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Author SHA1 Message Date
f27b5120b0 Switch GCC version for buildbot builds to 10. 2021-07-27 15:48:49 +02:00
5203 changed files with 224092 additions and 394016 deletions

View File

@@ -180,7 +180,6 @@ ForEachMacros:
- CTX_DATA_BEGIN_WITH_ID
- DEG_OBJECT_ITER_BEGIN
- DEG_OBJECT_ITER_FOR_RENDER_ENGINE_BEGIN
- DRW_ENABLED_ENGINE_ITER
- DRIVER_TARGETS_LOOPER_BEGIN
- DRIVER_TARGETS_USED_LOOPER_BEGIN
- FOREACH_BASE_IN_EDIT_MODE_BEGIN
@@ -268,6 +267,3 @@ ForEachMacros:
StatementMacros:
- PyObject_HEAD
- PyObject_VAR_HEAD
MacroBlockBegin: "^BSDF_CLOSURE_CLASS_BEGIN$"
MacroBlockEnd: "^BSDF_CLOSURE_CLASS_END$"

View File

@@ -12,8 +12,6 @@ Checks: >
-readability-avoid-const-params-in-decls,
-readability-simplify-boolean-expr,
-readability-make-member-function-const,
-readability-suspicious-call-argument,
-readability-redundant-member-init,
-readability-misleading-indentation,
@@ -27,8 +25,6 @@ Checks: >
-bugprone-branch-clone,
-bugprone-macro-parentheses,
-bugprone-reserved-identifier,
-bugprone-easily-swappable-parameters,
-bugprone-implicit-widening-of-multiplication-result,
-bugprone-sizeof-expression,
-bugprone-integer-division,
@@ -44,8 +40,7 @@ Checks: >
-modernize-pass-by-value,
# Cannot be enabled yet, because using raw string literals in tests breaks
# the windows compiler currently.
-modernize-raw-string-literal,
-modernize-return-braced-init-list
-modernize-raw-string-literal
CheckOptions:
- key: modernize-use-default-member-init.UseAssignment

View File

@@ -1,5 +0,0 @@
This repository is only used as a mirror of git.blender.org. Blender development happens on
https://developer.blender.org.
To get started with contributing code, please see:
https://wiki.blender.org/wiki/Process/Contributing_Code

View File

@@ -30,7 +30,7 @@ if(${CMAKE_SOURCE_DIR} STREQUAL ${CMAKE_BINARY_DIR})
"CMake generation for blender is not allowed within the source directory!"
"\n Remove \"${CMAKE_SOURCE_DIR}/CMakeCache.txt\" and try again from another folder, e.g.:"
"\n "
"\n rm -rf CMakeCache.txt CMakeFiles"
"\n rm CMakeCache.txt"
"\n cd .."
"\n mkdir cmake-make"
"\n cd cmake-make"
@@ -110,10 +110,6 @@ if(POLICY CMP0074)
cmake_policy(SET CMP0074 NEW)
endif()
# Install CODE|SCRIPT allow the use of generator expressions.
if(POLICY CMP0087)
cmake_policy(SET CMP0087 NEW)
endif()
#-----------------------------------------------------------------------------
# Load some macros.
include(build_files/cmake/macros.cmake)
@@ -156,15 +152,6 @@ get_blender_version()
option(WITH_BLENDER "Build blender (disable to build only the blender player)" ON)
mark_as_advanced(WITH_BLENDER)
if(APPLE)
# Currently this causes a build error linking, disable.
set(WITH_BLENDER_THUMBNAILER OFF)
elseif(WIN32)
option(WITH_BLENDER_THUMBNAILER "Build \"BlendThumb.dll\" helper for Windows explorer integration" ON)
else()
option(WITH_BLENDER_THUMBNAILER "Build \"blender-thumbnailer\" thumbnail extraction utility" ON)
endif()
option(WITH_INTERNATIONAL "Enable I18N (International fonts and text)" ON)
option(WITH_PYTHON "Enable Embedded Python API (only disable for development)" ON)
@@ -187,13 +174,6 @@ mark_as_advanced(CPACK_OVERRIDE_PACKAGENAME)
mark_as_advanced(BUILDINFO_OVERRIDE_DATE)
mark_as_advanced(BUILDINFO_OVERRIDE_TIME)
if(${CMAKE_VERSION} VERSION_GREATER_EQUAL "3.16")
option(WITH_UNITY_BUILD "Enable unity build for modules that support it to improve compile times" ON)
mark_as_advanced(WITH_UNITY_BUILD)
else()
set(WITH_UNITY_BUILD OFF)
endif()
option(WITH_IK_ITASC "Enable ITASC IK solver (only disable for development & for incompatible C++ compilers)" ON)
option(WITH_IK_SOLVER "Enable Legacy IK solver (only disable for development)" ON)
option(WITH_FFTW3 "Enable FFTW3 support (Used for smoke, ocean sim, and audio effects)" ON)
@@ -273,13 +253,11 @@ endif()
if(UNIX AND NOT APPLE)
option(WITH_SYSTEM_GLEW "Use GLEW OpenGL wrapper library provided by the operating system" OFF)
option(WITH_SYSTEM_GLEW "Use GLEW OpenGL wrapper library provided by the operating system" OFF)
option(WITH_SYSTEM_FREETYPE "Use the freetype library provided by the operating system" OFF)
option(WITH_SYSTEM_GLES "Use OpenGL ES library provided by the operating system" ON)
else()
# not an option for other OS's
set(WITH_SYSTEM_GLEW OFF)
set(WITH_SYSTEM_GLES OFF)
set(WITH_SYSTEM_FREETYPE OFF)
endif()
@@ -406,73 +384,45 @@ if(WITH_PYTHON_INSTALL)
set(PYTHON_REQUESTS_PATH "" CACHE PATH "Path to python site-packages or dist-packages containing 'requests' module")
mark_as_advanced(PYTHON_REQUESTS_PATH)
endif()
option(WITH_PYTHON_INSTALL_ZSTANDARD "Copy zstandard into the blender install folder" ON)
set(PYTHON_ZSTANDARD_PATH "" CACHE PATH "Path to python site-packages or dist-packages containing 'zstandard' module")
mark_as_advanced(PYTHON_ZSTANDARD_PATH)
endif()
option(WITH_CPU_SIMD "Enable SIMD instruction if they're detected on the host machine" ON)
mark_as_advanced(WITH_CPU_SIMD)
# Cycles
option(WITH_CYCLES "Enable Cycles Render Engine" ON)
option(WITH_CYCLES_OSL "Build Cycles with OpenShadingLanguage support" ON)
option(WITH_CYCLES_EMBREE "Build Cycles with Embree support" ON)
option(WITH_CYCLES_LOGGING "Build Cycles with logging support" ON)
option(WITH_CYCLES_DEBUG "Build Cycles with options useful for debugging (e.g., MIS)" OFF)
option(WITH_CYCLES_STANDALONE "Build Cycles standalone application" OFF)
option(WITH_CYCLES_STANDALONE_GUI "Build Cycles standalone with GUI" OFF)
option(WITH_CYCLES_DEBUG_NAN "Build Cycles with additional asserts for detecting NaNs and invalid values" OFF)
option(WITH_CYCLES_NATIVE_ONLY "Build Cycles with native kernel only (which fits current CPU, use for development only)" OFF)
option(WITH_CYCLES_KERNEL_ASAN "Build Cycles kernels with address sanitizer when WITH_COMPILER_ASAN is on, even if it's very slow" OFF)
set(CYCLES_TEST_DEVICES CPU CACHE STRING "Run regression tests on the specified device types (CPU CUDA OPTIX HIP)" )
option(WITH_CYCLES "Enable Cycles Render Engine" ON)
option(WITH_CYCLES_STANDALONE "Build Cycles standalone application" OFF)
option(WITH_CYCLES_STANDALONE_GUI "Build Cycles standalone with GUI" OFF)
option(WITH_CYCLES_OSL "Build Cycles with OSL support" ON)
option(WITH_CYCLES_EMBREE "Build Cycles with Embree support" ON)
option(WITH_CYCLES_CUDA_BINARIES "Build Cycles CUDA binaries" OFF)
option(WITH_CYCLES_CUBIN_COMPILER "Build cubins with nvrtc based compiler instead of nvcc" OFF)
option(WITH_CYCLES_CUDA_BUILD_SERIAL "Build cubins one after another (useful on machines with limited RAM)" OFF)
mark_as_advanced(WITH_CYCLES_CUDA_BUILD_SERIAL)
set(CYCLES_TEST_DEVICES CPU CACHE STRING "Run regression tests on the specified device types (CPU CUDA OPTIX OPENCL)" )
set(CYCLES_CUDA_BINARIES_ARCH sm_30 sm_35 sm_37 sm_50 sm_52 sm_60 sm_61 sm_70 sm_75 sm_86 compute_75 CACHE STRING "CUDA architectures to build binaries for")
mark_as_advanced(CYCLES_CUDA_BINARIES_ARCH)
unset(PLATFORM_DEFAULT)
option(WITH_CYCLES_LOGGING "Build Cycles with logging support" ON)
option(WITH_CYCLES_DEBUG "Build Cycles with extra debug capabilities" OFF)
option(WITH_CYCLES_NATIVE_ONLY "Build Cycles with native kernel only (which fits current CPU, use for development only)" OFF)
option(WITH_CYCLES_KERNEL_ASAN "Build Cycles kernels with address sanitizer when WITH_COMPILER_ASAN is on, even if it's very slow" OFF)
mark_as_advanced(WITH_CYCLES_KERNEL_ASAN)
mark_as_advanced(WITH_CYCLES_CUBIN_COMPILER)
mark_as_advanced(WITH_CYCLES_LOGGING)
mark_as_advanced(WITH_CYCLES_DEBUG_NAN)
mark_as_advanced(WITH_CYCLES_DEBUG)
mark_as_advanced(WITH_CYCLES_NATIVE_ONLY)
# NVIDIA CUDA & OptiX
if(NOT APPLE)
option(WITH_CYCLES_DEVICE_CUDA "Enable Cycles NVIDIA CUDA compute support" ON)
option(WITH_CYCLES_DEVICE_OPTIX "Enable Cycles NVIDIA OptiX support" ON)
mark_as_advanced(WITH_CYCLES_DEVICE_CUDA)
option(WITH_CYCLES_DEVICE_CUDA "Enable Cycles CUDA compute support" ON)
option(WITH_CYCLES_DEVICE_OPTIX "Enable Cycles OptiX support" OFF)
option(WITH_CYCLES_DEVICE_OPENCL "Enable Cycles OpenCL compute support" ON)
option(WITH_CYCLES_NETWORK "Enable Cycles compute over network support (EXPERIMENTAL and unfinished)" OFF)
mark_as_advanced(WITH_CYCLES_DEVICE_CUDA)
mark_as_advanced(WITH_CYCLES_DEVICE_OPENCL)
mark_as_advanced(WITH_CYCLES_NETWORK)
option(WITH_CYCLES_CUDA_BINARIES "Build Cycles NVIDIA CUDA binaries" OFF)
set(CYCLES_CUDA_BINARIES_ARCH sm_30 sm_35 sm_37 sm_50 sm_52 sm_60 sm_61 sm_70 sm_75 sm_86 compute_75 CACHE STRING "CUDA architectures to build binaries for")
option(WITH_CYCLES_CUBIN_COMPILER "Build cubins with nvrtc based compiler instead of nvcc" OFF)
option(WITH_CYCLES_CUDA_BUILD_SERIAL "Build cubins one after another (useful on machines with limited RAM)" OFF)
option(WITH_CUDA_DYNLOAD "Dynamically load CUDA libraries at runtime (for developers, makes cuda-gdb work)" ON)
mark_as_advanced(CYCLES_CUDA_BINARIES_ARCH)
mark_as_advanced(WITH_CYCLES_CUBIN_COMPILER)
mark_as_advanced(WITH_CYCLES_CUDA_BUILD_SERIAL)
mark_as_advanced(WITH_CUDA_DYNLOAD)
endif()
# AMD HIP
if(NOT APPLE)
if(WIN32)
option(WITH_CYCLES_DEVICE_HIP "Enable Cycles AMD HIP support" ON)
else()
option(WITH_CYCLES_DEVICE_HIP "Enable Cycles AMD HIP support" OFF)
endif()
option(WITH_CYCLES_HIP_BINARIES "Build Cycles AMD HIP binaries" OFF)
set(CYCLES_HIP_BINARIES_ARCH gfx1010 gfx1011 gfx1012 gfx1030 gfx1031 gfx1032 gfx1034 CACHE STRING "AMD HIP architectures to build binaries for")
mark_as_advanced(WITH_CYCLES_DEVICE_HIP)
mark_as_advanced(CYCLES_HIP_BINARIES_ARCH)
endif()
# Apple Metal
if(APPLE)
option(WITH_CYCLES_DEVICE_METAL "Enable Cycles Apple Metal compute support" ON)
endif()
# Draw Manager
option(WITH_DRAW_DEBUG "Add extra debug capabilities to Draw Manager" OFF)
mark_as_advanced(WITH_DRAW_DEBUG)
option(WITH_CUDA_DYNLOAD "Dynamically load CUDA libraries at runtime" ON)
mark_as_advanced(WITH_CUDA_DYNLOAD)
# LLVM
option(WITH_LLVM "Use LLVM" OFF)
@@ -513,10 +463,11 @@ if(WIN32)
endif()
# This should be turned off when Blender enter beta/rc/release
if("${BLENDER_VERSION_CYCLE}" STREQUAL "alpha")
set(WITH_EXPERIMENTAL_FEATURES ON)
else()
if("${BLENDER_VERSION_CYCLE}" STREQUAL "release" OR
"${BLENDER_VERSION_CYCLE}" STREQUAL "rc")
set(WITH_EXPERIMENTAL_FEATURES OFF)
else()
set(WITH_EXPERIMENTAL_FEATURES ON)
endif()
# Unit testsing
@@ -538,14 +489,12 @@ option(WITH_OPENGL "When off limits visibility of the opengl header
option(WITH_GLEW_ES "Switches to experimental copy of GLEW that has support for OpenGL ES. (temporary option for development purposes)" OFF)
option(WITH_GL_EGL "Use the EGL OpenGL system library instead of the platform specific OpenGL system library (CGL, glX, or WGL)" OFF)
option(WITH_GL_PROFILE_ES20 "Support using OpenGL ES 2.0. (through either EGL or the AGL/WGL/XGL 'es20' profile)" OFF)
option(WITH_GPU_SHADER_BUILDER "Shader builder is a developer option enabling linting on GLSL during compilation" OFF)
mark_as_advanced(
WITH_OPENGL
WITH_GLEW_ES
WITH_GL_EGL
WITH_GL_PROFILE_ES20
WITH_GPU_SHADER_BUILDER
)
if(WIN32)
@@ -563,18 +512,12 @@ if(WIN32)
set(CPACK_INSTALL_PREFIX ${CMAKE_GENERIC_PROGRAM_FILES}/${})
endif()
# Compiler tool-chain.
if(UNIX AND NOT APPLE)
if(CMAKE_COMPILER_IS_GNUCC)
option(WITH_LINKER_GOLD "Use ld.gold linker which is usually faster than ld.bfd" ON)
mark_as_advanced(WITH_LINKER_GOLD)
option(WITH_LINKER_LLD "Use ld.lld linker which is usually faster than ld.gold" OFF)
mark_as_advanced(WITH_LINKER_LLD)
endif()
if(CMAKE_COMPILER_IS_GNUCC OR CMAKE_C_COMPILER_ID MATCHES "Clang")
option(WITH_LINKER_MOLD "Use ld.mold linker which is usually faster than ld.gold & ld.lld." OFF)
mark_as_advanced(WITH_LINKER_MOLD)
endif()
# Compiler toolchain
if(CMAKE_COMPILER_IS_GNUCC)
option(WITH_LINKER_GOLD "Use ld.gold linker which is usually faster than ld.bfd" ON)
mark_as_advanced(WITH_LINKER_GOLD)
option(WITH_LINKER_LLD "Use ld.lld linker which is usually faster than ld.gold" OFF)
mark_as_advanced(WITH_LINKER_LLD)
endif()
option(WITH_COMPILER_ASAN "Build and link against address sanitizer (only for Debug & RelWithDebInfo targets)." OFF)
@@ -661,6 +604,12 @@ if(WIN32)
option(WITH_WINDOWS_FIND_MODULES "Use find_package to locate libraries" OFF)
mark_as_advanced(WITH_WINDOWS_FIND_MODULES)
option(WINDOWS_USE_VISUAL_STUDIO_PROJECT_FOLDERS "Organize the visual studio projects according to source folder structure." ON)
mark_as_advanced(WINDOWS_USE_VISUAL_STUDIO_PROJECT_FOLDERS)
option(WINDOWS_USE_VISUAL_STUDIO_SOURCE_FOLDERS "Organize the source files in filters matching the source folders." ON)
mark_as_advanced(WINDOWS_USE_VISUAL_STUDIO_SOURCE_FOLDERS)
option(WINDOWS_PYTHON_DEBUG "Include the files needed for debugging python scripts with visual studio 2017+." OFF)
mark_as_advanced(WINDOWS_PYTHON_DEBUG)
@@ -673,23 +622,11 @@ if(WIN32)
option(WITH_WINDOWS_PDB "Generate a pdb file for client side stacktraces" ON)
mark_as_advanced(WITH_WINDOWS_PDB)
option(WITH_WINDOWS_STRIPPED_PDB "Use a stripped PDB file" ON)
option(WITH_WINDOWS_STRIPPED_PDB "Use a stripped PDB file" On)
mark_as_advanced(WITH_WINDOWS_STRIPPED_PDB)
endif()
if(WIN32 OR XCODE)
option(IDE_GROUP_SOURCES_IN_FOLDERS "Organize the source files in filters matching the source folders." ON)
mark_as_advanced(IDE_GROUP_SOURCES_IN_FOLDERS)
option(IDE_GROUP_PROJECTS_IN_FOLDERS "Organize the projects according to source folder structure." ON)
mark_as_advanced(IDE_GROUP_PROJECTS_IN_FOLDERS)
if (IDE_GROUP_PROJECTS_IN_FOLDERS)
set_property(GLOBAL PROPERTY USE_FOLDERS ON)
endif()
endif()
if(UNIX)
# See WITH_WINDOWS_SCCACHE for Windows.
option(WITH_COMPILER_CCACHE "Use ccache to improve rebuild times (Works with Ninja, Makefiles and Xcode)" OFF)
@@ -710,12 +647,9 @@ if(UNIX AND NOT APPLE)
endif()
# Installation process.
set(POSTINSTALL_SCRIPT "" CACHE FILEPATH "Run given CMake script after installation process")
option(POSTINSTALL_SCRIPT "Run given CMake script after installation process" OFF)
mark_as_advanced(POSTINSTALL_SCRIPT)
set(POSTCONFIGURE_SCRIPT "" CACHE FILEPATH "Run given CMake script as the last step of CMake configuration")
mark_as_advanced(POSTCONFIGURE_SCRIPT)
# end option(...)
@@ -869,7 +803,7 @@ if(WITH_AUDASPACE)
endif()
# Auto-enable CUDA dynload if toolkit is not found.
if(WITH_CYCLES AND WITH_CYCLES_DEVICE_CUDA AND NOT WITH_CUDA_DYNLOAD)
if(NOT WITH_CUDA_DYNLOAD)
find_package(CUDA)
if(NOT CUDA_FOUND)
message(STATUS "CUDA toolkit not found, using dynamic runtime loading of libraries (WITH_CUDA_DYNLOAD) instead")
@@ -877,11 +811,6 @@ if(WITH_CYCLES AND WITH_CYCLES_DEVICE_CUDA AND NOT WITH_CUDA_DYNLOAD)
endif()
endif()
if(WITH_CYCLES_DEVICE_HIP)
# Currently HIP must be dynamically loaded, this may change in future toolkits
set(WITH_HIP_DYNLOAD ON)
endif()
#-----------------------------------------------------------------------------
# Check check if submodules are cloned
@@ -1099,7 +1028,7 @@ if(MSVC)
add_definitions(-D__LITTLE_ENDIAN__)
# OSX-Note: as we do cross-compiling with specific set architecture,
# endianness-detection and auto-setting is counterproductive
# endianess-detection and auto-setting is counterproductive
# so we just set endianness according CMAKE_OSX_ARCHITECTURES
elseif(CMAKE_OSX_ARCHITECTURES MATCHES i386 OR CMAKE_OSX_ARCHITECTURES MATCHES x86_64 OR CMAKE_OSX_ARCHITECTURES MATCHES arm64)
@@ -1655,9 +1584,6 @@ elseif(CMAKE_C_COMPILER_ID MATCHES "Clang")
ADD_CHECK_C_COMPILER_FLAG(C_WARNINGS C_WARN_UNUSED_PARAMETER -Wunused-parameter)
ADD_CHECK_CXX_COMPILER_FLAG(CXX_WARNINGS CXX_WARN_ALL -Wall)
# Using C++20 features while having C++17 as the project language isn't allowed by MSVC.
ADD_CHECK_CXX_COMPILER_FLAG(CXX_WARNINGS CXX_CXX20_DESIGNATOR -Wc++20-designator)
ADD_CHECK_CXX_COMPILER_FLAG(CXX_WARNINGS CXX_WARN_NO_AUTOLOGICAL_COMPARE -Wno-tautological-compare)
ADD_CHECK_CXX_COMPILER_FLAG(CXX_WARNINGS CXX_WARN_NO_UNKNOWN_PRAGMAS -Wno-unknown-pragmas)
ADD_CHECK_CXX_COMPILER_FLAG(CXX_WARNINGS CXX_WARN_NO_CHAR_SUBSCRIPTS -Wno-char-subscripts)
@@ -1777,19 +1703,13 @@ if(WITH_PYTHON)
elseif(WITH_PYTHON_INSTALL_REQUESTS)
find_python_package(requests "")
endif()
if(WIN32 OR APPLE)
# pass, we have this in lib/python/site-packages
elseif(WITH_PYTHON_INSTALL_ZSTANDARD)
find_python_package(zstandard "")
endif()
endif()
# Select C++17 as the standard for C++ projects.
set(CMAKE_CXX_STANDARD 17)
# If C++17 is not available, downgrading to an earlier standard is NOT OK.
set(CMAKE_CXX_STANDARD_REQUIRED ON)
# Do not enable compiler specific language extensions.
# Do not enable compiler specific language extentions.
set(CMAKE_CXX_EXTENSIONS OFF)
# Make MSVC properly report the value of the __cplusplus preprocessor macro
@@ -1917,9 +1837,6 @@ elseif(WITH_CYCLES_STANDALONE)
if(WITH_CUDA_DYNLOAD)
add_subdirectory(extern/cuew)
endif()
if(WITH_HIP_DYNLOAD)
add_subdirectory(extern/hipew)
endif()
if(NOT WITH_SYSTEM_GLEW)
add_subdirectory(extern/glew)
endif()
@@ -2054,7 +1971,6 @@ if(FIRST_RUN)
endif()
info_cfg_option(WITH_PYTHON_INSTALL)
info_cfg_option(WITH_PYTHON_INSTALL_NUMPY)
info_cfg_option(WITH_PYTHON_INSTALL_ZSTANDARD)
info_cfg_option(WITH_PYTHON_MODULE)
info_cfg_option(WITH_PYTHON_SAFETY)
@@ -2079,8 +1995,3 @@ endif()
if(0)
print_all_vars()
endif()
# Should be the last step of configuration.
if(POSTCONFIGURE_SCRIPT)
include(${POSTCONFIGURE_SCRIPT})
endif()

View File

@@ -27,7 +27,7 @@
define HELP_TEXT
Blender Convenience Targets
Provided for building Blender (multiple targets can be used at once).
Provided for building Blender, (multiple at once can be used).
* debug: Build a debug binary.
* full: Enable all supported dependencies & options.
@@ -40,8 +40,6 @@ Blender Convenience Targets
* ninja: Use ninja build tool for faster builds.
* ccache: Use ccache for faster rebuilds.
Note: when passing in multiple targets their order is not important.
So for a fast build you can for e.g. run 'make lite ccache ninja'.
Note: passing the argument 'BUILD_DIR=path' when calling make will override the default build dir.
Note: passing the argument 'BUILD_CMAKE_ARGS=args' lets you add cmake arguments.
@@ -51,7 +49,7 @@ Other Convenience Targets
* config: Run cmake configuration tool to set build options.
* deps: Build library dependencies (intended only for platform maintainers).
The existance of locally build dependencies overrides the pre-built dependencies from subversion.
The existance of locally build dependancies overrides the pre-built dependencies from subversion.
These must be manually removed from '../lib/' to go back to using the pre-compiled libraries.
Project Files
@@ -65,7 +63,7 @@ Package Targets
* package_debian: Build a debian package.
* package_pacman: Build an arch linux pacman package.
* package_archive: Build an archive package.
* package_archive: Build an archive package.
Testing Targets
Not associated with building Blender.
@@ -169,7 +167,7 @@ endef
# This makefile is not meant for Windows
ifeq ($(OS),Windows_NT)
$(error On Windows, use "cmd //c make.bat" instead of "make")
$(error On Windows, use "cmd //c make.bat" instead of "make")
endif
# System Vars
@@ -381,7 +379,7 @@ deps: .FORCE
@cmake -H"$(DEPS_SOURCE_DIR)" \
-B"$(DEPS_BUILD_DIR)" \
-DHARVEST_TARGET=$(DEPS_INSTALL_DIR)
-DHARVEST_TARGET=$(DEPS_INSTALL_DIR)
@echo
@echo Building dependencies ...
@@ -458,8 +456,7 @@ project_eclipse: .FORCE
check_cppcheck: .FORCE
$(CMAKE_CONFIG)
cd "$(BUILD_DIR)" ; \
$(PYTHON) \
"$(BLENDER_DIR)/build_files/cmake/cmake_static_check_cppcheck.py" 2> \
$(PYTHON) "$(BLENDER_DIR)/build_files/cmake/cmake_static_check_cppcheck.py" 2> \
"$(BLENDER_DIR)/check_cppcheck.txt"
@echo "written: check_cppcheck.txt"
@@ -521,9 +518,8 @@ source_archive: .FORCE
python3 ./build_files/utils/make_source_archive.py
source_archive_complete: .FORCE
cmake \
-S "$(BLENDER_DIR)/build_files/build_environment" -B"$(BUILD_DIR)/source_archive" \
-DCMAKE_BUILD_TYPE_INIT:STRING=$(BUILD_TYPE) -DPACKAGE_USE_UPSTREAM_SOURCES=OFF
cmake -S "$(BLENDER_DIR)/build_files/build_environment" -B"$(BUILD_DIR)/source_archive" \
-DCMAKE_BUILD_TYPE_INIT:STRING=$(BUILD_TYPE) -DPACKAGE_USE_UPSTREAM_SOURCES=OFF
# This assumes CMake is still using a default `PACKAGE_DIR` variable:
python3 ./build_files/utils/make_source_archive.py --include-packages "$(BUILD_DIR)/source_archive/packages"
@@ -531,11 +527,9 @@ source_archive_complete: .FORCE
INKSCAPE_BIN?="inkscape"
icons: .FORCE
BLENDER_BIN=$(BLENDER_BIN) INKSCAPE_BIN=$(INKSCAPE_BIN) \
"$(BLENDER_DIR)/release/datafiles/blender_icons_update.py"
INKSCAPE_BIN=$(INKSCAPE_BIN) \
"$(BLENDER_DIR)/release/datafiles/prvicons_update.py"
INKSCAPE_BIN=$(INKSCAPE_BIN) \
"$(BLENDER_DIR)/release/datafiles/alert_icons_update.py"
"$(BLENDER_DIR)/release/datafiles/blender_icons_update.py"
BLENDER_BIN=$(BLENDER_BIN) INKSCAPE_BIN=$(INKSCAPE_BIN) \
"$(BLENDER_DIR)/release/datafiles/prvicons_update.py"
icons_geom: .FORCE
BLENDER_BIN=$(BLENDER_BIN) \
@@ -549,7 +543,7 @@ update_code: .FORCE
format: .FORCE
PATH="../lib/${OS_NCASE}_${CPU}/llvm/bin/:../lib/${OS_NCASE}_centos7_${CPU}/llvm/bin/:../lib/${OS_NCASE}/llvm/bin/:$(PATH)" \
$(PYTHON) source/tools/utils_maintenance/clang_format_paths.py $(PATHS)
$(PYTHON) source/tools/utils_maintenance/clang_format_paths.py $(PATHS)
# -----------------------------------------------------------------------------
@@ -559,9 +553,8 @@ format: .FORCE
# Simple version of ./doc/python_api/sphinx_doc_gen.sh with no PDF generation.
doc_py: .FORCE
ASAN_OPTIONS=halt_on_error=0:${ASAN_OPTIONS} \
$(BLENDER_BIN) \
--background -noaudio --factory-startup \
--python doc/python_api/sphinx_doc_gen.py
$(BLENDER_BIN) --background -noaudio --factory-startup \
--python doc/python_api/sphinx_doc_gen.py
sphinx-build -b html -j $(NPROCS) doc/python_api/sphinx-in doc/python_api/sphinx-out
@echo "docs written into: '$(BLENDER_DIR)/doc/python_api/sphinx-out/index.html'"
@@ -570,9 +563,8 @@ doc_doxy: .FORCE
@echo "docs written into: '$(BLENDER_DIR)/doc/doxygen/html/index.html'"
doc_dna: .FORCE
$(BLENDER_BIN) \
--background -noaudio --factory-startup \
--python doc/blender_file_format/BlendFileDnaExporter_25.py
$(BLENDER_BIN) --background -noaudio --factory-startup \
--python doc/blender_file_format/BlendFileDnaExporter_25.py
@echo "docs written into: '$(BLENDER_DIR)/doc/blender_file_format/dna.html'"
doc_man: .FORCE

View File

@@ -63,7 +63,6 @@ include(cmake/jpeg.cmake)
include(cmake/blosc.cmake)
include(cmake/pthreads.cmake)
include(cmake/openexr.cmake)
include(cmake/brotli.cmake)
include(cmake/freetype.cmake)
include(cmake/freeglut.cmake)
include(cmake/glew.cmake)
@@ -85,7 +84,7 @@ include(cmake/openimageio.cmake)
include(cmake/tiff.cmake)
if(WIN32)
include(cmake/flexbison.cmake)
elseif(UNIX AND NOT APPLE)
else()
include(cmake/flex.cmake)
endif()
include(cmake/osl.cmake)

View File

@@ -25,13 +25,8 @@ else()
endif()
if(WIN32)
if(MSVC_VERSION GREATER_EQUAL 1920) # 2019
set(BOOST_TOOLSET toolset=msvc-14.2)
set(BOOST_COMPILER_STRING -vc142)
else() # 2017
set(BOOST_TOOLSET toolset=msvc-14.1)
set(BOOST_COMPILER_STRING -vc141)
endif()
set(BOOST_TOOLSET toolset=msvc-14.1)
set(BOOST_COMPILER_STRING -vc141)
set(BOOST_CONFIGURE_COMMAND bootstrap.bat)
set(BOOST_BUILD_COMMAND b2)

View File

@@ -1,38 +0,0 @@
# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ***** END GPL LICENSE BLOCK *****
set(BROTLI_EXTRA_ARGS
)
ExternalProject_Add(external_brotli
URL file://${PACKAGE_DIR}/${BROTLI_FILE}
DOWNLOAD_DIR ${DOWNLOAD_DIR}
URL_HASH ${BROTLI_HASH_TYPE}=${BROTLI_HASH}
PREFIX ${BUILD_DIR}/brotli
CMAKE_ARGS -DCMAKE_INSTALL_PREFIX=${LIBDIR}/brotli ${DEFAULT_CMAKE_FLAGS} ${BROTLI_EXTRA_ARGS}
INSTALL_DIR ${LIBDIR}/brotli
)
if(BUILD_MODE STREQUAL Release AND WIN32)
ExternalProject_Add_Step(external_brotli after_install
COMMAND ${CMAKE_COMMAND} -E copy_directory ${LIBDIR}/brotli/include ${HARVEST_TARGET}/brotli/include
COMMAND ${CMAKE_COMMAND} -E copy ${LIBDIR}/brotli/lib/brotlidec-static${LIBEXT} ${HARVEST_TARGET}/brotli/lib/brotlidec-static${LIBEXT}
COMMAND ${CMAKE_COMMAND} -E copy ${LIBDIR}/brotli/lib/brotlicommon-static${LIBEXT} ${HARVEST_TARGET}/brotli/lib/brotlicommon-static${LIBEXT}
DEPENDEES install
)
endif()

View File

@@ -94,4 +94,3 @@ download_source(POTRACE)
download_source(HARU)
download_source(ZSTD)
download_source(FLEX)
download_source(BROTLI)

View File

@@ -30,7 +30,6 @@ if(WIN32)
--enable-w32threads
--disable-pthreads
--enable-libopenjpeg
--disable-mediafoundation
)
if("${CMAKE_SIZEOF_VOID_P}" EQUAL "4")
set(FFMPEG_EXTRA_FLAGS

View File

@@ -23,12 +23,9 @@ set(FREETYPE_EXTRA_ARGS
-DWITH_HarfBuzz=OFF
-DFT_WITH_HARFBUZZ=OFF
-DFT_WITH_BZIP2=OFF
-DFT_WITH_BROTLI=ON
-DCMAKE_DISABLE_FIND_PACKAGE_HarfBuzz=TRUE
-DCMAKE_DISABLE_FIND_PACKAGE_BZip2=TRUE
-DPC_BROTLIDEC_INCLUDEDIR=${LIBDIR}/brotli/include
-DPC_BROTLIDEC_LIBDIR=${LIBDIR}/brotli/lib
)
-DCMAKE_DISABLE_FIND_PACKAGE_BrotliDec=TRUE)
ExternalProject_Add(external_freetype
URL file://${PACKAGE_DIR}/${FREETYPE_FILE}
@@ -39,11 +36,6 @@ ExternalProject_Add(external_freetype
INSTALL_DIR ${LIBDIR}/freetype
)
add_dependencies(
external_freetype
external_brotli
)
if(BUILD_MODE STREQUAL Release AND WIN32)
ExternalProject_Add_Step(external_freetype after_install
COMMAND ${CMAKE_COMMAND} -E copy_directory ${LIBDIR}/freetype ${HARVEST_TARGET}/freetype

View File

@@ -38,6 +38,13 @@ elseif(UNIX AND NOT APPLE)
)
endif()
if(BLENDER_PLATFORM_ARM)
set(GMP_OPTIONS
${GMP_OPTIONS}
--disable-assembly
)
endif()
ExternalProject_Add(external_gmp
URL file://${PACKAGE_DIR}/${GMP_FILE}
DOWNLOAD_DIR ${DOWNLOAD_DIR}

View File

@@ -17,7 +17,7 @@
# ***** END GPL LICENSE BLOCK *****
########################################################################
# Copy all generated files to the proper structure as blender prefers
# Copy all generated files to the proper strucure as blender prefers
########################################################################
if(NOT DEFINED HARVEST_TARGET)
@@ -79,8 +79,6 @@ endfunction()
harvest(alembic/include alembic/include "*.h")
harvest(alembic/lib/libAlembic.a alembic/lib/libAlembic.a)
harvest(alembic/bin alembic/bin "*")
harvest(brotli/include brotli/include "*.h")
harvest(brotli/lib brotli/lib "*.a")
harvest(boost/include boost/include "*")
harvest(boost/lib boost/lib "*.a")
harvest(ffmpeg/include ffmpeg/include "*.h")

View File

@@ -29,13 +29,13 @@ elseif(APPLE)
if("${CMAKE_HOST_SYSTEM_PROCESSOR}" STREQUAL "arm64")
set(ISPC_EXTRA_ARGS_APPLE
-DBISON_EXECUTABLE=/opt/homebrew/opt/bison/bin/bison
-DFLEX_EXECUTABLE=/opt/homebrew/opt/flex/bin/flex
-DFLEX_EXECUTABLE=${LIBDIR}/flex/bin/flex
-DARM_ENABLED=On
)
else()
set(ISPC_EXTRA_ARGS_APPLE
-DBISON_EXECUTABLE=/usr/local/opt/bison/bin/bison
-DFLEX_EXECUTABLE=/usr/local/opt/flex/bin/flex
-DFLEX_EXECUTABLE=${LIBDIR}/flex/bin/flex
-DARM_ENABLED=Off
)
endif()
@@ -84,7 +84,7 @@ if(WIN32)
external_ispc
external_flexbison
)
elseif(UNIX AND NOT APPLE)
else()
add_dependencies(
external_ispc
external_flex

View File

@@ -66,11 +66,7 @@ ExternalProject_Add(ll
if(MSVC)
if(BUILD_MODE STREQUAL Release)
set(LLVM_HARVEST_COMMAND
${CMAKE_COMMAND} -E copy_directory ${LIBDIR}/llvm/lib ${HARVEST_TARGET}/llvm/lib &&
${CMAKE_COMMAND} -E copy_directory ${LIBDIR}/llvm/include ${HARVEST_TARGET}/llvm/include &&
${CMAKE_COMMAND} -E copy ${LIBDIR}/llvm/bin/clang-format.exe ${HARVEST_TARGET}/llvm/bin/clang-format.exe
)
set(LLVM_HARVEST_COMMAND ${CMAKE_COMMAND} -E copy_directory ${LIBDIR}/llvm/ ${HARVEST_TARGET}/llvm/ )
else()
set(LLVM_HARVEST_COMMAND
${CMAKE_COMMAND} -E copy_directory ${LIBDIR}/llvm/lib/ ${HARVEST_TARGET}/llvm/debug/lib/ &&

View File

@@ -42,7 +42,6 @@ ExternalProject_Add(nanovdb
URL_HASH ${NANOVDB_HASH_TYPE}=${NANOVDB_HASH}
PREFIX ${BUILD_DIR}/nanovdb
SOURCE_SUBDIR nanovdb
PATCH_COMMAND ${PATCH_CMD} -p 1 -d ${BUILD_DIR}/nanovdb/src/nanovdb < ${PATCH_DIR}/nanovdb.diff
CMAKE_ARGS -DCMAKE_INSTALL_PREFIX=${LIBDIR}/nanovdb ${DEFAULT_CMAKE_FLAGS} ${NANOVDB_EXTRA_ARGS}
INSTALL_DIR ${LIBDIR}/nanovdb
)

View File

@@ -38,6 +38,7 @@ ExternalProject_Add(external_numpy
PREFIX ${BUILD_DIR}/numpy
PATCH_COMMAND ${NUMPY_PATCH}
CONFIGURE_COMMAND ""
PATCH_COMMAND COMMAND ${PATCH_CMD} -p 1 -d ${BUILD_DIR}/numpy/src/external_numpy < ${PATCH_DIR}/numpy.diff
LOG_BUILD 1
BUILD_COMMAND ${PYTHON_BINARY} ${BUILD_DIR}/numpy/src/external_numpy/setup.py build ${NUMPY_BUILD_OPTION} install --old-and-unmanageable
INSTALL_COMMAND ""

View File

@@ -16,18 +16,12 @@
#
# ***** END GPL LICENSE BLOCK *****
if(APPLE)
set(OPENMP_PATCH_COMMAND ${PATCH_CMD} -p 1 -d ${BUILD_DIR}/openmp/src/external_openmp < ${PATCH_DIR}/openmp.diff)
else()
set(OPENMP_PATCH_COMMAND)
endif()
ExternalProject_Add(external_openmp
URL file://${PACKAGE_DIR}/${OPENMP_FILE}
DOWNLOAD_DIR ${DOWNLOAD_DIR}
URL_HASH ${OPENMP_HASH_TYPE}=${OPENMP_HASH}
PREFIX ${BUILD_DIR}/openmp
PATCH_COMMAND ${OPENMP_PATCH_COMMAND}
CMAKE_ARGS -DCMAKE_INSTALL_PREFIX=${LIBDIR}/openmp ${DEFAULT_CMAKE_FLAGS}
INSTALL_COMMAND cd ${BUILD_DIR}/openmp/src/external_openmp-build && install_name_tool -id @rpath/libomp.dylib runtime/src/libomp.dylib && make install
INSTALL_DIR ${LIBDIR}/openmp

View File

@@ -39,7 +39,7 @@ endif()
set(DOWNLOAD_DIR "${CMAKE_CURRENT_BINARY_DIR}/downloads" CACHE STRING "Path for downloaded files")
# This path must be hard-coded like this, so that the GNUmakefile knows where it is and can pass it to make_source_archive.py:
set(PACKAGE_DIR "${CMAKE_CURRENT_BINARY_DIR}/packages")
option(PACKAGE_USE_UPSTREAM_SOURCES "Use sources upstream to download the package sources, when OFF the blender mirror will be used" ON)
option(PACKAGE_USE_UPSTREAM_SOURCES "Use soures upstream to download the package sources, when OFF the blender mirror will be used" ON)
file(TO_CMAKE_PATH ${DOWNLOAD_DIR} DOWNLOAD_DIR)
file(TO_CMAKE_PATH ${PACKAGE_DIR} PACKAGE_DIR)

View File

@@ -20,10 +20,12 @@ if(WIN32)
set(OSL_CMAKE_CXX_STANDARD_LIBRARIES "kernel32${LIBEXT} user32${LIBEXT} gdi32${LIBEXT} winspool${LIBEXT} shell32${LIBEXT} ole32${LIBEXT} oleaut32${LIBEXT} uuid${LIBEXT} comdlg32${LIBEXT} advapi32${LIBEXT} psapi${LIBEXT}")
set(OSL_FLEX_BISON -DFLEX_EXECUTABLE=${LIBDIR}/flexbison/win_flex.exe -DBISON_EXECUTABLE=${LIBDIR}/flexbison/win_bison.exe)
set(OSL_SIMD_FLAGS -DOIIO_NOSIMD=1 -DOIIO_SIMD=sse2)
SET(OSL_PLATFORM_FLAGS -DLINKSTATIC=ON)
else()
set(OSL_CMAKE_CXX_STANDARD_LIBRARIES)
set(OSL_FLEX_BISON)
set(OSL_OPENIMAGEIO_LIBRARY "${LIBDIR}/openimageio/lib/${LIBPREFIX}OpenImageIO${LIBEXT};${LIBDIR}/openimageio/lib/${LIBPREFIX}OpenImageIO_Util${LIBEXT};${LIBDIR}/png/lib/${LIBPREFIX}png16${LIBEXT};${LIBDIR}/jpg/lib/${LIBPREFIX}jpeg${LIBEXT};${LIBDIR}/tiff/lib/${LIBPREFIX}tiff${LIBEXT};${LIBDIR}/openexr/lib/${LIBPREFIX}IlmImf${OPENEXR_VERSION_POSTFIX}${LIBEXT}")
SET(OSL_PLATFORM_FLAGS)
endif()
set(OSL_ILMBASE_CUSTOM_LIBRARIES "${LIBDIR}/openexr/lib/Imath${OPENEXR_VERSION_POSTFIX}.lib^^${LIBDIR}/openexr/lib/Half{OPENEXR_VERSION_POSTFIX}.lib^^${LIBDIR}/openexr/lib/IlmThread${OPENEXR_VERSION_POSTFIX}.lib^^${LIBDIR}/openexr/lib/Iex${OPENEXR_VERSION_POSTFIX}.lib")
@@ -55,7 +57,7 @@ set(OSL_EXTRA_ARGS
${OSL_FLEX_BISON}
-DCMAKE_CXX_STANDARD_LIBRARIES=${OSL_CMAKE_CXX_STANDARD_LIBRARIES}
-DBUILD_SHARED_LIBS=OFF
-DLINKSTATIC=ON
${OSL_PLATFORM_FLAGS}
-DOSL_BUILD_PLUGINS=OFF
-DSTOP_ON_WARNING=OFF
-DUSE_LLVM_BITCODE=OFF
@@ -96,7 +98,7 @@ if(WIN32)
external_osl
external_flexbison
)
elseif(UNIX AND NOT APPLE)
else()
add_dependencies(
external_osl
external_flex

View File

@@ -24,7 +24,7 @@ if(MSVC)
add_custom_command(
OUTPUT ${PYTARGET}/bin/python${PYTHON_POSTFIX}.exe
COMMAND echo packaging python
COMMAND echo this should output at ${PYTARGET}/bin/python${PYTHON_POSTFIX}.exe
COMMAND echo this should ouput at ${PYTARGET}/bin/python${PYTHON_POSTFIX}.exe
COMMAND ${CMAKE_COMMAND} -E make_directory ${PYTARGET}/libs
COMMAND ${CMAKE_COMMAND} -E copy ${PYSRC}/libs/python${PYTHON_SHORT_VERSION_NO_DOTS}.lib ${PYTARGET}/libs/python${PYTHON_SHORT_VERSION_NO_DOTS}.lib
COMMAND ${CMAKE_COMMAND} -E copy ${PYSRC}/python.exe ${PYTARGET}/bin/python.exe
@@ -43,7 +43,7 @@ if(MSVC)
add_custom_command(
OUTPUT ${PYTARGET}/bin/python${PYTHON_POSTFIX}.exe
COMMAND echo packaging python
COMMAND echo this should output at ${PYTARGET}/bin/python${PYTHON_POSTFIX}.exe
COMMAND echo this should ouput at ${PYTARGET}/bin/python${PYTHON_POSTFIX}.exe
COMMAND ${CMAKE_COMMAND} -E make_directory ${PYTARGET}/libs
COMMAND ${CMAKE_COMMAND} -E copy ${PYSRC}/libs/python${PYTHON_SHORT_VERSION_NO_DOTS}${PYTHON_POSTFIX}.lib ${PYTARGET}/libs/python${PYTHON_SHORT_VERSION_NO_DOTS}${PYTHON_POSTFIX}.lib
COMMAND ${CMAKE_COMMAND} -E copy ${PYSRC}/python${PYTHON_POSTFIX}.exe ${PYTARGET}/bin/python${PYTHON_POSTFIX}.exe

View File

@@ -23,7 +23,7 @@ set(PNG_EXTRA_ARGS
)
if(BLENDER_PLATFORM_ARM)
set(PNG_EXTRA_ARGS ${PNG_EXTRA_ARGS} -DPNG_HARDWARE_OPTIMIZATIONS=ON -DPNG_ARM_NEON=on -DCMAKE_SYSTEM_PROCESSOR="aarch64")
set(PNG_EXTRA_ARGS ${PNG_EXTRA_ARGS} -DPNG_HARDWARE_OPTIMIZATIONS=ON -DPNG_ARM_NEON=ON -DCMAKE_SYSTEM_PROCESSOR="aarch64")
endif()
ExternalProject_Add(external_png

View File

@@ -18,20 +18,14 @@
if(WIN32 AND BUILD_MODE STREQUAL Debug)
set(SITE_PACKAGES_EXTRA --global-option build --global-option --debug)
# zstandard is determined to build and link release mode libs in a debug
# configuration, the only way to make it happy is to bend to its will
# and give it a library to link with.
set(PIP_CONFIGURE_COMMAND ${CMAKE_COMMAND} -E copy ${LIBDIR}/python/libs/python${PYTHON_SHORT_VERSION_NO_DOTS}_d.lib ${LIBDIR}/python/libs/python${PYTHON_SHORT_VERSION_NO_DOTS}.lib)
else()
set(PIP_CONFIGURE_COMMAND echo ".")
endif()
ExternalProject_Add(external_python_site_packages
DOWNLOAD_COMMAND ""
CONFIGURE_COMMAND ${PIP_CONFIGURE_COMMAND}
CONFIGURE_COMMAND ""
BUILD_COMMAND ""
PREFIX ${BUILD_DIR}/site_packages
INSTALL_COMMAND ${PYTHON_BINARY} -m pip install ${SITE_PACKAGES_EXTRA} cython==${CYTHON_VERSION} idna==${IDNA_VERSION} charset-normalizer==${CHARSET_NORMALIZER_VERSION} urllib3==${URLLIB3_VERSION} certifi==${CERTIFI_VERSION} requests==${REQUESTS_VERSION} zstandard==${ZSTANDARD_VERSION} --no-binary :all:
INSTALL_COMMAND ${PYTHON_BINARY} -m pip install ${SITE_PACKAGES_EXTRA} cython==${CYTHON_VERSION} idna==${IDNA_VERSION} chardet==${CHARDET_VERSION} urllib3==${URLLIB3_VERSION} certifi==${CERTIFI_VERSION} requests==${REQUESTS_VERSION} --no-binary :all:
)
if(USE_PIP_NUMPY)

View File

@@ -83,9 +83,9 @@ else()
set(OPENEXR_VERSION_POSTFIX)
endif()
set(FREETYPE_VERSION 2.11.0)
set(FREETYPE_VERSION 2.10.2)
set(FREETYPE_URI http://prdownloads.sourceforge.net/freetype/freetype-${FREETYPE_VERSION}.tar.gz)
set(FREETYPE_HASH cf09172322f6b50cf8f568bf8fe14bde)
set(FREETYPE_HASH b1cb620e4c875cd4d1bfa04945400945)
set(FREETYPE_HASH_TYPE MD5)
set(FREETYPE_FILE freetype-${FREETYPE_VERSION}.tar.gz)
@@ -158,18 +158,10 @@ set(LLVM_HASH 5a4fab4d7fc84aefffb118ac2c8a4fc0)
set(LLVM_HASH_TYPE MD5)
set(LLVM_FILE llvm-project-${LLVM_VERSION}.src.tar.xz)
if(APPLE)
# Cloth physics test is crashing due to this bug:
# https://bugs.llvm.org/show_bug.cgi?id=50579
set(OPENMP_VERSION 9.0.1)
set(OPENMP_HASH 6eade16057edbdecb3c4eef9daa2bfcf)
else()
set(OPENMP_VERSION ${LLVM_VERSION})
set(OPENMP_HASH ac48ce3e4582ccb82f81ab59eb3fc9dc)
endif()
set(OPENMP_URI https://github.com/llvm/llvm-project/releases/download/llvmorg-${OPENMP_VERSION}/openmp-${OPENMP_VERSION}.src.tar.xz)
set(OPENMP_URI https://github.com/llvm/llvm-project/releases/download/llvmorg-${LLVM_VERSION}/openmp-${LLVM_VERSION}.src.tar.xz)
set(OPENMP_HASH ac48ce3e4582ccb82f81ab59eb3fc9dc)
set(OPENMP_HASH_TYPE MD5)
set(OPENMP_FILE openmp-${OPENMP_VERSION}.src.tar.xz)
set(OPENMP_FILE openmp-${LLVM_VERSION}.src.tar.xz)
set(OPENIMAGEIO_VERSION 2.2.15.1)
set(OPENIMAGEIO_URI https://github.com/OpenImageIO/oiio/archive/Release-${OPENIMAGEIO_VERSION}.tar.gz)
@@ -189,11 +181,11 @@ set(OSL_HASH 1abd7ce40481771a9fa937f19595d2f2)
set(OSL_HASH_TYPE MD5)
set(OSL_FILE OpenShadingLanguage-${OSL_VERSION}.tar.gz)
set(PYTHON_VERSION 3.9.7)
set(PYTHON_VERSION 3.9.2)
set(PYTHON_SHORT_VERSION 3.9)
set(PYTHON_SHORT_VERSION_NO_DOTS 39)
set(PYTHON_URI https://www.python.org/ftp/python/${PYTHON_VERSION}/Python-${PYTHON_VERSION}.tar.xz)
set(PYTHON_HASH fddb060b483bc01850a3f412eea1d954)
set(PYTHON_HASH f0dc9000312abeb16de4eccce9a870ab)
set(PYTHON_HASH_TYPE MD5)
set(PYTHON_FILE Python-${PYTHON_VERSION}.tar.xz)
@@ -215,18 +207,17 @@ set(NANOVDB_HASH e7b9e863ec2f3b04ead171dec2322807)
set(NANOVDB_HASH_TYPE MD5)
set(NANOVDB_FILE nano-vdb-${NANOVDB_GIT_UID}.tar.gz)
set(IDNA_VERSION 3.2)
set(CHARSET_NORMALIZER_VERSION 2.0.6)
set(URLLIB3_VERSION 1.26.7)
set(CERTIFI_VERSION 2021.10.8)
set(REQUESTS_VERSION 2.26.0)
set(CYTHON_VERSION 0.29.24)
set(ZSTANDARD_VERSION 0.15.2 )
set(IDNA_VERSION 2.10)
set(CHARDET_VERSION 4.0.0)
set(URLLIB3_VERSION 1.26.3)
set(CERTIFI_VERSION 2020.12.5)
set(REQUESTS_VERSION 2.25.1)
set(CYTHON_VERSION 0.29.21)
set(NUMPY_VERSION 1.21.2)
set(NUMPY_SHORT_VERSION 1.21)
set(NUMPY_VERSION 1.19.5)
set(NUMPY_SHORT_VERSION 1.19)
set(NUMPY_URI https://github.com/numpy/numpy/releases/download/v${NUMPY_VERSION}/numpy-${NUMPY_VERSION}.zip)
set(NUMPY_HASH 5638d5dae3ca387be562912312db842e)
set(NUMPY_HASH f6a1b48717c552bbc18f1adc3cc1fe0e)
set(NUMPY_HASH_TYPE MD5)
set(NUMPY_FILE numpy-${NUMPY_VERSION}.zip)
@@ -474,9 +465,9 @@ set(ISPC_HASH 2e3abedbc0ea9aaec17d6562c632454d)
set(ISPC_HASH_TYPE MD5)
set(ISPC_FILE ispc-${ISPC_VERSION}.tar.gz)
set(GMP_VERSION 6.2.1)
set(GMP_VERSION 6.2.0)
set(GMP_URI https://gmplib.org/download/gmp/gmp-${GMP_VERSION}.tar.xz)
set(GMP_HASH 0b82665c4a92fd2ade7440c13fcaa42b)
set(GMP_HASH a325e3f09e6d91e62101e59f9bda3ec1)
set(GMP_HASH_TYPE MD5)
set(GMP_FILE gmp-${GMP_VERSION}.tar.xz)
@@ -500,9 +491,3 @@ set(ZSTD_FILE zstd-${ZSTD_VERSION}.tar.gz)
set(SSE2NEON_GIT https://github.com/DLTcollab/sse2neon.git)
set(SSE2NEON_GIT_HASH fe5ff00bb8d19b327714a3c290f3e2ce81ba3525)
set(BROTLI_VERSION v1.0.9)
set(BROTLI_URI https://github.com/google/brotli/archive/refs/tags/${BROTLI_VERSION}.tar.gz)
set(BROTLI_HASH f9e8d81d0405ba66d181529af42a3354f838c939095ff99930da6aa9cdf6fe46)
set(BROTLI_HASH_TYPE SHA256)
set(BROTLI_FILE brotli-${BROTLI_VERSION}.tar.gz)

File diff suppressed because it is too large Load Diff

View File

@@ -70,18 +70,16 @@
}
--- a/libavcodec/rl.c
+++ b/libavcodec/rl.c
@@ -71,17 +71,19 @@
@@ -71,7 +71,7 @@ av_cold void ff_rl_init(RLTable *rl,
av_cold void ff_rl_init_vlc(RLTable *rl, unsigned static_size)
{
int i, q;
- VLC_TYPE table[1500][2] = {{0}};
+ VLC_TYPE (*table)[2] = av_calloc(sizeof(VLC_TYPE), 1500 * 2);
VLC vlc = { .table = table, .table_allocated = static_size };
- av_assert0(static_size <= FF_ARRAY_ELEMS(table));
+ av_assert0(static_size < 1500);
av_assert0(static_size <= FF_ARRAY_ELEMS(table));
init_vlc(&vlc, 9, rl->n + 1, &rl->table_vlc[0][1], 4, 2, &rl->table_vlc[0][0], 4, 2, INIT_VLC_USE_NEW_STATIC);
for (q = 0; q < 32; q++) {
@@ -80,8 +80,10 @@ av_cold void ff_rl_init_vlc(RLTable *rl, unsigned static_size)
int qmul = q * 2;
int qadd = (q - 1) | 1;
@@ -93,7 +91,7 @@
if (q == 0) {
qmul = 1;
@@ -113,4 +115,5 @@
@@ -113,4 +115,5 @@ av_cold void ff_rl_init_vlc(RLTable *rl, unsigned static_size)
rl->rl_vlc[q][i].run = run;
}
}

View File

@@ -1,374 +0,0 @@
Index: nanovdb/nanovdb/NanoVDB.h
===================================================================
--- a/nanovdb/nanovdb/NanoVDB.h (revision 62751)
+++ b/nanovdb/nanovdb/NanoVDB.h (working copy)
@@ -152,8 +152,8 @@
#endif // __CUDACC_RTC__
-#ifdef __CUDACC__
-// Only define __hostdev__ when using NVIDIA CUDA compiler
+#if defined(__CUDACC__) || defined(__HIP__)
+// Only define __hostdev__ when using NVIDIA CUDA or HIP compiler
#define __hostdev__ __host__ __device__
#else
#define __hostdev__
@@ -461,7 +461,7 @@
/// Maximum floating-point values
template<typename T>
struct Maximum;
-#ifdef __CUDA_ARCH__
+#if defined(__CUDA_ARCH__) || defined(__HIP__)
template<>
struct Maximum<int>
{
@@ -1006,10 +1006,10 @@
using Vec3i = Vec3<int>;
/// @brief Return a single precision floating-point vector of this coordinate
-Vec3f Coord::asVec3s() const { return Vec3f(float(mVec[0]), float(mVec[1]), float(mVec[2])); }
+inline __hostdev__ Vec3f Coord::asVec3s() const { return Vec3f(float(mVec[0]), float(mVec[1]), float(mVec[2])); }
/// @brief Return a double precision floating-point vector of this coordinate
-Vec3d Coord::asVec3d() const { return Vec3d(double(mVec[0]), double(mVec[1]), double(mVec[2])); }
+inline __hostdev__ Vec3d Coord::asVec3d() const { return Vec3d(double(mVec[0]), double(mVec[1]), double(mVec[2])); }
// ----------------------------> Vec4 <--------------------------------------
@@ -1820,7 +1820,7 @@
}; // Map
template<typename Mat4T>
-void Map::set(const Mat4T& mat, const Mat4T& invMat, double taper)
+__hostdev__ void Map::set(const Mat4T& mat, const Mat4T& invMat, double taper)
{
float * mf = mMatF, *vf = mVecF;
float* mif = mInvMatF;
@@ -2170,7 +2170,7 @@
}; // Class Grid
template<typename TreeT>
-int Grid<TreeT>::findBlindDataForSemantic(GridBlindDataSemantic semantic) const
+__hostdev__ int Grid<TreeT>::findBlindDataForSemantic(GridBlindDataSemantic semantic) const
{
for (uint32_t i = 0, n = blindDataCount(); i < n; ++i)
if (blindMetaData(i).mSemantic == semantic)
@@ -2328,7 +2328,7 @@
}; // Tree class
template<typename RootT>
-void Tree<RootT>::extrema(ValueType& min, ValueType& max) const
+__hostdev__ void Tree<RootT>::extrema(ValueType& min, ValueType& max) const
{
min = this->root().valueMin();
max = this->root().valueMax();
@@ -2336,7 +2336,7 @@
template<typename RootT>
template<typename NodeT>
-const NodeT* Tree<RootT>::getNode(uint32_t i) const
+__hostdev__ const NodeT* Tree<RootT>::getNode(uint32_t i) const
{
static_assert(is_same<TreeNodeT<NodeT::LEVEL>, NodeT>::value, "Tree::getNode: unvalid node type");
NANOVDB_ASSERT(i < DataType::mCount[NodeT::LEVEL]);
@@ -2345,7 +2345,7 @@
template<typename RootT>
template<int LEVEL>
-const typename TreeNode<Tree<RootT>, LEVEL>::type* Tree<RootT>::getNode(uint32_t i) const
+__hostdev__ const typename TreeNode<Tree<RootT>, LEVEL>::type* Tree<RootT>::getNode(uint32_t i) const
{
NANOVDB_ASSERT(i < DataType::mCount[LEVEL]);
return reinterpret_cast<const TreeNodeT<LEVEL>*>(reinterpret_cast<const uint8_t*>(this) + DataType::mBytes[LEVEL]) + i;
@@ -2353,7 +2353,7 @@
template<typename RootT>
template<typename NodeT>
-NodeT* Tree<RootT>::getNode(uint32_t i)
+__hostdev__ NodeT* Tree<RootT>::getNode(uint32_t i)
{
static_assert(is_same<TreeNodeT<NodeT::LEVEL>, NodeT>::value, "Tree::getNode: invalid node type");
NANOVDB_ASSERT(i < DataType::mCount[NodeT::LEVEL]);
@@ -2362,7 +2362,7 @@
template<typename RootT>
template<int LEVEL>
-typename TreeNode<Tree<RootT>, LEVEL>::type* Tree<RootT>::getNode(uint32_t i)
+__hostdev__ typename TreeNode<Tree<RootT>, LEVEL>::type* Tree<RootT>::getNode(uint32_t i)
{
NANOVDB_ASSERT(i < DataType::mCount[LEVEL]);
return reinterpret_cast<TreeNodeT<LEVEL>*>(reinterpret_cast<uint8_t*>(this) + DataType::mBytes[LEVEL]) + i;
@@ -2370,7 +2370,7 @@
template<typename RootT>
template<typename NodeT>
-uint32_t Tree<RootT>::getNodeID(const NodeT& node) const
+__hostdev__ uint32_t Tree<RootT>::getNodeID(const NodeT& node) const
{
static_assert(is_same<TreeNodeT<NodeT::LEVEL>, NodeT>::value, "Tree::getNodeID: invalid node type");
const NodeT* first = reinterpret_cast<const NodeT*>(reinterpret_cast<const uint8_t*>(this) + DataType::mBytes[NodeT::LEVEL]);
@@ -2380,7 +2380,7 @@
template<typename RootT>
template<typename NodeT>
-uint32_t Tree<RootT>::getLinearOffset(const NodeT& node) const
+__hostdev__ uint32_t Tree<RootT>::getLinearOffset(const NodeT& node) const
{
return this->getNodeID(node) + DataType::mPFSum[NodeT::LEVEL];
}
@@ -3366,7 +3366,7 @@
}; // LeafNode class
template<typename ValueT, typename CoordT, template<uint32_t> class MaskT, uint32_t LOG2DIM>
-inline void LeafNode<ValueT, CoordT, MaskT, LOG2DIM>::updateBBox()
+inline __hostdev__ void LeafNode<ValueT, CoordT, MaskT, LOG2DIM>::updateBBox()
{
static_assert(LOG2DIM == 3, "LeafNode::updateBBox: only supports LOGDIM = 3!");
if (!this->isActive()) return;
Index: nanovdb/nanovdb/util/SampleFromVoxels.h
===================================================================
--- a/nanovdb/nanovdb/util/SampleFromVoxels.h (revision 62751)
+++ b/nanovdb/nanovdb/util/SampleFromVoxels.h (working copy)
@@ -22,7 +22,7 @@
#define NANOVDB_SAMPLE_FROM_VOXELS_H_HAS_BEEN_INCLUDED
// Only define __hostdev__ when compiling as NVIDIA CUDA
-#ifdef __CUDACC__
+#if defined(__CUDACC__) || defined(__HIP__)
#define __hostdev__ __host__ __device__
#else
#include <cmath> // for floor
@@ -136,7 +136,7 @@
template<typename TreeOrAccT>
template<typename Vec3T>
-typename TreeOrAccT::ValueType SampleFromVoxels<TreeOrAccT, 0, true>::operator()(const Vec3T& xyz) const
+__hostdev__ typename TreeOrAccT::ValueType SampleFromVoxels<TreeOrAccT, 0, true>::operator()(const Vec3T& xyz) const
{
const CoordT ijk = Round<CoordT>(xyz);
if (ijk != mPos) {
@@ -147,7 +147,7 @@
}
template<typename TreeOrAccT>
-typename TreeOrAccT::ValueType SampleFromVoxels<TreeOrAccT, 0, true>::operator()(const CoordT& ijk) const
+__hostdev__ typename TreeOrAccT::ValueType SampleFromVoxels<TreeOrAccT, 0, true>::operator()(const CoordT& ijk) const
{
if (ijk != mPos) {
mPos = ijk;
@@ -158,7 +158,7 @@
template<typename TreeOrAccT>
template<typename Vec3T>
-typename TreeOrAccT::ValueType SampleFromVoxels<TreeOrAccT, 0, false>::operator()(const Vec3T& xyz) const
+__hostdev__ typename TreeOrAccT::ValueType SampleFromVoxels<TreeOrAccT, 0, false>::operator()(const Vec3T& xyz) const
{
return mAcc.getValue(Round<CoordT>(xyz));
}
@@ -195,7 +195,7 @@
}; // TrilinearSamplerBase
template<typename TreeOrAccT>
-void TrilinearSampler<TreeOrAccT>::stencil(CoordT& ijk, ValueT (&v)[2][2][2]) const
+__hostdev__ void TrilinearSampler<TreeOrAccT>::stencil(CoordT& ijk, ValueT (&v)[2][2][2]) const
{
v[0][0][0] = mAcc.getValue(ijk); // i, j, k
@@ -224,7 +224,7 @@
template<typename TreeOrAccT>
template<typename RealT, template<typename...> class Vec3T>
-typename TreeOrAccT::ValueType TrilinearSampler<TreeOrAccT>::sample(const Vec3T<RealT> &uvw, const ValueT (&v)[2][2][2])
+__hostdev__ typename TreeOrAccT::ValueType TrilinearSampler<TreeOrAccT>::sample(const Vec3T<RealT> &uvw, const ValueT (&v)[2][2][2])
{
#if 0
auto lerp = [](ValueT a, ValueT b, ValueT w){ return fma(w, b-a, a); };// = w*(b-a) + a
@@ -239,7 +239,7 @@
template<typename TreeOrAccT>
template<typename RealT, template<typename...> class Vec3T>
-Vec3T<typename TreeOrAccT::ValueType> TrilinearSampler<TreeOrAccT>::gradient(const Vec3T<RealT> &uvw, const ValueT (&v)[2][2][2])
+__hostdev__ Vec3T<typename TreeOrAccT::ValueType> TrilinearSampler<TreeOrAccT>::gradient(const Vec3T<RealT> &uvw, const ValueT (&v)[2][2][2])
{
static_assert(std::is_floating_point<ValueT>::value, "TrilinearSampler::gradient requires a floating-point type");
#if 0
@@ -270,7 +270,7 @@
}
template<typename TreeOrAccT>
-bool TrilinearSampler<TreeOrAccT>::zeroCrossing(const ValueT (&v)[2][2][2])
+__hostdev__ bool TrilinearSampler<TreeOrAccT>::zeroCrossing(const ValueT (&v)[2][2][2])
{
static_assert(std::is_floating_point<ValueT>::value, "TrilinearSampler::zeroCrossing requires a floating-point type");
const bool less = v[0][0][0] < ValueT(0);
@@ -363,7 +363,7 @@
template<typename TreeOrAccT>
template<typename RealT, template<typename...> class Vec3T>
-typename TreeOrAccT::ValueType SampleFromVoxels<TreeOrAccT, 1, true>::operator()(Vec3T<RealT> xyz) const
+__hostdev__ typename TreeOrAccT::ValueType SampleFromVoxels<TreeOrAccT, 1, true>::operator()(Vec3T<RealT> xyz) const
{
this->cache(xyz);
return BaseT::sample(xyz, mVal);
@@ -370,7 +370,7 @@
}
template<typename TreeOrAccT>
-typename TreeOrAccT::ValueType SampleFromVoxels<TreeOrAccT, 1, true>::operator()(const CoordT &ijk) const
+__hostdev__ typename TreeOrAccT::ValueType SampleFromVoxels<TreeOrAccT, 1, true>::operator()(const CoordT &ijk) const
{
return ijk == mPos ? mVal[0][0][0] : BaseT::mAcc.getValue(ijk);
}
@@ -377,7 +377,7 @@
template<typename TreeOrAccT>
template<typename RealT, template<typename...> class Vec3T>
-Vec3T<typename TreeOrAccT::ValueType> SampleFromVoxels<TreeOrAccT, 1, true>::gradient(Vec3T<RealT> xyz) const
+__hostdev__ Vec3T<typename TreeOrAccT::ValueType> SampleFromVoxels<TreeOrAccT, 1, true>::gradient(Vec3T<RealT> xyz) const
{
this->cache(xyz);
return BaseT::gradient(xyz, mVal);
@@ -393,7 +393,7 @@
template<typename TreeOrAccT>
template<typename RealT, template<typename...> class Vec3T>
-void SampleFromVoxels<TreeOrAccT, 1, true>::cache(Vec3T<RealT>& xyz) const
+__hostdev__ void SampleFromVoxels<TreeOrAccT, 1, true>::cache(Vec3T<RealT>& xyz) const
{
CoordT ijk = Floor<CoordT>(xyz);
if (ijk != mPos) {
@@ -406,7 +406,7 @@
template<typename TreeOrAccT>
template<typename RealT, template<typename...> class Vec3T>
-typename TreeOrAccT::ValueType SampleFromVoxels<TreeOrAccT, 1, false>::operator()(Vec3T<RealT> xyz) const
+__hostdev__ typename TreeOrAccT::ValueType SampleFromVoxels<TreeOrAccT, 1, false>::operator()(Vec3T<RealT> xyz) const
{
ValueT val[2][2][2];
CoordT ijk = Floor<CoordT>(xyz);
@@ -418,7 +418,7 @@
template<typename TreeOrAccT>
template<typename RealT, template<typename...> class Vec3T>
-typename TreeOrAccT::ValueType SampleFromVoxels<TreeOrAccT, 1, false>::operator()(Vec3T<RealT> xyz) const
+__hostdev__ typename TreeOrAccT::ValueType SampleFromVoxels<TreeOrAccT, 1, false>::operator()(Vec3T<RealT> xyz) const
{
auto lerp = [](ValueT a, ValueT b, RealT w) { return a + ValueT(w) * (b - a); };
@@ -463,7 +463,7 @@
template<typename TreeOrAccT>
template<typename RealT, template<typename...> class Vec3T>
-inline Vec3T<typename TreeOrAccT::ValueType> SampleFromVoxels<TreeOrAccT, 1, false>::gradient(Vec3T<RealT> xyz) const
+inline __hostdev__ Vec3T<typename TreeOrAccT::ValueType> SampleFromVoxels<TreeOrAccT, 1, false>::gradient(Vec3T<RealT> xyz) const
{
ValueT val[2][2][2];
CoordT ijk = Floor<CoordT>(xyz);
@@ -473,7 +473,7 @@
template<typename TreeOrAccT>
template<typename RealT, template<typename...> class Vec3T>
-bool SampleFromVoxels<TreeOrAccT, 1, false>::zeroCrossing(Vec3T<RealT> xyz) const
+__hostdev__ bool SampleFromVoxels<TreeOrAccT, 1, false>::zeroCrossing(Vec3T<RealT> xyz) const
{
ValueT val[2][2][2];
CoordT ijk = Floor<CoordT>(xyz);
@@ -510,7 +510,7 @@
}; // TriquadraticSamplerBase
template<typename TreeOrAccT>
-void TriquadraticSampler<TreeOrAccT>::stencil(const CoordT &ijk, ValueT (&v)[3][3][3]) const
+__hostdev__ void TriquadraticSampler<TreeOrAccT>::stencil(const CoordT &ijk, ValueT (&v)[3][3][3]) const
{
CoordT p(ijk[0] - 1, 0, 0);
for (int dx = 0; dx < 3; ++dx, ++p[0]) {
@@ -526,7 +526,7 @@
template<typename TreeOrAccT>
template<typename RealT, template<typename...> class Vec3T>
-typename TreeOrAccT::ValueType TriquadraticSampler<TreeOrAccT>::sample(const Vec3T<RealT> &uvw, const ValueT (&v)[3][3][3])
+__hostdev__ typename TreeOrAccT::ValueType TriquadraticSampler<TreeOrAccT>::sample(const Vec3T<RealT> &uvw, const ValueT (&v)[3][3][3])
{
auto kernel = [](const ValueT* value, double weight)->ValueT {
return weight * (weight * (0.5f * (value[0] + value[2]) - value[1]) +
@@ -545,7 +545,7 @@
}
template<typename TreeOrAccT>
-bool TriquadraticSampler<TreeOrAccT>::zeroCrossing(const ValueT (&v)[3][3][3])
+__hostdev__ bool TriquadraticSampler<TreeOrAccT>::zeroCrossing(const ValueT (&v)[3][3][3])
{
static_assert(std::is_floating_point<ValueT>::value, "TrilinearSampler::zeroCrossing requires a floating-point type");
const bool less = v[0][0][0] < ValueT(0);
@@ -624,7 +624,7 @@
template<typename TreeOrAccT>
template<typename RealT, template<typename...> class Vec3T>
-typename TreeOrAccT::ValueType SampleFromVoxels<TreeOrAccT, 2, true>::operator()(Vec3T<RealT> xyz) const
+__hostdev__ typename TreeOrAccT::ValueType SampleFromVoxels<TreeOrAccT, 2, true>::operator()(Vec3T<RealT> xyz) const
{
this->cache(xyz);
return BaseT::sample(xyz, mVal);
@@ -631,7 +631,7 @@
}
template<typename TreeOrAccT>
-typename TreeOrAccT::ValueType SampleFromVoxels<TreeOrAccT, 2, true>::operator()(const CoordT &ijk) const
+__hostdev__ typename TreeOrAccT::ValueType SampleFromVoxels<TreeOrAccT, 2, true>::operator()(const CoordT &ijk) const
{
return ijk == mPos ? mVal[1][1][1] : BaseT::mAcc.getValue(ijk);
}
@@ -646,7 +646,7 @@
template<typename TreeOrAccT>
template<typename RealT, template<typename...> class Vec3T>
-void SampleFromVoxels<TreeOrAccT, 2, true>::cache(Vec3T<RealT>& xyz) const
+__hostdev__ void SampleFromVoxels<TreeOrAccT, 2, true>::cache(Vec3T<RealT>& xyz) const
{
CoordT ijk = Floor<CoordT>(xyz);
if (ijk != mPos) {
@@ -657,7 +657,7 @@
template<typename TreeOrAccT>
template<typename RealT, template<typename...> class Vec3T>
-typename TreeOrAccT::ValueType SampleFromVoxels<TreeOrAccT, 2, false>::operator()(Vec3T<RealT> xyz) const
+__hostdev__ typename TreeOrAccT::ValueType SampleFromVoxels<TreeOrAccT, 2, false>::operator()(Vec3T<RealT> xyz) const
{
ValueT val[3][3][3];
CoordT ijk = Floor<CoordT>(xyz);
@@ -667,7 +667,7 @@
template<typename TreeOrAccT>
template<typename RealT, template<typename...> class Vec3T>
-bool SampleFromVoxels<TreeOrAccT, 2, false>::zeroCrossing(Vec3T<RealT> xyz) const
+__hostdev__ bool SampleFromVoxels<TreeOrAccT, 2, false>::zeroCrossing(Vec3T<RealT> xyz) const
{
ValueT val[3][3][3];
CoordT ijk = Floor<CoordT>(xyz);
@@ -710,7 +710,7 @@
}; // TricubicSampler
template<typename TreeOrAccT>
-void TricubicSampler<TreeOrAccT>::stencil(const CoordT& ijk, ValueT (&C)[64]) const
+__hostdev__ void TricubicSampler<TreeOrAccT>::stencil(const CoordT& ijk, ValueT (&C)[64]) const
{
auto fetch = [&](int i, int j, int k) -> ValueT& { return C[((i + 1) << 4) + ((j + 1) << 2) + k + 1]; };
@@ -929,7 +929,7 @@
template<typename TreeOrAccT>
template<typename RealT, template<typename...> class Vec3T>
-typename TreeOrAccT::ValueType SampleFromVoxels<TreeOrAccT, 3, true>::operator()(Vec3T<RealT> xyz) const
+__hostdev__ typename TreeOrAccT::ValueType SampleFromVoxels<TreeOrAccT, 3, true>::operator()(Vec3T<RealT> xyz) const
{
this->cache(xyz);
return BaseT::sample(xyz, mC);
@@ -937,7 +937,7 @@
template<typename TreeOrAccT>
template<typename RealT, template<typename...> class Vec3T>
-void SampleFromVoxels<TreeOrAccT, 3, true>::cache(Vec3T<RealT>& xyz) const
+__hostdev__ void SampleFromVoxels<TreeOrAccT, 3, true>::cache(Vec3T<RealT>& xyz) const
{
CoordT ijk = Floor<CoordT>(xyz);
if (ijk != mPos) {

View File

@@ -0,0 +1,27 @@
diff --git a/numpy/distutils/system_info.py b/numpy/distutils/system_info.py
index ba2b1f4..b10f7df 100644
--- a/numpy/distutils/system_info.py
+++ b/numpy/distutils/system_info.py
@@ -2164,8 +2164,8 @@ class accelerate_info(system_info):
'accelerate' in libraries):
if intel:
args.extend(['-msse3'])
- else:
- args.extend(['-faltivec'])
+# else:
+# args.extend(['-faltivec'])
args.extend([
'-I/System/Library/Frameworks/vecLib.framework/Headers'])
link_args.extend(['-Wl,-framework', '-Wl,Accelerate'])
@@ -2174,8 +2174,8 @@ class accelerate_info(system_info):
'veclib' in libraries):
if intel:
args.extend(['-msse3'])
- else:
- args.extend(['-faltivec'])
+# else:
+# args.extend(['-faltivec'])
args.extend([
'-I/System/Library/Frameworks/vecLib.framework/Headers'])
link_args.extend(['-Wl,-framework', '-Wl,vecLib'])

View File

@@ -1,23 +0,0 @@
diff --git a/runtime/src/z_Linux_asm.S b/runtime/src/z_Linux_asm.S
index 0d8885e..42aa5ad 100644
--- a/runtime/src/z_Linux_asm.S
+++ b/runtime/src/z_Linux_asm.S
@@ -1540,10 +1540,12 @@ __kmp_unnamed_critical_addr:
.comm .gomp_critical_user_,32,8
.data
.align 8
- .global __kmp_unnamed_critical_addr
-__kmp_unnamed_critical_addr:
+ .global ___kmp_unnamed_critical_addr
+___kmp_unnamed_critical_addr:
.8byte .gomp_critical_user_
- .size __kmp_unnamed_critical_addr,8
+# if !(KMP_OS_DARWIN)
+ .size ___kmp_unnamed_critical_addr,8
+# endif
#endif /* KMP_ARCH_PPC64 || KMP_ARCH_AARCH64 */
#if KMP_OS_LINUX

View File

@@ -1,3 +1,18 @@
diff -Naur OpenShadingLanguage-Release-1.9.9/src/cmake/flexbison.cmake.rej external_osl/src/cmake/flexbison.cmake.rej
--- OpenShadingLanguage-Release-1.9.9/src/cmake/flexbison.cmake.rej 1969-12-31 17:00:00 -0700
+++ external_osl/src/cmake/flexbison.cmake.rej 2018-08-24 17:42:11 -0600
@@ -0,0 +1,11 @@
+--- src/cmake/flexbison.cmake 2018-05-01 16:39:02 -0600
++++ src/cmake/flexbison.cmake 2018-08-24 10:24:03 -0600
+@@ -77,7 +77,7 @@
+ DEPENDS ${${compiler_headers}}
+ WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR} )
+ ADD_CUSTOM_COMMAND ( OUTPUT ${flexoutputcxx}
+- COMMAND ${FLEX_EXECUTABLE} -o ${flexoutputcxx} "${CMAKE_CURRENT_SOURCE_DIR}/${flexsrc}"
++ COMMAND ${FLEX_EXECUTABLE} ${FLEX_EXTRA_OPTIONS} -o ${flexoutputcxx} "${CMAKE_CURRENT_SOURCE_DIR}/${flexsrc}"
+ MAIN_DEPENDENCY ${flexsrc}
+ DEPENDS ${${compiler_headers}}
+ WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR} )
diff -Naur OpenShadingLanguage-Release-1.9.9/src/include/OSL/llvm_util.h external_osl/src/include/OSL/llvm_util.h
--- OpenShadingLanguage-Release-1.9.9/src/include/OSL/llvm_util.h 2018-05-01 16:39:02 -0600
+++ external_osl/src/include/OSL/llvm_util.h 2018-08-25 14:05:00 -0600

View File

@@ -197,38 +197,3 @@ index 67ec0d15f..6dc3e85a0 100644
#else
#error Unknown architecture.
#endif
diff --git a/pxr/base/arch/demangle.cpp b/pxr/base/arch/demangle.cpp
index 67ec0d15f..6dc3e85a0 100644
--- a/pxr/base/arch/demangle.cpp
+++ b/pxr/base/arch/demangle.cpp
@@ -36,6 +36,7 @@
#if (ARCH_COMPILER_GCC_MAJOR == 3 && ARCH_COMPILER_GCC_MINOR >= 1) || \
ARCH_COMPILER_GCC_MAJOR > 3 || defined(ARCH_COMPILER_CLANG)
#define _AT_LEAST_GCC_THREE_ONE_OR_CLANG
+#include <cxxabi.h>
#endif
PXR_NAMESPACE_OPEN_SCOPE
@@ -138,7 +139,6 @@
#endif
#if defined(_AT_LEAST_GCC_THREE_ONE_OR_CLANG)
-#include <cxxabi.h>
/*
* This routine doesn't work when you get to gcc3.4.
diff --git a/pxr/base/work/singularTask.h b/pxr/base/work/singularTask.h
index 67ec0d15f..6dc3e85a0 100644
--- a/pxr/base/work/singularTask.h
+++ b/pxr/base/work/singularTask.h
@@ -120,7 +120,7 @@
// case we go again to ensure the task can do whatever it
// was awakened to do. Once we successfully take the count
// to zero, we stop.
- size_t old = count;
+ std::size_t old = count;
do { _fn(); } while (
!count.compare_exchange_strong(old, 0));
});

View File

@@ -1,14 +1,21 @@
@echo off
if NOT "%1" == "" (
if "%1" == "2017" (
echo "Building for VS2017"
set VSVER=15.0
set VSVER_SHORT=15
set BuildDir=VS15
if "%1" == "2013" (
echo "Building for VS2013"
set VSVER=12.0
set VSVER_SHORT=12
set BuildDir=VS12
goto par2
)
if "%1" == "2019" (
echo "Building for VS2019"
if "%1" == "2015" (
echo "Building for VS2015"
set VSVER=14.0
set VSVER_SHORT=14
set BuildDir=VS14
goto par2
)
if "%1" == "2017" (
echo "Building for VS2017"
set VSVER=15.0
set VSVER_SHORT=15
set BuildDir=VS15
@@ -18,22 +25,40 @@ if NOT "%1" == "" (
)
:usage
Echo Usage build_deps 2017/2019 x64
Echo Usage build_deps 2013/2015/2017 x64/x86
goto exit
:par2
if NOT "%2" == "" (
if "%2" == "x86" (
echo "Building for x86"
set HARVESTROOT=Windows_vc
set ARCH=86
if "%1" == "2013" (
set CMAKE_BUILDER=Visual Studio 12 2013
)
if "%1" == "2015" (
set CMAKE_BUILDER=Visual Studio 14 2015
)
if "%1" == "2017" (
set CMAKE_BUILDER=Visual Studio 15 2017
)
goto start
)
if "%2" == "x64" (
echo "Building for x64"
set HARVESTROOT=Win64_vc
set ARCH=64
if "%1" == "2019" (
set CMAKE_BUILDER=Visual Studio 16 2019
set CMAKE_BUILD_ARCH=-A x64
if "%1" == "2013" (
set CMAKE_BUILDER=Visual Studio 12 2013 Win64
)
if "%1" == "2015" (
set CMAKE_BUILDER=Visual Studio 14 2015 Win64
)
if "%1" == "2017" (
set CMAKE_BUILDER=Visual Studio 15 2017 Win64
set CMAKE_BUILD_ARCH=
)
goto start
)
)
@@ -54,9 +79,6 @@ set STAGING=%BUILD_DIR%\S
rem for python module build
set MSSdk=1
set DISTUTILS_USE_SDK=1
rem if you let pip pick its own build dirs, it'll stick it somewhere deep inside the user profile
rem and cython will refuse to link due to a path that gets too long.
set TMPDIR=c:\t\
rem for python externals source to be shared between the various archs and compilers
mkdir %BUILD_DIR%\downloads\externals
@@ -95,7 +117,7 @@ set path=%BUILD_DIR%\downloads\mingw\mingw64\msys\1.0\bin\;%BUILD_DIR%\downloads
mkdir %STAGING%\%BuildDir%%ARCH%R
cd %Staging%\%BuildDir%%ARCH%R
echo %DATE% %TIME% : Start > %StatusFile%
cmake -G "%CMAKE_BUILDER%" %CMAKE_BUILD_ARCH% -Thost=x64 %SOURCE_DIR% -DPACKAGE_DIR=%BUILD_DIR%/packages -DDOWNLOAD_DIR=%BUILD_DIR%/downloads -DBUILD_MODE=Release -DHARVEST_TARGET=%HARVEST_DIR%/%HARVESTROOT%%VSVER_SHORT%/
cmake -G "%CMAKE_BUILDER%" -Thost=x64 %SOURCE_DIR% -DPACKAGE_DIR=%BUILD_DIR%/packages -DDOWNLOAD_DIR=%BUILD_DIR%/downloads -DBUILD_MODE=Release -DHARVEST_TARGET=%HARVEST_DIR%/%HARVESTROOT%%VSVER_SHORT%/
echo %DATE% %TIME% : Release Configuration done >> %StatusFile%
if "%dobuild%" == "1" (
msbuild /m "ll.vcxproj" /p:Configuration=Release /fl /flp:logfile=BlenderDeps_llvm.log;Verbosity=normal
@@ -108,7 +130,7 @@ if "%NODEBUG%" == "1" goto exit
cd %BUILD_DIR%
mkdir %STAGING%\%BuildDir%%ARCH%D
cd %Staging%\%BuildDir%%ARCH%D
cmake -G "%CMAKE_BUILDER%" %CMAKE_BUILD_ARCH% -Thost=x64 %SOURCE_DIR% -DPACKAGE_DIR=%BUILD_DIR%/packages -DDOWNLOAD_DIR=%BUILD_DIR%/downloads -DCMAKE_BUILD_TYPE=Debug -DBUILD_MODE=Debug -DHARVEST_TARGET=%HARVEST_DIR%/%HARVESTROOT%%VSVER_SHORT%/ %CMAKE_DEBUG_OPTIONS%
cmake -G "%CMAKE_BUILDER%" -Thost=x64 %SOURCE_DIR% -DPACKAGE_DIR=%BUILD_DIR%/packages -DDOWNLOAD_DIR=%BUILD_DIR%/downloads -DCMAKE_BUILD_TYPE=Debug -DBUILD_MODE=Debug -DHARVEST_TARGET=%HARVEST_DIR%/%HARVESTROOT%%VSVER_SHORT%/ %CMAKE_DEBUG_OPTIONS%
echo %DATE% %TIME% : Debug Configuration done >> %StatusFile%
if "%dobuild%" == "1" (
msbuild /m "ll.vcxproj" /p:Configuration=Debug /fl /flp:logfile=BlenderDeps_llvm.log;;Verbosity=normal

View File

@@ -1,83 +0,0 @@
# - Find Brotli library (compression for freetype/woff2).
# This module defines
# BROTLI_INCLUDE_DIRS, where to find Brotli headers, Set when
# BROTLI_INCLUDE_DIR is found.
# BROTLI_LIBRARIES, libraries to link against to use Brotli.
# BROTLI_ROOT_DIR, The base directory to search for Brotli.
# This can also be an environment variable.
# BROTLI_FOUND, If false, do not try to use Brotli.
#
#=============================================================================
# Copyright 2022 Blender Foundation.
#
# Distributed under the OSI-approved BSD 3-Clause License,
# see accompanying file BSD-3-Clause-license.txt for details.
#=============================================================================
# If BROTLI_ROOT_DIR was defined in the environment, use it.
IF(NOT BROTLI_ROOT_DIR AND NOT $ENV{BROTLI_ROOT_DIR} STREQUAL "")
SET(BROTLI_ROOT_DIR $ENV{BROTLI_ROOT_DIR})
ENDIF()
SET(_BROTLI_SEARCH_DIRS
${BROTLI_ROOT_DIR}
)
FIND_PATH(BROTLI_INCLUDE_DIR
NAMES
brotli/decode.h
HINTS
${_BROTLI_SEARCH_DIRS}
PATH_SUFFIXES
include
DOC "Brotli header files"
)
FIND_LIBRARY(BROTLI_LIBRARY_COMMON
NAMES
# Some builds use a special `-static` postfix in their static libraries names.
brotlicommon-static
brotlicommon
HINTS
${_BROTLI_SEARCH_DIRS}
PATH_SUFFIXES
lib64 lib lib/static
DOC "Brotli static common library"
)
FIND_LIBRARY(BROTLI_LIBRARY_DEC
NAMES
# Some builds use a special `-static` postfix in their static libraries names.
brotlidec-static
brotlidec
HINTS
${_BROTLI_SEARCH_DIRS}
PATH_SUFFIXES
lib64 lib lib/static
DOC "Brotli static decode library"
)
IF(${BROTLI_LIBRARY_COMMON_NOTFOUND} or ${BROTLI_LIBRARY_DEC_NOTFOUND})
set(BROTLI_FOUND FALSE)
ELSE()
# handle the QUIETLY and REQUIRED arguments and set BROTLI_FOUND to TRUE if
# all listed variables are TRUE
INCLUDE(FindPackageHandleStandardArgs)
FIND_PACKAGE_HANDLE_STANDARD_ARGS(Brotli DEFAULT_MSG BROTLI_LIBRARY_COMMON BROTLI_LIBRARY_DEC BROTLI_INCLUDE_DIR)
IF(BROTLI_FOUND)
get_filename_component(BROTLI_LIBRARY_DIR ${BROTLI_LIBRARY_COMMON} DIRECTORY)
SET(BROTLI_INCLUDE_DIRS ${BROTLI_INCLUDE_DIR})
SET(BROTLI_LIBRARIES ${BROTLI_LIBRARY_DEC} ${BROTLI_LIBRARY_COMMON})
ENDIF()
ENDIF()
MARK_AS_ADVANCED(
BROTLI_INCLUDE_DIR
BROTLI_LIBRARY_COMMON
BROTLI_LIBRARY_DEC
BROTLI_LIBRARY_DIR
)
UNSET(_BROTLI_SEARCH_DIRS)

View File

@@ -33,8 +33,6 @@ if(NOT FFMPEG_FIND_COMPONENTS)
avfilter
avformat
avutil
swscale
swresample
)
endif()
@@ -52,9 +50,9 @@ foreach(_component ${FFMPEG_FIND_COMPONENTS})
string(TOUPPER ${_component} _upper_COMPONENT)
find_library(FFMPEG_${_upper_COMPONENT}_LIBRARY
NAMES
${_component}
${_upper_COMPONENT}
HINTS
${_ffmpeg_SEARCH_DIRS}
${LIBDIR}/ffmpeg
PATH_SUFFIXES
lib64 lib
)

View File

@@ -1,81 +0,0 @@
# - Find HIP compiler
#
# This module defines
# HIP_HIPCC_EXECUTABLE, the full path to the hipcc executable
# HIP_VERSION, the HIP compiler version
#
# HIP_FOUND, if the HIP toolkit is found.
#=============================================================================
# Copyright 2021 Blender Foundation.
#
# Distributed under the OSI-approved BSD 3-Clause License,
# see accompanying file BSD-3-Clause-license.txt for details.
#=============================================================================
# If HIP_ROOT_DIR was defined in the environment, use it.
if(NOT HIP_ROOT_DIR AND NOT $ENV{HIP_ROOT_DIR} STREQUAL "")
set(HIP_ROOT_DIR $ENV{HIP_ROOT_DIR})
endif()
set(_hip_SEARCH_DIRS
${HIP_ROOT_DIR}
)
find_program(HIP_HIPCC_EXECUTABLE
NAMES
hipcc
HINTS
${_hip_SEARCH_DIRS}
PATH_SUFFIXES
bin
)
if(HIP_HIPCC_EXECUTABLE AND NOT EXISTS ${HIP_HIPCC_EXECUTABLE})
message(WARNING "Cached or directly specified hipcc executable does not exist.")
set(HIP_FOUND FALSE)
elseif(HIP_HIPCC_EXECUTABLE)
set(HIP_FOUND TRUE)
set(HIP_VERSION_MAJOR 0)
set(HIP_VERSION_MINOR 0)
set(HIP_VERSION_PATCH 0)
# Get version from the output.
execute_process(COMMAND ${HIP_HIPCC_EXECUTABLE} --version
OUTPUT_VARIABLE HIP_VERSION_RAW
ERROR_QUIET
OUTPUT_STRIP_TRAILING_WHITESPACE)
# Parse parts.
if(HIP_VERSION_RAW MATCHES "HIP version: .*")
# Strip the HIP prefix and get list of individual version components.
string(REGEX REPLACE
".*HIP version: ([.0-9]+).*" "\\1"
HIP_SEMANTIC_VERSION "${HIP_VERSION_RAW}")
string(REPLACE "." ";" HIP_VERSION_PARTS "${HIP_SEMANTIC_VERSION}")
list(LENGTH HIP_VERSION_PARTS NUM_HIP_VERSION_PARTS)
# Extract components into corresponding variables.
if(NUM_HIP_VERSION_PARTS GREATER 0)
list(GET HIP_VERSION_PARTS 0 HIP_VERSION_MAJOR)
endif()
if(NUM_HIP_VERSION_PARTS GREATER 1)
list(GET HIP_VERSION_PARTS 1 HIP_VERSION_MINOR)
endif()
if(NUM_HIP_VERSION_PARTS GREATER 2)
list(GET HIP_VERSION_PARTS 2 HIP_VERSION_PATCH)
endif()
# Unset temp variables.
unset(NUM_HIP_VERSION_PARTS)
unset(HIP_SEMANTIC_VERSION)
unset(HIP_VERSION_PARTS)
endif()
# Construct full semantic version.
set(HIP_VERSION "${HIP_VERSION_MAJOR}.${HIP_VERSION_MINOR}.${HIP_VERSION_PATCH}")
unset(HIP_VERSION_RAW)
else()
set(HIP_FOUND FALSE)
endif()

View File

@@ -21,7 +21,7 @@ ENDIF()
SET(_optix_SEARCH_DIRS
${OPTIX_ROOT_DIR}
"$ENV{PROGRAMDATA}/NVIDIA Corporation/OptiX SDK 7.3.0"
"$ENV{PROGRAMDATA}/NVIDIA Corporation/OptiX SDK 7.0.0"
)
FIND_PATH(OPTIX_INCLUDE_DIR
@@ -33,23 +33,11 @@ FIND_PATH(OPTIX_INCLUDE_DIR
include
)
IF(EXISTS "${OPTIX_INCLUDE_DIR}/optix.h")
FILE(STRINGS "${OPTIX_INCLUDE_DIR}/optix.h" _optix_version REGEX "^#define OPTIX_VERSION[ \t].*$")
STRING(REGEX MATCHALL "[0-9]+" _optix_version ${_optix_version})
MATH(EXPR _optix_version_major "${_optix_version} / 10000")
MATH(EXPR _optix_version_minor "(${_optix_version} % 10000) / 100")
MATH(EXPR _optix_version_patch "${_optix_version} % 100")
SET(OPTIX_VERSION "${_optix_version_major}.${_optix_version_minor}.${_optix_version_patch}")
ENDIF()
# handle the QUIETLY and REQUIRED arguments and set OPTIX_FOUND to TRUE if
# all listed variables are TRUE
INCLUDE(FindPackageHandleStandardArgs)
FIND_PACKAGE_HANDLE_STANDARD_ARGS(OptiX
REQUIRED_VARS OPTIX_INCLUDE_DIR
VERSION_VAR OPTIX_VERSION)
FIND_PACKAGE_HANDLE_STANDARD_ARGS(OptiX DEFAULT_MSG
OPTIX_INCLUDE_DIR)
IF(OPTIX_FOUND)
SET(OPTIX_INCLUDE_DIRS ${OPTIX_INCLUDE_DIR})
@@ -57,7 +45,6 @@ ENDIF()
MARK_AS_ADVANCED(
OPTIX_INCLUDE_DIR
OPTIX_VERSION
)
UNSET(_optix_SEARCH_DIRS)

View File

@@ -1,66 +0,0 @@
# - Find Zstd library
# Find the native Zstd includes and library
# This module defines
# ZSTD_INCLUDE_DIRS, where to find zstd.h, Set when
# ZSTD_INCLUDE_DIR is found.
# ZSTD_LIBRARIES, libraries to link against to use Zstd.
# ZSTD_ROOT_DIR, The base directory to search for Zstd.
# This can also be an environment variable.
# ZSTD_FOUND, If false, do not try to use Zstd.
#
# also defined, but not for general use are
# ZSTD_LIBRARY, where to find the Zstd library.
#=============================================================================
# Copyright 2019 Blender Foundation.
#
# Distributed under the OSI-approved BSD License (the "License");
# see accompanying file Copyright.txt for details.
#
# This software is distributed WITHOUT ANY WARRANTY; without even the
# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
# See the License for more information.
#=============================================================================
# If ZSTD_ROOT_DIR was defined in the environment, use it.
IF(NOT ZSTD_ROOT_DIR AND NOT $ENV{ZSTD_ROOT_DIR} STREQUAL "")
SET(ZSTD_ROOT_DIR $ENV{ZSTD_ROOT_DIR})
ENDIF()
SET(_zstd_SEARCH_DIRS
${ZSTD_ROOT_DIR}
)
FIND_PATH(ZSTD_INCLUDE_DIR
NAMES
zstd.h
HINTS
${_zstd_SEARCH_DIRS}
PATH_SUFFIXES
include
)
FIND_LIBRARY(ZSTD_LIBRARY
NAMES
zstd
HINTS
${_zstd_SEARCH_DIRS}
PATH_SUFFIXES
lib64 lib
)
# handle the QUIETLY and REQUIRED arguments and set ZSTD_FOUND to TRUE if
# all listed variables are TRUE
INCLUDE(FindPackageHandleStandardArgs)
FIND_PACKAGE_HANDLE_STANDARD_ARGS(Zstd DEFAULT_MSG
ZSTD_LIBRARY ZSTD_INCLUDE_DIR)
IF(ZSTD_FOUND)
SET(ZSTD_LIBRARIES ${ZSTD_LIBRARY})
SET(ZSTD_INCLUDE_DIRS ${ZSTD_INCLUDE_DIR})
ENDIF()
MARK_AS_ADVANCED(
ZSTD_INCLUDE_DIR
ZSTD_LIBRARY
)

View File

@@ -168,7 +168,7 @@ def function_parm_wash_tokens(parm):
# if tokens[-1].kind == To
# remove trailing char
if tokens[-1].kind == TokenKind.PUNCTUATION:
if tokens[-1].spelling in {",", ")", ";"}:
if tokens[-1].spelling in (",", ")", ";"):
tokens.pop()
# else:
# print(tokens[-1].spelling)
@@ -179,7 +179,7 @@ def function_parm_wash_tokens(parm):
t_spelling = t.spelling
ok = True
if t_kind == TokenKind.KEYWORD:
if t_spelling in {"const", "restrict", "volatile"}:
if t_spelling in ("const", "restrict", "volatile"):
ok = False
elif t_spelling.startswith("__"):
ok = False # __restrict

View File

@@ -114,7 +114,7 @@ def is_c_header(filename: str) -> bool:
def is_c(filename: str) -> bool:
ext = splitext(filename)[1]
return (ext in {".c", ".cpp", ".cxx", ".m", ".mm", ".rc", ".cc", ".inl", ".metal"})
return (ext in {".c", ".cpp", ".cxx", ".m", ".mm", ".rc", ".cc", ".inl"})
def is_c_any(filename: str) -> bool:

View File

@@ -180,7 +180,7 @@ def create_nb_project_main():
f.write(' </logicalFolder>\n')
f.write(' </logicalFolder>\n')
# default, but this dir is in fact not in blender dir so we can ignore it
# default, but this dir is infact not in blender dir so we can ignore it
# f.write(' <sourceFolderFilter>^(nbproject)$</sourceFolderFilter>\n')
f.write(r' <sourceFolderFilter>^(nbproject|__pycache__|.*\.py|.*\.html|.*\.blend)$</sourceFolderFilter>\n')

View File

@@ -24,7 +24,6 @@ import project_source_info
import subprocess
import sys
import os
import tempfile
from typing import (
Any,
@@ -36,6 +35,7 @@ USE_QUIET = (os.environ.get("QUIET", None) is not None)
CHECKER_IGNORE_PREFIX = [
"extern",
"intern/moto",
]
CHECKER_BIN = "cppcheck"
@@ -47,19 +47,13 @@ CHECKER_ARGS = [
"--max-configs=1", # speeds up execution
# "--check-config", # when includes are missing
"--enable=all", # if you want sixty hundred pedantic suggestions
# Quiet output, otherwise all defines/includes are printed (overly verbose).
# Only enable this for troubleshooting (if defines are not set as expected for example).
"--quiet",
# NOTE: `--cppcheck-build-dir=<dir>` is added later as a temporary directory.
]
if USE_QUIET:
CHECKER_ARGS.append("--quiet")
def cppcheck() -> None:
def main() -> None:
source_info = project_source_info.build_info(ignore_prefix_list=CHECKER_IGNORE_PREFIX)
source_defines = project_source_info.build_defines_as_args()
@@ -84,10 +78,7 @@ def cppcheck() -> None:
percent_str = "[" + ("%.2f]" % percent).rjust(7) + " %:"
sys.stdout.flush()
sys.stdout.write("%s %s\n" % (
percent_str,
os.path.relpath(c, project_source_info.SOURCE_DIR)
))
sys.stdout.write("%s " % percent_str)
return subprocess.Popen(cmd)
@@ -99,11 +90,5 @@ def cppcheck() -> None:
print("Finished!")
def main() -> None:
with tempfile.TemporaryDirectory() as temp_dir:
CHECKER_ARGS.append("--cppcheck-build-dir=" + temp_dir)
cppcheck()
if __name__ == "__main__":
main()

View File

@@ -7,6 +7,7 @@
set(WITH_ASSERT_ABORT ON CACHE BOOL "" FORCE)
set(WITH_BUILDINFO OFF CACHE BOOL "" FORCE)
set(WITH_COMPILER_ASAN ON CACHE BOOL "" FORCE)
set(WITH_CYCLES_DEBUG ON CACHE BOOL "" FORCE)
set(WITH_CYCLES_NATIVE_ONLY ON CACHE BOOL "" FORCE)
set(WITH_DOC_MANPAGE OFF CACHE BOOL "" FORCE)
set(WITH_GTESTS ON CACHE BOOL "" FORCE)

View File

@@ -9,7 +9,6 @@ set(WITH_INSTALL_PORTABLE ON CACHE BOOL "" FORCE)
set(WITH_ALEMBIC OFF CACHE BOOL "" FORCE)
set(WITH_AUDASPACE OFF CACHE BOOL "" FORCE)
set(WITH_BLENDER_THUMBNAILER OFF CACHE BOOL "" FORCE)
set(WITH_BOOST OFF CACHE BOOL "" FORCE)
set(WITH_BUILDINFO OFF CACHE BOOL "" FORCE)
set(WITH_BULLET OFF CACHE BOOL "" FORCE)
@@ -19,6 +18,9 @@ set(WITH_CODEC_SNDFILE OFF CACHE BOOL "" FORCE)
set(WITH_COMPOSITOR OFF CACHE BOOL "" FORCE)
set(WITH_COREAUDIO OFF CACHE BOOL "" FORCE)
set(WITH_CYCLES OFF CACHE BOOL "" FORCE)
set(WITH_CYCLES_DEVICE_OPTIX OFF CACHE BOOL "" FORCE)
set(WITH_CYCLES_EMBREE OFF CACHE BOOL "" FORCE)
set(WITH_CYCLES_OSL OFF CACHE BOOL "" FORCE)
set(WITH_DRACO OFF CACHE BOOL "" FORCE)
set(WITH_FFTW3 OFF CACHE BOOL "" FORCE)
set(WITH_FREESTYLE OFF CACHE BOOL "" FORCE)

View File

@@ -61,7 +61,6 @@ set(WITH_MEM_JEMALLOC ON CACHE BOOL "" FORCE)
# platform dependent options
if(APPLE)
set(WITH_COREAUDIO ON CACHE BOOL "" FORCE)
set(WITH_CYCLES_DEVICE_METAL ON CACHE BOOL "" FORCE)
endif()
if(NOT WIN32)
set(WITH_JACK ON CACHE BOOL "" FORCE)
@@ -82,5 +81,4 @@ if(NOT APPLE)
set(WITH_CYCLES_DEVICE_OPTIX ON CACHE BOOL "" FORCE)
set(WITH_CYCLES_CUDA_BINARIES ON CACHE BOOL "" FORCE)
set(WITH_CYCLES_CUBIN_COMPILER OFF CACHE BOOL "" FORCE)
set(WITH_CYCLES_HIP_BINARIES ON CACHE BOOL "" FORCE)
endif()

View File

@@ -208,7 +208,7 @@ function(blender_source_group
)
# if enabled, use the sources directories as filters.
if(IDE_GROUP_SOURCES_IN_FOLDERS)
if(WINDOWS_USE_VISUAL_STUDIO_SOURCE_FOLDERS)
foreach(_SRC ${sources})
# remove ../'s
get_filename_component(_SRC_DIR ${_SRC} REALPATH)
@@ -240,8 +240,8 @@ function(blender_source_group
endforeach()
endif()
# if enabled, set the FOLDER property for the projects
if(IDE_GROUP_PROJECTS_IN_FOLDERS)
# if enabled, set the FOLDER property for visual studio projects
if(WINDOWS_USE_VISUAL_STUDIO_PROJECT_FOLDERS)
get_filename_component(FolderDir ${CMAKE_CURRENT_SOURCE_DIR} DIRECTORY)
string(REPLACE ${CMAKE_SOURCE_DIR} "" FolderDir ${FolderDir})
set_target_properties(${name} PROPERTIES FOLDER ${FolderDir})
@@ -488,6 +488,7 @@ function(blender_add_test_executable
include_directories(${includes})
include_directories(${includes_sys})
setup_libdirs()
BLENDER_SRC_GTEST_EX(
NAME ${name}
@@ -524,6 +525,83 @@ function(setup_heavy_lib_pool)
endif()
endfunction()
function(SETUP_LIBDIRS)
# NOTE: For all new libraries, use absolute library paths.
# This should eventually be phased out.
# APPLE plaform uses full paths for linking libraries, and avoids link_directories.
if(NOT MSVC AND NOT APPLE)
link_directories(${JPEG_LIBPATH} ${PNG_LIBPATH} ${ZLIB_LIBPATH} ${FREETYPE_LIBPATH})
if(WITH_PYTHON) # AND NOT WITH_PYTHON_MODULE # WIN32 needs
link_directories(${PYTHON_LIBPATH})
endif()
if(WITH_SDL AND NOT WITH_SDL_DYNLOAD)
link_directories(${SDL_LIBPATH})
endif()
if(WITH_CODEC_FFMPEG)
link_directories(${FFMPEG_LIBPATH})
endif()
if(WITH_IMAGE_OPENEXR)
link_directories(${OPENEXR_LIBPATH})
endif()
if(WITH_IMAGE_TIFF)
link_directories(${TIFF_LIBPATH})
endif()
if(WITH_BOOST)
link_directories(${BOOST_LIBPATH})
endif()
if(WITH_OPENIMAGEIO)
link_directories(${OPENIMAGEIO_LIBPATH})
endif()
if(WITH_OPENIMAGEDENOISE)
link_directories(${OPENIMAGEDENOISE_LIBPATH})
endif()
if(WITH_OPENCOLORIO)
link_directories(${OPENCOLORIO_LIBPATH})
endif()
if(WITH_OPENVDB)
link_directories(${OPENVDB_LIBPATH})
endif()
if(WITH_OPENAL)
link_directories(${OPENAL_LIBPATH})
endif()
if(WITH_JACK AND NOT WITH_JACK_DYNLOAD)
link_directories(${JACK_LIBPATH})
endif()
if(WITH_PULSEAUDIO AND NOT WITH_PULSEAUDIO_DYNLOAD)
link_directories(${LIBPULSE_LIBPATH})
endif()
if(WITH_CODEC_SNDFILE)
link_directories(${LIBSNDFILE_LIBPATH})
endif()
if(WITH_FFTW3)
link_directories(${FFTW3_LIBPATH})
endif()
if(WITH_OPENCOLLADA)
link_directories(${OPENCOLLADA_LIBPATH})
# # Never set
# link_directories(${PCRE_LIBPATH})
# link_directories(${EXPAT_LIBPATH})
endif()
if(WITH_LLVM)
link_directories(${LLVM_LIBPATH})
endif()
if(WITH_ALEMBIC)
link_directories(${ALEMBIC_LIBPATH})
endif()
if(WITH_GMP)
link_directories(${GMP_LIBPATH})
endif()
if(WIN32 AND NOT UNIX)
link_directories(${PTHREADS_LIBPATH})
endif()
endif()
endfunction()
# Platform specific linker flags for targets.
function(setup_platform_linker_flags
target)
@@ -1214,6 +1292,29 @@ macro(openmp_delayload
endif()
endmacro()
macro(blender_precompile_headers target cpp header)
if(MSVC)
# get the name for the pch output file
get_filename_component(pchbase ${cpp} NAME_WE)
set(pchfinal "${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}/${pchbase}.pch")
# mark the cpp as the one outputting the pch
set_property(SOURCE ${cpp} APPEND PROPERTY OBJECT_OUTPUTS "${pchfinal}")
# get all sources for the target
get_target_property(sources ${target} SOURCES)
# make all sources depend on the pch to enforce the build order
foreach(src ${sources})
set_property(SOURCE ${src} APPEND PROPERTY OBJECT_DEPENDS "${pchfinal}")
endforeach()
target_sources(${target} PRIVATE ${cpp} ${header})
set_target_properties(${target} PROPERTIES COMPILE_FLAGS "/Yu${header} /Fp${pchfinal} /FI${header}")
set_source_files_properties(${cpp} PROPERTIES COMPILE_FLAGS "/Yc${header} /Fp${pchfinal}")
endif()
endmacro()
macro(set_and_warn_dependency
_dependency _setting _val)
# when $_dependency is disabled, forces $_setting = $_val

View File

@@ -166,18 +166,13 @@ if(WITH_FFTW3)
find_package(Fftw3)
endif()
# FreeType compiled with Brotli compression for woff2.
find_package(Freetype REQUIRED)
list(APPEND FREETYPE_LIBRARIES
${LIBDIR}/brotli/lib/libbrotlicommon-static.a
${LIBDIR}/brotli/lib/libbrotlidec-static.a)
if(WITH_IMAGE_OPENEXR)
find_package(OpenEXR)
endif()
if(WITH_CODEC_FFMPEG)
set(FFMPEG_ROOT_DIR ${LIBDIR}/ffmpeg)
set(FFMPEG_FIND_COMPONENTS
avcodec avdevice avformat avutil
mp3lame ogg opus swresample swscale
@@ -262,6 +257,9 @@ if(WITH_BOOST)
if(WITH_INTERNATIONAL)
list(APPEND _boost_FIND_COMPONENTS locale)
endif()
if(WITH_CYCLES_NETWORK)
list(APPEND _boost_FIND_COMPONENTS serialization)
endif()
if(WITH_OPENVDB)
list(APPEND _boost_FIND_COMPONENTS iostreams)
endif()
@@ -341,7 +339,7 @@ if(WITH_LLVM)
endif()
if(WITH_CYCLES AND WITH_CYCLES_OSL)
if(WITH_CYCLES_OSL)
set(CYCLES_OSL ${LIBDIR}/osl)
find_library(OSL_LIB_EXEC NAMES oslexec PATHS ${CYCLES_OSL}/lib)
@@ -361,7 +359,7 @@ if(WITH_CYCLES AND WITH_CYCLES_OSL)
endif()
endif()
if(WITH_CYCLES AND WITH_CYCLES_EMBREE)
if(WITH_CYCLES_EMBREE)
find_package(Embree 3.8.0 REQUIRED)
# Increase stack size for Embree, only works for executables.
if(NOT WITH_PYTHON_MODULE)
@@ -413,9 +411,25 @@ if(WITH_OPENMP)
set(OPENMP_FOUND ON)
set(OpenMP_C_FLAGS "-Xclang -fopenmp -I'${LIBDIR}/openmp/include'")
set(OpenMP_CXX_FLAGS "-Xclang -fopenmp -I'${LIBDIR}/openmp/include'")
set(OpenMP_LIBRARY_DIR "${LIBDIR}/openmp/lib/")
set(OpenMP_LINKER_FLAGS "-L'${OpenMP_LIBRARY_DIR}' -lomp")
set(OpenMP_LIBRARY "${OpenMP_LIBRARY_DIR}/libomp.dylib")
set(OpenMP_LINKER_FLAGS "-L'${LIBDIR}/openmp/lib' -lomp")
# Copy libomp.dylib to allow executables like datatoc and tests to work.
# `@executable_path/../Resources/lib/` `LC_ID_DYLIB` is added by the deps builder.
# For single config generator datatoc, tests etc.
execute_process(
COMMAND mkdir -p ${CMAKE_BINARY_DIR}/Resources/lib
COMMAND cp -p ${LIBDIR}/openmp/lib/libomp.dylib ${CMAKE_BINARY_DIR}/Resources/lib/libomp.dylib
)
# For multi-config generator datatoc, etc.
execute_process(
COMMAND mkdir -p ${CMAKE_BINARY_DIR}/bin/Resources/lib
COMMAND cp -p ${LIBDIR}/openmp/lib/libomp.dylib ${CMAKE_BINARY_DIR}/bin/Resources/lib/libomp.dylib
)
# For multi-config generator tests.
execute_process(
COMMAND mkdir -p ${CMAKE_BINARY_DIR}/bin/tests/Resources/lib
COMMAND cp -p ${LIBDIR}/openmp/lib/libomp.dylib ${CMAKE_BINARY_DIR}/bin/tests/Resources/lib/libomp.dylib
)
endif()
endif()
@@ -443,9 +457,6 @@ if(WITH_HARU)
endif()
endif()
set(ZSTD_ROOT_DIR ${LIBDIR}/zstd)
find_package(Zstd REQUIRED)
if(EXISTS ${LIBDIR})
without_system_libs_end()
endif()
@@ -484,11 +495,8 @@ string(APPEND PLATFORM_LINKFLAGS " -stdlib=libc++")
# Suppress ranlib "has no symbols" warnings (workaround for T48250)
set(CMAKE_C_ARCHIVE_CREATE "<CMAKE_AR> Scr <TARGET> <LINK_FLAGS> <OBJECTS>")
set(CMAKE_CXX_ARCHIVE_CREATE "<CMAKE_AR> Scr <TARGET> <LINK_FLAGS> <OBJECTS>")
# llvm-ranlib doesn't support this flag. Xcode's libtool does.
if(NOT ${CMAKE_RANLIB} MATCHES ".*llvm-ranlib$")
set(CMAKE_C_ARCHIVE_FINISH "<CMAKE_RANLIB> -no_warning_for_no_symbols -c <TARGET>")
set(CMAKE_CXX_ARCHIVE_FINISH "<CMAKE_RANLIB> -no_warning_for_no_symbols -c <TARGET>")
endif()
set(CMAKE_C_ARCHIVE_FINISH "<CMAKE_RANLIB> -no_warning_for_no_symbols -c <TARGET>")
set(CMAKE_CXX_ARCHIVE_FINISH "<CMAKE_RANLIB> -no_warning_for_no_symbols -c <TARGET>")
if(WITH_COMPILER_CCACHE)
if(NOT CMAKE_GENERATOR STREQUAL "Xcode")
@@ -503,18 +511,3 @@ if(WITH_COMPILER_CCACHE)
endif()
endif()
endif()
# For binaries that are built but not installed (also not distributed) (datatoc,
# makesdna, tests, etc.), we add an rpath to the OpenMP library dir through
# CMAKE_BUILD_RPATH. This avoids having to make many copies of the dylib next to each binary.
#
# For the installed Python module and installed Blender executable, CMAKE_INSTALL_RPATH
# is modified to find the dylib in an adjacent folder. Install step puts the libraries there.
set(CMAKE_SKIP_BUILD_RPATH FALSE)
list(APPEND CMAKE_BUILD_RPATH "${OpenMP_LIBRARY_DIR}")
set(CMAKE_SKIP_INSTALL_RPATH FALSE)
list(APPEND CMAKE_INSTALL_RPATH "@loader_path/../Resources/${BLENDER_VERSION}/lib")
# Same as `CFBundleIdentifier` in Info.plist.
set(CMAKE_XCODE_ATTRIBUTE_PRODUCT_BUNDLE_IDENTIFIER "org.blenderfoundation.blender")

View File

@@ -96,7 +96,7 @@ else()
# Detect SDK version to use.
if(NOT DEFINED OSX_SYSTEM)
execute_process(
COMMAND xcrun --sdk macosx --show-sdk-version
COMMAND xcrun --show-sdk-version
OUTPUT_VARIABLE OSX_SYSTEM
OUTPUT_STRIP_TRAILING_WHITESPACE)
endif()

View File

@@ -18,7 +18,7 @@
# All rights reserved.
# ***** END GPL LICENSE BLOCK *****
# Libraries configuration for any *nix system including Linux and Unix (excluding APPLE).
# Libraries configuration for any *nix system including Linux and Unix.
# Detect precompiled library directory
if(NOT DEFINED LIBDIR)
@@ -48,9 +48,6 @@ if(NOT DEFINED LIBDIR)
unset(LIBDIR_CENTOS7_ABI)
endif()
# Support restoring this value once pre-compiled libraries have been handled.
set(WITH_STATIC_LIBS_INIT ${WITH_STATIC_LIBS})
if(EXISTS ${LIBDIR})
message(STATUS "Using pre-compiled LIBDIR: ${LIBDIR}")
@@ -102,18 +99,7 @@ endif()
find_package_wrapper(JPEG REQUIRED)
find_package_wrapper(PNG REQUIRED)
find_package_wrapper(ZLIB REQUIRED)
find_package_wrapper(Zstd REQUIRED)
if(NOT WITH_SYSTEM_FREETYPE)
# FreeType compiled with Brotli compression for woff2.
find_package_wrapper(Freetype REQUIRED)
if(EXISTS ${LIBDIR})
find_package_wrapper(Brotli REQUIRED)
list(APPEND FREETYPE_LIBRARIES
${BROTLI_LIBRARIES}
)
endif()
endif()
find_package_wrapper(Freetype REQUIRED)
if(WITH_PYTHON)
# No way to set py35, remove for now.
@@ -191,30 +177,26 @@ endif()
if(WITH_CODEC_FFMPEG)
if(EXISTS ${LIBDIR})
set(FFMPEG_ROOT_DIR ${LIBDIR}/ffmpeg)
# Override FFMPEG components to also include static library dependencies
# included with precompiled libraries, and to ensure correct link order.
set(FFMPEG_FIND_COMPONENTS
avformat avcodec avdevice avutil swresample swscale
sndfile
FLAC
mp3lame
opus
theora theoradec theoraenc
vorbis vorbisenc vorbisfile ogg
vpx
x264
xvidcore)
elseif(FFMPEG)
# Old cache variable used for root dir, convert to new standard.
set(FFMPEG_ROOT_DIR ${FFMPEG})
# For precompiled lib directory, all ffmpeg dependencies are in the same folder
file(GLOB ffmpeg_libs ${LIBDIR}/ffmpeg/lib/*.a ${LIBDIR}/sndfile/lib/*.a)
set(FFMPEG ${LIBDIR}/ffmpeg CACHE PATH "FFMPEG Directory")
set(FFMPEG_LIBRARIES ${ffmpeg_libs} ${ffmpeg_libs} CACHE STRING "FFMPEG Libraries")
else()
set(FFMPEG /usr CACHE PATH "FFMPEG Directory")
set(FFMPEG_LIBRARIES avformat avcodec avutil avdevice swscale CACHE STRING "FFMPEG Libraries")
endif()
find_package(FFmpeg)
if(NOT FFMPEG_FOUND)
set(WITH_CODEC_FFMPEG OFF)
message(STATUS "FFmpeg not found, disabling it")
mark_as_advanced(FFMPEG)
# lame, but until we have proper find module for ffmpeg
set(FFMPEG_INCLUDE_DIRS ${FFMPEG}/include)
if(EXISTS "${FFMPEG}/include/ffmpeg/")
list(APPEND FFMPEG_INCLUDE_DIRS "${FFMPEG}/include/ffmpeg")
endif()
# end lameness
mark_as_advanced(FFMPEG_LIBRARIES)
set(FFMPEG_LIBPATH ${FFMPEG}/lib)
endif()
if(WITH_FFTW3)
@@ -258,7 +240,7 @@ if(WITH_INPUT_NDOF)
endif()
endif()
if(WITH_CYCLES AND WITH_CYCLES_OSL)
if(WITH_CYCLES_OSL)
set(CYCLES_OSL ${LIBDIR}/osl CACHE PATH "Path to OpenShadingLanguage installation")
if(EXISTS ${CYCLES_OSL} AND NOT OSL_ROOT)
set(OSL_ROOT ${CYCLES_OSL})
@@ -331,7 +313,7 @@ if(WITH_BOOST)
endif()
set(Boost_USE_MULTITHREADED ON)
set(__boost_packages filesystem regex thread date_time)
if(WITH_CYCLES AND WITH_CYCLES_OSL)
if(WITH_CYCLES_OSL)
if(NOT (${OSL_LIBRARY_VERSION_MAJOR} EQUAL "1" AND ${OSL_LIBRARY_VERSION_MINOR} LESS "6"))
list(APPEND __boost_packages wave)
else()
@@ -340,6 +322,9 @@ if(WITH_BOOST)
if(WITH_INTERNATIONAL)
list(APPEND __boost_packages locale)
endif()
if(WITH_CYCLES_NETWORK)
list(APPEND __boost_packages serialization)
endif()
if(WITH_OPENVDB)
list(APPEND __boost_packages iostreams)
endif()
@@ -417,7 +402,7 @@ if(WITH_OPENCOLORIO)
endif()
endif()
if(WITH_CYCLES AND WITH_CYCLES_EMBREE)
if(WITH_CYCLES_EMBREE)
find_package(Embree 3.8.0 REQUIRED)
endif()
@@ -549,21 +534,6 @@ add_definitions(-D_LARGEFILE_SOURCE -D_FILE_OFFSET_BITS=64 -D_LARGEFILE64_SOURCE
#
# Keep last, so indirectly linked libraries don't override our own pre-compiled libs.
if(EXISTS ${LIBDIR})
# Clear the prefix path as it causes the `LIBDIR` to override system locations.
unset(CMAKE_PREFIX_PATH)
# Since the pre-compiled `LIBDIR` directories have been handled, don't prefer static libraries.
set(WITH_STATIC_LIBS ${WITH_STATIC_LIBS_INIT})
endif()
if(WITH_SYSTEM_FREETYPE)
find_package_wrapper(Freetype)
if(NOT FREETYPE_FOUND)
message(FATAL_ERROR "Failed finding system FreeType version!")
endif()
endif()
if(WITH_LZO AND WITH_SYSTEM_LZO)
find_package_wrapper(LZO)
if(NOT LZO_FOUND)
@@ -676,9 +646,6 @@ endif()
# ----------------------------------------------------------------------------
# Compilers
# Only set the linker once.
set(_IS_LINKER_DEFAULT ON)
# GNU Compiler
if(CMAKE_COMPILER_IS_GNUCC)
# ffp-contract=off:
@@ -697,89 +664,26 @@ if(CMAKE_COMPILER_IS_GNUCC)
string(PREPEND CMAKE_CXX_FLAGS_RELWITHDEBINFO "${GCC_EXTRA_FLAGS_RELEASE} ")
unset(GCC_EXTRA_FLAGS_RELEASE)
# NOTE(@campbellbarton): Eventually mold will be able to use `-fuse-ld=mold`,
# however at the moment this only works for GCC 12.1+ (unreleased at time of writing).
# So a workaround is used here "-B" which points to another path to find system commands
# such as `ld`.
if(WITH_LINKER_MOLD AND _IS_LINKER_DEFAULT)
find_program(MOLD_BIN "mold")
mark_as_advanced(MOLD_BIN)
if(NOT MOLD_BIN)
message(STATUS "The \"mold\" binary could not be found, using system linker.")
set(WITH_LINKER_MOLD OFF)
else()
# By default mold installs the binary to:
# - `{PREFIX}/bin/mold` as well as a symbolic-link in...
# - `{PREFIX}/lib/mold/ld`.
# (where `PREFIX` is typically `/usr/`).
#
# This block of code finds `{PREFIX}/lib/mold` from the `mold` binary.
# Other methods of searching for the path could also be made to work,
# we could even make our own directory and symbolic-link, however it's more
# convenient to use the one provided by mold.
#
# Use the binary path to "mold", to find the common prefix which contains "lib/mold".
# The parent directory: e.g. `/usr/bin/mold` -> `/usr/bin/`.
get_filename_component(MOLD_PREFIX "${MOLD_BIN}" DIRECTORY)
# The common prefix path: e.g. `/usr/bin/` -> `/usr/` to use as a hint.
get_filename_component(MOLD_PREFIX "${MOLD_PREFIX}" DIRECTORY)
# Find `{PREFIX}/lib/mold/ld`, store the directory component (without the `ld`).
# Then pass `-B {PREFIX}/lib/mold` to GCC so the `ld` located there overrides the default.
find_path(
MOLD_BIN_DIR "ld"
HINTS "${MOLD_PREFIX}"
# The default path is `libexec`, Arch Linux for e.g.
# replaces this with `lib` so check both.
PATH_SUFFIXES "libexec/mold" "lib/mold" "lib64/mold"
NO_DEFAULT_PATH
NO_CACHE
)
if(NOT MOLD_BIN_DIR)
message(STATUS
"The mold linker could not find the directory containing the linker command "
"(typically "
"\"${MOLD_PREFIX}/libexec/mold/ld\") or "
"\"${MOLD_PREFIX}/lib/mold/ld\") using system linker.")
set(WITH_LINKER_MOLD OFF)
endif()
unset(MOLD_PREFIX)
endif()
if(WITH_LINKER_MOLD)
# GCC will search for `ld` in this directory first.
string(APPEND CMAKE_EXE_LINKER_FLAGS " -B \"${MOLD_BIN_DIR}\"")
string(APPEND CMAKE_SHARED_LINKER_FLAGS " -B \"${MOLD_BIN_DIR}\"")
string(APPEND CMAKE_MODULE_LINKER_FLAGS " -B \"${MOLD_BIN_DIR}\"")
set(_IS_LINKER_DEFAULT OFF)
endif()
unset(MOLD_BIN)
unset(MOLD_BIN_DIR)
endif()
if(WITH_LINKER_GOLD AND _IS_LINKER_DEFAULT)
if(WITH_LINKER_GOLD)
execute_process(
COMMAND ${CMAKE_C_COMPILER} -fuse-ld=gold -Wl,--version
ERROR_QUIET OUTPUT_VARIABLE LD_VERSION)
if("${LD_VERSION}" MATCHES "GNU gold")
string(APPEND CMAKE_EXE_LINKER_FLAGS " -fuse-ld=gold")
string(APPEND CMAKE_SHARED_LINKER_FLAGS " -fuse-ld=gold")
string(APPEND CMAKE_MODULE_LINKER_FLAGS " -fuse-ld=gold")
set(_IS_LINKER_DEFAULT OFF)
string(APPEND CMAKE_C_FLAGS " -fuse-ld=gold")
string(APPEND CMAKE_CXX_FLAGS " -fuse-ld=gold")
else()
message(STATUS "GNU gold linker isn't available, using the default system linker.")
endif()
unset(LD_VERSION)
endif()
if(WITH_LINKER_LLD AND _IS_LINKER_DEFAULT)
if(WITH_LINKER_LLD)
execute_process(
COMMAND ${CMAKE_C_COMPILER} -fuse-ld=lld -Wl,--version
ERROR_QUIET OUTPUT_VARIABLE LD_VERSION)
if("${LD_VERSION}" MATCHES "LLD")
string(APPEND CMAKE_EXE_LINKER_FLAGS " -fuse-ld=lld")
string(APPEND CMAKE_SHARED_LINKER_FLAGS " -fuse-ld=lld")
string(APPEND CMAKE_MODULE_LINKER_FLAGS " -fuse-ld=lld")
set(_IS_LINKER_DEFAULT OFF)
string(APPEND CMAKE_C_FLAGS " -fuse-ld=lld")
string(APPEND CMAKE_CXX_FLAGS " -fuse-ld=lld")
else()
message(STATUS "LLD linker isn't available, using the default system linker.")
endif()
@@ -789,28 +693,6 @@ if(CMAKE_COMPILER_IS_GNUCC)
# CLang is the same as GCC for now.
elseif(CMAKE_C_COMPILER_ID MATCHES "Clang")
set(PLATFORM_CFLAGS "-pipe -fPIC -funsigned-char -fno-strict-aliasing")
if(WITH_LINKER_MOLD AND _IS_LINKER_DEFAULT)
find_program(MOLD_BIN "mold")
mark_as_advanced(MOLD_BIN)
if(NOT MOLD_BIN)
message(STATUS "The \"mold\" binary could not be found, using system linker.")
set(WITH_LINKER_MOLD OFF)
else()
if(CMAKE_C_COMPILER_VERSION VERSION_GREATER_EQUAL 12.0)
string(APPEND CMAKE_EXE_LINKER_FLAGS " --ld-path=\"${MOLD_BIN}\"")
string(APPEND CMAKE_SHARED_LINKER_FLAGS " --ld-path=\"${MOLD_BIN}\"")
string(APPEND CMAKE_MODULE_LINKER_FLAGS " --ld-path=\"${MOLD_BIN}\"")
else()
string(APPEND CMAKE_EXE_LINKER_FLAGS " -fuse-ld=\"${MOLD_BIN}\"")
string(APPEND CMAKE_SHARED_LINKER_FLAGS " -fuse-ld=\"${MOLD_BIN}\"")
string(APPEND CMAKE_MODULE_LINKER_FLAGS " -fuse-ld=\"${MOLD_BIN}\"")
endif()
set(_IS_LINKER_DEFAULT OFF)
endif()
unset(MOLD_BIN)
endif()
# Intel C++ Compiler
elseif(CMAKE_C_COMPILER_ID MATCHES "Intel")
# think these next two are broken
@@ -834,8 +716,6 @@ elseif(CMAKE_C_COMPILER_ID MATCHES "Intel")
string(APPEND PLATFORM_LINKFLAGS " -static-intel")
endif()
unset(_IS_LINKER_DEFAULT)
# Avoid conflicts with Mesa llvmpipe, Luxrender, and other plug-ins that may
# use the same libraries as Blender with a different version or build options.
set(PLATFORM_LINKFLAGS

View File

@@ -27,7 +27,7 @@ if(NOT MSVC)
endif()
if(CMAKE_C_COMPILER_ID MATCHES "Clang")
set(MSVC_CLANG ON)
set(MSVC_CLANG On)
set(VC_TOOLS_DIR $ENV{VCToolsRedistDir} CACHE STRING "Location of the msvc redistributables")
set(MSVC_REDIST_DIR ${VC_TOOLS_DIR})
if(DEFINED MSVC_REDIST_DIR)
@@ -53,10 +53,12 @@ if(CMAKE_C_COMPILER_ID MATCHES "Clang")
endif()
if(WITH_WINDOWS_STRIPPED_PDB)
message(WARNING "stripped pdb not supported with clang, disabling..")
set(WITH_WINDOWS_STRIPPED_PDB OFF)
set(WITH_WINDOWS_STRIPPED_PDB Off)
endif()
endif()
set_property(GLOBAL PROPERTY USE_FOLDERS ${WINDOWS_USE_VISUAL_STUDIO_PROJECT_FOLDERS})
if(NOT WITH_PYTHON_MODULE)
set_property(DIRECTORY PROPERTY VS_STARTUP_PROJECT blender)
endif()
@@ -151,15 +153,15 @@ if(MSVC_CLANG) # Clangs version of cl doesn't support all flags
string(APPEND CMAKE_CXX_FLAGS " ${CXX_WARN_FLAGS} /nologo /J /Gd /EHsc -Wno-unused-command-line-argument -Wno-microsoft-enum-forward-reference ")
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} /nologo /J /Gd -Wno-unused-command-line-argument -Wno-microsoft-enum-forward-reference")
else()
string(APPEND CMAKE_CXX_FLAGS " /nologo /J /Gd /MP /EHsc /bigobj /Zc:inline")
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} /nologo /J /Gd /MP /bigobj /Zc:inline")
string(APPEND CMAKE_CXX_FLAGS " /nologo /J /Gd /MP /EHsc /bigobj")
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} /nologo /J /Gd /MP /bigobj")
endif()
# X64 ASAN is available and usable on MSVC 16.9 preview 4 and up)
if(WITH_COMPILER_ASAN AND MSVC AND NOT MSVC_CLANG)
if(CMAKE_CXX_COMPILER_VERSION VERSION_GREATER_EQUAL 19.28.29828)
#set a flag so we don't have to do this comparison all the time
SET(MSVC_ASAN ON)
SET(MSVC_ASAN On)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /fsanitize=address")
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} /fsanitize=address")
string(APPEND CMAKE_EXE_LINKER_FLAGS_DEBUG " /INCREMENTAL:NO")
@@ -179,22 +181,22 @@ endif()
if(WITH_WINDOWS_SCCACHE AND CMAKE_VS_MSBUILD_COMMAND)
message(WARNING "Disabling sccache, sccache is not supported with msbuild")
set(WITH_WINDOWS_SCCACHE OFF)
set(WITH_WINDOWS_SCCACHE Off)
endif()
# Debug Symbol format
# sccache # MSVC_ASAN # format # why
# ON # ON # Z7 # sccache will only play nice with Z7
# ON # OFF # Z7 # sccache will only play nice with Z7
# OFF # ON # Zi # Asan will not play nice with Edit and Continue
# OFF # OFF # ZI # Neither asan nor sscache is enabled Edit and Continue is available
# On # On # Z7 # sccache will only play nice with Z7
# On # Off # Z7 # sccache will only play nice with Z7
# Off # On # Zi # Asan will not play nice with Edit and Continue
# Off # Off # ZI # Neither asan nor sscache is enabled Edit and Continue is available
# Release Symbol format
# sccache # MSVC_ASAN # format # why
# ON # ON # Z7 # sccache will only play nice with Z7
# ON # OFF # Z7 # sccache will only play nice with Z7
# OFF # ON # Zi # Asan will not play nice with Edit and Continue
# OFF # OFF # Zi # Edit and Continue disables some optimizations
# On # On # Z7 # sccache will only play nice with Z7
# On # Off # Z7 # sccache will only play nice with Z7
# Off # On # Zi # Asan will not play nice with Edit and Continue
# Off # Off # Zi # Edit and Continue disables some optimizations
if(WITH_WINDOWS_SCCACHE)
@@ -215,8 +217,8 @@ else()
endif()
if(WITH_WINDOWS_PDB)
set(PDB_INFO_OVERRIDE_FLAGS "${SYMBOL_FORMAT_RELEASE}")
set(PDB_INFO_OVERRIDE_LINKER_FLAGS "/DEBUG /OPT:REF /OPT:ICF /INCREMENTAL:NO")
set(PDB_INFO_OVERRIDE_FLAGS "${SYMBOL_FORMAT_RELEASE}")
set(PDB_INFO_OVERRIDE_LINKER_FLAGS "/DEBUG /OPT:REF /OPT:ICF /INCREMENTAL:NO")
endif()
string(APPEND CMAKE_CXX_FLAGS_DEBUG " /MDd ${SYMBOL_FORMAT}")
@@ -259,7 +261,7 @@ if(NOT DEFINED LIBDIR)
else()
message(FATAL_ERROR "32 bit compiler detected, blender no longer provides pre-build libraries for 32 bit windows, please set the LIBDIR cmake variable to your own library folder")
endif()
if(CMAKE_CXX_COMPILER_VERSION VERSION_GREATER_EQUAL 19.30.30423)
if(CMAKE_CXX_COMPILER_VERSION VERSION_GREATER_EQUAL 19.29.30130)
message(STATUS "Visual Studio 2022 detected.")
set(LIBDIR ${CMAKE_SOURCE_DIR}/../lib/${LIBDIR_BASE}_vc15)
elseif(MSVC_VERSION GREATER 1919)
@@ -288,7 +290,7 @@ if(CMAKE_GENERATOR MATCHES "^Visual Studio.+" AND # Only supported in the VS IDE
"EnableMicrosoftCodeAnalysis=false"
"EnableClangTidyCodeAnalysis=true"
)
set(VS_CLANG_TIDY ON)
set(VS_CLANG_TIDY On)
endif()
# Mark libdir as system headers with a lower warn level, to resolve some warnings
@@ -347,11 +349,7 @@ set(FREETYPE_INCLUDE_DIRS
${LIBDIR}/freetype/include
${LIBDIR}/freetype/include/freetype2
)
set(FREETYPE_LIBRARIES
${LIBDIR}/freetype/lib/freetype2ST.lib
${LIBDIR}/brotli/lib/brotlidec-static.lib
${LIBDIR}/brotli/lib/brotlicommon-static.lib
)
set(FREETYPE_LIBRARY ${LIBDIR}/freetype/lib/freetype2ST.lib)
windows_find_package(freetype REQUIRED)
if(WITH_FFTW3)
@@ -473,7 +471,7 @@ if(WITH_PYTHON)
set(PYTHON_INCLUDE_DIR ${LIBDIR}/python/${_PYTHON_VERSION_NO_DOTS}/include)
set(PYTHON_NUMPY_INCLUDE_DIRS ${LIBDIR}/python/${_PYTHON_VERSION_NO_DOTS}/lib/site-packages/numpy/core/include)
set(NUMPY_FOUND ON)
set(NUMPY_FOUND On)
unset(_PYTHON_VERSION_NO_DOTS)
# uncached vars
set(PYTHON_INCLUDE_DIRS "${PYTHON_INCLUDE_DIR}")
@@ -481,7 +479,7 @@ if(WITH_PYTHON)
endif()
if(WITH_BOOST)
if(WITH_CYCLES AND WITH_CYCLES_OSL)
if(WITH_CYCLES_OSL)
set(boost_extra_libs wave)
endif()
if(WITH_INTERNATIONAL)
@@ -524,7 +522,7 @@ if(WITH_BOOST)
debug ${BOOST_LIBPATH}/libboost_thread-${BOOST_DEBUG_POSTFIX}
debug ${BOOST_LIBPATH}/libboost_chrono-${BOOST_DEBUG_POSTFIX}
)
if(WITH_CYCLES AND WITH_CYCLES_OSL)
if(WITH_CYCLES_OSL)
set(BOOST_LIBRARIES ${BOOST_LIBRARIES}
optimized ${BOOST_LIBPATH}/libboost_wave-${BOOST_POSTFIX}
debug ${BOOST_LIBPATH}/libboost_wave-${BOOST_DEBUG_POSTFIX})
@@ -712,7 +710,7 @@ if(WITH_CODEC_SNDFILE)
set(LIBSNDFILE_LIBRARIES ${LIBSNDFILE_LIBPATH}/libsndfile-1.lib)
endif()
if(WITH_CYCLES AND WITH_CYCLES_OSL)
if(WITH_CYCLES_OSL)
set(CYCLES_OSL ${LIBDIR}/osl CACHE PATH "Path to OpenShadingLanguage installation")
set(OSL_SHADER_DIR ${CYCLES_OSL}/shaders)
# Shaders have moved around a bit between OSL versions, check multiple locations
@@ -745,7 +743,7 @@ if(WITH_CYCLES AND WITH_CYCLES_OSL)
endif()
endif()
if(WITH_CYCLES AND WITH_CYCLES_EMBREE)
if(WITH_CYCLES_EMBREE)
windows_find_package(Embree)
if(NOT EMBREE_FOUND)
set(EMBREE_INCLUDE_DIRS ${LIBDIR}/embree/include)
@@ -857,18 +855,18 @@ if(WITH_GMP)
set(GMP_INCLUDE_DIRS ${LIBDIR}/gmp/include)
set(GMP_LIBRARIES ${LIBDIR}/gmp/lib/libgmp-10.lib optimized ${LIBDIR}/gmp/lib/libgmpxx.lib debug ${LIBDIR}/gmp/lib/libgmpxx_d.lib)
set(GMP_ROOT_DIR ${LIBDIR}/gmp)
set(GMP_FOUND ON)
set(GMP_FOUND On)
endif()
if(WITH_POTRACE)
set(POTRACE_INCLUDE_DIRS ${LIBDIR}/potrace/include)
set(POTRACE_LIBRARIES ${LIBDIR}/potrace/lib/potrace.lib)
set(POTRACE_FOUND ON)
set(POTRACE_FOUND On)
endif()
if(WITH_HARU)
if(EXISTS ${LIBDIR}/haru)
set(HARU_FOUND ON)
set(HARU_FOUND On)
set(HARU_ROOT_DIR ${LIBDIR}/haru)
set(HARU_INCLUDE_DIRS ${HARU_ROOT_DIR}/include)
set(HARU_LIBRARIES ${HARU_ROOT_DIR}/lib/libhpdfs.lib)
@@ -877,6 +875,3 @@ if(WITH_HARU)
set(WITH_HARU OFF)
endif()
endif()
set(ZSTD_INCLUDE_DIRS ${LIBDIR}/zstd/include)
set(ZSTD_LIBRARIES ${LIBDIR}/zstd/lib/zstd_static.lib)

View File

@@ -27,7 +27,7 @@ if(WITH_WINDOWS_BUNDLE_CRT)
# Install the CRT to the blender.crt Sub folder.
install(FILES ${CMAKE_INSTALL_SYSTEM_RUNTIME_LIBS} DESTINATION ./blender.crt COMPONENT Libraries)
# Generating the manifest is a relatively expensive operation since
# Generating the manifest is a relativly expensive operation since
# it is collecting an sha1 hash for every file required. so only do
# this work when the libs have either changed or the manifest does
# not exist yet.

View File

@@ -243,9 +243,7 @@ def build_defines_as_args() -> List[str]:
# use this module.
def queue_processes(
process_funcs: Sequence[Tuple[Callable[..., subprocess.Popen[Any]], Tuple[Any, ...]]],
*,
job_total: int =-1,
sleep: float = 0.1,
) -> None:
""" Takes a list of function arg pairs, each function must return a process
"""
@@ -273,20 +271,14 @@ def queue_processes(
if len(processes) <= job_total:
break
time.sleep(sleep)
else:
time.sleep(0.1)
sys.stdout.flush()
sys.stderr.flush()
processes.append(func(*args))
# Don't return until all jobs have finished.
while 1:
processes[:] = [p for p in processes if p.poll() is None]
if not processes:
break
time.sleep(sleep)
def main() -> None:
if not os.path.exists(join(CMAKE_DIR, "CMakeCache.txt")):

View File

@@ -1,10 +1,8 @@
Pipeline Config
===============
The `yaml` configuration file is used by buildbot build pipeline `update-code` step.
This configuration file is used by buildbot new pipeline for the `update-code` step.
The file allows to set branches or specific commits for both git submodules and svn artifacts. Can also define various build package versions for use by build workers. Especially useful in experimental and release branches.
It will soon be used by the ../utils/make_update.py script.
NOTE:
* The configuration file is ```NOT``` used by the `../utils/make_update.py` script.
* That will implemented in the future.
Both buildbot and developers will eventually use the same configuration file.

View File

@@ -0,0 +1,87 @@
{
"update-code":
{
"git" :
{
"submodules":
[
{ "path": "release/scripts/addons", "branch": "master", "commit_id": "HEAD" },
{ "path": "release/scripts/addons_contrib", "branch": "master", "commit_id": "HEAD" },
{ "path": "release/datafiles/locale", "branch": "master", "commit_id": "HEAD" },
{ "path": "source/tools", "branch": "master", "commit_id": "HEAD" }
]
},
"svn":
{
"tests": { "path": "lib/tests", "branch": "trunk", "commit_id": "HEAD" },
"libraries":
{
"darwin-x86_64": { "path": "lib/darwin", "branch": "trunk", "commit_id": "HEAD" },
"darwin-arm64": { "path": "lib/darwin_arm64", "branch": "trunk", "commit_id": "HEAD" },
"linux-x86_64": { "path": "lib/linux_centos7_x86_64", "branch": "trunk", "commit_id": "HEAD" },
"windows-amd64": { "path": "lib/win64_vc15", "branch": "trunk", "commit_id": "HEAD" }
}
}
},
"buildbot":
{
"gcc":
{
"version": "9.0"
},
"sdks":
{
"optix":
{
"version": "7.1.0"
},
"cuda10":
{
"version": "10.1"
},
"cuda11":
{
"version": "11.4"
}
},
"cmake":
{
"default":
{
"version": "any",
"overrides":
{
}
},
"darwin-x86_64":
{
"overrides":
{
}
},
"darwin-arm64":
{
"overrides":
{
}
},
"linux-x86_64":
{
"overrides":
{
}
},
"windows-amd64":
{
"overrides":
{
}
}
}
}
}

View File

@@ -49,13 +49,13 @@ update-code:
#
buildbot:
gcc:
version: '9.0.0'
version: '10.0.0'
cuda10:
version: '10.1.243'
version: '10.1.0'
cuda11:
version: '11.4.1'
version: '11.4.0'
optix:
version: '7.3.0'
version: '7.1.0'
cmake:
default:
version: any

View File

@@ -31,7 +31,6 @@ def parse_arguments():
parser.add_argument("--no-submodules", action="store_true")
parser.add_argument("--use-tests", action="store_true")
parser.add_argument("--svn-command", default="svn")
parser.add_argument("--svn-branch", default=None)
parser.add_argument("--git-command", default="git")
parser.add_argument("--use-centos-libraries", action="store_true")
return parser.parse_args()
@@ -47,7 +46,7 @@ def svn_update(args, release_version):
svn_non_interactive = [args.svn_command, '--non-interactive']
lib_dirpath = os.path.join(get_blender_git_root(), '..', 'lib')
svn_url = make_utils.svn_libraries_base_url(release_version, args.svn_branch)
svn_url = make_utils.svn_libraries_base_url(release_version)
# Checkout precompiled libraries
if sys.platform == 'darwin':
@@ -171,28 +170,26 @@ def submodules_update(args, release_version, branch):
sys.stderr.write("git not found, can't update code\n")
sys.exit(1)
# Update submodules to appropriate given branch,
# falling back to master if none is given and/or found in a sub-repository.
branch_fallback = "master"
if not branch:
branch = branch_fallback
# Update submodules to latest master or appropriate release branch.
if not release_version:
branch = "master"
submodules = [
("release/scripts/addons", branch, branch_fallback),
("release/scripts/addons_contrib", branch, branch_fallback),
("release/datafiles/locale", branch, branch_fallback),
("source/tools", branch, branch_fallback),
("release/scripts/addons", branch),
("release/scripts/addons_contrib", branch),
("release/datafiles/locale", branch),
("source/tools", branch),
]
# Initialize submodules only if needed.
for submodule_path, submodule_branch, submodule_branch_fallback in submodules:
for submodule_path, submodule_branch in submodules:
if not os.path.exists(os.path.join(submodule_path, ".git")):
call([args.git_command, "submodule", "update", "--init", "--recursive"])
break
# Checkout appropriate branch and pull changes.
skip_msg = ""
for submodule_path, submodule_branch, submodule_branch_fallback in submodules:
for submodule_path, submodule_branch in submodules:
cwd = os.getcwd()
try:
os.chdir(submodule_path)
@@ -200,20 +197,10 @@ def submodules_update(args, release_version, branch):
if msg:
skip_msg += submodule_path + " skipped: " + msg + "\n"
else:
# Find a matching branch that exists.
call([args.git_command, "fetch", "origin"])
if make_utils.git_branch_exists(args.git_command, submodule_branch):
pass
elif make_utils.git_branch_exists(args.git_command, submodule_branch_fallback):
submodule_branch = submodule_branch_fallback
else:
submodule_branch = None
# Switch to branch and pull.
if submodule_branch:
if make_utils.git_branch(args.git_command) != submodule_branch:
call([args.git_command, "checkout", submodule_branch])
call([args.git_command, "pull", "--rebase", "origin", submodule_branch])
if make_utils.git_branch(args.git_command) != submodule_branch:
call([args.git_command, "fetch", "origin"])
call([args.git_command, "checkout", submodule_branch])
call([args.git_command, "pull", "--rebase", "origin", submodule_branch])
finally:
os.chdir(cwd)
@@ -227,10 +214,6 @@ if __name__ == "__main__":
# Test if we are building a specific release version.
branch = make_utils.git_branch(args.git_command)
if branch == 'HEAD':
sys.stderr.write('Blender git repository is in detached HEAD state, must be in a branch\n')
sys.exit(1)
tag = make_utils.git_tag(args.git_command)
release_version = make_utils.git_branch_release_version(branch, tag)

View File

@@ -8,19 +8,14 @@ import subprocess
import sys
def call(cmd, exit_on_error=True, silent=False):
if not silent:
print(" ".join(cmd))
def call(cmd, exit_on_error=True):
print(" ".join(cmd))
# Flush to ensure correct order output on Windows.
sys.stdout.flush()
sys.stderr.flush()
if silent:
retcode = subprocess.call(cmd, stdout=subprocess.DEVNULL, stderr=subprocess.DEVNULL)
else:
retcode = subprocess.call(cmd)
retcode = subprocess.call(cmd)
if exit_on_error and retcode != 0:
sys.exit(retcode)
return retcode
@@ -43,11 +38,6 @@ def check_output(cmd, exit_on_error=True):
return output.strip()
def git_branch_exists(git_command, branch):
return call([git_command, "rev-parse", "--verify", branch], exit_on_error=False, silent=True) == 0 or \
call([git_command, "rev-parse", "--verify", "remotes/origin/" + branch], exit_on_error=False, silent=True) == 0
def git_branch(git_command):
# Get current branch name.
try:
@@ -80,11 +70,9 @@ def git_branch_release_version(branch, tag):
return release_version
def svn_libraries_base_url(release_version, branch=None):
def svn_libraries_base_url(release_version):
if release_version:
svn_branch = "tags/blender-" + release_version + "-release"
elif branch:
svn_branch = "branches/" + branch
else:
svn_branch = "trunk"
return "https://svn.blender.org/svnroot/bf-blender/" + svn_branch + "/lib/"

View File

@@ -1,34 +0,0 @@
set SOURCEDIR=%BLENDER_DIR%/doc/python_api/sphinx-in
set BUILDDIR=%BLENDER_DIR%/doc/python_api/sphinx-out
if "%BF_LANG%" == "" set BF_LANG=en
set SPHINXOPTS=-j auto -D language=%BF_LANG%
call "%~dp0\find_sphinx.cmd"
if EXIST "%SPHINX_BIN%" (
goto detect_sphinx_done
)
echo unable to locate sphinx-build, run "set sphinx_BIN=full_path_to_sphinx-build.exe"
exit /b 1
:detect_sphinx_done
call "%~dp0\find_blender.cmd"
if EXIST "%BLENDER_BIN%" (
goto detect_blender_done
)
echo unable to locate blender, run "set BLENDER_BIN=full_path_to_blender.exe"
exit /b 1
:detect_blender_done
%BLENDER_BIN% ^
--background -noaudio --factory-startup ^
--python %BLENDER_DIR%/doc/python_api/sphinx_doc_gen.py
"%SPHINX_BIN%" -b html %SPHINXOPTS% %O% %SOURCEDIR% %BUILDDIR%
:EOF

View File

@@ -1,28 +0,0 @@
REM First see if there is an environment variable set
if EXIST "%BLENDER_BIN%" (
goto detect_blender_done
)
REM Check the build folder next, if ninja was used there will be no
REM debug/release folder
set BLENDER_BIN=%BUILD_DIR%\bin\blender.exe
if EXIST "%BLENDER_BIN%" (
goto detect_blender_done
)
REM Check the release folder next
set BLENDER_BIN=%BUILD_DIR%\bin\release\blender.exe
if EXIST "%BLENDER_BIN%" (
goto detect_blender_done
)
REM Check the debug folder next
set BLENDER_BIN=%BUILD_DIR%\bin\debug\blender.exe
if EXIST "%BLENDER_BIN%" (
goto detect_blender_done
)
REM at this point, we don't know where blender is, clear the variable
set BLENDER_BIN=
:detect_blender_done

View File

@@ -3,32 +3,7 @@ for %%X in (svn.exe) do (set SVN=%%~$PATH:X)
for %%X in (cmake.exe) do (set CMAKE=%%~$PATH:X)
for %%X in (ctest.exe) do (set CTEST=%%~$PATH:X)
for %%X in (git.exe) do (set GIT=%%~$PATH:X)
REM For python, default on 39 but if that does not exist also check
REM the 310,311 and 312 folders to see if those are there, it checks
REM this far ahead to ensure good lib folder compatiblity in the future.
set PYTHON=%BLENDER_DIR%\..\lib\win64_vc15\python\39\bin\python.exe
if EXIST %PYTHON% (
goto detect_python_done
)
set PYTHON=%BLENDER_DIR%\..\lib\win64_vc15\python\310\bin\python.exe
if EXIST %PYTHON% (
goto detect_python_done
)
set PYTHON=%BLENDER_DIR%\..\lib\win64_vc15\python\311\bin\python.exe
if EXIST %PYTHON% (
goto detect_python_done
)
set PYTHON=%BLENDER_DIR%\..\lib\win64_vc15\python\312\bin\python.exe
if EXIST %PYTHON% (
goto detect_python_done
)
if NOT EXIST %PYTHON% (
echo Warning: Python not found, there is likely an issue with the library folder
set PYTHON=""
)
:detect_python_done
set PYTHON=%BLENDER_DIR%\..\lib\win64_vc15\python\37\bin\python.exe
if NOT "%verbose%" == "" (
echo svn : "%SVN%"
echo cmake : "%CMAKE%"
@@ -36,3 +11,7 @@ if NOT "%verbose%" == "" (
echo git : "%GIT%"
echo python : "%PYTHON%"
)
if "%CMAKE%" == "" (
echo Cmake not found in path, required for building, exiting...
exit /b 1
)

View File

@@ -1,21 +0,0 @@
REM First see if there is an environment variable set
if EXIST "%INKSCAPE_BIN%" (
goto detect_inkscape_done
)
REM Then see if inkscape is available in the path
for %%X in (inkscape.exe) do (set INKSCAPE_BIN=%%~$PATH:X)
if EXIST "%INKSCAPE_BIN%" (
goto detect_inkscape_done
)
REM Finally see if it is perhaps installed at the default location
set INKSCAPE_BIN=%ProgramFiles%\Inkscape\bin\inkscape.exe
if EXIST "%INKSCAPE_BIN%" (
goto detect_inkscape_done
)
REM If still not found clear the variable
set INKSCAPE_BIN=
:detect_inkscape_done

View File

@@ -1,23 +0,0 @@
REM First see if there is an environment variable set
if EXIST "%SPHINX_BIN%" (
goto detect_sphinx_done
)
REM Then see if inkscape is available in the path
for %%X in (sphinx-build.exe) do (set SPHINX_BIN=%%~$PATH:X)
if EXIST "%SPHINX_BIN%" (
goto detect_sphinx_done
)
echo.The 'sphinx-build' command was not found. Make sure you have Sphinx
echo.installed, then set the SPHINX_BIN environment variable to point
echo.to the full path of the 'sphinx-build' executable. Alternatively you
echo.may add the Sphinx directory to PATH.
echo.
echo.If you don't have Sphinx installed, grab it from
echo.http://sphinx-doc.org/
REM If still not found clear the variable
set SPHINX_BIN=
:detect_sphinx_done

View File

@@ -9,11 +9,17 @@ exit /b 1
:detect_done
echo found clang-format in %CF_PATH%
if NOT EXIST %PYTHON% (
echo python not found, required for this operation
exit /b 1
if EXIST %PYTHON% (
set PYTHON=%BLENDER_DIR%\..\lib\win64_vc15\python\37\bin\python.exe
goto detect_python_done
)
echo python not found in lib folder
exit /b 1
:detect_python_done
echo found python (%PYTHON%)
set FORMAT_PATHS=%BLENDER_DIR%\source\tools\utils_maintenance\clang_format_paths.py
REM The formatting script expects clang-format to be in the current PATH.

View File

@@ -1,32 +0,0 @@
if NOT EXIST %PYTHON% (
echo python not found, required for this operation
exit /b 1
)
call "%~dp0\find_inkscape.cmd"
if EXIST "%INKSCAPE_BIN%" (
goto detect_inkscape_done
)
echo unable to locate inkscape, run "set inkscape_BIN=full_path_to_inkscape.exe"
exit /b 1
:detect_inkscape_done
call "%~dp0\find_blender.cmd"
if EXIST "%BLENDER_BIN%" (
goto detect_blender_done
)
echo unable to locate blender, run "set BLENDER_BIN=full_path_to_blender.exe"
exit /b 1
:detect_blender_done
%PYTHON% -B %BLENDER_DIR%\release\datafiles\blender_icons_update.py
%PYTHON% -B %BLENDER_DIR%\release\datafiles\prvicons_update.py
%PYTHON% -B %BLENDER_DIR%\release\datafiles\alert_icons_update.py
:EOF

View File

@@ -1,19 +0,0 @@
if NOT EXIST %PYTHON% (
echo python not found, required for this operation
exit /b 1
)
call "%~dp0\find_blender.cmd"
if EXIST "%BLENDER_BIN%" (
goto detect_blender_done
)
echo unable to locate blender, run "set BLENDER_BIN=full_path_to_blender.exe"
exit /b 1
:detect_blender_done
%PYTHON% -B %BLENDER_DIR%\release\datafiles\blender_icons_geom_update.py
:EOF

View File

@@ -107,18 +107,6 @@ if NOT "%1" == "" (
set FORMAT=1
set FORMAT_ARGS=%2 %3 %4 %5 %6 %7 %8 %9
goto EOF
) else if "%1" == "icons" (
set ICONS=1
goto EOF
) else if "%1" == "icons_geom" (
set ICONS_GEOM=1
goto EOF
) else if "%1" == "doc_py" (
set DOC_PY=1
goto EOF
) else if "%1" == "svnfix" (
set SVN_FIX=1
goto EOF
) else (
echo Command "%1" unknown, aborting!
goto ERR

View File

@@ -31,6 +31,3 @@ set PYDEBUG_CMAKE_ARGS=
set FORMAT=
set TEST=
set BUILD_WITH_SCCACHE=
set ICONS=
set ICONS_GEOM=
set DOC_PY=

View File

@@ -31,10 +31,6 @@ echo - 2019 ^(build with visual studio 2019^)
echo - 2019pre ^(build with visual studio 2019 pre-release^)
echo - 2019b ^(build with visual studio 2019 Build Tools^)
echo.
echo Documentation Targets ^(Not associated with building^)
echo - doc_py ^(Generate sphinx python api docs^)
echo.
echo Experimental options
echo - with_opengl_tests ^(enable both the render and draw opengl test suites^)

View File

@@ -1,26 +0,0 @@
if "%BUILD_VS_YEAR%"=="2017" set BUILD_VS_LIBDIRPOST=vc15
if "%BUILD_VS_YEAR%"=="2019" set BUILD_VS_LIBDIRPOST=vc15
if "%BUILD_VS_YEAR%"=="2022" set BUILD_VS_LIBDIRPOST=vc15
set BUILD_VS_SVNDIR=win64_%BUILD_VS_LIBDIRPOST%
set BUILD_VS_LIBDIR="%BLENDER_DIR%..\lib\%BUILD_VS_SVNDIR%"
echo Starting cleanup in %BUILD_VS_LIBDIR%.
cd %BUILD_VS_LIBDIR%
:RETRY
"%SVN%" cleanup
"%SVN%" update
if errorlevel 1 (
set /p LibRetry= "Error during update, retry? y/n"
if /I "!LibRetry!"=="Y" (
goto RETRY
)
echo.
echo Error: Download of external libraries failed.
echo This is needed for building, please manually run 'svn cleanup' and 'svn update' in
echo %BUILD_VS_LIBDIR% , until this is resolved you CANNOT make a successful blender build
echo.
exit /b 1
)
echo Cleanup complete

View File

@@ -1,7 +1,10 @@
if NOT EXIST %PYTHON% (
echo python not found, required for this operation
exit /b 1
if EXIST %PYTHON% (
goto detect_python_done
)
echo python not found in lib folder
exit /b 1
:detect_python_done
REM Use -B to avoid writing __pycache__ in lib directory and causing update conflicts.

View File

@@ -123,7 +123,7 @@ def Align(handle):
class BlendFile:
'''
Reads a blendfile and store the header, all the fileblocks, and catalogue
structs found in the DNA fileblock
structs foound in the DNA fileblock
- BlendFile.Header (BlendFileHeader instance)
- BlendFile.Blocks (list of BlendFileBlock instances)

View File

@@ -38,7 +38,7 @@ PROJECT_NAME = Blender
# could be handy for archiving the generated documentation or if some version
# control system is used.
PROJECT_NUMBER = V3.1
PROJECT_NUMBER = V3.0
# Using the PROJECT_BRIEF tag one can provide an optional one line description
# for a project that appears at the top of each page and should give viewer a

View File

@@ -6,87 +6,91 @@
* as part of the normal development process.
*/
/* TODO: other modules.
* - `libmv`
* - `cycles`
* - `opencolorio`
* - `opensubdiv`
* - `openvdb`
* - `quadriflow`
/** \defgroup MEM Guarded memory (de)allocation
* \ingroup intern
*/
/** \defgroup intern_atomic Atomic Operations
* \ingroup intern */
/** \defgroup clog C-Logging (CLOG)
* \ingroup intern
*/
/** \defgroup intern_clog C-Logging (CLOG)
* \ingroup intern */
/** \defgroup ctr container
* \ingroup intern
*/
/** \defgroup intern_eigen Eigen
* \ingroup intern */
/** \defgroup iksolver iksolver
* \ingroup intern
*/
/** \defgroup intern_glew-mx GLEW with Multiple Rendering Context's
* \ingroup intern */
/** \defgroup itasc itasc
* \ingroup intern
*/
/** \defgroup intern_iksolver Inverse Kinematics (Solver)
* \ingroup intern */
/** \defgroup memutil memutil
* \ingroup intern
*/
/** \defgroup intern_itasc Inverse Kinematics (ITASC)
* \ingroup intern */
/** \defgroup mikktspace mikktspace
* \ingroup intern
*/
/** \defgroup intern_libc_compat libc Compatibility For Linux
* \ingroup intern */
/** \defgroup moto moto
* \ingroup intern
*/
/** \defgroup intern_locale Locale
* \ingroup intern */
/** \defgroup eigen eigen
* \ingroup intern
*/
/** \defgroup intern_mantaflow Manta-Flow Fluid Simulation
* \ingroup intern */
/** \defgroup smoke smoke
* \ingroup intern
*/
/** \defgroup intern_mem Guarded Memory (de)allocation
* \ingroup intern */
/** \defgroup intern_memutil Memory Utilities (memutil)
* \ingroup intern */
/** \defgroup intern_mikktspace MikktSpace
* \ingroup intern */
/** \defgroup intern_rigidbody Rigid-Body C-API
* \ingroup intern */
/** \defgroup intern_sky_model Sky Model
* \ingroup intern */
/** \defgroup intern_utf_conv UTF-8/16 Conversion (utfconv)
* \ingroup intern */
/** \defgroup string string
* \ingroup intern
*/
/** \defgroup audaspace Audaspace
* \ingroup intern undoc
* \todo add to doxygen */
* \todo add to doxygen
*/
/** \defgroup audcoreaudio Audaspace CoreAudio
* \ingroup audaspace */
* \ingroup audaspace
*/
/** \defgroup audfx Audaspace FX
* \ingroup audaspace */
* \ingroup audaspace
*/
/** \defgroup audopenal Audaspace OpenAL
* \ingroup audaspace */
* \ingroup audaspace
*/
/** \defgroup audpulseaudio Audaspace PulseAudio
* \ingroup audaspace */
* \ingroup audaspace
*/
/** \defgroup audwasapi Audaspace WASAPI
* \ingroup audaspace */
* \ingroup audaspace
*/
/** \defgroup audpython Audaspace Python
* \ingroup audaspace */
* \ingroup audaspace
*/
/** \defgroup audsdl Audaspace SDL
* \ingroup audaspace */
* \ingroup audaspace
*/
/** \defgroup audsrc Audaspace SRC
* \ingroup audaspace */
*
* \ingroup audaspace
*/
/** \defgroup audffmpeg Audaspace FFMpeg
* \ingroup audaspace */
* \ingroup audaspace
*/
/** \defgroup audfftw Audaspace FFTW
* \ingroup audaspace */
* \ingroup audaspace
*/
/** \defgroup audjack Audaspace Jack
* \ingroup audaspace */
* \ingroup audaspace
*/
/** \defgroup audsndfile Audaspace sndfile
* \ingroup audaspace */
* \ingroup audaspace
*/
/** \defgroup GHOST GHOST API
* \ingroup intern GUI

View File

@@ -5,8 +5,7 @@
/** \defgroup bmesh BMesh
* \ingroup blender
*/
/** \defgroup compositor Compositing
* \ingroup blender */
/** \defgroup compositor Compositing */
/** \defgroup python Python
* \ingroup blender
@@ -79,8 +78,7 @@
* \ingroup blender
*/
/** \defgroup data DNA, RNA and .blend access
* \ingroup blender */
/** \defgroup data DNA, RNA and .blend access*/
/** \defgroup gpu GPU
* \ingroup blender
@@ -103,12 +101,11 @@
* merged in docs.
*/
/**
* \defgroup gui GUI
* \ingroup blender */
/** \defgroup gui GUI */
/** \defgroup wm Window Manager
* \ingroup gui */
* \ingroup blender gui
*/
/* ================================ */
@@ -282,8 +279,7 @@
* \ingroup gui
*/
/** \defgroup externformats External Formats
* \ingroup blender */
/** \defgroup externformats External Formats */
/** \defgroup collada COLLADA
* \ingroup externformats
@@ -312,7 +308,4 @@
/* ================================ */
/** \defgroup undoc Undocumented
*
* \brief Modules and libraries that are still undocumented,
* or lacking proper integration into the doxygen system, are marked in this group.
*/
* \brief Modules and libraries that are still undocumented, or lacking proper integration into the doxygen system, are marked in this group. */

View File

@@ -61,7 +61,7 @@ def blender_extract_info(blender_bin: str) -> Dict[str, str]:
stdout=subprocess.PIPE,
).stdout.decode(encoding="utf-8")
blender_version_output = subprocess.run(
blender_version_ouput = subprocess.run(
[blender_bin, "--version"],
env=blender_env,
check=True,
@@ -73,7 +73,7 @@ def blender_extract_info(blender_bin: str) -> Dict[str, str]:
# check for each lines prefix to ensure these aren't included.
blender_version = ""
blender_date = ""
for l in blender_version_output.split("\n"):
for l in blender_version_ouput.split("\n"):
if l.startswith("Blender "):
# Remove 'Blender' prefix.
blender_version = l.split(" ", 1)[1].strip()

View File

@@ -14,7 +14,7 @@ sound = aud.Sound('music.ogg')
# play the audio, this return a handle to control play/pause
handle = device.play(sound)
# if the audio is not too big and will be used often you can buffer it
sound_buffered = aud.Sound.cache(sound)
sound_buffered = aud.Sound.buffer(sound)
handle_buffered = device.play(sound_buffered)
# stop the sounds (otherwise they play until their ends)

View File

@@ -11,7 +11,7 @@ import queue
execution_queue = queue.Queue()
# This function can safely be called in another thread.
# This function can savely be called in another thread.
# The function will be executed when the timer runs the next time.
def run_in_main_thread(function):
execution_queue.put(function)

View File

@@ -1,55 +0,0 @@
"""
This method enables conversions between Local and Pose space for bones in
the middle of updating the armature without having to update dependencies
after each change, by manually carrying updated matrices in a recursive walk.
"""
def set_pose_matrices(obj, matrix_map):
"Assign pose space matrices of all bones at once, ignoring constraints."
def rec(pbone, parent_matrix):
if pbone.name in matrix_map:
matrix = matrix_map[pbone.name]
## Instead of:
# pbone.matrix = matrix
# bpy.context.view_layer.update()
# Compute and assign local matrix, using the new parent matrix
if pbone.parent:
pbone.matrix_basis = pbone.bone.convert_local_to_pose(
matrix,
pbone.bone.matrix_local,
parent_matrix=parent_matrix,
parent_matrix_local=pbone.parent.bone.matrix_local,
invert=True
)
else:
pbone.matrix_basis = pbone.bone.convert_local_to_pose(
matrix,
pbone.bone.matrix_local,
invert=True
)
else:
# Compute the updated pose matrix from local and new parent matrix
if pbone.parent:
matrix = pbone.bone.convert_local_to_pose(
pbone.matrix_basis,
pbone.bone.matrix_local,
parent_matrix=parent_matrix,
parent_matrix_local=pbone.parent.bone.matrix_local,
)
else:
matrix = pbone.bone.convert_local_to_pose(
pbone.matrix_basis,
pbone.bone.matrix_local,
)
# Recursively process children, passing the new matrix through
for child in pbone.children:
rec(child, matrix)
# Scan all bone trees from their roots
for pbone in obj.pose.bones:
if not pbone.parent:
rec(pbone, None)

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@@ -42,13 +42,8 @@ class SimpleMouseOperator(bpy.types.Operator):
self.y = event.mouse_y
return self.execute(context)
# Only needed if you want to add into a dynamic menu
def menu_func(self, context):
self.layout.operator(SimpleMouseOperator.bl_idname, text="Simple Mouse Operator")
# Register and add to the view menu (required to also use F3 search "Simple Mouse Operator" for quick access)
bpy.utils.register_class(SimpleMouseOperator)
bpy.types.VIEW3D_MT_view.append(menu_func)
# Test call to the newly defined operator.
# Here we call the operator and invoke it, meaning that the settings are taken

View File

@@ -43,7 +43,7 @@ def menu_func(self, context):
self.layout.operator(ExportSomeData.bl_idname, text="Text Export Operator")
# Register and add to the file selector (required to also use F3 search "Text Export Operator" for quick access)
# Register and add to the file selector
bpy.utils.register_class(ExportSomeData)
bpy.types.TOPBAR_MT_file_export.append(menu_func)

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@@ -27,14 +27,8 @@ class DialogOperator(bpy.types.Operator):
wm = context.window_manager
return wm.invoke_props_dialog(self)
# Only needed if you want to add into a dynamic menu
def menu_func(self, context):
self.layout.operator(DialogOperator.bl_idname, text="Dialog Operator")
# Register and add to the object menu (required to also use F3 search "Dialog Operator" for quick access)
bpy.utils.register_class(DialogOperator)
bpy.types.VIEW3D_MT_object.append(menu_func)
# Test call.
bpy.ops.object.dialog_operator('INVOKE_DEFAULT')

View File

@@ -41,13 +41,8 @@ class CustomDrawOperator(bpy.types.Operator):
col.prop(self, "my_string")
# Only needed if you want to add into a dynamic menu
def menu_func(self, context):
self.layout.operator(CustomDrawOperator.bl_idname, text="Custom Draw Operator")
# Register and add to the object menu (required to also use F3 search "Custom Draw Operator" for quick access)
bpy.utils.register_class(CustomDrawOperator)
bpy.types.VIEW3D_MT_object.append(menu_func)
# test call
bpy.ops.object.custom_draw('INVOKE_DEFAULT')

View File

@@ -55,13 +55,8 @@ class ModalOperator(bpy.types.Operator):
context.window_manager.modal_handler_add(self)
return {'RUNNING_MODAL'}
# Only needed if you want to add into a dynamic menu
def menu_func(self, context):
self.layout.operator(ModalOperator.bl_idname, text="Modal Operator")
# Register and add to the object menu (required to also use F3 search "Modal Operator" for quick access)
bpy.utils.register_class(ModalOperator)
bpy.types.VIEW3D_MT_object.append(menu_func)
# test call
bpy.ops.object.modal_operator('INVOKE_DEFAULT')

View File

@@ -31,13 +31,8 @@ class SearchEnumOperator(bpy.types.Operator):
context.window_manager.invoke_search_popup(self)
return {'RUNNING_MODAL'}
# Only needed if you want to add into a dynamic menu
def menu_func(self, context):
self.layout.operator(SearchEnumOperator.bl_idname, text="Search Enum Operator")
# Register and add to the object menu (required to also use F3 search "Search Enum Operator" for quick access)
bpy.utils.register_class(SearchEnumOperator)
bpy.types.VIEW3D_MT_object.append(menu_func)
# test call
bpy.ops.object.search_enum_operator('INVOKE_DEFAULT')

View File

@@ -22,13 +22,8 @@ class HelloWorldOperator(bpy.types.Operator):
print("Hello World")
return {'FINISHED'}
# Only needed if you want to add into a dynamic menu
def menu_func(self, context):
self.layout.operator(HelloWorldOperator.bl_idname, text="Hello World Operator")
# Register and add to the view menu (required to also use F3 search "Hello World Operator" for quick access)
bpy.utils.register_class(HelloWorldOperator)
bpy.types.VIEW3D_MT_view.append(menu_func)
# test call to the newly defined operator
bpy.ops.wm.hello_world()

View File

@@ -31,8 +31,7 @@ def draw():
context.space_data,
context.region,
view_matrix,
projection_matrix,
do_color_management=True)
projection_matrix)
gpu.state.depth_mask_set(False)
draw_texture_2d(offscreen.texture_color, (10, 10), WIDTH, HEIGHT)

View File

@@ -1,13 +1,13 @@
sphinx==4.1.1
sphinx==3.5.4
# Sphinx dependencies that are important
Jinja2==3.0.1
Pygments==2.10.0
docutils==0.17.1
Jinja2==2.11.3
Pygments==2.9.0
docutils==0.16
snowballstemmer==2.1.0
babel==2.9.1
requests==2.26.0
requests==2.25.1
# Only needed to match the theme used for the official documentation.
# Without this theme, the default theme will be used.
sphinx_rtd_theme==1.0.0
sphinx_rtd_theme==0.5.2

View File

@@ -106,6 +106,24 @@ including advanced features.
floating-point values. These values are interpreted as a plane equation.
.. function:: glColor (red, green, blue, alpha):
B{glColor3b, glColor3d, glColor3f, glColor3i, glColor3s, glColor3ub, glColor3ui, glColor3us,
glColor4b, glColor4d, glColor4f, glColor4i, glColor4s, glColor4ub, glColor4ui, glColor4us,
glColor3bv, glColor3dv, glColor3fv, glColor3iv, glColor3sv, glColor3ubv, glColor3uiv,
glColor3usv, glColor4bv, glColor4dv, glColor4fv, glColor4iv, glColor4sv, glColor4ubv,
glColor4uiv, glColor4usv}
Set a new color.
.. seealso:: `OpenGL Docs <https://khronos.org/registry/OpenGL-Refpages/gl4/html/glColor.xhtml>`__
:type red, green, blue, alpha: Depends on function prototype.
:arg red, green, blue: Specify new red, green, and blue values for the current color.
:arg alpha: Specifies a new alpha value for the current color. Included only in the
four-argument glColor4 commands. (With '4' colors only)
.. function:: glColorMask(red, green, blue, alpha):
Enable and disable writing of frame buffer color components

View File

@@ -728,7 +728,7 @@ Abusing RNA property callbacks
------------------------------
Python-defined RNA properties can have custom callbacks. Trying to perform complex operations
from there, like calling an operator, may work, but is not officially recommended nor supported.
from there, like calling an operator, may work, but is not officialy recommended nor supported.
Main reason is that those callback should be very fast, but additionally, it may for example
create issues with undo/redo system (most operators store an history step, and editing an RNA
@@ -743,7 +743,7 @@ will re-allocate objects data,
any references to a meshes vertices/polygons/UVs, armatures bones,
curves points, etc. cannot be accessed after switching mode.
Only the reference to the data itself can be re-accessed, the following example will crash.
Only the reference to the data its self can be re-accessed, the following example will crash.
.. code-block:: python

View File

@@ -254,8 +254,6 @@ else:
"gpu.shader",
"gpu.state",
"gpu.texture",
"gpu.platform",
"gpu.capabilities",
"gpu_extras",
"idprop.types",
"mathutils",
@@ -1039,21 +1037,17 @@ context_type_map = {
# context_member: (RNA type, is_collection)
"active_annotation_layer": ("GPencilLayer", False),
"active_bone": ("EditBone", False),
"active_file": ("FileSelectEntry", False),
"active_gpencil_frame": ("GreasePencilLayer", True),
"active_gpencil_layer": ("GPencilLayer", True),
"active_node": ("Node", False),
"active_object": ("Object", False),
"active_operator": ("Operator", False),
"active_pose_bone": ("PoseBone", False),
"active_sequence_strip": ("Sequence", False),
"active_editable_fcurve": ("FCurve", False),
"active_nla_strip": ("NlaStrip", False),
"active_nla_track": ("NlaTrack", False),
"annotation_data": ("GreasePencil", False),
"annotation_data_owner": ("ID", False),
"armature": ("Armature", False),
"asset_library_ref": ("AssetLibraryReference", False),
"asset_library": ("AssetLibraryReference", False),
"bone": ("Bone", False),
"brush": ("Brush", False),
"camera": ("Camera", False),
@@ -1078,7 +1072,6 @@ context_type_map = {
"gpencil_data": ("GreasePencil", False),
"gpencil_data_owner": ("ID", False),
"hair": ("Hair", False),
"id": ("ID", False),
"image_paint_object": ("Object", False),
"lattice": ("Lattice", False),
"light": ("Light", False),
@@ -1101,31 +1094,24 @@ context_type_map = {
"scene": ("Scene", False),
"sculpt_object": ("Object", False),
"selectable_objects": ("Object", True),
"selected_asset_files": ("FileSelectEntry", True),
"selected_bones": ("EditBone", True),
"selected_editable_actions": ("Action", True),
"selected_editable_bones": ("EditBone", True),
"selected_editable_fcurves": ("FCurve", True),
"selected_editable_keyframes": ("Keyframe", True),
"selected_editable_objects": ("Object", True),
"selected_editable_sequences": ("Sequence", True),
"selected_ids": ("ID", True),
"selected_files": ("FileSelectEntry", True),
"selected_ids": ("ID", True),
"selected_nla_strips": ("NlaStrip", True),
"selected_movieclip_tracks": ("MovieTrackingTrack", True),
"selected_nodes": ("Node", True),
"selected_objects": ("Object", True),
"selected_pose_bones": ("PoseBone", True),
"selected_pose_bones_from_active_object": ("PoseBone", True),
"selected_sequences": ("Sequence", True),
"selected_visible_actions": ("Action", True),
"selected_visible_fcurves": ("FCurve", True),
"sequences": ("Sequence", True),
"soft_body": ("SoftBodyModifier", False),
"speaker": ("Speaker", False),
"texture": ("Texture", False),
"texture_slot": ("TextureSlot", False),
"texture_slot": ("MaterialTextureSlot", False),
"texture_user": ("ID", False),
"texture_user_property": ("Property", False),
"ui_list": ("UIList", False),
@@ -1210,7 +1196,6 @@ def pycontext2sphinx(basepath):
"text_context_dir",
"clip_context_dir",
"sequencer_context_dir",
"file_context_dir",
)
unique = set()
@@ -1226,10 +1211,7 @@ def pycontext2sphinx(basepath):
while char_array[i] is not None:
member = ctypes.string_at(char_array[i]).decode(encoding="ascii")
fw(".. data:: %s\n\n" % member)
try:
member_type, is_seq = context_type_map[member]
except KeyError:
raise SystemExit("Error: context key %r not found in context_type_map; update %s" % (member, __file__)) from None
member_type, is_seq = context_type_map[member]
fw(" :type: %s :class:`bpy.types.%s`\n\n" % ("sequence of " if is_seq else "", member_type))
unique.add(member)
i += 1
@@ -1762,7 +1744,6 @@ except ModuleNotFoundError:
fw("html_show_sphinx = False\n")
fw("html_baseurl = 'https://docs.blender.org/api/current/'\n")
fw("html_use_opensearch = 'https://docs.blender.org/api/current'\n")
fw("html_show_search_summary = True\n")
fw("html_split_index = True\n")
fw("html_static_path = ['static']\n")
fw("html_extra_path = ['static/favicon.ico', 'static/blender_logo.svg']\n")
@@ -2012,15 +1993,13 @@ def write_rst_importable_modules(basepath):
"blf": "Font Drawing",
"imbuf": "Image Buffer",
"imbuf.types": "Image Buffer Types",
"gpu": "GPU Module",
"gpu": "GPU Shader Module",
"gpu.types": "GPU Types",
"gpu.matrix": "GPU Matrix Utilities",
"gpu.select": "GPU Select Utilities",
"gpu.shader": "GPU Shader Utilities",
"gpu.state": "GPU State Utilities",
"gpu.texture": "GPU Texture Utilities",
"gpu.platform": "GPU Platform Utilities",
"gpu.capabilities": "GPU Capabilities Utilities",
"bmesh": "BMesh Module",
"bmesh.ops": "BMesh Operators",
"bmesh.types": "BMesh Types",
@@ -2257,7 +2236,7 @@ def main():
# First monkey patch to load in fake members.
setup_monkey_patch()
# Perform changes to Blender itself.
# Perform changes to Blender it's self.
setup_data = setup_blender()
# eventually, create the dirs

View File

@@ -67,12 +67,9 @@ endif()
if(WITH_CYCLES OR WITH_COMPOSITOR OR WITH_OPENSUBDIV)
add_subdirectory(clew)
if((WITH_CYCLES_DEVICE_CUDA OR WITH_CYCLES_DEVICE_OPTIX) AND WITH_CUDA_DYNLOAD)
if(WITH_CUDA_DYNLOAD)
add_subdirectory(cuew)
endif()
if(WITH_CYCLES_DEVICE_HIP AND WITH_HIP_DYNLOAD)
add_subdirectory(hipew)
endif()
endif()
if(WITH_GHOST_X11 AND WITH_GHOST_XDND)
@@ -114,5 +111,5 @@ if(WITH_MOD_FLUID)
endif()
if (WITH_COMPOSITOR)
add_subdirectory(smaa_areatex)
add_subdirectory(smaa_areatex)
endif()

View File

@@ -129,7 +129,6 @@ set(SRC
src/util/Barrier.cpp
src/util/Buffer.cpp
src/util/BufferReader.cpp
src/util/RingBuffer.cpp
src/util/StreamBuffer.cpp
src/util/ThreadPool.cpp
)
@@ -153,7 +152,6 @@ set(PUBLIC_HDR
include/devices/ThreadedDevice.h
include/Exception.h
include/file/File.h
include/file/FileInfo.h
include/file/FileManager.h
include/file/FileWriter.h
include/file/IFileInput.h
@@ -246,7 +244,6 @@ set(PUBLIC_HDR
include/util/BufferReader.h
include/util/ILockable.h
include/util/Math3D.h
include/util/RingBuffer.h
include/util/StreamBuffer.h
include/util/ThreadPool.h
)
@@ -963,10 +960,7 @@ endif()
if(BUILD_DEMOS)
include_directories(${INCLUDE})
set(DEMOS audainfo audaplay audaconvert audaremap signalgen randsounds dynamicmusic playbackmanager)
add_executable(audainfo demos/audainfo.cpp)
target_link_libraries(audainfo audaspace)
set(DEMOS audaplay audaconvert audaremap signalgen randsounds dynamicmusic playbackmanager)
add_executable(audaplay demos/audaplay.cpp)
target_link_libraries(audaplay audaspace)
@@ -1092,12 +1086,12 @@ if(WITH_PYTHON)
configure_file(${PYTHON_SOURCE_DIRECTORY}/setup.py.in ${CMAKE_CURRENT_BINARY_DIR}/setup.py ESCAPE_QUOTES @ONLY)
if(APPLE)
add_custom_command(OUTPUT build COMMAND MACOSX_DEPLOYMENT_TARGET=${CMAKE_OSX_DEPLOYMENT_TARGET} ${PYTHON_EXECUTABLE} setup.py build DEPENDS ${PYTHON_SRC} ${PYTHON_HDR} setup.py)
add_custom_command(OUTPUT build COMMAND MACOSX_DEPLOYMENT_TARGET=${CMAKE_OSX_DEPLOYMENT_TARGET} ${PYTHON_EXECUTABLE} setup.py build DEPENDS ${PYTHON_SRC} ${PYTHON_HDR})
elseif(WIN32)
set(ENV{VS100COMNTOOLS} $ENV{VS120COMNTOOLS})
add_custom_command(OUTPUT build COMMAND ${PYTHON_EXECUTABLE} setup.py build DEPENDS ${PYTHON_SRC} ${PYTHON_HDR} setup.py)
add_custom_command(OUTPUT build COMMAND ${PYTHON_EXECUTABLE} setup.py build DEPENDS ${PYTHON_SRC} ${PYTHON_HDR})
else()
add_custom_command(OUTPUT build COMMAND ${PYTHON_EXECUTABLE} setup.py build DEPENDS ${PYTHON_SRC} ${PYTHON_HDR} setup.py)
add_custom_command(OUTPUT build COMMAND ${PYTHON_EXECUTABLE} setup.py build DEPENDS ${PYTHON_SRC} ${PYTHON_HDR})
endif()
add_custom_target(pythonmodule ALL DEPENDS build SOURCES ${PYTHON_SOURCE_DIRECTORY}/setup.py.in ${PYTHON_SRC} ${PYTHON_HDR})
add_dependencies(pythonmodule audaspace)

View File

@@ -39,7 +39,7 @@ extern AUD_API void AUD_PlaybackManager_free(AUD_PlaybackManager* manager);
* Plays a sound through the playback manager, adding it into a category.
* \param manager The PlaybackManager object.
* \param sound The sound to be played.
* \param catKey The key of the category into which the sound will be added. If it doesn't exist a new one will be created.
* \param catKey The key of the category into which the sound will be added. If it doesn't exist a new one will be creatd.
*/
extern AUD_API void AUD_PlaybackManager_play(AUD_PlaybackManager* manager, AUD_Sound* sound, unsigned int catKey);

View File

@@ -94,40 +94,6 @@ AUD_API int AUD_Sound_getLength(AUD_Sound* sound)
return (*sound)->createReader()->getLength();
}
AUD_API int AUD_Sound_getFileStreams(AUD_Sound* sound, AUD_StreamInfo **stream_infos)
{
assert(sound);
std::shared_ptr<File> file = std::dynamic_pointer_cast<File>(*sound);
if(file)
{
try
{
auto streams = file->queryStreams();
size_t size = sizeof(AUD_StreamInfo) * streams.size();
if(!size)
{
*stream_infos = nullptr;
return 0;
}
*stream_infos = reinterpret_cast<AUD_StreamInfo*>(std::malloc(size));
std::memcpy(*stream_infos, streams.data(), size);
return streams.size();
}
catch(Exception&)
{
}
}
*stream_infos = nullptr;
return 0;
}
AUD_API sample_t* AUD_Sound_data(AUD_Sound* sound, int* length, AUD_Specs* specs)
{
assert(sound);
@@ -286,12 +252,6 @@ AUD_API AUD_Sound* AUD_Sound_bufferFile(unsigned char* buffer, int size)
return new AUD_Sound(new File(buffer, size));
}
AUD_API AUD_Sound* AUD_Sound_bufferFileStream(unsigned char* buffer, int size, int stream)
{
assert(buffer);
return new AUD_Sound(new File(buffer, size, stream));
}
AUD_API AUD_Sound* AUD_Sound_cache(AUD_Sound* sound)
{
assert(sound);
@@ -312,12 +272,6 @@ AUD_API AUD_Sound* AUD_Sound_file(const char* filename)
return new AUD_Sound(new File(filename));
}
AUD_API AUD_Sound* AUD_Sound_fileStream(const char* filename, int stream)
{
assert(filename);
return new AUD_Sound(new File(filename, stream));
}
AUD_API AUD_Sound* AUD_Sound_sawtooth(float frequency, AUD_SampleRate rate)
{
return new AUD_Sound(new Sawtooth(frequency, rate));

View File

@@ -36,15 +36,7 @@ extern AUD_API AUD_Specs AUD_Sound_getSpecs(AUD_Sound* sound);
* \return The length of the sound in samples.
* \note This function creates a reader from the sound and deletes it again.
*/
extern AUD_API int AUD_Sound_getLength(AUD_Sound* sound);
/**
* Retrieves the stream infos of a sound file.
* \param sound The sound to retrieve from which must be a file sound.
* \param infos A pointer to a AUD_StreamInfo array that will be allocated and must afterwards be freed by the caller.
* \return The number of items in the infos array.
*/
extern AUD_API int AUD_Sound_getFileStreams(AUD_Sound* sound, AUD_StreamInfo** stream_infos);
extern AUD_API int AUD_getLength(AUD_Sound* sound);
/**
* Reads a sound's samples into memory.
@@ -97,15 +89,6 @@ extern AUD_API AUD_Sound* AUD_Sound_buffer(sample_t* data, int length, AUD_Specs
*/
extern AUD_API AUD_Sound* AUD_Sound_bufferFile(unsigned char* buffer, int size);
/**
* Loads a sound file from a memory buffer.
* \param buffer The buffer which contains the sound file.
* \param size The size of the buffer.
* \param stream The index of the audio stream within the file if it contains multiple audio streams.
* \return A handle of the sound file.
*/
extern AUD_API AUD_Sound* AUD_Sound_bufferFileStream(unsigned char* buffer, int size, int stream);
/**
* Caches a sound into a memory buffer.
* \param sound The sound to cache.
@@ -120,14 +103,6 @@ extern AUD_API AUD_Sound* AUD_Sound_cache(AUD_Sound* sound);
*/
extern AUD_API AUD_Sound* AUD_Sound_file(const char* filename);
/**
* Loads a sound file.
* \param filename The filename of the sound file.
* \param stream The index of the audio stream within the file if it contains multiple audio streams.
* \return A handle of the sound file.
*/
extern AUD_API AUD_Sound* AUD_Sound_fileStream(const char* filename, int stream);
/**
* Creates a sawtooth sound.
* \param frequency The frequency of the generated sawtooth sound.

View File

@@ -107,7 +107,7 @@ AUD_API AUD_SoundInfo AUD_getInfo(AUD_Sound* sound)
AUD_API float* AUD_readSoundBuffer(const char* filename, float low, float high,
float attack, float release, float threshold,
int accumulate, int additive, int square,
float sthreshold, double samplerate, int* length, int stream)
float sthreshold, double samplerate, int* length)
{
Buffer buffer;
DeviceSpecs specs;
@@ -115,7 +115,7 @@ AUD_API float* AUD_readSoundBuffer(const char* filename, float low, float high,
specs.rate = (SampleRate)samplerate;
std::shared_ptr<ISound> sound;
std::shared_ptr<ISound> file = std::shared_ptr<ISound>(new File(filename, stream));
std::shared_ptr<ISound> file = std::shared_ptr<ISound>(new File(filename));
int position = 0;
@@ -245,7 +245,7 @@ AUD_API int AUD_readSound(AUD_Sound* sound, float* buffer, int length, int sampl
buffer[i * 3] = min;
buffer[i * 3 + 1] = max;
buffer[i * 3 + 2] = std::sqrt(power / len);
buffer[i * 3 + 2] = sqrt(power) / len;
if(overallmax < max)
overallmax = max;

View File

@@ -37,7 +37,7 @@ extern AUD_API float* AUD_readSoundBuffer(const char* filename, float low, float
float attack, float release, float threshold,
int accumulate, int additive, int square,
float sthreshold, double samplerate,
int* length, int stream);
int* length);
/**
* Pauses a playing sound after a specific amount of time.

View File

@@ -177,16 +177,3 @@ typedef struct
AUD_Specs specs;
float length;
} AUD_SoundInfo;
/// Specification of a sound source.
typedef struct
{
/// Start time in seconds.
double start;
/// Duration in seconds. May be estimated or 0 if unknown.
double duration;
/// Audio data parameters.
AUD_DeviceSpecs specs;
} AUD_StreamInfo;

View File

@@ -89,11 +89,10 @@ Sound_new(PyTypeObject* type, PyObject* args, PyObject* kwds)
self = (Sound*)type->tp_alloc(type, 0);
if(self != nullptr)
{
static const char* kwlist[] = {"filename", "stream", nullptr};
static const char* kwlist[] = {"filename", nullptr};
const char* filename = nullptr;
int stream = 0;
if(!PyArg_ParseTupleAndKeywords(args, kwds, "s|i:Sound", const_cast<char**>(kwlist), &filename, &stream))
if(!PyArg_ParseTupleAndKeywords(args, kwds, "s:Sound", const_cast<char**>(kwlist), &filename))
{
Py_DECREF(self);
return nullptr;
@@ -101,7 +100,7 @@ Sound_new(PyTypeObject* type, PyObject* args, PyObject* kwds)
try
{
self->sound = new std::shared_ptr<ISound>(new File(filename, stream));
self->sound = new std::shared_ptr<ISound>(new File(filename));
}
catch(Exception& e)
{
@@ -290,7 +289,7 @@ PyDoc_STRVAR(M_aud_Sound_buffer_doc,
".. classmethod:: buffer(data, rate)\n\n"
" Creates a sound from a data buffer.\n\n"
" :arg data: The data as two dimensional numpy array.\n"
" :type data: :class:`numpy.ndarray`\n"
" :type data: numpy.ndarray\n"
" :arg rate: The sample rate.\n"
" :type rate: double\n"
" :return: The created :class:`Sound` object.\n"
@@ -408,9 +407,8 @@ static PyObject *
Sound_file(PyTypeObject* type, PyObject* args)
{
const char* filename = nullptr;
int stream = 0;
if(!PyArg_ParseTuple(args, "s|i:file", &filename, &stream))
if(!PyArg_ParseTuple(args, "s:file", &filename))
return nullptr;
Sound* self;
@@ -420,7 +418,7 @@ Sound_file(PyTypeObject* type, PyObject* args)
{
try
{
self->sound = new std::shared_ptr<ISound>(new File(filename, stream));
self->sound = new std::shared_ptr<ISound>(new File(filename));
}
catch(Exception& e)
{

View File

@@ -1,4 +1,4 @@
# -*- coding: utf-8 -*-
# -*- coding: utf-8 -*-
import sys
import os
@@ -8,20 +8,20 @@ import numpy
from distutils.core import setup, Extension
if len(sys.argv) > 2 and sys.argv[1] == '--build-docs':
import subprocess
from distutils.core import Distribution
from distutils.command.build import build
import subprocess
from distutils.core import Distribution
from distutils.command.build import build
dist = Distribution()
cmd = build(dist)
cmd.finalize_options()
#print(cmd.build_platlib)
dist = Distribution()
cmd = build(dist)
cmd.finalize_options()
#print(cmd.build_platlib)
os.environ['PYTHONPATH'] = os.path.join(os.getcwd(), cmd.build_platlib)
os.environ['LD_LIBRARY_PATH'] = os.getcwd()
os.environ['PYTHONPATH'] = os.path.join(os.getcwd(), cmd.build_platlib)
os.environ['LD_LIBRARY_PATH'] = os.getcwd()
ret = subprocess.call(sys.argv[2:])
sys.exit(ret)
ret = subprocess.call(sys.argv[2:])
sys.exit(ret)
# the following line is not working due to https://bugs.python.org/issue9023
@@ -43,8 +43,7 @@ audaspace = Extension(
library_dirs = ['.', 'Release', 'Debug'],
language = 'c++',
extra_compile_args = extra_args,
define_macros = [('WITH_CONVOLUTION', None)] if '@WITH_FFTW@' == 'ON' else [],
sources = [os.path.join(source_directory, file) for file in ['PyAPI.cpp', 'PyDevice.cpp', 'PyHandle.cpp', 'PySound.cpp', 'PySequenceEntry.cpp', 'PySequence.cpp', 'PyPlaybackManager.cpp', 'PyDynamicMusic.cpp', 'PyThreadPool.cpp', 'PySource.cpp'] + (['PyImpulseResponse.cpp', 'PyHRTF.cpp'] if '@WITH_FFTW@' == 'ON' else [])]
sources = [os.path.join(source_directory, file) for file in ['PyAPI.cpp', 'PyDevice.cpp', 'PyHandle.cpp', 'PySound.cpp', 'PySequenceEntry.cpp', 'PySequence.cpp', 'PyPlaybackManager.cpp', 'PyDynamicMusic.cpp', 'PyThreadPool.cpp', 'PySource.cpp'] + (['PyImpulseResponse.cpp', 'PyHRTF.cpp'] if '@WITH_FFTW@' == 'ON' else [])]
)
setup(
@@ -57,6 +56,6 @@ setup(
license = 'Apache License 2.0',
long_description = codecs.open(os.path.join(source_directory, '../../README.md'), 'r', 'utf-8').read(),
ext_modules = [audaspace],
headers = [os.path.join(source_directory, file) for file in ['PyAPI.h', 'PyDevice.h', 'PyHandle.h', 'PySound.h', 'PySequenceEntry.h', 'PySequence.h', 'PyPlaybackManager.h', 'PyDynamicMusic.h', 'PyThreadPool.h', 'PySource.h'] + (['PyImpulseResponse.h', 'PyHRTF.h'] if '@WITH_FFTW@' == 'ON' else [])] + ['Audaspace.h']
headers = [os.path.join(source_directory, file) for file in ['PyAPI.h', 'PyDevice.h', 'PyHandle.h', 'PySound.h', 'PySequenceEntry.h', 'PySequence.h', 'PyPlaybackManager.h', 'PyDynamicMusic.h', 'PyThreadPool.h', 'PySource.h'] + (['PyImpulseResponse.h', 'PyHRTF.h'] if '@WITH_FFTW@' == 'ON' else [])] + ['Audaspace.h']
)

View File

@@ -23,11 +23,9 @@
*/
#include "ISound.h"
#include "FileInfo.h"
#include <string>
#include <memory>
#include <vector>
AUD_NAMESPACE_BEGIN
@@ -50,14 +48,6 @@ private:
*/
std::shared_ptr<Buffer> m_buffer;
/**
* The index of the stream within the file if it contains multiple.
* The first audio stream in the file has index 0 and the index increments by one
* for every other audio stream in the file. Other types of streams in the file
* do not count.
*/
int m_stream;
// delete copy constructor and operator=
File(const File&) = delete;
File& operator=(const File&) = delete;
@@ -67,25 +57,16 @@ public:
* Creates a new sound.
* The file is read from the file system using the given path.
* \param filename The sound file path.
* \param stream The index of the audio stream within the file if it contains multiple audio streams.
*/
File(std::string filename, int stream = 0);
File(std::string filename);
/**
* Creates a new sound.
* The file is read from memory using the supplied buffer.
* \param buffer The buffer to read from.
* \param size The size of the buffer.
* \param stream The index of the audio stream within the file if it contains multiple audio streams.
*/
File(const data_t* buffer, int size, int stream = 0);
/**
* Queries the streams of the file.
* \return A vector with as many streams as there are in the file.
* \exception Exception Thrown if the file specified cannot be read.
*/
std::vector<StreamInfo> queryStreams();
File(const data_t* buffer, int size);
virtual std::shared_ptr<IReader> createReader();
};

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