Compare commits
6 Commits
tmp-workbe
...
tmp-core-i
Author | SHA1 | Date | |
---|---|---|---|
1eccb4fcbd | |||
46162902eb | |||
88a9a851d8 | |||
91abc0fdf6 | |||
4d927c4533 | |||
481c47ef47 |
@@ -273,13 +273,11 @@ endif()
|
||||
|
||||
if(UNIX AND NOT APPLE)
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||||
option(WITH_SYSTEM_GLEW "Use GLEW OpenGL wrapper library provided by the operating system" OFF)
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||||
option(WITH_SYSTEM_GLEW "Use GLEW OpenGL wrapper library provided by the operating system" OFF)
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||||
option(WITH_SYSTEM_FREETYPE "Use the freetype library provided by the operating system" OFF)
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||||
option(WITH_SYSTEM_GLES "Use OpenGL ES library provided by the operating system" ON)
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else()
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# not an option for other OS's
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||||
set(WITH_SYSTEM_GLEW OFF)
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set(WITH_SYSTEM_GLES OFF)
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set(WITH_SYSTEM_FREETYPE OFF)
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endif()
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@@ -538,14 +536,12 @@ option(WITH_OPENGL "When off limits visibility of the opengl header
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option(WITH_GLEW_ES "Switches to experimental copy of GLEW that has support for OpenGL ES. (temporary option for development purposes)" OFF)
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option(WITH_GL_EGL "Use the EGL OpenGL system library instead of the platform specific OpenGL system library (CGL, glX, or WGL)" OFF)
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option(WITH_GL_PROFILE_ES20 "Support using OpenGL ES 2.0. (through either EGL or the AGL/WGL/XGL 'es20' profile)" OFF)
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||||
option(WITH_GPU_SHADER_BUILDER "Shader builder is a developer option enabling linting on GLSL during compilation" OFF)
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||||
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mark_as_advanced(
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WITH_OPENGL
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WITH_GLEW_ES
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WITH_GL_EGL
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WITH_GL_PROFILE_ES20
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WITH_GPU_SHADER_BUILDER
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)
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||||
|
||||
if(WIN32)
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@@ -710,12 +706,9 @@ if(UNIX AND NOT APPLE)
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||||
endif()
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||||
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||||
# Installation process.
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set(POSTINSTALL_SCRIPT "" CACHE FILEPATH "Run given CMake script after installation process")
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option(POSTINSTALL_SCRIPT "Run given CMake script after installation process" OFF)
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mark_as_advanced(POSTINSTALL_SCRIPT)
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set(POSTCONFIGURE_SCRIPT "" CACHE FILEPATH "Run given CMake script as the last step of CMake configuration")
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mark_as_advanced(POSTCONFIGURE_SCRIPT)
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# end option(...)
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@@ -2079,8 +2072,3 @@ endif()
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if(0)
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print_all_vars()
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endif()
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# Should be the last step of configuration.
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if(POSTCONFIGURE_SCRIPT)
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include(${POSTCONFIGURE_SCRIPT})
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endif()
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|
@@ -63,7 +63,6 @@ include(cmake/jpeg.cmake)
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include(cmake/blosc.cmake)
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include(cmake/pthreads.cmake)
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include(cmake/openexr.cmake)
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include(cmake/brotli.cmake)
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include(cmake/freetype.cmake)
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include(cmake/freeglut.cmake)
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include(cmake/glew.cmake)
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|
@@ -25,13 +25,8 @@ else()
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endif()
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if(WIN32)
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if(MSVC_VERSION GREATER_EQUAL 1920) # 2019
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set(BOOST_TOOLSET toolset=msvc-14.2)
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set(BOOST_COMPILER_STRING -vc142)
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else() # 2017
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set(BOOST_TOOLSET toolset=msvc-14.1)
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set(BOOST_COMPILER_STRING -vc141)
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||||
endif()
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|
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set(BOOST_CONFIGURE_COMMAND bootstrap.bat)
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set(BOOST_BUILD_COMMAND b2)
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||||
|
@@ -1,38 +0,0 @@
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||||
# ***** BEGIN GPL LICENSE BLOCK *****
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#
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||||
# This program is free software; you can redistribute it and/or
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||||
# modify it under the terms of the GNU General Public License
|
||||
# as published by the Free Software Foundation; either version 2
|
||||
# of the License, or (at your option) any later version.
|
||||
#
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||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program; if not, write to the Free Software Foundation,
|
||||
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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||||
#
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||||
# ***** END GPL LICENSE BLOCK *****
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||||
|
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set(BROTLI_EXTRA_ARGS
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)
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|
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ExternalProject_Add(external_brotli
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URL file://${PACKAGE_DIR}/${BROTLI_FILE}
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DOWNLOAD_DIR ${DOWNLOAD_DIR}
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URL_HASH ${BROTLI_HASH_TYPE}=${BROTLI_HASH}
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PREFIX ${BUILD_DIR}/brotli
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CMAKE_ARGS -DCMAKE_INSTALL_PREFIX=${LIBDIR}/brotli ${DEFAULT_CMAKE_FLAGS} ${BROTLI_EXTRA_ARGS}
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INSTALL_DIR ${LIBDIR}/brotli
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)
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if(BUILD_MODE STREQUAL Release AND WIN32)
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ExternalProject_Add_Step(external_brotli after_install
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COMMAND ${CMAKE_COMMAND} -E copy_directory ${LIBDIR}/brotli/include ${HARVEST_TARGET}/brotli/include
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COMMAND ${CMAKE_COMMAND} -E copy ${LIBDIR}/brotli/lib/brotlidec-static${LIBEXT} ${HARVEST_TARGET}/brotli/lib/brotlidec-static${LIBEXT}
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COMMAND ${CMAKE_COMMAND} -E copy ${LIBDIR}/brotli/lib/brotlicommon-static${LIBEXT} ${HARVEST_TARGET}/brotli/lib/brotlicommon-static${LIBEXT}
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DEPENDEES install
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)
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endif()
|
@@ -94,4 +94,3 @@ download_source(POTRACE)
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download_source(HARU)
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download_source(ZSTD)
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download_source(FLEX)
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download_source(BROTLI)
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|
@@ -23,12 +23,9 @@ set(FREETYPE_EXTRA_ARGS
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-DWITH_HarfBuzz=OFF
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-DFT_WITH_HARFBUZZ=OFF
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-DFT_WITH_BZIP2=OFF
|
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-DFT_WITH_BROTLI=ON
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-DCMAKE_DISABLE_FIND_PACKAGE_HarfBuzz=TRUE
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-DCMAKE_DISABLE_FIND_PACKAGE_BZip2=TRUE
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-DPC_BROTLIDEC_INCLUDEDIR=${LIBDIR}/brotli/include
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-DPC_BROTLIDEC_LIBDIR=${LIBDIR}/brotli/lib
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)
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-DCMAKE_DISABLE_FIND_PACKAGE_BrotliDec=TRUE)
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|
||||
ExternalProject_Add(external_freetype
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URL file://${PACKAGE_DIR}/${FREETYPE_FILE}
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@@ -39,11 +36,6 @@ ExternalProject_Add(external_freetype
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INSTALL_DIR ${LIBDIR}/freetype
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)
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|
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add_dependencies(
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external_freetype
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external_brotli
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)
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||||
|
||||
if(BUILD_MODE STREQUAL Release AND WIN32)
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||||
ExternalProject_Add_Step(external_freetype after_install
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||||
COMMAND ${CMAKE_COMMAND} -E copy_directory ${LIBDIR}/freetype ${HARVEST_TARGET}/freetype
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||||
|
@@ -79,8 +79,6 @@ endfunction()
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||||
harvest(alembic/include alembic/include "*.h")
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harvest(alembic/lib/libAlembic.a alembic/lib/libAlembic.a)
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harvest(alembic/bin alembic/bin "*")
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harvest(brotli/include brotli/include "*.h")
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harvest(brotli/lib brotli/lib "*.a")
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harvest(boost/include boost/include "*")
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harvest(boost/lib boost/lib "*.a")
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harvest(ffmpeg/include ffmpeg/include "*.h")
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||||
|
@@ -83,9 +83,9 @@ else()
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set(OPENEXR_VERSION_POSTFIX)
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||||
endif()
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||||
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set(FREETYPE_VERSION 2.11.0)
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||||
set(FREETYPE_VERSION 2.10.2)
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||||
set(FREETYPE_URI http://prdownloads.sourceforge.net/freetype/freetype-${FREETYPE_VERSION}.tar.gz)
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||||
set(FREETYPE_HASH cf09172322f6b50cf8f568bf8fe14bde)
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||||
set(FREETYPE_HASH b1cb620e4c875cd4d1bfa04945400945)
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||||
set(FREETYPE_HASH_TYPE MD5)
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||||
set(FREETYPE_FILE freetype-${FREETYPE_VERSION}.tar.gz)
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||||
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@@ -500,9 +500,3 @@ set(ZSTD_FILE zstd-${ZSTD_VERSION}.tar.gz)
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||||
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||||
set(SSE2NEON_GIT https://github.com/DLTcollab/sse2neon.git)
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||||
set(SSE2NEON_GIT_HASH fe5ff00bb8d19b327714a3c290f3e2ce81ba3525)
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||||
|
||||
set(BROTLI_VERSION v1.0.9)
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||||
set(BROTLI_URI https://github.com/google/brotli/archive/refs/tags/${BROTLI_VERSION}.tar.gz)
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||||
set(BROTLI_HASH f9e8d81d0405ba66d181529af42a3354f838c939095ff99930da6aa9cdf6fe46)
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||||
set(BROTLI_HASH_TYPE SHA256)
|
||||
set(BROTLI_FILE brotli-${BROTLI_VERSION}.tar.gz)
|
||||
|
@@ -492,7 +492,7 @@ OIIO_SKIP=false
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||||
LLVM_VERSION="12.0.0"
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||||
LLVM_VERSION_SHORT="12.0"
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||||
LLVM_VERSION_MIN="11.0"
|
||||
LLVM_VERSION_MEX="14.0"
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||||
LLVM_VERSION_MEX="13.0"
|
||||
LLVM_VERSION_FOUND=""
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||||
LLVM_FORCE_BUILD=false
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||||
LLVM_FORCE_REBUILD=false
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||||
|
@@ -1,14 +1,21 @@
|
||||
@echo off
|
||||
if NOT "%1" == "" (
|
||||
if "%1" == "2017" (
|
||||
echo "Building for VS2017"
|
||||
set VSVER=15.0
|
||||
set VSVER_SHORT=15
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||||
set BuildDir=VS15
|
||||
if "%1" == "2013" (
|
||||
echo "Building for VS2013"
|
||||
set VSVER=12.0
|
||||
set VSVER_SHORT=12
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||||
set BuildDir=VS12
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||||
goto par2
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||||
)
|
||||
if "%1" == "2019" (
|
||||
echo "Building for VS2019"
|
||||
if "%1" == "2015" (
|
||||
echo "Building for VS2015"
|
||||
set VSVER=14.0
|
||||
set VSVER_SHORT=14
|
||||
set BuildDir=VS14
|
||||
goto par2
|
||||
)
|
||||
if "%1" == "2017" (
|
||||
echo "Building for VS2017"
|
||||
set VSVER=15.0
|
||||
set VSVER_SHORT=15
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||||
set BuildDir=VS15
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||||
@@ -18,22 +25,40 @@ if NOT "%1" == "" (
|
||||
)
|
||||
:usage
|
||||
|
||||
Echo Usage build_deps 2017/2019 x64
|
||||
Echo Usage build_deps 2013/2015/2017 x64/x86
|
||||
goto exit
|
||||
:par2
|
||||
if NOT "%2" == "" (
|
||||
if "%2" == "x86" (
|
||||
echo "Building for x86"
|
||||
set HARVESTROOT=Windows_vc
|
||||
set ARCH=86
|
||||
if "%1" == "2013" (
|
||||
set CMAKE_BUILDER=Visual Studio 12 2013
|
||||
)
|
||||
if "%1" == "2015" (
|
||||
set CMAKE_BUILDER=Visual Studio 14 2015
|
||||
)
|
||||
if "%1" == "2017" (
|
||||
set CMAKE_BUILDER=Visual Studio 15 2017
|
||||
)
|
||||
|
||||
goto start
|
||||
)
|
||||
if "%2" == "x64" (
|
||||
echo "Building for x64"
|
||||
set HARVESTROOT=Win64_vc
|
||||
set ARCH=64
|
||||
if "%1" == "2019" (
|
||||
set CMAKE_BUILDER=Visual Studio 16 2019
|
||||
set CMAKE_BUILD_ARCH=-A x64
|
||||
if "%1" == "2013" (
|
||||
set CMAKE_BUILDER=Visual Studio 12 2013 Win64
|
||||
)
|
||||
if "%1" == "2015" (
|
||||
set CMAKE_BUILDER=Visual Studio 14 2015 Win64
|
||||
)
|
||||
if "%1" == "2017" (
|
||||
set CMAKE_BUILDER=Visual Studio 15 2017 Win64
|
||||
set CMAKE_BUILD_ARCH=
|
||||
)
|
||||
|
||||
goto start
|
||||
)
|
||||
)
|
||||
@@ -95,7 +120,7 @@ set path=%BUILD_DIR%\downloads\mingw\mingw64\msys\1.0\bin\;%BUILD_DIR%\downloads
|
||||
mkdir %STAGING%\%BuildDir%%ARCH%R
|
||||
cd %Staging%\%BuildDir%%ARCH%R
|
||||
echo %DATE% %TIME% : Start > %StatusFile%
|
||||
cmake -G "%CMAKE_BUILDER%" %CMAKE_BUILD_ARCH% -Thost=x64 %SOURCE_DIR% -DPACKAGE_DIR=%BUILD_DIR%/packages -DDOWNLOAD_DIR=%BUILD_DIR%/downloads -DBUILD_MODE=Release -DHARVEST_TARGET=%HARVEST_DIR%/%HARVESTROOT%%VSVER_SHORT%/
|
||||
cmake -G "%CMAKE_BUILDER%" -Thost=x64 %SOURCE_DIR% -DPACKAGE_DIR=%BUILD_DIR%/packages -DDOWNLOAD_DIR=%BUILD_DIR%/downloads -DBUILD_MODE=Release -DHARVEST_TARGET=%HARVEST_DIR%/%HARVESTROOT%%VSVER_SHORT%/
|
||||
echo %DATE% %TIME% : Release Configuration done >> %StatusFile%
|
||||
if "%dobuild%" == "1" (
|
||||
msbuild /m "ll.vcxproj" /p:Configuration=Release /fl /flp:logfile=BlenderDeps_llvm.log;Verbosity=normal
|
||||
@@ -108,7 +133,7 @@ if "%NODEBUG%" == "1" goto exit
|
||||
cd %BUILD_DIR%
|
||||
mkdir %STAGING%\%BuildDir%%ARCH%D
|
||||
cd %Staging%\%BuildDir%%ARCH%D
|
||||
cmake -G "%CMAKE_BUILDER%" %CMAKE_BUILD_ARCH% -Thost=x64 %SOURCE_DIR% -DPACKAGE_DIR=%BUILD_DIR%/packages -DDOWNLOAD_DIR=%BUILD_DIR%/downloads -DCMAKE_BUILD_TYPE=Debug -DBUILD_MODE=Debug -DHARVEST_TARGET=%HARVEST_DIR%/%HARVESTROOT%%VSVER_SHORT%/ %CMAKE_DEBUG_OPTIONS%
|
||||
cmake -G "%CMAKE_BUILDER%" -Thost=x64 %SOURCE_DIR% -DPACKAGE_DIR=%BUILD_DIR%/packages -DDOWNLOAD_DIR=%BUILD_DIR%/downloads -DCMAKE_BUILD_TYPE=Debug -DBUILD_MODE=Debug -DHARVEST_TARGET=%HARVEST_DIR%/%HARVESTROOT%%VSVER_SHORT%/ %CMAKE_DEBUG_OPTIONS%
|
||||
echo %DATE% %TIME% : Debug Configuration done >> %StatusFile%
|
||||
if "%dobuild%" == "1" (
|
||||
msbuild /m "ll.vcxproj" /p:Configuration=Debug /fl /flp:logfile=BlenderDeps_llvm.log;;Verbosity=normal
|
||||
|
@@ -1,83 +0,0 @@
|
||||
# - Find Brotli library (compression for freetype/woff2).
|
||||
# This module defines
|
||||
# BROTLI_INCLUDE_DIRS, where to find Brotli headers, Set when
|
||||
# BROTLI_INCLUDE_DIR is found.
|
||||
# BROTLI_LIBRARIES, libraries to link against to use Brotli.
|
||||
# BROTLI_ROOT_DIR, The base directory to search for Brotli.
|
||||
# This can also be an environment variable.
|
||||
# BROTLI_FOUND, If false, do not try to use Brotli.
|
||||
#
|
||||
|
||||
#=============================================================================
|
||||
# Copyright 2022 Blender Foundation.
|
||||
#
|
||||
# Distributed under the OSI-approved BSD 3-Clause License,
|
||||
# see accompanying file BSD-3-Clause-license.txt for details.
|
||||
#=============================================================================
|
||||
|
||||
# If BROTLI_ROOT_DIR was defined in the environment, use it.
|
||||
IF(NOT BROTLI_ROOT_DIR AND NOT $ENV{BROTLI_ROOT_DIR} STREQUAL "")
|
||||
SET(BROTLI_ROOT_DIR $ENV{BROTLI_ROOT_DIR})
|
||||
ENDIF()
|
||||
|
||||
SET(_BROTLI_SEARCH_DIRS
|
||||
${BROTLI_ROOT_DIR}
|
||||
)
|
||||
|
||||
FIND_PATH(BROTLI_INCLUDE_DIR
|
||||
NAMES
|
||||
brotli/decode.h
|
||||
HINTS
|
||||
${_BROTLI_SEARCH_DIRS}
|
||||
PATH_SUFFIXES
|
||||
include
|
||||
DOC "Brotli header files"
|
||||
)
|
||||
|
||||
FIND_LIBRARY(BROTLI_LIBRARY_COMMON
|
||||
NAMES
|
||||
# Some builds use a special `-static` postfix in their static libraries names.
|
||||
brotlicommon-static
|
||||
brotlicommon
|
||||
HINTS
|
||||
${_BROTLI_SEARCH_DIRS}
|
||||
PATH_SUFFIXES
|
||||
lib64 lib lib/static
|
||||
DOC "Brotli static common library"
|
||||
)
|
||||
FIND_LIBRARY(BROTLI_LIBRARY_DEC
|
||||
NAMES
|
||||
# Some builds use a special `-static` postfix in their static libraries names.
|
||||
brotlidec-static
|
||||
brotlidec
|
||||
HINTS
|
||||
${_BROTLI_SEARCH_DIRS}
|
||||
PATH_SUFFIXES
|
||||
lib64 lib lib/static
|
||||
DOC "Brotli static decode library"
|
||||
)
|
||||
|
||||
|
||||
IF(${BROTLI_LIBRARY_COMMON_NOTFOUND} or ${BROTLI_LIBRARY_DEC_NOTFOUND})
|
||||
set(BROTLI_FOUND FALSE)
|
||||
ELSE()
|
||||
# handle the QUIETLY and REQUIRED arguments and set BROTLI_FOUND to TRUE if
|
||||
# all listed variables are TRUE
|
||||
INCLUDE(FindPackageHandleStandardArgs)
|
||||
FIND_PACKAGE_HANDLE_STANDARD_ARGS(Brotli DEFAULT_MSG BROTLI_LIBRARY_COMMON BROTLI_LIBRARY_DEC BROTLI_INCLUDE_DIR)
|
||||
|
||||
IF(BROTLI_FOUND)
|
||||
get_filename_component(BROTLI_LIBRARY_DIR ${BROTLI_LIBRARY_COMMON} DIRECTORY)
|
||||
SET(BROTLI_INCLUDE_DIRS ${BROTLI_INCLUDE_DIR})
|
||||
SET(BROTLI_LIBRARIES ${BROTLI_LIBRARY_DEC} ${BROTLI_LIBRARY_COMMON})
|
||||
ENDIF()
|
||||
ENDIF()
|
||||
|
||||
MARK_AS_ADVANCED(
|
||||
BROTLI_INCLUDE_DIR
|
||||
BROTLI_LIBRARY_COMMON
|
||||
BROTLI_LIBRARY_DEC
|
||||
BROTLI_LIBRARY_DIR
|
||||
)
|
||||
|
||||
UNSET(_BROTLI_SEARCH_DIRS)
|
@@ -166,11 +166,7 @@ if(WITH_FFTW3)
|
||||
find_package(Fftw3)
|
||||
endif()
|
||||
|
||||
# FreeType compiled with Brotli compression for woff2.
|
||||
find_package(Freetype REQUIRED)
|
||||
list(APPEND FREETYPE_LIBRARIES
|
||||
${LIBDIR}/brotli/lib/libbrotlicommon-static.a
|
||||
${LIBDIR}/brotli/lib/libbrotlidec-static.a)
|
||||
|
||||
if(WITH_IMAGE_OPENEXR)
|
||||
find_package(OpenEXR)
|
||||
@@ -484,11 +480,8 @@ string(APPEND PLATFORM_LINKFLAGS " -stdlib=libc++")
|
||||
# Suppress ranlib "has no symbols" warnings (workaround for T48250)
|
||||
set(CMAKE_C_ARCHIVE_CREATE "<CMAKE_AR> Scr <TARGET> <LINK_FLAGS> <OBJECTS>")
|
||||
set(CMAKE_CXX_ARCHIVE_CREATE "<CMAKE_AR> Scr <TARGET> <LINK_FLAGS> <OBJECTS>")
|
||||
# llvm-ranlib doesn't support this flag. Xcode's libtool does.
|
||||
if(NOT ${CMAKE_RANLIB} MATCHES ".*llvm-ranlib$")
|
||||
set(CMAKE_C_ARCHIVE_FINISH "<CMAKE_RANLIB> -no_warning_for_no_symbols -c <TARGET>")
|
||||
set(CMAKE_CXX_ARCHIVE_FINISH "<CMAKE_RANLIB> -no_warning_for_no_symbols -c <TARGET>")
|
||||
endif()
|
||||
|
||||
if(WITH_COMPILER_CCACHE)
|
||||
if(NOT CMAKE_GENERATOR STREQUAL "Xcode")
|
||||
@@ -515,6 +508,3 @@ list(APPEND CMAKE_BUILD_RPATH "${OpenMP_LIBRARY_DIR}")
|
||||
|
||||
set(CMAKE_SKIP_INSTALL_RPATH FALSE)
|
||||
list(APPEND CMAKE_INSTALL_RPATH "@loader_path/../Resources/${BLENDER_VERSION}/lib")
|
||||
|
||||
# Same as `CFBundleIdentifier` in Info.plist.
|
||||
set(CMAKE_XCODE_ATTRIBUTE_PRODUCT_BUNDLE_IDENTIFIER "org.blenderfoundation.blender")
|
||||
|
@@ -48,9 +48,6 @@ if(NOT DEFINED LIBDIR)
|
||||
unset(LIBDIR_CENTOS7_ABI)
|
||||
endif()
|
||||
|
||||
# Support restoring this value once pre-compiled libraries have been handled.
|
||||
set(WITH_STATIC_LIBS_INIT ${WITH_STATIC_LIBS})
|
||||
|
||||
if(EXISTS ${LIBDIR})
|
||||
message(STATUS "Using pre-compiled LIBDIR: ${LIBDIR}")
|
||||
|
||||
@@ -103,17 +100,7 @@ find_package_wrapper(JPEG REQUIRED)
|
||||
find_package_wrapper(PNG REQUIRED)
|
||||
find_package_wrapper(ZLIB REQUIRED)
|
||||
find_package_wrapper(Zstd REQUIRED)
|
||||
|
||||
if(NOT WITH_SYSTEM_FREETYPE)
|
||||
# FreeType compiled with Brotli compression for woff2.
|
||||
find_package_wrapper(Freetype REQUIRED)
|
||||
if(EXISTS ${LIBDIR})
|
||||
find_package_wrapper(Brotli REQUIRED)
|
||||
list(APPEND FREETYPE_LIBRARIES
|
||||
${BROTLI_LIBRARIES}
|
||||
)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
if(WITH_PYTHON)
|
||||
# No way to set py35, remove for now.
|
||||
@@ -549,21 +536,6 @@ add_definitions(-D_LARGEFILE_SOURCE -D_FILE_OFFSET_BITS=64 -D_LARGEFILE64_SOURCE
|
||||
#
|
||||
# Keep last, so indirectly linked libraries don't override our own pre-compiled libs.
|
||||
|
||||
if(EXISTS ${LIBDIR})
|
||||
# Clear the prefix path as it causes the `LIBDIR` to override system locations.
|
||||
unset(CMAKE_PREFIX_PATH)
|
||||
|
||||
# Since the pre-compiled `LIBDIR` directories have been handled, don't prefer static libraries.
|
||||
set(WITH_STATIC_LIBS ${WITH_STATIC_LIBS_INIT})
|
||||
endif()
|
||||
|
||||
if(WITH_SYSTEM_FREETYPE)
|
||||
find_package_wrapper(Freetype)
|
||||
if(NOT FREETYPE_FOUND)
|
||||
message(FATAL_ERROR "Failed finding system FreeType version!")
|
||||
endif()
|
||||
endif()
|
||||
|
||||
if(WITH_LZO AND WITH_SYSTEM_LZO)
|
||||
find_package_wrapper(LZO)
|
||||
if(NOT LZO_FOUND)
|
||||
@@ -676,9 +648,6 @@ endif()
|
||||
# ----------------------------------------------------------------------------
|
||||
# Compilers
|
||||
|
||||
# Only set the linker once.
|
||||
set(_IS_LINKER_DEFAULT ON)
|
||||
|
||||
# GNU Compiler
|
||||
if(CMAKE_COMPILER_IS_GNUCC)
|
||||
# ffp-contract=off:
|
||||
@@ -697,15 +666,41 @@ if(CMAKE_COMPILER_IS_GNUCC)
|
||||
string(PREPEND CMAKE_CXX_FLAGS_RELWITHDEBINFO "${GCC_EXTRA_FLAGS_RELEASE} ")
|
||||
unset(GCC_EXTRA_FLAGS_RELEASE)
|
||||
|
||||
if(WITH_LINKER_GOLD)
|
||||
execute_process(
|
||||
COMMAND ${CMAKE_C_COMPILER} -fuse-ld=gold -Wl,--version
|
||||
ERROR_QUIET OUTPUT_VARIABLE LD_VERSION)
|
||||
if("${LD_VERSION}" MATCHES "GNU gold")
|
||||
string(APPEND CMAKE_C_FLAGS " -fuse-ld=gold")
|
||||
string(APPEND CMAKE_CXX_FLAGS " -fuse-ld=gold")
|
||||
else()
|
||||
message(STATUS "GNU gold linker isn't available, using the default system linker.")
|
||||
endif()
|
||||
unset(LD_VERSION)
|
||||
endif()
|
||||
|
||||
if(WITH_LINKER_LLD)
|
||||
execute_process(
|
||||
COMMAND ${CMAKE_C_COMPILER} -fuse-ld=lld -Wl,--version
|
||||
ERROR_QUIET OUTPUT_VARIABLE LD_VERSION)
|
||||
if("${LD_VERSION}" MATCHES "LLD")
|
||||
string(APPEND CMAKE_C_FLAGS " -fuse-ld=lld")
|
||||
string(APPEND CMAKE_CXX_FLAGS " -fuse-ld=lld")
|
||||
else()
|
||||
message(STATUS "LLD linker isn't available, using the default system linker.")
|
||||
endif()
|
||||
unset(LD_VERSION)
|
||||
endif()
|
||||
|
||||
# NOTE(@campbellbarton): Eventually mold will be able to use `-fuse-ld=mold`,
|
||||
# however at the moment this only works for GCC 12.1+ (unreleased at time of writing).
|
||||
# So a workaround is used here "-B" which points to another path to find system commands
|
||||
# such as `ld`.
|
||||
if(WITH_LINKER_MOLD AND _IS_LINKER_DEFAULT)
|
||||
if(WITH_LINKER_MOLD)
|
||||
find_program(MOLD_BIN "mold")
|
||||
mark_as_advanced(MOLD_BIN)
|
||||
if(NOT MOLD_BIN)
|
||||
message(STATUS "The \"mold\" binary could not be found, using system linker.")
|
||||
message(STATUS "The \"mold\" binary could not be found, using system linker!")
|
||||
set(WITH_LINKER_MOLD OFF)
|
||||
else()
|
||||
# By default mold installs the binary to:
|
||||
@@ -728,18 +723,14 @@ if(CMAKE_COMPILER_IS_GNUCC)
|
||||
find_path(
|
||||
MOLD_BIN_DIR "ld"
|
||||
HINTS "${MOLD_PREFIX}"
|
||||
# The default path is `libexec`, Arch Linux for e.g.
|
||||
# replaces this with `lib` so check both.
|
||||
PATH_SUFFIXES "libexec/mold" "lib/mold" "lib64/mold"
|
||||
PATH_SUFFIXES "lib/mold" "lib64/mold"
|
||||
NO_DEFAULT_PATH
|
||||
NO_CACHE
|
||||
)
|
||||
if(NOT MOLD_BIN_DIR)
|
||||
message(STATUS
|
||||
"The mold linker could not find the directory containing the linker command "
|
||||
"(typically "
|
||||
"\"${MOLD_PREFIX}/libexec/mold/ld\") or "
|
||||
"\"${MOLD_PREFIX}/lib/mold/ld\") using system linker.")
|
||||
"(typically \"${MOLD_PREFIX}/lib/mold\"), using system linker!")
|
||||
set(WITH_LINKER_MOLD OFF)
|
||||
endif()
|
||||
unset(MOLD_PREFIX)
|
||||
@@ -747,68 +738,30 @@ if(CMAKE_COMPILER_IS_GNUCC)
|
||||
|
||||
if(WITH_LINKER_MOLD)
|
||||
# GCC will search for `ld` in this directory first.
|
||||
string(APPEND CMAKE_EXE_LINKER_FLAGS " -B \"${MOLD_BIN_DIR}\"")
|
||||
string(APPEND CMAKE_SHARED_LINKER_FLAGS " -B \"${MOLD_BIN_DIR}\"")
|
||||
string(APPEND CMAKE_MODULE_LINKER_FLAGS " -B \"${MOLD_BIN_DIR}\"")
|
||||
set(_IS_LINKER_DEFAULT OFF)
|
||||
string(APPEND CMAKE_CXX_FLAGS " -B \"${MOLD_BIN_DIR}\"")
|
||||
string(APPEND CMAKE_C_FLAGS " -B \"${MOLD_BIN_DIR}\"")
|
||||
endif()
|
||||
unset(MOLD_BIN)
|
||||
unset(MOLD_BIN_DIR)
|
||||
endif()
|
||||
|
||||
if(WITH_LINKER_GOLD AND _IS_LINKER_DEFAULT)
|
||||
execute_process(
|
||||
COMMAND ${CMAKE_C_COMPILER} -fuse-ld=gold -Wl,--version
|
||||
ERROR_QUIET OUTPUT_VARIABLE LD_VERSION)
|
||||
if("${LD_VERSION}" MATCHES "GNU gold")
|
||||
string(APPEND CMAKE_EXE_LINKER_FLAGS " -fuse-ld=gold")
|
||||
string(APPEND CMAKE_SHARED_LINKER_FLAGS " -fuse-ld=gold")
|
||||
string(APPEND CMAKE_MODULE_LINKER_FLAGS " -fuse-ld=gold")
|
||||
set(_IS_LINKER_DEFAULT OFF)
|
||||
else()
|
||||
message(STATUS "GNU gold linker isn't available, using the default system linker.")
|
||||
endif()
|
||||
unset(LD_VERSION)
|
||||
endif()
|
||||
|
||||
if(WITH_LINKER_LLD AND _IS_LINKER_DEFAULT)
|
||||
execute_process(
|
||||
COMMAND ${CMAKE_C_COMPILER} -fuse-ld=lld -Wl,--version
|
||||
ERROR_QUIET OUTPUT_VARIABLE LD_VERSION)
|
||||
if("${LD_VERSION}" MATCHES "LLD")
|
||||
string(APPEND CMAKE_EXE_LINKER_FLAGS " -fuse-ld=lld")
|
||||
string(APPEND CMAKE_SHARED_LINKER_FLAGS " -fuse-ld=lld")
|
||||
string(APPEND CMAKE_MODULE_LINKER_FLAGS " -fuse-ld=lld")
|
||||
set(_IS_LINKER_DEFAULT OFF)
|
||||
else()
|
||||
message(STATUS "LLD linker isn't available, using the default system linker.")
|
||||
endif()
|
||||
unset(LD_VERSION)
|
||||
endif()
|
||||
|
||||
# CLang is the same as GCC for now.
|
||||
elseif(CMAKE_C_COMPILER_ID MATCHES "Clang")
|
||||
set(PLATFORM_CFLAGS "-pipe -fPIC -funsigned-char -fno-strict-aliasing")
|
||||
|
||||
if(WITH_LINKER_MOLD AND _IS_LINKER_DEFAULT)
|
||||
if(WITH_LINKER_MOLD)
|
||||
find_program(MOLD_BIN "mold")
|
||||
mark_as_advanced(MOLD_BIN)
|
||||
if(NOT MOLD_BIN)
|
||||
message(STATUS "The \"mold\" binary could not be found, using system linker.")
|
||||
message(STATUS "The \"mold\" binary could not be found, using system linker!")
|
||||
set(WITH_LINKER_MOLD OFF)
|
||||
else()
|
||||
if(CMAKE_C_COMPILER_VERSION VERSION_GREATER_EQUAL 12.0)
|
||||
string(APPEND CMAKE_EXE_LINKER_FLAGS " --ld-path=\"${MOLD_BIN}\"")
|
||||
string(APPEND CMAKE_SHARED_LINKER_FLAGS " --ld-path=\"${MOLD_BIN}\"")
|
||||
string(APPEND CMAKE_MODULE_LINKER_FLAGS " --ld-path=\"${MOLD_BIN}\"")
|
||||
else()
|
||||
string(APPEND CMAKE_EXE_LINKER_FLAGS " -fuse-ld=\"${MOLD_BIN}\"")
|
||||
string(APPEND CMAKE_SHARED_LINKER_FLAGS " -fuse-ld=\"${MOLD_BIN}\"")
|
||||
string(APPEND CMAKE_MODULE_LINKER_FLAGS " -fuse-ld=\"${MOLD_BIN}\"")
|
||||
endif()
|
||||
set(_IS_LINKER_DEFAULT OFF)
|
||||
endif()
|
||||
unset(MOLD_BIN)
|
||||
endif()
|
||||
|
||||
# Intel C++ Compiler
|
||||
@@ -834,8 +787,6 @@ elseif(CMAKE_C_COMPILER_ID MATCHES "Intel")
|
||||
string(APPEND PLATFORM_LINKFLAGS " -static-intel")
|
||||
endif()
|
||||
|
||||
unset(_IS_LINKER_DEFAULT)
|
||||
|
||||
# Avoid conflicts with Mesa llvmpipe, Luxrender, and other plug-ins that may
|
||||
# use the same libraries as Blender with a different version or build options.
|
||||
set(PLATFORM_LINKFLAGS
|
||||
|
@@ -347,11 +347,7 @@ set(FREETYPE_INCLUDE_DIRS
|
||||
${LIBDIR}/freetype/include
|
||||
${LIBDIR}/freetype/include/freetype2
|
||||
)
|
||||
set(FREETYPE_LIBRARIES
|
||||
${LIBDIR}/freetype/lib/freetype2ST.lib
|
||||
${LIBDIR}/brotli/lib/brotlidec-static.lib
|
||||
${LIBDIR}/brotli/lib/brotlicommon-static.lib
|
||||
)
|
||||
set(FREETYPE_LIBRARY ${LIBDIR}/freetype/lib/freetype2ST.lib)
|
||||
windows_find_package(freetype REQUIRED)
|
||||
|
||||
if(WITH_FFTW3)
|
||||
|
@@ -3,32 +3,7 @@ for %%X in (svn.exe) do (set SVN=%%~$PATH:X)
|
||||
for %%X in (cmake.exe) do (set CMAKE=%%~$PATH:X)
|
||||
for %%X in (ctest.exe) do (set CTEST=%%~$PATH:X)
|
||||
for %%X in (git.exe) do (set GIT=%%~$PATH:X)
|
||||
REM For python, default on 39 but if that does not exist also check
|
||||
REM the 310,311 and 312 folders to see if those are there, it checks
|
||||
REM this far ahead to ensure good lib folder compatiblity in the future.
|
||||
set PYTHON=%BLENDER_DIR%\..\lib\win64_vc15\python\39\bin\python.exe
|
||||
if EXIST %PYTHON% (
|
||||
goto detect_python_done
|
||||
)
|
||||
set PYTHON=%BLENDER_DIR%\..\lib\win64_vc15\python\310\bin\python.exe
|
||||
if EXIST %PYTHON% (
|
||||
goto detect_python_done
|
||||
)
|
||||
set PYTHON=%BLENDER_DIR%\..\lib\win64_vc15\python\311\bin\python.exe
|
||||
if EXIST %PYTHON% (
|
||||
goto detect_python_done
|
||||
)
|
||||
set PYTHON=%BLENDER_DIR%\..\lib\win64_vc15\python\312\bin\python.exe
|
||||
if EXIST %PYTHON% (
|
||||
goto detect_python_done
|
||||
)
|
||||
|
||||
if NOT EXIST %PYTHON% (
|
||||
echo Warning: Python not found, there is likely an issue with the library folder
|
||||
set PYTHON=""
|
||||
)
|
||||
|
||||
:detect_python_done
|
||||
if NOT "%verbose%" == "" (
|
||||
echo svn : "%SVN%"
|
||||
echo cmake : "%CMAKE%"
|
||||
@@ -36,3 +11,7 @@ if NOT "%verbose%" == "" (
|
||||
echo git : "%GIT%"
|
||||
echo python : "%PYTHON%"
|
||||
)
|
||||
if "%CMAKE%" == "" (
|
||||
echo Cmake not found in path, required for building, exiting...
|
||||
exit /b 1
|
||||
)
|
||||
|
@@ -9,11 +9,17 @@ exit /b 1
|
||||
:detect_done
|
||||
echo found clang-format in %CF_PATH%
|
||||
|
||||
if NOT EXIST %PYTHON% (
|
||||
echo python not found, required for this operation
|
||||
exit /b 1
|
||||
if EXIST %PYTHON% (
|
||||
set PYTHON=%BLENDER_DIR%\..\lib\win64_vc15\python\39\bin\python.exe
|
||||
goto detect_python_done
|
||||
)
|
||||
|
||||
echo python not found in lib folder
|
||||
exit /b 1
|
||||
|
||||
:detect_python_done
|
||||
echo found python (%PYTHON%)
|
||||
|
||||
set FORMAT_PATHS=%BLENDER_DIR%\source\tools\utils_maintenance\clang_format_paths.py
|
||||
|
||||
REM The formatting script expects clang-format to be in the current PATH.
|
||||
|
@@ -1,8 +1,18 @@
|
||||
if NOT EXIST %PYTHON% (
|
||||
echo python not found, required for this operation
|
||||
exit /b 1
|
||||
if EXIST "%PYTHON%" (
|
||||
goto detect_python_done
|
||||
)
|
||||
|
||||
set PYTHON=%BLENDER_DIR%\..\lib\win64_vc15\python\39\bin\python.exe
|
||||
if EXIST %PYTHON% (
|
||||
goto detect_python_done
|
||||
)
|
||||
|
||||
echo python not found at %PYTHON%
|
||||
exit /b 1
|
||||
|
||||
:detect_python_done
|
||||
echo found python (%PYTHON%)
|
||||
|
||||
call "%~dp0\find_inkscape.cmd"
|
||||
|
||||
if EXIST "%INKSCAPE_BIN%" (
|
||||
|
@@ -1,8 +1,18 @@
|
||||
if NOT EXIST %PYTHON% (
|
||||
echo python not found, required for this operation
|
||||
exit /b 1
|
||||
if EXIST %PYTHON% (
|
||||
goto detect_python_done
|
||||
)
|
||||
|
||||
set PYTHON=%BLENDER_DIR%\..\lib\win64_vc15\python\39\bin\python.exe
|
||||
if EXIST %PYTHON% (
|
||||
goto detect_python_done
|
||||
)
|
||||
|
||||
echo python not found at %PYTHON%
|
||||
exit /b 1
|
||||
|
||||
:detect_python_done
|
||||
echo found python (%PYTHON%)
|
||||
|
||||
call "%~dp0\find_blender.cmd"
|
||||
|
||||
if EXIST "%BLENDER_BIN%" (
|
||||
|
@@ -1,7 +1,10 @@
|
||||
if NOT EXIST %PYTHON% (
|
||||
echo python not found, required for this operation
|
||||
exit /b 1
|
||||
if EXIST %PYTHON% (
|
||||
goto detect_python_done
|
||||
)
|
||||
|
||||
echo python not found in lib folder
|
||||
exit /b 1
|
||||
|
||||
:detect_python_done
|
||||
|
||||
REM Use -B to avoid writing __pycache__ in lib directory and causing update conflicts.
|
||||
|
@@ -8,7 +8,6 @@ def set_pose_matrices(obj, matrix_map):
|
||||
"Assign pose space matrices of all bones at once, ignoring constraints."
|
||||
|
||||
def rec(pbone, parent_matrix):
|
||||
if pbone.name in matrix_map:
|
||||
matrix = matrix_map[pbone.name]
|
||||
|
||||
## Instead of:
|
||||
@@ -30,20 +29,6 @@ def set_pose_matrices(obj, matrix_map):
|
||||
pbone.bone.matrix_local,
|
||||
invert=True
|
||||
)
|
||||
else:
|
||||
# Compute the updated pose matrix from local and new parent matrix
|
||||
if pbone.parent:
|
||||
matrix = pbone.bone.convert_local_to_pose(
|
||||
pbone.matrix_basis,
|
||||
pbone.bone.matrix_local,
|
||||
parent_matrix=parent_matrix,
|
||||
parent_matrix_local=pbone.parent.bone.matrix_local,
|
||||
)
|
||||
else:
|
||||
matrix = pbone.bone.convert_local_to_pose(
|
||||
pbone.matrix_basis,
|
||||
pbone.bone.matrix_local,
|
||||
)
|
||||
|
||||
# Recursively process children, passing the new matrix through
|
||||
for child in pbone.children:
|
||||
|
@@ -743,7 +743,7 @@ will re-allocate objects data,
|
||||
any references to a meshes vertices/polygons/UVs, armatures bones,
|
||||
curves points, etc. cannot be accessed after switching mode.
|
||||
|
||||
Only the reference to the data itself can be re-accessed, the following example will crash.
|
||||
Only the reference to the data its self can be re-accessed, the following example will crash.
|
||||
|
||||
.. code-block:: python
|
||||
|
||||
|
@@ -1762,7 +1762,6 @@ except ModuleNotFoundError:
|
||||
fw("html_show_sphinx = False\n")
|
||||
fw("html_baseurl = 'https://docs.blender.org/api/current/'\n")
|
||||
fw("html_use_opensearch = 'https://docs.blender.org/api/current'\n")
|
||||
fw("html_show_search_summary = True\n")
|
||||
fw("html_split_index = True\n")
|
||||
fw("html_static_path = ['static']\n")
|
||||
fw("html_extra_path = ['static/favicon.ico', 'static/blender_logo.svg']\n")
|
||||
|
6
extern/audaspace/CMakeLists.txt
vendored
6
extern/audaspace/CMakeLists.txt
vendored
@@ -1092,12 +1092,12 @@ if(WITH_PYTHON)
|
||||
configure_file(${PYTHON_SOURCE_DIRECTORY}/setup.py.in ${CMAKE_CURRENT_BINARY_DIR}/setup.py ESCAPE_QUOTES @ONLY)
|
||||
|
||||
if(APPLE)
|
||||
add_custom_command(OUTPUT build COMMAND MACOSX_DEPLOYMENT_TARGET=${CMAKE_OSX_DEPLOYMENT_TARGET} ${PYTHON_EXECUTABLE} setup.py build DEPENDS ${PYTHON_SRC} ${PYTHON_HDR} setup.py)
|
||||
add_custom_command(OUTPUT build COMMAND MACOSX_DEPLOYMENT_TARGET=${CMAKE_OSX_DEPLOYMENT_TARGET} ${PYTHON_EXECUTABLE} setup.py build DEPENDS ${PYTHON_SRC} ${PYTHON_HDR})
|
||||
elseif(WIN32)
|
||||
set(ENV{VS100COMNTOOLS} $ENV{VS120COMNTOOLS})
|
||||
add_custom_command(OUTPUT build COMMAND ${PYTHON_EXECUTABLE} setup.py build DEPENDS ${PYTHON_SRC} ${PYTHON_HDR} setup.py)
|
||||
add_custom_command(OUTPUT build COMMAND ${PYTHON_EXECUTABLE} setup.py build DEPENDS ${PYTHON_SRC} ${PYTHON_HDR})
|
||||
else()
|
||||
add_custom_command(OUTPUT build COMMAND ${PYTHON_EXECUTABLE} setup.py build DEPENDS ${PYTHON_SRC} ${PYTHON_HDR} setup.py)
|
||||
add_custom_command(OUTPUT build COMMAND ${PYTHON_EXECUTABLE} setup.py build DEPENDS ${PYTHON_SRC} ${PYTHON_HDR})
|
||||
endif()
|
||||
add_custom_target(pythonmodule ALL DEPENDS build SOURCES ${PYTHON_SOURCE_DIRECTORY}/setup.py.in ${PYTHON_SRC} ${PYTHON_HDR})
|
||||
add_dependencies(pythonmodule audaspace)
|
||||
|
1
extern/audaspace/bindings/python/setup.py.in
vendored
1
extern/audaspace/bindings/python/setup.py.in
vendored
@@ -43,7 +43,6 @@ audaspace = Extension(
|
||||
library_dirs = ['.', 'Release', 'Debug'],
|
||||
language = 'c++',
|
||||
extra_compile_args = extra_args,
|
||||
define_macros = [('WITH_CONVOLUTION', None)] if '@WITH_FFTW@' == 'ON' else [],
|
||||
sources = [os.path.join(source_directory, file) for file in ['PyAPI.cpp', 'PyDevice.cpp', 'PyHandle.cpp', 'PySound.cpp', 'PySequenceEntry.cpp', 'PySequence.cpp', 'PyPlaybackManager.cpp', 'PyDynamicMusic.cpp', 'PyThreadPool.cpp', 'PySource.cpp'] + (['PyImpulseResponse.cpp', 'PyHRTF.cpp'] if '@WITH_FFTW@' == 'ON' else [])]
|
||||
)
|
||||
|
||||
|
80
extern/audaspace/plugins/wasapi/WASAPIDevice.cpp
vendored
80
extern/audaspace/plugins/wasapi/WASAPIDevice.cpp
vendored
@@ -95,13 +95,6 @@ void WASAPIDevice::runMixingThread()
|
||||
sleep_duration = std::chrono::milliseconds(buffer_size * 1000 / int(m_specs.rate) / 2);
|
||||
}
|
||||
|
||||
if(m_default_device_changed)
|
||||
{
|
||||
m_default_device_changed = false;
|
||||
result = AUDCLNT_E_DEVICE_INVALIDATED;
|
||||
goto stop_thread;
|
||||
}
|
||||
|
||||
if(FAILED(result = m_audio_client->GetCurrentPadding(&padding)))
|
||||
goto stop_thread;
|
||||
|
||||
@@ -303,78 +296,13 @@ bool WASAPIDevice::setupDevice(DeviceSpecs &specs)
|
||||
return true;
|
||||
}
|
||||
|
||||
ULONG WASAPIDevice::AddRef()
|
||||
{
|
||||
return InterlockedIncrement(&m_reference_count);
|
||||
}
|
||||
|
||||
ULONG WASAPIDevice::Release()
|
||||
{
|
||||
ULONG reference_count = InterlockedDecrement(&m_reference_count);
|
||||
|
||||
if(0 == reference_count)
|
||||
delete this;
|
||||
|
||||
return reference_count;
|
||||
}
|
||||
|
||||
HRESULT WASAPIDevice::QueryInterface(REFIID riid, void **ppvObject)
|
||||
{
|
||||
if(riid == __uuidof(IMMNotificationClient))
|
||||
{
|
||||
*ppvObject = reinterpret_cast<IMMNotificationClient*>(this);
|
||||
AddRef();
|
||||
}
|
||||
else if(riid == IID_IUnknown)
|
||||
{
|
||||
*ppvObject = reinterpret_cast<IUnknown*>(this);
|
||||
AddRef();
|
||||
}
|
||||
else
|
||||
{
|
||||
*ppvObject = nullptr;
|
||||
return E_NOINTERFACE;
|
||||
}
|
||||
|
||||
return S_OK;
|
||||
}
|
||||
|
||||
HRESULT WASAPIDevice::OnDeviceStateChanged(LPCWSTR pwstrDeviceId, DWORD dwNewState)
|
||||
{
|
||||
return S_OK;
|
||||
}
|
||||
|
||||
HRESULT WASAPIDevice::OnDeviceAdded(LPCWSTR pwstrDeviceId)
|
||||
{
|
||||
return S_OK;
|
||||
}
|
||||
|
||||
HRESULT WASAPIDevice::OnDeviceRemoved(LPCWSTR pwstrDeviceId)
|
||||
{
|
||||
return S_OK;
|
||||
}
|
||||
|
||||
HRESULT WASAPIDevice::OnDefaultDeviceChanged(EDataFlow flow, ERole role, LPCWSTR pwstrDeviceId)
|
||||
{
|
||||
if(flow != EDataFlow::eCapture)
|
||||
m_default_device_changed = true;
|
||||
|
||||
return S_OK;
|
||||
}
|
||||
|
||||
HRESULT WASAPIDevice::OnPropertyValueChanged(LPCWSTR pwstrDeviceId, const PROPERTYKEY key)
|
||||
{
|
||||
return S_OK;
|
||||
}
|
||||
|
||||
WASAPIDevice::WASAPIDevice(DeviceSpecs specs, int buffersize) :
|
||||
m_buffersize(buffersize),
|
||||
m_imm_device_enumerator(nullptr),
|
||||
m_imm_device(nullptr),
|
||||
m_audio_client(nullptr),
|
||||
m_wave_format_extensible({}),
|
||||
m_default_device_changed(false),
|
||||
m_reference_count(1)
|
||||
|
||||
m_wave_format_extensible({})
|
||||
{
|
||||
// initialize COM if it hasn't happened yet
|
||||
CoInitializeEx(nullptr, COINIT_MULTITHREADED);
|
||||
@@ -399,8 +327,6 @@ WASAPIDevice::WASAPIDevice(DeviceSpecs specs, int buffersize) :
|
||||
|
||||
create();
|
||||
|
||||
m_imm_device_enumerator->RegisterEndpointNotificationCallback(this);
|
||||
|
||||
return;
|
||||
|
||||
error:
|
||||
@@ -414,8 +340,6 @@ WASAPIDevice::~WASAPIDevice()
|
||||
{
|
||||
stopMixingThread();
|
||||
|
||||
m_imm_device_enumerator->UnregisterEndpointNotificationCallback(this);
|
||||
|
||||
SafeRelease(&m_audio_client);
|
||||
SafeRelease(&m_imm_device);
|
||||
SafeRelease(&m_imm_device_enumerator);
|
||||
|
15
extern/audaspace/plugins/wasapi/WASAPIDevice.h
vendored
15
extern/audaspace/plugins/wasapi/WASAPIDevice.h
vendored
@@ -40,7 +40,7 @@ AUD_NAMESPACE_BEGIN
|
||||
/**
|
||||
* This device plays back through WASAPI, the Windows audio API.
|
||||
*/
|
||||
class AUD_PLUGIN_API WASAPIDevice : IMMNotificationClient, public ThreadedDevice
|
||||
class AUD_PLUGIN_API WASAPIDevice : public ThreadedDevice
|
||||
{
|
||||
private:
|
||||
int m_buffersize;
|
||||
@@ -48,8 +48,6 @@ private:
|
||||
IMMDevice* m_imm_device;
|
||||
IAudioClient* m_audio_client;
|
||||
WAVEFORMATEXTENSIBLE m_wave_format_extensible;
|
||||
bool m_default_device_changed;
|
||||
LONG m_reference_count;
|
||||
|
||||
AUD_LOCAL HRESULT setupRenderClient(IAudioRenderClient*& render_client, UINT32& buffer_size);
|
||||
|
||||
@@ -60,17 +58,6 @@ private:
|
||||
|
||||
AUD_LOCAL bool setupDevice(DeviceSpecs& specs);
|
||||
|
||||
// IUnknown implementation
|
||||
ULONG STDMETHODCALLTYPE AddRef();
|
||||
ULONG STDMETHODCALLTYPE Release();
|
||||
HRESULT STDMETHODCALLTYPE QueryInterface(REFIID riid, void **ppvObject);
|
||||
// IMMNotificationClient implementation
|
||||
HRESULT STDMETHODCALLTYPE OnDeviceStateChanged(LPCWSTR pwstrDeviceId, DWORD dwNewState);
|
||||
HRESULT STDMETHODCALLTYPE OnDeviceAdded(LPCWSTR pwstrDeviceId);
|
||||
HRESULT STDMETHODCALLTYPE OnDeviceRemoved(LPCWSTR pwstrDeviceId);
|
||||
HRESULT STDMETHODCALLTYPE OnDefaultDeviceChanged(EDataFlow flow, ERole role, LPCWSTR pwstrDeviceId);
|
||||
HRESULT STDMETHODCALLTYPE OnPropertyValueChanged(LPCWSTR pwstrDeviceId, const PROPERTYKEY key);
|
||||
|
||||
// delete copy constructor and operator=
|
||||
WASAPIDevice(const WASAPIDevice&) = delete;
|
||||
WASAPIDevice& operator=(const WASAPIDevice&) = delete;
|
||||
|
@@ -667,11 +667,6 @@ class CyclesRenderSettings(bpy.types.PropertyGroup):
|
||||
description="Use special type BVH optimized for hair (uses more ram but renders faster)",
|
||||
default=True,
|
||||
)
|
||||
debug_use_compact_bvh: BoolProperty(
|
||||
name="Use Compact BVH",
|
||||
description="Use compact BVH structure (uses less ram but renders slower)",
|
||||
default=True,
|
||||
)
|
||||
debug_bvh_time_steps: IntProperty(
|
||||
name="BVH Time Steps",
|
||||
description="Split BVH primitives by this number of time steps to speed up render time in cost of memory",
|
||||
@@ -1452,19 +1447,6 @@ class CyclesPreferences(bpy.types.AddonPreferences):
|
||||
num += 1
|
||||
return num
|
||||
|
||||
def has_multi_device(self):
|
||||
import _cycles
|
||||
compute_device_type = self.get_compute_device_type()
|
||||
device_list = _cycles.available_devices(compute_device_type)
|
||||
for device in device_list:
|
||||
if device[1] == compute_device_type:
|
||||
continue
|
||||
for dev in self.devices:
|
||||
if dev.use and dev.id == device[2]:
|
||||
return True
|
||||
|
||||
return False
|
||||
|
||||
def has_active_device(self):
|
||||
return self.get_num_gpu_devices() > 0
|
||||
|
||||
|
@@ -118,11 +118,11 @@ def use_optix(context):
|
||||
|
||||
return (get_device_type(context) == 'OPTIX' and cscene.device == 'GPU')
|
||||
|
||||
def use_multi_device(context):
|
||||
|
||||
def use_sample_all_lights(context):
|
||||
cscene = context.scene.cycles
|
||||
if cscene.device != 'GPU':
|
||||
return False
|
||||
return context.preferences.addons[__package__].preferences.has_multi_device()
|
||||
|
||||
return cscene.sample_all_lights_direct or cscene.sample_all_lights_indirect
|
||||
|
||||
|
||||
def show_device_active(context):
|
||||
@@ -667,10 +667,6 @@ class CYCLES_RENDER_PT_performance_acceleration_structure(CyclesButtonsPanel, Pa
|
||||
bl_label = "Acceleration Structure"
|
||||
bl_parent_id = "CYCLES_RENDER_PT_performance"
|
||||
|
||||
@classmethod
|
||||
def poll(cls, context):
|
||||
return not use_optix(context) or has_multi_device(context)
|
||||
|
||||
def draw(self, context):
|
||||
import _cycles
|
||||
|
||||
@@ -683,34 +679,22 @@ class CYCLES_RENDER_PT_performance_acceleration_structure(CyclesButtonsPanel, Pa
|
||||
|
||||
col = layout.column()
|
||||
|
||||
use_embree = _cycles.with_embree
|
||||
|
||||
use_embree = False
|
||||
if use_cpu(context):
|
||||
col.prop(cscene, "debug_use_spatial_splits")
|
||||
if use_embree:
|
||||
col.prop(cscene, "debug_use_compact_bvh")
|
||||
else:
|
||||
sub = col.column()
|
||||
sub.active = not cscene.debug_use_spatial_splits
|
||||
sub.prop(cscene, "debug_bvh_time_steps")
|
||||
|
||||
col.prop(cscene, "debug_use_hair_bvh")
|
||||
|
||||
use_embree = _cycles.with_embree
|
||||
if not use_embree:
|
||||
sub = col.column(align=True)
|
||||
sub.label(text="Cycles built without Embree support")
|
||||
sub.label(text="CPU raytracing performance will be poor")
|
||||
else:
|
||||
|
||||
col.prop(cscene, "debug_use_spatial_splits")
|
||||
sub = col.column()
|
||||
sub.active = not cscene.debug_use_spatial_splits
|
||||
sub.active = not use_embree
|
||||
sub.prop(cscene, "debug_use_hair_bvh")
|
||||
sub = col.column()
|
||||
sub.active = not cscene.debug_use_spatial_splits and not use_embree
|
||||
sub.prop(cscene, "debug_bvh_time_steps")
|
||||
|
||||
col.prop(cscene, "debug_use_hair_bvh")
|
||||
|
||||
# CPU is used in addition to a GPU
|
||||
if use_multi_device(context) and use_embree:
|
||||
col.prop(cscene, "debug_use_compact_bvh")
|
||||
|
||||
|
||||
class CYCLES_RENDER_PT_performance_final_render(CyclesButtonsPanel, Panel):
|
||||
bl_label = "Final Render"
|
||||
@@ -1819,45 +1803,18 @@ class CYCLES_RENDER_PT_bake_output(CyclesButtonsPanel, Panel):
|
||||
rd = scene.render
|
||||
|
||||
if rd.use_bake_multires:
|
||||
layout.prop(rd, "bake_margin")
|
||||
layout.prop(rd, "use_bake_clear", text="Clear Image")
|
||||
|
||||
if rd.bake_type == 'DISPLACEMENT':
|
||||
layout.prop(rd, "use_bake_lores_mesh")
|
||||
else:
|
||||
layout.prop(cbk, "target")
|
||||
|
||||
if cbk.target == 'IMAGE_TEXTURES':
|
||||
layout.prop(cbk, "margin")
|
||||
layout.prop(cbk, "use_clear", text="Clear Image")
|
||||
|
||||
class CYCLES_RENDER_PT_bake_output_margin(CyclesButtonsPanel, Panel):
|
||||
bl_label = "Margin"
|
||||
bl_context = "render"
|
||||
bl_parent_id = "CYCLES_RENDER_PT_bake_output"
|
||||
COMPAT_ENGINES = {'CYCLES'}
|
||||
|
||||
@classmethod
|
||||
def poll(cls, context):
|
||||
scene = context.scene
|
||||
cbk = scene.render.bake
|
||||
return cbk.target == 'IMAGE_TEXTURES'
|
||||
|
||||
def draw(self, context):
|
||||
layout = self.layout
|
||||
layout.use_property_split = True
|
||||
layout.use_property_decorate = False # No animation.
|
||||
|
||||
scene = context.scene
|
||||
cscene = scene.cycles
|
||||
cbk = scene.render.bake
|
||||
rd = scene.render
|
||||
|
||||
if rd.use_bake_multires:
|
||||
layout.prop(rd, "bake_margin_type", text="Type")
|
||||
layout.prop(rd, "bake_margin", text="Size")
|
||||
else:
|
||||
if cbk.target == 'IMAGE_TEXTURES':
|
||||
layout.prop(cbk, "margin_type", text="Type")
|
||||
layout.prop(cbk, "margin", text="Size")
|
||||
|
||||
|
||||
|
||||
class CYCLES_RENDER_PT_debug(CyclesDebugButtonsPanel, Panel):
|
||||
bl_label = "Debug"
|
||||
@@ -2226,7 +2183,6 @@ classes = (
|
||||
CYCLES_RENDER_PT_bake_influence,
|
||||
CYCLES_RENDER_PT_bake_selected_to_active,
|
||||
CYCLES_RENDER_PT_bake_output,
|
||||
CYCLES_RENDER_PT_bake_output_margin,
|
||||
CYCLES_RENDER_PT_debug,
|
||||
node_panel(CYCLES_MATERIAL_PT_settings),
|
||||
node_panel(CYCLES_MATERIAL_PT_settings_surface),
|
||||
|
@@ -1071,15 +1071,7 @@ static void create_subd_mesh(Scene *scene,
|
||||
|
||||
for (BL::MeshEdge &e : b_mesh.edges) {
|
||||
if (e.crease() != 0.0f) {
|
||||
mesh->add_edge_crease(e.vertices()[0], e.vertices()[1], e.crease());
|
||||
}
|
||||
}
|
||||
|
||||
for (BL::MeshVertexCreaseLayer &c : b_mesh.vertex_creases) {
|
||||
for (int i = 0; i < c.data.length(); ++i) {
|
||||
if (c.data[i].value() != 0.0f) {
|
||||
mesh->add_vertex_crease(i, c.data[i].value());
|
||||
}
|
||||
mesh->add_crease(e.vertices()[0], e.vertices()[1], e.crease());
|
||||
}
|
||||
}
|
||||
|
||||
|
@@ -529,17 +529,6 @@ void BlenderSync::sync_procedural(BL::Object &b_ob,
|
||||
string absolute_path = blender_absolute_path(b_data, b_ob, b_mesh_cache.cache_file().filepath());
|
||||
procedural->set_filepath(ustring(absolute_path));
|
||||
|
||||
array<ustring> layers;
|
||||
for (BL::CacheFileLayer &layer : cache_file.layers) {
|
||||
if (layer.hide_layer()) {
|
||||
continue;
|
||||
}
|
||||
|
||||
absolute_path = blender_absolute_path(b_data, b_ob, layer.filepath());
|
||||
layers.push_back_slow(ustring(absolute_path));
|
||||
}
|
||||
procedural->set_layers(layers);
|
||||
|
||||
procedural->set_scale(cache_file.scale());
|
||||
|
||||
procedural->set_use_prefetch(cache_file.use_prefetch());
|
||||
|
@@ -51,6 +51,8 @@ bool BlenderOutputDriver::read_render_tile(const Tile &tile)
|
||||
|
||||
BL::RenderLayer b_rlay = *b_single_rlay;
|
||||
|
||||
vector<float> pixels(tile.size.x * tile.size.y * 4);
|
||||
|
||||
/* Copy each pass.
|
||||
* TODO:copy only the required ones for better performance? */
|
||||
for (BL::RenderPass &b_pass : b_rlay.passes) {
|
||||
@@ -107,7 +109,7 @@ void BlenderOutputDriver::write_render_tile(const Tile &tile)
|
||||
|
||||
BL::RenderLayer b_rlay = *b_single_rlay;
|
||||
|
||||
vector<float> pixels(static_cast<size_t>(tile.size.x) * tile.size.y * 4);
|
||||
vector<float> pixels(tile.size.x * tile.size.y * 4);
|
||||
|
||||
/* Copy each pass. */
|
||||
for (BL::RenderPass &b_pass : b_rlay.passes) {
|
||||
|
@@ -689,9 +689,6 @@ static ShaderNode *add_node(Scene *scene,
|
||||
else if (b_node.is_a(&RNA_ShaderNodeHairInfo)) {
|
||||
node = graph->create_node<HairInfoNode>();
|
||||
}
|
||||
else if (b_node.is_a(&RNA_ShaderNodePointInfo)) {
|
||||
node = graph->create_node<PointInfoNode>();
|
||||
}
|
||||
else if (b_node.is_a(&RNA_ShaderNodeVolumeInfo)) {
|
||||
node = graph->create_node<VolumeInfoNode>();
|
||||
}
|
||||
|
@@ -787,7 +787,6 @@ SceneParams BlenderSync::get_scene_params(BL::Scene &b_scene, bool background)
|
||||
params.bvh_type = BVH_TYPE_DYNAMIC;
|
||||
|
||||
params.use_bvh_spatial_split = RNA_boolean_get(&cscene, "debug_use_spatial_splits");
|
||||
params.use_bvh_compact_structure = RNA_boolean_get(&cscene, "debug_use_compact_bvh");
|
||||
params.use_bvh_unaligned_nodes = RNA_boolean_get(&cscene, "debug_use_hair_bvh");
|
||||
params.num_bvh_time_steps = RNA_int_get(&cscene, "debug_bvh_time_steps");
|
||||
|
||||
|
@@ -355,12 +355,10 @@ void BVHEmbree::build(Progress &progress, Stats *stats, RTCDevice rtc_device_)
|
||||
}
|
||||
|
||||
const bool dynamic = params.bvh_type == BVH_TYPE_DYNAMIC;
|
||||
const bool compact = params.use_compact_structure;
|
||||
|
||||
scene = rtcNewScene(rtc_device);
|
||||
const RTCSceneFlags scene_flags = (dynamic ? RTC_SCENE_FLAG_DYNAMIC : RTC_SCENE_FLAG_NONE) |
|
||||
(compact ? RTC_SCENE_FLAG_COMPACT : RTC_SCENE_FLAG_NONE) |
|
||||
RTC_SCENE_FLAG_ROBUST;
|
||||
RTC_SCENE_FLAG_COMPACT | RTC_SCENE_FLAG_ROBUST;
|
||||
rtcSetSceneFlags(scene, scene_flags);
|
||||
build_quality = dynamic ? RTC_BUILD_QUALITY_LOW :
|
||||
(params.use_spatial_split ? RTC_BUILD_QUALITY_HIGH :
|
||||
|
@@ -97,9 +97,6 @@ class BVHParams {
|
||||
*/
|
||||
bool use_unaligned_nodes;
|
||||
|
||||
/* Use compact acceleration structure (Embree)*/
|
||||
bool use_compact_structure;
|
||||
|
||||
/* Split time range to this number of steps and create leaf node for each
|
||||
* of this time steps.
|
||||
*
|
||||
|
@@ -58,11 +58,6 @@ class BVHMetal : public BVH {
|
||||
id<MTLCommandQueue> queue,
|
||||
Geometry *const geom,
|
||||
bool refit);
|
||||
bool build_BLAS_pointcloud(Progress &progress,
|
||||
id<MTLDevice> device,
|
||||
id<MTLCommandQueue> queue,
|
||||
Geometry *const geom,
|
||||
bool refit);
|
||||
bool build_TLAS(Progress &progress, id<MTLDevice> device, id<MTLCommandQueue> queue, bool refit);
|
||||
};
|
||||
|
||||
|
@@ -19,7 +19,6 @@
|
||||
# include "scene/hair.h"
|
||||
# include "scene/mesh.h"
|
||||
# include "scene/object.h"
|
||||
# include "scene/pointcloud.h"
|
||||
|
||||
# include "util/progress.h"
|
||||
|
||||
@@ -476,220 +475,6 @@ bool BVHMetal::build_BLAS_hair(Progress &progress,
|
||||
return false;
|
||||
}
|
||||
|
||||
bool BVHMetal::build_BLAS_pointcloud(Progress &progress,
|
||||
id<MTLDevice> device,
|
||||
id<MTLCommandQueue> queue,
|
||||
Geometry *const geom,
|
||||
bool refit)
|
||||
{
|
||||
if (@available(macos 12.0, *)) {
|
||||
/* Build BLAS for point cloud */
|
||||
PointCloud *pointcloud = static_cast<PointCloud *>(geom);
|
||||
if (pointcloud->num_points() == 0) {
|
||||
return false;
|
||||
}
|
||||
|
||||
/*------------------------------------------------*/
|
||||
BVH_status("Building pointcloud BLAS | %7d points | %s",
|
||||
(int)pointcloud->num_points(),
|
||||
geom->name.c_str());
|
||||
/*------------------------------------------------*/
|
||||
|
||||
const size_t num_points = pointcloud->get_points().size();
|
||||
const float3 *points = pointcloud->get_points().data();
|
||||
const float *radius = pointcloud->get_radius().data();
|
||||
|
||||
const bool use_fast_trace_bvh = (params.bvh_type == BVH_TYPE_STATIC);
|
||||
|
||||
size_t num_motion_steps = 1;
|
||||
Attribute *motion_keys = pointcloud->attributes.find(ATTR_STD_MOTION_VERTEX_POSITION);
|
||||
if (motion_blur && pointcloud->get_use_motion_blur() && motion_keys) {
|
||||
num_motion_steps = pointcloud->get_motion_steps();
|
||||
}
|
||||
|
||||
const size_t num_aabbs = num_motion_steps;
|
||||
|
||||
MTLResourceOptions storage_mode;
|
||||
if (device.hasUnifiedMemory) {
|
||||
storage_mode = MTLResourceStorageModeShared;
|
||||
}
|
||||
else {
|
||||
storage_mode = MTLResourceStorageModeManaged;
|
||||
}
|
||||
|
||||
/* Allocate a GPU buffer for the AABB data and populate it */
|
||||
id<MTLBuffer> aabbBuf = [device
|
||||
newBufferWithLength:num_aabbs * sizeof(MTLAxisAlignedBoundingBox)
|
||||
options:storage_mode];
|
||||
MTLAxisAlignedBoundingBox *aabb_data = (MTLAxisAlignedBoundingBox *)[aabbBuf contents];
|
||||
|
||||
/* Get AABBs for each motion step */
|
||||
size_t center_step = (num_motion_steps - 1) / 2;
|
||||
for (size_t step = 0; step < num_motion_steps; ++step) {
|
||||
/* The center step for motion vertices is not stored in the attribute */
|
||||
if (step != center_step) {
|
||||
size_t attr_offset = (step > center_step) ? step - 1 : step;
|
||||
points = motion_keys->data_float3() + attr_offset * num_points;
|
||||
}
|
||||
|
||||
for (size_t j = 0; j < num_points; ++j) {
|
||||
const PointCloud::Point point = pointcloud->get_point(j);
|
||||
BoundBox bounds = BoundBox::empty;
|
||||
point.bounds_grow(points, radius, bounds);
|
||||
|
||||
const size_t index = step * num_points + j;
|
||||
aabb_data[index].min = (MTLPackedFloat3 &)bounds.min;
|
||||
aabb_data[index].max = (MTLPackedFloat3 &)bounds.max;
|
||||
}
|
||||
}
|
||||
|
||||
if (storage_mode == MTLResourceStorageModeManaged) {
|
||||
[aabbBuf didModifyRange:NSMakeRange(0, aabbBuf.length)];
|
||||
}
|
||||
|
||||
# if 0
|
||||
for (size_t i=0; i<num_aabbs && i < 400; i++) {
|
||||
MTLAxisAlignedBoundingBox& bb = aabb_data[i];
|
||||
printf(" %d: %.1f,%.1f,%.1f -- %.1f,%.1f,%.1f\n", int(i), bb.min.x, bb.min.y, bb.min.z, bb.max.x, bb.max.y, bb.max.z);
|
||||
}
|
||||
# endif
|
||||
|
||||
MTLAccelerationStructureGeometryDescriptor *geomDesc;
|
||||
if (motion_blur) {
|
||||
std::vector<MTLMotionKeyframeData *> aabb_ptrs;
|
||||
aabb_ptrs.reserve(num_motion_steps);
|
||||
for (size_t step = 0; step < num_motion_steps; ++step) {
|
||||
MTLMotionKeyframeData *k = [MTLMotionKeyframeData data];
|
||||
k.buffer = aabbBuf;
|
||||
k.offset = step * num_points * sizeof(MTLAxisAlignedBoundingBox);
|
||||
aabb_ptrs.push_back(k);
|
||||
}
|
||||
|
||||
MTLAccelerationStructureMotionBoundingBoxGeometryDescriptor *geomDescMotion =
|
||||
[MTLAccelerationStructureMotionBoundingBoxGeometryDescriptor descriptor];
|
||||
geomDescMotion.boundingBoxBuffers = [NSArray arrayWithObjects:aabb_ptrs.data()
|
||||
count:aabb_ptrs.size()];
|
||||
geomDescMotion.boundingBoxCount = num_points;
|
||||
geomDescMotion.boundingBoxStride = sizeof(aabb_data[0]);
|
||||
geomDescMotion.intersectionFunctionTableOffset = 2;
|
||||
|
||||
/* Force a single any-hit call, so shadow record-all behavior works correctly */
|
||||
/* (Match optix behavior: unsigned int build_flags =
|
||||
* OPTIX_GEOMETRY_FLAG_REQUIRE_SINGLE_ANYHIT_CALL;) */
|
||||
geomDescMotion.allowDuplicateIntersectionFunctionInvocation = false;
|
||||
geomDescMotion.opaque = true;
|
||||
geomDesc = geomDescMotion;
|
||||
}
|
||||
else {
|
||||
MTLAccelerationStructureBoundingBoxGeometryDescriptor *geomDescNoMotion =
|
||||
[MTLAccelerationStructureBoundingBoxGeometryDescriptor descriptor];
|
||||
geomDescNoMotion.boundingBoxBuffer = aabbBuf;
|
||||
geomDescNoMotion.boundingBoxBufferOffset = 0;
|
||||
geomDescNoMotion.boundingBoxCount = int(num_aabbs);
|
||||
geomDescNoMotion.boundingBoxStride = sizeof(aabb_data[0]);
|
||||
geomDescNoMotion.intersectionFunctionTableOffset = 2;
|
||||
|
||||
/* Force a single any-hit call, so shadow record-all behavior works correctly */
|
||||
/* (Match optix behavior: unsigned int build_flags =
|
||||
* OPTIX_GEOMETRY_FLAG_REQUIRE_SINGLE_ANYHIT_CALL;) */
|
||||
geomDescNoMotion.allowDuplicateIntersectionFunctionInvocation = false;
|
||||
geomDescNoMotion.opaque = true;
|
||||
geomDesc = geomDescNoMotion;
|
||||
}
|
||||
|
||||
MTLPrimitiveAccelerationStructureDescriptor *accelDesc =
|
||||
[MTLPrimitiveAccelerationStructureDescriptor descriptor];
|
||||
accelDesc.geometryDescriptors = @[ geomDesc ];
|
||||
|
||||
if (motion_blur) {
|
||||
accelDesc.motionStartTime = 0.0f;
|
||||
accelDesc.motionEndTime = 1.0f;
|
||||
accelDesc.motionStartBorderMode = MTLMotionBorderModeVanish;
|
||||
accelDesc.motionEndBorderMode = MTLMotionBorderModeVanish;
|
||||
accelDesc.motionKeyframeCount = num_motion_steps;
|
||||
}
|
||||
|
||||
if (!use_fast_trace_bvh) {
|
||||
accelDesc.usage |= (MTLAccelerationStructureUsageRefit |
|
||||
MTLAccelerationStructureUsagePreferFastBuild);
|
||||
}
|
||||
|
||||
MTLAccelerationStructureSizes accelSizes = [device
|
||||
accelerationStructureSizesWithDescriptor:accelDesc];
|
||||
id<MTLAccelerationStructure> accel_uncompressed = [device
|
||||
newAccelerationStructureWithSize:accelSizes.accelerationStructureSize];
|
||||
id<MTLBuffer> scratchBuf = [device newBufferWithLength:accelSizes.buildScratchBufferSize
|
||||
options:MTLResourceStorageModePrivate];
|
||||
id<MTLBuffer> sizeBuf = [device newBufferWithLength:8 options:MTLResourceStorageModeShared];
|
||||
id<MTLCommandBuffer> accelCommands = [queue commandBuffer];
|
||||
id<MTLAccelerationStructureCommandEncoder> accelEnc =
|
||||
[accelCommands accelerationStructureCommandEncoder];
|
||||
if (refit) {
|
||||
[accelEnc refitAccelerationStructure:accel_struct
|
||||
descriptor:accelDesc
|
||||
destination:accel_uncompressed
|
||||
scratchBuffer:scratchBuf
|
||||
scratchBufferOffset:0];
|
||||
}
|
||||
else {
|
||||
[accelEnc buildAccelerationStructure:accel_uncompressed
|
||||
descriptor:accelDesc
|
||||
scratchBuffer:scratchBuf
|
||||
scratchBufferOffset:0];
|
||||
}
|
||||
if (use_fast_trace_bvh) {
|
||||
[accelEnc writeCompactedAccelerationStructureSize:accel_uncompressed
|
||||
toBuffer:sizeBuf
|
||||
offset:0
|
||||
sizeDataType:MTLDataTypeULong];
|
||||
}
|
||||
[accelEnc endEncoding];
|
||||
[accelCommands addCompletedHandler:^(id<MTLCommandBuffer> command_buffer) {
|
||||
/* free temp resources */
|
||||
[scratchBuf release];
|
||||
[aabbBuf release];
|
||||
|
||||
if (use_fast_trace_bvh) {
|
||||
/* Compact the accel structure */
|
||||
uint64_t compressed_size = *(uint64_t *)sizeBuf.contents;
|
||||
|
||||
dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0), ^{
|
||||
id<MTLCommandBuffer> accelCommands = [queue commandBuffer];
|
||||
id<MTLAccelerationStructureCommandEncoder> accelEnc =
|
||||
[accelCommands accelerationStructureCommandEncoder];
|
||||
id<MTLAccelerationStructure> accel = [device
|
||||
newAccelerationStructureWithSize:compressed_size];
|
||||
[accelEnc copyAndCompactAccelerationStructure:accel_uncompressed
|
||||
toAccelerationStructure:accel];
|
||||
[accelEnc endEncoding];
|
||||
[accelCommands addCompletedHandler:^(id<MTLCommandBuffer> command_buffer) {
|
||||
uint64_t allocated_size = [accel allocatedSize];
|
||||
stats.mem_alloc(allocated_size);
|
||||
accel_struct = accel;
|
||||
[accel_uncompressed release];
|
||||
accel_struct_building = false;
|
||||
}];
|
||||
[accelCommands commit];
|
||||
});
|
||||
}
|
||||
else {
|
||||
/* set our acceleration structure to the uncompressed structure */
|
||||
accel_struct = accel_uncompressed;
|
||||
|
||||
uint64_t allocated_size = [accel_struct allocatedSize];
|
||||
stats.mem_alloc(allocated_size);
|
||||
accel_struct_building = false;
|
||||
}
|
||||
[sizeBuf release];
|
||||
}];
|
||||
|
||||
accel_struct_building = true;
|
||||
[accelCommands commit];
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
bool BVHMetal::build_BLAS(Progress &progress,
|
||||
id<MTLDevice> device,
|
||||
id<MTLCommandQueue> queue,
|
||||
@@ -706,8 +491,6 @@ bool BVHMetal::build_BLAS(Progress &progress,
|
||||
return build_BLAS_mesh(progress, device, queue, geom, refit);
|
||||
case Geometry::HAIR:
|
||||
return build_BLAS_hair(progress, device, queue, geom, refit);
|
||||
case Geometry::POINTCLOUD:
|
||||
return build_BLAS_pointcloud(progress, device, queue, geom, refit);
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
|
@@ -115,8 +115,6 @@ class MetalDevice : public Device {
|
||||
|
||||
void load_texture_info();
|
||||
|
||||
void erase_allocation(device_memory &mem);
|
||||
|
||||
virtual bool should_use_graphics_interop() override;
|
||||
|
||||
virtual unique_ptr<DeviceQueue> gpu_queue_create() override;
|
||||
|
@@ -87,14 +87,17 @@ MetalDevice::MetalDevice(const DeviceInfo &info, Stats &stats, Profiler &profile
|
||||
default:
|
||||
break;
|
||||
case METAL_GPU_INTEL: {
|
||||
use_metalrt = false;
|
||||
max_threads_per_threadgroup = 64;
|
||||
break;
|
||||
}
|
||||
case METAL_GPU_AMD: {
|
||||
use_metalrt = false;
|
||||
max_threads_per_threadgroup = 128;
|
||||
break;
|
||||
}
|
||||
case METAL_GPU_APPLE: {
|
||||
use_metalrt = true;
|
||||
max_threads_per_threadgroup = 512;
|
||||
break;
|
||||
}
|
||||
@@ -429,25 +432,6 @@ void MetalDevice::load_texture_info()
|
||||
}
|
||||
}
|
||||
|
||||
void MetalDevice::erase_allocation(device_memory &mem)
|
||||
{
|
||||
stats.mem_free(mem.device_size);
|
||||
mem.device_pointer = 0;
|
||||
mem.device_size = 0;
|
||||
|
||||
auto it = metal_mem_map.find(&mem);
|
||||
if (it != metal_mem_map.end()) {
|
||||
MetalMem *mmem = it->second.get();
|
||||
|
||||
/* blank out reference to MetalMem* in the launch params (fixes crash T94736) */
|
||||
if (mmem->pointer_index >= 0) {
|
||||
device_ptr *pointers = (device_ptr *)&launch_params;
|
||||
pointers[mmem->pointer_index] = 0;
|
||||
}
|
||||
metal_mem_map.erase(it);
|
||||
}
|
||||
}
|
||||
|
||||
MetalDevice::MetalMem *MetalDevice::generic_alloc(device_memory &mem)
|
||||
{
|
||||
size_t size = mem.memory_size();
|
||||
@@ -577,7 +561,11 @@ void MetalDevice::generic_free(device_memory &mem)
|
||||
mmem.mtlBuffer = nil;
|
||||
}
|
||||
|
||||
erase_allocation(mem);
|
||||
stats.mem_free(mem.device_size);
|
||||
mem.device_pointer = 0;
|
||||
mem.device_size = 0;
|
||||
|
||||
metal_mem_map.erase(&mem);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -966,7 +954,10 @@ void MetalDevice::tex_free(device_texture &mem)
|
||||
delayed_free_list.push_back(mmem.mtlTexture);
|
||||
mmem.mtlTexture = nil;
|
||||
}
|
||||
erase_allocation(mem);
|
||||
stats.mem_free(mem.device_size);
|
||||
mem.device_pointer = 0;
|
||||
mem.device_size = 0;
|
||||
metal_mem_map.erase(&mem);
|
||||
}
|
||||
}
|
||||
|
||||
|
@@ -36,8 +36,6 @@ enum {
|
||||
METALRT_FUNC_CURVE_RIBBON_SHADOW,
|
||||
METALRT_FUNC_CURVE_ALL,
|
||||
METALRT_FUNC_CURVE_ALL_SHADOW,
|
||||
METALRT_FUNC_POINT,
|
||||
METALRT_FUNC_POINT_SHADOW,
|
||||
METALRT_FUNC_NUM
|
||||
};
|
||||
|
||||
|
@@ -358,8 +358,6 @@ bool MetalDeviceKernels::load(MetalDevice *device, int kernel_type)
|
||||
"__intersection__curve_ribbon_shadow",
|
||||
"__intersection__curve_all",
|
||||
"__intersection__curve_all_shadow",
|
||||
"__intersection__point",
|
||||
"__intersection__point_shadow",
|
||||
};
|
||||
assert(sizeof(function_names) / sizeof(function_names[0]) == METALRT_FUNC_NUM);
|
||||
|
||||
@@ -402,50 +400,36 @@ bool MetalDeviceKernels::load(MetalDevice *device, int kernel_type)
|
||||
NSArray *function_list = nil;
|
||||
|
||||
if (device->use_metalrt) {
|
||||
id<MTLFunction> curve_intersect_default = nil;
|
||||
id<MTLFunction> curve_intersect_shadow = nil;
|
||||
id<MTLFunction> point_intersect_default = nil;
|
||||
id<MTLFunction> point_intersect_shadow = nil;
|
||||
id<MTLFunction> box_intersect_default = nil;
|
||||
id<MTLFunction> box_intersect_shadow = nil;
|
||||
if (device->kernel_features & KERNEL_FEATURE_HAIR) {
|
||||
/* Add curve intersection programs. */
|
||||
if (device->kernel_features & KERNEL_FEATURE_HAIR_THICK) {
|
||||
/* Slower programs for thick hair since that also slows down ribbons.
|
||||
* Ideally this should not be needed. */
|
||||
curve_intersect_default = rt_intersection_funcs[kernel_type][METALRT_FUNC_CURVE_ALL];
|
||||
curve_intersect_shadow =
|
||||
rt_intersection_funcs[kernel_type][METALRT_FUNC_CURVE_ALL_SHADOW];
|
||||
box_intersect_default = rt_intersection_funcs[kernel_type][METALRT_FUNC_CURVE_ALL];
|
||||
box_intersect_shadow = rt_intersection_funcs[kernel_type][METALRT_FUNC_CURVE_ALL_SHADOW];
|
||||
}
|
||||
else {
|
||||
curve_intersect_default = rt_intersection_funcs[kernel_type][METALRT_FUNC_CURVE_RIBBON];
|
||||
curve_intersect_shadow =
|
||||
box_intersect_default = rt_intersection_funcs[kernel_type][METALRT_FUNC_CURVE_RIBBON];
|
||||
box_intersect_shadow =
|
||||
rt_intersection_funcs[kernel_type][METALRT_FUNC_CURVE_RIBBON_SHADOW];
|
||||
}
|
||||
}
|
||||
if (device->kernel_features & KERNEL_FEATURE_POINTCLOUD) {
|
||||
point_intersect_default = rt_intersection_funcs[kernel_type][METALRT_FUNC_POINT];
|
||||
point_intersect_shadow = rt_intersection_funcs[kernel_type][METALRT_FUNC_POINT_SHADOW];
|
||||
}
|
||||
table_functions[METALRT_TABLE_DEFAULT] = [NSArray
|
||||
arrayWithObjects:rt_intersection_funcs[kernel_type][METALRT_FUNC_DEFAULT_TRI],
|
||||
curve_intersect_default ?
|
||||
curve_intersect_default :
|
||||
rt_intersection_funcs[kernel_type][METALRT_FUNC_DEFAULT_BOX],
|
||||
point_intersect_default ?
|
||||
point_intersect_default :
|
||||
box_intersect_default ?
|
||||
box_intersect_default :
|
||||
rt_intersection_funcs[kernel_type][METALRT_FUNC_DEFAULT_BOX],
|
||||
nil];
|
||||
table_functions[METALRT_TABLE_SHADOW] = [NSArray
|
||||
arrayWithObjects:rt_intersection_funcs[kernel_type][METALRT_FUNC_SHADOW_TRI],
|
||||
curve_intersect_shadow ?
|
||||
curve_intersect_shadow :
|
||||
rt_intersection_funcs[kernel_type][METALRT_FUNC_SHADOW_BOX],
|
||||
point_intersect_shadow ?
|
||||
point_intersect_shadow :
|
||||
box_intersect_shadow ?
|
||||
box_intersect_shadow :
|
||||
rt_intersection_funcs[kernel_type][METALRT_FUNC_SHADOW_BOX],
|
||||
nil];
|
||||
table_functions[METALRT_TABLE_LOCAL] = [NSArray
|
||||
arrayWithObjects:rt_intersection_funcs[kernel_type][METALRT_FUNC_LOCAL_TRI],
|
||||
rt_intersection_funcs[kernel_type][METALRT_FUNC_LOCAL_BOX],
|
||||
rt_intersection_funcs[kernel_type][METALRT_FUNC_LOCAL_BOX],
|
||||
nil];
|
||||
|
||||
|
@@ -141,7 +141,6 @@ bool PassAccessor::get_render_tile_pixels(const RenderBuffers *render_buffers,
|
||||
const PassType type = pass_access_info_.type;
|
||||
const PassMode mode = pass_access_info_.mode;
|
||||
const PassInfo pass_info = Pass::get_info(type, pass_access_info_.include_albedo);
|
||||
int num_written_components = pass_info.num_components;
|
||||
|
||||
if (pass_info.num_components == 1) {
|
||||
/* Single channel passes. */
|
||||
@@ -189,10 +188,8 @@ bool PassAccessor::get_render_tile_pixels(const RenderBuffers *render_buffers,
|
||||
else if ((pass_info.divide_type != PASS_NONE || pass_info.direct_type != PASS_NONE ||
|
||||
pass_info.indirect_type != PASS_NONE) &&
|
||||
mode != PassMode::DENOISED) {
|
||||
/* RGB lighting passes that need to divide out color and/or sum direct and indirect.
|
||||
* These can also optionally write alpha like the combined pass. */
|
||||
/* RGB lighting passes that need to divide out color and/or sum direct and indirect. */
|
||||
get_pass_light_path(render_buffers, buffer_params, destination);
|
||||
num_written_components = 4;
|
||||
}
|
||||
else {
|
||||
/* Passes that need no special computation, or denoised passes that already
|
||||
@@ -218,7 +215,7 @@ bool PassAccessor::get_render_tile_pixels(const RenderBuffers *render_buffers,
|
||||
}
|
||||
}
|
||||
|
||||
pad_pixels(buffer_params, destination, num_written_components);
|
||||
pad_pixels(buffer_params, destination, pass_info.num_components);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
@@ -820,15 +820,8 @@ void PathTrace::tile_buffer_read()
|
||||
return;
|
||||
}
|
||||
|
||||
/* Read buffers back from device. */
|
||||
tbb::parallel_for_each(path_trace_works_, [&](unique_ptr<PathTraceWork> &path_trace_work) {
|
||||
path_trace_work->copy_render_buffers_from_device();
|
||||
});
|
||||
|
||||
/* Read (subset of) passes from output driver. */
|
||||
PathTraceTile tile(*this);
|
||||
if (output_driver_->read_render_tile(tile)) {
|
||||
/* Copy buffers to device again. */
|
||||
tbb::parallel_for_each(path_trace_works_, [](unique_ptr<PathTraceWork> &path_trace_work) {
|
||||
path_trace_work->copy_render_buffers_to_device();
|
||||
});
|
||||
|
@@ -148,23 +148,12 @@ ccl_device_inline
|
||||
/* intersect ray against primitive */
|
||||
for (; prim_addr < prim_addr2; prim_addr++) {
|
||||
kernel_assert(kernel_tex_fetch(__prim_type, prim_addr) == type);
|
||||
|
||||
/* Only intersect with matching object, for instanced objects we
|
||||
* already know we are only intersecting the right object. */
|
||||
if (object == OBJECT_NONE) {
|
||||
if (kernel_tex_fetch(__prim_object, prim_addr) != local_object) {
|
||||
continue;
|
||||
}
|
||||
}
|
||||
|
||||
const int prim = kernel_tex_fetch(__prim_index, prim_addr);
|
||||
|
||||
if (triangle_intersect_local(kg,
|
||||
local_isect,
|
||||
P,
|
||||
dir,
|
||||
object,
|
||||
local_object,
|
||||
prim,
|
||||
prim_addr,
|
||||
isect_t,
|
||||
lcg_state,
|
||||
@@ -179,24 +168,13 @@ ccl_device_inline
|
||||
/* intersect ray against primitive */
|
||||
for (; prim_addr < prim_addr2; prim_addr++) {
|
||||
kernel_assert(kernel_tex_fetch(__prim_type, prim_addr) == type);
|
||||
|
||||
/* Only intersect with matching object, for instanced objects we
|
||||
* already know we are only intersecting the right object. */
|
||||
if (object == OBJECT_NONE) {
|
||||
if (kernel_tex_fetch(__prim_object, prim_addr) != local_object) {
|
||||
continue;
|
||||
}
|
||||
}
|
||||
|
||||
const int prim = kernel_tex_fetch(__prim_index, prim_addr);
|
||||
|
||||
if (motion_triangle_intersect_local(kg,
|
||||
local_isect,
|
||||
P,
|
||||
dir,
|
||||
ray->time,
|
||||
object,
|
||||
local_object,
|
||||
prim,
|
||||
prim_addr,
|
||||
isect_t,
|
||||
lcg_state,
|
||||
|
@@ -146,7 +146,7 @@ ccl_device_inline
|
||||
--stack_ptr;
|
||||
|
||||
/* primitive intersection */
|
||||
for (; prim_addr < prim_addr2; prim_addr++) {
|
||||
while (prim_addr < prim_addr2) {
|
||||
kernel_assert((kernel_tex_fetch(__prim_type, prim_addr) & PRIMITIVE_ALL) ==
|
||||
(type & PRIMITIVE_ALL));
|
||||
bool hit;
|
||||
@@ -156,29 +156,16 @@ ccl_device_inline
|
||||
* might give a few % performance improvement */
|
||||
Intersection isect ccl_optional_struct_init;
|
||||
|
||||
const int prim_object = (object == OBJECT_NONE) ?
|
||||
kernel_tex_fetch(__prim_object, prim_addr) :
|
||||
object;
|
||||
const int prim = kernel_tex_fetch(__prim_index, prim_addr);
|
||||
|
||||
switch (type & PRIMITIVE_ALL) {
|
||||
case PRIMITIVE_TRIANGLE: {
|
||||
hit = triangle_intersect(
|
||||
kg, &isect, P, dir, t_max_current, visibility, prim_object, prim, prim_addr);
|
||||
kg, &isect, P, dir, t_max_current, visibility, object, prim_addr);
|
||||
break;
|
||||
}
|
||||
#if BVH_FEATURE(BVH_MOTION)
|
||||
case PRIMITIVE_MOTION_TRIANGLE: {
|
||||
hit = motion_triangle_intersect(kg,
|
||||
&isect,
|
||||
P,
|
||||
dir,
|
||||
t_max_current,
|
||||
ray->time,
|
||||
visibility,
|
||||
prim_object,
|
||||
prim,
|
||||
prim_addr);
|
||||
hit = motion_triangle_intersect(
|
||||
kg, &isect, P, dir, t_max_current, ray->time, visibility, object, prim_addr);
|
||||
break;
|
||||
}
|
||||
#endif
|
||||
@@ -195,9 +182,20 @@ ccl_device_inline
|
||||
}
|
||||
}
|
||||
|
||||
const int curve_object = (object == OBJECT_NONE) ?
|
||||
kernel_tex_fetch(__prim_object, prim_addr) :
|
||||
object;
|
||||
const int curve_type = kernel_tex_fetch(__prim_type, prim_addr);
|
||||
hit = curve_intersect(
|
||||
kg, &isect, P, dir, t_max_current, prim_object, prim, ray->time, curve_type);
|
||||
const int curve_prim = kernel_tex_fetch(__prim_index, prim_addr);
|
||||
hit = curve_intersect(kg,
|
||||
&isect,
|
||||
P,
|
||||
dir,
|
||||
t_max_current,
|
||||
curve_object,
|
||||
curve_prim,
|
||||
ray->time,
|
||||
curve_type);
|
||||
|
||||
break;
|
||||
}
|
||||
@@ -213,9 +211,20 @@ ccl_device_inline
|
||||
}
|
||||
}
|
||||
|
||||
const int point_object = (object == OBJECT_NONE) ?
|
||||
kernel_tex_fetch(__prim_object, prim_addr) :
|
||||
object;
|
||||
const int point_prim = kernel_tex_fetch(__prim_index, prim_addr);
|
||||
const int point_type = kernel_tex_fetch(__prim_type, prim_addr);
|
||||
hit = point_intersect(
|
||||
kg, &isect, P, dir, t_max_current, prim_object, prim, ray->time, point_type);
|
||||
hit = point_intersect(kg,
|
||||
&isect,
|
||||
P,
|
||||
dir,
|
||||
t_max_current,
|
||||
point_object,
|
||||
point_prim,
|
||||
ray->time,
|
||||
point_type);
|
||||
break;
|
||||
}
|
||||
#endif /* BVH_FEATURE(BVH_POINTCLOUD) */
|
||||
@@ -292,6 +301,8 @@ ccl_device_inline
|
||||
integrator_state_write_shadow_isect(state, &isect, record_index);
|
||||
}
|
||||
}
|
||||
|
||||
prim_addr++;
|
||||
}
|
||||
}
|
||||
else {
|
||||
|
@@ -137,14 +137,8 @@ ccl_device_noinline bool BVH_FUNCTION_FULL_NAME(BVH)(KernelGlobals kg,
|
||||
case PRIMITIVE_TRIANGLE: {
|
||||
for (; prim_addr < prim_addr2; prim_addr++) {
|
||||
kernel_assert(kernel_tex_fetch(__prim_type, prim_addr) == type);
|
||||
|
||||
const int prim_object = (object == OBJECT_NONE) ?
|
||||
kernel_tex_fetch(__prim_object, prim_addr) :
|
||||
object;
|
||||
const int prim = kernel_tex_fetch(__prim_index, prim_addr);
|
||||
|
||||
if (triangle_intersect(
|
||||
kg, isect, P, dir, isect->t, visibility, prim_object, prim, prim_addr)) {
|
||||
kg, isect, P, dir, isect->t, visibility, object, prim_addr)) {
|
||||
/* shadow ray early termination */
|
||||
if (visibility & PATH_RAY_SHADOW_OPAQUE)
|
||||
return true;
|
||||
@@ -156,22 +150,8 @@ ccl_device_noinline bool BVH_FUNCTION_FULL_NAME(BVH)(KernelGlobals kg,
|
||||
case PRIMITIVE_MOTION_TRIANGLE: {
|
||||
for (; prim_addr < prim_addr2; prim_addr++) {
|
||||
kernel_assert(kernel_tex_fetch(__prim_type, prim_addr) == type);
|
||||
|
||||
const int prim_object = (object == OBJECT_NONE) ?
|
||||
kernel_tex_fetch(__prim_object, prim_addr) :
|
||||
object;
|
||||
const int prim = kernel_tex_fetch(__prim_index, prim_addr);
|
||||
|
||||
if (motion_triangle_intersect(kg,
|
||||
isect,
|
||||
P,
|
||||
dir,
|
||||
isect->t,
|
||||
ray->time,
|
||||
visibility,
|
||||
prim_object,
|
||||
prim,
|
||||
prim_addr)) {
|
||||
if (motion_triangle_intersect(
|
||||
kg, isect, P, dir, isect->t, ray->time, visibility, object, prim_addr)) {
|
||||
/* shadow ray early termination */
|
||||
if (visibility & PATH_RAY_SHADOW_OPAQUE)
|
||||
return true;
|
||||
@@ -193,14 +173,13 @@ ccl_device_noinline bool BVH_FUNCTION_FULL_NAME(BVH)(KernelGlobals kg,
|
||||
}
|
||||
}
|
||||
|
||||
const int prim_object = (object == OBJECT_NONE) ?
|
||||
const int curve_object = (object == OBJECT_NONE) ?
|
||||
kernel_tex_fetch(__prim_object, prim_addr) :
|
||||
object;
|
||||
const int prim = kernel_tex_fetch(__prim_index, prim_addr);
|
||||
|
||||
const int curve_prim = kernel_tex_fetch(__prim_index, prim_addr);
|
||||
const int curve_type = kernel_tex_fetch(__prim_type, prim_addr);
|
||||
const bool hit = curve_intersect(
|
||||
kg, isect, P, dir, isect->t, prim_object, prim, ray->time, curve_type);
|
||||
kg, isect, P, dir, isect->t, curve_object, curve_prim, ray->time, curve_type);
|
||||
if (hit) {
|
||||
/* shadow ray early termination */
|
||||
if (visibility & PATH_RAY_SHADOW_OPAQUE)
|
||||
@@ -221,14 +200,13 @@ ccl_device_noinline bool BVH_FUNCTION_FULL_NAME(BVH)(KernelGlobals kg,
|
||||
}
|
||||
}
|
||||
|
||||
const int prim_object = (object == OBJECT_NONE) ?
|
||||
const int point_object = (object == OBJECT_NONE) ?
|
||||
kernel_tex_fetch(__prim_object, prim_addr) :
|
||||
object;
|
||||
const int prim = kernel_tex_fetch(__prim_index, prim_addr);
|
||||
|
||||
const int point_prim = kernel_tex_fetch(__prim_index, prim_addr);
|
||||
const int point_type = kernel_tex_fetch(__prim_type, prim_addr);
|
||||
const bool hit = point_intersect(
|
||||
kg, isect, P, dir, isect->t, prim_object, prim, ray->time, point_type);
|
||||
kg, isect, P, dir, isect->t, point_object, point_prim, ray->time, point_type);
|
||||
if (hit) {
|
||||
/* shadow ray early termination */
|
||||
if (visibility & PATH_RAY_SHADOW_OPAQUE)
|
||||
|
@@ -140,17 +140,14 @@ ccl_device_inline
|
||||
for (; prim_addr < prim_addr2; prim_addr++) {
|
||||
kernel_assert(kernel_tex_fetch(__prim_type, prim_addr) == type);
|
||||
/* only primitives from volume object */
|
||||
const int prim_object = (object == OBJECT_NONE) ?
|
||||
uint tri_object = (object == OBJECT_NONE) ?
|
||||
kernel_tex_fetch(__prim_object, prim_addr) :
|
||||
object;
|
||||
const int prim = kernel_tex_fetch(__prim_index, prim_addr);
|
||||
|
||||
int object_flag = kernel_tex_fetch(__object_flag, prim_object);
|
||||
int object_flag = kernel_tex_fetch(__object_flag, tri_object);
|
||||
if ((object_flag & SD_OBJECT_HAS_VOLUME) == 0) {
|
||||
continue;
|
||||
}
|
||||
triangle_intersect(
|
||||
kg, isect, P, dir, isect->t, visibility, prim_object, prim, prim_addr);
|
||||
triangle_intersect(kg, isect, P, dir, isect->t, visibility, object, prim_addr);
|
||||
}
|
||||
break;
|
||||
}
|
||||
@@ -160,24 +157,15 @@ ccl_device_inline
|
||||
for (; prim_addr < prim_addr2; prim_addr++) {
|
||||
kernel_assert(kernel_tex_fetch(__prim_type, prim_addr) == type);
|
||||
/* only primitives from volume object */
|
||||
const int prim_object = (object == OBJECT_NONE) ?
|
||||
uint tri_object = (object == OBJECT_NONE) ?
|
||||
kernel_tex_fetch(__prim_object, prim_addr) :
|
||||
object;
|
||||
const int prim = kernel_tex_fetch(__prim_index, prim_addr);
|
||||
int object_flag = kernel_tex_fetch(__object_flag, prim_object);
|
||||
int object_flag = kernel_tex_fetch(__object_flag, tri_object);
|
||||
if ((object_flag & SD_OBJECT_HAS_VOLUME) == 0) {
|
||||
continue;
|
||||
}
|
||||
motion_triangle_intersect(kg,
|
||||
isect,
|
||||
P,
|
||||
dir,
|
||||
isect->t,
|
||||
ray->time,
|
||||
visibility,
|
||||
prim_object,
|
||||
prim,
|
||||
prim_addr);
|
||||
motion_triangle_intersect(
|
||||
kg, isect, P, dir, isect->t, ray->time, visibility, object, prim_addr);
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
@@ -143,16 +143,15 @@ ccl_device_inline
|
||||
for (; prim_addr < prim_addr2; prim_addr++) {
|
||||
kernel_assert(kernel_tex_fetch(__prim_type, prim_addr) == type);
|
||||
/* only primitives from volume object */
|
||||
const int prim_object = (object == OBJECT_NONE) ?
|
||||
uint tri_object = (object == OBJECT_NONE) ?
|
||||
kernel_tex_fetch(__prim_object, prim_addr) :
|
||||
object;
|
||||
const int prim = kernel_tex_fetch(__prim_index, prim_addr);
|
||||
int object_flag = kernel_tex_fetch(__object_flag, prim_object);
|
||||
int object_flag = kernel_tex_fetch(__object_flag, tri_object);
|
||||
if ((object_flag & SD_OBJECT_HAS_VOLUME) == 0) {
|
||||
continue;
|
||||
}
|
||||
hit = triangle_intersect(
|
||||
kg, isect_array, P, dir, isect_t, visibility, prim_object, prim, prim_addr);
|
||||
kg, isect_array, P, dir, isect_t, visibility, object, prim_addr);
|
||||
if (hit) {
|
||||
/* Move on to next entry in intersections array. */
|
||||
isect_array++;
|
||||
@@ -184,24 +183,15 @@ ccl_device_inline
|
||||
for (; prim_addr < prim_addr2; prim_addr++) {
|
||||
kernel_assert(kernel_tex_fetch(__prim_type, prim_addr) == type);
|
||||
/* only primitives from volume object */
|
||||
const int prim_object = (object == OBJECT_NONE) ?
|
||||
uint tri_object = (object == OBJECT_NONE) ?
|
||||
kernel_tex_fetch(__prim_object, prim_addr) :
|
||||
object;
|
||||
const int prim = kernel_tex_fetch(__prim_index, prim_addr);
|
||||
int object_flag = kernel_tex_fetch(__object_flag, prim_object);
|
||||
int object_flag = kernel_tex_fetch(__object_flag, tri_object);
|
||||
if ((object_flag & SD_OBJECT_HAS_VOLUME) == 0) {
|
||||
continue;
|
||||
}
|
||||
hit = motion_triangle_intersect(kg,
|
||||
isect_array,
|
||||
P,
|
||||
dir,
|
||||
isect_t,
|
||||
ray->time,
|
||||
visibility,
|
||||
prim_object,
|
||||
prim,
|
||||
prim_addr);
|
||||
hit = motion_triangle_intersect(
|
||||
kg, isect_array, P, dir, isect_t, ray->time, visibility, object, prim_addr);
|
||||
if (hit) {
|
||||
/* Move on to next entry in intersections array. */
|
||||
isect_array++;
|
||||
|
@@ -199,18 +199,22 @@ ccl_device int volume_sample_channel(float3 albedo,
|
||||
* Tracing". Matt Jen-Yuan Chiang, Peter Kutz, Brent Burley. SIGGRAPH 2016. */
|
||||
float3 weights = fabs(throughput * albedo);
|
||||
float sum_weights = weights.x + weights.y + weights.z;
|
||||
float3 weights_pdf;
|
||||
|
||||
if (sum_weights > 0.0f) {
|
||||
*pdf = weights / sum_weights;
|
||||
weights_pdf = weights / sum_weights;
|
||||
}
|
||||
else {
|
||||
*pdf = make_float3(1.0f / 3.0f, 1.0f / 3.0f, 1.0f / 3.0f);
|
||||
weights_pdf = make_float3(1.0f / 3.0f, 1.0f / 3.0f, 1.0f / 3.0f);
|
||||
}
|
||||
|
||||
if (rand < pdf->x) {
|
||||
*pdf = weights_pdf;
|
||||
|
||||
/* OpenCL does not support -> on float3, so don't use pdf->x. */
|
||||
if (rand < weights_pdf.x) {
|
||||
return 0;
|
||||
}
|
||||
else if (rand < pdf->x + pdf->y) {
|
||||
else if (rand < weights_pdf.x + weights_pdf.y) {
|
||||
return 1;
|
||||
}
|
||||
else {
|
||||
|
@@ -576,150 +576,6 @@ __intersection__curve_all_shadow(constant KernelParamsMetal &launch_params_metal
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
#endif /* __HAIR__ */
|
||||
|
||||
#ifdef __POINTCLOUD__
|
||||
ccl_device_inline
|
||||
void metalrt_intersection_point(constant KernelParamsMetal &launch_params_metal,
|
||||
ray_data MetalKernelContext::MetalRTIntersectionPayload &payload,
|
||||
const uint object,
|
||||
const uint prim,
|
||||
const uint type,
|
||||
const float3 ray_origin,
|
||||
const float3 ray_direction,
|
||||
float time,
|
||||
const float ray_tmax,
|
||||
thread BoundingBoxIntersectionResult &result)
|
||||
{
|
||||
# ifdef __VISIBILITY_FLAG__
|
||||
const uint visibility = payload.visibility;
|
||||
if ((kernel_tex_fetch(__objects, object).visibility & visibility) == 0) {
|
||||
return;
|
||||
}
|
||||
# endif
|
||||
|
||||
float3 P = ray_origin;
|
||||
float3 dir = ray_direction;
|
||||
|
||||
/* The direction is not normalized by default, but the point intersection routine expects that */
|
||||
float len;
|
||||
dir = normalize_len(dir, &len);
|
||||
|
||||
Intersection isect;
|
||||
isect.t = ray_tmax;
|
||||
/* Transform maximum distance into object space. */
|
||||
if (isect.t != FLT_MAX)
|
||||
isect.t *= len;
|
||||
|
||||
MetalKernelContext context(launch_params_metal);
|
||||
if (context.point_intersect(NULL, &isect, P, dir, isect.t, object, prim, time, type)) {
|
||||
result = metalrt_visibility_test<BoundingBoxIntersectionResult, METALRT_HIT_BOUNDING_BOX>(
|
||||
launch_params_metal, payload, object, prim, isect.u);
|
||||
if (result.accept) {
|
||||
result.distance = isect.t / len;
|
||||
payload.u = isect.u;
|
||||
payload.v = isect.v;
|
||||
payload.prim = prim;
|
||||
payload.type = type;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
ccl_device_inline
|
||||
void metalrt_intersection_point_shadow(constant KernelParamsMetal &launch_params_metal,
|
||||
ray_data MetalKernelContext::MetalRTIntersectionShadowPayload &payload,
|
||||
const uint object,
|
||||
const uint prim,
|
||||
const uint type,
|
||||
const float3 ray_origin,
|
||||
const float3 ray_direction,
|
||||
float time,
|
||||
const float ray_tmax,
|
||||
thread BoundingBoxIntersectionResult &result)
|
||||
{
|
||||
const uint visibility = payload.visibility;
|
||||
|
||||
float3 P = ray_origin;
|
||||
float3 dir = ray_direction;
|
||||
|
||||
/* The direction is not normalized by default, but the point intersection routine expects that */
|
||||
float len;
|
||||
dir = normalize_len(dir, &len);
|
||||
|
||||
Intersection isect;
|
||||
isect.t = ray_tmax;
|
||||
/* Transform maximum distance into object space */
|
||||
if (isect.t != FLT_MAX)
|
||||
isect.t *= len;
|
||||
|
||||
MetalKernelContext context(launch_params_metal);
|
||||
if (context.point_intersect(NULL, &isect, P, dir, isect.t, object, prim, time, type)) {
|
||||
result.continue_search = metalrt_shadow_all_hit<METALRT_HIT_BOUNDING_BOX>(
|
||||
launch_params_metal, payload, object, prim, float2(isect.u, isect.v), ray_tmax);
|
||||
result.accept = !result.continue_search;
|
||||
|
||||
if (result.accept) {
|
||||
result.distance = isect.t / len;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
[[intersection(bounding_box, triangle_data, METALRT_TAGS)]]
|
||||
BoundingBoxIntersectionResult
|
||||
__intersection__point(constant KernelParamsMetal &launch_params_metal [[buffer(1)]],
|
||||
ray_data MetalKernelContext::MetalRTIntersectionPayload &payload [[payload]],
|
||||
const uint object [[user_instance_id]],
|
||||
const uint primitive_id [[primitive_id]],
|
||||
const float3 ray_origin [[origin]],
|
||||
const float3 ray_direction [[direction]],
|
||||
const float ray_tmax [[max_distance]])
|
||||
{
|
||||
const uint prim = primitive_id + kernel_tex_fetch(__object_prim_offset, object);
|
||||
const int type = kernel_tex_fetch(__objects, object).primitive_type;
|
||||
|
||||
BoundingBoxIntersectionResult result;
|
||||
result.accept = false;
|
||||
result.continue_search = true;
|
||||
result.distance = ray_tmax;
|
||||
|
||||
metalrt_intersection_point(launch_params_metal, payload, object, prim, type, ray_origin, ray_direction,
|
||||
# if defined(__METALRT_MOTION__)
|
||||
payload.time,
|
||||
# else
|
||||
0.0f,
|
||||
# endif
|
||||
ray_tmax, result);
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
[[intersection(bounding_box, triangle_data, METALRT_TAGS)]]
|
||||
BoundingBoxIntersectionResult
|
||||
__intersection__point_shadow(constant KernelParamsMetal &launch_params_metal [[buffer(1)]],
|
||||
ray_data MetalKernelContext::MetalRTIntersectionShadowPayload &payload [[payload]],
|
||||
const uint object [[user_instance_id]],
|
||||
const uint primitive_id [[primitive_id]],
|
||||
const float3 ray_origin [[origin]],
|
||||
const float3 ray_direction [[direction]],
|
||||
const float ray_tmax [[max_distance]])
|
||||
{
|
||||
const uint prim = primitive_id + kernel_tex_fetch(__object_prim_offset, object);
|
||||
const int type = kernel_tex_fetch(__objects, object).primitive_type;
|
||||
|
||||
BoundingBoxIntersectionResult result;
|
||||
result.accept = false;
|
||||
result.continue_search = true;
|
||||
result.distance = ray_tmax;
|
||||
|
||||
metalrt_intersection_point_shadow(launch_params_metal, payload, object, prim, type, ray_origin, ray_direction,
|
||||
# if defined(__METALRT_MOTION__)
|
||||
payload.time,
|
||||
# else
|
||||
0.0f,
|
||||
# endif
|
||||
ray_tmax, result);
|
||||
|
||||
return result;
|
||||
}
|
||||
#endif /* __POINTCLOUD__ */
|
||||
#endif /* __METALRT__ */
|
||||
|
@@ -214,21 +214,6 @@ ccl_device_inline void film_get_pass_pixel_light_path(
|
||||
pixel[0] = f.x;
|
||||
pixel[1] = f.y;
|
||||
pixel[2] = f.z;
|
||||
|
||||
/* Optional alpha channel. */
|
||||
if (kfilm_convert->num_components >= 4) {
|
||||
if (kfilm_convert->pass_combined != PASS_UNUSED) {
|
||||
float scale, scale_exposure;
|
||||
film_get_scale_and_scale_exposure(kfilm_convert, buffer, &scale, &scale_exposure);
|
||||
|
||||
ccl_global const float *in_combined = buffer + kfilm_convert->pass_combined;
|
||||
const float alpha = in_combined[3] * scale;
|
||||
pixel[3] = film_transparency_to_alpha(alpha);
|
||||
}
|
||||
else {
|
||||
pixel[3] = 1.0f;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
ccl_device_inline void film_get_pass_pixel_float3(ccl_global const KernelFilmConvert *ccl_restrict
|
||||
|
@@ -226,18 +226,6 @@ ccl_device float curve_thickness(KernelGlobals kg, ccl_private const ShaderData
|
||||
return r * 2.0f;
|
||||
}
|
||||
|
||||
/* Curve random */
|
||||
|
||||
ccl_device float curve_random(KernelGlobals kg, ccl_private const ShaderData *sd)
|
||||
{
|
||||
if (sd->type & PRIMITIVE_CURVE) {
|
||||
const AttributeDescriptor desc = find_attribute(kg, sd, ATTR_STD_CURVE_RANDOM);
|
||||
return (desc.offset != ATTR_STD_NOT_FOUND) ? curve_attribute_float(kg, sd, desc, NULL, NULL) :
|
||||
0.0f;
|
||||
}
|
||||
return 0.0f;
|
||||
}
|
||||
|
||||
/* Curve location for motion pass, linear interpolation between keys and
|
||||
* ignoring radius because we do the same for the motion keys */
|
||||
|
||||
|
@@ -153,12 +153,14 @@ ccl_device_inline bool motion_triangle_intersect(KernelGlobals kg,
|
||||
float time,
|
||||
uint visibility,
|
||||
int object,
|
||||
int prim,
|
||||
int prim_addr)
|
||||
{
|
||||
/* Primitive index for vertex location lookup. */
|
||||
int prim = kernel_tex_fetch(__prim_index, prim_addr);
|
||||
int fobject = (object == OBJECT_NONE) ? kernel_tex_fetch(__prim_object, prim_addr) : object;
|
||||
/* Get vertex locations for intersection. */
|
||||
float3 verts[3];
|
||||
motion_triangle_vertices(kg, object, prim, time, verts);
|
||||
motion_triangle_vertices(kg, fobject, prim, time, verts);
|
||||
/* Ray-triangle intersection, unoptimized. */
|
||||
float t, u, v;
|
||||
if (ray_triangle_intersect(P, dir, tmax, verts[0], verts[1], verts[2], &u, &v, &t)) {
|
||||
@@ -173,7 +175,8 @@ ccl_device_inline bool motion_triangle_intersect(KernelGlobals kg,
|
||||
isect->u = u;
|
||||
isect->v = v;
|
||||
isect->prim = prim;
|
||||
isect->object = object;
|
||||
isect->object = (object == OBJECT_NONE) ? kernel_tex_fetch(__prim_object, prim_addr) :
|
||||
object;
|
||||
isect->type = PRIMITIVE_MOTION_TRIANGLE;
|
||||
return true;
|
||||
}
|
||||
@@ -193,15 +196,25 @@ ccl_device_inline bool motion_triangle_intersect_local(KernelGlobals kg,
|
||||
float3 dir,
|
||||
float time,
|
||||
int object,
|
||||
int prim,
|
||||
int local_object,
|
||||
int prim_addr,
|
||||
float tmax,
|
||||
ccl_private uint *lcg_state,
|
||||
int max_hits)
|
||||
{
|
||||
/* Only intersect with matching object, for instanced objects we
|
||||
* already know we are only intersecting the right object. */
|
||||
if (object == OBJECT_NONE) {
|
||||
if (kernel_tex_fetch(__prim_object, prim_addr) != local_object) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
/* Primitive index for vertex location lookup. */
|
||||
int prim = kernel_tex_fetch(__prim_index, prim_addr);
|
||||
/* Get vertex locations for intersection. */
|
||||
float3 verts[3];
|
||||
motion_triangle_vertices(kg, object, prim, time, verts);
|
||||
motion_triangle_vertices(kg, local_object, prim, time, verts);
|
||||
/* Ray-triangle intersection, unoptimized. */
|
||||
float t, u, v;
|
||||
if (!ray_triangle_intersect(P, dir, tmax, verts[0], verts[1], verts[2], &u, &v, &t)) {
|
||||
@@ -253,7 +266,7 @@ ccl_device_inline bool motion_triangle_intersect_local(KernelGlobals kg,
|
||||
isect->u = u;
|
||||
isect->v = v;
|
||||
isect->prim = prim;
|
||||
isect->object = object;
|
||||
isect->object = local_object;
|
||||
isect->type = PRIMITIVE_MOTION_TRIANGLE;
|
||||
|
||||
/* Record geometric normal. */
|
||||
|
@@ -81,7 +81,7 @@ ccl_device float3 point_attribute_float3(KernelGlobals kg,
|
||||
# endif
|
||||
|
||||
if (desc.element == ATTR_ELEMENT_VERTEX) {
|
||||
return kernel_tex_fetch(__attributes_float3, desc.offset + sd->prim);
|
||||
return float4_to_float3(kernel_tex_fetch(__attributes_float4, desc.offset + sd->prim));
|
||||
}
|
||||
else {
|
||||
return make_float3(0.0f, 0.0f, 0.0f);
|
||||
@@ -109,59 +109,17 @@ ccl_device float4 point_attribute_float4(KernelGlobals kg,
|
||||
}
|
||||
}
|
||||
|
||||
/* Point position */
|
||||
|
||||
ccl_device float3 point_position(KernelGlobals kg, ccl_private const ShaderData *sd)
|
||||
{
|
||||
if (sd->type & PRIMITIVE_POINT) {
|
||||
/* World space center. */
|
||||
float3 P = (sd->type & PRIMITIVE_MOTION) ?
|
||||
float4_to_float3(motion_point(kg, sd->object, sd->prim, sd->time)) :
|
||||
float4_to_float3(kernel_tex_fetch(__points, sd->prim));
|
||||
|
||||
if (!(sd->object_flag & SD_OBJECT_TRANSFORM_APPLIED)) {
|
||||
object_position_transform(kg, sd, &P);
|
||||
}
|
||||
|
||||
return P;
|
||||
}
|
||||
|
||||
return zero_float3();
|
||||
}
|
||||
|
||||
/* Point radius */
|
||||
|
||||
ccl_device float point_radius(KernelGlobals kg, ccl_private const ShaderData *sd)
|
||||
{
|
||||
if (sd->type & PRIMITIVE_POINT) {
|
||||
/* World space radius. */
|
||||
const float r = kernel_tex_fetch(__points, sd->prim).w;
|
||||
|
||||
if (sd->object_flag & SD_OBJECT_TRANSFORM_APPLIED) {
|
||||
return r;
|
||||
}
|
||||
else {
|
||||
float3 dir = make_float3(r, r, r);
|
||||
object_dir_transform(kg, sd, &dir);
|
||||
return average(dir);
|
||||
}
|
||||
return kernel_tex_fetch(__points, sd->prim).w;
|
||||
}
|
||||
|
||||
return 0.0f;
|
||||
}
|
||||
|
||||
/* Point random */
|
||||
|
||||
ccl_device float point_random(KernelGlobals kg, ccl_private const ShaderData *sd)
|
||||
{
|
||||
if (sd->type & PRIMITIVE_POINT) {
|
||||
const AttributeDescriptor desc = find_attribute(kg, sd, ATTR_STD_POINT_RANDOM);
|
||||
return (desc.offset != ATTR_STD_NOT_FOUND) ? point_attribute_float(kg, sd, desc, NULL, NULL) :
|
||||
0.0f;
|
||||
}
|
||||
return 0.0f;
|
||||
}
|
||||
|
||||
/* Point location for motion pass, linear interpolation between keys and
|
||||
* ignoring radius because we do the same for the motion keys */
|
||||
|
||||
|
@@ -33,9 +33,9 @@ ccl_device_inline bool triangle_intersect(KernelGlobals kg,
|
||||
float tmax,
|
||||
uint visibility,
|
||||
int object,
|
||||
int prim,
|
||||
int prim_addr)
|
||||
{
|
||||
const int prim = kernel_tex_fetch(__prim_index, prim_addr);
|
||||
const uint tri_vindex = kernel_tex_fetch(__tri_vindex, prim).w;
|
||||
const float3 tri_a = kernel_tex_fetch(__tri_verts, tri_vindex + 0),
|
||||
tri_b = kernel_tex_fetch(__tri_verts, tri_vindex + 1),
|
||||
@@ -49,7 +49,8 @@ ccl_device_inline bool triangle_intersect(KernelGlobals kg,
|
||||
if (kernel_tex_fetch(__prim_visibility, prim_addr) & visibility)
|
||||
#endif
|
||||
{
|
||||
isect->object = object;
|
||||
isect->object = (object == OBJECT_NONE) ? kernel_tex_fetch(__prim_object, prim_addr) :
|
||||
object;
|
||||
isect->prim = prim;
|
||||
isect->type = PRIMITIVE_TRIANGLE;
|
||||
isect->u = u;
|
||||
@@ -73,12 +74,21 @@ ccl_device_inline bool triangle_intersect_local(KernelGlobals kg,
|
||||
float3 P,
|
||||
float3 dir,
|
||||
int object,
|
||||
int prim,
|
||||
int local_object,
|
||||
int prim_addr,
|
||||
float tmax,
|
||||
ccl_private uint *lcg_state,
|
||||
int max_hits)
|
||||
{
|
||||
/* Only intersect with matching object, for instanced objects we
|
||||
* already know we are only intersecting the right object. */
|
||||
if (object == OBJECT_NONE) {
|
||||
if (kernel_tex_fetch(__prim_object, prim_addr) != local_object) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
const int prim = kernel_tex_fetch(__prim_index, prim_addr);
|
||||
const uint tri_vindex = kernel_tex_fetch(__tri_vindex, prim).w;
|
||||
const float3 tri_a = kernel_tex_fetch(__tri_verts, tri_vindex + 0),
|
||||
tri_b = kernel_tex_fetch(__tri_verts, tri_vindex + 1),
|
||||
@@ -129,7 +139,7 @@ ccl_device_inline bool triangle_intersect_local(KernelGlobals kg,
|
||||
/* Record intersection. */
|
||||
ccl_private Intersection *isect = &local_isect->hits[hit];
|
||||
isect->prim = prim;
|
||||
isect->object = object;
|
||||
isect->object = local_object;
|
||||
isect->type = PRIMITIVE_TRIANGLE;
|
||||
isect->u = u;
|
||||
isect->v = v;
|
||||
|
@@ -188,7 +188,7 @@ ccl_device_forceinline void integrate_surface_direct_light(KernelGlobals kg,
|
||||
const uint16_t transparent_bounce = INTEGRATOR_STATE(state, path, transparent_bounce);
|
||||
uint32_t shadow_flag = INTEGRATOR_STATE(state, path, flag);
|
||||
shadow_flag |= (is_light) ? PATH_RAY_SHADOW_FOR_LIGHT : 0;
|
||||
shadow_flag |= (shadow_flag & PATH_RAY_ANY_PASS) ? 0 : PATH_RAY_SURFACE_PASS;
|
||||
shadow_flag |= PATH_RAY_SURFACE_PASS;
|
||||
const float3 throughput = INTEGRATOR_STATE(state, path, throughput) * bsdf_eval_sum(&bsdf_eval);
|
||||
|
||||
if (kernel_data.kernel_features & KERNEL_FEATURE_LIGHT_PASSES) {
|
||||
|
@@ -797,7 +797,7 @@ ccl_device_forceinline void integrate_volume_direct_light(
|
||||
const uint16_t transparent_bounce = INTEGRATOR_STATE(state, path, transparent_bounce);
|
||||
uint32_t shadow_flag = INTEGRATOR_STATE(state, path, flag);
|
||||
shadow_flag |= (is_light) ? PATH_RAY_SHADOW_FOR_LIGHT : 0;
|
||||
shadow_flag |= (shadow_flag & PATH_RAY_ANY_PASS) ? 0 : PATH_RAY_VOLUME_PASS;
|
||||
shadow_flag |= PATH_RAY_VOLUME_PASS;
|
||||
const float3 throughput_phase = throughput * bsdf_eval_sum(&phase_eval);
|
||||
|
||||
if (kernel_data.kernel_features & KERNEL_FEATURE_LIGHT_PASSES) {
|
||||
|
@@ -116,8 +116,6 @@ ustring OSLRenderServices::u_curve_tangent_normal("geom:curve_tangent_normal");
|
||||
ustring OSLRenderServices::u_curve_random("geom:curve_random");
|
||||
ustring OSLRenderServices::u_is_point("geom:is_point");
|
||||
ustring OSLRenderServices::u_point_radius("geom:point_radius");
|
||||
ustring OSLRenderServices::u_point_position("geom:point_position");
|
||||
ustring OSLRenderServices::u_point_random("geom:point_random");
|
||||
ustring OSLRenderServices::u_normal_map_normal("geom:normal_map_normal");
|
||||
ustring OSLRenderServices::u_path_ray_length("path:ray_length");
|
||||
ustring OSLRenderServices::u_path_ray_depth("path:ray_depth");
|
||||
@@ -1001,10 +999,6 @@ bool OSLRenderServices::get_object_standard_attribute(const KernelGlobalsCPU *kg
|
||||
float3 f = curve_tangent_normal(kg, sd);
|
||||
return set_attribute_float3(f, type, derivatives, val);
|
||||
}
|
||||
else if (name == u_curve_random) {
|
||||
float f = curve_random(kg, sd);
|
||||
return set_attribute_float(f, type, derivatives, val);
|
||||
}
|
||||
/* point attributes */
|
||||
else if (name == u_is_point) {
|
||||
float f = (sd->type & PRIMITIVE_POINT) != 0;
|
||||
@@ -1014,14 +1008,6 @@ bool OSLRenderServices::get_object_standard_attribute(const KernelGlobalsCPU *kg
|
||||
float f = point_radius(kg, sd);
|
||||
return set_attribute_float(f, type, derivatives, val);
|
||||
}
|
||||
else if (name == u_point_position) {
|
||||
float3 f = point_position(kg, sd);
|
||||
return set_attribute_float3(f, type, derivatives, val);
|
||||
}
|
||||
else if (name == u_point_random) {
|
||||
float f = point_random(kg, sd);
|
||||
return set_attribute_float(f, type, derivatives, val);
|
||||
}
|
||||
else if (name == u_normal_map_normal) {
|
||||
if (sd->type & PRIMITIVE_TRIANGLE) {
|
||||
float3 f = triangle_smooth_normal_unnormalized(kg, sd, sd->Ng, sd->prim, sd->u, sd->v);
|
||||
|
@@ -298,9 +298,7 @@ class OSLRenderServices : public OSL::RendererServices {
|
||||
static ustring u_curve_tangent_normal;
|
||||
static ustring u_curve_random;
|
||||
static ustring u_is_point;
|
||||
static ustring u_point_position;
|
||||
static ustring u_point_radius;
|
||||
static ustring u_point_random;
|
||||
static ustring u_normal_map_normal;
|
||||
static ustring u_path_ray_length;
|
||||
static ustring u_path_ray_depth;
|
||||
|
@@ -49,7 +49,6 @@ set(SRC_OSL
|
||||
node_glossy_bsdf.osl
|
||||
node_gradient_texture.osl
|
||||
node_hair_info.osl
|
||||
node_point_info.osl
|
||||
node_scatter_volume.osl
|
||||
node_absorption_volume.osl
|
||||
node_principled_volume.osl
|
||||
|
@@ -1,26 +0,0 @@
|
||||
/*
|
||||
* Copyright 2011-2022 Blender Foundation
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#include "stdcycles.h"
|
||||
|
||||
shader node_point_info(output point Position = point(0.0, 0.0, 0.0),
|
||||
output float Radius = 0.0,
|
||||
output float Random = 0.0)
|
||||
{
|
||||
getattribute("geom:point_position", Position);
|
||||
getattribute("geom:point_radius", Radius);
|
||||
getattribute("geom:point_random", Random);
|
||||
}
|
@@ -87,9 +87,7 @@ ccl_device_noinline void svm_node_attr(KernelGlobals kg,
|
||||
if (node.y == ATTR_STD_GENERATED && desc.element == ATTR_ELEMENT_NONE) {
|
||||
/* No generated attribute, fall back to object coordinates. */
|
||||
float3 f = sd->P;
|
||||
if (sd->object != OBJECT_NONE) {
|
||||
object_inverse_position_transform(kg, sd, &f);
|
||||
}
|
||||
if (type == NODE_ATTR_OUTPUT_FLOAT) {
|
||||
stack_store_float(stack, out_offset, average(f));
|
||||
}
|
||||
@@ -181,9 +179,7 @@ ccl_device_noinline void svm_node_attr_bump_dx(KernelGlobals kg,
|
||||
if (node.y == ATTR_STD_GENERATED && desc.element == ATTR_ELEMENT_NONE) {
|
||||
/* No generated attribute, fall back to object coordinates. */
|
||||
float3 f = sd->P + sd->dP.dx;
|
||||
if (sd->object != OBJECT_NONE) {
|
||||
object_inverse_position_transform(kg, sd, &f);
|
||||
}
|
||||
if (type == NODE_ATTR_OUTPUT_FLOAT) {
|
||||
stack_store_float(stack, out_offset, average(f));
|
||||
}
|
||||
@@ -279,9 +275,7 @@ ccl_device_noinline void svm_node_attr_bump_dy(KernelGlobals kg,
|
||||
if (node.y == ATTR_STD_GENERATED && desc.element == ATTR_ELEMENT_NONE) {
|
||||
/* No generated attribute, fall back to object coordinates. */
|
||||
float3 f = sd->P + sd->dP.dy;
|
||||
if (sd->object != OBJECT_NONE) {
|
||||
object_inverse_position_transform(kg, sd, &f);
|
||||
}
|
||||
if (type == NODE_ATTR_OUTPUT_FLOAT) {
|
||||
stack_store_float(stack, out_offset, average(f));
|
||||
}
|
||||
|
@@ -242,6 +242,13 @@ ccl_device_noinline void svm_node_hair_info(KernelGlobals kg,
|
||||
stack_store_float(stack, out_offset, data);
|
||||
break;
|
||||
}
|
||||
# if 0
|
||||
case NODE_INFO_CURVE_FADE: {
|
||||
data = sd->curve_transparency;
|
||||
stack_store_float(stack, out_offset, data);
|
||||
break;
|
||||
}
|
||||
# endif
|
||||
case NODE_INFO_CURVE_TANGENT_NORMAL: {
|
||||
data3 = curve_tangent_normal(kg, sd);
|
||||
stack_store_float3(stack, out_offset, data3);
|
||||
@@ -251,28 +258,4 @@ ccl_device_noinline void svm_node_hair_info(KernelGlobals kg,
|
||||
}
|
||||
#endif
|
||||
|
||||
#ifdef __POINTCLOUD__
|
||||
|
||||
/* Point Info */
|
||||
|
||||
ccl_device_noinline void svm_node_point_info(KernelGlobals kg,
|
||||
ccl_private ShaderData *sd,
|
||||
ccl_private float *stack,
|
||||
uint type,
|
||||
uint out_offset)
|
||||
{
|
||||
switch (type) {
|
||||
case NODE_INFO_POINT_POSITION:
|
||||
stack_store_float3(stack, out_offset, point_position(kg, sd));
|
||||
break;
|
||||
case NODE_INFO_POINT_RADIUS:
|
||||
stack_store_float(stack, out_offset, point_radius(kg, sd));
|
||||
break;
|
||||
case NODE_INFO_POINT_RANDOM:
|
||||
break; /* handled as attribute */
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
CCL_NAMESPACE_END
|
||||
|
@@ -454,14 +454,13 @@ ccl_device void svm_eval_nodes(KernelGlobals kg,
|
||||
break;
|
||||
#if defined(__HAIR__)
|
||||
case NODE_HAIR_INFO:
|
||||
IF_KERNEL_NODES_FEATURE(HAIR)
|
||||
{
|
||||
svm_node_hair_info(kg, sd, stack, node.y, node.z);
|
||||
}
|
||||
break;
|
||||
#endif
|
||||
#if defined(__POINTCLOUD__)
|
||||
case NODE_POINT_INFO:
|
||||
svm_node_point_info(kg, sd, stack, node.y, node.z);
|
||||
break;
|
||||
#endif
|
||||
|
||||
case NODE_TEXTURE_MAPPING:
|
||||
offset = svm_node_texture_mapping(kg, sd, stack, node.y, node.z, offset);
|
||||
break;
|
||||
|
@@ -81,7 +81,6 @@ typedef enum ShaderNodeType {
|
||||
NODE_OBJECT_INFO,
|
||||
NODE_PARTICLE_INFO,
|
||||
NODE_HAIR_INFO,
|
||||
NODE_POINT_INFO,
|
||||
NODE_TEXTURE_MAPPING,
|
||||
NODE_MAPPING,
|
||||
NODE_MIN_MAX,
|
||||
@@ -177,16 +176,12 @@ typedef enum NodeHairInfo {
|
||||
NODE_INFO_CURVE_INTERCEPT,
|
||||
NODE_INFO_CURVE_LENGTH,
|
||||
NODE_INFO_CURVE_THICKNESS,
|
||||
/* Fade for minimum hair width transiency. */
|
||||
// NODE_INFO_CURVE_FADE,
|
||||
NODE_INFO_CURVE_TANGENT_NORMAL,
|
||||
NODE_INFO_CURVE_RANDOM,
|
||||
} NodeHairInfo;
|
||||
|
||||
typedef enum NodePointInfo {
|
||||
NODE_INFO_POINT_POSITION,
|
||||
NODE_INFO_POINT_RADIUS,
|
||||
NODE_INFO_POINT_RANDOM,
|
||||
} NodePointInfo;
|
||||
|
||||
typedef enum NodeLightPath {
|
||||
NODE_LP_camera = 0,
|
||||
NODE_LP_shadow,
|
||||
|
@@ -1565,21 +1565,21 @@ enum KernelFeatureFlag : uint32_t {
|
||||
KERNEL_FEATURE_NODE_BSDF = (1U << 0U),
|
||||
KERNEL_FEATURE_NODE_EMISSION = (1U << 1U),
|
||||
KERNEL_FEATURE_NODE_VOLUME = (1U << 2U),
|
||||
KERNEL_FEATURE_NODE_BUMP = (1U << 3U),
|
||||
KERNEL_FEATURE_NODE_BUMP_STATE = (1U << 4U),
|
||||
KERNEL_FEATURE_NODE_VORONOI_EXTRA = (1U << 5U),
|
||||
KERNEL_FEATURE_NODE_RAYTRACE = (1U << 6U),
|
||||
KERNEL_FEATURE_NODE_AOV = (1U << 7U),
|
||||
KERNEL_FEATURE_NODE_LIGHT_PATH = (1U << 8U),
|
||||
KERNEL_FEATURE_NODE_HAIR = (1U << 3U),
|
||||
KERNEL_FEATURE_NODE_BUMP = (1U << 4U),
|
||||
KERNEL_FEATURE_NODE_BUMP_STATE = (1U << 5U),
|
||||
KERNEL_FEATURE_NODE_VORONOI_EXTRA = (1U << 6U),
|
||||
KERNEL_FEATURE_NODE_RAYTRACE = (1U << 7U),
|
||||
KERNEL_FEATURE_NODE_AOV = (1U << 8U),
|
||||
KERNEL_FEATURE_NODE_LIGHT_PATH = (1U << 9U),
|
||||
|
||||
/* Use denoising kernels and output denoising passes. */
|
||||
KERNEL_FEATURE_DENOISING = (1U << 9U),
|
||||
KERNEL_FEATURE_DENOISING = (1U << 10U),
|
||||
|
||||
/* Use path tracing kernels. */
|
||||
KERNEL_FEATURE_PATH_TRACING = (1U << 10U),
|
||||
KERNEL_FEATURE_PATH_TRACING = (1U << 11U),
|
||||
|
||||
/* BVH/sampling kernel features. */
|
||||
KERNEL_FEATURE_POINTCLOUD = (1U << 11U),
|
||||
KERNEL_FEATURE_HAIR = (1U << 12U),
|
||||
KERNEL_FEATURE_HAIR_THICK = (1U << 13U),
|
||||
KERNEL_FEATURE_OBJECT_MOTION = (1U << 14U),
|
||||
@@ -1616,6 +1616,9 @@ enum KernelFeatureFlag : uint32_t {
|
||||
KERNEL_FEATURE_AO_PASS = (1U << 25U),
|
||||
KERNEL_FEATURE_AO_ADDITIVE = (1U << 26U),
|
||||
KERNEL_FEATURE_AO = (KERNEL_FEATURE_AO_PASS | KERNEL_FEATURE_AO_ADDITIVE),
|
||||
|
||||
/* Point clouds. */
|
||||
KERNEL_FEATURE_POINTCLOUD = (1U << 27U),
|
||||
};
|
||||
|
||||
/* Shader node feature mask, to specialize shader evaluation for kernels. */
|
||||
@@ -1625,7 +1628,7 @@ enum KernelFeatureFlag : uint32_t {
|
||||
KERNEL_FEATURE_NODE_LIGHT_PATH)
|
||||
#define KERNEL_FEATURE_NODE_MASK_SURFACE_SHADOW \
|
||||
(KERNEL_FEATURE_NODE_BSDF | KERNEL_FEATURE_NODE_EMISSION | KERNEL_FEATURE_NODE_VOLUME | \
|
||||
KERNEL_FEATURE_NODE_BUMP | KERNEL_FEATURE_NODE_BUMP_STATE | \
|
||||
KERNEL_FEATURE_NODE_HAIR | KERNEL_FEATURE_NODE_BUMP | KERNEL_FEATURE_NODE_BUMP_STATE | \
|
||||
KERNEL_FEATURE_NODE_VORONOI_EXTRA | KERNEL_FEATURE_NODE_LIGHT_PATH)
|
||||
#define KERNEL_FEATURE_NODE_MASK_SURFACE \
|
||||
(KERNEL_FEATURE_NODE_MASK_SURFACE_SHADOW | KERNEL_FEATURE_NODE_RAYTRACE | \
|
||||
|
@@ -742,7 +742,6 @@ NODE_DEFINE(AlembicProcedural)
|
||||
NodeType *type = NodeType::add("alembic", create);
|
||||
|
||||
SOCKET_STRING(filepath, "Filename", ustring());
|
||||
SOCKET_STRING_ARRAY(layers, "Layers", array<ustring>());
|
||||
SOCKET_FLOAT(frame, "Frame", 1.0f);
|
||||
SOCKET_FLOAT(start_frame, "Start Frame", 1.0f);
|
||||
SOCKET_FLOAT(end_frame, "End Frame", 1.0f);
|
||||
@@ -840,26 +839,14 @@ void AlembicProcedural::generate(Scene *scene, Progress &progress)
|
||||
return;
|
||||
}
|
||||
|
||||
if (!archive.valid() || filepath_is_modified() || layers_is_modified()) {
|
||||
if (!archive.valid()) {
|
||||
Alembic::AbcCoreFactory::IFactory factory;
|
||||
factory.setPolicy(Alembic::Abc::ErrorHandler::kQuietNoopPolicy);
|
||||
|
||||
std::vector<std::string> filenames;
|
||||
filenames.push_back(filepath.c_str());
|
||||
|
||||
for (const ustring &layer : layers) {
|
||||
filenames.push_back(layer.c_str());
|
||||
}
|
||||
|
||||
/* We need to reverse the order as overriding archives should come first. */
|
||||
std::reverse(filenames.begin(), filenames.end());
|
||||
|
||||
archive = factory.getArchive(filenames);
|
||||
archive = factory.getArchive(filepath.c_str());
|
||||
|
||||
if (!archive.valid()) {
|
||||
/* avoid potential infinite update loops in viewport synchronization */
|
||||
filepath.clear();
|
||||
layers.clear();
|
||||
clear_modified();
|
||||
return;
|
||||
}
|
||||
@@ -1178,12 +1165,6 @@ void AlembicProcedural::read_subd(AlembicObject *abc_object, Abc::chrono_t frame
|
||||
cached_data.subd_creases_weight.copy_to_socket(
|
||||
frame_time, mesh, mesh->get_subd_creases_weight_socket());
|
||||
|
||||
cached_data.subd_vertex_crease_indices.copy_to_socket(
|
||||
frame_time, mesh, mesh->get_subd_vert_creases_socket());
|
||||
|
||||
cached_data.subd_vertex_crease_weights.copy_to_socket(
|
||||
frame_time, mesh, mesh->get_subd_vert_creases_weight_socket());
|
||||
|
||||
mesh->set_num_subd_faces(mesh->get_subd_shader().size());
|
||||
|
||||
/* Update attributes. */
|
||||
|
@@ -320,8 +320,6 @@ struct CachedData {
|
||||
DataStore<int> num_ngons;
|
||||
DataStore<array<int>> subd_creases_edge;
|
||||
DataStore<array<float>> subd_creases_weight;
|
||||
DataStore<array<int>> subd_vertex_crease_indices;
|
||||
DataStore<array<float>> subd_vertex_crease_weights;
|
||||
|
||||
/* hair data */
|
||||
DataStore<array<float3>> curve_keys;
|
||||
@@ -481,10 +479,6 @@ class AlembicProcedural : public Procedural {
|
||||
/* The file path to the Alembic archive */
|
||||
NODE_SOCKET_API(ustring, filepath)
|
||||
|
||||
/* Layers for the Alembic archive. Layers are in the order in which they override data, with the
|
||||
* latter elements overriding the former ones. */
|
||||
NODE_SOCKET_API_ARRAY(array<ustring>, layers)
|
||||
|
||||
/* The current frame to render. */
|
||||
NODE_SOCKET_API(float, frame)
|
||||
|
||||
|
@@ -478,9 +478,7 @@ static void add_subd_polygons(CachedData &cached_data, const SubDSchemaData &dat
|
||||
cached_data.uv_loops.add_data(uv_loops, time);
|
||||
}
|
||||
|
||||
static void add_subd_edge_creases(CachedData &cached_data,
|
||||
const SubDSchemaData &data,
|
||||
chrono_t time)
|
||||
static void add_subd_creases(CachedData &cached_data, const SubDSchemaData &data, chrono_t time)
|
||||
{
|
||||
if (!(data.crease_indices.valid() && data.crease_indices.valid() &&
|
||||
data.crease_sharpnesses.valid())) {
|
||||
@@ -519,37 +517,6 @@ static void add_subd_edge_creases(CachedData &cached_data,
|
||||
}
|
||||
}
|
||||
|
||||
static void add_subd_vertex_creases(CachedData &cached_data,
|
||||
const SubDSchemaData &data,
|
||||
chrono_t time)
|
||||
{
|
||||
if (!(data.corner_indices.valid() && data.crease_sharpnesses.valid())) {
|
||||
return;
|
||||
}
|
||||
|
||||
const ISampleSelector iss = ISampleSelector(time);
|
||||
const Int32ArraySamplePtr creases_indices = data.crease_indices.getValue(iss);
|
||||
const FloatArraySamplePtr creases_sharpnesses = data.crease_sharpnesses.getValue(iss);
|
||||
|
||||
if (!(creases_indices && creases_sharpnesses) ||
|
||||
creases_indices->size() != creases_sharpnesses->size()) {
|
||||
return;
|
||||
}
|
||||
|
||||
array<float> sharpnesses;
|
||||
sharpnesses.reserve(creases_indices->size());
|
||||
array<int> indices;
|
||||
indices.reserve(creases_indices->size());
|
||||
|
||||
for (size_t i = 0; i < creases_indices->size(); i++) {
|
||||
indices.push_back_reserved((*creases_indices)[i]);
|
||||
sharpnesses.push_back_reserved((*creases_sharpnesses)[i]);
|
||||
}
|
||||
|
||||
cached_data.subd_vertex_crease_indices.add_data(indices, time);
|
||||
cached_data.subd_vertex_crease_weights.add_data(sharpnesses, time);
|
||||
}
|
||||
|
||||
static void read_subd_geometry(CachedData &cached_data, const SubDSchemaData &data, chrono_t time)
|
||||
{
|
||||
const ISampleSelector iss = ISampleSelector(time);
|
||||
@@ -558,8 +525,7 @@ static void read_subd_geometry(CachedData &cached_data, const SubDSchemaData &da
|
||||
|
||||
if (data.topology_variance != kHomogenousTopology || cached_data.shader.size() == 0) {
|
||||
add_subd_polygons(cached_data, data, time);
|
||||
add_subd_edge_creases(cached_data, data, time);
|
||||
add_subd_vertex_creases(cached_data, data, time);
|
||||
add_subd_creases(cached_data, data, time);
|
||||
}
|
||||
}
|
||||
|
||||
|
@@ -76,10 +76,9 @@ struct SubDSchemaData {
|
||||
|
||||
vector<FaceSetShaderIndexPair> shader_face_sets;
|
||||
|
||||
// Those are unsupported for now.
|
||||
Alembic::AbcGeom::IInt32ArrayProperty corner_indices;
|
||||
Alembic::AbcGeom::IFloatArrayProperty corner_sharpnesses;
|
||||
|
||||
// Those are unsupported for now.
|
||||
Alembic::AbcGeom::IInt32Property face_varying_interpolate_boundary;
|
||||
Alembic::AbcGeom::IInt32Property face_varying_propagate_corners;
|
||||
Alembic::AbcGeom::IInt32Property interpolate_boundary;
|
||||
|
@@ -263,9 +263,7 @@ template<typename T> inline void cast_from_float4(T *data, float4 value)
|
||||
|
||||
/* Slower versions for other all data types, which needs to convert to float and back. */
|
||||
template<typename T, bool compress_as_srgb = false>
|
||||
inline void processor_apply_pixels_rgba(const OCIO::Processor *processor,
|
||||
T *pixels,
|
||||
size_t num_pixels)
|
||||
inline void processor_apply_pixels(const OCIO::Processor *processor, T *pixels, size_t num_pixels)
|
||||
{
|
||||
/* TODO: implement faster version for when we know the conversion
|
||||
* is a simple matrix transform between linear spaces. In that case
|
||||
@@ -312,79 +310,25 @@ inline void processor_apply_pixels_rgba(const OCIO::Processor *processor,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
template<typename T, bool compress_as_srgb = false>
|
||||
inline void processor_apply_pixels_grayscale(const OCIO::Processor *processor,
|
||||
T *pixels,
|
||||
size_t num_pixels)
|
||||
{
|
||||
OCIO::ConstCPUProcessorRcPtr device_processor = processor->getDefaultCPUProcessor();
|
||||
|
||||
/* Process large images in chunks to keep temporary memory requirement down. */
|
||||
const size_t chunk_size = std::min((size_t)(16 * 1024 * 1024), num_pixels);
|
||||
vector<float> float_pixels(chunk_size * 3);
|
||||
|
||||
for (size_t j = 0; j < num_pixels; j += chunk_size) {
|
||||
size_t width = std::min(chunk_size, num_pixels - j);
|
||||
|
||||
/* Convert to 3 channels, since that's the minimum required by OpenColorIO. */
|
||||
{
|
||||
const T *pixel = pixels + j;
|
||||
float *fpixel = float_pixels.data();
|
||||
for (size_t i = 0; i < width; i++, pixel++, fpixel += 3) {
|
||||
const float f = util_image_cast_to_float<T>(*pixel);
|
||||
fpixel[0] = f;
|
||||
fpixel[1] = f;
|
||||
fpixel[2] = f;
|
||||
}
|
||||
}
|
||||
|
||||
OCIO::PackedImageDesc desc((float *)float_pixels.data(), width, 1, 3);
|
||||
device_processor->apply(desc);
|
||||
|
||||
{
|
||||
T *pixel = pixels + j;
|
||||
const float *fpixel = float_pixels.data();
|
||||
for (size_t i = 0; i < width; i++, pixel++, fpixel += 3) {
|
||||
float f = average(make_float3(fpixel[0], fpixel[1], fpixel[2]));
|
||||
if (compress_as_srgb) {
|
||||
f = color_linear_to_srgb(f);
|
||||
}
|
||||
*pixel = util_image_cast_from_float<T>(f);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
template<typename T>
|
||||
void ColorSpaceManager::to_scene_linear(
|
||||
ustring colorspace, T *pixels, size_t num_pixels, bool is_rgba, bool compress_as_srgb)
|
||||
void ColorSpaceManager::to_scene_linear(ustring colorspace,
|
||||
T *pixels,
|
||||
size_t num_pixels,
|
||||
bool compress_as_srgb)
|
||||
{
|
||||
#ifdef WITH_OCIO
|
||||
const OCIO::Processor *processor = (const OCIO::Processor *)get_processor(colorspace);
|
||||
|
||||
if (processor) {
|
||||
if (is_rgba) {
|
||||
if (compress_as_srgb) {
|
||||
/* Compress output as sRGB. */
|
||||
processor_apply_pixels_rgba<T, true>(processor, pixels, num_pixels);
|
||||
processor_apply_pixels<T, true>(processor, pixels, num_pixels);
|
||||
}
|
||||
else {
|
||||
/* Write output as scene linear directly. */
|
||||
processor_apply_pixels_rgba<T>(processor, pixels, num_pixels);
|
||||
}
|
||||
}
|
||||
else {
|
||||
if (compress_as_srgb) {
|
||||
/* Compress output as sRGB. */
|
||||
processor_apply_pixels_grayscale<T, true>(processor, pixels, num_pixels);
|
||||
}
|
||||
else {
|
||||
/* Write output as scene linear directly. */
|
||||
processor_apply_pixels_grayscale<T>(processor, pixels, num_pixels);
|
||||
}
|
||||
processor_apply_pixels<T>(processor, pixels, num_pixels);
|
||||
}
|
||||
}
|
||||
#else
|
||||
@@ -404,11 +348,6 @@ void ColorSpaceManager::to_scene_linear(ColorSpaceProcessor *processor_,
|
||||
|
||||
if (processor) {
|
||||
OCIO::ConstCPUProcessorRcPtr device_processor = processor->getDefaultCPUProcessor();
|
||||
if (channels == 1) {
|
||||
float3 rgb = make_float3(pixel[0], pixel[0], pixel[0]);
|
||||
device_processor->applyRGB(&rgb.x);
|
||||
pixel[0] = average(rgb);
|
||||
}
|
||||
if (channels == 3) {
|
||||
device_processor->applyRGB(pixel);
|
||||
}
|
||||
@@ -451,9 +390,9 @@ void ColorSpaceManager::free_memory()
|
||||
}
|
||||
|
||||
/* Template instantiations so we don't have to inline functions. */
|
||||
template void ColorSpaceManager::to_scene_linear(ustring, uchar *, size_t, bool, bool);
|
||||
template void ColorSpaceManager::to_scene_linear(ustring, ushort *, size_t, bool, bool);
|
||||
template void ColorSpaceManager::to_scene_linear(ustring, half *, size_t, bool, bool);
|
||||
template void ColorSpaceManager::to_scene_linear(ustring, float *, size_t, bool, bool);
|
||||
template void ColorSpaceManager::to_scene_linear(ustring, uchar *, size_t, bool);
|
||||
template void ColorSpaceManager::to_scene_linear(ustring, ushort *, size_t, bool);
|
||||
template void ColorSpaceManager::to_scene_linear(ustring, half *, size_t, bool);
|
||||
template void ColorSpaceManager::to_scene_linear(ustring, float *, size_t, bool);
|
||||
|
||||
CCL_NAMESPACE_END
|
||||
|
@@ -43,8 +43,10 @@ class ColorSpaceManager {
|
||||
/* Convert pixels in the specified colorspace to scene linear color for
|
||||
* rendering. Must be a colorspace returned from detect_known_colorspace. */
|
||||
template<typename T>
|
||||
static void to_scene_linear(
|
||||
ustring colorspace, T *pixels, size_t num_pixels, bool is_rgba, bool compress_as_srgb);
|
||||
static void to_scene_linear(ustring colorspace,
|
||||
T *pixels,
|
||||
size_t num_pixels,
|
||||
bool compress_as_srgb);
|
||||
|
||||
/* Efficiently convert pixels to scene linear colorspace at render time,
|
||||
* for OSL where the image texture cache contains original pixels. The
|
||||
|
@@ -441,11 +441,7 @@ void ConstantFolder::fold_mapping(NodeMappingType type) const
|
||||
if (is_zero(scale_in)) {
|
||||
make_zero();
|
||||
}
|
||||
else if (
|
||||
/* Can't constant fold since we always need to normalize the output. */
|
||||
(type != NODE_MAPPING_TYPE_NORMAL) &&
|
||||
/* Check all use values are zero, note location is not used by vector and normal types. */
|
||||
(is_zero(location_in) || type == NODE_MAPPING_TYPE_VECTOR ||
|
||||
else if ((is_zero(location_in) || type == NODE_MAPPING_TYPE_VECTOR ||
|
||||
type == NODE_MAPPING_TYPE_NORMAL) &&
|
||||
is_zero(rotation_in) && is_one(scale_in)) {
|
||||
try_bypass_or_make_constant(vector_in);
|
||||
|
@@ -236,7 +236,6 @@ void Geometry::compute_bvh(
|
||||
|
||||
BVHParams bparams;
|
||||
bparams.use_spatial_split = params->use_bvh_spatial_split;
|
||||
bparams.use_compact_structure = params->use_bvh_compact_structure;
|
||||
bparams.bvh_layout = bvh_layout;
|
||||
bparams.use_unaligned_nodes = dscene->data.bvh.have_curves &&
|
||||
params->use_bvh_unaligned_nodes;
|
||||
|
@@ -576,13 +576,13 @@ bool ImageManager::file_load_image(Image *img, int texture_limit)
|
||||
pixels[i * 4 + 3] = one;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (img->metadata.colorspace != u_colorspace_raw &&
|
||||
img->metadata.colorspace != u_colorspace_srgb) {
|
||||
/* Convert to scene linear. */
|
||||
ColorSpaceManager::to_scene_linear(
|
||||
img->metadata.colorspace, pixels, num_pixels, is_rgba, img->metadata.compress_as_srgb);
|
||||
img->metadata.colorspace, pixels, num_pixels, img->metadata.compress_as_srgb);
|
||||
}
|
||||
}
|
||||
|
||||
/* Make sure we don't have buggy values. */
|
||||
@@ -891,10 +891,6 @@ void ImageManager::device_free(Device *device)
|
||||
void ImageManager::collect_statistics(RenderStats *stats)
|
||||
{
|
||||
foreach (const Image *image, images) {
|
||||
if (!image) {
|
||||
/* Image may have been freed due to lack of users. */
|
||||
continue;
|
||||
}
|
||||
stats->image.textures.add_entry(
|
||||
NamedSizeEntry(image->loader->name(), image->mem->memory_size()));
|
||||
}
|
||||
|
@@ -141,9 +141,6 @@ NODE_DEFINE(Mesh)
|
||||
subdivision_type_enum.insert("catmull_clark", SUBDIVISION_CATMULL_CLARK);
|
||||
SOCKET_ENUM(subdivision_type, "Subdivision Type", subdivision_type_enum, SUBDIVISION_NONE);
|
||||
|
||||
SOCKET_INT_ARRAY(subd_vert_creases, "Subdivision Vertex Crease", array<int>());
|
||||
SOCKET_FLOAT_ARRAY(
|
||||
subd_vert_creases_weight, "Subdivision Vertex Crease Weights", array<float>());
|
||||
SOCKET_INT_ARRAY(subd_creases_edge, "Subdivision Crease Edges", array<int>());
|
||||
SOCKET_FLOAT_ARRAY(subd_creases_weight, "Subdivision Crease Weights", array<float>());
|
||||
SOCKET_INT_ARRAY(subd_face_corners, "Subdivision Face Corners", array<int>());
|
||||
@@ -411,7 +408,7 @@ Mesh::SubdFace Mesh::get_subd_face(size_t index) const
|
||||
return s;
|
||||
}
|
||||
|
||||
void Mesh::add_edge_crease(int v0, int v1, float weight)
|
||||
void Mesh::add_crease(int v0, int v1, float weight)
|
||||
{
|
||||
subd_creases_edge.push_back_slow(v0);
|
||||
subd_creases_edge.push_back_slow(v1);
|
||||
@@ -422,17 +419,6 @@ void Mesh::add_edge_crease(int v0, int v1, float weight)
|
||||
tag_subd_creases_weight_modified();
|
||||
}
|
||||
|
||||
void Mesh::add_vertex_crease(int v, float weight)
|
||||
{
|
||||
assert(v < verts.size());
|
||||
|
||||
subd_vert_creases.push_back_slow(v);
|
||||
subd_vert_creases_weight.push_back_slow(weight);
|
||||
|
||||
tag_subd_vert_creases_modified();
|
||||
tag_subd_vert_creases_weight_modified();
|
||||
}
|
||||
|
||||
void Mesh::copy_center_to_motion_step(const int motion_step)
|
||||
{
|
||||
Attribute *attr_mP = attributes.find(ATTR_STD_MOTION_VERTEX_POSITION);
|
||||
|
@@ -160,9 +160,6 @@ class Mesh : public Geometry {
|
||||
NODE_SOCKET_API_ARRAY(array<int>, subd_creases_edge)
|
||||
NODE_SOCKET_API_ARRAY(array<float>, subd_creases_weight)
|
||||
|
||||
NODE_SOCKET_API_ARRAY(array<int>, subd_vert_creases)
|
||||
NODE_SOCKET_API_ARRAY(array<float>, subd_vert_creases_weight)
|
||||
|
||||
/* Subdivisions parameters */
|
||||
NODE_SOCKET_API(float, subd_dicing_rate)
|
||||
NODE_SOCKET_API(int, subd_max_level)
|
||||
@@ -213,8 +210,7 @@ class Mesh : public Geometry {
|
||||
void add_vertex_slow(float3 P);
|
||||
void add_triangle(int v0, int v1, int v2, int shader, bool smooth);
|
||||
void add_subd_face(int *corners, int num_corners, int shader_, bool smooth_);
|
||||
void add_edge_crease(int v0, int v1, float weight);
|
||||
void add_vertex_crease(int v, float weight);
|
||||
void add_crease(int v0, int v1, float weight);
|
||||
|
||||
void copy_center_to_motion_step(const int motion_step);
|
||||
|
||||
|
@@ -82,54 +82,24 @@ template<>
|
||||
bool TopologyRefinerFactory<ccl::Mesh>::assignComponentTags(TopologyRefiner &refiner,
|
||||
ccl::Mesh const &mesh)
|
||||
{
|
||||
/* Historical maximum crease weight used at Pixar, influencing the maximum in OpenSubDiv. */
|
||||
static constexpr float CREASE_SCALE = 10.0f;
|
||||
|
||||
size_t num_creases = mesh.get_subd_creases_weight().size();
|
||||
size_t num_vertex_creases = mesh.get_subd_vert_creases().size();
|
||||
|
||||
/* The last loop is over the vertices, so early exit to avoid iterating them needlessly. */
|
||||
if (num_creases == 0 && num_vertex_creases == 0) {
|
||||
return true;
|
||||
}
|
||||
|
||||
for (int i = 0; i < num_creases; i++) {
|
||||
ccl::Mesh::SubdEdgeCrease crease = mesh.get_subd_crease(i);
|
||||
Index edge = findBaseEdge(refiner, crease.v[0], crease.v[1]);
|
||||
|
||||
if (edge != INDEX_INVALID) {
|
||||
setBaseEdgeSharpness(refiner, edge, crease.crease * CREASE_SCALE);
|
||||
setBaseEdgeSharpness(refiner, edge, crease.crease * 10.0f);
|
||||
}
|
||||
}
|
||||
|
||||
std::map<int, float> vertex_creases;
|
||||
|
||||
for (size_t i = 0; i < num_vertex_creases; ++i) {
|
||||
const int vertex_idx = mesh.get_subd_vert_creases()[i];
|
||||
const float weight = mesh.get_subd_vert_creases_weight()[i];
|
||||
|
||||
vertex_creases[vertex_idx] = weight * CREASE_SCALE;
|
||||
}
|
||||
|
||||
for (int i = 0; i < mesh.get_verts().size(); i++) {
|
||||
float sharpness = 0.0f;
|
||||
std::map<int, float>::const_iterator iter = vertex_creases.find(i);
|
||||
|
||||
if (iter != vertex_creases.end()) {
|
||||
sharpness = iter->second;
|
||||
}
|
||||
|
||||
ConstIndexArray vert_edges = getBaseVertexEdges(refiner, i);
|
||||
|
||||
if (vert_edges.size() == 2) {
|
||||
const float sharpness0 = refiner.getLevel(0).getEdgeSharpness(vert_edges[0]);
|
||||
const float sharpness1 = refiner.getLevel(0).getEdgeSharpness(vert_edges[1]);
|
||||
float sharpness = refiner.getLevel(0).getEdgeSharpness(vert_edges[0]);
|
||||
sharpness = ccl::min(sharpness, refiner.getLevel(0).getEdgeSharpness(vert_edges[1]));
|
||||
|
||||
sharpness += ccl::min(sharpness0, sharpness1);
|
||||
sharpness = ccl::min(sharpness, CREASE_SCALE);
|
||||
}
|
||||
|
||||
if (sharpness != 0.0f) {
|
||||
setBaseVertexSharpness(refiner, i, sharpness);
|
||||
}
|
||||
}
|
||||
|
@@ -570,6 +570,7 @@ static void log_kernel_features(const uint features)
|
||||
<< "\n";
|
||||
VLOG(2) << "Use Emission " << string_from_bool(features & KERNEL_FEATURE_NODE_EMISSION) << "\n";
|
||||
VLOG(2) << "Use Volume " << string_from_bool(features & KERNEL_FEATURE_NODE_VOLUME) << "\n";
|
||||
VLOG(2) << "Use Hair " << string_from_bool(features & KERNEL_FEATURE_NODE_HAIR) << "\n";
|
||||
VLOG(2) << "Use Bump " << string_from_bool(features & KERNEL_FEATURE_NODE_BUMP) << "\n";
|
||||
VLOG(2) << "Use Voronoi " << string_from_bool(features & KERNEL_FEATURE_NODE_VORONOI_EXTRA)
|
||||
<< "\n";
|
||||
|
@@ -160,7 +160,6 @@ class SceneParams {
|
||||
|
||||
BVHType bvh_type;
|
||||
bool use_bvh_spatial_split;
|
||||
bool use_bvh_compact_structure;
|
||||
bool use_bvh_unaligned_nodes;
|
||||
int num_bvh_time_steps;
|
||||
int hair_subdivisions;
|
||||
@@ -175,7 +174,6 @@ class SceneParams {
|
||||
bvh_layout = BVH_LAYOUT_BVH2;
|
||||
bvh_type = BVH_TYPE_DYNAMIC;
|
||||
use_bvh_spatial_split = false;
|
||||
use_bvh_compact_structure = true;
|
||||
use_bvh_unaligned_nodes = true;
|
||||
num_bvh_time_steps = 0;
|
||||
hair_subdivisions = 3;
|
||||
@@ -189,7 +187,6 @@ class SceneParams {
|
||||
return !(shadingsystem == params.shadingsystem && bvh_layout == params.bvh_layout &&
|
||||
bvh_type == params.bvh_type &&
|
||||
use_bvh_spatial_split == params.use_bvh_spatial_split &&
|
||||
use_bvh_compact_structure == params.use_bvh_compact_structure &&
|
||||
use_bvh_unaligned_nodes == params.use_bvh_unaligned_nodes &&
|
||||
num_bvh_time_steps == params.num_bvh_time_steps &&
|
||||
hair_subdivisions == params.hair_subdivisions && hair_shape == params.hair_shape &&
|
||||
|
@@ -32,7 +32,6 @@
|
||||
#include "util/color.h"
|
||||
#include "util/foreach.h"
|
||||
#include "util/log.h"
|
||||
#include "util/string.h"
|
||||
#include "util/transform.h"
|
||||
|
||||
#include "kernel/tables.h"
|
||||
@@ -463,12 +462,8 @@ void ImageTextureNode::compile(OSLCompiler &compiler)
|
||||
const ustring known_colorspace = metadata.colorspace;
|
||||
|
||||
if (handle.svm_slot() == -1) {
|
||||
/* OIIO currently does not support <UVTILE> substitutions natively. Replace with a format they
|
||||
* understand. */
|
||||
std::string osl_filename = filename.string();
|
||||
string_replace(osl_filename, "<UVTILE>", "<U>_<V>");
|
||||
compiler.parameter_texture(
|
||||
"filename", ustring(osl_filename), compress_as_srgb ? u_colorspace_raw : known_colorspace);
|
||||
"filename", filename, compress_as_srgb ? u_colorspace_raw : known_colorspace);
|
||||
}
|
||||
else {
|
||||
compiler.parameter_texture("filename", handle.svm_slot());
|
||||
@@ -477,8 +472,7 @@ void ImageTextureNode::compile(OSLCompiler &compiler)
|
||||
const bool unassociate_alpha = !(ColorSpaceManager::colorspace_is_data(colorspace) ||
|
||||
alpha_type == IMAGE_ALPHA_CHANNEL_PACKED ||
|
||||
alpha_type == IMAGE_ALPHA_IGNORE);
|
||||
const bool is_tiled = (filename.find("<UDIM>") != string::npos ||
|
||||
filename.find("<UVTILE>") != string::npos);
|
||||
const bool is_tiled = (filename.find("<UDIM>") != string::npos);
|
||||
|
||||
compiler.parameter(this, "projection");
|
||||
compiler.parameter(this, "projection_blend");
|
||||
@@ -4394,6 +4388,9 @@ NODE_DEFINE(HairInfoNode)
|
||||
SOCKET_OUT_FLOAT(size, "Length");
|
||||
SOCKET_OUT_FLOAT(thickness, "Thickness");
|
||||
SOCKET_OUT_NORMAL(tangent_normal, "Tangent Normal");
|
||||
#if 0 /* Output for minimum hair width transparency - deactivated. */
|
||||
SOCKET_OUT_FLOAT(fade, "Fade");
|
||||
#endif
|
||||
SOCKET_OUT_FLOAT(index, "Random");
|
||||
|
||||
return type;
|
||||
@@ -4451,7 +4448,12 @@ void HairInfoNode::compile(SVMCompiler &compiler)
|
||||
if (!out->links.empty()) {
|
||||
compiler.add_node(NODE_HAIR_INFO, NODE_INFO_CURVE_TANGENT_NORMAL, compiler.stack_assign(out));
|
||||
}
|
||||
|
||||
#if 0
|
||||
out = output("Fade");
|
||||
if(!out->links.empty()) {
|
||||
compiler.add_node(NODE_HAIR_INFO, NODE_INFO_CURVE_FADE, compiler.stack_assign(out));
|
||||
}
|
||||
#endif
|
||||
out = output("Random");
|
||||
if (!out->links.empty()) {
|
||||
int attr = compiler.attribute(ATTR_STD_CURVE_RANDOM);
|
||||
@@ -4464,59 +4466,6 @@ void HairInfoNode::compile(OSLCompiler &compiler)
|
||||
compiler.add(this, "node_hair_info");
|
||||
}
|
||||
|
||||
/* Point Info */
|
||||
|
||||
NODE_DEFINE(PointInfoNode)
|
||||
{
|
||||
NodeType *type = NodeType::add("point_info", create, NodeType::SHADER);
|
||||
|
||||
SOCKET_OUT_POINT(position, "Position");
|
||||
SOCKET_OUT_FLOAT(radius, "Radius");
|
||||
SOCKET_OUT_FLOAT(random, "Random");
|
||||
|
||||
return type;
|
||||
}
|
||||
|
||||
PointInfoNode::PointInfoNode() : ShaderNode(get_node_type())
|
||||
{
|
||||
}
|
||||
|
||||
void PointInfoNode::attributes(Shader *shader, AttributeRequestSet *attributes)
|
||||
{
|
||||
if (shader->has_surface_link()) {
|
||||
if (!output("Random")->links.empty())
|
||||
attributes->add(ATTR_STD_POINT_RANDOM);
|
||||
}
|
||||
|
||||
ShaderNode::attributes(shader, attributes);
|
||||
}
|
||||
|
||||
void PointInfoNode::compile(SVMCompiler &compiler)
|
||||
{
|
||||
ShaderOutput *out;
|
||||
|
||||
out = output("Position");
|
||||
if (!out->links.empty()) {
|
||||
compiler.add_node(NODE_POINT_INFO, NODE_INFO_POINT_POSITION, compiler.stack_assign(out));
|
||||
}
|
||||
|
||||
out = output("Radius");
|
||||
if (!out->links.empty()) {
|
||||
compiler.add_node(NODE_POINT_INFO, NODE_INFO_POINT_RADIUS, compiler.stack_assign(out));
|
||||
}
|
||||
|
||||
out = output("Random");
|
||||
if (!out->links.empty()) {
|
||||
int attr = compiler.attribute(ATTR_STD_POINT_RANDOM);
|
||||
compiler.add_node(NODE_ATTR, attr, compiler.stack_assign(out), NODE_ATTR_OUTPUT_FLOAT);
|
||||
}
|
||||
}
|
||||
|
||||
void PointInfoNode::compile(OSLCompiler &compiler)
|
||||
{
|
||||
compiler.add(this, "node_point_info");
|
||||
}
|
||||
|
||||
/* Volume Info */
|
||||
|
||||
NODE_DEFINE(VolumeInfoNode)
|
||||
|
@@ -1005,20 +1005,9 @@ class HairInfoNode : public ShaderNode {
|
||||
{
|
||||
return true;
|
||||
}
|
||||
};
|
||||
|
||||
class PointInfoNode : public ShaderNode {
|
||||
public:
|
||||
SHADER_NODE_CLASS(PointInfoNode)
|
||||
|
||||
void attributes(Shader *shader, AttributeRequestSet *attributes);
|
||||
bool has_attribute_dependency()
|
||||
virtual int get_feature()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
bool has_spatial_varying()
|
||||
{
|
||||
return true;
|
||||
return ShaderNode::get_feature() | KERNEL_FEATURE_NODE_HAIR;
|
||||
}
|
||||
};
|
||||
|
||||
|
@@ -64,7 +64,7 @@ template<typename T, size_t alignment = MIN_ALIGNMENT_CPU_DATA_TYPES> class arra
|
||||
else {
|
||||
data_ = mem_allocate(from.datasize_);
|
||||
if (from.datasize_ > 0) {
|
||||
mem_copy(data_, from.data_, from.datasize_);
|
||||
memcpy(data_, from.data_, from.datasize_ * sizeof(T));
|
||||
}
|
||||
datasize_ = from.datasize_;
|
||||
capacity_ = datasize_;
|
||||
@@ -76,7 +76,7 @@ template<typename T, size_t alignment = MIN_ALIGNMENT_CPU_DATA_TYPES> class arra
|
||||
if (this != &from) {
|
||||
resize(from.size());
|
||||
if (datasize_ > 0) {
|
||||
mem_copy(data_, from.data_, datasize_);
|
||||
memcpy((void *)data_, from.data_, datasize_ * sizeof(T));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -88,7 +88,7 @@ template<typename T, size_t alignment = MIN_ALIGNMENT_CPU_DATA_TYPES> class arra
|
||||
resize(from.size());
|
||||
|
||||
if (from.size() > 0 && datasize_ > 0) {
|
||||
mem_copy(data_, from.data(), datasize_);
|
||||
memcpy(data_, &from[0], datasize_ * sizeof(T));
|
||||
}
|
||||
|
||||
return *this;
|
||||
@@ -161,7 +161,8 @@ template<typename T, size_t alignment = MIN_ALIGNMENT_CPU_DATA_TYPES> class arra
|
||||
return NULL;
|
||||
}
|
||||
else if (data_ != NULL) {
|
||||
mem_copy(newdata, data_, ((datasize_ < newsize) ? datasize_ : newsize));
|
||||
memcpy(
|
||||
(void *)newdata, data_, ((datasize_ < newsize) ? datasize_ : newsize) * sizeof(T));
|
||||
mem_free(data_, capacity_);
|
||||
}
|
||||
data_ = newdata;
|
||||
@@ -245,7 +246,7 @@ template<typename T, size_t alignment = MIN_ALIGNMENT_CPU_DATA_TYPES> class arra
|
||||
if (newcapacity > capacity_) {
|
||||
T *newdata = mem_allocate(newcapacity);
|
||||
if (data_ != NULL) {
|
||||
mem_copy(newdata, data_, ((datasize_ < newcapacity) ? datasize_ : newcapacity));
|
||||
memcpy(newdata, data_, ((datasize_ < newcapacity) ? datasize_ : newcapacity) * sizeof(T));
|
||||
mem_free(data_, capacity_);
|
||||
}
|
||||
data_ = newdata;
|
||||
@@ -279,7 +280,7 @@ template<typename T, size_t alignment = MIN_ALIGNMENT_CPU_DATA_TYPES> class arra
|
||||
if (from.size()) {
|
||||
size_t old_size = size();
|
||||
resize(old_size + from.size());
|
||||
mem_copy(data_ + old_size, from.data(), from.size());
|
||||
memcpy(data_ + old_size, from.data(), sizeof(T) * from.size());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -307,11 +308,6 @@ template<typename T, size_t alignment = MIN_ALIGNMENT_CPU_DATA_TYPES> class arra
|
||||
}
|
||||
}
|
||||
|
||||
inline void mem_copy(T *mem_to, const T *mem_from, const size_t N)
|
||||
{
|
||||
memcpy((void *)mem_to, mem_from, sizeof(T) * N);
|
||||
}
|
||||
|
||||
T *data_;
|
||||
size_t datasize_;
|
||||
size_t capacity_;
|
||||
|
@@ -401,7 +401,7 @@ ccl_device_inline float fractf(float x)
|
||||
return x - floorf(x);
|
||||
}
|
||||
|
||||
/* Adapted from `godot-engine` math_funcs.h. */
|
||||
/* Adapted from godot-engine math_funcs.h. */
|
||||
ccl_device_inline float wrapf(float value, float max, float min)
|
||||
{
|
||||
float range = max - min;
|
||||
|
@@ -131,7 +131,10 @@ ccl_device_inline int4 clamp(const int4 &a, const int4 &mn, const int4 &mx)
|
||||
ccl_device_inline int4 select(const int4 &mask, const int4 &a, const int4 &b)
|
||||
{
|
||||
# ifdef __KERNEL_SSE__
|
||||
return int4(_mm_or_si128(_mm_and_si128(mask, a), _mm_andnot_si128(mask, b)));
|
||||
const __m128 m = _mm_cvtepi32_ps(mask);
|
||||
/* TODO(sergey): avoid cvt. */
|
||||
return int4(_mm_castps_si128(
|
||||
_mm_or_ps(_mm_and_ps(m, _mm_castsi128_ps(a)), _mm_andnot_ps(m, _mm_castsi128_ps(b)))));
|
||||
# else
|
||||
return make_int4(
|
||||
(mask.x) ? a.x : b.x, (mask.y) ? a.y : b.y, (mask.z) ? a.z : b.z, (mask.w) ? a.w : b.w);
|
||||
|
@@ -544,7 +544,7 @@ void GHOST_WindowX11::refreshXInputDevices()
|
||||
std::vector<XEventClass> xevents;
|
||||
|
||||
for (GHOST_SystemX11::GHOST_TabletX11 &xtablet : m_system->GetXTablets()) {
|
||||
/* With modern XInput (XLIB 1.6.2 at least and/or EVDEV 2.9.0) and some 'no-name' tablets
|
||||
/* With modern XInput (xlib 1.6.2 at least and/or evdev 2.9.0) and some 'no-name' tablets
|
||||
* like 'UC-LOGIC Tablet WP5540U', we also need to 'select' ButtonPress for motion event,
|
||||
* otherwise we do not get any tablet motion event once pen is pressed... See T43367.
|
||||
*/
|
||||
|
@@ -130,7 +130,8 @@ GHOST_Wintab *GHOST_Wintab::loadWintab(HWND hwnd)
|
||||
}
|
||||
}
|
||||
|
||||
return new GHOST_Wintab(std::move(handle),
|
||||
return new GHOST_Wintab(hwnd,
|
||||
std::move(handle),
|
||||
info,
|
||||
get,
|
||||
set,
|
||||
@@ -173,7 +174,8 @@ void GHOST_Wintab::extractCoordinates(LOGCONTEXT &lc, Coord &tablet, Coord &syst
|
||||
system.y.ext = -lc.lcSysExtY;
|
||||
}
|
||||
|
||||
GHOST_Wintab::GHOST_Wintab(unique_hmodule handle,
|
||||
GHOST_Wintab::GHOST_Wintab(HWND hwnd,
|
||||
unique_hmodule handle,
|
||||
GHOST_WIN32_WTInfo info,
|
||||
GHOST_WIN32_WTGet get,
|
||||
GHOST_WIN32_WTSet set,
|
||||
|
@@ -214,7 +214,8 @@ class GHOST_Wintab {
|
||||
/** Most recently received tablet data, or none if pen is not in range. */
|
||||
GHOST_TabletData m_lastTabletData = GHOST_TABLET_DATA_NONE;
|
||||
|
||||
GHOST_Wintab(unique_hmodule handle,
|
||||
GHOST_Wintab(HWND hwnd,
|
||||
unique_hmodule handle,
|
||||
GHOST_WIN32_WTInfo info,
|
||||
GHOST_WIN32_WTGet get,
|
||||
GHOST_WIN32_WTSet set,
|
||||
|
@@ -292,7 +292,7 @@ target_link_libraries(multitest_c
|
||||
guardedalloc_lib
|
||||
wcwidth_lib
|
||||
${OPENGL_gl_LIBRARY}
|
||||
${FREETYPE_LIBRARIES}
|
||||
${FREETYPE_LIBRARY}
|
||||
${ZLIB_LIBRARIES}
|
||||
${CMAKE_DL_LIBS}
|
||||
${PLATFORM_LINKLIBS}
|
||||
|
11
make.bat
11
make.bat
@@ -13,9 +13,6 @@ if errorlevel 1 goto EOF
|
||||
call "%BLENDER_DIR%\build_files\windows\parse_arguments.cmd" %*
|
||||
if errorlevel 1 goto EOF
|
||||
|
||||
call "%BLENDER_DIR%\build_files\windows\find_dependencies.cmd"
|
||||
if errorlevel 1 goto EOF
|
||||
|
||||
REM if it is one of the convenience targets and BLENDER_BIN is set
|
||||
REM skip compiler detection
|
||||
if "%ICONS%%ICONS_GEOM%%DOC_PY%" == "1" (
|
||||
@@ -24,6 +21,9 @@ if "%ICONS%%ICONS_GEOM%%DOC_PY%" == "1" (
|
||||
)
|
||||
)
|
||||
|
||||
call "%BLENDER_DIR%\build_files\windows\find_dependencies.cmd"
|
||||
if errorlevel 1 goto EOF
|
||||
|
||||
if "%BUILD_SHOW_HASHES%" == "1" (
|
||||
call "%BLENDER_DIR%\build_files\windows\show_hashes.cmd"
|
||||
goto EOF
|
||||
@@ -88,11 +88,6 @@ if "%DOC_PY%" == "1" (
|
||||
goto EOF
|
||||
)
|
||||
|
||||
if "%CMAKE%" == "" (
|
||||
echo Cmake not found in path, required for building, exiting...
|
||||
exit /b 1
|
||||
)
|
||||
|
||||
echo Building blender with VS%BUILD_VS_YEAR% for %BUILD_ARCH% in %BUILD_DIR%
|
||||
|
||||
call "%BLENDER_DIR%\build_files\windows\check_libraries.cmd"
|
||||
|
@@ -3,7 +3,7 @@
|
||||
<plist version="1.0">
|
||||
<dict>
|
||||
<key>LSMinimumSystemVersion</key>
|
||||
<string>10.13</string>
|
||||
<string>10.9.0</string>
|
||||
<key>CFBundleDocumentTypes</key>
|
||||
<array>
|
||||
<dict>
|
||||
|
Submodule release/scripts/addons updated: 67f1fbca14...c08568cc37
@@ -546,7 +546,7 @@ def unique_name(key, name, name_dict, name_max=-1, clean_func=None, sep="."):
|
||||
|
||||
:arg key: unique item this name belongs to, name_dict[key] will be reused
|
||||
when available.
|
||||
This can be the object, mesh, material, etc instance itself.
|
||||
This can be the object, mesh, material, etc instance its self.
|
||||
:type key: any hashable object associated with the *name*.
|
||||
:arg name: The name used to create a unique value in *name_dict*.
|
||||
:type name: string
|
||||
|
@@ -272,7 +272,7 @@ def autocomplete(context):
|
||||
sc.select_end += ofs
|
||||
except:
|
||||
# unlikely, but this can happen with unicode errors for example.
|
||||
# or if the api attribute access itself causes an error.
|
||||
# or if the api attribute access its self causes an error.
|
||||
import traceback
|
||||
scrollback_error = traceback.format_exc()
|
||||
|
||||
|
@@ -1860,7 +1860,6 @@ url_manual_mapping = (
|
||||
("bpy.types.shadernodeemission*", "render/shader_nodes/shader/emission.html#bpy-types-shadernodeemission"),
|
||||
("bpy.types.shadernodegeometry*", "render/shader_nodes/input/geometry.html#bpy-types-shadernodegeometry"),
|
||||
("bpy.types.shadernodehairinfo*", "render/shader_nodes/input/hair_info.html#bpy-types-shadernodehairinfo"),
|
||||
("bpy.types.shadernodepointinfo*", "render/shader_nodes/input/point_info.html#bpy-types-shadernodepointinfo"),
|
||||
("bpy.types.shadernodemaprange*", "render/shader_nodes/converter/map_range.html#bpy-types-shadernodemaprange"),
|
||||
("bpy.types.shadernodergbcurve*", "modeling/geometry_nodes/color/rgb_curves.html#bpy-types-shadernodergbcurve"),
|
||||
("bpy.types.shadernodeseparate*", "render/shader_nodes/converter/combine_separate.html#bpy-types-shadernodeseparate"),
|
||||
|
@@ -122,7 +122,7 @@ def rna2xml(
|
||||
if issubclass(value_type, skip_classes):
|
||||
return
|
||||
|
||||
# XXX, fixme, pointcache has eternal nested pointer to itself.
|
||||
# XXX, fixme, pointcache has eternal nested pointer to its self.
|
||||
if value == parent:
|
||||
return
|
||||
|
||||
|
@@ -581,7 +581,7 @@ class WM_OT_context_cycle_enum(Operator):
|
||||
|
||||
# Have the info we need, advance to the next item.
|
||||
#
|
||||
# When wrap's disabled we may set the value to itself,
|
||||
# When wrap's disabled we may set the value to its self,
|
||||
# this is done to ensure update callbacks run.
|
||||
if self.reverse:
|
||||
if orig_index == 0:
|
||||
@@ -2467,22 +2467,18 @@ class WM_OT_batch_rename(Operator):
|
||||
name="Type",
|
||||
items=(
|
||||
('OBJECT', "Objects", ""),
|
||||
('COLLECTION', "Collections", ""),
|
||||
('MATERIAL', "Materials", ""),
|
||||
None,
|
||||
# Enum identifiers are compared with 'object.type'.
|
||||
# Follow order in "Add" menu.
|
||||
('MESH', "Meshes", ""),
|
||||
('CURVE', "Curves", ""),
|
||||
('META', "Metaballs", ""),
|
||||
('VOLUME', "Volumes", ""),
|
||||
('GPENCIL', "Grease Pencils", ""),
|
||||
('ARMATURE', "Armatures", ""),
|
||||
('LATTICE', "Lattices", ""),
|
||||
('LIGHT', "Light", ""),
|
||||
('LIGHT_PROBE', "Light Probes", ""),
|
||||
('GPENCIL', "Grease Pencils", ""),
|
||||
('CAMERA', "Cameras", ""),
|
||||
('SPEAKER', "Speakers", ""),
|
||||
('LIGHT_PROBE', "Light Probes", ""),
|
||||
None,
|
||||
('BONE', "Bones", ""),
|
||||
('NODE', "Nodes", ""),
|
||||
@@ -2502,26 +2498,7 @@ class WM_OT_batch_rename(Operator):
|
||||
actions: CollectionProperty(type=BatchRenameAction)
|
||||
|
||||
@staticmethod
|
||||
def _selected_ids_from_outliner_by_type(context, ty):
|
||||
return [
|
||||
id for id in context.selected_ids
|
||||
if isinstance(id, ty)
|
||||
if id.library is None
|
||||
]
|
||||
|
||||
@staticmethod
|
||||
def _selected_ids_from_outliner_by_type_for_object_data(context, ty):
|
||||
# Include selected object-data as well as the selected ID's.
|
||||
from bpy.types import Object
|
||||
# De-duplicate the result as object-data may cause duplicates.
|
||||
return tuple(set([
|
||||
id for id_base in context.selected_ids
|
||||
if isinstance(id := id_base.data if isinstance(id_base, Object) else id_base, ty)
|
||||
if id.library is None
|
||||
]))
|
||||
|
||||
@classmethod
|
||||
def _data_from_context(cls, context, data_type, only_selected, *, check_context=False):
|
||||
def _data_from_context(context, data_type, only_selected, *, check_context=False):
|
||||
|
||||
mode = context.mode
|
||||
scene = context.scene
|
||||
@@ -2535,9 +2512,10 @@ class WM_OT_batch_rename(Operator):
|
||||
return data_type_test
|
||||
if data_type == data_type_test:
|
||||
data = (
|
||||
context.selected_sequences
|
||||
# TODO, we don't have access to seqbasep, this won't work when inside metas.
|
||||
[seq for seq in context.scene.sequence_editor.sequences_all if seq.select]
|
||||
if only_selected else
|
||||
scene.sequence_editor.sequences_all,
|
||||
context.scene.sequence_editor.sequences_all,
|
||||
"name",
|
||||
"Strip(s)",
|
||||
)
|
||||
@@ -2553,18 +2531,6 @@ class WM_OT_batch_rename(Operator):
|
||||
"name",
|
||||
"Node(s)",
|
||||
)
|
||||
elif space_type == 'OUTLINER':
|
||||
data_type_test = 'COLLECTION'
|
||||
if check_context:
|
||||
return data_type_test
|
||||
if data_type == data_type_test:
|
||||
data = (
|
||||
cls._selected_ids_from_outliner_by_type(context, bpy.types.Collection)
|
||||
if only_selected else
|
||||
scene.collection.children_recursive,
|
||||
"name",
|
||||
"Collection(s)",
|
||||
)
|
||||
else:
|
||||
if mode == 'POSE' or (mode == 'WEIGHT_PAINT' and context.pose_object):
|
||||
data_type_test = 'BONE'
|
||||
@@ -2595,17 +2561,15 @@ class WM_OT_batch_rename(Operator):
|
||||
return 'OBJECT'
|
||||
|
||||
object_data_type_attrs_map = {
|
||||
'MESH': ("meshes", "Mesh(es)", bpy.types.Mesh),
|
||||
'CURVE': ("curves", "Curve(s)", bpy.types.Curve),
|
||||
'META': ("metaballs", "Metaball(s)", bpy.types.MetaBall),
|
||||
'VOLUME': ("volumes", "Volume(s)", bpy.types.Volume),
|
||||
'GPENCIL': ("grease_pencils", "Grease Pencil(s)", bpy.types.GreasePencil),
|
||||
'ARMATURE': ("armatures", "Armature(s)", bpy.types.Armature),
|
||||
'LATTICE': ("lattices", "Lattice(s)", bpy.types.Lattice),
|
||||
'LIGHT': ("lights", "Light(s)", bpy.types.Light),
|
||||
'LIGHT_PROBE': ("light_probes", "Light Probe(s)", bpy.types.LightProbe),
|
||||
'CAMERA': ("cameras", "Camera(s)", bpy.types.Camera),
|
||||
'SPEAKER': ("speakers", "Speaker(s)", bpy.types.Speaker),
|
||||
'MESH': ("meshes", "Mesh(es)"),
|
||||
'CURVE': ("curves", "Curve(s)"),
|
||||
'META': ("metaballs", "Metaball(s)"),
|
||||
'ARMATURE': ("armatures", "Armature(s)"),
|
||||
'LATTICE': ("lattices", "Lattice(s)"),
|
||||
'GPENCIL': ("grease_pencils", "Grease Pencil(s)"),
|
||||
'CAMERA': ("cameras", "Camera(s)"),
|
||||
'SPEAKER': ("speakers", "Speaker(s)"),
|
||||
'LIGHT_PROBE': ("light_probes", "Light Probe(s)"),
|
||||
}
|
||||
|
||||
# Finish with space types.
|
||||
@@ -2613,67 +2577,34 @@ class WM_OT_batch_rename(Operator):
|
||||
|
||||
if data_type == 'OBJECT':
|
||||
data = (
|
||||
(
|
||||
# Outliner.
|
||||
cls._selected_ids_from_outliner_by_type(context, bpy.types.Object)
|
||||
if space_type == 'OUTLINER' else
|
||||
# 3D View (default).
|
||||
context.selected_editable_objects
|
||||
)
|
||||
if only_selected else
|
||||
[id for id in bpy.data.objects if id.library is None],
|
||||
"name",
|
||||
"Object(s)",
|
||||
)
|
||||
elif data_type == 'COLLECTION':
|
||||
data = (
|
||||
# Outliner case is handled already.
|
||||
tuple(set(
|
||||
ob.instance_collection
|
||||
for ob in context.selected_objects
|
||||
if ((ob.instance_type == 'COLLECTION') and
|
||||
(collection := ob.instance_collection) is not None and
|
||||
(collection.library is None))
|
||||
))
|
||||
if only_selected else
|
||||
[id for id in bpy.data.collections if id.library is None],
|
||||
"name",
|
||||
"Collection(s)",
|
||||
)
|
||||
elif data_type == 'MATERIAL':
|
||||
data = (
|
||||
(
|
||||
# Outliner.
|
||||
cls._selected_ids_from_outliner_by_type(context, bpy.types.Material)
|
||||
if space_type == 'OUTLINER' else
|
||||
# 3D View (default).
|
||||
tuple(set(
|
||||
id
|
||||
slot.material
|
||||
for ob in context.selected_objects
|
||||
for slot in ob.material_slots
|
||||
if (id := slot.material) is not None and id.library is None
|
||||
if slot.material is not None
|
||||
))
|
||||
)
|
||||
if only_selected else
|
||||
[id for id in bpy.data.materials if id.library is None],
|
||||
"name",
|
||||
"Material(s)",
|
||||
)
|
||||
elif data_type in object_data_type_attrs_map.keys():
|
||||
attr, descr, ty = object_data_type_attrs_map[data_type]
|
||||
attr, descr = object_data_type_attrs_map[data_type]
|
||||
data = (
|
||||
(
|
||||
# Outliner.
|
||||
cls._selected_ids_from_outliner_by_type_for_object_data(context, ty)
|
||||
if space_type == 'OUTLINER' else
|
||||
# 3D View (default).
|
||||
tuple(set(
|
||||
id
|
||||
for ob in context.selected_objects
|
||||
if ob.type == data_type
|
||||
if (id := ob.data) is not None and id.library is None
|
||||
))
|
||||
)
|
||||
if only_selected else
|
||||
[id for id in getattr(bpy.data, attr) if id.library is None],
|
||||
"name",
|
||||
|
@@ -1161,11 +1161,6 @@ class ConstraintButtonsSubPanel:
|
||||
context, self.layout.template_cache_file_time_settings
|
||||
)
|
||||
|
||||
def draw_transform_cache_layers(self, context):
|
||||
self.draw_transform_cache_subpanel(
|
||||
context, self.layout.template_cache_file_layers
|
||||
)
|
||||
|
||||
def draw_transform_cache_subpanel(self, context, template_func):
|
||||
con = self.get_constraint(context)
|
||||
if con.cache_file is None:
|
||||
@@ -1579,22 +1574,6 @@ class BONE_PT_bTransformCacheConstraint_velocity(BoneConstraintPanel, Constraint
|
||||
self.draw_transform_cache_velocity(context)
|
||||
|
||||
|
||||
class OBJECT_PT_bTransformCacheConstraint_layers(ObjectConstraintPanel, ConstraintButtonsSubPanel, Panel):
|
||||
bl_parent_id = "OBJECT_PT_bTransformCacheConstraint"
|
||||
bl_label = "Override Layers"
|
||||
|
||||
def draw(self, context):
|
||||
self.draw_transform_cache_layers(context)
|
||||
|
||||
|
||||
class BONE_PT_bTransformCacheConstraint_layers(BoneConstraintPanel, ConstraintButtonsSubPanel, Panel):
|
||||
bl_parent_id = "BONE_PT_bTransformCacheConstraint"
|
||||
bl_label = "Override Layers"
|
||||
|
||||
def draw(self, context):
|
||||
self.draw_transform_cache_layers(context)
|
||||
|
||||
|
||||
class OBJECT_PT_bTransformCacheConstraint_procedural(ObjectConstraintPanel, ConstraintButtonsSubPanel, Panel):
|
||||
bl_parent_id = "OBJECT_PT_bTransformCacheConstraint"
|
||||
bl_label = "Render Procedural"
|
||||
@@ -1716,7 +1695,6 @@ classes = (
|
||||
OBJECT_PT_bTransformCacheConstraint_time,
|
||||
OBJECT_PT_bTransformCacheConstraint_procedural,
|
||||
OBJECT_PT_bTransformCacheConstraint_velocity,
|
||||
OBJECT_PT_bTransformCacheConstraint_layers,
|
||||
OBJECT_PT_bPythonConstraint,
|
||||
OBJECT_PT_bArmatureConstraint,
|
||||
OBJECT_PT_bArmatureConstraint_bones,
|
||||
@@ -1757,7 +1735,6 @@ classes = (
|
||||
BONE_PT_bTransformCacheConstraint_time,
|
||||
BONE_PT_bTransformCacheConstraint_procedural,
|
||||
BONE_PT_bTransformCacheConstraint_velocity,
|
||||
BONE_PT_bTransformCacheConstraint_layers,
|
||||
BONE_PT_bPythonConstraint,
|
||||
BONE_PT_bArmatureConstraint,
|
||||
BONE_PT_bArmatureConstraint_bones,
|
||||
|
@@ -82,14 +82,6 @@ class MESH_MT_shape_key_context_menu(Menu):
|
||||
layout.operator("object.shape_key_move", icon='TRIA_UP_BAR', text="Move to Top").type = 'TOP'
|
||||
layout.operator("object.shape_key_move", icon='TRIA_DOWN_BAR', text="Move to Bottom").type = 'BOTTOM'
|
||||
|
||||
class MESH_MT_attribute_context_menu(Menu):
|
||||
bl_label = "Attribute Specials"
|
||||
|
||||
def draw(self, context):
|
||||
layout = self.layout
|
||||
|
||||
layout.operator("geometry.attribute_convert")
|
||||
|
||||
|
||||
class MESH_UL_vgroups(UIList):
|
||||
def draw_item(self, _context, layout, _data, item, icon, _active_data_, _active_propname, _index):
|
||||
@@ -565,7 +557,6 @@ class DATA_PT_customdata(MeshButtonsPanel, Panel):
|
||||
col.enabled = obj is not None and obj.mode != 'EDIT'
|
||||
col.prop(me, "use_customdata_vertex_bevel", text="Vertex Bevel Weight")
|
||||
col.prop(me, "use_customdata_edge_bevel", text="Edge Bevel Weight")
|
||||
col.prop(me, "use_customdata_vertex_crease", text="Vertex Crease")
|
||||
col.prop(me, "use_customdata_edge_crease", text="Edge Crease")
|
||||
|
||||
|
||||
@@ -623,10 +614,6 @@ class DATA_PT_mesh_attributes(MeshButtonsPanel, Panel):
|
||||
col.operator("geometry.attribute_add", icon='ADD', text="")
|
||||
col.operator("geometry.attribute_remove", icon='REMOVE', text="")
|
||||
|
||||
col.separator()
|
||||
|
||||
col.menu("MESH_MT_attribute_context_menu", icon='DOWNARROW_HLT', text="")
|
||||
|
||||
self.draw_attribute_warnings(context, layout)
|
||||
|
||||
def draw_attribute_warnings(self, context, layout):
|
||||
@@ -664,7 +651,6 @@ class DATA_PT_mesh_attributes(MeshButtonsPanel, Panel):
|
||||
classes = (
|
||||
MESH_MT_vertex_group_context_menu,
|
||||
MESH_MT_shape_key_context_menu,
|
||||
MESH_MT_attribute_context_menu,
|
||||
MESH_UL_vgroups,
|
||||
MESH_UL_fmaps,
|
||||
MESH_UL_shape_keys,
|
||||
|
@@ -184,7 +184,13 @@ class OBJECT_PT_collections(ObjectButtonsPanel, Panel):
|
||||
row.operator("object.collection_add", text="Add to Collection")
|
||||
row.operator("object.collection_add", text="", icon='ADD')
|
||||
|
||||
for collection in obj.users_collection:
|
||||
obj_name = obj.name
|
||||
for collection in bpy.data.collections:
|
||||
# XXX this is slow and stupid!, we need 2 checks, one that's fast
|
||||
# and another that we can be sure its not a name collision
|
||||
# from linked library data
|
||||
collection_objects = collection.objects
|
||||
if obj_name in collection.objects and obj in collection_objects[:]:
|
||||
col = layout.column(align=True)
|
||||
|
||||
col.context_pointer_set("collection", collection)
|
||||
|
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user