
endforeach()
|
||||
include_directories(SYSTEM ${_ALL_INCS})
|
||||
endfunction()
|
||||
unset(_INC)
|
||||
unset(_ABS_INC)
|
||||
unset(_ALL_INCS)
|
||||
endmacro()
|
||||
|
||||
function(blender_source_group
|
||||
sources
|
||||
)
|
||||
macro(blender_source_group
|
||||
sources)
|
||||
|
||||
# Group by location on disk
|
||||
source_group("Source Files" FILES CMakeLists.txt)
|
||||
@@ -185,23 +164,23 @@ function(blender_source_group
|
||||
if((${_SRC_EXT} MATCHES ".h") OR
|
||||
(${_SRC_EXT} MATCHES ".hpp") OR
|
||||
(${_SRC_EXT} MATCHES ".hh"))
|
||||
|
||||
set(GROUP_ID "Header Files")
|
||||
source_group("Header Files" FILES ${_SRC})
|
||||
else()
|
||||
set(GROUP_ID "Source Files")
|
||||
source_group("Source Files" FILES ${_SRC})
|
||||
endif()
|
||||
source_group("${GROUP_ID}" FILES ${_SRC})
|
||||
endforeach()
|
||||
endfunction()
|
||||
|
||||
unset(_SRC)
|
||||
unset(_SRC_EXT)
|
||||
endmacro()
|
||||
|
||||
|
||||
# only MSVC uses SOURCE_GROUP
|
||||
function(blender_add_lib_nolist
|
||||
macro(blender_add_lib_nolist
|
||||
name
|
||||
sources
|
||||
includes
|
||||
includes_sys
|
||||
)
|
||||
includes_sys)
|
||||
|
||||
# message(STATUS "Configuring library ${name}")
|
||||
|
||||
@@ -221,30 +200,28 @@ function(blender_add_lib_nolist
|
||||
# Not for system includes because they can resolve to the same path
|
||||
# list_assert_duplicates("${includes_sys}")
|
||||
|
||||
endfunction()
|
||||
endmacro()
|
||||
|
||||
|
||||
function(blender_add_lib
|
||||
macro(blender_add_lib
|
||||
name
|
||||
sources
|
||||
includes
|
||||
includes_sys
|
||||
)
|
||||
includes_sys)
|
||||
|
||||
blender_add_lib_nolist(${name} "${sources}" "${includes}" "${includes_sys}")
|
||||
|
||||
set_property(GLOBAL APPEND PROPERTY BLENDER_LINK_LIBS ${name})
|
||||
endfunction()
|
||||
endmacro()
|
||||
|
||||
|
||||
function(SETUP_LIBDIRS)
|
||||
|
||||
macro(SETUP_LIBDIRS)
|
||||
link_directories(${JPEG_LIBPATH} ${PNG_LIBPATH} ${ZLIB_LIBPATH} ${FREETYPE_LIBPATH})
|
||||
|
||||
if(WITH_PYTHON) # AND NOT WITH_PYTHON_MODULE # WIN32 needs
|
||||
link_directories(${PYTHON_LIBPATH})
|
||||
endif()
|
||||
if(WITH_SDL AND NOT WITH_SDL_DYNLOAD)
|
||||
if(WITH_SDL)
|
||||
link_directories(${SDL_LIBPATH})
|
||||
endif()
|
||||
if(WITH_CODEC_FFMPEG)
|
||||
@@ -298,27 +275,19 @@ function(SETUP_LIBDIRS)
|
||||
if(WIN32 AND NOT UNIX)
|
||||
link_directories(${PTHREADS_LIBPATH})
|
||||
endif()
|
||||
endfunction()
|
||||
endmacro()
|
||||
|
||||
function(setup_liblinks
|
||||
target
|
||||
)
|
||||
macro(setup_liblinks
|
||||
target)
|
||||
|
||||
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} ${PLATFORM_LINKFLAGS}" PARENT_SCOPE)
|
||||
set(CMAKE_EXE_LINKER_FLAGS_DEBUG "${CMAKE_EXE_LINKER_FLAGS_DEBUG} ${PLATFORM_LINKFLAGS_DEBUG}" PARENT_SCOPE)
|
||||
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} ${PLATFORM_LINKFLAGS}")
|
||||
set(CMAKE_EXE_LINKER_FLAGS_DEBUG "${CMAKE_EXE_LINKER_FLAGS_DEBUG} ${PLATFORM_LINKFLAGS_DEBUG}")
|
||||
|
||||
set(CMAKE_SHARED_LINKER_FLAGS "${CMAKE_SHARED_LINKER_FLAGS} ${PLATFORM_LINKFLAGS}" PARENT_SCOPE)
|
||||
set(CMAKE_SHARED_LINKER_FLAGS_DEBUG "${CMAKE_SHARED_LINKER_FLAGS_DEBUG} ${PLATFORM_LINKFLAGS_DEBUG}" PARENT_SCOPE)
|
||||
|
||||
set(CMAKE_MODULE_LINKER_FLAGS "${CMAKE_MODULE_LINKER_FLAGS} ${PLATFORM_LINKFLAGS}" PARENT_SCOPE)
|
||||
set(CMAKE_MODULE_LINKER_FLAGS_DEBUG "${CMAKE_MODULE_LINKER_FLAGS_DEBUG} ${PLATFORM_LINKFLAGS_DEBUG}" PARENT_SCOPE)
|
||||
|
||||
target_link_libraries(
|
||||
${target}
|
||||
${PNG_LIBRARIES}
|
||||
${ZLIB_LIBRARIES}
|
||||
${FREETYPE_LIBRARY}
|
||||
)
|
||||
target_link_libraries(${target}
|
||||
${BLENDER_GL_LIBRARIES}
|
||||
${PNG_LIBRARIES}
|
||||
${ZLIB_LIBRARIES}
|
||||
${FREETYPE_LIBRARY})
|
||||
|
||||
# since we are using the local libs for python when compiling msvc projects, we need to add _d when compiling debug versions
|
||||
if(WITH_PYTHON) # AND NOT WITH_PYTHON_MODULE # WIN32 needs
|
||||
@@ -334,18 +303,12 @@ function(setup_liblinks
|
||||
endif()
|
||||
endif()
|
||||
|
||||
if(WITH_LZO AND WITH_SYSTEM_LZO)
|
||||
target_link_libraries(${target} ${LZO_LIBRARIES})
|
||||
endif()
|
||||
if(WITH_SYSTEM_GLEW)
|
||||
target_link_libraries(${target} ${BLENDER_GLEW_LIBRARIES})
|
||||
endif()
|
||||
if(WITH_BULLET AND WITH_SYSTEM_BULLET)
|
||||
target_link_libraries(${target} ${BULLET_LIBRARIES})
|
||||
endif()
|
||||
if(WITH_AUDASPACE AND WITH_SYSTEM_AUDASPACE)
|
||||
target_link_libraries(${target} ${AUDASPACE_C_LIBRARIES} ${AUDASPACE_PY_LIBRARIES})
|
||||
endif()
|
||||
if(WITH_OPENAL)
|
||||
target_link_libraries(${target} ${OPENAL_LIBRARY})
|
||||
endif()
|
||||
@@ -358,7 +321,7 @@ function(setup_liblinks
|
||||
if(WITH_CODEC_SNDFILE)
|
||||
target_link_libraries(${target} ${SNDFILE_LIBRARIES})
|
||||
endif()
|
||||
if(WITH_SDL AND NOT WITH_SDL_DYNLOAD)
|
||||
if(WITH_SDL)
|
||||
target_link_libraries(${target} ${SDL_LIBRARY})
|
||||
endif()
|
||||
if(WITH_CODEC_QUICKTIME)
|
||||
@@ -373,19 +336,6 @@ function(setup_liblinks
|
||||
if(WITH_OPENCOLORIO)
|
||||
target_link_libraries(${target} ${OPENCOLORIO_LIBRARIES})
|
||||
endif()
|
||||
if(WITH_OPENSUBDIV)
|
||||
if(WIN32 AND NOT UNIX)
|
||||
file_list_suffix(OPENSUBDIV_LIBRARIES_DEBUG "${OPENSUBDIV_LIBRARIES}" "_d")
|
||||
target_link_libraries_debug(${target} "${OPENSUBDIV_LIBRARIES_DEBUG}")
|
||||
target_link_libraries_optimized(${target} "${OPENSUBDIV_LIBRARIES}")
|
||||
unset(OPENSUBDIV_LIBRARIES_DEBUG)
|
||||
else()
|
||||
target_link_libraries(${target} ${OPENSUBDIV_LIBRARIES})
|
||||
endif()
|
||||
endif()
|
||||
if(WITH_CYCLES_OSL)
|
||||
target_link_libraries(${target} ${OSL_LIBRARIES})
|
||||
endif()
|
||||
if(WITH_BOOST)
|
||||
target_link_libraries(${target} ${BOOST_LIBRARIES})
|
||||
if(Boost_USE_STATIC_LIBS AND Boost_USE_ICU)
|
||||
@@ -407,6 +357,14 @@ function(setup_liblinks
|
||||
target_link_libraries(${target} ${OPENJPEG_LIBRARIES})
|
||||
endif()
|
||||
if(WITH_CODEC_FFMPEG)
|
||||
|
||||
# Strange! Without this ffmpeg gives linking errors (on linux),
|
||||
# even though it's linked above.
|
||||
# XXX: Does FFMPEG depend on GLU?
|
||||
if(WITH_GLU)
|
||||
target_link_libraries(${target} ${OPENGL_glu_LIBRARY})
|
||||
endif()
|
||||
|
||||
target_link_libraries(${target} ${FFMPEG_LIBRARIES})
|
||||
endif()
|
||||
if(WITH_OPENCOLLADA)
|
||||
@@ -428,13 +386,11 @@ function(setup_liblinks
|
||||
unset(EXPAT_LIB_DEBUG)
|
||||
endif()
|
||||
else()
|
||||
target_link_libraries(
|
||||
${target}
|
||||
${OPENCOLLADA_LIBRARIES}
|
||||
${PCRE_LIBRARIES}
|
||||
${XML2_LIBRARIES}
|
||||
${EXPAT_LIB}
|
||||
)
|
||||
target_link_libraries(${target}
|
||||
${OPENCOLLADA_LIBRARIES}
|
||||
${PCRE_LIBRARIES}
|
||||
${XML2_LIBRARIES}
|
||||
${EXPAT_LIB})
|
||||
endif()
|
||||
endif()
|
||||
if(WITH_MEM_JEMALLOC)
|
||||
@@ -446,6 +402,9 @@ function(setup_liblinks
|
||||
if(WITH_MOD_CLOTH_ELTOPO)
|
||||
target_link_libraries(${target} ${LAPACK_LIBRARIES})
|
||||
endif()
|
||||
if(WITH_CYCLES_OSL)
|
||||
target_link_libraries(${target} ${OSL_LIBRARIES})
|
||||
endif()
|
||||
if(WITH_LLVM)
|
||||
target_link_libraries(${target} ${LLVM_LIBRARY})
|
||||
endif()
|
||||
@@ -453,22 +412,16 @@ function(setup_liblinks
|
||||
target_link_libraries(${target} ${PTHREADS_LIBRARIES})
|
||||
endif()
|
||||
|
||||
target_link_libraries(${target} ${PLATFORM_LINKLIBS} ${CMAKE_DL_LIBS})
|
||||
|
||||
# We put CLEW and CUEW here because OPENSUBDIV_LIBRARIES dpeends on them..
|
||||
if(WITH_CYCLES OR WITH_COMPOSITOR OR WITH_OPENSUBDIV)
|
||||
target_link_libraries(${target} "extern_clew")
|
||||
target_link_libraries(${target} "extern_cuew")
|
||||
endif()
|
||||
endmacro()
|
||||
|
||||
#system libraries with no dependencies such as platform link libs or opengl should go last
|
||||
target_link_libraries(${target}
|
||||
${BLENDER_GL_LIBRARIES})
|
||||
|
||||
target_link_libraries(${target} ${PLATFORM_LINKLIBS} ${CMAKE_DL_LIBS})
|
||||
endfunction()
|
||||
|
||||
|
||||
function(SETUP_BLENDER_SORTED_LIBS)
|
||||
|
||||
macro(SETUP_BLENDER_SORTED_LIBS)
|
||||
get_property(BLENDER_LINK_LIBS GLOBAL PROPERTY BLENDER_LINK_LIBS)
|
||||
|
||||
list(APPEND BLENDER_LINK_LIBS
|
||||
@@ -546,15 +499,13 @@ function(SETUP_BLENDER_SORTED_LIBS)
|
||||
bf_ikplugin
|
||||
bf_modifiers
|
||||
bf_bmesh
|
||||
bf_gpu
|
||||
bf_blenkernel
|
||||
bf_physics
|
||||
bf_nodes
|
||||
bf_rna
|
||||
bf_gpu
|
||||
bf_blenloader
|
||||
bf_imbuf
|
||||
bf_blenlib
|
||||
bf_depsgraph
|
||||
bf_intern_ghost
|
||||
bf_intern_string
|
||||
bf_avi
|
||||
@@ -573,6 +524,7 @@ function(SETUP_BLENDER_SORTED_LIBS)
|
||||
ge_phys_dummy
|
||||
ge_phys_bullet
|
||||
bf_intern_smoke
|
||||
extern_minilzo
|
||||
extern_lzma
|
||||
extern_colamd
|
||||
ge_logic_ketsji
|
||||
@@ -607,8 +559,6 @@ function(SETUP_BLENDER_SORTED_LIBS)
|
||||
extern_wcwidth
|
||||
extern_libmv
|
||||
extern_glog
|
||||
extern_sdlew
|
||||
extern_eigen3
|
||||
|
||||
bf_intern_glew_mx
|
||||
)
|
||||
@@ -627,10 +577,6 @@ function(SETUP_BLENDER_SORTED_LIBS)
|
||||
list(APPEND BLENDER_SORTED_LIBS extern_eltopo)
|
||||
endif()
|
||||
|
||||
if(NOT WITH_SYSTEM_LZO)
|
||||
list(APPEND BLENDER_SORTED_LIBS extern_minilzo)
|
||||
endif()
|
||||
|
||||
if(NOT WITH_SYSTEM_GLEW)
|
||||
list(APPEND BLENDER_SORTED_LIBS ${BLENDER_GLEW_LIBRARIES})
|
||||
endif()
|
||||
@@ -687,10 +633,6 @@ function(SETUP_BLENDER_SORTED_LIBS)
|
||||
list_insert_after(BLENDER_SORTED_LIBS "ge_logic_ngnetwork" "extern_bullet")
|
||||
endif()
|
||||
|
||||
if(WITH_OPENSUBDIV)
|
||||
list(APPEND BLENDER_SORTED_LIBS bf_intern_opensubdiv)
|
||||
endif()
|
||||
|
||||
foreach(SORTLIB ${BLENDER_SORTED_LIBS})
|
||||
set(REMLIB ${SORTLIB})
|
||||
foreach(SEARCHLIB ${BLENDER_LINK_LIBS})
|
||||
@@ -709,12 +651,14 @@ function(SETUP_BLENDER_SORTED_LIBS)
|
||||
message(STATUS "Blender Skipping: (${REM_MSG})")
|
||||
endif()
|
||||
|
||||
|
||||
set(BLENDER_SORTED_LIBS ${BLENDER_SORTED_LIBS} PARENT_SCOPE)
|
||||
unset(SEARCHLIB)
|
||||
unset(SORTLIB)
|
||||
unset(REMLIB)
|
||||
unset(REM_MSG)
|
||||
|
||||
# for top-level tests
|
||||
set_property(GLOBAL PROPERTY BLENDER_SORTED_LIBS_PROP ${BLENDER_SORTED_LIBS})
|
||||
endfunction()
|
||||
endmacro()
|
||||
|
||||
macro(TEST_SSE_SUPPORT
|
||||
_sse_flags
|
||||
@@ -778,8 +722,6 @@ macro(TEST_SSE_SUPPORT
|
||||
endmacro()
|
||||
|
||||
macro(TEST_STDBOOL_SUPPORT)
|
||||
include(CheckCSourceRuns)
|
||||
|
||||
# This program will compile correctly if and only if
|
||||
# this C compiler supports C99 stdbool.
|
||||
check_c_source_runs("
|
||||
@@ -936,22 +878,19 @@ endmacro()
|
||||
|
||||
# utility macro
|
||||
macro(remove_cc_flag
|
||||
_flag)
|
||||
flag)
|
||||
|
||||
foreach(flag ${ARGV})
|
||||
string(REGEX REPLACE ${flag} "" CMAKE_C_FLAGS "${CMAKE_C_FLAGS}")
|
||||
string(REGEX REPLACE ${flag} "" CMAKE_C_FLAGS_DEBUG "${CMAKE_C_FLAGS_DEBUG}")
|
||||
string(REGEX REPLACE ${flag} "" CMAKE_C_FLAGS_RELEASE "${CMAKE_C_FLAGS_RELEASE}")
|
||||
string(REGEX REPLACE ${flag} "" CMAKE_C_FLAGS_MINSIZEREL "${CMAKE_C_FLAGS_MINSIZEREL}")
|
||||
string(REGEX REPLACE ${flag} "" CMAKE_C_FLAGS_RELWITHDEBINFO "${CMAKE_C_FLAGS_RELWITHDEBINFO}")
|
||||
string(REGEX REPLACE ${flag} "" CMAKE_C_FLAGS "${CMAKE_C_FLAGS}")
|
||||
string(REGEX REPLACE ${flag} "" CMAKE_C_FLAGS_DEBUG "${CMAKE_C_FLAGS_DEBUG}")
|
||||
string(REGEX REPLACE ${flag} "" CMAKE_C_FLAGS_RELEASE "${CMAKE_C_FLAGS_RELEASE}")
|
||||
string(REGEX REPLACE ${flag} "" CMAKE_C_FLAGS_MINSIZEREL "${CMAKE_C_FLAGS_MINSIZEREL}")
|
||||
string(REGEX REPLACE ${flag} "" CMAKE_C_FLAGS_RELWITHDEBINFO "${CMAKE_C_FLAGS_RELWITHDEBINFO}")
|
||||
|
||||
string(REGEX REPLACE ${flag} "" CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS}")
|
||||
string(REGEX REPLACE ${flag} "" CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG}")
|
||||
string(REGEX REPLACE ${flag} "" CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE}")
|
||||
string(REGEX REPLACE ${flag} "" CMAKE_CXX_FLAGS_MINSIZEREL "${CMAKE_CXX_FLAGS_MINSIZEREL}")
|
||||
string(REGEX REPLACE ${flag} "" CMAKE_CXX_FLAGS_RELWITHDEBINFO "${CMAKE_CXX_FLAGS_RELWITHDEBINFO}")
|
||||
endforeach()
|
||||
unset(flag)
|
||||
string(REGEX REPLACE ${flag} "" CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS}")
|
||||
string(REGEX REPLACE ${flag} "" CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG}")
|
||||
string(REGEX REPLACE ${flag} "" CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE}")
|
||||
string(REGEX REPLACE ${flag} "" CMAKE_CXX_FLAGS_MINSIZEREL "${CMAKE_CXX_FLAGS_MINSIZEREL}")
|
||||
string(REGEX REPLACE ${flag} "" CMAKE_CXX_FLAGS_RELWITHDEBINFO "${CMAKE_CXX_FLAGS_RELWITHDEBINFO}")
|
||||
|
||||
endmacro()
|
||||
|
||||
@@ -965,34 +904,27 @@ endmacro()
|
||||
macro(remove_strict_flags)
|
||||
|
||||
if(CMAKE_COMPILER_IS_GNUCC)
|
||||
remove_cc_flag(
|
||||
"-Wstrict-prototypes"
|
||||
"-Wmissing-prototypes"
|
||||
"-Wmissing-format-attribute"
|
||||
"-Wunused-local-typedefs"
|
||||
"-Wunused-macros"
|
||||
"-Wunused-parameter"
|
||||
"-Wwrite-strings"
|
||||
"-Wredundant-decls"
|
||||
"-Wundef"
|
||||
"-Wshadow"
|
||||
"-Wdouble-promotion"
|
||||
"-Wold-style-definition"
|
||||
"-Werror=[^ ]+"
|
||||
"-Werror"
|
||||
)
|
||||
remove_cc_flag("-Wstrict-prototypes")
|
||||
remove_cc_flag("-Wmissing-prototypes")
|
||||
remove_cc_flag("-Wunused-parameter")
|
||||
remove_cc_flag("-Wwrite-strings")
|
||||
remove_cc_flag("-Wredundant-decls")
|
||||
remove_cc_flag("-Wundef")
|
||||
remove_cc_flag("-Wshadow")
|
||||
remove_cc_flag("-Wdouble-promotion")
|
||||
remove_cc_flag("-Wold-style-definition")
|
||||
remove_cc_flag("-Werror=[^ ]+")
|
||||
remove_cc_flag("-Werror")
|
||||
|
||||
# negate flags implied by '-Wall'
|
||||
add_cc_flag("${CC_REMOVE_STRICT_FLAGS}")
|
||||
endif()
|
||||
|
||||
if(CMAKE_C_COMPILER_ID MATCHES "Clang")
|
||||
remove_cc_flag(
|
||||
"-Wunused-parameter"
|
||||
"-Wunused-variable"
|
||||
"-Werror=[^ ]+"
|
||||
"-Werror"
|
||||
)
|
||||
remove_cc_flag("-Wunused-parameter")
|
||||
remove_cc_flag("-Wunused-variable")
|
||||
remove_cc_flag("-Werror=[^ ]+")
|
||||
remove_cc_flag("-Werror")
|
||||
|
||||
# negate flags implied by '-Wall'
|
||||
add_cc_flag("${CC_REMOVE_STRICT_FLAGS}")
|
||||
@@ -1004,24 +936,6 @@ macro(remove_strict_flags)
|
||||
|
||||
endmacro()
|
||||
|
||||
macro(remove_extra_strict_flags)
|
||||
if(CMAKE_COMPILER_IS_GNUCC)
|
||||
remove_cc_flag(
|
||||
"-Wunused-parameter"
|
||||
)
|
||||
endif()
|
||||
|
||||
if(CMAKE_C_COMPILER_ID MATCHES "Clang")
|
||||
remove_cc_flag(
|
||||
"-Wunused-parameter"
|
||||
)
|
||||
endif()
|
||||
|
||||
if(MSVC)
|
||||
# TODO
|
||||
endif()
|
||||
endmacro()
|
||||
|
||||
# note, we can only append flags on a single file so we need to negate the options.
|
||||
# at the moment we cant shut up ffmpeg deprecations, so use this, but will
|
||||
# probably add more removals here.
|
||||
@@ -1050,50 +964,39 @@ macro(remove_strict_flags_file
|
||||
endmacro()
|
||||
|
||||
|
||||
function(ADD_CHECK_C_COMPILER_FLAG
|
||||
macro(ADD_CHECK_C_COMPILER_FLAG
|
||||
_CFLAGS
|
||||
_CACHE_VAR
|
||||
_FLAG
|
||||
)
|
||||
_FLAG)
|
||||
|
||||
include(CheckCCompilerFlag)
|
||||
|
||||
CHECK_C_COMPILER_FLAG("${_FLAG}" "${_CACHE_VAR}")
|
||||
if(${_CACHE_VAR})
|
||||
# message(STATUS "Using CFLAG: ${_FLAG}")
|
||||
set(${_CFLAGS} "${${_CFLAGS}} ${_FLAG}" PARENT_SCOPE)
|
||||
set(${_CFLAGS} "${${_CFLAGS}} ${_FLAG}")
|
||||
else()
|
||||
message(STATUS "Unsupported CFLAG: ${_FLAG}")
|
||||
endif()
|
||||
endfunction()
|
||||
endmacro()
|
||||
|
||||
function(ADD_CHECK_CXX_COMPILER_FLAG
|
||||
macro(ADD_CHECK_CXX_COMPILER_FLAG
|
||||
_CXXFLAGS
|
||||
_CACHE_VAR
|
||||
_FLAG
|
||||
)
|
||||
_FLAG)
|
||||
|
||||
include(CheckCXXCompilerFlag)
|
||||
|
||||
CHECK_CXX_COMPILER_FLAG("${_FLAG}" "${_CACHE_VAR}")
|
||||
if(${_CACHE_VAR})
|
||||
# message(STATUS "Using CXXFLAG: ${_FLAG}")
|
||||
set(${_CXXFLAGS} "${${_CXXFLAGS}} ${_FLAG}" PARENT_SCOPE)
|
||||
set(${_CXXFLAGS} "${${_CXXFLAGS}} ${_FLAG}")
|
||||
else()
|
||||
message(STATUS "Unsupported CXXFLAG: ${_FLAG}")
|
||||
endif()
|
||||
endfunction()
|
||||
|
||||
function(get_blender_version)
|
||||
# extracts header vars and defines them in the parent scope:
|
||||
#
|
||||
# - BLENDER_VERSION (major.minor)
|
||||
# - BLENDER_VERSION_MAJOR
|
||||
# - BLENDER_VERSION_MINOR
|
||||
# - BLENDER_SUBVERSION (used for internal versioning mainly)
|
||||
# - BLENDER_VERSION_CHAR (a, b, c, ...or empty string)
|
||||
# - BLENDER_VERSION_CYCLE (alpha, beta, rc, release)
|
||||
endmacro()
|
||||
|
||||
macro(get_blender_version)
|
||||
# So cmake depends on BKE_blender.h, beware of inf-loops!
|
||||
CONFIGURE_FILE(${CMAKE_SOURCE_DIR}/source/blender/blenkernel/BKE_blender.h
|
||||
${CMAKE_BINARY_DIR}/source/blender/blenkernel/BKE_blender.h.done)
|
||||
@@ -1126,29 +1029,33 @@ function(get_blender_version)
|
||||
message(FATAL_ERROR "Version parsing failed for BLENDER_VERSION_CYCLE")
|
||||
endif()
|
||||
|
||||
math(EXPR _out_version_major "${_out_version} / 100")
|
||||
math(EXPR _out_version_minor "${_out_version} % 100")
|
||||
math(EXPR BLENDER_VERSION_MAJOR "${_out_version} / 100")
|
||||
math(EXPR BLENDER_VERSION_MINOR "${_out_version} % 100")
|
||||
set(BLENDER_VERSION "${BLENDER_VERSION_MAJOR}.${BLENDER_VERSION_MINOR}")
|
||||
|
||||
set(BLENDER_SUBVERSION ${_out_subversion})
|
||||
set(BLENDER_VERSION_CHAR ${_out_version_char})
|
||||
set(BLENDER_VERSION_CYCLE ${_out_version_cycle})
|
||||
|
||||
# for packaging, alpha to numbers
|
||||
string(COMPARE EQUAL "${_out_version_char}" "" _out_version_char_empty)
|
||||
string(COMPARE EQUAL "${BLENDER_VERSION_CHAR}" "" _out_version_char_empty)
|
||||
if(${_out_version_char_empty})
|
||||
set(_out_version_char_index "0")
|
||||
set(BLENDER_VERSION_CHAR_INDEX "0")
|
||||
else()
|
||||
set(_char_ls a b c d e f g h i j k l m n o p q r s t u v w x y z)
|
||||
list(FIND _char_ls ${_out_version_char} _out_version_char_index)
|
||||
math(EXPR _out_version_char_index "${_out_version_char_index} + 1")
|
||||
list(FIND _char_ls ${BLENDER_VERSION_CHAR} _out_version_char_index)
|
||||
math(EXPR BLENDER_VERSION_CHAR_INDEX "${_out_version_char_index} + 1")
|
||||
unset(_char_ls)
|
||||
unset(_out_version_char_index)
|
||||
endif()
|
||||
|
||||
# output vars
|
||||
set(BLENDER_VERSION "${_out_version_major}.${_out_version_minor}" PARENT_SCOPE)
|
||||
set(BLENDER_VERSION_MAJOR "${_out_version_major}" PARENT_SCOPE)
|
||||
set(BLENDER_VERSION_MINOR "${_out_version_minor}" PARENT_SCOPE)
|
||||
set(BLENDER_SUBVERSION "${_out_subversion}" PARENT_SCOPE)
|
||||
set(BLENDER_VERSION_CHAR "${_out_version_char}" PARENT_SCOPE)
|
||||
set(BLENDER_VERSION_CHAR_INDEX "${_out_version_char_index}" PARENT_SCOPE)
|
||||
set(BLENDER_VERSION_CYCLE "${_out_version_cycle}" PARENT_SCOPE)
|
||||
unset(_out_subversion)
|
||||
unset(_out_version_char)
|
||||
unset(_out_version_char_empty)
|
||||
unset(_out_version_cycle)
|
||||
|
||||
endfunction()
|
||||
# message(STATUS "Version (Internal): ${BLENDER_VERSION}.${BLENDER_SUBVERSION}, Version (external): ${BLENDER_VERSION}${BLENDER_VERSION_CHAR}-${BLENDER_VERSION_CYCLE}")
|
||||
endmacro()
|
||||
|
||||
|
||||
# hacks to override initial project settings
|
||||
@@ -1185,7 +1092,7 @@ endmacro()
|
||||
macro(blender_project_hack_post)
|
||||
# --------------
|
||||
# MINGW HACK END
|
||||
if(_reset_standard_libraries)
|
||||
if (_reset_standard_libraries)
|
||||
# Must come after projecINCt(...)
|
||||
#
|
||||
# MINGW workaround for -ladvapi32 being included which surprisingly causes
|
||||
@@ -1232,7 +1139,7 @@ endmacro()
|
||||
# pair of macros to allow libraries to be specify files to install, but to
|
||||
# only install them at the end so the directories don't get cleared with
|
||||
# the files in them. used by cycles to install addon.
|
||||
function(delayed_install
|
||||
macro(delayed_install
|
||||
base
|
||||
files
|
||||
destination)
|
||||
@@ -1245,7 +1152,7 @@ function(delayed_install
|
||||
endif()
|
||||
set_property(GLOBAL APPEND PROPERTY DELAYED_INSTALL_DESTINATIONS ${destination})
|
||||
endforeach()
|
||||
endfunction()
|
||||
endmacro()
|
||||
|
||||
# note this is a function instead of a macro so that ${BUILD_TYPE} in targetdir
|
||||
# does not get expanded in calling but is preserved
|
||||
@@ -1268,13 +1175,11 @@ function(delayed_do_install
|
||||
endfunction()
|
||||
|
||||
|
||||
function(data_to_c
|
||||
file_from file_to
|
||||
list_to_add
|
||||
)
|
||||
macro(data_to_c
|
||||
file_from file_to
|
||||
list_to_add)
|
||||
|
||||
list(APPEND ${list_to_add} ${file_to})
|
||||
set(${list_to_add} ${${list_to_add}} PARENT_SCOPE)
|
||||
|
||||
get_filename_component(_file_to_path ${file_to} PATH)
|
||||
|
||||
@@ -1285,21 +1190,21 @@ function(data_to_c
|
||||
DEPENDS ${file_from} datatoc)
|
||||
|
||||
set_source_files_properties(${file_to} PROPERTIES GENERATED TRUE)
|
||||
endfunction()
|
||||
|
||||
unset(_file_to_path)
|
||||
endmacro()
|
||||
|
||||
|
||||
# same as above but generates the var name and output automatic.
|
||||
function(data_to_c_simple
|
||||
file_from
|
||||
list_to_add
|
||||
)
|
||||
macro(data_to_c_simple
|
||||
file_from
|
||||
list_to_add)
|
||||
|
||||
# remove ../'s
|
||||
get_filename_component(_file_from ${CMAKE_CURRENT_SOURCE_DIR}/${file_from} REALPATH)
|
||||
get_filename_component(_file_to ${CMAKE_CURRENT_BINARY_DIR}/${file_from}.c REALPATH)
|
||||
|
||||
list(APPEND ${list_to_add} ${_file_to})
|
||||
set(${list_to_add} ${${list_to_add}} PARENT_SCOPE)
|
||||
|
||||
get_filename_component(_file_to_path ${_file_to} PATH)
|
||||
|
||||
@@ -1310,13 +1215,17 @@ function(data_to_c_simple
|
||||
DEPENDS ${_file_from} datatoc)
|
||||
|
||||
set_source_files_properties(${_file_to} PROPERTIES GENERATED TRUE)
|
||||
endfunction()
|
||||
|
||||
unset(_file_from)
|
||||
unset(_file_to)
|
||||
unset(_file_to_path)
|
||||
endmacro()
|
||||
|
||||
# macro for converting pixmap directory to a png and then a c file
|
||||
function(data_to_c_simple_icons
|
||||
path_from
|
||||
list_to_add
|
||||
)
|
||||
macro(data_to_c_simple_icons
|
||||
path_from
|
||||
list_to_add
|
||||
)
|
||||
|
||||
# Conversion steps
|
||||
# path_from -> _file_from -> _file_to
|
||||
@@ -1328,7 +1237,6 @@ function(data_to_c_simple_icons
|
||||
get_filename_component(_file_to ${CMAKE_CURRENT_BINARY_DIR}/${path_from}.png.c REALPATH)
|
||||
|
||||
list(APPEND ${list_to_add} ${_file_to})
|
||||
set(${list_to_add} ${${list_to_add}} PARENT_SCOPE)
|
||||
|
||||
get_filename_component(_file_to_path ${_file_to} PATH)
|
||||
|
||||
@@ -1350,22 +1258,27 @@ function(data_to_c_simple_icons
|
||||
)
|
||||
|
||||
set_source_files_properties(${_file_from} ${_file_to} PROPERTIES GENERATED TRUE)
|
||||
endfunction()
|
||||
|
||||
unset(_path_from_abs)
|
||||
unset(_file_from)
|
||||
unset(_file_to)
|
||||
unset(_file_to_path)
|
||||
unset(_icon_files)
|
||||
|
||||
endmacro()
|
||||
|
||||
# XXX Not used for now...
|
||||
function(svg_to_png
|
||||
file_from
|
||||
file_to
|
||||
dpi
|
||||
list_to_add
|
||||
)
|
||||
macro(svg_to_png
|
||||
file_from
|
||||
file_to
|
||||
dpi
|
||||
list_to_add)
|
||||
|
||||
# remove ../'s
|
||||
get_filename_component(_file_from ${CMAKE_CURRENT_SOURCE_DIR}/${file_from} REALPATH)
|
||||
get_filename_component(_file_to ${CMAKE_CURRENT_SOURCE_DIR}/${file_to} REALPATH)
|
||||
|
||||
list(APPEND ${list_to_add} ${_file_to})
|
||||
set(${list_to_add} ${${list_to_add}} PARENT_SCOPE)
|
||||
|
||||
find_program(INKSCAPE_EXE inkscape)
|
||||
mark_as_advanced(INKSCAPE_EXE)
|
||||
@@ -1388,12 +1301,15 @@ function(svg_to_png
|
||||
else()
|
||||
message(WARNING "Inkscape not found, could not re-generate ${_file_to} from ${_file_from}!")
|
||||
endif()
|
||||
endfunction()
|
||||
|
||||
function(msgfmt_simple
|
||||
file_from
|
||||
list_to_add
|
||||
)
|
||||
unset(_file_from)
|
||||
unset(_file_to)
|
||||
|
||||
endmacro()
|
||||
|
||||
macro(msgfmt_simple
|
||||
file_from
|
||||
list_to_add)
|
||||
|
||||
# remove ../'s
|
||||
get_filename_component(_file_from_we ${file_from} NAME_WE)
|
||||
@@ -1402,7 +1318,6 @@ function(msgfmt_simple
|
||||
get_filename_component(_file_to ${CMAKE_CURRENT_BINARY_DIR}/${_file_from_we}.mo REALPATH)
|
||||
|
||||
list(APPEND ${list_to_add} ${_file_to})
|
||||
set(${list_to_add} ${${list_to_add}} PARENT_SCOPE)
|
||||
|
||||
get_filename_component(_file_to_path ${_file_to} PATH)
|
||||
|
||||
@@ -1413,11 +1328,15 @@ function(msgfmt_simple
|
||||
DEPENDS msgfmt ${_file_from})
|
||||
|
||||
set_source_files_properties(${_file_to} PROPERTIES GENERATED TRUE)
|
||||
endfunction()
|
||||
|
||||
function(find_python_package
|
||||
package
|
||||
)
|
||||
unset(_file_from_we)
|
||||
unset(_file_from)
|
||||
unset(_file_to)
|
||||
unset(_file_to_path)
|
||||
endmacro()
|
||||
|
||||
macro(find_python_package
|
||||
package)
|
||||
|
||||
string(TOUPPER ${package} _upper_package)
|
||||
|
||||
@@ -1455,17 +1374,14 @@ function(find_python_package
|
||||
"'${PYTHON_LIBPATH}/python${PYTHON_VERSION}/dist-packages/${package}', "
|
||||
"'${PYTHON_LIBPATH}/python${_PY_VER_MAJOR}/dist-packages/${package}', "
|
||||
"WITH_PYTHON_INSTALL_${_upper_package} option will be ignored when installing python")
|
||||
set(WITH_PYTHON_INSTALL_${_upper_package} OFF PARENT_SCOPE)
|
||||
set(WITH_PYTHON_INSTALL_${_upper_package} OFF)
|
||||
else()
|
||||
message(STATUS "${package} found at '${PYTHON_${_upper_package}_PATH}'")
|
||||
endif()
|
||||
endif()
|
||||
endfunction()
|
||||
|
||||
# like Python's 'print(dir())'
|
||||
function(print_all_vars)
|
||||
get_cmake_property(_vars VARIABLES)
|
||||
foreach(_var ${_vars})
|
||||
message("${_var}=${${_var}}")
|
||||
endforeach()
|
||||
endfunction()
|
||||
unset(_PY_VER_SPLIT)
|
||||
unset(_PY_VER_MAJOR)
|
||||
endif()
|
||||
|
||||
unset(_upper_package)
|
||||
endmacro()
|
||||
|
@@ -2,6 +2,7 @@ set(PROJECT_DESCRIPTION "Blender is a very fast and versatile 3D modeller/rende
|
||||
set(PROJECT_COPYRIGHT "Copyright (C) 2001-2012 Blender Foundation")
|
||||
set(PROJECT_CONTACT "foundation@blender.org")
|
||||
set(PROJECT_VENDOR "Blender Foundation")
|
||||
set(ORG_WEBSITE "www.blender.org")
|
||||
|
||||
set(MAJOR_VERSION ${BLENDER_VERSION_MAJOR})
|
||||
set(MINOR_VERSION ${BLENDER_VERSION_MINOR})
|
||||
@@ -24,15 +25,13 @@ if(EXISTS ${CMAKE_SOURCE_DIR}/.git/)
|
||||
include(FindGit)
|
||||
if(GIT_FOUND)
|
||||
message(STATUS "-- Found Git: ${GIT_EXECUTABLE}")
|
||||
execute_process(COMMAND git rev-parse --short HEAD
|
||||
execute_process(COMMAND git rev-parse --short @{u}
|
||||
WORKING_DIRECTORY ${CMAKE_SOURCE_DIR}
|
||||
OUTPUT_VARIABLE MY_WC_HASH
|
||||
OUTPUT_STRIP_TRAILING_WHITESPACE
|
||||
ERROR_QUIET)
|
||||
OUTPUT_STRIP_TRAILING_WHITESPACE)
|
||||
endif()
|
||||
endif()
|
||||
set(BUILD_REV ${MY_WC_HASH})
|
||||
unset(MY_WC_HASH)
|
||||
|
||||
|
||||
# Force Package Name
|
||||
@@ -42,7 +41,7 @@ set(CPACK_PACKAGE_FILE_NAME ${PROJECT_NAME}-${MAJOR_VERSION}.${MINOR_VERSION}.${
|
||||
if(CMAKE_SYSTEM_NAME MATCHES "Linux")
|
||||
# RPM packages
|
||||
include(build_files/cmake/RpmBuild.cmake)
|
||||
if(RPMBUILD_FOUND)
|
||||
if(RPMBUILD_FOUND AND NOT WIN32)
|
||||
set(CPACK_GENERATOR "RPM")
|
||||
set(CPACK_RPM_PACKAGE_RELEASE "git${CPACK_DATE}.${BUILD_REV}")
|
||||
set(CPACK_SET_DESTDIR "true")
|
||||
@@ -62,25 +61,7 @@ if(APPLE)
|
||||
set(CPACK_COMPONENT_LIBRARIES_HIDDEN TRUE)
|
||||
endif()
|
||||
|
||||
if(WIN32)
|
||||
set(CPACK_PACKAGE_INSTALL_DIRECTORY "Blender Foundation/Blender")
|
||||
set(CPACK_PACKAGE_INSTALL_REGISTRY_KEY "Blender Foundation/Blender")
|
||||
|
||||
set(CPACK_NSIS_MUI_ICON ${CMAKE_SOURCE_DIR}/source/icons/winblender.ico)
|
||||
set(CPACK_NSIS_COMPRESSOR "/SOLID lzma")
|
||||
|
||||
set(CPACK_RESOURCE_FILE_LICENSE ${CMAKE_SOURCE_DIR}/release/text/GPL-license.txt)
|
||||
set(CPACK_WIX_PRODUCT_ICON ${CMAKE_SOURCE_DIR}/source/icons/winblender.ico)
|
||||
set(CPACK_WIX_UPGRADE_GUID "B767E4FD-7DE7-4094-B051-3AE62E13A17A")
|
||||
|
||||
set(CPACK_WIX_UI_BANNER ${LIBDIR}/package/installer_wix/WIX_UI_BANNER.bmp)
|
||||
set(CPACK_WIX_UI_DIALOG ${LIBDIR}/package/installer_wix/WIX_UI_DIALOG.bmp)
|
||||
|
||||
#force lzma instead of deflate
|
||||
set(CPACK_WIX_LIGHT_EXTRA_FLAGS -dcl:high)
|
||||
endif()
|
||||
|
||||
set(CPACK_PACKAGE_EXECUTABLES "blender" "blender")
|
||||
set(CPACK_PACKAGE_EXECUTABLES "blender")
|
||||
include(CPack)
|
||||
|
||||
# Target for build_archive.py script, to automatically pass along
|
||||
@@ -95,8 +76,6 @@ macro(add_package_archive packagename extension)
|
||||
OUTPUT ${package_output}
|
||||
COMMAND ${build_archive} ${packagename} ${extension} bin release
|
||||
WORKING_DIRECTORY ${CMAKE_BINARY_DIR})
|
||||
unset(build_archive)
|
||||
unset(package_output)
|
||||
endmacro()
|
||||
|
||||
if(APPLE)
|
||||
@@ -112,9 +91,3 @@ elseif(UNIX)
|
||||
"tar.bz2")
|
||||
endif()
|
||||
|
||||
unset(MAJOR_VERSION)
|
||||
unset(MINOR_VERSION)
|
||||
unset(PATCH_VERSION)
|
||||
|
||||
unset(BUILD_REV)
|
||||
|
||||
|
@@ -130,7 +130,7 @@ def is_project_file(filename):
|
||||
|
||||
|
||||
def cmake_advanced_info():
|
||||
""" Extract includes and defines from cmake.
|
||||
""" Extracr includes and defines from cmake.
|
||||
"""
|
||||
|
||||
make_exe = cmake_cache_var("CMAKE_MAKE_PROGRAM")
|
||||
|
@@ -59,21 +59,14 @@ def is_c_any(filename):
|
||||
CMAKE_DIR = "."
|
||||
|
||||
|
||||
def cmake_cache_var_iter():
|
||||
import re
|
||||
re_cache = re.compile(r'([A-Za-z0-9_\-]+)?:?([A-Za-z0-9_\-]+)?=(.*)$')
|
||||
with open(join(CMAKE_DIR, "CMakeCache.txt"), 'r', encoding='utf-8') as cache_file:
|
||||
for l in cache_file:
|
||||
match = re_cache.match(l.strip())
|
||||
if match is not None:
|
||||
var, type_, val = match.groups()
|
||||
yield (var, type_ or "", val)
|
||||
|
||||
|
||||
def cmake_cache_var(var):
|
||||
for var_iter, type_iter, value_iter in cmake_cache_var_iter():
|
||||
if var == var_iter:
|
||||
return value_iter
|
||||
cache_file = open(join(CMAKE_DIR, "CMakeCache.txt"))
|
||||
lines = [l_strip for l in cache_file for l_strip in (l.strip(),) if l_strip if not l_strip.startswith("//") if not l_strip.startswith("#")]
|
||||
cache_file.close()
|
||||
|
||||
for l in lines:
|
||||
if l.split(":")[0] == var:
|
||||
return l.split("=", 1)[-1]
|
||||
return None
|
||||
|
||||
|
||||
|
@@ -1,4 +1,4 @@
|
||||
#!/usr/bin/env python
|
||||
#!/usr/bin/python
|
||||
|
||||
# <pep8 compliant>
|
||||
|
||||
|
@@ -12,12 +12,12 @@ blender_version_char=$(sed -ne 's/.*BLENDER_VERSION_CHAR.*\([a-z]\)$/\1/p' $blen
|
||||
# map the version a -> 1
|
||||
# not to be confused with blender's internal subversions
|
||||
if [ "$blender_version_char" ]; then
|
||||
blender_version_full=${blender_version}.$(expr index abcdefghijklmnopqrstuvwxyz $blender_version_char)
|
||||
blender_version_full=${blender_version}.$(expr index abcdefghijklmnopqrstuvwxyz $blender_version_char)
|
||||
else
|
||||
blender_version_full=${blender_version}
|
||||
blender_version_full=${blender_version}
|
||||
fi
|
||||
|
||||
blender_ver_string=$blender_version+git$blender_version_full
|
||||
blender_ver_string=$blender_version+svn$blender_version_full
|
||||
|
||||
pkgname=blender-snapshot
|
||||
pkgver=$blender_ver_string
|
||||
@@ -27,8 +27,8 @@ arch=('i686' 'x86_64')
|
||||
url="www.blender.org"
|
||||
license=('GPL')
|
||||
groups=()
|
||||
depends=('libjpeg' 'libpng' 'openjpeg' 'libtiff' 'openexr' 'python>=3.4' 'gettext' 'libxi' 'libxmu' 'mesa' 'freetype2' 'openal' 'sdl' 'libsndfile' 'ffmpeg')
|
||||
makedepends=('cmake' 'git')
|
||||
depends=('libjpeg' 'libpng' 'openjpeg' 'libtiff' 'openexr' 'python>=3.2' 'gettext' 'libxi' 'libxmu' 'mesa' 'freetype2' 'openal' 'sdl' 'libsndfile' 'ffmpeg')
|
||||
makedepends=('cmake' 'svn')
|
||||
optdepends=()
|
||||
provides=()
|
||||
conflicts=('blender')
|
||||
@@ -36,7 +36,7 @@ replaces=('blender')
|
||||
backup=()
|
||||
options=()
|
||||
install=blender.install
|
||||
# use current git to make the package.
|
||||
# use current svn to make the package.
|
||||
# source=(http://download.blender.org/source/$pkgname-$pkgver.tar.gz)
|
||||
# md5sums=('27edb80c82c25252d43d6a01980d953a') #generate with 'makepkg -g'
|
||||
source=()
|
||||
@@ -51,7 +51,11 @@ build() {
|
||||
-DCMAKE_BUILD_TYPE:STRING=Release \
|
||||
-DWITH_INSTALL_PORTABLE:BOOL=OFF \
|
||||
-DWITH_PYTHON_INSTALL:BOOL=OFF \
|
||||
-DWITH_OPENCOLLADA:BOOL=OFF
|
||||
-DWITH_OPENCOLLADA:BOOL=OFF \
|
||||
-DPYTHON_VERSION:STRING=3.2 \
|
||||
-DPYTHON_LIBPATH:STRING=/usr/lib \
|
||||
-DPYTHON_LIBRARY:STRING=python3.2mu \
|
||||
-DPYTHON_INCLUDE_DIRS:STRING=/usr/include/python3.2mu
|
||||
|
||||
make $MAKEFLAGS
|
||||
}
|
||||
@@ -60,7 +64,7 @@ package() {
|
||||
cd $srcdir/build
|
||||
make DESTDIR="$pkgdir" install
|
||||
python -m compileall \
|
||||
$pkgdir/usr/share/blender/$blender_version/scripts/startup \
|
||||
$pkgdir/usr/share/blender/$blender_version/scripts/modules \
|
||||
$pkgdir/usr/share/blender/$blender_version/scripts/addons
|
||||
$pkgdir/usr/share/blender/$blender_version/scripts/startup \
|
||||
$pkgdir/usr/share/blender/$blender_version/scripts/modules \
|
||||
$pkgdir/usr/share/blender/$blender_version/scripts/addons
|
||||
}
|
||||
|
@@ -52,8 +52,6 @@ BF_CXX = '/usr'
|
||||
WITH_BF_STATICCXX = False
|
||||
BF_CXX_LIB_STATIC = '${BF_CXX}/lib/libstdc++.a'
|
||||
|
||||
WITH_BF_AUDASPACE = True
|
||||
|
||||
# we use simply jack framework
|
||||
WITH_BF_JACK = True
|
||||
BF_JACK = '/Library/Frameworks/Jackmp.framework'
|
||||
@@ -70,7 +68,7 @@ BF_SNDFILE_LIBPATH = '${BF_SNDFILE}/lib ${BF_FFMPEG}/lib' #ogg libs are stored i
|
||||
WITH_BF_SDL = True
|
||||
BF_SDL = LIBDIR + '/sdl' #$(shell sdl-config --prefix)
|
||||
BF_SDL_INC = '${BF_SDL}/include' #$(shell $(BF_SDL)/bin/sdl-config --cflags)
|
||||
BF_SDL_LIB = 'SDL2' #BF_SDL #$(shell $(BF_SDL)/bin/sdl-config --libs) -lSDL_mixer
|
||||
BF_SDL_LIB = 'SDL' #BF_SDL #$(shell $(BF_SDL)/bin/sdl-config --libs) -lSDL_mixer
|
||||
BF_SDL_LIBPATH = '${BF_SDL}/lib'
|
||||
|
||||
WITH_BF_OPENEXR = True
|
||||
@@ -207,7 +205,7 @@ BF_BOOST_LIBPATH = '${BF_BOOST}/lib'
|
||||
|
||||
WITH_BF_CYCLES_CUDA_BINARIES = False
|
||||
BF_CYCLES_CUDA_NVCC = '/usr/local/cuda/bin/nvcc'
|
||||
BF_CYCLES_CUDA_BINARIES_ARCH = ['sm_20', 'sm_21', 'sm_30', 'sm_35', 'sm_50', 'sm_52']
|
||||
BF_CYCLES_CUDA_BINARIES_ARCH = ['sm_20', 'sm_21', 'sm_30', 'sm_35', 'sm_50']
|
||||
|
||||
#Freestyle
|
||||
WITH_BF_FREESTYLE = True
|
||||
@@ -215,12 +213,6 @@ WITH_BF_FREESTYLE = True
|
||||
#OpenMP ( will be checked for compiler support and turned off eventually )
|
||||
WITH_BF_OPENMP = True
|
||||
|
||||
WITH_BF_OPENSUBDIV = False
|
||||
BF_OPENSUBDIV = LIBDIR + '/opensubdiv'
|
||||
BF_OPENSUBDIV_INC = '${BF_OPENSUBDIV}/include'
|
||||
BF_OPENSUBDIV_LIB = 'osdCPU osdGPU'
|
||||
BF_OPENSUBDIV_LIBPATH = '${BF_OPENSUBDIV}/lib'
|
||||
|
||||
#Ray trace optimization
|
||||
WITH_BF_RAYOPTIMIZATION = True
|
||||
BF_RAYOPTIMIZATION_SSE_FLAGS = []
|
||||
|
@@ -26,8 +26,6 @@ BF_CXX = '/usr'
|
||||
WITH_BF_STATICCXX = False
|
||||
BF_CXX_LIB_STATIC = '${BF_CXX}/lib/libstdc++.a'
|
||||
|
||||
WITH_BF_AUDASPACE = True
|
||||
|
||||
WITH_BF_JACK = False
|
||||
BF_JACK = '/usr'
|
||||
BF_JACK_INC = '${BF_JACK}/include/jack'
|
||||
@@ -146,7 +144,7 @@ BF_REDCODE_LIB = ''
|
||||
BF_REDCODE_INC = '${BF_REDCODE}/../' #C files request "libredcode/format.h" which is in "#extern/libredcode/format.h", stupid but compiles for now.
|
||||
BF_REDCODE_LIBPATH='${BF_REDCODE}/lib'
|
||||
|
||||
# Mesa Libs should go here if you're using them as well....
|
||||
# Mesa Libs should go here if your using them as well....
|
||||
WITH_BF_STATICOPENGL = False
|
||||
BF_OPENGL = '/usr'
|
||||
BF_OPENGL_INC = '${BF_OPENGL}/include'
|
||||
@@ -199,7 +197,7 @@ BF_BOOST = '/usr'
|
||||
BF_BOOST_INC = '${BF_BOOST}/include'
|
||||
BF_BOOST_LIB = 'boost_filesystem boost_regex boost_system boost_thread boost_date_time'
|
||||
BF_BOOST_LIB_STATIC = '${BF_BOOST_LIBPATH}/libboost_filesystem.a ${BF_BOOST_LIBPATH}/libboost_date_time.a ' + \
|
||||
'${BF_BOOST_LIBPATH}/libboost_regex.a ${BF_BOOST_LIBPATH}/libboost_locale.a ${BF_BOOST_LIBPATH}/libboost_system.a ' + \
|
||||
'${BF_BOOST_LIBPATH}/libboost_regex.a ${BF_BOOST_LIBPATH}/libboost_locale.a ${BF_BOOST_LIBPATH}/libboost_system.a' + \
|
||||
'${BF_BOOST_LIBPATH}/libboost_thread.a'
|
||||
BF_BOOST_LIB_INTERNATIONAL = 'boost_locale'
|
||||
BF_BOOST_LIBPATH = '${BF_BOOST}/lib'
|
||||
@@ -208,7 +206,7 @@ WITH_BF_CYCLES = WITH_BF_OIIO and WITH_BF_BOOST
|
||||
|
||||
WITH_BF_CYCLES_CUDA_BINARIES = False
|
||||
BF_CYCLES_CUDA_NVCC = '/usr/local/cuda/bin/nvcc'
|
||||
BF_CYCLES_CUDA_BINARIES_ARCH = ['sm_20', 'sm_21', 'sm_30', 'sm_35', 'sm_50', 'sm_52']
|
||||
BF_CYCLES_CUDA_BINARIES_ARCH = ['sm_20', 'sm_21', 'sm_30', 'sm_35', 'sm_50']
|
||||
|
||||
WITH_BF_OPENMP = True
|
||||
|
||||
@@ -228,20 +226,11 @@ BF_3DMOUSE_LIB_STATIC = '${BF_3DMOUSE_LIBPATH}/libspnav.a'
|
||||
#Freestyle
|
||||
WITH_BF_FREESTYLE = True
|
||||
|
||||
WITH_BF_OPENSUBDIV = False
|
||||
WITH_BF_STATICOPENSUBDIV = False
|
||||
BF_OPENSUBDIV = '/usr'
|
||||
BF_OPENSUBDIV_INC = '${BF_OPENSUBDIV}/include'
|
||||
BF_OPENSUBDIV_LIB = 'osdCPU osdGPU'
|
||||
BF_OPENSUBDIV_LIB_STATIC = '${BF_OPENSUBDIV_LIBPATH}/libosdGPU.a ${BF_OPENSUBDIV_LIBPATH}/libosdCPU.a'
|
||||
BF_OPENSUBDIV_LIBPATH = '${BF_OPENSUBDIV}/lib'
|
||||
|
||||
##
|
||||
CC = 'gcc'
|
||||
CXX = 'g++'
|
||||
|
||||
CCFLAGS = ['-pipe','-fPIC','-funsigned-char','-fno-strict-aliasing', '-D_LARGEFILE_SOURCE', '-D_FILE_OFFSET_BITS=64','-D_LARGEFILE64_SOURCE']
|
||||
CFLAGS = ['-std=gnu89']
|
||||
CCFLAGS = ['-pipe','-fPIC','-funsigned-char','-fno-strict-aliasing','-D_LARGEFILE_SOURCE', '-D_FILE_OFFSET_BITS=64','-D_LARGEFILE64_SOURCE']
|
||||
CXXFLAGS = []
|
||||
|
||||
CPPFLAGS = []
|
||||
@@ -273,6 +262,6 @@ BF_INSTALLDIR='../install/linux'
|
||||
#Link against pthread
|
||||
PLATFORM_LINKFLAGS = ['-pthread']
|
||||
|
||||
#Fix for LLVM conflict with Mesa llvmpipe, SDL dynload also requires symbols to be hidden.
|
||||
# TODO(sergey): Move this to SConstruct, so we can have this line depended on user config.
|
||||
PLATFORM_LINKFLAGS += ['-Wl,--version-script=source/creator/blender.map']
|
||||
#Fix for LLVM conflict with Mesa llvmpipe
|
||||
if WITH_BF_LLVM:
|
||||
PLATFORM_LINKFLAGS += ['-Wl,--version-script=source/creator/blender.map']
|
||||
|
@@ -23,8 +23,6 @@ BF_FFMPEG_LIBPATH = LIBDIR + '/ffmpeg/lib'
|
||||
BF_FFMPEG_INC = LIBDIR + '/ffmpeg/include'
|
||||
BF_FFMPEG_DLL = '${BF_FFMPEG_LIBPATH}/avformat-55.dll ${BF_FFMPEG_LIBPATH}/avcodec-55.dll ${BF_FFMPEG_LIBPATH}/avdevice-55.dll ${BF_FFMPEG_LIBPATH}/avutil-52.dll ${BF_FFMPEG_LIBPATH}/swscale-2.dll'
|
||||
|
||||
WITH_BF_AUDASPACE = True
|
||||
|
||||
WITH_BF_JACK = False
|
||||
BF_JACK = LIBDIR + '/jack'
|
||||
BF_JACK_INC = '${BF_JACK}/include'
|
||||
@@ -147,7 +145,7 @@ BF_OPENCOLLADA_LIBPATH = '${BF_OPENCOLLADA}/lib/opencollada'
|
||||
WITH_BF_CYCLES = True
|
||||
WITH_BF_CYCLES_CUDA_BINARIES = False
|
||||
BF_CYCLES_CUDA_NVCC = "" # Path to the NVIDIA CUDA compiler
|
||||
BF_CYCLES_CUDA_BINARIES_ARCH = ['sm_20', 'sm_21', 'sm_30', 'sm_35', 'sm_50', 'sm_52']
|
||||
BF_CYCLES_CUDA_BINARIES_ARCH = ['sm_20', 'sm_21', 'sm_30', 'sm_35', 'sm_50']
|
||||
|
||||
WITH_BF_OIIO = True
|
||||
BF_OIIO = LIBDIR + '/openimageio'
|
||||
@@ -168,18 +166,10 @@ BF_BOOST_LIB = 'boost_date_time-mgw46-mt-s-1_49 boost_filesystem-mgw46-mt-s-1_49
|
||||
BF_BOOST_LIB_INTERNATIONAL = 'boost_locale-mgw46-mt-s-1_49'
|
||||
BF_BOOST_LIBPATH = '${BF_BOOST}/lib'
|
||||
|
||||
WITH_BF_OPENSUBDIV = False
|
||||
BF_OPENSUBDIV = LIBDIR + '/opensubdiv'
|
||||
BF_OPENSUBDIV_INC = '${BF_OPENSUBDIV}/include'
|
||||
BF_OPENSUBDIV_LIB = 'osdCPU osdGPU'
|
||||
BF_OPENSUBDIV_LIBPATH = '${BF_OPENSUBDIV}/lib'
|
||||
|
||||
#Ray trace optimization
|
||||
WITH_BF_RAYOPTIMIZATION = True
|
||||
BF_RAYOPTIMIZATION_SSE_FLAGS = ['-msse']
|
||||
|
||||
WITH_BF_IME = True
|
||||
|
||||
WITH_BF_OPENMP = True
|
||||
|
||||
#CUDA
|
||||
@@ -206,10 +196,7 @@ C_WARN = ['-Wno-char-subscripts', '-Wdeclaration-after-statement', '-Wstrict-pro
|
||||
|
||||
CC_WARN = [ '-Wall' ]
|
||||
|
||||
LLIBS = ['-lshell32', '-lshfolder', '-lgdi32', '-lmsvcrt', '-lwinmm', '-lmingw32', '-lm', '-lws2_32', '-lz', '-lstdc++','-lole32','-luuid', '-lwsock32', '-lpsapi', '-ldbghelp']
|
||||
|
||||
if WITH_BF_IME:
|
||||
LLIBS.append('-limm32')
|
||||
LLIBS = ['-lshell32', '-lshfolder', '-lgdi32', '-lmsvcrt', '-lwinmm', '-lmingw32', '-lm', '-lws2_32', '-lz', '-lstdc++','-lole32','-luuid', '-lwsock32', '-lpsapi']
|
||||
|
||||
PLATFORM_LINKFLAGS = ['-Xlinker', '--stack=2097152']
|
||||
|
||||
|
@@ -33,7 +33,7 @@ WITH_BF_PYTHON_INSTALL_NUMPY = True
|
||||
WITH_BF_OPENAL = True
|
||||
BF_OPENAL = LIBDIR + '/openal'
|
||||
BF_OPENAL_INC = '${BF_OPENAL}/include '
|
||||
BF_OPENAL_LIB = 'OpenAL32'
|
||||
BF_OPENAL_LIB = 'wrap_oal'
|
||||
BF_OPENAL_LIBPATH = '${BF_OPENAL}/lib'
|
||||
|
||||
WITH_BF_ICONV = True
|
||||
@@ -42,8 +42,6 @@ BF_ICONV_INC = '${BF_ICONV}/include'
|
||||
BF_ICONV_LIB = 'iconv'
|
||||
BF_ICONV_LIBPATH = '${BF_ICONV}/lib'
|
||||
|
||||
WITH_BF_AUDASPACE = True
|
||||
|
||||
WITH_BF_JACK = False
|
||||
BF_JACK = LIBDIR + '/jack'
|
||||
BF_JACK_INC = '${BF_JACK}/include ${BF_FFMPEG}/include/msvc'
|
||||
@@ -59,7 +57,7 @@ BF_SNDFILE_LIBPATH = '${BF_SNDFILE}/lib'
|
||||
WITH_BF_SDL = True
|
||||
BF_SDL = LIBDIR + '/sdl'
|
||||
BF_SDL_INC = '${BF_SDL}/include'
|
||||
BF_SDL_LIB = 'SDL2.lib'
|
||||
BF_SDL_LIB = 'SDL.lib'
|
||||
BF_SDL_LIBPATH = '${BF_SDL}/lib'
|
||||
|
||||
BF_PTHREADS = LIBDIR + '/pthreads'
|
||||
@@ -71,7 +69,7 @@ WITH_BF_OPENEXR = True
|
||||
WITH_BF_STATICOPENEXR = False
|
||||
BF_OPENEXR = LIBDIR + '/openexr'
|
||||
BF_OPENEXR_INC = '${BF_OPENEXR}/include ${BF_OPENEXR}/include/OpenEXR '
|
||||
BF_OPENEXR_LIB = ' Iex-2_2 Half IlmImf-2_2 Imath-2_2 IlmThread-2_2 '
|
||||
BF_OPENEXR_LIB = ' Iex-2_1 Half IlmImf-2_1 Imath-2_1 IlmThread-2_1 '
|
||||
BF_OPENEXR_LIBPATH = '${BF_OPENEXR}/lib'
|
||||
BF_OPENEXR_LIB_STATIC = '${BF_OPENEXR}/lib/libHalf.a ${BF_OPENEXR}/lib/libIlmImf.a ${BF_OPENEXR}/lib/libIex.a ${BF_OPENEXR}/lib/libImath.a ${BF_OPENEXR}/lib/libIlmThread.a'
|
||||
|
||||
@@ -153,8 +151,6 @@ BF_OPENCOLLADA_INC = '${BF_OPENCOLLADA}/include/opencollada'
|
||||
BF_OPENCOLLADA_LIB = 'OpenCOLLADAStreamWriter OpenCOLLADASaxFrameworkLoader OpenCOLLADAFramework OpenCOLLADABaseUtils GeneratedSaxParser MathMLSolver xml pcre buffer ftoa'
|
||||
BF_OPENCOLLADA_LIBPATH = '${BF_OPENCOLLADA}/lib/opencollada'
|
||||
|
||||
WITH_BF_IME = True
|
||||
|
||||
WITH_BF_3DMOUSE = True
|
||||
|
||||
WITH_BF_OPENMP = True
|
||||
@@ -201,7 +197,7 @@ BF_BOOST_LIBPATH = '${BF_BOOST}/lib'
|
||||
#CUDA
|
||||
WITH_BF_CYCLES_CUDA_BINARIES = False
|
||||
#BF_CYCLES_CUDA_NVCC = "" # Path to the nvidia compiler
|
||||
BF_CYCLES_CUDA_BINARIES_ARCH = ['sm_20', 'sm_21', 'sm_30', 'sm_35', 'sm_50', 'sm_52']
|
||||
BF_CYCLES_CUDA_BINARIES_ARCH = ['sm_20', 'sm_21', 'sm_30', 'sm_35', 'sm_50']
|
||||
|
||||
#Ray trace optimization
|
||||
WITH_BF_RAYOPTIMIZATION = True
|
||||
@@ -210,12 +206,6 @@ BF_RAYOPTIMIZATION_SSE_FLAGS = ['/arch:SSE']
|
||||
#Freestyle
|
||||
WITH_BF_FREESTYLE = True
|
||||
|
||||
WITH_BF_OPENSUBDIV = True
|
||||
BF_OPENSUBDIV = LIBDIR + '/opensubdiv'
|
||||
BF_OPENSUBDIV_INC = '${BF_OPENSUBDIV}/include'
|
||||
BF_OPENSUBDIV_LIB = 'osdCPU osdGPU'
|
||||
BF_OPENSUBDIV_LIBPATH = '${BF_OPENSUBDIV}/lib'
|
||||
|
||||
WITH_BF_STATICOPENGL = False
|
||||
BF_OPENGL_INC = '${BF_OPENGL}/include'
|
||||
BF_OPENGL_LIBINC = '${BF_OPENGL}/lib'
|
||||
@@ -245,10 +235,7 @@ C_WARN = []
|
||||
CC_WARN = []
|
||||
CXX_WARN = []
|
||||
|
||||
LLIBS = ['ws2_32', 'vfw32', 'winmm', 'kernel32', 'user32', 'gdi32', 'comdlg32', 'advapi32', 'shfolder', 'shell32', 'ole32', 'oleaut32', 'uuid', 'psapi', 'Dbghelp']
|
||||
|
||||
if WITH_BF_IME:
|
||||
LLIBS.append('imm32')
|
||||
LLIBS = ['ws2_32', 'vfw32', 'winmm', 'kernel32', 'user32', 'gdi32', 'comdlg32', 'advapi32', 'shfolder', 'shell32', 'ole32', 'oleaut32', 'uuid', 'psapi']
|
||||
|
||||
PLATFORM_LINKFLAGS = ['/SUBSYSTEM:CONSOLE','/MACHINE:IX86','/STACK:2097152','/INCREMENTAL:NO', '/LARGEADDRESSAWARE', '/NODEFAULTLIB:msvcrt.lib', '/NODEFAULTLIB:msvcmrt.lib', '/NODEFAULTLIB:msvcurt.lib', '/NODEFAULTLIB:msvcrtd.lib']
|
||||
|
||||
|
@@ -22,8 +22,6 @@ BF_FFMPEG_LIBPATH = LIBDIR + '/ffmpeg/lib'
|
||||
BF_FFMPEG_INC = LIBDIR + '/ffmpeg/include'
|
||||
BF_FFMPEG_DLL = '${BF_FFMPEG_LIBPATH}/avformat-53.dll ${BF_FFMPEG_LIBPATH}/avcodec-53.dll ${BF_FFMPEG_LIBPATH}/avdevice-53.dll ${BF_FFMPEG_LIBPATH}/avutil-51.dll ${BF_FFMPEG_LIBPATH}/swscale-2.dll ${BF_FFMPEG_LIBPATH}/swresample-0.dll ${BF_FFMPEG_LIBPATH}/xvidcore.dll'
|
||||
|
||||
WITH_BF_AUDASPACE = True
|
||||
|
||||
WITH_BF_JACK = False
|
||||
BF_JACK = LIBDIR + '/jack'
|
||||
BF_JACK_INC = '${BF_JACK}/include'
|
||||
@@ -146,7 +144,7 @@ BF_OPENCOLLADA_LIBPATH = '${BF_OPENCOLLADA}/lib/opencollada'
|
||||
WITH_BF_CYCLES = True
|
||||
WITH_BF_CYCLES_CUDA_BINARIES = False
|
||||
BF_CYCLES_CUDA_NVCC = "" # Path to the NVIDIA CUDA compiler
|
||||
BF_CYCLES_CUDA_BINARIES_ARCH = ['sm_20', 'sm_21', 'sm_30', 'sm_35', 'sm_50', 'sm_52']
|
||||
BF_CYCLES_CUDA_BINARIES_ARCH = ['sm_20', 'sm_21', 'sm_30', 'sm_35', 'sm_50']
|
||||
|
||||
WITH_BF_OIIO = True
|
||||
BF_OIIO = LIBDIR + '/openimageio'
|
||||
@@ -167,18 +165,10 @@ BF_BOOST_LIB = 'boost_date_time-mgw47-mt-s-1_49 boost_date_time-mgw47-mt-sd-1_49
|
||||
BF_BOOST_LIB_INTERNATIONAL = ' boost_locale-mgw47-mt-s-1_49 boost_locale-mgw47-mt-sd-1_49'
|
||||
BF_BOOST_LIBPATH = '${BF_BOOST}/lib'
|
||||
|
||||
WITH_BF_OPENSUBDIV = False
|
||||
BF_OPENSUBDIV = LIBDIR + '/opensubdiv'
|
||||
BF_OPENSUBDIV_INC = '${BF_OPENSUBDIV}/include'
|
||||
BF_OPENSUBDIV_LIB = 'osdCPU osdGPU'
|
||||
BF_OPENSUBDIV_LIBPATH = '${BF_OPENSUBDIV}/lib'
|
||||
|
||||
#Ray trace optimization
|
||||
WITH_BF_RAYOPTIMIZATION = True
|
||||
BF_RAYOPTIMIZATION_SSE_FLAGS = ['-mmmx', '-msse', '-msse2']
|
||||
|
||||
WITH_BF_IME = True
|
||||
|
||||
WITH_BF_OPENMP = True
|
||||
|
||||
#Freestyle
|
||||
@@ -196,15 +186,11 @@ REL_CFLAGS = []
|
||||
REL_CXXFLAGS = []
|
||||
REL_CCFLAGS = ['-O2', '-ftree-vectorize']
|
||||
|
||||
# NOTE: C_WARN seems to get ignored - at least -Wno-char-subscripts doesn't work!
|
||||
C_WARN = ['-Wno-char-subscripts', '-Wdeclaration-after-statement', '-Wstrict-prototypes']
|
||||
|
||||
CC_WARN = [ '-Wall', '-Wno-char-subscripts' ]
|
||||
CC_WARN = [ '-Wall' ]
|
||||
|
||||
LLIBS = ['-lshell32', '-lshfolder', '-lgdi32', '-lmsvcrt', '-lwinmm', '-lmingw32', '-lm', '-lws2_32', '-lz', '-lstdc++','-lole32','-luuid', '-lwsock32', '-lpsapi', '-lpthread', '-ldbghelp']
|
||||
|
||||
if WITH_BF_IME:
|
||||
LLIBS.append('-limm32')
|
||||
LLIBS = ['-lshell32', '-lshfolder', '-lgdi32', '-lmsvcrt', '-lwinmm', '-lmingw32', '-lm', '-lws2_32', '-lz', '-lstdc++','-lole32','-luuid', '-lwsock32', '-lpsapi', '-lpthread']
|
||||
|
||||
PLATFORM_LINKFLAGS = ['-Xlinker', '--stack=2097152']
|
||||
|
||||
|
@@ -34,7 +34,7 @@ WITH_BF_PYTHON_INSTALL_NUMPY = True
|
||||
WITH_BF_OPENAL = True
|
||||
BF_OPENAL = LIBDIR + '/openal'
|
||||
BF_OPENAL_INC = '${BF_OPENAL}/include '
|
||||
BF_OPENAL_LIB = 'OpenAL32'
|
||||
BF_OPENAL_LIB = 'wrap_oal'
|
||||
BF_OPENAL_LIBPATH = '${BF_OPENAL}/lib'
|
||||
|
||||
WITH_BF_SNDFILE = True
|
||||
@@ -52,11 +52,9 @@ BF_ICONV_LIBPATH = '${BF_ICONV}/lib'
|
||||
WITH_BF_SDL = True
|
||||
BF_SDL = LIBDIR + '/sdl'
|
||||
BF_SDL_INC = '${BF_SDL}/include'
|
||||
BF_SDL_LIB = 'SDL2.lib'
|
||||
BF_SDL_LIB = 'SDL.lib'
|
||||
BF_SDL_LIBPATH = '${BF_SDL}/lib'
|
||||
|
||||
WITH_BF_AUDASPACE = True
|
||||
|
||||
WITH_BF_JACK = False
|
||||
|
||||
BF_PTHREADS = LIBDIR + '/pthreads'
|
||||
@@ -68,7 +66,7 @@ WITH_BF_OPENEXR = True
|
||||
WITH_BF_STATICOPENEXR = False
|
||||
BF_OPENEXR = LIBDIR + '/openexr'
|
||||
BF_OPENEXR_INC = '${BF_OPENEXR}/include ${BF_OPENEXR}/include/OpenEXR '
|
||||
BF_OPENEXR_LIB = ' Iex-2_2 Half IlmImf-2_2 Imath-2_2 IlmThread-2_2 '
|
||||
BF_OPENEXR_LIB = ' Iex-2_1 Half IlmImf-2_1 Imath-2_1 IlmThread-2_1 '
|
||||
BF_OPENEXR_LIBPATH = '${BF_OPENEXR}/lib'
|
||||
BF_OPENEXR_LIB_STATIC = '${BF_OPENEXR}/lib/libHalf.a ${BF_OPENEXR}/lib/libIlmImf.a ${BF_OPENEXR}/lib/libIex.a ${BF_OPENEXR}/lib/libImath.a ${BF_OPENEXR}/lib/libIlmThread.a'
|
||||
|
||||
@@ -156,8 +154,6 @@ BF_OPENCOLLADA_INC = '${BF_OPENCOLLADA}/include/opencollada'
|
||||
BF_OPENCOLLADA_LIB = 'OpenCOLLADAStreamWriter OpenCOLLADASaxFrameworkLoader OpenCOLLADAFramework OpenCOLLADABaseUtils GeneratedSaxParser MathMLSolver xml pcre buffer ftoa'
|
||||
BF_OPENCOLLADA_LIBPATH = '${BF_OPENCOLLADA}/lib/opencollada'
|
||||
|
||||
WITH_BF_IME = True
|
||||
|
||||
WITH_BF_3DMOUSE = True
|
||||
|
||||
WITH_BF_OPENMP = True
|
||||
@@ -204,7 +200,7 @@ BF_BOOST_LIBPATH = '${BF_BOOST}/lib'
|
||||
#CUDA
|
||||
WITH_BF_CYCLES_CUDA_BINARIES = False
|
||||
#BF_CYCLES_CUDA_NVCC = "" # Path to the nvidia compiler
|
||||
BF_CYCLES_CUDA_BINARIES_ARCH = ['sm_20', 'sm_21', 'sm_30', 'sm_35', 'sm_50', 'sm_52']
|
||||
BF_CYCLES_CUDA_BINARIES_ARCH = ['sm_20', 'sm_21', 'sm_30', 'sm_35', 'sm_50']
|
||||
|
||||
#Ray trace optimization
|
||||
WITH_BF_RAYOPTIMIZATION = True
|
||||
@@ -214,12 +210,6 @@ BF_RAYOPTIMIZATION_SSE_FLAGS = ['']
|
||||
#Freestyle
|
||||
WITH_BF_FREESTYLE = True
|
||||
|
||||
WITH_BF_OPENSUBDIV = True
|
||||
BF_OPENSUBDIV = LIBDIR + '/opensubdiv'
|
||||
BF_OPENSUBDIV_INC = '${BF_OPENSUBDIV}/include'
|
||||
BF_OPENSUBDIV_LIB = 'osdCPU osdGPU'
|
||||
BF_OPENSUBDIV_LIBPATH = '${BF_OPENSUBDIV}/lib'
|
||||
|
||||
WITH_BF_STATICOPENGL = False
|
||||
BF_OPENGL_INC = '${BF_OPENGL}/include'
|
||||
BF_OPENGL_LIBINC = '${BF_OPENGL}/lib'
|
||||
@@ -252,10 +242,7 @@ C_WARN = []
|
||||
CC_WARN = []
|
||||
CXX_WARN = []
|
||||
|
||||
LLIBS = ['ws2_32', 'vfw32', 'winmm', 'kernel32', 'user32', 'gdi32', 'comdlg32', 'advapi32', 'shfolder', 'shell32', 'ole32', 'oleaut32', 'uuid', 'psapi', 'Dbghelp']
|
||||
|
||||
if WITH_BF_IME:
|
||||
LLIBS.append('imm32')
|
||||
LLIBS = ['ws2_32', 'vfw32', 'winmm', 'kernel32', 'user32', 'gdi32', 'comdlg32', 'advapi32', 'shfolder', 'shell32', 'ole32', 'oleaut32', 'uuid', 'psapi']
|
||||
|
||||
PLATFORM_LINKFLAGS = ['/SUBSYSTEM:CONSOLE','/MACHINE:X64','/STACK:2097152','/OPT:NOREF','/INCREMENTAL:NO', '/NODEFAULTLIB:msvcrt.lib', '/NODEFAULTLIB:msvcmrt.lib', '/NODEFAULTLIB:msvcurt.lib', '/NODEFAULTLIB:msvcrtd.lib']
|
||||
|
||||
|
67
build_files/scons/tools/Blender.py
Normal file → Executable file
67
build_files/scons/tools/Blender.py
Normal file → Executable file
@@ -143,7 +143,7 @@ def setup_staticlibs(lenv):
|
||||
libincs += Split(lenv['BF_FREETYPE_LIBPATH'])
|
||||
if lenv['WITH_BF_PYTHON']:
|
||||
libincs += Split(lenv['BF_PYTHON_LIBPATH'])
|
||||
if lenv['WITH_BF_SDL'] and not lenv['WITH_BF_SDL_DYNLOAD']:
|
||||
if lenv['WITH_BF_SDL']:
|
||||
libincs += Split(lenv['BF_SDL_LIBPATH'])
|
||||
if lenv['WITH_BF_JACK'] and not lenv['WITH_BF_JACK_DYNLOAD']:
|
||||
libincs += Split(lenv['BF_JACK_LIBPATH'])
|
||||
@@ -216,16 +216,16 @@ def setup_staticlibs(lenv):
|
||||
if lenv['WITH_BF_STATICOCIO']:
|
||||
statlibs += Split(lenv['BF_OCIO_LIB_STATIC'])
|
||||
|
||||
if lenv['WITH_BF_CYCLES_OSL']:
|
||||
libincs += Split(lenv['BF_OSL_LIBPATH'])
|
||||
if lenv['WITH_BF_STATICOSL']:
|
||||
statlibs += Split(lenv['BF_OSL_LIB_STATIC'])
|
||||
|
||||
if lenv['WITH_BF_BOOST']:
|
||||
libincs += Split(lenv['BF_BOOST_LIBPATH'])
|
||||
if lenv['WITH_BF_STATICBOOST']:
|
||||
statlibs += Split(lenv['BF_BOOST_LIB_STATIC'])
|
||||
|
||||
if lenv['WITH_BF_CYCLES_OSL']:
|
||||
libincs += Split(lenv['BF_OSL_LIBPATH'])
|
||||
if lenv['WITH_BF_STATICOSL']:
|
||||
statlibs += Split(lenv['BF_OSL_LIB_STATIC'])
|
||||
|
||||
if lenv['WITH_BF_LLVM']:
|
||||
libincs += Split(lenv['BF_LLVM_LIBPATH'])
|
||||
if lenv['WITH_BF_STATICLLVM']:
|
||||
@@ -242,11 +242,6 @@ def setup_staticlibs(lenv):
|
||||
if lenv['WITH_BF_STATIC3DMOUSE']:
|
||||
statlibs += Split(lenv['BF_3DMOUSE_LIB_STATIC'])
|
||||
|
||||
if lenv['WITH_BF_OPENSUBDIV']:
|
||||
libincs += Split(lenv['BF_OPENSUBDIV_LIBPATH'])
|
||||
if lenv['WITH_BF_STATICOPENSUBDIV']:
|
||||
statlibs += Split(lenv['BF_OPENSUBDIV_LIB_STATIC'])
|
||||
|
||||
# setting this last so any overriding of manually libs could be handled
|
||||
if lenv['OURPLATFORM'] not in ('win32-vc', 'win32-mingw', 'win64-vc', 'linuxcross', 'win64-mingw'):
|
||||
# We must remove any previous items defining this path, for same reason stated above!
|
||||
@@ -308,7 +303,7 @@ def setup_syslibs(lenv):
|
||||
if lenv['WITH_BF_ELTOPO']:
|
||||
syslibs += Split(lenv['BF_LAPACK_LIB'])
|
||||
'''
|
||||
if lenv['WITH_BF_SDL'] and not lenv['WITH_BF_SDL_DYNLOAD']:
|
||||
if lenv['WITH_BF_SDL']:
|
||||
syslibs += Split(lenv['BF_SDL_LIB'])
|
||||
if not lenv['WITH_BF_STATICOPENGL']:
|
||||
syslibs += Split(lenv['BF_OPENGL_LIB'])
|
||||
@@ -330,16 +325,16 @@ def setup_syslibs(lenv):
|
||||
if lenv['WITH_BF_3DMOUSE']:
|
||||
if not lenv['WITH_BF_STATIC3DMOUSE']:
|
||||
syslibs += Split(lenv['BF_3DMOUSE_LIB'])
|
||||
|
||||
if lenv['WITH_BF_BOOST'] and not lenv['WITH_BF_STATICBOOST']:
|
||||
syslibs += Split(lenv['BF_BOOST_LIB'])
|
||||
|
||||
if lenv['WITH_BF_INTERNATIONAL']:
|
||||
syslibs += Split(lenv['BF_BOOST_LIB_INTERNATIONAL'])
|
||||
|
||||
if lenv['WITH_BF_CYCLES_OSL'] and not lenv['WITH_BF_STATICOSL']:
|
||||
syslibs += Split(lenv['BF_OSL_LIB'])
|
||||
|
||||
if lenv['WITH_BF_BOOST'] and not lenv['WITH_BF_STATICBOOST']:
|
||||
syslibs += Split(lenv['BF_BOOST_LIB'])
|
||||
|
||||
if lenv['WITH_BF_INTERNATIONAL']:
|
||||
syslibs += Split(lenv['BF_BOOST_LIB_INTERNATIONAL'])
|
||||
|
||||
if lenv['WITH_BF_LLVM'] and not lenv['WITH_BF_STATICLLVM']:
|
||||
syslibs += Split(lenv['BF_LLVM_LIB'])
|
||||
|
||||
@@ -349,13 +344,6 @@ def setup_syslibs(lenv):
|
||||
if not lenv['WITH_BF_STATICPNG']:
|
||||
syslibs += Split(lenv['BF_PNG_LIB'])
|
||||
|
||||
if lenv['WITH_BF_OPENSUBDIV']:
|
||||
if not lenv['WITH_BF_STATICOPENSUBDIV']:
|
||||
if lenv['BF_DEBUG'] and lenv['OURPLATFORM'] in ('win32-vc', 'win64-vc', 'win32-mingw', 'win64-mingw'):
|
||||
syslibs += [osdlib+'_d' for osdlib in Split(lenv['BF_OPENSUBDIV_LIB'])]
|
||||
else:
|
||||
syslibs += Split(lenv['BF_OPENSUBDIV_LIB'])
|
||||
|
||||
# Hack to pass OSD libraries to linker before extern_{clew,cuew}
|
||||
for syslib in create_blender_liblist(lenv, 'system'):
|
||||
syslibs.append(os.path.basename(syslib))
|
||||
@@ -384,7 +372,7 @@ def propose_priorities():
|
||||
def creator(env):
|
||||
sources = ['creator.c']# + Blender.buildinfo(env, "dynamic") + Blender.resources
|
||||
|
||||
incs = ['#/intern/guardedalloc', '#/source/blender/blenlib', '#/source/blender/blenkernel', '#/source/blender/depsgraph', '#/source/blender/editors/include', '#/source/blender/blenloader', '#/source/blender/imbuf', '#/source/blender/renderconverter', '#/source/blender/render/extern/include', '#/source/blender/windowmanager', '#/source/blender/makesdna', '#/source/blender/makesrna', '#/source/gameengine/BlenderRoutines', '#/extern/glew/include', '#/source/blender/gpu', env['BF_OPENGL_INC']]
|
||||
incs = ['#/intern/guardedalloc', '#/source/blender/blenlib', '#/source/blender/blenkernel', '#/source/blender/editors/include', '#/source/blender/blenloader', '#/source/blender/imbuf', '#/source/blender/renderconverter', '#/source/blender/render/extern/include', '#/source/blender/windowmanager', '#/source/blender/makesdna', '#/source/blender/makesrna', '#/source/gameengine/BlenderRoutines', '#/extern/glew/include', '#/source/blender/gpu', env['BF_OPENGL_INC']]
|
||||
|
||||
defs = []
|
||||
|
||||
@@ -393,19 +381,12 @@ def creator(env):
|
||||
defs.append('WITH_BINRELOC')
|
||||
|
||||
if env['WITH_BF_SDL']:
|
||||
if env['WITH_BF_SDL_DYNLOAD']:
|
||||
defs.append('WITH_SDL_DYNLOAD')
|
||||
incs.append('#/extern/sdlew/include')
|
||||
defs.append('WITH_SDL')
|
||||
|
||||
if env['WITH_BF_LIBMV']:
|
||||
incs.append('#/extern/libmv')
|
||||
defs.append('WITH_LIBMV')
|
||||
|
||||
if env['WITH_BF_CYCLES'] and env['WITH_BF_CYCLES_LOGGING']:
|
||||
incs.append('#/intern/cycles/blender')
|
||||
defs.append('WITH_CYCLES_LOGGING')
|
||||
|
||||
if env['WITH_BF_FFMPEG']:
|
||||
defs.append('WITH_FFMPEG')
|
||||
|
||||
@@ -453,7 +434,7 @@ def buildinfo(lenv, build_type):
|
||||
no_upstream = False
|
||||
|
||||
try :
|
||||
build_hash = btools.get_command_output(['git', 'rev-parse', '--short', '@{u}'], stderr=subprocess.STDOUT).strip()
|
||||
build_hash = btools.get_command_output(['git', 'rev-parse', '--short', '@{u}']).strip()
|
||||
except subprocess.CalledProcessError:
|
||||
# assume branch has no upstream configured
|
||||
build_hash = btools.get_command_output(['git', 'rev-parse', '--short', 'HEAD']).strip()
|
||||
@@ -642,7 +623,7 @@ def WinPyBundle(target=None, source=None, env=None):
|
||||
py_tar+= '/release/python' + env['BF_PYTHON_VERSION'].replace('.','') + '.tar.gz'
|
||||
|
||||
py_target = env.subst(env['BF_INSTALLDIR']).lstrip("#")
|
||||
py_target = os.path.join(py_target, VERSION, 'python')
|
||||
py_target = os.path.join(py_target, VERSION, 'python', 'lib')
|
||||
def printexception(func,path,ex):
|
||||
if os.path.exists(path): #do not report if path does not exist. eg on a fresh build.
|
||||
print str(func) + ' failed on ' + str(path)
|
||||
@@ -666,7 +647,7 @@ def WinPyBundle(target=None, source=None, env=None):
|
||||
# Extract Numpy
|
||||
if env['WITH_BF_PYTHON_INSTALL_NUMPY']:
|
||||
py_tar = env.subst(env['LCGDIR']).lstrip("#")
|
||||
py_tar += '/release/python' + env['BF_PYTHON_VERSION'].replace('.','') + '_numpy_1.9.tar.gz'
|
||||
py_tar += '/release/python' + env['BF_PYTHON_VERSION'].replace('.','') + '_numpy_1.8.tar.gz'
|
||||
|
||||
py_target = env.subst(env['BF_INSTALLDIR']).lstrip("#")
|
||||
py_target = os.path.join(py_target, VERSION, 'python', 'lib', 'site-packages')
|
||||
@@ -682,8 +663,6 @@ def WinPyBundle(target=None, source=None, env=None):
|
||||
py_dir += '/release/site-packages'
|
||||
# grr, we have to do one by one because the dir exists
|
||||
for f in os.listdir(py_dir):
|
||||
if f == '.svn':
|
||||
continue
|
||||
fn_src = os.path.join(py_dir, f)
|
||||
fn_dst = os.path.join(py_target, f)
|
||||
|
||||
@@ -776,7 +755,7 @@ def AppIt(target=None, source=None, env=None):
|
||||
commands.getoutput(cmd)
|
||||
cmd = 'cp -R %s/kernel/*.h %s/kernel/*.cl %s/kernel/*.cu %s/kernel/' % (croot, croot, croot, cinstalldir)
|
||||
commands.getoutput(cmd)
|
||||
cmd = 'cp -R %s/kernel/svm %s/kernel/closure %s/kernel/geom %s/kernel/split %s/kernel/kernels %s/util/util_color.h %s/util/util_half.h %s/util/util_math.h %s/util/util_math_fast.h %s/util/util_transform.h %s/util/util_types.h %s/util/util_atomic.h %s/kernel/' % (croot, croot, croot, croot, croot, croot, croot, croot, croot, croot, croot, croot, cinstalldir)
|
||||
cmd = 'cp -R %s/kernel/svm %s/kernel/closure %s/kernel/geom %s/util/util_color.h %s/util/util_half.h %s/util/util_math.h %s/util/util_transform.h %s/util/util_types.h %s/kernel/' % (croot, croot, croot, croot, croot, croot, croot, croot, cinstalldir)
|
||||
commands.getoutput(cmd)
|
||||
cmd = 'cp -R %s/../intern/cycles/kernel/*.cubin %s/lib/' % (builddir, cinstalldir)
|
||||
commands.getoutput(cmd)
|
||||
@@ -830,7 +809,9 @@ def AppIt(target=None, source=None, env=None):
|
||||
instname = env['LCGDIR'][1:] # made libiomp5 part of blender libs
|
||||
cmd = 'ditto --arch %s %s/openmp/lib/libiomp5.dylib %s/%s.app/Contents/Resources/lib/'%(osxarch, instname, installdir, binary) # copy libiomp5
|
||||
commands.getoutput(cmd)
|
||||
cmd = 'cp %s/openmp/LICENSE.txt %s/LICENSE-libiomp5.txt'%(instname, installdir) # copy libiomp5 license
|
||||
cmd = 'install_name_tool -id @loader_path/../Resources/lib/libiomp5.dylib %s/%s.app/Contents/Resources/lib/libiomp5.dylib'%(installdir, binary) # change id of libiomp5
|
||||
commands.getoutput(cmd)
|
||||
cmd = 'install_name_tool -change @loader_path/libiomp5.dylib @loader_path/../Resources/lib/libiomp5.dylib %s/%s.app/Contents/MacOS/%s'%(installdir, binary, binary) # change ref to libiomp5 ( blender )
|
||||
commands.getoutput(cmd)
|
||||
|
||||
# extract copy system python, be sure to update other build systems
|
||||
@@ -855,7 +836,6 @@ def UnixPyBundle(target=None, source=None, env=None):
|
||||
|
||||
py_src = env.subst( env['BF_PYTHON_LIBPATH'] + '/python'+env['BF_PYTHON_VERSION'] )
|
||||
py_target = env.subst( dir + '/python/' + target_lib + '/python'+env['BF_PYTHON_VERSION'] )
|
||||
py_target_bin = env.subst(dir + '/python/bin')
|
||||
|
||||
# This is a bit weak, but dont install if its been installed before, makes rebuilds quite slow.
|
||||
if os.path.exists(py_target):
|
||||
@@ -875,11 +855,6 @@ def UnixPyBundle(target=None, source=None, env=None):
|
||||
except:
|
||||
pass
|
||||
|
||||
# install the executable
|
||||
run("rm -rf '%s'" % py_target_bin)
|
||||
os.makedirs(py_target_bin)
|
||||
run("cp '%s' '%s'" % (env.subst(env['BF_PYTHON_BINARY']), py_target_bin))
|
||||
|
||||
run("cp -R '%s' '%s'" % (py_src, os.path.dirname(py_target)))
|
||||
run("rm -rf '%s/distutils'" % py_target)
|
||||
run("rm -rf '%s/lib2to3'" % py_target)
|
||||
|
@@ -107,9 +107,8 @@ def print_arguments(args, bc):
|
||||
def validate_arguments(args, bc):
|
||||
opts_list = [
|
||||
'WITH_BF_FREESTYLE', 'WITH_BF_PYTHON', 'WITH_BF_PYTHON_SAFETY', 'WITH_BF_PYTHON_SECURITY', 'BF_PYTHON', 'BF_PYTHON_VERSION', 'BF_PYTHON_INC', 'BF_PYTHON_BINARY', 'BF_PYTHON_LIB', 'BF_PYTHON_LIBPATH', 'BF_PYTHON_LIBPATH_ARCH', 'WITH_BF_STATICPYTHON', 'WITH_OSX_STATICPYTHON', 'BF_PYTHON_LIB_STATIC', 'BF_PYTHON_DLL', 'BF_PYTHON_ABI_FLAGS',
|
||||
'WITH_BF_AUDASPACE', 'BF_AUDASPACE_C_INC', 'BF_AUDASPACE_PY_INC', 'BF_AUDASPACE_DEF',
|
||||
'WITH_BF_OPENAL', 'BF_OPENAL', 'BF_OPENAL_INC', 'BF_OPENAL_LIB', 'BF_OPENAL_LIBPATH', 'WITH_BF_STATICOPENAL', 'BF_OPENAL_LIB_STATIC',
|
||||
'WITH_BF_SDL', 'BF_SDL', 'BF_SDL_INC', 'BF_SDL_LIB', 'BF_SDL_LIBPATH', 'WITH_BF_SDL_DYNLOAD',
|
||||
'WITH_BF_SDL', 'BF_SDL', 'BF_SDL_INC', 'BF_SDL_LIB', 'BF_SDL_LIBPATH',
|
||||
'WITH_BF_JACK', 'BF_JACK', 'BF_JACK_INC', 'BF_JACK_LIB', 'BF_JACK_LIBPATH', 'WITH_BF_JACK_DYNLOAD',
|
||||
'WITH_BF_SNDFILE', 'BF_SNDFILE', 'BF_SNDFILE_INC', 'BF_SNDFILE_LIB', 'BF_SNDFILE_LIBPATH', 'WITH_BF_STATICSNDFILE', 'BF_SNDFILE_LIB_STATIC',
|
||||
'BF_PTHREADS', 'BF_PTHREADS_INC', 'BF_PTHREADS_LIB', 'BF_PTHREADS_LIBPATH',
|
||||
@@ -138,7 +137,6 @@ def validate_arguments(args, bc):
|
||||
'WITH_BF_FFTW3', 'BF_FFTW3', 'BF_FFTW3_INC', 'BF_FFTW3_LIB', 'BF_FFTW3_LIBPATH', 'WITH_BF_STATICFFTW3', 'BF_FFTW3_LIB_STATIC',
|
||||
'WITH_BF_STATICOPENGL', 'BF_OPENGL', 'BF_OPENGL_INC', 'BF_OPENGL_LIB', 'BF_OPENGL_LIBPATH', 'BF_OPENGL_LIB_STATIC',
|
||||
'WITH_BF_EGL', 'WITH_BF_GLEW_ES', 'BF_GLEW_INC', 'WITH_BF_GL_PROFILE_CORE', 'WITH_BF_GL_PROFILE_COMPAT', 'WITH_BF_GL_PROFILE_ES20',
|
||||
'WITH_BF_GLEW_MX', 'WITH_BF_GL_EGL', 'WITH_BF_GL_ANGLE',
|
||||
|
||||
'WITH_BF_COLLADA', 'BF_COLLADA', 'BF_COLLADA_INC', 'BF_COLLADA_LIB', 'BF_OPENCOLLADA', 'BF_OPENCOLLADA_INC', 'BF_OPENCOLLADA_LIB', 'BF_OPENCOLLADA_LIBPATH', 'BF_PCRE', 'BF_PCRE_LIB', 'BF_PCRE_LIBPATH', 'BF_EXPAT', 'BF_EXPAT_LIB', 'BF_EXPAT_LIBPATH',
|
||||
'WITH_BF_STATICOPENCOLLADA', 'BF_OPENCOLLADA_LIB_STATIC',
|
||||
@@ -175,7 +173,6 @@ def validate_arguments(args, bc):
|
||||
'WITH_BF_CXX_GUARDEDALLOC',
|
||||
'WITH_BF_JEMALLOC', 'WITH_BF_STATICJEMALLOC', 'BF_JEMALLOC', 'BF_JEMALLOC_INC', 'BF_JEMALLOC_LIBPATH', 'BF_JEMALLOC_LIB', 'BF_JEMALLOC_LIB_STATIC',
|
||||
'BUILDBOT_BRANCH',
|
||||
'WITH_BF_IME',
|
||||
'WITH_BF_3DMOUSE', 'WITH_BF_STATIC3DMOUSE', 'BF_3DMOUSE', 'BF_3DMOUSE_INC', 'BF_3DMOUSE_LIB', 'BF_3DMOUSE_LIBPATH', 'BF_3DMOUSE_LIB_STATIC',
|
||||
'WITH_BF_CYCLES', 'WITH_BF_CYCLES_CUDA_BINARIES', 'BF_CYCLES_CUDA_NVCC', 'BF_CYCLES_CUDA_NVCC', 'WITH_BF_CYCLES_CUDA_THREADED_COMPILE', 'BF_CYCLES_CUDA_ENV',
|
||||
'WITH_BF_OIIO', 'WITH_BF_STATICOIIO', 'BF_OIIO', 'BF_OIIO_INC', 'BF_OIIO_LIB', 'BF_OIIO_LIB_STATIC', 'BF_OIIO_LIBPATH',
|
||||
@@ -183,8 +180,7 @@ def validate_arguments(args, bc):
|
||||
'WITH_BF_BOOST', 'WITH_BF_STATICBOOST', 'BF_BOOST', 'BF_BOOST_INC', 'BF_BOOST_LIB', 'BF_BOOST_LIB_INTERNATIONAL', 'BF_BOOST_LIB_STATIC', 'BF_BOOST_LIBPATH',
|
||||
'WITH_BF_LIBMV', 'WITH_BF_LIBMV_SCHUR_SPECIALIZATIONS',
|
||||
'WITH_BF_CYCLES_OSL', 'WITH_BF_STATICOSL', 'BF_OSL', 'BF_OSL_INC', 'BF_OSL_LIB', 'BF_OSL_LIBPATH', 'BF_OSL_LIB_STATIC', 'BF_OSL_COMPILER',
|
||||
'WITH_BF_LLVM', 'WITH_BF_STATICLLVM', 'BF_LLVM', 'BF_LLVM_LIB', 'BF_LLVM_LIBPATH', 'BF_LLVM_LIB_STATIC', 'BF_PROGRAM_LINKFLAGS',
|
||||
'WITH_BF_OPENSUBDIV', 'WITH_BF_STATICOPENSUBDIV', 'BF_OPENSUBDIV', 'BF_OPENSUBDIV_INC', 'BF_OPENSUBDIV_LIB', 'BF_OPENSUBDIV_LIBPATH', 'BF_OPENSUBDIV_LIB_STATIC'
|
||||
'WITH_BF_LLVM', 'WITH_BF_STATICLLVM', 'BF_LLVM', 'BF_LLVM_LIB', 'BF_LLVM_LIBPATH', 'BF_LLVM_LIB_STATIC', 'BF_PROGRAM_LINKFLAGS'
|
||||
]
|
||||
|
||||
# Have options here that scons expects to be lists
|
||||
@@ -200,8 +196,7 @@ def validate_arguments(args, bc):
|
||||
'C_WARN', 'CC_WARN', 'CXX_WARN',
|
||||
'LLIBS', 'PLATFORM_LINKFLAGS', 'MACOSX_ARCHITECTURE', 'MACOSX_SDK', 'XCODE_CUR_VER', 'C_COMPILER_ID',
|
||||
'BF_CYCLES_CUDA_BINARIES_ARCH', 'BF_PROGRAM_LINKFLAGS', 'MACOSX_DEPLOYMENT_TARGET',
|
||||
'WITH_BF_CYCLES_DEBUG', 'WITH_BF_CYCLES_LOGGING',
|
||||
'WITH_BF_CPP11', 'WITH_BF_LEGACY_DEPSGRAPH',
|
||||
'WITH_BF_CYCLES_DEBUG'
|
||||
]
|
||||
|
||||
|
||||
@@ -299,17 +294,11 @@ def read_opts(env, cfg, args):
|
||||
('BF_OPENAL_LIBPATH', 'Path to OpenAL library', ''),
|
||||
(BoolVariable('WITH_BF_STATICOPENAL', 'Staticly link to openal', False)),
|
||||
|
||||
(BoolVariable('WITH_BF_AUDASPACE', 'Build with audaspace if true', True)),
|
||||
('BF_AUDASPACE_C_INC', 'audaspace-c include path', ''),
|
||||
('BF_AUDASPACE_PY_INC', 'audaspace-py include path', ''),
|
||||
('BF_AUDASPACE_DEF', 'audaspace defines', ''),
|
||||
|
||||
(BoolVariable('WITH_BF_SDL', 'Use SDL if true', False)),
|
||||
('BF_SDL', 'SDL base path', ''),
|
||||
('BF_SDL_INC', 'SDL include path', ''),
|
||||
('BF_SDL_LIB', 'SDL library', ''),
|
||||
('BF_SDL_LIBPATH', 'SDL library path', ''),
|
||||
(BoolVariable('WITH_BF_SDL_DYNLOAD', 'Enable runtime dynamic SDL libraries loading (works only on Linux)', False)),
|
||||
|
||||
(BoolVariable('WITH_BF_JACK', 'Enable jack support if true', True)),
|
||||
('BF_JACK', 'jack base path', ''),
|
||||
@@ -476,7 +465,7 @@ def read_opts(env, cfg, args):
|
||||
('BF_OPENGL_LIB_STATIC', 'OpenGL static libraries', ''),
|
||||
('BF_OPENGL_LINKFLAGS', 'OpenGL link flags', ''),
|
||||
|
||||
(BoolVariable('WITH_BF_GLEW_MX', '', False)),
|
||||
(BoolVariable('WITH_BF_GLEW_MX', '', True)),
|
||||
(BoolVariable('WITH_BF_GLEW_ES', '', False)),
|
||||
(BoolVariable('WITH_BF_GL_EGL', '', False)),
|
||||
(BoolVariable('WITH_BF_GL_PROFILE_COMPAT', '', True)),
|
||||
@@ -516,8 +505,6 @@ def read_opts(env, cfg, args):
|
||||
(BoolVariable('WITH_BF_PLAYER', 'Build blenderplayer if true', False)),
|
||||
(BoolVariable('WITH_BF_NOBLENDER', 'Do not build blender if true', False)),
|
||||
|
||||
(BoolVariable('WITH_BF_IME', 'Enable Input Method Editor (IME) for complex Asian character input', False)),
|
||||
|
||||
(BoolVariable('WITH_BF_3DMOUSE', 'Build blender with support of 3D mouses', False)),
|
||||
(BoolVariable('WITH_BF_STATIC3DMOUSE', 'Staticly link to 3d mouse library', False)),
|
||||
('BF_3DMOUSE', '3d mouse library base path', ''),
|
||||
@@ -616,7 +603,6 @@ def read_opts(env, cfg, args):
|
||||
('BF_CYCLES_CUDA_ENV', 'preset environement nvcc will execute in', ''),
|
||||
('BF_CYCLES_CUDA_BINARIES_ARCH', 'CUDA architectures to compile binaries for', []),
|
||||
(BoolVariable('WITH_BF_CYCLES_DEBUG', 'Build Cycles engine with extra debugging capabilities', False)),
|
||||
(BoolVariable('WITH_BF_CYCLES_LOGGING', 'Build Cycles engine with logging support', True)),
|
||||
|
||||
(BoolVariable('WITH_BF_OIIO', 'Build with OpenImageIO', False)),
|
||||
(BoolVariable('WITH_BF_STATICOIIO', 'Statically link to OpenImageIO', False)),
|
||||
@@ -661,19 +647,7 @@ def read_opts(env, cfg, args):
|
||||
('BF_LLVM_LIBPATH', 'LLVM library path', ''),
|
||||
('BF_LLVM_LIB_STATIC', 'LLVM static library', ''),
|
||||
|
||||
('BF_PROGRAM_LINKFLAGS', 'Link flags applied only to final binaries (blender and blenderplayer, not makesrna/makesdna)', ''),
|
||||
|
||||
(BoolVariable('WITH_BF_OPENSUBDIV', 'Build with OpenSubdiv library', False)),
|
||||
(BoolVariable('WITH_BF_STATICOPENSUBDIV', 'Staticly link to OpenColorIO', False)),
|
||||
('BF_OPENSUBDIV', 'OpenSubdiv root path', ''),
|
||||
('BF_OPENSUBDIV_INC', 'OpenSubdiv include path', ''),
|
||||
('BF_OPENSUBDIV_LIB', 'OpenSubdiv library', ''),
|
||||
('BF_OPENSUBDIV_LIBPATH', 'OpenSubdiv library path', ''),
|
||||
('BF_OPENSUBDIV_LIB_STATIC', 'OpenSubdiv static library', ''),
|
||||
|
||||
(BoolVariable('WITH_BF_CPP11', '"Build with C++11 standard enabled, for development use only!', False)),
|
||||
|
||||
(BoolVariable('WITH_BF_LEGACY_DEPSGRAPH', 'Build Blender with legacy dependency graph', True)),
|
||||
('BF_PROGRAM_LINKFLAGS', 'Link flags applied only to final binaries (blender and blenderplayer, not makesrna/makesdna)', '')
|
||||
) # end of opts.AddOptions()
|
||||
|
||||
return localopts
|
||||
|
@@ -13,10 +13,8 @@ blender_subversion=$(grep "BLENDER_SUBVERSION\s" "$blender_srcdir/source/blender
|
||||
|
||||
if [ "$blender_version_cycle" = "release" ] ; then
|
||||
VERSION=$(expr $blender_version / 100).$(expr $blender_version % 100)$blender_version_char
|
||||
SUBMODULE_EXCLUDE="^\(release/scripts/addons_contrib\)$"
|
||||
else
|
||||
VERSION=$(expr $blender_version / 100).$(expr $blender_version % 100)_$blender_subversion
|
||||
SUBMODULE_EXCLUDE="^$" # dummy regex
|
||||
fi
|
||||
|
||||
MANIFEST="blender-$VERSION-manifest.txt"
|
||||
@@ -25,23 +23,14 @@ TARBALL="blender-$VERSION.tar.gz"
|
||||
cd "$blender_srcdir"
|
||||
|
||||
# not so nice, but works
|
||||
FILTER_FILES_PY=\
|
||||
"import os, sys; "\
|
||||
"[print(l[:-1]) for l in sys.stdin.readlines() "\
|
||||
"if os.path.isfile(l[:-1]) "\
|
||||
"if os.path.basename(l[:-1]) not in {"\
|
||||
"'.gitignore', "\
|
||||
"'.gitmodules', "\
|
||||
"'.arcconfig', "\
|
||||
"}"\
|
||||
"]"
|
||||
FILTER_FILES_PY="import os, sys; [print(l[:-1]) for l in sys.stdin.readlines() if os.path.isfile(l[:-1])]"
|
||||
|
||||
# Build master list
|
||||
echo -n "Building manifest of files: \"$BASE_DIR/$MANIFEST\" ..."
|
||||
git ls-files | python3 -c "$FILTER_FILES_PY" > $BASE_DIR/$MANIFEST
|
||||
|
||||
# Enumerate submodules
|
||||
for lcv in $(git submodule | awk '{print $2}' | grep -v "$SUBMODULE_EXCLUDE"); do
|
||||
for lcv in $(git submodule | awk '{print $2}'); do
|
||||
cd "$BASE_DIR"
|
||||
cd "$blender_srcdir/$lcv"
|
||||
git ls-files | python3 -c "$FILTER_FILES_PY" | awk '$0="'"$lcv"/'"$0' >> $BASE_DIR/$MANIFEST
|
||||
|
@@ -112,7 +112,7 @@ class DNACatalogHTML:
|
||||
# ${version} and ${revision}
|
||||
if bpy:
|
||||
version = '.'.join(map(str, bpy.app.version))
|
||||
revision = bpy.app.build_hash
|
||||
revision = bpy.app.build_revision[:-1]
|
||||
else:
|
||||
version = str(header.Version)
|
||||
revision = 'Unknown'
|
||||
@@ -404,7 +404,7 @@ def main():
|
||||
# Files
|
||||
if '--dna-versioned' in sys.argv:
|
||||
blender_version = '_'.join(map(str, bpy.app.version))
|
||||
filename = 'dna-{0}-{1}_endian-{2}-{3}'.format(sys.arch, sys.byteorder, blender_version, bpy.app.build_hash)
|
||||
filename = 'dna-{0}-{1}_endian-{2}-r{3}'.format(sys.arch, sys.byteorder, blender_version, bpy.app.build_revision[2:-1])
|
||||
else:
|
||||
filename = 'dna'
|
||||
dir = os.path.dirname(__file__)
|
||||
@@ -451,7 +451,7 @@ def main():
|
||||
os.remove(Path_Blend)
|
||||
|
||||
# export dna to xhtml
|
||||
log.info("6: export sdna to xhtml file: %r" % Path_HTML)
|
||||
log.info("6: export sdna to xhtml file")
|
||||
handleHTML = open(Path_HTML, "w")
|
||||
catalog.WriteToHTML(handleHTML)
|
||||
handleHTML.close()
|
||||
|
104
doc/build_systems/cmake.txt
Normal file
104
doc/build_systems/cmake.txt
Normal file
@@ -0,0 +1,104 @@
|
||||
|
||||
Blender CMake build system
|
||||
============================
|
||||
|
||||
Contents
|
||||
---------------
|
||||
|
||||
1. Introduction
|
||||
2. Obtaining CMake
|
||||
3. Building Blender
|
||||
4. Generic Setup
|
||||
5. Configuring the build after SVN updates
|
||||
|
||||
1. Introduction
|
||||
---------------
|
||||
|
||||
This document describes general usage of the new CMake scripts. The
|
||||
inner workings will be described in blender-cmake-dev.txt (TODO).
|
||||
|
||||
2. Obtaining CMake
|
||||
------------------
|
||||
|
||||
CMake for can either be downloaded using your favorite package manager
|
||||
or is also available from the CMake website at http://www.cmake.org
|
||||
The website also contains some documentation on CMake usage but I found
|
||||
the man page alone pretty helpful.
|
||||
|
||||
3. Building Blender
|
||||
-------------------
|
||||
|
||||
Building Blender requires obtaining a compiler, library dependencies,
|
||||
and correct setup depending on the system. For details on how to set
|
||||
up a build on various operating systems, see the wiki documentation:
|
||||
|
||||
http://wiki.blender.org/index.php/Dev:Doc/Building_Blender
|
||||
|
||||
4. Generic Setup
|
||||
----------------
|
||||
|
||||
CMake allows one to generate the build project files and binary objects
|
||||
outside the source tree which can be pretty handy in working and experimenting
|
||||
with different Blender configurations (Audio/NoAudio, GameEngine/NoGameEngine etc.)
|
||||
while maintaining a clean source tree. It also makes it possible to generate files
|
||||
for different build systems on the same source tree. This also has benefits for
|
||||
general SVN management for the developer as patches and submit logs are much cleaner.
|
||||
|
||||
Create a directory outside the blender source tree where you would like to build
|
||||
Blender (from now on called $BLENDERBUILD). On the commandline you can then run
|
||||
the cmake command to generate your initial build files. First just run 'cmake' which
|
||||
will inform you what the available generators are. Thn you can run
|
||||
'cmake -G generator $BLENDERSOURCE' to generate the build files. Here is an example
|
||||
of all this for Xcode:
|
||||
|
||||
% mkdir $BLENDERBUILD
|
||||
% cd $BLENDERBUILD
|
||||
% cmake
|
||||
|
||||
...
|
||||
...
|
||||
--version [file] = Show program name/version banner and exit.
|
||||
|
||||
Generators
|
||||
|
||||
The following generators are available on this platform:
|
||||
KDevelop3 = Generates KDevelop 3 project files.
|
||||
Unix Makefiles = Generates standard UNIX makefiles.
|
||||
Xcode = Generate XCode project files.
|
||||
|
||||
|
||||
|
||||
% cmake -G Xcode $BLENDERSOURCE
|
||||
...
|
||||
...
|
||||
-- Configuring blender
|
||||
-- Configuring blenderplayer
|
||||
-- Configuring done
|
||||
-- Generating done
|
||||
-- Build files have been written to: $BLENDERBUILD
|
||||
|
||||
This will generate the build files with default values. Specific features can
|
||||
be enabled or disabled by running the ccmake "GUI" from $BLENDERBUILD as follows:
|
||||
|
||||
% ccmake $BLENDERSOURCE
|
||||
|
||||
A number of options appear which can be changed depending on your needs and
|
||||
available dependencies (e.g. setting WITH_OPENEXR to OFF will disable support
|
||||
for OpenEXR). It will also allow you to override default and detected paths
|
||||
(e.g. Python directories) and compile and link flags. When you are satisfied
|
||||
used ccmake to re-configure the build files and exit.
|
||||
|
||||
It is also possible to use the commandline of 'cmake' to override certain
|
||||
of these settings.
|
||||
|
||||
5. Configuring the build after SVN updates
|
||||
------------------------------------------
|
||||
|
||||
The $BLENDERBUILD directory maintains a file called CMakeCache.txt which
|
||||
remembers the initial run's settings for subsequent generation runs. After
|
||||
SVN updates that contain changes to the build system, rebuilding Blender will
|
||||
automatically invoke CMake to regenerate the CMakeCache.txt and other files
|
||||
as needed.
|
||||
|
||||
/Jacques Beaurain (jbinto)
|
||||
|
@@ -35,14 +35,13 @@
|
||||
defaults.
|
||||
|
||||
Much of the actual functionality can be found in the python scripts
|
||||
in the directory $BLENDERHOME/build_files/scons/tools, with
|
||||
Blender.py defining the bulk of the functionality. btools.py has some
|
||||
helper functions, and bcolors.py is for the terminal
|
||||
colors. mstoolkit.py and crossmingw.py are modules which set up SCons
|
||||
for the MS VC++ 2003 toolkit and the cross-compile toolset for
|
||||
compiling Windows binaries on Linux respectively. Note: the
|
||||
cross-compile doesn't work yet for Blender, but is added in
|
||||
preparation for having it work in the distant future.
|
||||
in the directory $BLENDERHOME/tools, with Blender.py defining the
|
||||
bulk of the functionality. btools.py has some helper functions, and
|
||||
bcolors.py is for the terminal colors. mstoolkit.py and crossmingw.py
|
||||
are modules which set up SCons for the MS VC++ 2003 toolkit and
|
||||
the cross-compile toolset for compiling Windows binaries on Linux
|
||||
respectively. Note: the cross-compile doesn't work yet for Blender,
|
||||
but is added in preparation for having it work in the distant future.
|
||||
|
||||
BlenderEnvironment
|
||||
------------------
|
||||
|
@@ -29,9 +29,9 @@
|
||||
a scons-local installation, which can be found in the scons/ subdirectory.
|
||||
This document uses the scons-local installation for its examples.
|
||||
|
||||
For build instructions, including dependencies, consult the appropriate
|
||||
section for your platform at
|
||||
http://wiki.blender.org/index.php/Dev:Doc/Building_Blender. Note that for
|
||||
Check from the page
|
||||
http://www.blender.org/development/building-blender/getting-dependencies/
|
||||
that you have all dependencies needed for building Blender. Note that for
|
||||
windows many of these dependencies already come in the lib/windows module
|
||||
from CVS.
|
||||
|
||||
@@ -53,13 +53,12 @@
|
||||
from the command-line is given, then all libraries and binaries to
|
||||
build are configured.
|
||||
|
||||
The build uses BF_BUILDDIR to build into and BF_INSTALLDIR to finally copy
|
||||
all needed files to get a proper setup. The BF_DOCDIR is used to generate
|
||||
Blender Python documentation files to. These variables have default values
|
||||
for every platform in
|
||||
$BLENDERHOME/build_files/scons/config/(platform)-config.py. See the next
|
||||
section of this document for how to customize these paths. After the build
|
||||
successfully completes, you can find everything you need in BF_INSTALLDIR.
|
||||
The build uses BF_BUILDDIR to build into and BF_INSTALLDIR to
|
||||
finally copy all needed files to get a proper setup. The BF_DOCDIR is
|
||||
used to generate Blender Python documentation files to. These
|
||||
variables have default values for every platform in
|
||||
$BLENDERHOME/config/(platform)-config.py. After the build successfully
|
||||
completes, you can find everything you need in BF_INSTALLDIR.
|
||||
|
||||
If you want to create the installer package of Blender on Windows you'll
|
||||
need to install nullsoft scriptable install system from http://nsis.sf.net.
|
||||
@@ -73,8 +72,8 @@
|
||||
---------------------
|
||||
|
||||
The default values for your platform can be found in the directory
|
||||
$BLENDERHOME/build_files/scons/config. Your platform specific defaults are
|
||||
in (platform)-config.py, where platform is one of:
|
||||
$BLENDERHOME/config. Your platform specific defaults are in
|
||||
(platform)-config.py, where platform is one of:
|
||||
|
||||
- linux, for machines running Linux
|
||||
- win32-vc, for Windows machines, compiling with a Microsoft compiler
|
||||
@@ -82,13 +81,12 @@
|
||||
- darwin, for OS X machines
|
||||
(TBD: add cygwin, solaris and freebsd support)
|
||||
|
||||
These files you will normally not change. If you need to override a
|
||||
default value, make a file called $BLENDERHOME/user-config.py, and copy
|
||||
settings from the build_files/scons/config/(platform)-config.py that you
|
||||
want to change. Don't copy the entire file (unless explicitly stated in
|
||||
the configuration file), because you may not get updated options you don't
|
||||
change yourself, which may result in build errors. You should NEVER have
|
||||
to modify $BLENDERHOME/build_files/scons/config/(platform)-config.py.
|
||||
These files you will normally not change. If you need to override
|
||||
a default value, make a file called $BLENDERHOME/user-config.py, and copy
|
||||
settings from the config/(platform)-config.py that you want to change. Don't
|
||||
copy the entire file (unless explicitely stated in the configuration file),
|
||||
because you may not get updated options you don't change yourself, which may
|
||||
result in build errors.
|
||||
|
||||
You can use BF_CONFIG argument to override the default user-config.py
|
||||
check. This is just like the user-config.py, but just with another name:
|
||||
@@ -115,6 +113,11 @@
|
||||
(unless you have overridden any of them in your
|
||||
$BLENDERHOME/user-config.py).
|
||||
|
||||
NOTE: The best way to avoid confusion is the
|
||||
copy $BLENDERHOME/config/(platform)-config.py to
|
||||
$BLENDERHOME/user-config.py. You should NEVER have to modify
|
||||
$BLENDERHOME/config/(platform)-config.py
|
||||
|
||||
Configuring the output
|
||||
----------------------
|
||||
|
||||
|
2384
doc/doxygen/Doxyfile
2384
doc/doxygen/Doxyfile
File diff suppressed because it is too large
Load Diff
@@ -10,14 +10,26 @@
|
||||
* \ingroup intern
|
||||
*/
|
||||
|
||||
/** \defgroup boolop boolop
|
||||
* \ingroup intern
|
||||
*/
|
||||
|
||||
/** \defgroup ctr container
|
||||
* \ingroup intern
|
||||
*/
|
||||
|
||||
/** \defgroup decimation decimation
|
||||
* \ingroup intern
|
||||
*/
|
||||
|
||||
/** \defgroup elbeem elbeem
|
||||
* \ingroup intern
|
||||
*/
|
||||
|
||||
/** \defgroup bsp bsp
|
||||
* \ingroup intern
|
||||
*/
|
||||
|
||||
/** \defgroup iksolver iksolver
|
||||
* \ingroup intern
|
||||
*/
|
@@ -7,7 +7,7 @@
|
||||
* These pages document the source code of blender.
|
||||
*
|
||||
* \subsection implinks Important Links
|
||||
* - <a href="http://developer.blender.org">developer.blender.org</a> with bug tracker.
|
||||
* - <a href="http://projects.blender.org">projects.blender.org</a> with <a href="http://projects.blender.org/tracker/index.php?group_id=9&atid=498">bug tracker</a>
|
||||
* - <a href="http://wiki.blender.org/index.php/Dev:Contents">Development documents</a> on our wiki.
|
||||
*
|
||||
* \subsection blother Other
|
@@ -11,6 +11,7 @@
|
||||
/** \defgroup bmesh BMesh
|
||||
* \ingroup blender
|
||||
*/
|
||||
/** \defgroup texture Texturing */
|
||||
/** \defgroup compositor Compositing */
|
||||
|
||||
/** \defgroup python Python
|
||||
@@ -92,44 +93,36 @@
|
||||
|
||||
/* ================================ */
|
||||
|
||||
/** \defgroup blender Blender */
|
||||
/** \defgroup blender blender */
|
||||
|
||||
/** \defgroup blf BlenFont
|
||||
/** \defgroup blf blenfont
|
||||
* \ingroup blender
|
||||
*/
|
||||
|
||||
/** \defgroup bke BlenKernel
|
||||
/** \defgroup bke blenkernel
|
||||
* \ingroup blender
|
||||
*/
|
||||
|
||||
/** \defgroup bli BlenLib
|
||||
/** \defgroup bli blenlib
|
||||
* \ingroup blender
|
||||
*/
|
||||
|
||||
/** \defgroup depsgraph Dependency Graph
|
||||
/** \defgroup nodes nodes
|
||||
* \ingroup blender
|
||||
*/
|
||||
|
||||
/** \defgroup bph Physics
|
||||
* \ingroup blender
|
||||
*/
|
||||
|
||||
/** \defgroup nodes Nodes
|
||||
* \ingroup blender
|
||||
*/
|
||||
|
||||
/** \defgroup cmpnodes Nodes (Compositor)
|
||||
/** \defgroup cmpnodes cmpnodes
|
||||
* \ingroup nodes
|
||||
*/
|
||||
|
||||
/** \defgroup shdnodes Nodes (Shader)
|
||||
/** \defgroup shdnodes shdnodes
|
||||
* \ingroup nodes
|
||||
*/
|
||||
|
||||
/** \defgroup texnodes Nodes (Texture)
|
||||
/** \defgroup texnodes texnodes
|
||||
* \ingroup nodes
|
||||
*/
|
||||
/** \defgroup modifiers Object Modifiers
|
||||
/** \defgroup modifiers modifiers
|
||||
* \ingroup blender
|
||||
*/
|
||||
|
||||
@@ -139,29 +132,29 @@
|
||||
* \ingroup blender
|
||||
*/
|
||||
|
||||
/** \defgroup ikplugin IK Plugin
|
||||
/** \defgroup ikplugin ikplugin
|
||||
* \ingroup blender
|
||||
*/
|
||||
|
||||
/** \defgroup DNA Struct DNA (File Format)
|
||||
/** \defgroup DNA sDNA
|
||||
* \ingroup blender data
|
||||
*/
|
||||
/** \defgroup RNA RNA (Data API)
|
||||
/** \defgroup RNA RNA
|
||||
* \ingroup blender data
|
||||
*/
|
||||
|
||||
/** \defgroup blenloader Blend file IO
|
||||
/** \defgroup blenloader .blend read and write functions
|
||||
* \ingroup blender data
|
||||
* \todo check if \ref blo and \ref blenloader groups can be
|
||||
* merged in docs.
|
||||
*/
|
||||
|
||||
/** \defgroup quicktime QuickTime
|
||||
/** \defgroup quicktime quicktime
|
||||
* \ingroup blender
|
||||
|
||||
/** \defgroup gui GUI */
|
||||
|
||||
/** \defgroup wm Window Manager
|
||||
/** \defgroup wm windowmanager
|
||||
* \ingroup blender gui
|
||||
*/
|
||||
|
||||
@@ -321,7 +314,7 @@
|
||||
* \ingroup gui
|
||||
*/
|
||||
|
||||
/** \defgroup externformats External Formats */
|
||||
/** \defgroup externformats external formats */
|
||||
|
||||
/** \defgroup collada COLLADA
|
||||
* \ingroup externformats
|
||||
@@ -331,7 +324,7 @@
|
||||
* \ingroup externformats
|
||||
*/
|
||||
|
||||
/** \defgroup imbuf Image Buffer (ImBuf)
|
||||
/** \defgroup imbuf IMage Buffer
|
||||
* \ingroup blender
|
||||
*/
|
||||
|
@@ -1,4 +1,4 @@
|
||||
#!/usr/bin/env python
|
||||
#!/usr/bin/python
|
||||
|
||||
# ##### BEGIN GPL LICENSE BLOCK #####
|
||||
#
|
||||
|
@@ -20,15 +20,15 @@ constraint_type = 2
|
||||
physics_id_1 = object_1.getPhysicsId()
|
||||
physics_id_2 = object_2.getPhysicsId()
|
||||
|
||||
# use bottom right edge of Object1 for hinge position
|
||||
# Use bottom right edge of Object1 for hinge position
|
||||
edge_position_x = 1.0
|
||||
edge_position_y = 0.0
|
||||
edge_position_z = -1.0
|
||||
|
||||
# rotate the pivot z axis about 90 degrees
|
||||
# use Object1 y axis for angle to point hinge
|
||||
edge_angle_x = 0.0
|
||||
edge_angle_y = 0.0
|
||||
edge_angle_z = 90.0
|
||||
edge_angle_y = 1.0
|
||||
edge_angle_z = 0.0
|
||||
|
||||
# create an edge constraint
|
||||
constraints.createConstraint(physics_id_1, physics_id_2,
|
||||
|
@@ -2,8 +2,8 @@
|
||||
Texture Replacement
|
||||
+++++++++++++++++++
|
||||
Example of how to replace a texture in game with an external image.
|
||||
``createTexture()`` and ``removeTexture()`` are to be called from a
|
||||
module Python Controller.
|
||||
createTexture() and removeTexture() are to be called from a module Python
|
||||
Controller.
|
||||
"""
|
||||
from bge import logic
|
||||
from bge import texture
|
||||
|
@@ -1,8 +1,7 @@
|
||||
"""
|
||||
Basic Video Playback
|
||||
++++++++++++++++++++
|
||||
Example of how to replace a texture in game with a video. It needs to run
|
||||
everyframe.
|
||||
Example of how to replace a texture in game with a video. It needs to run everyframe
|
||||
"""
|
||||
import bge
|
||||
from bge import texture
|
||||
|
@@ -1,19 +1,16 @@
|
||||
"""
|
||||
.. _operator-execution_context:
|
||||
|
||||
Execution Context
|
||||
-----------------
|
||||
|
||||
When calling an operator you may want to pass the execution context.
|
||||
|
||||
This determines the context that is given for the operator to run in, and whether
|
||||
invoke() is called or only execute().
|
||||
This determines the context thats given to the operator to run in, and weather
|
||||
invoke() is called or execute().
|
||||
|
||||
'EXEC_DEFAULT' is used by default, running only the execute() method, but you may
|
||||
want the operator to take user interaction with 'INVOKE_DEFAULT' which will also
|
||||
call invoke() if existing.
|
||||
'EXEC_DEFAULT' is used by default but you may want the operator to take user
|
||||
interaction with 'INVOKE_DEFAULT'.
|
||||
|
||||
The execution context is one of:
|
||||
The execution context is as a non keyword, string argument in:
|
||||
('INVOKE_DEFAULT', 'INVOKE_REGION_WIN', 'INVOKE_REGION_CHANNELS',
|
||||
'INVOKE_REGION_PREVIEW', 'INVOKE_AREA', 'INVOKE_SCREEN', 'EXEC_DEFAULT',
|
||||
'EXEC_REGION_WIN', 'EXEC_REGION_CHANNELS', 'EXEC_REGION_PREVIEW', 'EXEC_AREA',
|
||||
|
@@ -3,7 +3,7 @@ PropertyGroup Example
|
||||
+++++++++++++++++++++
|
||||
|
||||
PropertyGroups can be used for collecting custom settings into one value
|
||||
to avoid many individual settings mixed in together.
|
||||
to avoid many indervidual settings mixed in together.
|
||||
"""
|
||||
|
||||
import bpy
|
||||
|
@@ -6,7 +6,7 @@ Custom properties can be added to any subclass of an :class:`ID`,
|
||||
:class:`Bone` and :class:`PoseBone`.
|
||||
|
||||
These properties can be animated, accessed by the user interface and python
|
||||
like Blender's existing properties.
|
||||
like blenders existing properties.
|
||||
"""
|
||||
|
||||
import bpy
|
||||
|
@@ -1,11 +1,12 @@
|
||||
"""
|
||||
Extending Menus
|
||||
+++++++++++++++
|
||||
When creating menus for addons you can't reference menus in Blender's default
|
||||
When creating menus for addons you can't reference menus in blenders default
|
||||
scripts.
|
||||
Instead, the addon can add menu items to existing menus.
|
||||
|
||||
The function menu_draw acts like :class:`Menu.draw`.
|
||||
Instead the addon can add menu items to existing menus.
|
||||
|
||||
The function menu_draw acts like Menu.draw
|
||||
"""
|
||||
import bpy
|
||||
|
||||
|
@@ -1,20 +1,21 @@
|
||||
"""
|
||||
Basic Menu Example
|
||||
++++++++++++++++++
|
||||
Here is an example of a simple menu. Menus differ from panels in that they must
|
||||
This script is a simple menu, menus differ from panels in that they must
|
||||
reference from a header, panel or another menu.
|
||||
|
||||
Notice the 'CATEGORY_MT_name' in :class:`Menu.bl_idname`, this is a naming
|
||||
Notice the 'CATEGORY_MT_name' :class:`Menu.bl_idname`, this is a naming
|
||||
convention for menus.
|
||||
|
||||
.. note::
|
||||
|
||||
Menu subclasses must be registered before referencing them from blender.
|
||||
|
||||
.. note::
|
||||
Menus have their :class:`Layout.operator_context` initialized as
|
||||
'EXEC_REGION_WIN' rather than 'INVOKE_DEFAULT' (see :ref:`Execution Context <operator-execution_context>`).
|
||||
If the operator context needs to initialize inputs from the
|
||||
:class:`Operator.invoke` function, then this needs to be explicitly set.
|
||||
Menu's have their :class:`Layout.operator_context` initialized as
|
||||
'EXEC_REGION_WIN' rather then 'INVOKE_DEFAULT', so if the operator context
|
||||
needs to initialize inputs from the :class:`Operator.invoke` function
|
||||
then this needs to be explicitly set.
|
||||
"""
|
||||
import bpy
|
||||
|
||||
|
@@ -31,7 +31,7 @@ class SimpleMouseOperator(bpy.types.Operator):
|
||||
y = bpy.props.IntProperty()
|
||||
|
||||
def execute(self, context):
|
||||
# rather than printing, use the report function,
|
||||
# rather then printing, use the report function,
|
||||
# this way the message appears in the header,
|
||||
self.report({'INFO'}, "Mouse coords are %d %d" % (self.x, self.y))
|
||||
return {'FINISHED'}
|
||||
|
@@ -7,7 +7,7 @@ A mix-in parent class can be used to share common properties and
|
||||
import bpy
|
||||
|
||||
|
||||
class View3DPanel:
|
||||
class View3DPanel():
|
||||
bl_space_type = 'VIEW_3D'
|
||||
bl_region_type = 'TOOLS'
|
||||
|
||||
|
@@ -1,7 +1,7 @@
|
||||
"""
|
||||
Note that when keying data paths which contain nested properties this must be
|
||||
done from the :class:`ID` subclass, in this case the :class:`Armature` rather
|
||||
than the bone.
|
||||
then the bone.
|
||||
"""
|
||||
|
||||
import bpy
|
||||
|
@@ -21,12 +21,3 @@ print(quat_out)
|
||||
print("%.2f, %.2f, %.2f" % tuple(math.degrees(a) for a in quat_out.to_euler()))
|
||||
print("(%.2f, %.2f, %.2f), %.2f" % (quat_out.axis[:] +
|
||||
(math.degrees(quat_out.angle), )))
|
||||
|
||||
# multiple rotations can be interpolated using the exponential map
|
||||
quat_c = mathutils.Quaternion((1.0, 0.0, 0.0), math.radians(15.0))
|
||||
exp_avg = (quat_a.to_exponential_map() +
|
||||
quat_b.to_exponential_map() +
|
||||
quat_c.to_exponential_map()) / 3.0
|
||||
quat_avg = mathutils.Quaternion(exp_avg)
|
||||
print("Average rotation:")
|
||||
print(quat_avg)
|
||||
|
@@ -18,16 +18,16 @@ matrix = mathutils.Matrix()
|
||||
|
||||
# Comparison operators can be done on Vector classes:
|
||||
|
||||
# (In)equality operators == and != test component values, e.g. 1,2,3 != 3,2,1
|
||||
vec_a == vec_b
|
||||
vec_a != vec_b
|
||||
|
||||
# Ordering operators >, >=, > and <= test vector length.
|
||||
# greater and less then test vector length.
|
||||
vec_a > vec_b
|
||||
vec_a >= vec_b
|
||||
vec_a < vec_b
|
||||
vec_a <= vec_b
|
||||
|
||||
# ==, != test vector values e.g. 1,2,3 != 3,2,1 even if they are the same length
|
||||
vec_a == vec_b
|
||||
vec_a != vec_b
|
||||
|
||||
|
||||
# Math can be performed on Vector classes
|
||||
vec_a + vec_b
|
||||
|
@@ -1,47 +0,0 @@
|
||||
|
||||
Application Data (bge.app)
|
||||
==========================
|
||||
|
||||
Module to access application values that remain unchanged during runtime.
|
||||
|
||||
.. module:: bge.app
|
||||
|
||||
.. data:: version
|
||||
|
||||
The Blender/BGE version as a tuple of 3 ints, eg. (2, 75, 1).
|
||||
|
||||
.. note:: Version tuples can be compared simply with (in)equality symbols;
|
||||
for example, ``(2, 74, 5) <= (2, 75, 0)`` returns True (lexical order).
|
||||
|
||||
:type: tuple of three ints
|
||||
|
||||
.. data:: version_string
|
||||
|
||||
The Blender/BGE version formatted as a string, eg. "2.75 (sub 1)".
|
||||
|
||||
:type: str
|
||||
|
||||
.. data:: version_char
|
||||
|
||||
The Blender/BGE version character (for minor releases).
|
||||
|
||||
:type: str
|
||||
|
||||
.. data:: has_texture_ffmpeg
|
||||
|
||||
True if the BGE has been built with FFmpeg support, enabling use of :class:`~bge.texture.ImageFFmpeg` and :class:`~bge.texture.VideoFFmpeg`.
|
||||
|
||||
:type: bool
|
||||
|
||||
.. data:: has_joystick
|
||||
|
||||
True if the BGE has been built with joystick support.
|
||||
|
||||
:type: bool
|
||||
|
||||
.. data:: has_physics
|
||||
|
||||
True if the BGE has been built with physics support.
|
||||
|
||||
:type: bool
|
||||
|
@@ -4,77 +4,72 @@ Physics Constraints (bge.constraints)
|
||||
|
||||
.. module:: bge.constraints
|
||||
|
||||
|
||||
Examples
|
||||
--------
|
||||
|
||||
.. include:: ../examples/bge.constraints.py
|
||||
:start-line: 1
|
||||
:end-line: 4
|
||||
.. literalinclude:: ../examples/bge.constraints.py
|
||||
:language: rest
|
||||
:lines: 2-4
|
||||
|
||||
.. literalinclude:: ../examples/bge.constraints.py
|
||||
:lines: 6-
|
||||
|
||||
|
||||
Functions
|
||||
---------
|
||||
|
||||
.. function:: createConstraint( \
|
||||
physicsid_1, physicsid_2, constraint_type, \
|
||||
pivot_x=0.0, pivot_y=0.0, pivot_z=0.0, \
|
||||
axis_x=0.0, axis_y=0.0, axis_z=0.0, flag=0)
|
||||
.. function:: createConstraint(physicsid, physicsid2, constrainttype, [pivotX, pivotY, pivotZ, [axisX, axisY, axisZ, [flag]]]])
|
||||
|
||||
Creates a constraint.
|
||||
|
||||
:arg physicsid_1: The physics id of the first object in constraint.
|
||||
:type physicsid_1: int
|
||||
:arg physicsid: the physics id of the first object in constraint
|
||||
:type physicsid: int
|
||||
|
||||
:arg physicsid_2: The physics id of the second object in constraint.
|
||||
:type physicsid_2: int
|
||||
:arg physicsid2: the physics id of the second object in constraint
|
||||
:type physicsid2: int
|
||||
|
||||
:arg constraint_type: The type of the constraint, see `Create Constraint Constants`_.
|
||||
:arg constrainttype: the type of the constraint. The constraint types are:
|
||||
|
||||
:type constraint_type: int
|
||||
- :class:`POINTTOPOINT_CONSTRAINT`
|
||||
- :class:`LINEHINGE_CONSTRAINT`
|
||||
- :class:`ANGULAR_CONSTRAINT`
|
||||
- :class:`CONETWIST_CONSTRAINT`
|
||||
- :class:`VEHICLE_CONSTRAINT`
|
||||
- :class:`GENERIC_6DOF_CONSTRAINT`
|
||||
|
||||
:arg pivot_x: Pivot X position. (optional)
|
||||
:type pivot_x: float
|
||||
:type constrainttype: int
|
||||
|
||||
:arg pivot_y: Pivot Y position. (optional)
|
||||
:type pivot_y: float
|
||||
:arg pivotX: pivot X position
|
||||
:type pivotX: float
|
||||
|
||||
:arg pivot_z: Pivot Z position. (optional)
|
||||
:type pivot_z: float
|
||||
:arg pivotY: pivot Y position
|
||||
:type pivotY: float
|
||||
|
||||
:arg axis_x: X axis angle in degrees. (optional)
|
||||
:type axis_x: float
|
||||
:arg pivotZ: pivot Z position
|
||||
:type pivotZ: float
|
||||
|
||||
:arg axis_y: Y axis angle in degrees. (optional)
|
||||
:type axis_y: float
|
||||
:arg axisX: X axis
|
||||
:type axisX: float
|
||||
|
||||
:arg axis_z: Z axis angle in degrees. (optional)
|
||||
:type axis_z: float
|
||||
:arg axisY: Y axis
|
||||
:type axisY: float
|
||||
|
||||
:arg flag: 128 to disable collision between linked bodies. (optional)
|
||||
:arg axisZ: Z axis
|
||||
:type axisZ: float
|
||||
|
||||
:arg flag: 128 to disable collision between linked bodies
|
||||
:type flag: int
|
||||
|
||||
:return: A constraint wrapper.
|
||||
:rtype: :class:`~bge.types.KX_ConstraintWrapper`
|
||||
.. attribute:: error
|
||||
|
||||
Simbolic constant string that indicates error.
|
||||
|
||||
.. function:: exportBulletFile(filename)
|
||||
|
||||
Exports a file representing the dynamics world (usually using ``.bullet`` extension).
|
||||
export a .bullet file
|
||||
|
||||
See `Bullet binary serialization <http://bulletphysics.org/mediawiki-1.5.8/index.php/Bullet_binary_serialization>`__.
|
||||
|
||||
:arg filename: File path.
|
||||
:type filename: str
|
||||
:arg filename: File name
|
||||
:type filename: string
|
||||
|
||||
.. function:: getAppliedImpulse(constraintId)
|
||||
|
||||
:arg constraintId: The id of the constraint.
|
||||
:type constraintId: int
|
||||
|
||||
:return: The most recent applied impulse.
|
||||
:return: the most recent applied impulse.
|
||||
:rtype: float
|
||||
|
||||
.. function:: getVehicleConstraint(constraintId)
|
||||
@@ -82,16 +77,16 @@ Functions
|
||||
:arg constraintId: The id of the vehicle constraint.
|
||||
:type constraintId: int
|
||||
|
||||
:return: A vehicle constraint object.
|
||||
:rtype: :class:`~bge.types.KX_VehicleWrapper`
|
||||
:return: a vehicle constraint object.
|
||||
:rtype: :class:`bge.types.KX_VehicleWrapper`
|
||||
|
||||
.. function:: getCharacter(gameobj)
|
||||
|
||||
:arg gameobj: The game object with the character physics.
|
||||
:type gameobj: :class:`~bge.types.KX_GameObject`
|
||||
:type gameobj: :class:`bge.types.KX_GameObject`
|
||||
|
||||
:return: Character wrapper.
|
||||
:rtype: :class:`~bge.types.KX_CharacterWrapper`
|
||||
:return: character wrapper
|
||||
:rtype: :class:`bge.types.KX_CharacterWrapper`
|
||||
|
||||
.. function:: removeConstraint(constraintId)
|
||||
|
||||
@@ -145,8 +140,23 @@ Functions
|
||||
|
||||
Sets the debug mode.
|
||||
|
||||
:arg mode: The new debug mode, see `Debug Mode Constants`_.
|
||||
Debug modes:
|
||||
- :class:`DBG_NODEBUG`
|
||||
- :class:`DBG_DRAWWIREFRAME`
|
||||
- :class:`DBG_DRAWAABB`
|
||||
- :class:`DBG_DRAWFREATURESTEXT`
|
||||
- :class:`DBG_DRAWCONTACTPOINTS`
|
||||
- :class:`DBG_NOHELPTEXT`
|
||||
- :class:`DBG_DRAWTEXT`
|
||||
- :class:`DBG_PROFILETIMINGS`
|
||||
- :class:`DBG_ENABLESATCOMPARISION`
|
||||
- :class:`DBG_DISABLEBULLETLCP`
|
||||
- :class:`DBG_ENABLECCD`
|
||||
- :class:`DBG_DRAWCONSTRAINTS`
|
||||
- :class:`DBG_DRAWCONSTRAINTLIMITS`
|
||||
- :class:`DBG_FASTWIREFRAME`
|
||||
|
||||
:arg mode: The new debug mode.
|
||||
:type mode: int
|
||||
|
||||
.. function:: setGravity(x, y, z)
|
||||
@@ -165,8 +175,7 @@ Functions
|
||||
.. function:: setLinearAirDamping(damping)
|
||||
|
||||
.. note::
|
||||
|
||||
Not implemented
|
||||
Not implemented.
|
||||
|
||||
Sets the linear air damping for rigidbodies.
|
||||
|
||||
@@ -226,111 +235,144 @@ Functions
|
||||
|
||||
.. function:: setUseEpa(epa)
|
||||
|
||||
.. note::
|
||||
|
||||
Not implemented
|
||||
|
||||
|
||||
Constants
|
||||
+++++++++
|
||||
|
||||
.. attribute:: error
|
||||
|
||||
Symbolic constant string that indicates error.
|
||||
|
||||
:type: str
|
||||
|
||||
|
||||
Debug Mode Constants
|
||||
^^^^^^^^^^^^^^^^^^^^
|
||||
|
||||
Debug mode to be used with :func:`setDebugMode`.
|
||||
|
||||
Not implemented.
|
||||
|
||||
.. data:: DBG_NODEBUG
|
||||
|
||||
.. note::
|
||||
Debug mode to be used with function :class:`setDebugMode`
|
||||
|
||||
No debug.
|
||||
|
||||
.. data:: DBG_DRAWWIREFRAME
|
||||
|
||||
.. note::
|
||||
Debug mode to be used with function :class:`setDebugMode`
|
||||
|
||||
Draw wireframe in debug.
|
||||
|
||||
.. data:: DBG_DRAWAABB
|
||||
|
||||
.. note::
|
||||
Debug mode to be used with function :class:`setDebugMode`
|
||||
|
||||
Draw Axis Aligned Bounding Box in debug.
|
||||
|
||||
.. data:: DBG_DRAWFREATURESTEXT
|
||||
|
||||
Draw features text in debug.
|
||||
.. note::
|
||||
Debug mode to be used with function :class:`setDebugMode`
|
||||
|
||||
Draw freatures text in debug.
|
||||
|
||||
.. data:: DBG_DRAWCONTACTPOINTS
|
||||
|
||||
.. note::
|
||||
Debug mode to be used with function :class:`setDebugMode`
|
||||
|
||||
Draw contact points in debug.
|
||||
|
||||
.. data:: DBG_NOHELPTEXT
|
||||
|
||||
.. note::
|
||||
Debug mode to be used with function :class:`setDebugMode`
|
||||
|
||||
Debug without help text.
|
||||
|
||||
.. data:: DBG_DRAWTEXT
|
||||
|
||||
.. note::
|
||||
Debug mode to be used with function :class:`setDebugMode`
|
||||
|
||||
Draw text in debug.
|
||||
|
||||
.. data:: DBG_PROFILETIMINGS
|
||||
|
||||
.. note::
|
||||
Debug mode to be used with function :class:`setDebugMode`
|
||||
|
||||
Draw profile timings in debug.
|
||||
|
||||
.. data:: DBG_ENABLESATCOMPARISION
|
||||
|
||||
.. note::
|
||||
Debug mode to be used with function :class:`setDebugMode`
|
||||
|
||||
Enable sat comparision in debug.
|
||||
|
||||
.. data:: DBG_DISABLEBULLETLCP
|
||||
|
||||
.. note::
|
||||
Debug mode to be used with function :class:`setDebugMode`
|
||||
|
||||
Disable Bullet LCP.
|
||||
|
||||
.. data:: DBG_ENABLECCD
|
||||
|
||||
Enable Continous Collision Detection in debug.
|
||||
.. note::
|
||||
Debug mode to be used with function :class:`setDebugMode`
|
||||
|
||||
Enable Continous Colision Detection in debug.
|
||||
|
||||
.. data:: DBG_DRAWCONSTRAINTS
|
||||
|
||||
.. note::
|
||||
Debug mode to be used with function :class:`setDebugMode`
|
||||
|
||||
Draw constraints in debug.
|
||||
|
||||
.. data:: DBG_DRAWCONSTRAINTLIMITS
|
||||
|
||||
.. note::
|
||||
Debug mode to be used with function :class:`setDebugMode`
|
||||
|
||||
Draw constraint limits in debug.
|
||||
|
||||
.. data:: DBG_FASTWIREFRAME
|
||||
|
||||
.. note::
|
||||
Debug mode to be used with function :class:`setDebugMode`
|
||||
|
||||
Draw a fast wireframe in debug.
|
||||
|
||||
|
||||
Create Constraint Constants
|
||||
^^^^^^^^^^^^^^^^^^^^^^^^^^^
|
||||
|
||||
Constraint type to be used with :func:`createConstraint`.
|
||||
|
||||
|
||||
.. data:: POINTTOPOINT_CONSTRAINT
|
||||
|
||||
.. note::
|
||||
Constraint type to be used with function :class:`createConstraint`
|
||||
|
||||
.. to do
|
||||
|
||||
.. data:: LINEHINGE_CONSTRAINT
|
||||
|
||||
.. note::
|
||||
Constraint type to be used with function :class:`createConstraint`
|
||||
|
||||
.. to do
|
||||
|
||||
.. data:: ANGULAR_CONSTRAINT
|
||||
|
||||
.. note::
|
||||
Constraint type to be used with function :class:`createConstraint`
|
||||
|
||||
.. to do
|
||||
|
||||
.. data:: CONETWIST_CONSTRAINT
|
||||
|
||||
.. note::
|
||||
Constraint type to be used with function :class:`createConstraint`
|
||||
|
||||
.. to do
|
||||
|
||||
.. data:: VEHICLE_CONSTRAINT
|
||||
|
||||
.. note::
|
||||
Constraint type to be used with function :class:`createConstraint`
|
||||
|
||||
.. to do
|
||||
|
||||
.. data:: GENERIC_6DOF_CONSTRAINT
|
||||
|
||||
.. to do
|
||||
.. note::
|
||||
Constraint type to be used with function :class:`createConstraint`
|
||||
|
||||
.. to do
|
||||
|
@@ -894,8 +894,6 @@ Various
|
||||
2D Filter
|
||||
---------
|
||||
|
||||
.. _Two-D-FilterActuator-mode:
|
||||
|
||||
.. data:: RAS_2DFILTER_BLUR
|
||||
|
||||
:value: 2
|
||||
@@ -1290,3 +1288,5 @@ See :class:`bge.types.KX_StateActuator.operation`
|
||||
Add bits to state mask
|
||||
|
||||
:value: 3
|
||||
|
||||
.. _Two-D-FilterActuator-mode:
|
||||
|
@@ -8,13 +8,9 @@ Intro
|
||||
|
||||
.. module:: bge.render
|
||||
|
||||
Example of using a :class:`bge.types.SCA_MouseSensor`, and two :class:`bge.types.KX_ObjectActuator` to implement MouseLook:
|
||||
|
||||
.. note::
|
||||
This can also be achieved with the :class:`bge.types.KX_MouseActuator`.
|
||||
|
||||
.. code-block:: python
|
||||
|
||||
# Example Uses an L{SCA_MouseSensor}, and two L{KX_ObjectActuator}s to implement MouseLook::
|
||||
# To use a mouse movement sensor "Mouse" and a
|
||||
# motion actuator to mouse look:
|
||||
import bge
|
||||
@@ -66,7 +62,7 @@ Constants
|
||||
.. data:: KX_BLENDER_GLSL_MATERIAL
|
||||
|
||||
Materials approximating blender materials with GLSL.
|
||||
|
||||
|
||||
.. DATA:: VSYNC_OFF
|
||||
|
||||
Disables vsync
|
||||
@@ -79,15 +75,6 @@ Constants
|
||||
|
||||
Enables adaptive vsync if supported. Adaptive vsync enables vsync if the framerate is above the monitors refresh rate. Otherwise, vsync is diabled if the framerate is too low.
|
||||
|
||||
.. data:: LEFT_EYE
|
||||
|
||||
Left eye being used during stereoscopic rendering.
|
||||
|
||||
.. data:: RIGHT_EYE
|
||||
|
||||
Right eye being used during stereoscopic rendering.
|
||||
|
||||
|
||||
*********
|
||||
Functions
|
||||
*********
|
||||
@@ -95,55 +82,47 @@ Functions
|
||||
.. function:: getWindowWidth()
|
||||
|
||||
Gets the width of the window (in pixels)
|
||||
|
||||
|
||||
:rtype: integer
|
||||
|
||||
.. function:: getWindowHeight()
|
||||
|
||||
Gets the height of the window (in pixels)
|
||||
|
||||
|
||||
:rtype: integer
|
||||
|
||||
.. function:: setWindowSize(width, height)
|
||||
|
||||
Set the width and height of the window (in pixels). This also works for fullscreen applications.
|
||||
|
||||
|
||||
:type width: integer
|
||||
:type height: integer
|
||||
|
||||
.. function:: setFullScreen(enable)
|
||||
|
||||
Set whether or not the window should be fullscreen.
|
||||
|
||||
|
||||
:type enable: bool
|
||||
|
||||
.. function:: getFullScreen()
|
||||
|
||||
Returns whether or not the window is fullscreen.
|
||||
|
||||
:rtype: bool
|
||||
|
||||
.. function:: getDisplayDimensions()
|
||||
|
||||
Get the actual display dimensions, in pixels, of the physical display (e.g., the monitor).
|
||||
|
||||
:type dimension: list [width,heigh]
|
||||
:rtype: bool
|
||||
|
||||
.. function:: makeScreenshot(filename)
|
||||
|
||||
Writes an image file with the current displayed frame.
|
||||
|
||||
The image is written to *'filename'*. The path may be absolute (eg. "/home/foo/image") or relative when started with
|
||||
"//" (eg. "//image"). Note that absolute paths are not portable between platforms.
|
||||
If the filename contains a "#", it will be replaced by an incremental index so that screenshots can be taken multiple
|
||||
times without overwriting the previous ones (eg. "image-#").
|
||||
|
||||
Settings for the image are taken from the render settings (file format and respective settings, gamma and colospace
|
||||
conversion, etc). The image resolution matches the framebuffer, meaning, the window size and aspect ratio.
|
||||
When running from the standalone player, instead of the embedded player, only PNG files are supported. Additional
|
||||
color conversions are also not supported.
|
||||
|
||||
:arg filename: path and name of the file to write
|
||||
Writes a screenshot to the given filename.
|
||||
|
||||
If filename starts with // the image will be saved relative to the current directory.
|
||||
If the filename contains # it will be replaced with the frame number.
|
||||
|
||||
The standalone player saves .png files. It does not support color space conversion
|
||||
or gamma correction.
|
||||
|
||||
When run from Blender, makeScreenshot supports all Blender image file formats like PNG, TGA, Jpeg and OpenEXR.
|
||||
Gamma, Colorspace conversion and Jpeg compression are taken from the Render settings panels.
|
||||
|
||||
:type filename: string
|
||||
|
||||
|
||||
@@ -155,29 +134,65 @@ Functions
|
||||
.. function:: showMouse(visible)
|
||||
|
||||
Enables or disables the operating system mouse cursor.
|
||||
|
||||
|
||||
:type visible: boolean
|
||||
|
||||
|
||||
.. function:: setMousePosition(x, y)
|
||||
|
||||
Sets the mouse cursor position.
|
||||
|
||||
|
||||
:type x: integer
|
||||
:type y: integer
|
||||
|
||||
|
||||
.. function:: setBackgroundColor(rgba)
|
||||
|
||||
Sets the window background color. (Deprecated: use KX_WorldInfo.background_color)
|
||||
|
||||
Sets the window background color.
|
||||
|
||||
:type rgba: list [r, g, b, a]
|
||||
|
||||
|
||||
.. function:: setMistColor(rgb)
|
||||
|
||||
Sets the mist color.
|
||||
|
||||
:type rgb: list [r, g, b]
|
||||
|
||||
|
||||
.. function:: setAmbientColor(rgb)
|
||||
|
||||
Sets the color of ambient light.
|
||||
|
||||
:type rgb: list [r, g, b]
|
||||
|
||||
|
||||
.. function:: setMistStart(start)
|
||||
|
||||
Sets the mist start value. Objects further away than start will have mist applied to them.
|
||||
|
||||
:type start: float
|
||||
|
||||
|
||||
.. function:: setMistEnd(end)
|
||||
|
||||
Sets the mist end value. Objects further away from this will be colored solid with
|
||||
the color set by setMistColor().
|
||||
|
||||
:type end: float
|
||||
|
||||
|
||||
.. function:: disableMist()
|
||||
|
||||
Disables mist.
|
||||
|
||||
.. note:: Set any of the mist properties to enable mist.
|
||||
|
||||
|
||||
.. function:: setEyeSeparation(eyesep)
|
||||
|
||||
Sets the eye separation for stereo mode. Usually Focal Length/30 provides a confortable value.
|
||||
|
||||
|
||||
:arg eyesep: The distance between the left and right eye.
|
||||
:type eyesep: float
|
||||
|
||||
@@ -185,36 +200,27 @@ Functions
|
||||
.. function:: getEyeSeparation()
|
||||
|
||||
Gets the current eye separation for stereo mode.
|
||||
|
||||
|
||||
:rtype: float
|
||||
|
||||
|
||||
|
||||
.. function:: setFocalLength(focallength)
|
||||
|
||||
Sets the focal length for stereo mode. It uses the current camera focal length as initial value.
|
||||
|
||||
:arg focallength: The focal length.
|
||||
|
||||
:arg focallength: The focal length.
|
||||
:type focallength: float
|
||||
|
||||
.. function:: getFocalLength()
|
||||
|
||||
Gets the current focal length for stereo mode.
|
||||
|
||||
|
||||
:rtype: float
|
||||
|
||||
.. function:: getStereoEye()
|
||||
|
||||
Gets the current stereoscopy eye being rendered.
|
||||
This function is mainly used in a :class:`bge.types.KX_Scene.pre_draw` callback
|
||||
function to customize the camera projection matrices for each
|
||||
stereoscopic eye.
|
||||
|
||||
:rtype: LEFT_EYE, RIGHT_EYE
|
||||
|
||||
.. function:: setMaterialMode(mode)
|
||||
|
||||
Set the material mode to use for OpenGL rendering.
|
||||
|
||||
|
||||
:type mode: KX_TEXFACE_MATERIAL, KX_BLENDER_MULTITEX_MATERIAL, KX_BLENDER_GLSL_MATERIAL
|
||||
|
||||
.. note:: Changes will only affect newly created scenes.
|
||||
@@ -223,14 +229,14 @@ Functions
|
||||
.. function:: getMaterialMode(mode)
|
||||
|
||||
Get the material mode to use for OpenGL rendering.
|
||||
|
||||
|
||||
:rtype: KX_TEXFACE_MATERIAL, KX_BLENDER_MULTITEX_MATERIAL, KX_BLENDER_GLSL_MATERIAL
|
||||
|
||||
|
||||
.. function:: setGLSLMaterialSetting(setting, enable)
|
||||
|
||||
Enables or disables a GLSL material setting.
|
||||
|
||||
|
||||
:type setting: string (lights, shaders, shadows, ramps, nodes, extra_textures)
|
||||
:type enable: boolean
|
||||
|
||||
@@ -238,43 +244,43 @@ Functions
|
||||
.. function:: getGLSLMaterialSetting(setting, enable)
|
||||
|
||||
Get the state of a GLSL material setting.
|
||||
|
||||
|
||||
:type setting: string (lights, shaders, shadows, ramps, nodes, extra_textures)
|
||||
:rtype: boolean
|
||||
|
||||
.. function:: setAnisotropicFiltering(level)
|
||||
|
||||
Set the anisotropic filtering level for textures.
|
||||
|
||||
|
||||
:arg level: The new anisotropic filtering level to use
|
||||
:type level: integer (must be one of 1, 2, 4, 8, 16)
|
||||
|
||||
|
||||
.. note:: Changing this value can cause all textures to be recreated, which can be slow.
|
||||
|
||||
|
||||
.. function:: getAnisotropicFiltering()
|
||||
|
||||
Get the anisotropic filtering level used for textures.
|
||||
|
||||
|
||||
:rtype: integer (one of 1, 2, 4, 8, 16)
|
||||
|
||||
.. function:: setMipmapping(value)
|
||||
|
||||
Change how to use mipmapping.
|
||||
|
||||
|
||||
:type value: RAS_MIPMAP_NONE, RAS_MIPMAP_NEAREST, RAS_MIPMAP_LINEAR
|
||||
|
||||
|
||||
.. note:: Changing this value can cause all textures to be recreated, which can be slow.
|
||||
|
||||
.. function:: getMipmapping()
|
||||
|
||||
Get the current mipmapping setting.
|
||||
|
||||
|
||||
:rtype: RAS_MIPMAP_NONE, RAS_MIPMAP_NEAREST, RAS_MIPMAP_LINEAR
|
||||
|
||||
|
||||
.. function:: drawLine(fromVec,toVec,color)
|
||||
|
||||
Draw a line in the 3D scene.
|
||||
|
||||
|
||||
:arg fromVec: the origin of the line
|
||||
:type fromVec: list [x, y, z]
|
||||
:arg toVec: the end of the line
|
||||
@@ -286,7 +292,7 @@ Functions
|
||||
.. function:: enableMotionBlur(factor)
|
||||
|
||||
Enable the motion blur effect.
|
||||
|
||||
|
||||
:arg factor: the ammount of motion blur to display.
|
||||
:type factor: float [0.0 - 1.0]
|
||||
|
||||
|
File diff suppressed because it is too large
Load Diff
@@ -7,66 +7,11 @@ base class --- :class:`PyObjectPlus`
|
||||
|
||||
.. class:: KX_BlenderMaterial(PyObjectPlus)
|
||||
|
||||
This is the interface to materials in the game engine.
|
||||
|
||||
Materials define the render state to be applied to mesh objects.
|
||||
|
||||
The example below shows a simple GLSL shader setup allowing to dynamically mix two texture channels
|
||||
in a material. All materials of the object executing this script should have two textures using
|
||||
separate UV maps in the two first texture channels.
|
||||
|
||||
The code works for both Multitexture and GLSL rendering modes.
|
||||
|
||||
.. code-block:: python
|
||||
|
||||
from bge import logic
|
||||
|
||||
vertex_shader = """
|
||||
|
||||
void main(void)
|
||||
{
|
||||
// simple projection of the vertex position to view space
|
||||
gl_Position = gl_ModelViewProjectionMatrix * gl_Vertex;
|
||||
// coordinate of the 1st texture channel
|
||||
gl_TexCoord[0] = gl_MultiTexCoord0;
|
||||
// coordinate of the 2nd texture channel
|
||||
gl_TexCoord[1] = gl_MultiTexCoord1;
|
||||
}
|
||||
"""
|
||||
|
||||
fragment_shader ="""
|
||||
|
||||
uniform sampler2D texture_0;
|
||||
uniform sampler2D texture_1;
|
||||
uniform float factor;
|
||||
|
||||
void main(void)
|
||||
{
|
||||
vec4 color_0 = texture2D(texture_0, gl_TexCoord[0].st);
|
||||
vec4 color_1 = texture2D(texture_1, gl_TexCoord[1].st);
|
||||
gl_FragColor = mix(color_0, color_1, factor);
|
||||
}
|
||||
"""
|
||||
|
||||
object = logic.getCurrentController().owner
|
||||
|
||||
for mesh in object.meshes:
|
||||
for material in mesh.materials:
|
||||
shader = material.getShader()
|
||||
if shader is not None:
|
||||
if not shader.isValid():
|
||||
shader.setSource(vertex_shader, fragment_shader, True)
|
||||
|
||||
# get the first texture channel of the material
|
||||
shader.setSampler('texture_0', 0)
|
||||
# get the second texture channel of the material
|
||||
shader.setSampler('texture_1', 1)
|
||||
# pass another uniform to the shader
|
||||
shader.setUniform1f('factor', 0.3)
|
||||
KX_BlenderMaterial
|
||||
|
||||
.. attribute:: shader
|
||||
|
||||
The material's shader.
|
||||
The materials shader.
|
||||
|
||||
:type: :class:`BL_Shader`
|
||||
|
||||
@@ -89,83 +34,39 @@ base class --- :class:`PyObjectPlus`
|
||||
:return: the material's shader
|
||||
:rtype: :class:`BL_Shader`
|
||||
|
||||
.. attribute:: alpha
|
||||
|
||||
The material's alpha transparency.
|
||||
|
||||
:type: float between 0.0 and 1.0 inclusive
|
||||
|
||||
.. attribute:: hardness
|
||||
|
||||
How hard (sharp) the material's specular reflection is.
|
||||
|
||||
:type: integer between 1 and 511 inclusive
|
||||
|
||||
.. attribute:: emit
|
||||
|
||||
Amount of light to emit.
|
||||
|
||||
:type: float between 0.0 and 2.0 inclusive
|
||||
|
||||
.. attribute:: specularIntensity
|
||||
|
||||
How intense (bright) the material's specular reflection is.
|
||||
|
||||
:type: float between 0.0 and 1.0 inclusive
|
||||
|
||||
.. attribute:: diffuseIntensity
|
||||
|
||||
The material's amount of diffuse reflection.
|
||||
|
||||
:type: float between 0.0 and 1.0 inclusive
|
||||
|
||||
.. attribute:: specularColor
|
||||
|
||||
The material's specular color.
|
||||
|
||||
:type: :class:`mathutils.Color`
|
||||
|
||||
.. attribute:: diffuseColor
|
||||
|
||||
The material's diffuse color.
|
||||
|
||||
:type: :class:`mathutils.Color`
|
||||
|
||||
.. method:: setBlending(src, dest)
|
||||
|
||||
Set the pixel color arithmetic functions.
|
||||
|
||||
:arg src: Specifies how the red, green, blue, and alpha source blending factors are computed, one of...
|
||||
|
||||
* :data:`~bgl.GL_ZERO`
|
||||
* :data:`~bgl.GL_ONE`
|
||||
* :data:`~bgl.GL_SRC_COLOR`
|
||||
* :data:`~bgl.GL_ONE_MINUS_SRC_COLOR`
|
||||
* :data:`~bgl.GL_DST_COLOR`
|
||||
* :data:`~bgl.GL_ONE_MINUS_DST_COLOR`
|
||||
* :data:`~bgl.GL_SRC_ALPHA`
|
||||
* :data:`~bgl.GL_ONE_MINUS_SRC_ALPHA`
|
||||
* :data:`~bgl.GL_DST_ALPHA`
|
||||
* :data:`~bgl.GL_ONE_MINUS_DST_ALPHA`
|
||||
* :data:`~bgl.GL_SRC_ALPHA_SATURATE`
|
||||
|
||||
:type src: int
|
||||
:arg src: Specifies how the red, green, blue, and alpha source blending factors are computed.
|
||||
:type src: Value in...
|
||||
|
||||
:arg dest: Specifies how the red, green, blue, and alpha destination blending factors are computed, one of...
|
||||
|
||||
* :data:`~bgl.GL_ZERO`
|
||||
* :data:`~bgl.GL_ONE`
|
||||
* :data:`~bgl.GL_SRC_COLOR`
|
||||
* :data:`~bgl.GL_ONE_MINUS_SRC_COLOR`
|
||||
* :data:`~bgl.GL_DST_COLOR`
|
||||
* :data:`~bgl.GL_ONE_MINUS_DST_COLOR`
|
||||
* :data:`~bgl.GL_SRC_ALPHA`
|
||||
* :data:`~bgl.GL_ONE_MINUS_SRC_ALPHA`
|
||||
* :data:`~bgl.GL_DST_ALPHA`
|
||||
* :data:`~bgl.GL_ONE_MINUS_DST_ALPHA`
|
||||
* :data:`~bgl.GL_SRC_ALPHA_SATURATE`
|
||||
|
||||
:type dest: int
|
||||
* GL_ZERO,
|
||||
* GL_ONE,
|
||||
* GL_SRC_COLOR,
|
||||
* GL_ONE_MINUS_SRC_COLOR,
|
||||
* GL_DST_COLOR,
|
||||
* GL_ONE_MINUS_DST_COLOR,
|
||||
* GL_SRC_ALPHA,
|
||||
* GL_ONE_MINUS_SRC_ALPHA,
|
||||
* GL_DST_ALPHA,
|
||||
* GL_ONE_MINUS_DST_ALPHA,
|
||||
* GL_SRC_ALPHA_SATURATE
|
||||
|
||||
:arg dest: Specifies how the red, green, blue, and alpha destination blending factors are computed.
|
||||
:type dest: Value in...
|
||||
|
||||
* GL_ZERO
|
||||
* GL_ONE
|
||||
* GL_SRC_COLOR
|
||||
* GL_ONE_MINUS_SRC_COLOR
|
||||
* GL_DST_COLOR
|
||||
* GL_ONE_MINUS_DST_COLOR
|
||||
* GL_SRC_ALPHA
|
||||
* GL_ONE_MINUS_SRC_ALPHA
|
||||
* GL_DST_ALPHA
|
||||
* GL_ONE_MINUS_DST_ALPHA
|
||||
* GL_SRC_ALPHA_SATURATE
|
||||
|
||||
.. method:: getMaterialIndex()
|
||||
|
||||
|
@@ -51,18 +51,6 @@ base class --- :class:`KX_GameObject`
|
||||
|
||||
:type: float
|
||||
|
||||
.. attribute:: shift_x
|
||||
|
||||
The camera's horizontal shift.
|
||||
|
||||
:type: float
|
||||
|
||||
.. attribute:: shift_y
|
||||
|
||||
The camera's vertical shift.
|
||||
|
||||
:type: float
|
||||
|
||||
.. attribute:: perspective
|
||||
|
||||
True if this camera has a perspective transform, False for an orthographic projection.
|
||||
|
@@ -37,7 +37,7 @@ base class --- :class:`PyObjectPlus`
|
||||
|
||||
The speed and direction the character is traveling in using world coordinates. This should be used instead of applyMovement() to properly move the character.
|
||||
|
||||
:type: Vector((x, y, z))
|
||||
:type: list [x, y, z]
|
||||
|
||||
.. method:: jump()
|
||||
|
||||
|
@@ -23,14 +23,15 @@ base class --- :class:`PyObjectPlus`
|
||||
:arg axis:
|
||||
:type axis: integer
|
||||
|
||||
.. note::
|
||||
* Lowerlimit == Upperlimit -> axis is locked
|
||||
* Lowerlimit > Upperlimit -> axis is free
|
||||
* Lowerlimit < Upperlimit -> axis it limited in that range
|
||||
|
||||
For PHY_LINEHINGE_CONSTRAINT = 2 or PHY_ANGULAR_CONSTRAINT = 3:
|
||||
.. note::
|
||||
For each axis:
|
||||
* Lowerlimit == Upperlimit -> axis is locked
|
||||
* Lowerlimit > Upperlimit -> axis is free
|
||||
* Lowerlimit < Upperlimit -> axis it limited in that range
|
||||
|
||||
PHY_LINEHINGE_CONSTRAINT = 2 or PHY_ANGULAR_CONSTRAINT = 3:
|
||||
axis = 3 is a constraint limit, with low/high limit value
|
||||
|
||||
* 3: X axis angle
|
||||
|
||||
:arg value0 (min): Set the minimum limit of the axis
|
||||
@@ -38,8 +39,7 @@ base class --- :class:`PyObjectPlus`
|
||||
:arg value1 (max): Set the maximum limit of the axis
|
||||
:type value1: float
|
||||
|
||||
For PHY_CONE_TWIST_CONSTRAINT = 4:
|
||||
|
||||
PHY_CONE_TWIST_CONSTRAINT = 3:
|
||||
axis = 3..5 are constraint limits, high limit values
|
||||
* 3: X axis angle
|
||||
* 4: Y axis angle
|
||||
@@ -50,8 +50,7 @@ base class --- :class:`PyObjectPlus`
|
||||
:arg value1 (max): Set the maximum limit of the axis
|
||||
:type value1: float
|
||||
|
||||
For PHY_GENERIC_6DOF_CONSTRAINT = 12:
|
||||
|
||||
PHY_GENERIC_6DOF_CONSTRAINT = 12:
|
||||
axis = 0..2 are constraint limits, with low/high limit value
|
||||
* 0: X axis position
|
||||
* 1: Y axis position
|
||||
@@ -133,10 +132,10 @@ base class --- :class:`PyObjectPlus`
|
||||
Returns the contraint type (read only)
|
||||
|
||||
:type: integer
|
||||
- 1 = :class:`~bge.constraints.POINTTOPOINT_CONSTRAINT`
|
||||
- 2 = :class:`~bge.constraints.LINEHINGE_CONSTRAINT`
|
||||
- 3 = :class:`~bge.constraints.ANGULAR_CONSTRAINT`
|
||||
- 4 = :class:`~bge.constraints.CONETWIST_CONSTRAINT`
|
||||
- 11 = :class:`~bge.constraints.VEHICLE_CONSTRAINT`
|
||||
- 12 = :class:`~bge.constraints.GENERIC_6DOF_CONSTRAINT`
|
||||
|
||||
* 1 = POINTTOPOINT_CONSTRAINT
|
||||
* 2 = LINEHINGE_CONSTRAINT
|
||||
* 3 = ANGULAR_CONSTRAINT (aka LINEHINGE_CONSTRAINT)
|
||||
* 4 = CONETWIST_CONSTRAINT
|
||||
* 11 = VEHICLE_CONSTRAINT
|
||||
* 12 = GENERIC_6DOF_CONSTRAINT
|
||||
|
@@ -7,26 +7,6 @@ base class --- :class:`KX_GameObject`
|
||||
|
||||
.. class:: KX_FontObject(KX_GameObject)
|
||||
|
||||
A Font object.
|
||||
TODO.
|
||||
|
||||
.. code-block:: python
|
||||
|
||||
# Display a message about the exit key using a Font object.
|
||||
import bge
|
||||
|
||||
co = bge.logic.getCurrentController()
|
||||
font = co.owner
|
||||
|
||||
exit_key = bge.events.EventToString(bge.logic.getExitKey())
|
||||
|
||||
if exit_key.endswith("KEY"):
|
||||
exit_key = exit_key[:-3]
|
||||
|
||||
font.text = "Press key '%s' to quit the game." % exit_key
|
||||
|
||||
.. attribute:: text
|
||||
|
||||
The text displayed by this Font object.
|
||||
|
||||
:type: string
|
||||
|
||||
|
@@ -78,35 +78,6 @@ base class --- :class:`SCA_IObject`
|
||||
|
||||
The object must have a physics controller for the mass to be applied, otherwise the mass value will be returned as 0.0.
|
||||
|
||||
.. attribute:: isSuspendDynamics
|
||||
|
||||
The object's dynamic state (read-only).
|
||||
|
||||
:type: boolean
|
||||
|
||||
.. seealso:: :py:meth:`suspendDynamics` and :py:meth:`restoreDynamics` allow you to change the state.
|
||||
|
||||
.. attribute:: linearDamping
|
||||
|
||||
The object's linear damping, also known as translational damping. Can be set simultaneously with angular damping using the :py:meth:`setDamping` method.
|
||||
|
||||
:type: float between 0 and 1 inclusive.
|
||||
|
||||
.. note::
|
||||
|
||||
The object must have a physics controller for the linear damping to be applied, otherwise the value will be returned as 0.0.
|
||||
|
||||
.. attribute:: angularDamping
|
||||
|
||||
The object's angular damping, also known as rotationation damping. Can be set simultaneously with linear damping using the :py:meth:`setDamping` method.
|
||||
|
||||
:type: float between 0 and 1 inclusive.
|
||||
|
||||
.. note::
|
||||
|
||||
The object must have a physics controller for the angular damping to be applied, otherwise the value will be returned as 0.0.
|
||||
|
||||
|
||||
.. attribute:: linVelocityMin
|
||||
|
||||
Enforces the object keeps moving at a minimum velocity.
|
||||
@@ -137,36 +108,13 @@ base class --- :class:`SCA_IObject`
|
||||
|
||||
.. note::
|
||||
|
||||
A value of 0.0 disables this option (rather than setting it stationary).
|
||||
|
||||
.. attribute:: angularVelocityMin
|
||||
|
||||
Enforces the object keeps rotating at a minimum velocity. A value of 0.0 disables this.
|
||||
|
||||
:type: non-negative float
|
||||
|
||||
.. note::
|
||||
|
||||
Applies to dynamic and rigid body objects only.
|
||||
While objects are stationary the minimum velocity will not be applied.
|
||||
|
||||
|
||||
.. attribute:: angularVelocityMax
|
||||
|
||||
Clamp the maximum angular velocity to prevent objects rotating beyond a set speed.
|
||||
A value of 0.0 disables clamping; it does not stop rotation.
|
||||
|
||||
:type: non-negative float
|
||||
|
||||
.. note::
|
||||
|
||||
Applies to dynamic and rigid body objects only.
|
||||
A value of 0.0 disables this option (rather then setting it stationary).
|
||||
|
||||
.. attribute:: localInertia
|
||||
|
||||
the object's inertia vector in local coordinates. Read only.
|
||||
|
||||
:type: Vector((ix, iy, iz))
|
||||
:type: list [ix, iy, iz]
|
||||
|
||||
.. attribute:: parent
|
||||
|
||||
@@ -176,70 +124,21 @@ base class --- :class:`SCA_IObject`
|
||||
|
||||
.. attribute:: groupMembers
|
||||
|
||||
Returns the list of group members if the object is a group object (dupli group instance), otherwise None is returned.
|
||||
Returns the list of group members if the object is a group object, otherwise None is returned.
|
||||
|
||||
:type: :class:`CListValue` of :class:`KX_GameObject` or None
|
||||
|
||||
.. attribute:: groupObject
|
||||
|
||||
Returns the group object (dupli group instance) that the object belongs to or None if the object is not part of a group.
|
||||
Returns the group object that the object belongs to or None if the object is not part of a group.
|
||||
|
||||
:type: :class:`KX_GameObject` or None
|
||||
|
||||
.. attribute:: collisionGroup
|
||||
|
||||
The object's collision group.
|
||||
|
||||
:type: bitfield
|
||||
|
||||
.. attribute:: collisionMask
|
||||
|
||||
The object's collision mask.
|
||||
|
||||
:type: bitfield
|
||||
|
||||
.. attribute:: collisionCallbacks
|
||||
|
||||
A list of functions to be called when a collision occurs.
|
||||
A list of callables to be run when a collision occurs.
|
||||
|
||||
:type: list of functions and/or methods
|
||||
|
||||
Callbacks should either accept one argument `(object)`, or three
|
||||
arguments `(object, point, normal)`. For simplicity, per
|
||||
colliding object only the first collision point is reported.
|
||||
|
||||
.. code-block:: python
|
||||
|
||||
# Function form
|
||||
def callback_three(object, point, normal):
|
||||
print('Hit by %r at %s with normal %s' % (object.name, point, normal))
|
||||
|
||||
def callback_one(object):
|
||||
print('Hit by %r' % object.name)
|
||||
|
||||
def register_callback(controller):
|
||||
controller.owner.collisionCallbacks.append(callback_three)
|
||||
controller.owner.collisionCallbacks.append(callback_one)
|
||||
|
||||
|
||||
# Method form
|
||||
class YourGameEntity(bge.types.KX_GameObject):
|
||||
def __init__(self, old_owner):
|
||||
self.collisionCallbacks.append(self.on_collision_three)
|
||||
self.collisionCallbacks.append(self.on_collision_one)
|
||||
|
||||
def on_collision_three(self, object, point, normal):
|
||||
print('Hit by %r at %s with normal %s' % (object.name, point, normal))
|
||||
|
||||
def on_collision_one(self, object):
|
||||
print('Hit by %r' % object.name)
|
||||
|
||||
.. note::
|
||||
For backward compatibility, a callback with variable number of
|
||||
arguments (using `*args`) will be passed only the `object`
|
||||
argument. Only when there is more than one fixed argument (not
|
||||
counting `self` for methods) will the three-argument form be
|
||||
used.
|
||||
:type: list
|
||||
|
||||
.. attribute:: scene
|
||||
|
||||
@@ -475,12 +374,6 @@ base class --- :class:`SCA_IObject`
|
||||
If true, the object's and children's debug properties will be displayed on screen.
|
||||
|
||||
:type: boolean
|
||||
|
||||
.. attribute:: currentLodLevel
|
||||
|
||||
The index of the level of detail (LOD) currently used by this object (read-only).
|
||||
|
||||
:type: int
|
||||
|
||||
.. method:: endObject()
|
||||
|
||||
@@ -603,7 +496,7 @@ base class --- :class:`SCA_IObject`
|
||||
* True: you get the "local" velocity ie: relative to object orientation.
|
||||
:type local: boolean
|
||||
:return: the object's linear velocity.
|
||||
:rtype: Vector((vx, vy, vz))
|
||||
:rtype: list [vx, vy, vz]
|
||||
|
||||
.. method:: setLinearVelocity(velocity, local=False)
|
||||
|
||||
@@ -630,7 +523,7 @@ base class --- :class:`SCA_IObject`
|
||||
* True: you get the "local" velocity ie: relative to object orientation.
|
||||
:type local: boolean
|
||||
:return: the object's angular velocity.
|
||||
:rtype: Vector((vx, vy, vz))
|
||||
:rtype: list [vx, vy, vz]
|
||||
|
||||
.. method:: setAngularVelocity(velocity, local=False)
|
||||
|
||||
@@ -654,7 +547,7 @@ base class --- :class:`SCA_IObject`
|
||||
:arg point: optional point to return the velocity for, in local coordinates.
|
||||
:type point: 3D Vector
|
||||
:return: the velocity at the specified point.
|
||||
:rtype: Vector((vx, vy, vz))
|
||||
:rtype: list [vx, vy, vz]
|
||||
|
||||
.. method:: getReactionForce()
|
||||
|
||||
@@ -664,7 +557,7 @@ base class --- :class:`SCA_IObject`
|
||||
This also includes impulses, eg from collisions.
|
||||
|
||||
:return: the reaction force of this object.
|
||||
:rtype: Vector((fx, fy, fz))
|
||||
:rtype: list [fx, fy, fz]
|
||||
|
||||
.. note::
|
||||
|
||||
@@ -687,28 +580,13 @@ base class --- :class:`SCA_IObject`
|
||||
* True: you get the "local" impulse ie: relative to local coordinates with object orientation.
|
||||
:type local: boolean
|
||||
|
||||
.. method:: setDamping(linear_damping, angular_damping)
|
||||
|
||||
Sets both the :py:attr:`linearDamping` and :py:attr:`angularDamping` simultaneously. This is more efficient than setting both properties individually.
|
||||
|
||||
:arg linear_damping: Linear ("translational") damping factor.
|
||||
:type linear_damping: float ∈ [0, 1]
|
||||
:arg angular_damping: Angular ("rotational") damping factor.
|
||||
:type angular_damping: float ∈ [0, 1]
|
||||
|
||||
.. method:: suspendDynamics([ghost])
|
||||
.. method:: suspendDynamics()
|
||||
|
||||
Suspends physics for this object.
|
||||
|
||||
:arg ghost: When set to `True`, collisions with the object will be ignored, similar to the "ghost" checkbox in
|
||||
Blender. When `False` (the default), the object becomes static but still collide with other objects.
|
||||
:type ghost: bool
|
||||
|
||||
.. seealso:: :py:attr:`isSuspendDynamics` allows you to inspect whether the object is in a suspended state.
|
||||
|
||||
.. method:: restoreDynamics()
|
||||
|
||||
Resumes physics for this object. Also reinstates collisions; the object will no longer be a ghost.
|
||||
Resumes physics for this object.
|
||||
|
||||
.. note::
|
||||
|
||||
@@ -972,16 +850,6 @@ base class --- :class:`SCA_IObject`
|
||||
:return: The current frame of the action
|
||||
:rtype: float
|
||||
|
||||
.. method:: getActionName(layer=0)
|
||||
|
||||
Gets the name of the current action playing in the supplied layer.
|
||||
|
||||
:arg layer: The layer that you want to get the action name from.
|
||||
:type layer: integer
|
||||
|
||||
:return: The name of the current action
|
||||
:rtype: string
|
||||
|
||||
.. method:: setActionFrame(frame, layer=0)
|
||||
|
||||
Set the current frame of the action playing in the supplied layer.
|
||||
@@ -1008,4 +876,4 @@ base class --- :class:`SCA_IObject`
|
||||
:arg name: name of the property that added to the debug list.
|
||||
:type name: string
|
||||
:arg debug: the debug state.
|
||||
:type debug: boolean
|
||||
:type debug: boolean
|
@@ -51,7 +51,7 @@ base class --- :class:`SCA_IObject`
|
||||
|
||||
.. attribute:: materials
|
||||
|
||||
:type: list of :class:`KX_BlenderMaterial` type
|
||||
:type: list of :class:`KX_BlenderMaterial` or :class:`KX_PolygonMaterial` types
|
||||
|
||||
.. attribute:: numPolygons
|
||||
|
||||
|
@@ -15,7 +15,7 @@ base class --- :class:`SCA_IActuator`
|
||||
|
||||
The force applied by the actuator.
|
||||
|
||||
:type: Vector((x, y, z))
|
||||
:type: list [x, y, z]
|
||||
|
||||
.. attribute:: useLocalForce
|
||||
|
||||
@@ -27,7 +27,7 @@ base class --- :class:`SCA_IActuator`
|
||||
|
||||
The torque applied by the actuator.
|
||||
|
||||
:type: Vector((x, y, z))
|
||||
:type: list [x, y, z]
|
||||
|
||||
.. attribute:: useLocalTorque
|
||||
|
||||
@@ -39,7 +39,7 @@ base class --- :class:`SCA_IActuator`
|
||||
|
||||
The displacement vector applied by the actuator.
|
||||
|
||||
:type: Vector((x, y, z))
|
||||
:type: list [x, y, z]
|
||||
|
||||
.. attribute:: useLocalDLoc
|
||||
|
||||
@@ -51,7 +51,7 @@ base class --- :class:`SCA_IActuator`
|
||||
|
||||
The angular displacement vector applied by the actuator
|
||||
|
||||
:type: Vector((x, y, z))
|
||||
:type: list [x, y, z]
|
||||
|
||||
.. note::
|
||||
|
||||
@@ -67,7 +67,7 @@ base class --- :class:`SCA_IActuator`
|
||||
|
||||
The linear velocity applied by the actuator.
|
||||
|
||||
:type: Vector((x, y, z))
|
||||
:type: list [x, y, z]
|
||||
|
||||
.. attribute:: useLocalLinV
|
||||
|
||||
@@ -83,7 +83,7 @@ base class --- :class:`SCA_IActuator`
|
||||
|
||||
The angular velocity applied by the actuator.
|
||||
|
||||
:type: Vector((x, y, z))
|
||||
:type: list [x, y, z]
|
||||
|
||||
.. attribute:: useLocalAngV
|
||||
|
||||
|
@@ -23,7 +23,7 @@ base class --- :class:`SCA_IObject`
|
||||
|
||||
The material of the polygon.
|
||||
|
||||
:type: :class:`KX_BlenderMaterial`
|
||||
:type: :class:`KX_PolygonMaterial` or :class:`KX_BlenderMaterial`
|
||||
|
||||
.. attribute:: texture_name
|
||||
|
||||
@@ -84,7 +84,7 @@ base class --- :class:`SCA_IObject`
|
||||
.. method:: getMaterial()
|
||||
|
||||
:return: The polygon material
|
||||
:rtype: :class:`KX_BlenderMaterial`
|
||||
:rtype: :class:`KX_PolygonMaterial` or :class:`KX_BlenderMaterial`
|
||||
|
||||
.. method:: getTextureName()
|
||||
|
||||
|
250
doc/python_api/rst/bge_types/bge.types.KX_PolygonMaterial.rst
Normal file
250
doc/python_api/rst/bge_types/bge.types.KX_PolygonMaterial.rst
Normal file
@@ -0,0 +1,250 @@
|
||||
KX_PolygonMaterial(PyObjectPlus)
|
||||
================================
|
||||
|
||||
.. module:: bge.types
|
||||
|
||||
base class --- :class:`PyObjectPlus`
|
||||
|
||||
.. class:: KX_PolygonMaterial(PyObjectPlus)
|
||||
|
||||
This is the interface to materials in the game engine.
|
||||
|
||||
Materials define the render state to be applied to mesh objects.
|
||||
|
||||
.. warning::
|
||||
|
||||
Some of the methods/variables are CObjects. If you mix these up, you will crash blender.
|
||||
|
||||
.. code-block:: python
|
||||
|
||||
from bge import logic
|
||||
|
||||
vertex_shader = """
|
||||
|
||||
void main(void)
|
||||
{
|
||||
// original vertex position, no changes
|
||||
gl_Position = ftransform();
|
||||
// coordinate of the 1st texture channel
|
||||
gl_TexCoord[0] = gl_MultiTexCoord0;
|
||||
// coordinate of the 2nd texture channel
|
||||
gl_TexCoord[1] = gl_MultiTexCoord1;
|
||||
}
|
||||
"""
|
||||
|
||||
fragment_shader ="""
|
||||
|
||||
uniform sampler2D color_0;
|
||||
uniform sampler2D color_1;
|
||||
uniform float factor;
|
||||
|
||||
void main(void)
|
||||
{
|
||||
vec4 color_0 = texture2D(color_0, gl_TexCoord[0].st);
|
||||
vec4 color_1 = texture2D(color_1, gl_TexCoord[1].st);
|
||||
gl_FragColor = mix(color_0, color_1, factor);
|
||||
}
|
||||
"""
|
||||
|
||||
object = logic.getCurrentController().owner
|
||||
object = cont.owner
|
||||
for mesh in object.meshes:
|
||||
for material in mesh.materials:
|
||||
shader = material.getShader()
|
||||
if shader != None:
|
||||
if not shader.isValid():
|
||||
shader.setSource(vertex_shader, fragment_shader, True)
|
||||
|
||||
# get the first texture channel of the material
|
||||
shader.setSampler('color_0', 0)
|
||||
# get the second texture channel of the material
|
||||
shader.setSampler('color_1', 1)
|
||||
# pass another uniform to the shader
|
||||
shader.setUniform1f('factor', 0.3)
|
||||
|
||||
|
||||
.. attribute:: texture
|
||||
|
||||
Texture name.
|
||||
|
||||
:type: string (read-only)
|
||||
|
||||
.. attribute:: gl_texture
|
||||
|
||||
OpenGL texture handle (eg for glBindTexture(GL_TEXTURE_2D, gl_texture).
|
||||
|
||||
:type: integer (read-only)
|
||||
|
||||
.. attribute:: material
|
||||
|
||||
Material name.
|
||||
|
||||
:type: string (read-only)
|
||||
|
||||
.. attribute:: tface
|
||||
|
||||
Texture face properties.
|
||||
|
||||
:type: CObject (read-only)
|
||||
|
||||
.. attribute:: tile
|
||||
|
||||
Texture is tiling.
|
||||
|
||||
:type: boolean
|
||||
|
||||
.. attribute:: tilexrep
|
||||
|
||||
Number of tile repetitions in x direction.
|
||||
|
||||
:type: integer
|
||||
|
||||
.. attribute:: tileyrep
|
||||
|
||||
Number of tile repetitions in y direction.
|
||||
|
||||
:type: integer
|
||||
|
||||
.. attribute:: drawingmode
|
||||
|
||||
Drawing mode for the material.
|
||||
- 2 (drawingmode & 4) Textured
|
||||
- 4 (drawingmode & 16) Light
|
||||
- 14 (drawingmode & 16384) 3d Polygon Text.
|
||||
|
||||
:type: bitfield
|
||||
|
||||
.. attribute:: transparent
|
||||
|
||||
This material is transparent. All meshes with this
|
||||
material will be rendered after non transparent meshes from back
|
||||
to front.
|
||||
|
||||
:type: boolean
|
||||
|
||||
.. attribute:: zsort
|
||||
|
||||
Transparent polygons in meshes with this material will be sorted back to
|
||||
front before rendering.
|
||||
Non-Transparent polygons will be sorted front to back before rendering.
|
||||
|
||||
:type: boolean
|
||||
|
||||
.. attribute:: diffuse
|
||||
|
||||
The diffuse color of the material. black = [0.0, 0.0, 0.0] white = [1.0, 1.0, 1.0].
|
||||
|
||||
:type: list [r, g, b]
|
||||
|
||||
.. attribute:: specular
|
||||
|
||||
The specular color of the material. black = [0.0, 0.0, 0.0] white = [1.0, 1.0, 1.0].
|
||||
|
||||
:type: list [r, g, b]
|
||||
|
||||
.. attribute:: shininess
|
||||
|
||||
The shininess (specular exponent) of the material. 0.0 <= shininess <= 128.0.
|
||||
|
||||
:type: float
|
||||
|
||||
.. attribute:: specularity
|
||||
|
||||
The amount of specular of the material. 0.0 <= specularity <= 1.0.
|
||||
|
||||
:type: float
|
||||
|
||||
.. method:: updateTexture(tface, rasty)
|
||||
|
||||
Updates a realtime animation.
|
||||
|
||||
:arg tface: Texture face (eg mat.tface)
|
||||
:type tface: CObject
|
||||
:arg rasty: Rasterizer
|
||||
:type rasty: CObject
|
||||
|
||||
.. method:: setTexture(tface)
|
||||
|
||||
Sets texture render state.
|
||||
|
||||
:arg tface: Texture face
|
||||
:type tface: CObject
|
||||
|
||||
.. code-block:: python
|
||||
|
||||
mat.setTexture(mat.tface)
|
||||
|
||||
.. method:: activate(rasty, cachingInfo)
|
||||
|
||||
Sets material parameters for this object for rendering.
|
||||
|
||||
Material Parameters set:
|
||||
|
||||
#. Texture
|
||||
#. Backface culling
|
||||
#. Line drawing
|
||||
#. Specular Colour
|
||||
#. Shininess
|
||||
#. Diffuse Colour
|
||||
#. Polygon Offset.
|
||||
|
||||
:arg rasty: Rasterizer instance.
|
||||
:type rasty: CObject
|
||||
:arg cachingInfo: Material cache instance.
|
||||
:type cachingInfo: CObject
|
||||
|
||||
.. method:: setCustomMaterial(material)
|
||||
|
||||
Sets the material state setup object.
|
||||
|
||||
Using this method, you can extend or completely replace the gameengine material
|
||||
to do your own advanced multipass effects.
|
||||
|
||||
Use this method to register your material class. Instead of the normal material,
|
||||
your class's activate method will be called just before rendering the mesh.
|
||||
This should setup the texture, material, and any other state you would like.
|
||||
It should return True to render the mesh, or False if you are finished. You should
|
||||
clean up any state Blender does not set before returning False.
|
||||
|
||||
Activate Method Definition:
|
||||
|
||||
.. code-block:: python
|
||||
|
||||
def activate(self, rasty, cachingInfo, material):
|
||||
|
||||
:arg material: The material object.
|
||||
:type material: instance
|
||||
|
||||
.. code-block:: python
|
||||
|
||||
class PyMaterial:
|
||||
def __init__(self):
|
||||
self.pass_no = -1
|
||||
|
||||
def activate(self, rasty, cachingInfo, material):
|
||||
# Activate the material here.
|
||||
#
|
||||
# The activate method will be called until it returns False.
|
||||
# Every time the activate method returns True the mesh will
|
||||
# be rendered.
|
||||
#
|
||||
# rasty is a CObject for passing to material.updateTexture()
|
||||
# and material.activate()
|
||||
# cachingInfo is a CObject for passing to material.activate()
|
||||
# material is the KX_PolygonMaterial instance this material
|
||||
# was added to
|
||||
|
||||
# default material properties:
|
||||
self.pass_no += 1
|
||||
if self.pass_no == 0:
|
||||
material.activate(rasty, cachingInfo)
|
||||
# Return True to do this pass
|
||||
return True
|
||||
|
||||
# clean up and return False to finish.
|
||||
self.pass_no = -1
|
||||
return False
|
||||
|
||||
# Create a new Python Material and pass it to the renderer.
|
||||
mat.setCustomMaterial(PyMaterial())
|
||||
|
@@ -83,12 +83,6 @@ base class --- :class:`PyObjectPlus`
|
||||
|
||||
This can be set directly from python to avoid using the :class:`KX_SceneActuator`.
|
||||
|
||||
.. attribute:: world
|
||||
|
||||
The current active world, (read-only).
|
||||
|
||||
:type: :class:`KX_WorldInfo`
|
||||
|
||||
.. attribute:: suspended
|
||||
|
||||
True if the scene is suspended, (read-only).
|
||||
@@ -125,27 +119,21 @@ base class --- :class:`PyObjectPlus`
|
||||
|
||||
:type: list
|
||||
|
||||
.. attribute:: pre_draw_setup
|
||||
|
||||
A list of callables to be run before the drawing setup (i.e., before the model view and projection matrices are computed).
|
||||
|
||||
:type: list
|
||||
|
||||
.. attribute:: gravity
|
||||
|
||||
The scene gravity using the world x, y and z axis.
|
||||
|
||||
:type: Vector((gx, gy, gz))
|
||||
:type: list [fx, fy, fz]
|
||||
|
||||
.. method:: addObject(object, reference, time=0)
|
||||
.. method:: addObject(object, other, time=0)
|
||||
|
||||
Adds an object to the scene like the Add Object Actuator would.
|
||||
|
||||
:arg object: The (name of the) object to add.
|
||||
:arg object: The object to add
|
||||
:type object: :class:`KX_GameObject` or string
|
||||
:arg reference: The (name of the) object which position, orientation, and scale to copy (optional), if the object to add is a light and there is not reference the light's layer will be the same that the active layer in the blender scene.
|
||||
:type reference: :class:`KX_GameObject` or string
|
||||
:arg time: The lifetime of the added object, in frames. A time of 0 means the object will last forever (optional).
|
||||
:arg other: The object's center to use when adding the object
|
||||
:type other: :class:`KX_GameObject` or string
|
||||
:arg time: The lifetime of the added object, in frames. A time of 0 means the object will last forever.
|
||||
:type time: integer
|
||||
:return: The newly added object.
|
||||
:rtype: :class:`KX_GameObject`
|
||||
|
@@ -11,25 +11,22 @@ base class --- :class:`PyObjectPlus`
|
||||
|
||||
TODO - description
|
||||
|
||||
.. method:: addWheel(wheel, attachPos, downDir, axleDir, suspensionRestLength, wheelRadius, hasSteering)
|
||||
.. method:: addWheel(wheel, attachPos, attachDir, axleDir, suspensionRestLength, wheelRadius, hasSteering)
|
||||
|
||||
Add a wheel to the vehicle
|
||||
|
||||
:arg wheel: The object to use as a wheel.
|
||||
:type wheel: :class:`KX_GameObject` or a :class:`KX_GameObject` name
|
||||
:arg attachPos: The position to attach the wheel, relative to the chassis object center.
|
||||
:type wheel: :class:`KX_GameObject` or a KX_GameObject name
|
||||
:arg attachPos: The position that this wheel will attach to.
|
||||
:type attachPos: vector of 3 floats
|
||||
:arg downDir: The direction vector pointing down to where the vehicle should collide with the floor.
|
||||
:type downDir: vector of 3 floats
|
||||
:arg axleDir: The axis the wheel rotates around, relative to the chassis.
|
||||
:arg attachDir: The direction this wheel points.
|
||||
:type attachDir: vector of 3 floats
|
||||
:arg axleDir: The direction of this wheels axle.
|
||||
:type axleDir: vector of 3 floats
|
||||
:arg suspensionRestLength: The length of the suspension when no forces are being applied.
|
||||
:arg suspensionRestLength: TODO - Description
|
||||
:type suspensionRestLength: float
|
||||
:arg wheelRadius: The radius of the wheel (half the diameter).
|
||||
:arg wheelRadius: The size of the wheel.
|
||||
:type wheelRadius: float
|
||||
:arg hasSteering: True if the wheel should turn with steering, typically used in front wheels.
|
||||
:type hasSteering: boolean
|
||||
|
||||
|
||||
.. method:: applyBraking(force, wheelIndex)
|
||||
|
||||
@@ -41,7 +38,6 @@ base class --- :class:`PyObjectPlus`
|
||||
:arg wheelIndex: index of the wheel where the force needs to be applied
|
||||
:type wheelIndex: integer
|
||||
|
||||
|
||||
.. method:: applyEngineForce(force, wheelIndex)
|
||||
|
||||
Apply an engine force to the specified wheel
|
||||
@@ -52,7 +48,6 @@ base class --- :class:`PyObjectPlus`
|
||||
:arg wheelIndex: index of the wheel where the force needs to be applied
|
||||
:type wheelIndex: integer
|
||||
|
||||
|
||||
.. method:: getConstraintId()
|
||||
|
||||
Get the constraint ID
|
||||
|
@@ -17,25 +17,25 @@ base class --- :class:`SCA_IObject`
|
||||
|
||||
The position of the vertex.
|
||||
|
||||
:type: Vector((x, y, z))
|
||||
:type: list [x, y, z]
|
||||
|
||||
.. attribute:: UV
|
||||
|
||||
The texture coordinates of the vertex.
|
||||
|
||||
:type: Vector((u, v))
|
||||
:type: list [u, v]
|
||||
|
||||
.. attribute:: normal
|
||||
|
||||
The normal of the vertex.
|
||||
|
||||
:type: Vector((nx, ny, nz))
|
||||
:type: list [nx, ny, nz]
|
||||
|
||||
.. attribute:: color
|
||||
|
||||
The color of the vertex.
|
||||
|
||||
:type: Vector((r, g, b, a))
|
||||
:type: list [r, g, b, a]
|
||||
|
||||
Black = [0.0, 0.0, 0.0, 1.0], White = [1.0, 1.0, 1.0, 1.0]
|
||||
|
||||
@@ -110,13 +110,13 @@ base class --- :class:`SCA_IObject`
|
||||
Gets the position of this vertex.
|
||||
|
||||
:return: this vertexes position in local coordinates.
|
||||
:rtype: Vector((x, y, z))
|
||||
:rtype: list [x, y, z]
|
||||
|
||||
.. method:: setXYZ(pos)
|
||||
|
||||
Sets the position of this vertex.
|
||||
|
||||
:type: Vector((x, y, z))
|
||||
:type: list [x, y, z]
|
||||
|
||||
:arg pos: the new position for this vertex in local coordinates.
|
||||
|
||||
@@ -125,26 +125,26 @@ base class --- :class:`SCA_IObject`
|
||||
Gets the UV (texture) coordinates of this vertex.
|
||||
|
||||
:return: this vertexes UV (texture) coordinates.
|
||||
:rtype: Vector((u, v))
|
||||
:rtype: list [u, v]
|
||||
|
||||
.. method:: setUV(uv)
|
||||
|
||||
Sets the UV (texture) coordinates of this vertex.
|
||||
|
||||
:type: Vector((u, v))
|
||||
:type: list [u, v]
|
||||
|
||||
.. method:: getUV2()
|
||||
|
||||
Gets the 2nd UV (texture) coordinates of this vertex.
|
||||
|
||||
:return: this vertexes UV (texture) coordinates.
|
||||
:rtype: Vector((u, v))
|
||||
:rtype: list [u, v]
|
||||
|
||||
.. method:: setUV2(uv, unit)
|
||||
|
||||
Sets the 2nd UV (texture) coordinates of this vertex.
|
||||
|
||||
:type: Vector((u, v))
|
||||
:type: list [u, v]
|
||||
|
||||
:arg unit: optional argument, FLAT==1, SECOND_UV==2, defaults to SECOND_UV
|
||||
:arg unit: integer
|
||||
@@ -197,7 +197,7 @@ base class --- :class:`SCA_IObject`
|
||||
Gets the normal vector of this vertex.
|
||||
|
||||
:return: normalized normal vector.
|
||||
:rtype: Vector((nx, ny, nz))
|
||||
:rtype: list [nx, ny, nz]
|
||||
|
||||
.. method:: setNormal(normal)
|
||||
|
||||
|
@@ -1,79 +0,0 @@
|
||||
KX_WorldInfo(PyObjectPlus)
|
||||
=============================
|
||||
|
||||
.. module:: bge.types
|
||||
|
||||
base class --- :class:`PyObjectPlus`
|
||||
|
||||
.. class:: KX_WorldInfo(PyObjectPlus)
|
||||
|
||||
A world object.
|
||||
|
||||
.. code-block:: python
|
||||
|
||||
# Set the mist color to red.
|
||||
import bge
|
||||
|
||||
sce = bge.logic.getCurrentScene()
|
||||
|
||||
sce.world.mistColor = [1.0, 0.0, 0.0]
|
||||
|
||||
.. data:: KX_MIST_QUADRATIC
|
||||
|
||||
Type of quadratic attenuation used to fade mist.
|
||||
|
||||
.. data:: KX_MIST_LINEAR
|
||||
|
||||
Type of linear attenuation used to fade mist.
|
||||
|
||||
.. data:: KX_MIST_INV_QUADRATIC
|
||||
|
||||
Type of inverse quadratic attenuation used to fade mist.
|
||||
|
||||
.. attribute:: mistEnable
|
||||
|
||||
Return the state of the mist.
|
||||
|
||||
:type: bool
|
||||
|
||||
.. attribute:: mistStart
|
||||
|
||||
The mist start point.
|
||||
|
||||
:type: float
|
||||
|
||||
.. attribute:: mistDistance
|
||||
|
||||
The mist distance fom the start point to reach 100% mist.
|
||||
|
||||
:type: float
|
||||
|
||||
.. attribute:: mistIntensity
|
||||
|
||||
The mist intensity.
|
||||
|
||||
:type: float
|
||||
|
||||
.. attribute:: mistType
|
||||
|
||||
The type of mist - must be KX_MIST_QUADRATIC, KX_MIST_LINEAR or KX_MIST_INV_QUADRATIC
|
||||
|
||||
.. attribute:: mistColor
|
||||
|
||||
The color of the mist. Black = [0.0, 0.0, 0.0], White = [1.0, 1.0, 1.0].
|
||||
Mist and background color sould always set to the same color.
|
||||
|
||||
:type: :class:`mathutils.Vector`
|
||||
|
||||
.. attribute:: backgroundColor
|
||||
|
||||
The color of the background. Black = [0.0, 0.0, 0.0], White = [1.0, 1.0, 1.0].
|
||||
Mist and background color sould always set to the same color.
|
||||
|
||||
:type: :class:`mathutils.Vector`
|
||||
|
||||
.. attribute:: ambientColor
|
||||
|
||||
The color of the ambient light. Black = [0.0, 0.0, 0.0], White = [1.0, 1.0, 1.0].
|
||||
|
||||
:type: :class:`mathutils.Vector`
|
@@ -7,7 +7,7 @@ base class --- :class:`SCA_IActuator`
|
||||
|
||||
.. class:: SCA_2DFilterActuator(SCA_IActuator)
|
||||
|
||||
Create, enable and disable 2D filters.
|
||||
Create, enable and disable 2D filters
|
||||
|
||||
The following properties don't have an immediate effect.
|
||||
You must active the actuator to get the result.
|
||||
@@ -29,7 +29,7 @@ base class --- :class:`SCA_IActuator`
|
||||
|
||||
.. attribute:: mode
|
||||
|
||||
Type of 2D filter, use one of :ref:`these constants <Two-D-FilterActuator-mode>`.
|
||||
Type of 2D filter, use one of :ref:`these constants <Two-D-FilterActuator-mode>`
|
||||
|
||||
:type: integer
|
||||
|
||||
|
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user