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49 Commits

Author SHA1 Message Date
960a005bab Fix T80603 Workbench: Inverted alpha when rendering
The state of the passes was not set back after the first sample.

This is a simpler fix than rBecfbc5fb55d5 which needs the new draw manager
features from 2.90.
2020-09-14 11:59:58 +02:00
141eb92345 Bumped version o blender v2.83.2-beta 2020-06-25 14:34:31 +02:00
8289fc688b Revert "Fix T77460: Easy to create cyclic dependencies in collections and crash Blender."
This reverts commit 293b00beb5.
2020-06-25 11:47:39 +02:00
f575a14801 Revert "Fix (unreported) critical mistake in Collection liblink code in readfile.c."
This reverts commit 517f32045c.
2020-06-25 11:46:30 +02:00
Bastien Montagne
91f07fbfd6 Fix T77774: New undo code broken by 'make local' behavior.
This is actually a nice issue due to too much optimization...
* Making an ID local just reuse the linked one whenever possible, instead of
  actually making a copy of it.
* Therefore, the collection containing that ID is seen as unchanged, since
  the pointer itself remained the same.
* But on undo step, there is no way to reuse that local object, which then
  gets deleted, and linked one gets re-created - at a different address.
* Collection, however, since unchanged, is not updated at all and thus keeps
  reference to the to-be-deleted local object, instead of the linked one.
* Issue gets even worse with viewlayers, this leads to the crash.

To address this, this patch adds a 'virtual' update flags that does nothing
in update case, but will ensure that the affected IDs using the one made local
are properly detected as changed across the relevant undo step.

Note that the recalc flags were chosen mostly for a logical reason, and also
because they are already properly dealt with and cleared by undo code,
so this looks like the optimal solution.

Note: slightly ammended for 2.83, change should not have any effect in
practice.

Reviewed By: brecht

Maniphest Tasks: T77774

Differential Revision: https://developer.blender.org/D8006
2020-06-25 10:42:27 +02:00
6e13cff487 Revert "Fix T77774: New undo code broken by 'make local' behavior."
This reverts commit 554ed613ae.
2020-06-25 10:17:27 +02:00
68fae13d9b Fix T66786: Audio SDL: Video editor Sound muted without muting it
Porting fix for SDL 2 audio formats from audaspace upstream.
2020-06-25 10:08:14 +02:00
Jeroen Bakker
e553408bee Fix T77803: IK Degrees of freedom drawing glitch
Forgot to update the lineOutput what resulted in that the sphere was not
rendered on all platforms.

Reviewed By: Clément Foucault

Differential Revision: https://developer.blender.org/D8098
2020-06-25 10:07:59 +02:00
17ddb4c4ea Fix T77803: IK Degrees of freedom drawing glitch
IK degrees of freedom is rendered using wires and a solid sphere. The
solid used the wireframe drawing what resulted into drawing glitches.
This patch adds a new shader to draw the solid shape.

Reviewed By: Clément Foucault

Differential Revision: https://developer.blender.org/D8044
2020-06-25 10:07:42 +02:00
dceaef92d7 Fix (unreported) wrong size of UserPreferences' dupflag parameter.
Adding volume obdata option to `eDupli_ID_Flags` enum made it go beyond
the 16 bits of a short... Also, enums should typically be stored in
unsigned integers.
2020-06-25 10:07:26 +02:00
465d5c018e Fix T77915: Cycles OSL microfacet closure not working in custom shaders
The code to implement the newer closure in terms of the old one got lost in
the removal of our stdosl.h copy. Now implement it as a builtin closure.
2020-06-25 10:07:09 +02:00
3bbcc4f6e8 Cycles: Refactor microfacet BSDFs to remove separate anisotropy code
Since the sampling and evaluation functions handle both cases anyways,
there's not really a point for keeping the distinction in the kernel,
so we might as well cut down the number of CLOSURE_BSDF_MICROFACETs a bit.

Differential Revision: https://developer.blender.org/D7736
2020-06-25 10:06:52 +02:00
58533aca4d GPencil: Fix unreported Vertex Opacity Overlay not working
This values was not working because was removed by error in refactor.

Reviewed By: mendio, fclem

Differential Revision: https://developer.blender.org/D8061
2020-06-25 09:32:55 +02:00
5f01048dcb Fix T75414: Incorrect masking in Color Balance modifier
Color balance factor was infinity. Clamp to +/- `FLT_MAX`

Reviewed By: sergey

Differential Revision: https://developer.blender.org/D7884
2020-06-25 09:32:27 +02:00
945e18f037 Fix T76767: Cycles performance regression with CLI renders
When picking a small tile size when doing a CLI render will
yield many status updates being printed to the console
causing a slowdown in the render process. 2.79 with the
same amount of tiles did not have this slowdown.

The reason for this turned out to be a debugging aid added
in rBd2757d149bf2 which disabled buffering for stdout which
on windows caused every single character being printed to the
console to try to obtain a mutex, and worse the thread being
put to sleep when this mutex was unavailable leading to poor
performance.

This patch changes the behaviour by only disabling the
buffering in debug builds.

CLI render of the default cube with 16x16 tiles at 1080p

2.83 : 37.57s
now  : 17.03s

note: this only affected CLI renders, renders from the UI
do not report this kind of information and had no such
slowdown.
2020-06-25 09:32:04 +02:00
293b00beb5 Fix T77460: Easy to create cyclic dependencies in collections and crash Blender.
Cyclic check was not checking for collections instanciated by objects...
2020-06-25 09:31:45 +02:00
517f32045c Fix (unreported) critical mistake in Collection liblink code in readfile.c.
Prelimenary step to fix T77460.

Not sure how or when that thing was done, but since that call walks
around collections relationships, it's an utterly critical violation of
liblinking principles (code here should never, ever 'get outside' of its
own ID scope).

This was wroking so far only because code called through this function
(`BKE_collection_parent_relations_rebuild`) was only following parents
pointers (in `BKE_collection_find_cycle()`), which would be either valid
or non-existent.

But next commit is going to change that to also check collection's
objects instancing of other collections.
2020-06-25 09:31:20 +02:00
4f3fdf7715 Fix T77853: Error reloading linked library.
Issue related to how ID refcounting was changed when loading blendfile
data...
2020-06-25 09:30:59 +02:00
Bastien Montagne
554ed613ae Fix T77774: New undo code broken by 'make local' behavior.
This is actually a nice issue due to too much optimization...
* Making an ID local just reuse the linked one whenever possible, instead of
  actually making a copy of it.
* Therefore, the collection containing that ID is seen as unchanged, since
  the pointer itself remained the same.
* But on undo step, there is no way to reuse that local object, which then
  gets deleted, and linked one gets re-created - at a different address.
* Collection, however, since unchanged, is not updated at all and thus keeps
  reference to the to-be-deleted local object, instead of the linked one.
* Issue gets even worse with viewlayers, this leads to the crash.

To address this, this patch adds a 'virtual' update flags that does nothing
in update case, but will ensure that the affected IDs using the one made local
are properly detected as changed across the relevant undo step.

Note that the recalc flags were chosen mostly for a logical reason, and also
because they are already properly dealt with and cleared by undo code,
so this looks like the optimal solution.

Reviewed By: brecht

Maniphest Tasks: T77774

Differential Revision: https://developer.blender.org/D8006
2020-06-25 09:30:34 +02:00
783d3c675a Fix missing hinting information in default font
Updates the font file to bring back hinting data, which got lost somehow
in dc3f073d1c.

Second and (hopefully) final fix for T75898.
2020-06-25 09:29:59 +02:00
Nikhil Shringarpurey
e21a903b98 Fix missing hinting information in monospace font
Updates the monospace font file to bring back hinting data, which got
lost somehow in dc3f073d1c.

Partial fix for T75898.
2020-06-25 09:29:08 +02:00
0148059c68 Fix for T77095: work around render artifacts with AMD Radeon RX 4xx and 5xx 2020-06-25 09:28:30 +02:00
d114288f90 Bumped blender version to 2.83.1 2020-06-22 11:26:26 +02:00
3947cbf916 Bumped file subversion to 19 2020-06-18 09:51:03 +02:00
Jeroen Bakker
37a07d8a75 Fix T77657: NVIDIA Quadro FX4800 crash on startup
Limit support for `GLEW_ARB_base_instance` to OpenGL 4.0 and higher. NVIDIA Quadro FX 4800
(TeraScale) report that they support GLEW_ARB_base_instance, but the driver does not support
`GLEW_ARB_draw_indirect` as it has an OpenGL3 context what also matches the minimum needed
requirements.

We use `GLEW_ARB_draw_indirect` as a target for `glMapBuffer(Range)` what is part of the
OpenGL 4 API. So better disable it when we don't have an OpenGL4 context.

Note: fix should be ported to Blender 2.83 LTS

Reviewed By: Clément Foucault

Differential Revision: https://developer.blender.org/D7994
2020-06-18 09:32:39 +02:00
8e555bf4e3 GPencil: Improve viewlayer masking check
Check if the mask layer is used in a layer that is going to be used in the current viewlayer.

Related to T77667
2020-06-18 09:31:59 +02:00
0178e7b393 Fix T77148: Crash changing multiple values for sequencer strips
This was caused by assuming all strips were the same type.
2020-06-18 09:31:19 +02:00
42a517779a Fix T77047: Dyntopo Sample detail size on hidden mesh causes crash
The `Toolbar` and `Sidebar` hide the corresponding panel
`VIEW3D_PT_sculpt_dyntopo` by polling for context.sculpt_object and
context.tool_settings.sculpt. In the Active Tool in the Properties
Editor this poll does not return False though, thus the
sample_detail_size is possible from there.

Second security check (the operator poll `SCULPT_mode_poll`) checks the
active object -- that is still valid even if hidden, so we are allowed
to execute the operator. However the active object becomes NULL once the
area is switched in `sample_detail()` -- see `CTX_wm_area_set`), leading
to the crash.

Dont think there is a quick and easy way to do this in the poll from the
Properties Editor, so just check for a valid active abject in the
operator and return OPERATOR_CANCELLED if we dont have it.

Maniphest Tasks: T77047

Differential Revision: https://developer.blender.org/D7832
2020-06-18 09:28:21 +02:00
60bf482dba Fix T74101: File Browser in macOS fullscreen crashes or makes windows unusable
When closing the File Browser window after making it fullscreen, Blender would
either crash or all windows would disappear, with no obvious way to bring them
back.

The "fix" is to not allow fullscreen for File Browsers (or any future "dialog"
windows), but only maximizing. From what I can tell that's how secondary
windows are supposed to work on macOS. What we previously did seemed like
something macOS doesn't handle cleanly, and I didn't find a simple way to do so
on our side.
2020-06-18 09:27:40 +02:00
ce11640eef Fix T77504: Operator search gives wrong results
Regression in e8ab0137f8
2020-06-18 09:26:41 +02:00
c26cd6e996 Fix T76894: Disable clipping region selection in material/rendered mode
In this case the draw engine isn't responsible for the selection, but
the editor is.

Reviewed By: Clément Foucault

Differential Revision: https://developer.blender.org/D7955
2020-06-18 09:26:13 +02:00
0a8eeae831 Fix T72936: Incorrect gizmo orientation with inherit rotation disabled 2020-06-18 09:25:43 +02:00
f649e5c418 Fix menu operator/search clipping the last character
Noted in T77504
2020-06-18 09:25:05 +02:00
5439f43e88 Fix T77603: OSL parser fails when script ends with comment without newline
Reviewers: brecht

Differential Revision: https://developer.blender.org/D7958
2020-06-18 09:10:40 +02:00
5fc252feae Fix crash running "Edit Voxel Size" operator outside of a main 3D View region
Accessed `RegionView3D` data from context, which of course would only be set if
actually executed from a main 3D View region.
2020-06-18 09:08:30 +02:00
296e3ee62c Buildbot: Cleanup, remove unused script and change naming
Follow upstream convention.
2020-06-17 17:41:49 +02:00
c310bf4ebe Buildbot: Support multiple workers talking to single codesign server
Is achieved by replacing hard-coded signed/unsigned file names with
"<uuid>" which acts as a "request ID". This way multiple workers can
put their requests into a single directory without collisions. The
code sign server will handle the requests sequentially in an unknown
order.
2020-06-16 17:01:42 +02:00
548312ed82 Buildbot: Don't use builder name in the build directory
The directory layout on worker goes as following:

  <Worker>
    <Builder Name>
      blender.git/
      build/
      install/
      lib/

Adding an extra <Builder Name> after build is redundant.

Differential Revision: https://developer.blender.org/D8045
2020-06-16 17:01:38 +02:00
56b345adc6 GPencil: Fix unreported error in Dots Strokes material initialization
The materials was not initializated in the right mode.
2020-06-11 09:34:39 +02:00
404c3adfcc GPencil: Fix unreported Shift+F OPacity key not working
This wa snot working since the new scale thickness was included.
2020-06-11 09:34:10 +02:00
9d5e5e282c Calculate epsilon values for interp_weights_poly to improve accuracy
interp_weights_poly_v2 would have too large epsilon values for small
polygons. To solve this we now calculate the appropriate epsilon value
so it can gracefully handle big and small values.

To make sure there was no regression, these changes were tested with the
files in T36105, T31581. Also with a surface deform modifier test file
attached in the differential below.

Reviewed By: Brecht

Differential Revision: http://developer.blender.org/D7772
2020-06-11 08:37:07 +02:00
7b754c8c99 Fix T76273 Glitches caused by glCopyImageSubData on windows + intel gpu
We limit this fix to Windows Intel GPU whose driver reports at most GL 4.4
support. This limits the fix to the range of reported GPU.
2020-06-11 08:34:34 +02:00
1510c04d41 Fix T77358: Gpencil can't select geometry within transparent layers
This was an old check of opacity for editable layers, but with new system it's not needed because you can use the edit lines.
2020-06-11 08:33:47 +02:00
2c3ef36a0b Fix T77520: GPencil viewlayer filter produce crash with masking layers
If a layer is used for masking, it cannot be filtered by viewlayer because the masked layer needs to have the mask layers in the draw pipeline.

This check is only done in final render.
2020-06-11 08:32:49 +02:00
0402cc7e9e Fix T77164: scaling/rotation fails for 3 selected NURB points 2020-06-11 08:30:40 +02:00
09db0f2a34 Fix T77156: GPencil view layer filter by layer not working
This was removed by error during the refactor done in 2.83.

Differential Revision: https://developer.blender.org/D7909

Reviewers: @fclem
2020-06-11 08:29:51 +02:00
e4ac4769f1 Fix T77456: Broken vertex paint undo on high-poly objects.
This is a critical fix that should also be backported to 2.83.1

Fairly stupid bug in fact, code detecting changes across undo steps was
assuming that each BHEAD (a block of data in blendfiles) would not be larger
than one memory chunk... Which is the case in alsmost every situation,
besides some super-heavy geometries, and other similar things (images
would also be affected e.g.).
2020-06-11 08:29:04 +02:00
864f8cbb86 Fix T77448: Camera Solver constraint can't be converted to f-curve
A regression caused by c57f65c088 as a fix of another issue.

Added an exception for camera solver as that is always pointing
to camera object.

Since this is a regression which happened in 2.83.0 this change is
a candidate to be ported to the 2.83.1.
2020-06-11 08:27:22 +02:00
488bf53207 Fix T77367: Blender's snap package ignores command line options 2020-06-08 13:16:33 +02:00
1660 changed files with 39310 additions and 53961 deletions

View File

@@ -138,6 +138,11 @@ get_blender_version()
#-----------------------------------------------------------------------------
# Options
# First platform specific non-cached vars
if(UNIX AND NOT (APPLE OR HAIKU))
set(WITH_X11 ON)
endif()
# Blender internal features
option(WITH_BLENDER "Build blender (disable to build only the blender player)" ON)
mark_as_advanced(WITH_BLENDER)
@@ -202,15 +207,7 @@ mark_as_advanced(WITH_GHOST_DEBUG)
option(WITH_GHOST_SDL "Enable building Blender against SDL for windowing rather than the native APIs" OFF)
mark_as_advanced(WITH_GHOST_SDL)
if(UNIX AND NOT (APPLE OR HAIKU))
option(WITH_GHOST_X11 "Enable building Blender against X11 for windowing" ON)
mark_as_advanced(WITH_GHOST_X11)
option(WITH_GHOST_WAYLAND "Enable building Blender against Wayland for windowing (under development)" OFF)
mark_as_advanced(WITH_GHOST_WAYLAND)
endif()
if(WITH_GHOST_X11)
if(WITH_X11)
option(WITH_GHOST_XDND "Enable drag'n'drop support on X11 using XDND protocol" ON)
endif()
@@ -235,7 +232,7 @@ if(UNIX AND NOT APPLE)
mark_as_advanced(WITH_OPENMP_STATIC)
endif()
if(WITH_GHOST_X11)
if(WITH_X11)
option(WITH_X11_XINPUT "Enable X11 Xinput (tablet support and unicode input)" ON)
option(WITH_X11_XF86VMODE "Enable X11 video mode switching" ON)
option(WITH_X11_XFIXES "Enable X11 XWayland cursor warping workaround" ON)
@@ -326,10 +323,6 @@ option(WITH_FREESTYLE "Enable Freestyle (advanced edges rendering)" ON)
option(WITH_NEW_OBJECT_TYPES "Enable new hair and pointcloud objects (use for development only, don't save in files)" OFF)
mark_as_advanced(WITH_NEW_OBJECT_TYPES)
# New simulation data block
option(WITH_NEW_SIMULATION_TYPE "Enable simulation data block (use for development only, don't save in files)" OFF)
mark_as_advanced(WITH_NEW_SIMULATION_TYPE)
# Misc
if(WIN32)
option(WITH_INPUT_IME "Enable Input Method Editor (IME) for complex Asian character input" ON)
@@ -436,8 +429,6 @@ endif()
option(WITH_GTESTS "Enable GTest unit testing" OFF)
option(WITH_OPENGL_RENDER_TESTS "Enable OpenGL render related unit testing (Experimental)" OFF)
option(WITH_OPENGL_DRAW_TESTS "Enable OpenGL UI drawing related unit testing (Experimental)" OFF)
set(TEST_PYTHON_EXE "" CACHE PATH "Python executable to run unit tests")
mark_as_advanced(TEST_PYTHON_EXE)
# Documentation
if(UNIX AND NOT APPLE)
@@ -478,8 +469,6 @@ endif()
if(CMAKE_COMPILER_IS_GNUCC)
option(WITH_LINKER_GOLD "Use ld.gold linker which is usually faster than ld.bfd" ON)
mark_as_advanced(WITH_LINKER_GOLD)
option(WITH_LINKER_LLD "Use ld.lld linker which is usually faster than ld.gold" OFF)
mark_as_advanced(WITH_LINKER_LLD)
endif()
if(CMAKE_COMPILER_IS_GNUCC OR CMAKE_C_COMPILER_ID MATCHES "Clang")
@@ -543,15 +532,6 @@ if(WIN32)
option(WITH_WINDOWS_BUNDLE_CRT "Bundle the C runtime for install free distribution." ON)
mark_as_advanced(WITH_WINDOWS_BUNDLE_CRT)
option(WITH_WINDOWS_SCCACHE "Use sccache to speed up builds (Ninja builder only)" OFF)
mark_as_advanced(WITH_WINDOWS_SCCACHE)
option(WITH_WINDOWS_PDB "Generate a pdb file for client side stacktraces" ON)
mark_as_advanced(WITH_WINDOWS_PDB)
option(WITH_WINDOWS_STRIPPED_PDB "Use a stripped PDB file" On)
mark_as_advanced(WITH_WINDOWS_STRIPPED_PDB)
endif()
# The following only works with the Ninja generator in CMake >= 3.0.
@@ -692,8 +672,7 @@ if(WITH_INSTALL_PORTABLE)
endif()
if(WITH_GHOST_SDL OR WITH_HEADLESS)
set(WITH_GHOST_WAYLAND OFF)
set(WITH_GHOST_X11 OFF)
set(WITH_X11 OFF)
set(WITH_X11_XINPUT OFF)
set(WITH_X11_XF86VMODE OFF)
set(WITH_X11_XFIXES OFF)
@@ -1733,7 +1712,6 @@ if(FIRST_RUN)
info_cfg_option(WITH_ALEMBIC)
info_cfg_option(WITH_QUADRIFLOW)
info_cfg_option(WITH_USD)
info_cfg_option(WITH_TBB)
info_cfg_text("Compiler Options:")
info_cfg_option(WITH_BUILDINFO)

View File

@@ -71,6 +71,17 @@ Testing Targets
which are tagged to use the stricter formatting
* test_deprecated:
Checks for deprecation tags in our code which may need to be removed
* test_style_c:
Checks C/C++ conforms with blenders style guide:
https://wiki.blender.org/wiki/Source/Code_Style
* test_style_c_qtc:
Same as test_style but outputs QtCreator tasks format
* test_style_osl:
Checks OpenShadingLanguage conforms with blenders style guide:
https://wiki.blender.org/wiki/Source/Code_Style
* test_style_osl_qtc:
Checks OpenShadingLanguage conforms with blenders style guide:
https://wiki.blender.org/wiki/Source/Code_Style
Static Source Code Checking
Not associated with building Blender.
@@ -391,6 +402,45 @@ test_cmake: .FORCE
test_deprecated: .FORCE
$(PYTHON) tests/check_deprecated.py
test_style_c: .FORCE
# run our own checks on C/C++ style
PYTHONIOENCODING=utf_8 $(PYTHON) \
"$(BLENDER_DIR)/source/tools/check_source/check_style_c.py" \
"$(BLENDER_DIR)/source/blender" \
"$(BLENDER_DIR)/source/creator" \
--no-length-check
test_style_c_qtc: .FORCE
# run our own checks on C/C++ style
USE_QTC_TASK=1 \
PYTHONIOENCODING=utf_8 $(PYTHON) \
"$(BLENDER_DIR)/source/tools/check_source/check_style_c.py" \
"$(BLENDER_DIR)/source/blender" \
"$(BLENDER_DIR)/source/creator" \
--no-length-check \
> \
"$(BLENDER_DIR)/test_style.tasks"
@echo "written: test_style.tasks"
test_style_osl: .FORCE
# run our own checks on C/C++ style
PYTHONIOENCODING=utf_8 $(PYTHON) \
"$(BLENDER_DIR)/source/tools/check_source/check_style_c.py" \
"$(BLENDER_DIR)/intern/cycles/kernel/shaders" \
"$(BLENDER_DIR)/release/scripts/templates_osl"
test_style_osl_qtc: .FORCE
# run our own checks on C/C++ style
USE_QTC_TASK=1 \
PYTHONIOENCODING=utf_8 $(PYTHON) \
"$(BLENDER_DIR)/source/tools/check_source/check_style_c.py" \
"$(BLENDER_DIR)/intern/cycles/kernel/shaders" \
"$(BLENDER_DIR)/release/scripts/templates_osl" \
> \
"$(BLENDER_DIR)/test_style.tasks"
@echo "written: test_style.tasks"
# -----------------------------------------------------------------------------
# Project Files

View File

@@ -130,6 +130,7 @@ if(NOT WIN32 OR ENABLE_MINGW64)
include(cmake/vpx.cmake)
include(cmake/x264.cmake)
include(cmake/xvidcore.cmake)
include(cmake/faad.cmake)
include(cmake/ffmpeg.cmake)
include(cmake/fftw.cmake)
include(cmake/sndfile.cmake)

View File

@@ -38,7 +38,6 @@ set(ALEMBIC_EXTRA_ARGS
-DBoost_DEBUG=ON
-DBOOST_ROOT=${LIBDIR}/boost
-DBoost_NO_SYSTEM_PATHS=ON
-DBoost_NO_BOOST_CMAKE=ON
-DILMBASE_ROOT=${LIBDIR}/openexr
-DALEMBIC_ILMBASE_INCLUDE_DIRECTORY=${LIBDIR}/openexr/include/OpenEXR
-DALEMBIC_ILMBASE_HALF_LIB=${LIBDIR}/openexr/lib/${LIBPREFIX}Half${OPENEXR_VERSION_POSTFIX}${LIBEXT}

View File

@@ -26,20 +26,10 @@ set(EMBREE_EXTRA_ARGS
-DEMBREE_RAY_MASK=ON
-DEMBREE_FILTER_FUNCTION=ON
-DEMBREE_BACKFACE_CULLING=OFF
-DEMBREE_TASKING_SYSTEM=INTERNAL
-DEMBREE_MAX_ISA=AVX2
-DEMBREE_TASKING_SYSTEM=TBB
-DEMBREE_TBB_ROOT=${LIBDIR}/tbb
-DTBB_STATIC_LIB=${TBB_STATIC_LIBRARY}
)
if(TBB_STATIC_LIBRARY)
set(EMBREE_EXTRA_ARGS
${EMBREE_EXTRA_ARGS}
-DEMBREE_TBB_LIBRARY_NAME=tbb_static
-DEMBREE_TBBMALLOC_LIBRARY_NAME=tbbmalloc_static
)
endif()
if(WIN32)
set(EMBREE_BUILD_DIR ${BUILD_MODE}/)
else()
@@ -54,12 +44,6 @@ ExternalProject_Add(external_embree
CMAKE_ARGS -DCMAKE_INSTALL_PREFIX=${LIBDIR}/embree ${DEFAULT_CMAKE_FLAGS} ${EMBREE_EXTRA_ARGS}
INSTALL_DIR ${LIBDIR}/embree
)
add_dependencies(
external_embree
external_tbb
)
if(WIN32)
if(BUILD_MODE STREQUAL Release)

View File

@@ -0,0 +1,40 @@
# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ***** END GPL LICENSE BLOCK *****
set(FAAD_EXTRA_ARGS)
if(WIN32)
set(FAAD_EXTRA_CONFIGURE "utils\\win32\\ac2ver.exe" "faad2" "configure.ac" > libfaad\\win32_ver.h)
else()
set(FAAD_EXTRA_CONFIGURE echo .)
endif()
ExternalProject_Add(external_faad
URL ${FAAD_URI}
DOWNLOAD_DIR ${DOWNLOAD_DIR}
URL_HASH MD5=${FAAD_HASH}
PREFIX ${BUILD_DIR}/faad
CONFIGURE_COMMAND ${CONFIGURE_ENV} && cd ${BUILD_DIR}/faad/src/external_faad/ && ${FAAD_EXTRA_CONFIGURE} && ${CONFIGURE_COMMAND} --disable-shared --enable-static --prefix=${LIBDIR}/faad
BUILD_COMMAND ${CONFIGURE_ENV} && cd ${BUILD_DIR}/faad/src/external_faad/ && make -j${MAKE_THREADS}
INSTALL_COMMAND ${CONFIGURE_ENV} && cd ${BUILD_DIR}/faad/src/external_faad/ && make install
INSTALL_DIR ${LIBDIR}/faad
)
if(MSVC)
set_target_properties(external_faad PROPERTIES FOLDER Mingw)
endif()

View File

@@ -127,6 +127,7 @@ endif()
add_dependencies(
external_ffmpeg
external_zlib
external_faad
external_openjpeg
external_xvidcore
external_x264

View File

@@ -19,12 +19,8 @@
set(FFTW_EXTRA_ARGS)
if(WIN32)
set(FFTW3_ENV set CFLAGS=-fno-stack-check -fno-stack-protector -mno-stack-arg-probe -fno-lto &&)
set(FFTW3_PATCH_COMMAND ${PATCH_CMD} --verbose -p 0 -N -d ${BUILD_DIR}/fftw3/src/external_fftw3 < ${PATCH_DIR}/fftw3.diff)
set(FFTW_EXTRA_ARGS --disable-static --enable-shared)
set(FFTW_INSTALL install-strip)
else()
set(FFTW_EXTRA_ARGS --enable-static)
set(FFTW_INSTALL install)
endif()
ExternalProject_Add(external_fftw3
@@ -32,10 +28,10 @@ ExternalProject_Add(external_fftw3
DOWNLOAD_DIR ${DOWNLOAD_DIR}
URL_HASH MD5=${FFTW_HASH}
PREFIX ${BUILD_DIR}/fftw3
CONFIGURE_COMMAND ${CONFIGURE_ENV} && cd ${BUILD_DIR}/fftw3/src/external_fftw3/ && ${CONFIGURE_COMMAND} ${FFTW_EXTRA_ARGS} --prefix=${mingw_LIBDIR}/fftw3
CONFIGURE_COMMAND ${CONFIGURE_ENV} && ${FFTW3_ENV} cd ${BUILD_DIR}/fftw3/src/external_fftw3/ && ${CONFIGURE_COMMAND} --enable-static --prefix=${mingw_LIBDIR}/fftw3
PATCH_COMMAND ${FFTW3_PATCH_COMMAND}
BUILD_COMMAND ${CONFIGURE_ENV} && cd ${BUILD_DIR}/fftw3/src/external_fftw3/ && make -j${MAKE_THREADS}
INSTALL_COMMAND ${CONFIGURE_ENV} && cd ${BUILD_DIR}/fftw3/src/external_fftw3/ && make ${FFTW_INSTALL}
INSTALL_COMMAND ${CONFIGURE_ENV} && cd ${BUILD_DIR}/fftw3/src/external_fftw3/ && make install
INSTALL_DIR ${LIBDIR}/fftw3
)
@@ -43,8 +39,7 @@ if(MSVC)
set_target_properties(external_fftw3 PROPERTIES FOLDER Mingw)
if(BUILD_MODE STREQUAL Release)
ExternalProject_Add_Step(external_fftw3 after_install
COMMAND ${CMAKE_COMMAND} -E copy ${LIBDIR}/fftw3/lib/libfftw3.dll.a ${HARVEST_TARGET}/fftw3/lib/libfftw.lib
COMMAND ${CMAKE_COMMAND} -E copy ${LIBDIR}/fftw3/bin/libfftw3-3.dll ${HARVEST_TARGET}/fftw3/lib/libfftw3-3.dll
COMMAND ${CMAKE_COMMAND} -E copy ${LIBDIR}/fftw3/lib/libfftw3.a ${HARVEST_TARGET}/fftw3/lib/libfftw.lib
COMMAND ${CMAKE_COMMAND} -E copy ${LIBDIR}/fftw3/include/fftw3.h ${HARVEST_TARGET}/fftw3/include/fftw3.h
DEPENDEES install
)

View File

@@ -31,6 +31,10 @@ if(BUILD_MODE STREQUAL Release)
COMMAND # jpeg rename libfile + copy include
${CMAKE_COMMAND} -E copy ${LIBDIR}/jpg/lib/jpeg-static.lib ${HARVEST_TARGET}/jpeg/lib/libjpeg.lib &&
${CMAKE_COMMAND} -E copy_directory ${LIBDIR}/jpg/include/ ${HARVEST_TARGET}/jpeg/include/ &&
# OpenImageIO
${CMAKE_COMMAND} -E copy_directory ${LIBDIR}/OpenImageIO/include ${HARVEST_TARGET}/OpenImageIO/include &&
${CMAKE_COMMAND} -E copy_directory ${LIBDIR}/OpenImageIO/lib ${HARVEST_TARGET}/OpenImageIO/lib &&
${CMAKE_COMMAND} -E copy ${LIBDIR}/OpenImageIO/bin/idiff.exe ${HARVEST_TARGET}/OpenImageIO/bin/idiff.exe &&
# png
${CMAKE_COMMAND} -E copy ${LIBDIR}/png/lib/libpng16_static.lib ${HARVEST_TARGET}/png/lib/libpng.lib &&
${CMAKE_COMMAND} -E copy_directory ${LIBDIR}/png/include/ ${HARVEST_TARGET}/png/include/ &&
@@ -40,6 +44,10 @@ if(BUILD_MODE STREQUAL Release)
# glew-> opengl
${CMAKE_COMMAND} -E copy ${LIBDIR}/glew/lib/libglew32.lib ${HARVEST_TARGET}/opengl/lib/glew.lib &&
${CMAKE_COMMAND} -E copy_directory ${LIBDIR}/glew/include/ ${HARVEST_TARGET}/opengl/include/ &&
# sndfile
${CMAKE_COMMAND} -E copy ${LIBDIR}/sndfile/lib/libsndfile.dll.a ${HARVEST_TARGET}/sndfile/lib/libsndfile-1.lib &&
${CMAKE_COMMAND} -E copy ${LIBDIR}/sndfile/bin/libsndfile-1.dll ${HARVEST_TARGET}/sndfile/lib/libsndfile-1.dll &&
${CMAKE_COMMAND} -E copy ${LIBDIR}/sndfile/include/sndfile.h ${HARVEST_TARGET}/sndfile/include/sndfile.h &&
# tiff
${CMAKE_COMMAND} -E copy ${LIBDIR}/tiff/lib/tiff.lib ${HARVEST_TARGET}/tiff/lib/libtiff.lib &&
${CMAKE_COMMAND} -E copy_directory ${LIBDIR}/tiff/include/ ${HARVEST_TARGET}/tiff/include/ &&
@@ -51,7 +59,9 @@ endif()
if(BUILD_MODE STREQUAL Debug)
add_custom_target(Harvest_Debug_Results
COMMAND
# OpenImageIO
COMMAND ${CMAKE_COMMAND} -E copy ${LIBDIR}/openimageio/lib/OpenImageIO.lib ${HARVEST_TARGET}/openimageio/lib/OpenImageIO_d.lib &&
${CMAKE_COMMAND} -E copy ${LIBDIR}/openimageio/lib/OpenImageIO_Util.lib ${HARVEST_TARGET}/openimageio/lib/OpenImageIO_Util_d.lib &&
# hdf5
${CMAKE_COMMAND} -E copy_directory ${LIBDIR}/hdf5/lib ${HARVEST_TARGET}/hdf5/lib &&
DEPENDS Package_Python

View File

@@ -18,7 +18,7 @@
if(WIN32)
# cmake for windows
set(JPEG_EXTRA_ARGS -DNASM=${NASM_PATH} -DWITH_JPEG8=ON -DCMAKE_DEBUG_POSTFIX=d -DWITH_CRT_DLL=On)
set(JPEG_EXTRA_ARGS -DNASM=${NASM_PATH} -DWITH_JPEG8=ON -DCMAKE_DEBUG_POSTFIX=d)
ExternalProject_Add(external_jpeg
URL ${JPEG_URI}
@@ -42,17 +42,20 @@ if(WIN32)
set(JPEG_LIBRARY jpeg-staticd${LIBEXT})
endif()
else(WIN32)
# cmake for unix
set(JPEG_EXTRA_ARGS
-DWITH_JPEG8=ON
-DENABLE_STATIC=ON
-DENABLE_SHARED=OFF
-DCMAKE_INSTALL_LIBDIR=${LIBDIR}/jpg/lib)
# autoconf for unix
if(APPLE)
set(JPEG_EXTRA_ARGS --host x86_64-apple-darwin --with-jpeg8)
else()
set(JPEG_EXTRA_ARGS --with-jpeg8)
endif()
ExternalProject_Add(external_jpeg
URL ${JPEG_URI}
DOWNLOAD_DIR ${DOWNLOAD_DIR}
URL_HASH MD5=${JPEG_HASH}
CONFIGURE_COMMAND ${CONFIGURE_ENV} && autoreconf -fiv && ${CONFIGURE_COMMAND} --prefix=${LIBDIR}/jpg NASM=yasm ${JPEG_EXTRA_ARGS}
BUILD_IN_SOURCE 1
BUILD_COMMAND ${CONFIGURE_ENV} && make install
PREFIX ${BUILD_DIR}/jpg
CMAKE_ARGS -DCMAKE_INSTALL_PREFIX=${LIBDIR}/jpg ${DEFAULT_CMAKE_FLAGS} ${JPEG_EXTRA_ARGS}
INSTALL_DIR ${LIBDIR}/jpg

View File

@@ -52,6 +52,7 @@ if(BUILD_MODE STREQUAL Release)
PREFIX ${BUILD_DIR}/openal
CMAKE_ARGS -DCMAKE_INSTALL_PREFIX=${LIBDIR}/openal ${DEFAULT_CMAKE_FLAGS} ${OPENAL_EXTRA_ARGS}
INSTALL_DIR ${LIBDIR}/openal
PATCH_COMMAND ${PATCH_CMD} -p 1 -d ${BUILD_DIR}/openal/src/external_openal < ${PATCH_DIR}/openal.diff
)
if(WIN32)

View File

@@ -21,7 +21,7 @@ set(OIDN_EXTRA_ARGS
-DWITH_EXAMPLE=OFF
-DWITH_TEST=OFF
-DTBB_ROOT=${LIBDIR}/tbb
-DTBB_STATIC_LIB=${TBB_STATIC_LIBRARY}
-DTBB_STATIC_LIB=ON
-DOIDN_STATIC_LIB=ON
)

View File

@@ -32,7 +32,7 @@ endif()
if(WIN32)
set(PNG_LIBNAME libpng16_static${LIBEXT})
set(OIIO_SIMD_FLAGS -DUSE_SIMD=sse2)
set(OIIO_SIMD_FLAGS -DUSE_SIMD=sse2 -DOPJ_STATIC=1)
set(OPENJPEG_POSTFIX _msvc)
else()
set(PNG_LIBNAME libpng${LIBEXT})
@@ -49,17 +49,23 @@ endif()
if(MSVC)
set(OPENJPEG_FLAGS
-DOpenJpeg_ROOT=${LIBDIR}/openjpeg_msvc
-DOPENJPEG_HOME=${LIBDIR}/openjpeg_msvc
-DOPENJPEG_INCLUDE_DIR=${LIBDIR}/openjpeg_msvc/include/openjpeg-${OPENJPEG_SHORT_VERSION}
-DOPENJPEG_LIBRARY=${LIBDIR}/openjpeg_msvc/lib/openjp2${LIBEXT}
-DOPENJPEG_LIBRARY_DEBUG=${LIBDIR}/openjpeg_msvc/lib/openjp2${LIBEXT}
)
else()
set(OPENJPEG_FLAGS
-DOpenJpeg_ROOT=${LIBDIR}/openjpeg
-DOPENJPEG_INCLUDE_DIR=${LIBDIR}/openjpeg/include/openjpeg-${OPENJPEG_SHORT_VERSION}
-DOPENJPEG_LIBRARY=${LIBDIR}/openjpeg/lib/${OPENJPEG_LIBRARY}
)
endif()
set(OPENIMAGEIO_EXTRA_ARGS
-DBUILD_SHARED_LIBS=OFF
-DBUILDSTATIC=ON
${OPENIMAGEIO_LINKSTATIC}
-DOPENEXR_INCLUDE_DIR=${LIBDIR}/openexr/include/openexr/
-DOPENEXR_ILMIMF_LIBRARIES=${LIBDIR}/openexr/lib/IlmImf${OPENEXR_VERSION_POSTFIX}${LIBEXT}
-DBoost_COMPILER:STRING=${BOOST_COMPILER_STRING}
-DBoost_USE_MULTITHREADED=ON
-DBoost_USE_STATIC_LIBS=ON
@@ -67,16 +73,7 @@ set(OPENIMAGEIO_EXTRA_ARGS
-DBOOST_ROOT=${LIBDIR}/boost
-DBOOST_LIBRARYDIR=${LIBDIR}/boost/lib/
-DBoost_NO_SYSTEM_PATHS=ON
-DBoost_NO_BOOST_CMAKE=ON
-OIIO_BUILD_CPP11=ON
-DUSE_LIBSQUISH=OFF
-DUSE_QT5=OFF
-DUSE_NUKE=OFF
-DUSE_OPENVDB=OFF
-DUSE_BZIP2=OFF
-DUSE_FREETYPE=OFF
-DUSE_DCMTK=OFF
-DUSE_LIBHEIF=OFF
-DUSE_OPENGL=OFF
-DUSE_TBB=OFF
-DUSE_FIELD3D=OFF
@@ -84,12 +81,15 @@ set(OPENIMAGEIO_EXTRA_ARGS
-DUSE_PYTHON=OFF
-DUSE_GIF=OFF
-DUSE_OPENCV=OFF
-DUSE_OPENSSL=OFF
-DUSE_OPENJPEG=ON
-DUSE_FFMPEG=OFF
-DUSE_PTEX=OFF
-DUSE_FREETYPE=OFF
-DUSE_LIBRAW=OFF
-DUSE_OPENCOLORIO=OFF
-DUSE_PYTHON=OFF
-DUSE_PYTHON3=OFF
-DUSE_OCIO=OFF
-DUSE_WEBP=${WITH_WEBP}
-DOIIO_BUILD_TOOLS=${OIIO_TOOLS}
-DOIIO_BUILD_TESTS=OFF
@@ -103,13 +103,17 @@ set(OPENIMAGEIO_EXTRA_ARGS
-DJPEG_LIBRARY=${LIBDIR}/jpg/lib/${JPEG_LIBRARY}
-DJPEG_INCLUDE_DIR=${LIBDIR}/jpg/include
${OPENJPEG_FLAGS}
-DOCIO_PATH=${LIBDIR}/opencolorio/
-DOpenEXR_USE_STATIC_LIBS=On
-DOPENEXR_HOME=${LIBDIR}/openexr/
-DILMBASE_INCLUDE_PATH=${LIBDIR}/openexr/
-DILMBASE_PACKAGE_PREFIX=${LIBDIR}/openexr/
-DILMBASE_INCLUDE_DIR=${LIBDIR}/openexr/include/
-DOPENEXR_INCLUDE_DIR=${LIBDIR}/openexr/include/
-DOPENEXR_HALF_LIBRARY=${LIBDIR}/openexr/lib/${LIBPREFIX}Half${OPENEXR_VERSION_POSTFIX}${LIBEXT}
-DOPENEXR_IMATH_LIBRARY=${LIBDIR}/openexr/lib/${LIBPREFIX}Imath${OPENEXR_VERSION_POSTFIX}${LIBEXT}
-DOPENEXR_ILMTHREAD_LIBRARY=${LIBDIR}/openexr/lib/${LIBPREFIX}IlmThread${OPENEXR_VERSION_POSTFIX}${LIBEXT}
-DOPENEXR_IEX_LIBRARY=${LIBDIR}/openexr/lib/${LIBPREFIX}Iex${OPENEXR_VERSION_POSTFIX}${LIBEXT}
-DOPENEXR_INCLUDE_DIR=${LIBDIR}/openexr/include/
-DOPENEXR_ILMIMF_LIBRARY=${LIBDIR}/openexr/lib/${LIBPREFIX}IlmImf${OPENEXR_VERSION_POSTFIX}${LIBEXT}
-DSTOP_ON_WARNING=OFF
${WEBP_FLAGS}
@@ -121,38 +125,27 @@ ExternalProject_Add(external_openimageio
DOWNLOAD_DIR ${DOWNLOAD_DIR}
URL_HASH MD5=${OPENIMAGEIO_HASH}
PREFIX ${BUILD_DIR}/openimageio
PATCH_COMMAND ${PATCH_CMD} -p 1 -N -d ${BUILD_DIR}/openimageio/src/external_openimageio/ < ${PATCH_DIR}/openimageio.diff
PATCH_COMMAND
${PATCH_CMD} -p 0 -N -d ${BUILD_DIR}/openimageio/src/external_openimageio/src/include < ${PATCH_DIR}/openimageio_gdi.diff &&
${PATCH_CMD} -p 1 -N -d ${BUILD_DIR}/openimageio/src/external_openimageio/ < ${PATCH_DIR}/openimageio_static_libs.diff
CMAKE_ARGS -DCMAKE_INSTALL_PREFIX=${LIBDIR}/openimageio ${DEFAULT_CMAKE_FLAGS} ${OPENIMAGEIO_EXTRA_ARGS}
INSTALL_DIR ${LIBDIR}/openimageio
)
add_dependencies(
external_openimageio
external_png
external_zlib
external_png external_zlib
external_openexr
external_jpeg
external_boost
external_tiff
external_opencolorio
external_openjpeg${OPENJPEG_POSTFIX}
${WEBP_DEP}
)
if(WIN32)
if(BUILD_MODE STREQUAL Release)
ExternalProject_Add_Step(external_openimageio after_install
COMMAND ${CMAKE_COMMAND} -E copy_directory ${LIBDIR}/OpenImageIO/include ${HARVEST_TARGET}/OpenImageIO/include
COMMAND ${CMAKE_COMMAND} -E copy_directory ${LIBDIR}/OpenImageIO/lib ${HARVEST_TARGET}/OpenImageIO/lib
COMMAND ${CMAKE_COMMAND} -E copy ${LIBDIR}/OpenImageIO/bin/idiff.exe ${HARVEST_TARGET}/OpenImageIO/bin/idiff.exe
DEPENDEES install
)
endif()
if(BUILD_MODE STREQUAL Debug)
ExternalProject_Add_Step(external_openimageio after_install
COMMAND ${CMAKE_COMMAND} -E copy ${LIBDIR}/openimageio/lib/OpenImageIO.lib ${HARVEST_TARGET}/openimageio/lib/OpenImageIO_d.lib
COMMAND ${CMAKE_COMMAND} -E copy ${LIBDIR}/openimageio/lib/OpenImageIO_Util.lib ${HARVEST_TARGET}/openimageio/lib/OpenImageIO_Util_d.lib
DEPENDEES install
)
endif()
if(NOT WIN32)
add_dependencies(
external_openimageio
external_opencolorio_extra
)
endif()

View File

@@ -36,7 +36,7 @@ if(WIN32)
set(OPENSUBDIV_EXTRA_ARGS
${OPENSUBDIV_EXTRA_ARGS}
-DTBB_INCLUDE_DIR=${LIBDIR}/tbb/include
-DTBB_LIBRARIES=${LIBDIR}/tbb/lib/tbb.lib
-DTBB_LIBRARIES=${LIBDIR}/tbb/lib/tbb_static.lib
-DCLEW_INCLUDE_DIR=${LIBDIR}/clew/include/CL
-DCLEW_LIBRARY=${LIBDIR}/clew/lib/clew${LIBEXT}
-DCUEW_INCLUDE_DIR=${LIBDIR}/cuew/include
@@ -67,7 +67,7 @@ endif()
ExternalProject_Add(external_opensubdiv
URL ${OPENSUBDIV_URI}
DOWNLOAD_DIR ${DOWNLOAD_DIR}
URL_HASH MD5=${OPENSUBDIV_HASH}
URL_HASH MD5=${OPENSUBDIV_Hash}
PREFIX ${BUILD_DIR}/opensubdiv
CMAKE_ARGS -DCMAKE_INSTALL_PREFIX=${LIBDIR}/opensubdiv -Wno-dev ${DEFAULT_CMAKE_FLAGS} ${OPENSUBDIV_EXTRA_ARGS}
INSTALL_DIR ${LIBDIR}/opensubdiv

View File

@@ -27,7 +27,6 @@ set(OPENVDB_EXTRA_ARGS
-DBoost_USE_STATIC_RUNTIME=OFF
-DBOOST_ROOT=${LIBDIR}/boost
-DBoost_NO_SYSTEM_PATHS=ON
-DBoost_NO_BOOST_CMAKE=ON
-DZLIB_LIBRARY=${LIBDIR}/zlib/lib/${ZLIB_LIBRARY}
-DZLIB_INCLUDE_DIR=${LIBDIR}/zlib/include/
-DBlosc_INCLUDE_DIR=${LIBDIR}/blosc/include/

View File

@@ -44,7 +44,6 @@ set(OSL_EXTRA_ARGS
-DBOOST_ROOT=${LIBDIR}/boost
-DBOOST_LIBRARYDIR=${LIBDIR}/boost/lib/
-DBoost_NO_SYSTEM_PATHS=ON
-DBoost_NO_BOOST_CMAKE=ON
-DLLVM_DIRECTORY=${LIBDIR}/llvm
-DLLVM_INCLUDES=${LIBDIR}/llvm/include
-DLLVM_LIB_DIR=${LIBDIR}/llvm/lib

View File

@@ -25,7 +25,7 @@ set(PNG_EXTRA_ARGS
ExternalProject_Add(external_png
URL ${PNG_URI}
DOWNLOAD_DIR ${DOWNLOAD_DIR}
URL_HASH SHA256=${PNG_HASH}
URL_HASH MD5=${PNG_HASH}
PREFIX ${BUILD_DIR}/png
CMAKE_ARGS -DCMAKE_INSTALL_PREFIX=${LIBDIR}/png ${DEFAULT_CMAKE_FLAGS} ${PNG_EXTRA_ARGS}
INSTALL_DIR ${LIBDIR}/png

View File

@@ -24,7 +24,7 @@ if(WIN32)
set(PTHREAD_CPPFLAGS "/I. /DHAVE_CONFIG_H ")
endif()
set(PTHREADS_BUILD cd ${BUILD_DIR}/pthreads/src/external_pthreads/ && cd && nmake VC-static /e CPPFLAGS=${PTHREAD_CPPFLAGS})
set(PTHREADS_BUILD cd ${BUILD_DIR}/pthreads/src/external_pthreads/ && cd && nmake VC-static /e CPPFLAGS=${PTHREAD_CPPFLAGS} /e XLIBS=/NODEFAULTLIB:msvcr)
ExternalProject_Add(external_pthreads
URL ${PTHREADS_URI}
@@ -32,7 +32,6 @@ if(WIN32)
URL_HASH MD5=${PTHREADS_HASH}
PREFIX ${BUILD_DIR}/pthreads
CONFIGURE_COMMAND echo .
PATCH_COMMAND COMMAND ${PATCH_CMD} -p 1 -d ${BUILD_DIR}/pthreads/src/external_pthreads < ${PATCH_DIR}/pthreads.diff
BUILD_COMMAND ${PTHREADS_BUILD}
INSTALL_COMMAND COMMAND
${CMAKE_COMMAND} -E copy ${BUILD_DIR}/pthreads/src/external_pthreads/libpthreadVC3${LIBEXT} ${LIBDIR}/pthreads/lib/pthreadVC3${LIBEXT} &&

View File

@@ -60,14 +60,3 @@ if(UNIX)
external_flac
)
endif()
if(BUILD_MODE STREQUAL Release AND WIN32)
ExternalProject_Add_Step(external_sndfile after_install
COMMAND lib /def:${BUILD_DIR}/sndfile/src/external_sndfile/src/libsndfile-1.def /machine:x64 /out:${BUILD_DIR}/sndfile/src/external_sndfile/src/libsndfile-1.lib
COMMAND ${CMAKE_COMMAND} -E copy ${LIBDIR}/sndfile/bin/libsndfile-1.dll ${HARVEST_TARGET}/sndfile/lib/libsndfile-1.dll
COMMAND ${CMAKE_COMMAND} -E copy ${BUILD_DIR}/sndfile/src/external_sndfile/src/libsndfile-1.lib ${HARVEST_TARGET}/sndfile/lib/libsndfile-1.lib
COMMAND ${CMAKE_COMMAND} -E copy ${LIBDIR}/sndfile/include/sndfile.h ${HARVEST_TARGET}/sndfile/include/sndfile.h
DEPENDEES install
)
endif()

View File

@@ -20,10 +20,8 @@ if(WIN32)
-DTBB_BUILD_SHARED=On
-DTBB_BUILD_TBBMALLOC=On
-DTBB_BUILD_TBBMALLOC_PROXY=On
-DTBB_BUILD_STATIC=Off
)
set(TBB_LIBRARY tbb)
set(TBB_STATIC_LIBRARY Off)
-DTBB_BUILD_STATIC=On
)
else()
set(TBB_EXTRA_ARGS
-DTBB_BUILD_SHARED=Off
@@ -31,8 +29,6 @@ else()
-DTBB_BUILD_TBBMALLOC_PROXY=Off
-DTBB_BUILD_STATIC=On
)
set(TBB_LIBRARY tbb_static)
set(TBB_STATIC_LIBRARY On)
endif()
# CMake script for TBB from https://github.com/wjakob/tbb/blob/master/CMakeLists.txt
@@ -50,8 +46,7 @@ ExternalProject_Add(external_tbb
if(WIN32)
if(BUILD_MODE STREQUAL Release)
ExternalProject_Add_Step(external_tbb after_install
COMMAND ${CMAKE_COMMAND} -E copy ${LIBDIR}/tbb/lib/tbb.lib ${HARVEST_TARGET}/tbb/lib/tbb.lib
COMMAND ${CMAKE_COMMAND} -E copy ${LIBDIR}/tbb/lib/tbb.dll ${HARVEST_TARGET}/tbb/lib/tbb.dll
COMMAND ${CMAKE_COMMAND} -E copy ${LIBDIR}/tbb/lib/tbb_static.lib ${HARVEST_TARGET}/tbb/lib/tbb.lib
COMMAND ${CMAKE_COMMAND} -E copy ${LIBDIR}/tbb/lib/tbbmalloc.lib ${HARVEST_TARGET}/tbb/lib/tbbmalloc.lib
COMMAND ${CMAKE_COMMAND} -E copy ${LIBDIR}/tbb/lib/tbbmalloc.dll ${HARVEST_TARGET}/tbb/lib/tbbmalloc.dll
COMMAND ${CMAKE_COMMAND} -E copy ${LIBDIR}/tbb/lib/tbbmalloc_proxy.lib ${HARVEST_TARGET}/tbb/lib/tbbmalloc_proxy.lib
@@ -62,12 +57,7 @@ if(WIN32)
endif()
if(BUILD_MODE STREQUAL Debug)
ExternalProject_Add_Step(external_tbb after_install
# findtbb.cmake in some deps *NEEDS* to find tbb.lib even if they are not going to use it
# to make that test pass, we place a copy with the right name in the lib folder.
COMMAND ${CMAKE_COMMAND} -E copy ${LIBDIR}/tbb/lib/tbb_debug.lib ${LIBDIR}/tbb/lib/tbb.lib
# Normal collection of build artifacts
COMMAND ${CMAKE_COMMAND} -E copy ${LIBDIR}/tbb/lib/tbb_debug.lib ${HARVEST_TARGET}/tbb/lib/debug/tbb_debug.lib
COMMAND ${CMAKE_COMMAND} -E copy ${LIBDIR}/tbb/lib/tbb_debug.dll ${HARVEST_TARGET}/tbb/lib/debug/tbb_debug.dll
COMMAND ${CMAKE_COMMAND} -E copy ${LIBDIR}/tbb/lib/tbb_static.lib ${HARVEST_TARGET}/tbb/lib/tbb_debug.lib
COMMAND ${CMAKE_COMMAND} -E copy ${LIBDIR}/tbb/lib/tbbmalloc_proxy.lib ${HARVEST_TARGET}/tbb/lib/tbbmalloc_proxy_debug.lib
COMMAND ${CMAKE_COMMAND} -E copy ${LIBDIR}/tbb/lib/tbbmalloc.dll ${HARVEST_TARGET}/tbb/lib/debug/tbbmalloc.dll
COMMAND ${CMAKE_COMMAND} -E copy ${LIBDIR}/tbb/lib/tbbmalloc_proxy.dll ${HARVEST_TARGET}/tbb/lib/debug/tbbmalloc_proxy.dll

View File

@@ -22,11 +22,9 @@ set(USD_EXTRA_ARGS
-DBoost_USE_STATIC_LIBS=ON
-DBoost_USE_STATIC_RUNTIME=OFF
-DBOOST_ROOT=${LIBDIR}/boost
-DBoost_NO_SYSTEM_PATHS=ON
-DBoost_NO_BOOST_CMAKE=ON
-DTBB_INCLUDE_DIRS=${LIBDIR}/tbb/include
-DTBB_LIBRARIES=${LIBDIR}/tbb/lib/${LIBPREFIX}${TBB_LIBRARY}${LIBEXT}
-DTbb_TBB_LIBRARY=${LIBDIR}/tbb/lib/${LIBPREFIX}${TBB_LIBRARY}${LIBEXT}
-DTBB_LIBRARIES=${LIBDIR}/tbb/lib/${LIBPREFIX}tbb_static${LIBEXT}
-DTbb_TBB_LIBRARY=${LIBDIR}/tbb/lib/${LIBPREFIX}tbb_static${LIBEXT}
# This is a preventative measure that avoids possible conflicts when add-ons
# try to load another USD library into the same process space.

View File

@@ -20,17 +20,17 @@ set(ZLIB_VERSION 1.2.11)
set(ZLIB_URI https://zlib.net/zlib-${ZLIB_VERSION}.tar.gz)
set(ZLIB_HASH 1c9f62f0778697a09d36121ead88e08e)
set(OPENAL_VERSION 1.20.1)
set(OPENAL_VERSION 1.18.2)
set(OPENAL_URI http://openal-soft.org/openal-releases/openal-soft-${OPENAL_VERSION}.tar.bz2)
set(OPENAL_HASH 556695068ce8375b89986083d810fd35)
set(OPENAL_HASH d4eeb0889812e2fdeaa1843523d76190)
set(PNG_VERSION 1.6.37)
set(PNG_VERSION 1.6.35)
set(PNG_URI http://prdownloads.sourceforge.net/libpng/libpng-${PNG_VERSION}.tar.xz)
set(PNG_HASH 505e70834d35383537b6491e7ae8641f1a4bed1876dbfe361201fc80868d88ca)
set(PNG_HASH 678b7e696a62a193ed3503b04bf449d6)
set(JPEG_VERSION 2.0.4)
set(JPEG_VERSION 1.5.3)
set(JPEG_URI https://github.com/libjpeg-turbo/libjpeg-turbo/archive/${JPEG_VERSION}.tar.gz)
set(JPEG_HASH 44c43e4a9fb352f47090804529317c88)
set(JPEG_HASH 5b7549d440b86c98a517355c102d155e)
set(BOOST_VERSION 1.70.0)
set(BOOST_VERSION_NODOTS 1_70_0)
@@ -66,9 +66,9 @@ else()
set(OPENEXR_VERSION_POSTFIX)
endif()
set(FREETYPE_VERSION 2.10.2)
set(FREETYPE_VERSION 2.10.1)
set(FREETYPE_URI http://prdownloads.sourceforge.net/freetype/freetype-${FREETYPE_VERSION}.tar.gz)
set(FREETYPE_HASH b1cb620e4c875cd4d1bfa04945400945)
set(FREETYPE_HASH c50a3c9e5e62bdc938a6e1598a782947)
set(GLEW_VERSION 1.13.0)
set(GLEW_URI http://prdownloads.sourceforge.net/glew/glew/${GLEW_VERSION}/glew-${GLEW_VERSION}.tgz)
@@ -101,21 +101,21 @@ set(CUEW_GIT_UID 1744972026de9cf27c8a7dc39cf39cd83d5f922f)
set(CUEW_URI https://github.com/CudaWrangler/cuew/archive/${CUEW_GIT_UID}.zip)
set(CUEW_HASH 86760d62978ebfd96cd93f5aa1abaf4a)
set(OPENSUBDIV_VERSION v3_4_3)
set(OPENSUBDIV_VERSION v3_4_0_RC2)
set(OPENSUBDIV_Hash f6a10ba9efaa82fde86fe65aad346319)
set(OPENSUBDIV_URI https://github.com/PixarAnimationStudios/OpenSubdiv/archive/${OPENSUBDIV_VERSION}.tar.gz)
set(OPENSUBDIV_HASH 7bbfa275d021fb829e521df749160edb)
set(SDL_VERSION 2.0.12)
set(SDL_VERSION 2.0.8)
set(SDL_URI https://www.libsdl.org/release/SDL2-${SDL_VERSION}.tar.gz)
set(SDL_HASH 783b6f2df8ff02b19bb5ce492b99c8ff)
set(SDL_HASH 3800d705cef742c6a634f202c37f263f)
set(OPENCOLLADA_VERSION v1.6.68)
set(OPENCOLLADA_URI https://github.com/KhronosGroup/OpenCOLLADA/archive/${OPENCOLLADA_VERSION}.tar.gz)
set(OPENCOLLADA_HASH ee7dae874019fea7be11613d07567493)
set(OPENCOLORIO_VERSION 1.1.1)
set(OPENCOLORIO_URI https://github.com/AcademySoftwareFoundation/OpenColorIO/archive/v${OPENCOLORIO_VERSION}.tar.gz)
set(OPENCOLORIO_HASH 23d8b9ac81599305539a5a8674b94a3d)
set(OPENCOLORIO_VERSION 1.1.0)
set(OPENCOLORIO_URI https://github.com/imageworks/OpenColorIO/archive/v${OPENCOLORIO_VERSION}.tar.gz)
set(OPENCOLORIO_HASH 802d8f5b1d1fe316ec5f76511aa611b8)
set(LLVM_VERSION 9.0.1)
set(LLVM_URI https://github.com/llvm/llvm-project/releases/download/llvmorg-${LLVM_VERSION}/llvm-${LLVM_VERSION}.src.tar.xz)
@@ -127,17 +127,17 @@ set(CLANG_HASH 13468e4a44940efef1b75e8641752f90)
set(OPENMP_URI https://github.com/llvm/llvm-project/releases/download/llvmorg-${LLVM_VERSION}/openmp-${LLVM_VERSION}.src.tar.xz)
set(OPENMP_HASH 6eade16057edbdecb3c4eef9daa2bfcf)
set(OPENIMAGEIO_VERSION 2.1.15.0)
set(OPENIMAGEIO_VERSION 1.8.13)
set(OPENIMAGEIO_URI https://github.com/OpenImageIO/oiio/archive/Release-${OPENIMAGEIO_VERSION}.tar.gz)
set(OPENIMAGEIO_HASH f03aa5e3ac4795af04771ee4146e9832)
set(OPENIMAGEIO_HASH f5526c3c9878029ee900d84856683f93)
set(TIFF_VERSION 4.1.0)
set(TIFF_VERSION 4.0.9)
set(TIFF_URI http://download.osgeo.org/libtiff/tiff-${TIFF_VERSION}.tar.gz)
set(TIFF_HASH 2165e7aba557463acc0664e71a3ed424)
set(TIFF_HASH 54bad211279cc93eb4fca31ba9bfdc79)
set(OSL_VERSION 1.10.10)
set(OSL_VERSION 1.10.9)
set(OSL_URI https://github.com/imageworks/OpenShadingLanguage/archive/Release-${OSL_VERSION}.tar.gz)
set(OSL_HASH 00dec08a93c8084e53848b9ad047889f)
set(OSL_HASH a94f1e8506f7e8f5e993653de5c5fa00)
set(PYTHON_VERSION 3.7.4)
set(PYTHON_SHORT_VERSION 3.7)
@@ -168,9 +168,9 @@ set(LAME_VERSION 3.100)
set(LAME_URI http://downloads.sourceforge.net/project/lame/lame/3.100/lame-${LAME_VERSION}.tar.gz)
set(LAME_HASH 83e260acbe4389b54fe08e0bdbf7cddb)
set(OGG_VERSION 1.3.4)
set(OGG_VERSION 1.3.3)
set(OGG_URI http://downloads.xiph.org/releases/ogg/libogg-${OGG_VERSION}.tar.gz)
set(OGG_HASH fe5670640bd49e828d64d2879c31cb4dde9758681bb664f9bdbf159a01b0c76e)
set(OGG_HASH c2e8a485110b97550f453226ec644ebac6cb29d1caef2902c007edab4308d985)
set(VORBIS_VERSION 1.3.6)
set(VORBIS_URI http://downloads.xiph.org/releases/vorbis/libvorbis-${VORBIS_VERSION}.tar.gz)
@@ -180,41 +180,47 @@ set(THEORA_VERSION 1.1.1)
set(THEORA_URI http://downloads.xiph.org/releases/theora/libtheora-${THEORA_VERSION}.tar.bz2)
set(THEORA_HASH b6ae1ee2fa3d42ac489287d3ec34c5885730b1296f0801ae577a35193d3affbc)
set(FLAC_VERSION 1.3.3)
set(FLAC_VERSION 1.3.2)
set(FLAC_URI http://downloads.xiph.org/releases/flac/flac-${FLAC_VERSION}.tar.xz)
set(FLAC_HASH 213e82bd716c9de6db2f98bcadbc4c24c7e2efe8c75939a1a84e28539c4e1748)
set(FLAC_HASH 91cfc3ed61dc40f47f050a109b08610667d73477af6ef36dcad31c31a4a8d53f)
set(VPX_VERSION 1.8.2)
set(VPX_VERSION 1.7.0)
set(VPX_URI https://github.com/webmproject/libvpx/archive/v${VPX_VERSION}/libvpx-v${VPX_VERSION}.tar.gz)
set(VPX_HASH 8735d9fcd1a781ae6917f28f239a8aa358ce4864ba113ea18af4bb2dc8b474ac)
set(VPX_HASH 1fec931eb5c94279ad219a5b6e0202358e94a93a90cfb1603578c326abfc1238)
set(OPUS_VERSION 1.3.1)
set(OPUS_URI https://archive.mozilla.org/pub/opus/opus-${OPUS_VERSION}.tar.gz)
set(OPUS_HASH 65b58e1e25b2a114157014736a3d9dfeaad8d41be1c8179866f144a2fb44ff9d)
set(X264_URI https://code.videolan.org/videolan/x264/-/archive/master/x264-33f9e1474613f59392be5ab6a7e7abf60fa63622.tar.gz)
set(X264_HASH 300dfb5b6c35722516f168868ce9419252a9e9eb77a05d82c9cede925b691bd6)
set(X264_URI http://download.videolan.org/pub/videolan/x264/snapshots/x264-snapshot-20180811-2245-stable.tar.bz2)
set(X264_HASH ae8a868a0e236a348b35d79f3ee80294b169d1195408b689f9851383661ed7aa)
set(XVIDCORE_VERSION 1.3.7)
set(XVIDCORE_URI https://downloads.xvid.com/downloads/xvidcore-${XVIDCORE_VERSION}.tar.gz)
set(XVIDCORE_HASH abbdcbd39555691dd1c9b4d08f0a031376a3b211652c0d8b3b8aa9be1303ce2d)
set(XVIDCORE_VERSION 1.3.5)
set(XVIDCORE_URI http://downloads.xvid.org/downloads/xvidcore-${XVIDCORE_VERSION}.tar.gz)
set(XVIDCORE_HASH 165ba6a2a447a8375f7b06db5a3c91810181f2898166e7c8137401d7fc894cf0)
set(OPENJPEG_VERSION 2.3.1)
# This has to be in sync with the version in blenders /extern folder.
set(OPENJPEG_VERSION 2.3.0)
set(OPENJPEG_SHORT_VERSION 2.3)
set(OPENJPEG_URI https://github.com/uclouvain/openjpeg/archive/v${OPENJPEG_VERSION}.tar.gz)
set(OPENJPEG_HASH 63f5a4713ecafc86de51bfad89cc07bb788e9bba24ebbf0c4ca637621aadb6a9)
# Use slightly newer commit after release which includes a cmake fix
set(OPENJPEG_URI https://github.com/uclouvain/openjpeg/archive/66297f07a43.zip)
set(OPENJPEG_HASH 8242b18d908c7c42174e4231a741cfa7ce7c26b6ed5c9644feb9df7b3054310b)
set(FFMPEG_VERSION 4.2.3)
set(FAAD_VERSION 2-2.8.8)
set(FAAD_URI http://downloads.sourceforge.net/faac/faad${FAAD_VERSION}.tar.gz)
set(FAAD_HASH 28f6116efdbe9378269f8a6221767d1f)
set(FFMPEG_VERSION 4.0.2)
set(FFMPEG_URI http://ffmpeg.org/releases/ffmpeg-${FFMPEG_VERSION}.tar.bz2)
set(FFMPEG_HASH 695fad11f3baf27784e24cb0e977b65a)
set(FFMPEG_HASH 5576e8a22f80b6a336db39808f427cfb)
set(FFTW_VERSION 3.3.8)
set(FFTW_URI http://www.fftw.org/fftw-${FFTW_VERSION}.tar.gz)
set(FFTW_HASH 8aac833c943d8e90d51b697b27d4384d)
set(ICONV_VERSION 1.16)
set(ICONV_VERSION 1.15)
set(ICONV_URI http://ftp.gnu.org/pub/gnu/libiconv/libiconv-${ICONV_VERSION}.tar.gz)
set(ICONV_HASH 7d2a800b952942bb2880efb00cfd524c)
set(ICONV_HASH ace8b5f2db42f7b3b3057585e80d9808)
set(LAPACK_VERSION 3.6.0)
set(LAPACK_URI http://www.netlib.org/lapack/lapack-${LAPACK_VERSION}.tgz)
@@ -261,9 +267,9 @@ set(LCMS_VERSION 2.9)
set(LCMS_URI https://nchc.dl.sourceforge.net/project/lcms/lcms/${LCMS_VERSION}/lcms2-${LCMS_VERSION}.tar.gz)
set(LCMS_HASH 8de1b7724f578d2995c8fdfa35c3ad0e)
set(PUGIXML_VERSION 1.10)
set(PUGIXML_URI https://github.com/zeux/pugixml/archive/v${PUGIXML_VERSION}.tar.gz)
set(PUGIXML_HASH 0c208b0664c7fb822bf1b49ad035e8fd)
set(PUGIXML_VERSION 1.9)
set(PUGIXML_URI https://github.com/zeux/pugixml/archive/v1.9.tar.gz)
set(PUGIXML_HASH 9346ca1dce2c48f1748c12fdac41a714)
set(FLEXBISON_VERSION 2.5.5)
set(FLEXBISON_URI http://prdownloads.sourceforge.net/winflexbison//win_flex_bison-2.5.5.zip)
@@ -293,9 +299,9 @@ set(SQLITE_VERSION 3.24.0)
set(SQLITE_URI https://www.sqlite.org/2018/sqlite-src-3240000.zip)
set(SQLITE_HASH fb558c49ee21a837713c4f1e7e413309aabdd9c7)
set(EMBREE_VERSION 3.10.0)
set(EMBREE_VERSION 3.8.0)
set(EMBREE_URI https://github.com/embree/embree/archive/v${EMBREE_VERSION}.zip)
set(EMBREE_HASH 4bbe29e7eaa46417efc75fc5f1e8eb87)
set(EMBREE_HASH ac504d5426945fe25dec1267e0c39d52)
set(USD_VERSION 19.11)
set(USD_URI https://github.com/PixarAnimationStudios/USD/archive/v${USD_VERSION}.tar.gz)
@@ -313,6 +319,6 @@ set(MESA_VERSION 18.3.1)
set(MESA_URI ftp://ftp.freedesktop.org/pub/mesa//mesa-${MESA_VERSION}.tar.xz)
set(MESA_HASH d60828056d77bfdbae0970f9b15fb1be)
set(XR_OPENXR_SDK_VERSION 1.0.8)
set(XR_OPENXR_SDK_VERSION 1.0.6)
set(XR_OPENXR_SDK_URI https://github.com/KhronosGroup/OpenXR-SDK/archive/release-${XR_OPENXR_SDK_VERSION}.tar.gz)
set(XR_OPENXR_SDK_HASH c6de63d2e0f9029aa58dfa97cad8ce07)
set(XR_OPENXR_SDK_HASH 21daea7c3bfec365298d779a0e19caa1)

View File

@@ -18,6 +18,9 @@
if(WIN32)
set(X264_EXTRA_ARGS --enable-win32thread --cross-prefix=${MINGW_HOST}- --host=${MINGW_HOST})
set(X264_PATCH_CMD ${PATCH_CMD} --verbose -p 1 -N -d ${BUILD_DIR}/x264/src/external_x264 < ${PATCH_DIR}/x264.diff)
else()
set(X264_PATCH_CMD echo .)
endif()
@@ -26,6 +29,7 @@ ExternalProject_Add(external_x264
DOWNLOAD_DIR ${DOWNLOAD_DIR}
URL_HASH SHA256=${X264_HASH}
PREFIX ${BUILD_DIR}/x264
PATCH_COMMAND ${X264_PATCH_CMD}
CONFIGURE_COMMAND ${CONFIGURE_ENV} && cd ${BUILD_DIR}/x264/src/external_x264/ && ${CONFIGURE_COMMAND} --prefix=${LIBDIR}/x264
--enable-static
--enable-pic

View File

@@ -53,15 +53,15 @@ getopt \
--long source:,install:,tmp:,info:,threads:,help,show-deps,no-sudo,no-build,no-confirm,\
with-all,with-opencollada,with-jack,with-embree,with-oidn,\
ver-ocio:,ver-oiio:,ver-llvm:,ver-osl:,ver-osd:,ver-openvdb:,ver-xr-openxr:,\
force-all,force-python,force-numpy,force-boost,force-tbb,\
force-all,force-python,force-numpy,force-boost,\
force-ocio,force-openexr,force-oiio,force-llvm,force-osl,force-osd,force-openvdb,\
force-ffmpeg,force-opencollada,force-alembic,force-embree,force-oidn,force-usd,\
force-xr-openxr,\
build-all,build-python,build-numpy,build-boost,build-tbb,\
build-all,build-python,build-numpy,build-boost,\
build-ocio,build-openexr,build-oiio,build-llvm,build-osl,build-osd,build-openvdb,\
build-ffmpeg,build-opencollada,build-alembic,build-embree,build-oidn,build-usd,\
build-xr-openxr,\
skip-python,skip-numpy,skip-boost,skip-tbb,\
skip-python,skip-numpy,skip-boost,\
skip-ocio,skip-openexr,skip-oiio,skip-llvm,skip-osl,skip-osd,skip-openvdb,\
skip-ffmpeg,skip-opencollada,skip-alembic,skip-embree,skip-oidn,skip-usd,\
skip-xr-openxr \
@@ -191,9 +191,6 @@ ARGUMENTS_INFO="\"COMMAND LINE ARGUMENTS:
--build-boost
Force the build of Boost.
--build-tbb
Force the build of TBB.
--build-ocio
Force the build of OpenColorIO.
@@ -258,9 +255,6 @@ ARGUMENTS_INFO="\"COMMAND LINE ARGUMENTS:
--force-boost
Force the rebuild of Boost.
--force-tbb
Force the rebuild of TBB.
--force-ocio
Force the rebuild of OpenColorIO.
@@ -318,9 +312,6 @@ ARGUMENTS_INFO="\"COMMAND LINE ARGUMENTS:
--skip-boost
Unconditionally skip Boost installation/building.
--skip-tbb
Unconditionally skip TBB installation/building.
--skip-ocio
Unconditionally skip OpenColorIO installation/building.
@@ -394,13 +385,6 @@ BOOST_FORCE_BUILD=false
BOOST_FORCE_REBUILD=false
BOOST_SKIP=false
TBB_VERSION="2019"
TBB_VERSION_UPDATE="_U9" # Used for source packages...
TBB_VERSION_MIN="2018"
TBB_FORCE_BUILD=false
TBB_FORCE_REBUILD=false
TBB_SKIP=false
OCIO_VERSION="1.1.0"
OCIO_VERSION_MIN="1.0"
OCIO_FORCE_BUILD=false
@@ -436,7 +420,7 @@ OSL_FORCE_REBUILD=false
OSL_SKIP=false
# OpenSubdiv needs to be compiled for now
OSD_VERSION="3.4.3"
OSD_VERSION="3.4.0_RC2"
OSD_VERSION_MIN=$OSD_VERSION
OSD_FORCE_BUILD=false
OSD_FORCE_REBUILD=false
@@ -468,7 +452,7 @@ OPENCOLLADA_FORCE_BUILD=false
OPENCOLLADA_FORCE_REBUILD=false
OPENCOLLADA_SKIP=false
EMBREE_VERSION="3.10.0"
EMBREE_VERSION="3.8.0"
EMBREE_FORCE_BUILD=false
EMBREE_FORCE_REBUILD=false
EMBREE_SKIP=false
@@ -478,14 +462,14 @@ OIDN_FORCE_BUILD=false
OIDN_FORCE_REBUILD=false
OIDN_SKIP=false
FFMPEG_VERSION="4.2.3"
FFMPEG_VERSION="4.0.2"
FFMPEG_VERSION_MIN="2.8.4"
FFMPEG_FORCE_BUILD=false
FFMPEG_FORCE_REBUILD=false
FFMPEG_SKIP=false
_ffmpeg_list_sep=";"
XR_OPENXR_VERSION="1.0.8"
XR_OPENXR_VERSION="1.0.6"
XR_OPENXR_FORCE_BUILD=false
XR_OPENXR_FORCE_REBUILD=false
XR_OPENXR_SKIP=false
@@ -669,7 +653,6 @@ while true; do
PYTHON_FORCE_BUILD=true
NUMPY_FORCE_BUILD=true
BOOST_FORCE_BUILD=true
TBB_FORCE_BUILD=true
OCIO_FORCE_BUILD=true
OPENEXR_FORCE_BUILD=true
OIIO_FORCE_BUILD=true
@@ -699,9 +682,6 @@ while true; do
--build-boost)
BOOST_FORCE_BUILD=true; shift; continue
;;
--build-tbb)
TBB_FORCE_BUILD=true; shift; continue
;;
--build-ocio)
OCIO_FORCE_BUILD=true; shift; continue
;;
@@ -748,7 +728,6 @@ while true; do
PYTHON_FORCE_REBUILD=true
NUMPY_FORCE_REBUILD=true
BOOST_FORCE_REBUILD=true
TBB_FORCE_REBUILD=true
OCIO_FORCE_REBUILD=true
OPENEXR_FORCE_REBUILD=true
OIIO_FORCE_REBUILD=true
@@ -776,9 +755,6 @@ while true; do
--force-boost)
BOOST_FORCE_REBUILD=true; shift; continue
;;
--force-tbb)
TBB_FORCE_REBUILD=true; shift; continue
;;
--force-ocio)
OCIO_FORCE_REBUILD=true; shift; continue
;;
@@ -830,9 +806,6 @@ while true; do
--skip-boost)
BOOST_SKIP=true; shift; continue
;;
--skip-tbb)
TBB_SKIP=true; shift; continue
;;
--skip-ocio)
OCIO_SKIP=true; shift; continue
;;
@@ -925,12 +898,9 @@ PYTHON_SOURCE=( "https://www.python.org/ftp/python/$PYTHON_VERSION/Python-$PYTHO
NUMPY_SOURCE=( "https://github.com/numpy/numpy/releases/download/v$NUMPY_VERSION/numpy-$NUMPY_VERSION.tar.gz" )
_boost_version_nodots=`echo "$BOOST_VERSION" | sed -r 's/\./_/g'`
BOOST_SOURCE=( "https://dl.bintray.com/boostorg/release/$BOOST_VERSION/source/boost_$_boost_version_nodots.tar.bz2" )
BOOST_SOURCE=( "http://sourceforge.net/projects/boost/files/boost/$BOOST_VERSION/boost_$_boost_version_nodots.tar.bz2/download" )
BOOST_BUILD_MODULES="--with-system --with-filesystem --with-thread --with-regex --with-locale --with-date_time --with-wave --with-iostreams --with-python --with-program_options"
TBB_SOURCE=( "https://github.com/oneapi-src/oneTBB/archive/$TBB_VERSION$TBB_VERSION_UPDATE.tar.gz" )
TBB_SOURCE_CMAKE=( "https://raw.githubusercontent.com/wjakob/tbb/master/CMakeLists.txt" )
OCIO_USE_REPO=false
OCIO_SOURCE=( "https://github.com/AcademySoftwareFoundation/OpenColorIO/archive/v$OCIO_VERSION.tar.gz")
#~ OCIO_SOURCE_REPO=( "https://github.com/imageworks/OpenColorIO.git" )
@@ -1029,7 +999,7 @@ Those libraries should be available as packages in all recent distributions (opt
* libjpeg, libpng, libtiff, [openjpeg2], [libopenal].
* libx11, libxcursor, libxi, libxrandr, libxinerama (and other libx... as needed).
* libsqlite3, libbz2, libssl, libfftw3, libxml2, libtinyxml, yasm, libyaml-cpp.
* libsdl2, libglew, [libglewmx].\""
* libsdl1.2, libglew, [libglewmx].\""
DEPS_SPECIFIC_INFO="\"BUILDABLE DEPENDENCIES:
@@ -1041,7 +1011,6 @@ You may also want to build them yourself (optional ones are [between brackets]):
* Python $PYTHON_VERSION_MIN (from $PYTHON_SOURCE).
* [NumPy $NUMPY_VERSION_MIN] (from $NUMPY_SOURCE).
* Boost $BOOST_VERSION_MIN (from $BOOST_SOURCE, modules: $BOOST_BUILD_MODULES).
* TBB $TBB_VERSION_MIN (from $TBB_SOURCE).
* [FFMpeg $FFMPEG_VERSION_MIN (needs libvorbis, libogg, libtheora, libx264, libmp3lame, libxvidcore, libvpx, ...)] (from $FFMPEG_SOURCE).
* [OpenColorIO $OCIO_VERSION_MIN] (from $OCIO_SOURCE).
* ILMBase $OPENEXR_VERSION_MIN (from $OPENEXR_SOURCE).
@@ -1279,10 +1248,8 @@ _update_deps_python() {
clean_Python() {
clean_Numpy
_init_python
if [ -d $_inst ]; then
_update_deps_python
fi
_clean
_update_deps_python
}
compile_Python() {
@@ -1365,10 +1332,8 @@ _update_deps_numpy() {
clean_Numpy() {
_init_numpy
if [ -d $_inst ]; then
_update_deps_numpy
fi
_clean
_update_deps_numpy
}
compile_Numpy() {
@@ -1453,10 +1418,8 @@ _update_deps_boost() {
clean_Boost() {
_init_boost
if [ -d $_inst ]; then
_update_deps_boost
fi
_clean
_update_deps_boost
}
compile_Boost() {
@@ -1521,130 +1484,6 @@ compile_Boost() {
run_ldconfig "boost"
}
# ----------------------------------------------------------------------------
# Build TBB
_init_tbb() {
_src=$SRC/TBB-$TBB_VERSION
_git=false
_inst=$INST/tbb-$TBB_VERSION
_inst_shortcut=$INST/tbb
}
_update_deps_tbb() {
OSD_FORCE_REBUILD=true
OPENVDB_FORCE_REBUILD=true
USD_FORCE_REBUILD=true
EMBREE_FORCE_REBUILD=true
OIDN_FORCE_REBUILD=true
if [ "$_is_building" = true ]; then
OSD_FORCE_BUILD=true
OPENVDB_FORCE_BUILD=true
USD_FORCE_BUILD=true
EMBREE_FORCE_BUILD=true
OIDN_FORCE_BUILD=true
fi
}
clean_TBB() {
_init_tbb
if [ -d $_inst ]; then
_update_deps_tbb
fi
_clean
}
compile_TBB() {
if [ "$NO_BUILD" = true ]; then
WARNING "--no-build enabled, TBB will not be compiled!"
return
fi
# To be changed each time we make edits that would modify the compiled result!
tbb_magic=0
_init_tbb
# Clean install if needed!
magic_compile_check tbb-$TBB_VERSION $tbb_magic
if [ $? -eq 1 -o "$TBB_FORCE_REBUILD" = true ]; then
clean_TBB
fi
if [ ! -d $_inst ]; then
INFO "Building TBB-$TBB_VERSION$TBB_VERSION_UPDATE"
_is_building=true
# Rebuild dependencies as well!
_update_deps_tbb
prepare_opt
if [ ! -d $_src ]; then
INFO "Downloading TBB-$TBB_VERSION$TBB_VERSION_UPDATE"
mkdir -p $SRC
download TBB_SOURCE[@] $_src.tar.gz
INFO "Unpacking TBB-$TBB_VERSION$TBB_VERSION_UPDATE"
tar -C $SRC --transform "s,(.*/?)oneTBB[^/]*(.*),\1TBB-$TBB_VERSION\2,x" \
-xf $_src.tar.gz
INFO
# Super-hack: Add some cmake builder to tbb... since they don't even have an install target by default, sic.
download TBB_SOURCE_CMAKE[@] $_src/CMakeLists.txt
cp $_src/build/vs2013/version_string.ver $_src/build/version_string.ver.in
fi
cd $_src
# Always refresh the whole build!
if [ -d cmake_build ]; then
rm -rf cmake_build
fi
mkdir cmake_build
cd cmake_build
cmake_d="-D CMAKE_BUILD_TYPE=Release"
cmake_d="$cmake_d -D CMAKE_PREFIX_PATH=$_inst"
cmake_d="$cmake_d -D CMAKE_INSTALL_PREFIX=$_inst"
cmake_d="$cmake_d -D TBB_BUILD_SHARED=ON"
cmake_d="$cmake_d -D TBB_BUILD_STATIC=OFF"
cmake_d="$cmake_d -D TBB_BUILD_TBBMALLOC=ON"
cmake_d="$cmake_d -D TBB_BUILD_TBBMALLOC_PROXY=OFF"
cmake_d="$cmake_d -D TBB_BUILD_TESTS=OFF"
if file /bin/cp | grep -q '32-bit'; then
cflags="-fPIC -m32 -march=i686"
else
cflags="-fPIC"
fi
cmake $cmake_d -D CMAKE_CXX_FLAGS="$cflags" -D CMAKE_EXE_LINKER_FLAGS="-lgcc_s -lgcc" ..
make -j$THREADS && make install
make clean
if [ -d $_inst ]; then
_create_inst_shortcut
else
ERROR "TBB-$TBB_VERSION$TBB_VERSION_UPDATE failed to compile, exiting"
exit 1
fi
magic_compile_set tbb-$TBB_VERSION $tbb_magic
cd $CWD
INFO "Done compiling TBB-$TBB_VERSION$TBB_VERSION_UPDATE!"
_is_building=false
else
INFO "Own TBB-$TBB_VERSION$TBB_VERSION_UPDATE is up to date, nothing to do!"
INFO "If you want to force rebuild of this lib, use the --force-tbb option."
fi
run_ldconfig "tbb"
}
# ----------------------------------------------------------------------------
# Build OCIO
@@ -1665,10 +1504,8 @@ _update_deps_ocio() {
clean_OCIO() {
_init_ocio
if [ -d $_inst ]; then
_update_deps_ocio
fi
_clean
_update_deps_ocio
}
compile_OCIO() {
@@ -1780,7 +1617,7 @@ compile_OCIO() {
_init_openexr() {
_src=$SRC/OpenEXR-$OPENEXR_VERSION
_git=false
_inst=$INST/openexr-$OPENEXR_VERSION
_inst=$_openexr_inst
_inst_shortcut=$INST/openexr
}
@@ -1795,10 +1632,8 @@ _update_deps_openexr() {
clean_OPENEXR() {
_init_openexr
if [ -d $_inst ]; then
_update_deps_openexr
fi
_clean
_update_deps_openexr
}
compile_OPENEXR() {
@@ -1816,6 +1651,7 @@ compile_OPENEXR() {
clean_OPENEXR
fi
_openexr_inst=$INST/openexr-$OPENEXR_VERSION
PRINT ""
_init_openexr
@@ -1861,7 +1697,7 @@ compile_OPENEXR() {
mkdir build
cd build
cmake_d="$cmake_d -D CMAKE_INSTALL_PREFIX=$_inst"
cmake_d="$cmake_d -D CMAKE_INSTALL_PREFIX=$_openexr_inst"
cmake_d="$cmake_d -D CMAKE_INSTALL_DOCDIR=/dev/null" # Hack, there is no option to disable that currently...
cmake_d="$cmake_d -D BUILD_SHARED_LIBS=ON"
cmake_d="$cmake_d -D BUILD_TESTING=OFF"
@@ -1923,10 +1759,8 @@ _update_deps_oiio() {
clean_OIIO() {
_init_oiio
if [ -d $_inst ]; then
_update_deps_oiio
fi
_clean
_update_deps_oiio
}
compile_OIIO() {
@@ -2078,10 +1912,8 @@ _update_deps_llvm() {
clean_LLVM() {
_init_llvm
if [ -d $_inst ]; then
_update_deps_llvm
fi
_clean
_update_deps_llvm
}
compile_LLVM() {
@@ -2187,10 +2019,8 @@ _update_deps_osl() {
clean_OSL() {
_init_osl
if [ -d $_inst ]; then
_update_deps_osl
fi
_clean
_update_deps_osl
}
compile_OSL() {
@@ -2332,10 +2162,8 @@ _update_deps_osd() {
clean_OSD() {
_init_osd
if [ -d $_inst ]; then
_update_deps_osd
fi
_clean
_update_deps_osd
}
compile_OSD() {
@@ -2394,9 +2222,6 @@ compile_OSD() {
mkdir build
cd build
if [ -d $INST/tbb ]; then
cmake_d="$cmake_d $cmake_d -D TBB_LOCATION=$INST/tbb"
fi
cmake_d="-D CMAKE_BUILD_TYPE=Release"
cmake_d="$cmake_d -D CMAKE_INSTALL_PREFIX=$_inst"
# ptex is only needed when nicholas bishop is ready
@@ -2449,10 +2274,8 @@ _update_deps_blosc() {
clean_BLOSC() {
_init_blosc
if [ -d $_inst ]; then
_update_deps_blosc
fi
_clean
_update_deps_blosc
}
compile_BLOSC() {
@@ -2546,10 +2369,8 @@ _update_deps_openvdb() {
clean_OPENVDB() {
_init_openvdb
if [ -d $_inst ]; then
_update_deps_openvdb
fi
_clean
_update_deps_openvdb
}
compile_OPENVDB() {
@@ -2608,9 +2429,6 @@ compile_OPENVDB() {
if [ -d $INST/boost ]; then
make_d="$make_d BOOST_INCL_DIR=$INST/boost/include BOOST_LIB_DIR=$INST/boost/lib"
fi
if [ -d $INST/tbb ]; then
make_d="$make_d TBB_ROOT=$INST/tbb TBB_USE_STATIC_LIBS=OFF"
fi
if [ "$_with_built_openexr" = true ]; then
make_d="$make_d ILMBASE_INCL_DIR=$INST/openexr/include ILMBASE_LIB_DIR=$INST/openexr/lib"
@@ -2664,10 +2482,8 @@ _update_deps_alembic() {
clean_ALEMBIC() {
_init_alembic
if [ -d $_inst ]; then
_update_deps_alembic
fi
_clean
_update_deps_alembic
}
compile_ALEMBIC() {
@@ -2769,10 +2585,8 @@ _update_deps_usd() {
clean_USD() {
_init_usd
if [ -d $_inst ]; then
_update_deps_usd
fi
_clean
_update_deps_usd
}
compile_USD() {
@@ -2816,10 +2630,6 @@ compile_USD() {
if [ -d $INST/boost ]; then
cmake_d="$cmake_d $cmake_d -D BOOST_ROOT=$INST/boost"
fi
if [ -d $INST/tbb ]; then
cmake_d="$cmake_d $cmake_d -D TBB_ROOT_DIR=$INST/tbb"
fi
cmake_d="$cmake_d -DPXR_SET_INTERNAL_NAMESPACE=usdBlender"
cmake_d="$cmake_d -DPXR_ENABLE_PYTHON_SUPPORT=OFF"
cmake_d="$cmake_d -DPXR_BUILD_IMAGING=OFF"
@@ -2868,10 +2678,8 @@ _update_deps_collada() {
clean_OpenCOLLADA() {
_init_opencollada
if [ -d $_inst ]; then
_update_deps_collada
fi
_clean
_update_deps_collada
}
compile_OpenCOLLADA() {
@@ -2974,10 +2782,8 @@ _update_deps_embree() {
clean_Embree() {
_init_embree
if [ -d $_inst ]; then
_update_deps_embree
fi
_clean
_update_deps_embree
}
compile_Embree() {
@@ -2987,7 +2793,7 @@ compile_Embree() {
fi
# To be changed each time we make edits that would modify the compiled results!
embree_magic=10
embree_magic=9
_init_embree
# Clean install if needed!
@@ -3041,13 +2847,9 @@ compile_Embree() {
cmake_d="$cmake_d -D EMBREE_RAY_MASK=ON"
cmake_d="$cmake_d -D EMBREE_FILTER_FUNCTION=ON"
cmake_d="$cmake_d -D EMBREE_BACKFACE_CULLING=OFF"
cmake_d="$cmake_d -D EMBREE_TASKING_SYSTEM=INTERNAL"
cmake_d="$cmake_d -D EMBREE_MAX_ISA=AVX2"
cmake_d="$cmake_d -D EMBREE_TASKING_SYSTEM=TBB"
if [ -d $INST/tbb ]; then
make_d="$make_d EMBREE_TBB_ROOT=$INST/tbb"
fi
cmake $cmake_d ../
make -j$THREADS && make install
@@ -3087,10 +2889,8 @@ _update_deps_oidn() {
clean_oidn() {
_init_oidn
if [ -d $_inst ]; then
_update_deps_oidn
fi
_clean
_update_deps_oidn
}
compile_OIDN() {
@@ -3152,10 +2952,6 @@ compile_OIDN() {
cmake_d="$cmake_d -D WITH_TEST=OFF"
cmake_d="$cmake_d -D OIDN_STATIC_LIB=ON"
if [ -d $INST/tbb ]; then
make_d="$make_d TBB_ROOT=$INST/tbb"
fi
cmake $cmake_d ../
make -j$THREADS && make install
@@ -3196,10 +2992,8 @@ _update_deps_ffmpeg() {
clean_FFmpeg() {
_init_ffmpeg
if [ -d $_inst ]; then
_update_deps_ffmpeg
fi
_clean
_update_deps_ffmpeg
}
compile_FFmpeg() {
@@ -3325,10 +3119,8 @@ _update_deps_xr_openxr_sdk() {
clean_XR_OpenXR_SDK() {
_init_xr_openxr_sdk
if [ -d $_inst ]; then
_update_deps_xr_openxr_sdk
fi
_clean
_update_deps_xr_openxr_sdk
}
compile_XR_OpenXR_SDK() {
@@ -3342,7 +3134,7 @@ compile_XR_OpenXR_SDK() {
_init_xr_openxr_sdk
# Clean install if needed!
magic_compile_check xr-openxr-$XR_OPENXR_VERSION $xr_openxr_magic
magic_compile_check xr-openxr-$OPENXR_VERSION $xr_openxr_magic
if [ $? -eq 1 -o "$XR_OPENXR_FORCE_REBUILD" = true ]; then
clean_XR_OpenXR_SDK
fi
@@ -3519,11 +3311,11 @@ install_DEB() {
THEORA_DEV="libtheora-dev"
_packages="gawk cmake cmake-curses-gui build-essential libjpeg-dev libpng-dev libtiff-dev \
git libfreetype6-dev libx11-dev flex bison libxxf86vm-dev \
git libfreetype6-dev libx11-dev flex bison libtbb-dev libxxf86vm-dev \
libxcursor-dev libxi-dev wget libsqlite3-dev libxrandr-dev libxinerama-dev \
libbz2-dev libncurses5-dev libssl-dev liblzma-dev libreadline-dev \
libopenal-dev libglew-dev yasm $THEORA_DEV $VORBIS_DEV $OGG_DEV \
libsdl2-dev libfftw3-dev patch bzip2 libxml2-dev libtinyxml-dev libjemalloc-dev"
libsdl1.2-dev libfftw3-dev patch bzip2 libxml2-dev libtinyxml-dev libjemalloc-dev"
# libglewmx-dev (broken in deb testing currently...)
VORBIS_USE=true
@@ -3728,23 +3520,6 @@ install_DEB() {
fi
PRINT ""
if [ "$TBB_SKIP" = true ]; then
WARNING "Skipping TBB installation, as requested..."
elif [ "$TBB_FORCE_BUILD" = true ]; then
INFO "Forced TBB building, as requested..."
compile_TBB
else
check_package_version_ge_DEB libtbb-dev $TBB_VERSION_MIN
if [ $? -eq 0 ]; then
install_packages_DEB libtbb-dev
clean_TBB
else
compile_TBB
fi
fi
PRINT ""
if [ "$OCIO_SKIP" = true ]; then
WARNING "Skipping OpenColorIO installation, as requested..."
@@ -4169,7 +3944,7 @@ install_RPM() {
THEORA_DEV="libtheora-devel"
_packages="gcc gcc-c++ git make cmake tar bzip2 xz findutils flex bison \
libtiff-devel libjpeg-devel libpng-devel sqlite-devel fftw-devel SDL2-devel \
libtiff-devel libjpeg-devel libpng-devel sqlite-devel fftw-devel SDL-devel \
libX11-devel libXi-devel libXcursor-devel libXrandr-devel libXinerama-devel \
wget ncurses-devel readline-devel $OPENJPEG_DEV openal-soft-devel \
glew-devel yasm $THEORA_DEV $VORBIS_DEV $OGG_DEV patch \
@@ -4181,7 +3956,7 @@ install_RPM() {
THEORA_USE=true
if [ "$RPM" = "FEDORA" -o "$RPM" = "RHEL" ]; then
_packages="$_packages freetype-devel"
_packages="$_packages freetype-devel tbb-devel"
if [ "$WITH_JACK" = true ]; then
_packages="$_packages jack-audio-connection-kit-devel"
@@ -4222,6 +3997,17 @@ install_RPM() {
PRINT ""
install_packages_RPM $_packages
PRINT ""
# Install TBB on openSUSE, from temporary repo
check_package_RPM tbb-devel
if [ $? -eq 0 ]; then
install_packages_RPM tbb-devel
else
$SUDO zypper ar -f http://download.opensuse.org/repositories/devel:/libraries:/c_c++/openSUSE_$_suse_rel/devel:libraries:c_c++.repo
$SUDO zypper -n --gpg-auto-import-keys install tbb-devel
$SUDO zypper rr devel_libraries_c_c++
fi
PRINT ""
X264_DEV="libx264-devel"
check_package_version_ge_RPM $X264_DEV $X264_VERSION_MIN
@@ -4357,23 +4143,6 @@ install_RPM() {
fi
PRINT ""
if [ "$TBB_SKIP" = true ]; then
WARNING "Skipping TBB installation, as requested..."
elif [ "$TBB_FORCE_BUILD" = true ]; then
INFO "Forced TBB building, as requested..."
compile_TBB
else
check_package_version_ge_RPM tbb-devel $TBB_VERSION_MIN
if [ $? -eq 0 ]; then
install_packages_RPM tbb-devel
clean_TBB
else
compile_TBB
fi
fi
PRINT ""
if [ "$OCIO_SKIP" = true ]; then
WARNING "Skipping OpenColorIO installation, as requested..."
@@ -4730,7 +4499,7 @@ install_ARCH() {
_packages="$BASE_DEVEL git cmake \
libxi libxcursor libxrandr libxinerama glew libpng libtiff wget openal \
$OPENJPEG_DEV $VORBIS_DEV $OGG_DEV $THEORA_DEV yasm sdl2 fftw \
$OPENJPEG_DEV $VORBIS_DEV $OGG_DEV $THEORA_DEV yasm sdl fftw intel-tbb \
libxml2 yaml-cpp tinyxml python-requests jemalloc"
OPENJPEG_USE=true
@@ -4869,23 +4638,6 @@ install_ARCH() {
fi
PRINT ""
if [ "$TBB_SKIP" = true ]; then
WARNING "Skipping TBB installation, as requested..."
elif [ "$TBB_FORCE_BUILD" = true ]; then
INFO "Forced TBB building, as requested..."
compile_TBB
else
check_package_version_ge_ARCH intel-tbb $TBB_VERSION_MIN
if [ $? -eq 0 ]; then
install_packages_ARCH intel-tbb
clean_TBB
else
compile_TBB
fi
fi
PRINT ""
if [ "$OCIO_SKIP" = true ]; then
WARNING "Skipping OpenColorIO installation, as requested..."
@@ -5180,10 +4932,15 @@ install_OTHER() {
fi
PRINT ""
_do_compile_python=false
if [ "$PYTHON_SKIP" = true ]; then
WARNING "Skipping Python/NumPy installation, as requested..."
elif [ "$PYTHON_FORCE_BUILD" = true ]; then
INFO "Forced Python/NumPy building, as requested..."
_do_compile_python=true
fi
if [ "$_do_compile_python" = true ]; then
compile_Python
PRINT ""
if [ "$NUMPY_SKIP" = true ]; then
@@ -5203,15 +4960,6 @@ install_OTHER() {
fi
PRINT ""
if [ "$TBB_SKIP" = true ]; then
WARNING "Skipping TBB installation, as requested..."
elif [ "$TBB_FORCE_BUILD" = true ]; then
INFO "Forced TBB building, as requested..."
compile_TBB
fi
PRINT ""
if [ "$OCIO_SKIP" = true ]; then
WARNING "Skipping OpenColorIO installation, as requested..."
@@ -5241,10 +4989,16 @@ install_OTHER() {
PRINT ""
have_llvm=false
_do_compile_llvm=false
if [ "$LLVM_SKIP" = true ]; then
WARNING "Skipping LLVM installation, as requested (this also implies skipping OSL!)..."
elif [ "$LLVM_FORCE_BUILD" = true ]; then
INFO "Forced LLVM building, as requested..."
_do_compile_llvm=true
fi
if [ "$_do_compile_llvm" = true ]; then
PRINT ""
compile_LLVM
have_llvm=true
LLVM_VERSION_FOUND=$LLVM_VERSION
@@ -5252,10 +5006,15 @@ install_OTHER() {
PRINT ""
_do_compile_osl=false
if [ "$OSL_SKIP" = true ]; then
WARNING "Skipping OpenShadingLanguage installation, as requested..."
elif [ "$OSL_FORCE_BUILD" = true ]; then
INFO "Forced OpenShadingLanguage building, as requested..."
_do_compile_osl=true
fi
if [ "$_do_compile_osl" = true ]; then
if [ "$have_llvm" = true ]; then
PRINT ""
compile_OSL
@@ -5266,40 +5025,66 @@ install_OTHER() {
PRINT ""
_do_compile_osd=false
if [ "$OSD_SKIP" = true ]; then
WARNING "Skipping OpenSubdiv installation, as requested..."
elif [ "$OSD_FORCE_BUILD" = true ]; then
INFO "Forced OpenSubdiv building, as requested..."
_do_compile_osd=true
fi
if [ "$_do_compile_osd" = true ]; then
PRINT ""
compile_OSD
fi
if [ "$WITH_OPENCOLLADA" = true ]; then
_do_compile_collada=false
PRINT ""
if [ "$OPENCOLLADA_SKIP" = true ]; then
WARNING "Skipping OpenCOLLADA installation, as requested..."
elif [ "$OPENCOLLADA_FORCE_BUILD" = true ]; then
INFO "Forced OpenCollada building, as requested..."
_do_compile_collada=true
fi
if [ "$_do_compile_collada" = true ]; then
PRINT ""
compile_OpenCOLLADA
fi
fi
if [ "$WITH_EMBREE" = true ]; then
_do_compile_embree=false
PRINT ""
if [ "$EMBREE_SKIP" = true ]; then
WARNING "Skipping Embree installation, as requested..."
elif [ "$EMBREE_FORCE_BUILD" = true ]; then
INFO "Forced Embree building, as requested..."
_do_compile_embree=true
fi
if [ "$_do_compile_embree" = true ]; then
PRINT ""
compile_Embree
fi
fi
if [ "$WITH_OIDN" = true ]; then
_do_compile_oidn=false
PRINT ""
if [ "$OIDN_SKIP" = true ]; then
WARNING "Skipping OpenImgeDenoise installation, as requested..."
elif [ "$OIDN_FORCE_BUILD" = true ]; then
INFO "Forced OpenImageDenoise building, as requested..."
_do_compile_oidn=true
else
# No package currently!
_do_compile_oidn=true
fi
if [ "$_do_compile_oidn" = true ]; then
compile_OIDN
fi
fi
@@ -5318,6 +5103,9 @@ install_OTHER() {
elif [ "$XR_OPENXR_FORCE_BUILD" = true ]; then
INFO "Forced OpenXR-SDK building, as requested..."
compile_XR_OpenXR_SDK
else
# No package currently!
compile_XR_OpenXR_SDK
fi
}
@@ -5403,7 +5191,7 @@ print_info() {
PRINT ""
PRINT "If you're using CMake add this to your configuration flags:"
_buildargs="-U *SNDFILE* -U PYTHON* -U *BOOST* -U *Boost* -U *TBB*"
_buildargs="-U *SNDFILE* -U PYTHON* -U *BOOST* -U *Boost*"
_buildargs="$_buildargs -U *OPENCOLORIO* -U *OPENEXR* -U *OPENIMAGEIO* -U *LLVM* -U *CYCLES*"
_buildargs="$_buildargs -U *OPENSUBDIV* -U *OPENVDB* -U *COLLADA* -U *FFMPEG* -U *ALEMBIC* -U *USD*"
@@ -5428,12 +5216,6 @@ print_info() {
_buildargs="$_buildargs $_1 $_2"
fi
if [ -d $INST/tbb ]; then
_1="-D TBB_ROOT_DIR=$INST/tbb"
PRINT " $_1"
_buildargs="$_buildargs $_1"
fi
if [ "$OCIO_SKIP" = false ]; then
_1="-D WITH_OPENCOLORIO=ON"
PRINT " $_1"

View File

@@ -109,9 +109,6 @@ if (WIN32)
MAIN_DEPENDENCY ${CMAKE_CURRENT_SOURCE_DIR}/src/tbbmalloc/${ARCH_PREFIX}-tbbmalloc-export.def
COMMENT "Preprocessing tbbmalloc.def"
)
list(APPEND tbb_src ${CMAKE_CURRENT_SOURCE_DIR}/src/tbb/tbb_resource.rc)
list(APPEND tbbmalloc_src ${CMAKE_CURRENT_SOURCE_DIR}/src/tbbmalloc/tbbmalloc.rc)
list(APPEND tbbmalloc_proxy_src ${CMAKE_CURRENT_SOURCE_DIR}/src/tbbmalloc/tbbmalloc.rc)
else()
add_custom_command(OUTPUT tbb.def
COMMAND ${CMAKE_CXX_COMPILER} -xc++ -E ${CMAKE_CURRENT_SOURCE_DIR}/src/tbb/${ARCH_PREFIX}-tbb-export.def -I ${CMAKE_CURRENT_SOURCE_DIR}/include -o tbb.def
@@ -148,12 +145,8 @@ if (TBB_BUILD_SHARED)
set_property(TARGET tbb APPEND PROPERTY LINK_FLAGS "-Wl,-version-script,${CMAKE_CURRENT_BINARY_DIR}/tbb.def")
elseif(WIN32)
set_property(TARGET tbb APPEND PROPERTY LINK_FLAGS "/DEF:${CMAKE_CURRENT_BINARY_DIR}/tbb.def")
endif()
install(TARGETS tbb DESTINATION lib)
if(WIN32)
set_target_properties(tbb PROPERTIES OUTPUT_NAME "tbb$<$<CONFIG:Debug>:_debug>")
endif()
endif()
if(CMAKE_COMPILER_IS_GNUCC)
@@ -203,7 +196,7 @@ if(TBB_BUILD_TBBMALLOC_PROXY)
add_library(tbbmalloc_proxy SHARED ${tbbmalloc_proxy_src})
set_property(TARGET tbbmalloc_proxy APPEND PROPERTY COMPILE_DEFINITIONS "__TBBMALLOC_BUILD=1")
set_property(TARGET tbbmalloc_proxy APPEND_STRING PROPERTY COMPILE_FLAGS ${DISABLE_RTTI})
target_link_libraries(tbbmalloc_proxy tbbmalloc)
link_libraries(tbbmalloc_proxy tbbmalloc)
install(TARGETS tbbmalloc_proxy DESTINATION lib)
endif()
endif()

View File

@@ -0,0 +1,13 @@
diff -Naur external_openal_original/CMakeLists.txt external_openal/CMakeLists.txt
--- external_openal_original/CMakeLists.txt 2016-01-24 20:12:39 -0700
+++ external_openal/CMakeLists.txt 2018-06-02 12:16:52 -0600
@@ -885,7 +885,8 @@
OPTION(ALSOFT_REQUIRE_MMDEVAPI "Require MMDevApi backend" OFF)
IF(HAVE_WINDOWS_H)
# Check MMSystem backend
- CHECK_INCLUDE_FILES("windows.h;mmsystem.h" HAVE_MMSYSTEM_H -D_WIN32_WINNT=0x0502)
+ set(CMAKE_REQUIRED_FLAGS "-D_WIN32_WINNT=0x0502")
+ CHECK_INCLUDE_FILES("windows.h;mmsystem.h" HAVE_MMSYSTEM_H)
IF(HAVE_MMSYSTEM_H)
CHECK_SHARED_FUNCTION_EXISTS(waveOutOpen "windows.h;mmsystem.h" winmm "" HAVE_LIBWINMM)
IF(HAVE_LIBWINMM)

View File

@@ -18,6 +18,17 @@ diff --git a/mkl-dnn/cmake/TBB.cmake b/mkl-dnn/cmake/TBB.cmake
index 0711e699..c14210b6 100644
--- a/mkl-dnn/cmake/TBB.cmake
+++ b/mkl-dnn/cmake/TBB.cmake
@@ -90,8 +90,8 @@ if(WIN32)
NO_DEFAULT_PATH
)
set(TBB_LIB_DIR ${TBB_ROOT}/lib/${TBB_ARCH}/${TBB_VCVER})
- find_library(TBB_LIBRARY tbb PATHS ${TBB_LIB_DIR} ${TBB_ROOT}/lib NO_DEFAULT_PATH)
- find_library(TBB_LIBRARY_MALLOC tbbmalloc PATHS ${TBB_LIB_DIR} ${TBB_ROOT}/lib NO_DEFAULT_PATH)
+ find_library(TBB_LIBRARY tbb_static PATHS ${TBB_LIB_DIR} ${TBB_ROOT}/lib NO_DEFAULT_PATH)
+ find_library(TBB_LIBRARY_MALLOC tbbmalloc_static PATHS ${TBB_LIB_DIR} ${TBB_ROOT}/lib NO_DEFAULT_PATH)
endif()
else()
@@ -138,13 +138,13 @@ else()
set(TBB_LIBRARY_MALLOC TBB_LIBRARY_MALLOC-NOTFOUND)
if(APPLE)

View File

@@ -1,36 +0,0 @@
diff -Naur orig/CMakeLists.txt external_openimageio/CMakeLists.txt
--- orig/CMakeLists.txt 2020-05-10 21:43:52 -0600
+++ external_openimageio/CMakeLists.txt 2020-05-13 17:03:35 -0600
@@ -170,7 +170,7 @@
add_subdirectory (src/iinfo)
add_subdirectory (src/maketx)
add_subdirectory (src/oiiotool)
- add_subdirectory (src/testtex)
+ #add_subdirectory (src/testtex)
add_subdirectory (src/iv)
endif ()
diff -Naur orig/src/cmake/compiler.cmake external_openimageio/src/cmake/compiler.cmake
--- orig/src/cmake/compiler.cmake 2020-05-10 21:43:52 -0600
+++ external_openimageio/src/cmake/compiler.cmake 2020-05-13 17:02:54 -0600
@@ -172,6 +172,7 @@
add_definitions (-D_CRT_NONSTDC_NO_WARNINGS)
add_definitions (-D_SCL_SECURE_NO_WARNINGS)
add_definitions (-DJAS_WIN_MSVC_BUILD)
+ add_definitions (-DOPJ_STATIC)
endif (MSVC)
if (${CMAKE_SYSTEM_NAME} STREQUAL "FreeBSD"
diff -Naur orig/src/include/OpenImageIO/platform.h external_openimageio/src/include/OpenImageIO/platform.h
--- orig/src/include/OpenImageIO/platform.h 2020-05-10 21:43:52 -0600
+++ external_openimageio/src/include/OpenImageIO/platform.h 2020-05-13 17:04:36 -0600
@@ -41,6 +41,9 @@
# ifndef NOMINMAX
# define NOMINMAX
# endif
+# ifndef NOGDI
+# define NOGDI
+# endif
# include <windows.h>
#endif

View File

@@ -0,0 +1,26 @@
Index: OpenImageIO/osdep.h
===================================================================
--- OpenImageIO/osdep.h (revision 61595)
+++ OpenImageIO/osdep.h (working copy)
@@ -34,6 +34,7 @@
# define WIN32_LEAN_AND_MEAN
# define VC_EXTRALEAN
# define NOMINMAX
+# define NOGDI
# include <windows.h>
#endif
Index: OpenImageIO/platform.h
===================================================================
--- OpenImageIO/platform.h (revision 61595)
+++ OpenImageIO/platform.h (working copy)
@@ -77,6 +77,9 @@
# ifndef NOMINMAX
# define NOMINMAX
# endif
+# ifndef NOGDI
+# define NOGDI
+# endif
# include <windows.h>
#endif

View File

@@ -0,0 +1,22 @@
diff -Naur external_openimageio.orig/src/cmake/compiler.cmake external_openimageio/src/cmake/compiler.cmake
--- external_openimageio.orig/src/cmake/compiler.cmake 2018-07-31 23:45:19 -0600
+++ external_openimageio/src/cmake/compiler.cmake 2018-08-16 12:50:12 -0600
@@ -152,6 +152,7 @@
add_definitions (-D_CRT_NONSTDC_NO_WARNINGS)
add_definitions (-D_SCL_SECURE_NO_WARNINGS)
add_definitions (-DJAS_WIN_MSVC_BUILD)
+ add_definitions (-DOPJ_STATIC)
endif (MSVC)
# Use ccache if found
--- external_openimageio.orig/CMakeLists.txt 2018-07-31 23:45:19 -0600
+++ external_openimageio/CMakeLists.txt 2018-08-17 15:22:56 -0600
@@ -169,7 +169,7 @@
add_subdirectory (src/iinfo)
add_subdirectory (src/maketx)
add_subdirectory (src/oiiotool)
- add_subdirectory (src/testtex)
+# add_subdirectory (src/testtex)
add_subdirectory (src/iv)
endif ()

View File

@@ -48,22 +48,3 @@ diff -Naur OpenShadingLanguage-Release-1.9.9/src/liboslexec/llvm_util.cpp extern
size_t
LLVM_Util::total_jit_memory_held ()
diff -Naur OpenShadingLanguage-Release-1.9.9/CMakeLists.txt external_osl/CMakeLists.txt
--- orig/CMakeLists.txt 2020-01-27 16:22:31 -0700
+++ external_osl/CMakeLists.txt 2020-05-13 18:04:52 -0600
@@ -102,10 +102,11 @@
set (OPTIX_EXTRA_LIBS CACHE STRING "Extra lib targets needed for OptiX")
set (CUDA_TARGET_ARCH "sm_35" CACHE STRING "CUDA GPU architecture (e.g. sm_35)")
-# set (USE_OIIO_STATIC ON CACHE BOOL "If OIIO is built static")
-# if (USE_OIIO_STATIC)
-# add_definitions ("-DOIIO_STATIC_BUILD=1")
-# endif ()
+set (USE_OIIO_STATIC ON CACHE BOOL "If OIIO is built static")
+if (USE_OIIO_STATIC)
+ add_definitions ("-DOIIO_STATIC_BUILD=1")
+ add_definitions ("-DOIIO_STATIC_DEFINE=1")
+endif ()
set (OSL_NO_DEFAULT_TEXTURESYSTEM OFF CACHE BOOL "Do not use create a raw OIIO::TextureSystem")
if (OSL_NO_DEFAULT_TEXTURESYSTEM)

View File

@@ -1,12 +1,13 @@
diff -Naur orig/Makefile external_pthreads/Makefile
--- orig/Makefile 2018-08-08 04:47:40 -0600
+++ external_pthreads/Makefile 2020-05-09 11:20:28 -0600
@@ -185,7 +185,7 @@
@ $(MAKE) /E /nologo XCFLAGS="/MTd" EHFLAGS="$(VSEFLAGSD) /D__PTW32_STATIC_LIB /D__PTW32_BUILD_INLINED" CLEANUP=__PTW32_CLEANUP_SEH pthreadVSE$(PTW32_VER_DEBUG).inlined_static_stamp
--- pthread.h.orig 2012-05-26 22:16:45 -0600
+++ pthread.h 2016-04-01 09:20:36 -0600
@@ -109,6 +109,10 @@
/* Include everything */
#endif
VC-static:
- @ $(MAKE) /E /nologo XCFLAGS="/MT" EHFLAGS="$(VCFLAGS) /D__PTW32_STATIC_LIB /D__PTW32_BUILD_INLINED" CLEANUP=__PTW32_CLEANUP_C pthreadVC$(PTW32_VER).inlined_static_stamp
+ @ $(MAKE) /E /nologo XCFLAGS="/MD" EHFLAGS="$(VCFLAGS) /D__PTW32_STATIC_LIB /D__PTW32_BUILD_INLINED" CLEANUP=__PTW32_CLEANUP_C pthreadVC$(PTW32_VER).inlined_static_stamp
VC-static-debug:
@ $(MAKE) /E /nologo XCFLAGS="/MTd" EHFLAGS="$(VCFLAGSD) /D__PTW32_STATIC_LIB /D__PTW32_BUILD_INLINED" CLEANUP=__PTW32_CLEANUP_C pthreadVC$(PTW32_VER_DEBUG).inlined_static_stamp
+#if _MSC_VER >= 1900
+# define HAVE_STRUCT_TIMESPEC 1
+#endif
+
#if defined(_UWIN)
# define HAVE_STRUCT_TIMESPEC 1
# define HAVE_SIGNAL_H 1

View File

@@ -0,0 +1,22 @@
--- x264-snapshot-20180811-2245-stable\configure 2018-08-11 14:45:05 -0600
+++ external_x264\configure 2018-08-11 23:51:35 -0600
@@ -396,7 +396,7 @@
# list of all preprocessor HAVE values we can define
CONFIG_HAVE="MALLOC_H ALTIVEC ALTIVEC_H MMX ARMV6 ARMV6T2 NEON BEOSTHREAD POSIXTHREAD WIN32THREAD THREAD LOG2F SWSCALE \
LAVF FFMS GPAC AVS GPL VECTOREXT INTERLACED CPU_COUNT OPENCL THP LSMASH X86_INLINE_ASM AS_FUNC INTEL_DISPATCHER \
- MSA MMAP WINRT VSX ARM_INLINE_ASM STRTOK_R BITDEPTH8 BITDEPTH10"
+ MSA MMAP WINRT VSX ARM_INLINE_ASM BITDEPTH8 BITDEPTH10"
# parse options
@@ -1071,10 +1071,6 @@
define HAVE_LOG2F
fi
-if cc_check 'string.h' '' 'strtok_r(0, 0, 0);' ; then
- define HAVE_STRTOK_R
-fi
-
if [ "$SYS" != "WINDOWS" ] && cpp_check "sys/mman.h unistd.h" "" "defined(MAP_PRIVATE)"; then
define HAVE_MMAP
fi

View File

@@ -8,7 +8,7 @@ Code signing is done as part of INSTALL target, which makes it possible to sign
files which are aimed into a bundle and coming from a non-signed source (such as
libraries SVN).
This is achieved by specifying `slave_codesign.cmake` as a post-install script
This is achieved by specifying `worker_codesign.cmake` as a post-install script
run by CMake. This CMake script simply involves an utility script written in
Python which takes care of an actual signing.

View File

@@ -40,8 +40,8 @@ class Builder:
# Buildbot runs from build/ directory
self.blender_dir = os.path.abspath(os.path.join('..', 'blender.git'))
self.build_dir = os.path.abspath(os.path.join('..', 'build', name))
self.install_dir = os.path.abspath(os.path.join('..', 'install', name))
self.build_dir = os.path.abspath(os.path.join('..', 'build'))
self.install_dir = os.path.abspath(os.path.join('..', 'install'))
self.upload_dir = os.path.abspath(os.path.join('..', 'install'))
# Detect platform

View File

@@ -48,6 +48,7 @@ import shutil
import subprocess
import time
import tarfile
import uuid
from pathlib import Path
from tempfile import TemporaryDirectory
@@ -121,21 +122,10 @@ class BaseCodeSigner(metaclass=abc.ABCMeta):
# Consider this an input of the code signing server.
unsigned_storage_dir: Path
# Information about archive which contains files which are to be signed.
#
# This archive is created by the buildbot worked and acts as an input for
# the code signing server.
unsigned_archive_info: ArchiveWithIndicator
# Storage where signed files are stored.
# Consider this an output of the code signer server.
signed_storage_dir: Path
# Information about archive which contains signed files.
#
# This archive is created by the code signing server.
signed_archive_info: ArchiveWithIndicator
# Platform the code is currently executing on.
platform: util.Platform
@@ -146,50 +136,44 @@ class BaseCodeSigner(metaclass=abc.ABCMeta):
# Unsigned (signing server input) configuration.
self.unsigned_storage_dir = absolute_shared_storage_dir / 'unsigned'
self.unsigned_archive_info = ArchiveWithIndicator(
self.unsigned_storage_dir, 'unsigned_files.tar', 'ready.stamp')
# Signed (signing server output) configuration.
self.signed_storage_dir = absolute_shared_storage_dir / 'signed'
self.signed_archive_info = ArchiveWithIndicator(
self.signed_storage_dir, 'signed_files.tar', 'ready.stamp')
self.platform = util.get_current_platform()
"""
General note on cleanup environment functions.
It is expected that there is only one instance of the code signer server
running for a given input/output directory, and that it serves a single
buildbot worker.
By its nature, a buildbot worker only produces one build at a time and
never performs concurrent builds.
This leads to a conclusion that when starting in a clean environment
there shouldn't be any archives remaining from a previous build.
However, it is possible to have various failure scenarios which might
leave the environment in a non-clean state:
- Network hiccup which makes buildbot worker to stop current build
and re-start it after connection to server is re-established.
Note, this could also happen during buildbot server maintenance.
- Signing server might get restarted due to updates or other reasons.
Requiring manual interaction in such cases is not something good to
require, so here we simply assume that the system is used the way it is
intended to and restore environment to a prestine clean state.
"""
def cleanup_environment_for_builder(self) -> None:
self.unsigned_archive_info.clean()
self.signed_archive_info.clean()
# TODO(sergey): Revisit need of cleaning up the existing files.
# In practice it wasn't so helpful, and with multiple clients
# talking to the same server it becomes even mor etricky.
pass
def cleanup_environment_for_signing_server(self) -> None:
# Don't clear the requested to-be-signed archive since we might be
# restarting signing machine while the buildbot is busy.
self.signed_archive_info.clean()
# TODO(sergey): Revisit need of cleaning up the existing files.
# In practice it wasn't so helpful, and with multiple clients
# talking to the same server it becomes even mor etricky.
pass
def generate_request_id(self) -> str:
"""
Generate an unique identifier for code signing request.
"""
return str(uuid.uuid4())
def archive_info_for_request_id(
self, path: Path, request_id: str) -> ArchiveWithIndicator:
return ArchiveWithIndicator(
path, f'{request_id}.tar', f'{request_id}.ready')
def signed_archive_info_for_request_id(
self, request_id: str) -> ArchiveWithIndicator:
return self.archive_info_for_request_id(
self.signed_storage_dir, request_id);
def unsigned_archive_info_for_request_id(
self, request_id: str) -> ArchiveWithIndicator:
return self.archive_info_for_request_id(
self.unsigned_storage_dir, request_id);
############################################################################
# Buildbot worker side helpers.
@@ -232,7 +216,7 @@ class BaseCodeSigner(metaclass=abc.ABCMeta):
if self.check_file_is_to_be_signed(file)]
return files_to_be_signed
def wait_for_signed_archive_or_die(self) -> None:
def wait_for_signed_archive_or_die(self, request_id) -> None:
"""
Wait until archive with signed files is available.
@@ -240,13 +224,19 @@ class BaseCodeSigner(metaclass=abc.ABCMeta):
is still no responce from the signing server the application will exit
with a non-zero exit code.
"""
signed_archive_info = self.signed_archive_info_for_request_id(
request_id)
unsigned_archive_info = self.unsigned_archive_info_for_request_id(
request_id)
timeout_in_seconds = self.config.TIMEOUT_IN_SECONDS
time_start = time.monotonic()
while not self.signed_archive_info.is_ready():
while not signed_archive_info.is_ready():
time.sleep(1)
time_slept_in_seconds = time.monotonic() - time_start
if time_slept_in_seconds > timeout_in_seconds:
self.unsigned_archive_info.clean()
unsigned_archive_info.clean()
raise SystemExit("Signing server didn't finish signing in "
f"{timeout_in_seconds} seconds, dying :(")
@@ -303,13 +293,19 @@ class BaseCodeSigner(metaclass=abc.ABCMeta):
return
logger_builder.info('Found %d files to sign.', len(files))
request_id = self.generate_request_id()
signed_archive_info = self.signed_archive_info_for_request_id(
request_id)
unsigned_archive_info = self.unsigned_archive_info_for_request_id(
request_id)
pack_files(files=files,
archive_filepath=self.unsigned_archive_info.archive_filepath)
self.unsigned_archive_info.tag_ready()
archive_filepath=unsigned_archive_info.archive_filepath)
unsigned_archive_info.tag_ready()
# Wait for the signing server to finish signing.
logger_builder.info('Waiting signing server to sign the files...')
self.wait_for_signed_archive_or_die()
self.wait_for_signed_archive_or_die(request_id)
# Extract signed files from archive and move files to final location.
with TemporaryDirectory(prefix='blender-buildbot-') as temp_dir_str:
@@ -317,7 +313,7 @@ class BaseCodeSigner(metaclass=abc.ABCMeta):
logger_builder.info('Extracting signed files from archive...')
extract_files(
archive_filepath=self.signed_archive_info.archive_filepath,
archive_filepath=signed_archive_info.archive_filepath,
extraction_dir=unpacked_signed_files_dir)
destination_dir = path
@@ -327,19 +323,39 @@ class BaseCodeSigner(metaclass=abc.ABCMeta):
unpacked_signed_files_dir, destination_dir)
logger_builder.info('Removing archive with signed files...')
self.signed_archive_info.clean()
signed_archive_info.clean()
############################################################################
# Signing server side helpers.
def wait_for_sign_request(self) -> None:
def wait_for_sign_request(self) -> str:
"""
Wait for the buildbot to request signing of an archive.
Returns an identifier of signing request.
"""
# TOOD(sergey): Support graceful shutdown on Ctrl-C.
while not self.unsigned_archive_info.is_ready():
logger_server.info(
'Waiting for a READY indicator of any signign request.')
request_id = None
while request_id is None:
for file in self.unsigned_storage_dir.iterdir():
if file.suffix != '.ready':
continue
request_id = file.stem
logger_server.info(f'Found READY for request ID {request_id}.')
if request_id is None:
time.sleep(1)
unsigned_archive_info = self.unsigned_archive_info_for_request_id(
request_id)
while not unsigned_archive_info.is_ready():
time.sleep(1)
return request_id
@abc.abstractmethod
def sign_all_files(self, files: List[AbsoluteAndRelativeFileName]) -> None:
"""
@@ -348,7 +364,7 @@ class BaseCodeSigner(metaclass=abc.ABCMeta):
NOTE: Signing should happen in-place.
"""
def run_signing_pipeline(self):
def run_signing_pipeline(self, request_id: str):
"""
Run the full signing pipeline starting from the point when buildbot
worker have requested signing.
@@ -360,9 +376,14 @@ class BaseCodeSigner(metaclass=abc.ABCMeta):
with TemporaryDirectory(prefix='blender-codesign-') as temp_dir_str:
temp_dir = Path(temp_dir_str)
signed_archive_info = self.signed_archive_info_for_request_id(
request_id)
unsigned_archive_info = self.unsigned_archive_info_for_request_id(
request_id)
logger_server.info('Extracting unsigned files from archive...')
extract_files(
archive_filepath=self.unsigned_archive_info.archive_filepath,
archive_filepath=unsigned_archive_info.archive_filepath,
extraction_dir=temp_dir)
logger_server.info('Collecting all files which needs signing...')
@@ -374,11 +395,11 @@ class BaseCodeSigner(metaclass=abc.ABCMeta):
logger_server.info('Packing signed files...')
pack_files(files=files,
archive_filepath=self.signed_archive_info.archive_filepath)
self.signed_archive_info.tag_ready()
archive_filepath=signed_archive_info.archive_filepath)
signed_archive_info.tag_ready()
logger_server.info('Removing signing request...')
self.unsigned_archive_info.clean()
unsigned_archive_info.clean()
logger_server.info('Signing is complete.')
@@ -389,11 +410,11 @@ class BaseCodeSigner(metaclass=abc.ABCMeta):
while True:
logger_server.info('Waiting for the signing request in %s...',
self.unsigned_storage_dir)
self.wait_for_sign_request()
request_id = self.wait_for_sign_request()
logger_server.info(
'Got signing request, beging signign procedure.')
self.run_signing_pipeline()
f'Beging signign procedure for request ID {request_id}.')
self.run_signing_pipeline(request_id)
############################################################################
# Command executing.

View File

@@ -1,37 +0,0 @@
# ##### BEGIN GPL LICENSE BLOCK #####
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ##### END GPL LICENSE BLOCK #####
# <pep8 compliant>
# Runs on buildbot slave, rsync zip directly to buildbot server rather
# than using upload which is much slower
import buildbot_utils
import os
import sys
if __name__ == "__main__":
builder = buildbot_utils.create_builder_from_arguments()
# rsync, this assumes ssh keys are setup so no password is needed
local_zip = "buildbot_upload.zip"
remote_folder = "builder.blender.org:/data/buildbot-master/uploaded/"
remote_zip = remote_folder + "buildbot_upload_" + builder.name + ".zip"
command = ["rsync", "-avz", local_zip, remote_zip]
buildbot_utils.call(command)

View File

@@ -30,7 +30,7 @@ from tempfile import TemporaryDirectory, NamedTemporaryFile
from typing import List
BUILDBOT_DIRECTORY = Path(__file__).absolute().parent
CODESIGN_SCRIPT = BUILDBOT_DIRECTORY / 'slave_codesign.py'
CODESIGN_SCRIPT = BUILDBOT_DIRECTORY / 'worker_codesign.py'
BLENDER_GIT_ROOT_DIRECTORY = BUILDBOT_DIRECTORY.parent.parent
DARWIN_DIRECTORY = BLENDER_GIT_ROOT_DIRECTORY / 'release' / 'darwin'

View File

@@ -33,7 +33,7 @@ else()
endif()
execute_process(
COMMAND ${PYTHON_EXECUTABLE} "${CMAKE_CURRENT_LIST_DIR}/slave_codesign.py"
COMMAND ${PYTHON_EXECUTABLE} "${CMAKE_CURRENT_LIST_DIR}/worker_codesign.py"
"${CMAKE_INSTALL_PREFIX}"
WORKING_DIRECTORY ${CMAKE_CURRENT_LIST_DIR}
RESULT_VARIABLE exit_code

View File

@@ -25,7 +25,7 @@ import buildbot_utils
def get_cmake_options(builder):
post_install_script = os.path.join(
builder.blender_dir, 'build_files', 'buildbot', 'slave_codesign.cmake')
builder.blender_dir, 'build_files', 'buildbot', 'worker_codesign.cmake')
config_file = "build_files/cmake/config/blender_release.cmake"
options = ['-DCMAKE_BUILD_TYPE:STRING=Release',

View File

@@ -18,7 +18,7 @@
# <pep8 compliant>
# Runs on buildbot slave, creating a release package using the build
# Runs on buildbot worker, creating a release package using the build
# system and zipping it into buildbot_upload.zip. This is then uploaded
# to the master in the next buildbot step.
@@ -110,7 +110,7 @@ def pack_mac(builder):
release_dir = os.path.join(builder.blender_dir, 'release', 'darwin')
buildbot_dir = os.path.join(builder.blender_dir, 'build_files', 'buildbot')
bundle_script = os.path.join(buildbot_dir, 'slave_bundle_dmg.py')
bundle_script = os.path.join(buildbot_dir, 'worker_bundle_dmg.py')
command = [bundle_script]
command += ['--dmg', package_filepath]

View File

@@ -66,9 +66,6 @@ macro(BLENDER_SRC_GTEST_EX)
if(UNIX AND NOT APPLE)
target_link_libraries(${TARGET_NAME} bf_intern_libc_compat)
endif()
if(WITH_TBB)
target_link_libraries(${TARGET_NAME} ${TBB_LIBRARIES})
endif()
get_property(GENERATOR_IS_MULTI_CONFIG GLOBAL PROPERTY GENERATOR_IS_MULTI_CONFIG)
if(GENERATOR_IS_MULTI_CONFIG)

View File

@@ -440,14 +440,6 @@ function(SETUP_LIBDIRS)
link_directories(${HDF5_LIBPATH})
endif()
if(WITH_GHOST_WAYLAND)
link_directories(
${wayland-client_LIBRARY_DIRS}
${wayland-egl_LIBRARY_DIRS}
${xkbcommon_LIBRARY_DIRS}
${wayland-cursor_LIBRARY_DIRS})
endif()
if(WIN32 AND NOT UNIX)
link_directories(${PTHREADS_LIBPATH})
endif()

View File

@@ -505,27 +505,7 @@ if(WITH_SYSTEM_AUDASPACE)
endif()
endif()
if(WITH_GHOST_WAYLAND)
find_package(PkgConfig)
pkg_check_modules(wayland-client REQUIRED wayland-client>=1.12)
pkg_check_modules(wayland-egl REQUIRED wayland-egl)
pkg_check_modules(wayland-scanner REQUIRED wayland-scanner)
pkg_check_modules(xkbcommon REQUIRED xkbcommon)
pkg_check_modules(wayland-cursor REQUIRED wayland-cursor)
set(WITH_GL_EGL ON)
if(WITH_GHOST_WAYLAND)
list(APPEND PLATFORM_LINKLIBS
${wayland-client_LIBRARIES}
${wayland-egl_LIBRARIES}
${xkbcommon_LIBRARIES}
${wayland-cursor_LIBRARIES}
)
endif()
endif()
if(WITH_GHOST_X11)
if(WITH_X11)
find_package(X11 REQUIRED)
find_path(X11_XF86keysym_INCLUDE_PATH X11/XF86keysym.h ${X11_INC_SEARCH_PATH})
@@ -596,19 +576,6 @@ if(CMAKE_COMPILER_IS_GNUCC)
unset(LD_VERSION)
endif()
if(WITH_LINKER_LLD)
execute_process(
COMMAND ${CMAKE_C_COMPILER} -fuse-ld=lld -Wl,--version
ERROR_QUIET OUTPUT_VARIABLE LD_VERSION)
if("${LD_VERSION}" MATCHES "LLD")
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -fuse-ld=lld")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fuse-ld=lld")
else()
message(STATUS "LLD linker isn't available, using the default system linker.")
endif()
unset(LD_VERSION)
endif()
# CLang is the same as GCC for now.
elseif(CMAKE_C_COMPILER_ID MATCHES "Clang")
set(PLATFORM_CFLAGS "-pipe -fPIC -funsigned-char -fno-strict-aliasing")

View File

@@ -51,10 +51,6 @@ if(CMAKE_C_COMPILER_ID MATCHES "Clang")
endif()
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} \"${CLANG_OPENMP_LIB}\"")
endif()
if(WITH_WINDOWS_STRIPPED_PDB)
message(WARNING "stripped pdb not supported with clang, disabling..")
set(WITH_WINDOWS_STRIPPED_PDB Off)
endif()
endif()
set_property(GLOBAL PROPERTY USE_FOLDERS ${WINDOWS_USE_VISUAL_STUDIO_PROJECT_FOLDERS})
@@ -111,13 +107,12 @@ endif()
unset(_min_ver)
# needed for some MSVC installations
# 4099 : PDB 'filename' was not found with 'object/library'
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} /SAFESEH:NO /ignore:4099")
set(CMAKE_SHARED_LINKER_FLAGS "${CMAKE_SHARED_LINKER_FLAGS} /SAFESEH:NO /ignore:4099")
set(CMAKE_MODULE_LINKER_FLAGS "${CMAKE_MODULE_LINKER_FLAGS} /SAFESEH:NO /ignore:4099")
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} /SAFESEH:NO")
set(CMAKE_SHARED_LINKER_FLAGS "${CMAKE_SHARED_LINKER_FLAGS} /SAFESEH:NO")
set(CMAKE_MODULE_LINKER_FLAGS "${CMAKE_MODULE_LINKER_FLAGS} /SAFESEH:NO")
list(APPEND PLATFORM_LINKLIBS
ws2_32 vfw32 winmm kernel32 user32 gdi32 comdlg32 Comctl32 version
ws2_32 vfw32 winmm kernel32 user32 gdi32 comdlg32 Comctl32
advapi32 shfolder shell32 ole32 oleaut32 uuid psapi Dbghelp Shlwapi
)
@@ -139,12 +134,7 @@ add_definitions(-D_ALLOW_KEYWORD_MACROS)
# We want to support Windows 7 level ABI
add_definitions(-D_WIN32_WINNT=0x601)
include(build_files/cmake/platform/platform_win32_bundle_crt.cmake)
remove_cc_flag("/MDd" "/MD" "/Zi")
if(WITH_WINDOWS_PDB)
set(PDB_INFO_OVERRIDE_FLAGS "/Z7")
set(PDB_INFO_OVERRIDE_LINKER_FLAGS "/DEBUG /OPT:REF /OPT:ICF /INCREMENTAL:NO")
endif()
remove_cc_flag("/MDd" "/MD")
if(MSVC_CLANG) # Clangs version of cl doesn't support all flags
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${CXX_WARN_FLAGS} /nologo /J /Gd /EHsc -Wno-unused-command-line-argument -Wno-microsoft-enum-forward-reference ")
@@ -161,42 +151,27 @@ if(MSVC_VERSION GREATER 1911 AND NOT MSVC_CLANG)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /Zc:twoPhase-")
endif()
if(WITH_WINDOWS_SCCACHE AND CMAKE_VS_MSBUILD_COMMAND)
message(WARNING "Disabling sccache, sccache is not supported with msbuild")
set(WITH_WINDOWS_SCCACHE Off)
endif()
if(WITH_WINDOWS_SCCACHE)
set(CMAKE_C_COMPILER_LAUNCHER sccache)
set(CMAKE_CXX_COMPILER_LAUNCHER sccache)
set(SYMBOL_FORMAT /Z7)
else()
unset(CMAKE_C_COMPILER_LAUNCHER)
unset(CMAKE_CXX_COMPILER_LAUNCHER)
set(SYMBOL_FORMAT /ZI)
endif()
set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} /MDd /ZI")
set(CMAKE_C_FLAGS_DEBUG "${CMAKE_C_FLAGS_DEBUG} /MDd /ZI")
set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} /MD")
set(CMAKE_C_FLAGS_RELEASE "${CMAKE_C_FLAGS_RELEASE} /MD")
set(CMAKE_CXX_FLAGS_MINSIZEREL "${CMAKE_CXX_FLAGS_MINSIZEREL} /MD")
set(CMAKE_C_FLAGS_MINSIZEREL "${CMAKE_C_FLAGS_MINSIZEREL} /MD")
set(CMAKE_CXX_FLAGS_RELWITHDEBINFO "${CMAKE_CXX_FLAGS_RELWITHDEBINFO} /MD")
set(CMAKE_C_FLAGS_RELWITHDEBINFO "${CMAKE_C_FLAGS_RELWITHDEBINFO} /MD")
set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} /MDd ${SYMBOL_FORMAT}")
set(CMAKE_C_FLAGS_DEBUG "${CMAKE_C_FLAGS_DEBUG} /MDd ${SYMBOL_FORMAT}")
set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} /MD ${PDB_INFO_OVERRIDE_FLAGS}")
set(CMAKE_C_FLAGS_RELEASE "${CMAKE_C_FLAGS_RELEASE} /MD ${PDB_INFO_OVERRIDE_FLAGS}")
set(CMAKE_CXX_FLAGS_MINSIZEREL "${CMAKE_CXX_FLAGS_MINSIZEREL} /MD ${PDB_INFO_OVERRIDE_FLAGS}")
set(CMAKE_C_FLAGS_MINSIZEREL "${CMAKE_C_FLAGS_MINSIZEREL} /MD ${PDB_INFO_OVERRIDE_FLAGS}")
set(CMAKE_CXX_FLAGS_RELWITHDEBINFO "${CMAKE_CXX_FLAGS_RELWITHDEBINFO} /MD ${SYMBOL_FORMAT}")
set(CMAKE_C_FLAGS_RELWITHDEBINFO "${CMAKE_C_FLAGS_RELWITHDEBINFO} /MD ${SYMBOL_FORMAT}")
unset(SYMBOL_FORMAT)
# JMC is available on msvc 15.8 (1915) and up
if(MSVC_VERSION GREATER 1914 AND NOT MSVC_CLANG)
set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} /JMC")
endif()
set(PLATFORM_LINKFLAGS "${PLATFORM_LINKFLAGS} /SUBSYSTEM:CONSOLE /STACK:2097152")
set(PLATFORM_LINKFLAGS "${PLATFORM_LINKFLAGS} /SUBSYSTEM:CONSOLE /STACK:2097152,70656 /INCREMENTAL:NO ")
set(PLATFORM_LINKFLAGS_RELEASE "/NODEFAULTLIB:libcmt.lib /NODEFAULTLIB:libcmtd.lib /NODEFAULTLIB:msvcrtd.lib")
set(PLATFORM_LINKFLAGS_DEBUG "${PLATFORM_LINKFLAGS_DEBUG} /IGNORE:4099 /NODEFAULTLIB:libcmt.lib /NODEFAULTLIB:msvcrt.lib /NODEFAULTLIB:libcmtd.lib")
# Ignore meaningless for us linker warnings.
set(PLATFORM_LINKFLAGS "${PLATFORM_LINKFLAGS} /ignore:4049 /ignore:4217 /ignore:4221")
set(PLATFORM_LINKFLAGS_RELEASE "${PLATFORM_LINKFLAGS} ${PDB_INFO_OVERRIDE_LINKER_FLAGS}")
set(CMAKE_STATIC_LINKER_FLAGS "${CMAKE_STATIC_LINKER_FLAGS} /ignore:4221")
if(CMAKE_CL_64)
@@ -234,7 +209,7 @@ endif()
# Mark libdir as system headers with a lower warn level, to resolve some warnings
# that we have very little control over
if(MSVC_VERSION GREATER_EQUAL 1914 AND NOT MSVC_CLANG AND NOT WITH_WINDOWS_SCCACHE)
if(MSVC_VERSION GREATER_EQUAL 1914 AND NOT MSVC_CLANG)
add_compile_options(/experimental:external /external:templates- /external:I "${LIBDIR}" /external:W0)
endif()
@@ -478,7 +453,7 @@ if(WITH_OPENIMAGEIO)
set(OPENIMAGEIO_DEFINITIONS "-DUSE_TBB=0")
set(OPENCOLORIO_DEFINITIONS "-DOCIO_STATIC_BUILD")
set(OPENIMAGEIO_IDIFF "${OPENIMAGEIO}/bin/idiff.exe")
add_definitions(-DOIIO_STATIC_DEFINE)
add_definitions(-DOIIO_STATIC_BUILD)
add_definitions(-DOIIO_NO_SSE=1)
endif()
@@ -597,7 +572,7 @@ if(WITH_SYSTEM_AUDASPACE)
endif()
if(WITH_TBB)
set(TBB_LIBRARIES optimized ${LIBDIR}/tbb/lib/tbb.lib debug ${LIBDIR}/tbb/lib/debug/tbb_debug.lib)
set(TBB_LIBRARIES optimized ${LIBDIR}/tbb/lib/tbb.lib debug ${LIBDIR}/tbb/lib/tbb_debug.lib)
set(TBB_INCLUDE_DIR ${LIBDIR}/tbb/include)
set(TBB_INCLUDE_DIRS ${TBB_INCLUDE_DIR})
if(WITH_TBB_MALLOC_PROXY)

View File

@@ -2,11 +2,6 @@ set BUILD_GENERATOR_POST=
set BUILD_PLATFORM_SELECT=
set MSBUILD_PLATFORM=x64
if "%BUILD_WITH_SCCACHE%"=="1" (
echo sccache is only supported with ninja as the build system.
exit /b 1
)
if "%WITH_CLANG%"=="1" (
set CLANG_CMAKE_ARGS=-T"llvm"
if "%WITH_ASAN%"=="1" (

View File

@@ -6,13 +6,6 @@ if %ERRORLEVEL% NEQ 0 (
set BUILD_CMAKE_ARGS=%BUILD_CMAKE_ARGS% -G "Ninja" %TESTS_CMAKE_ARGS% -DCMAKE_BUILD_TYPE=%BUILD_TYPE%
if "%BUILD_WITH_SCCACHE%"=="1" (
set BUILD_CMAKE_ARGS=%BUILD_CMAKE_ARGS% -DWITH_WINDOWS_SCCACHE=On
if NOT "%verbose%" == "" (
echo Enabling sccache
)
)
if "%WITH_CLANG%" == "1" (
set LLVM_DIR=
for /F "usebackq skip=2 tokens=1-2*" %%A IN (`REG QUERY "HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\LLVM\LLVM" /ve 2^>nul`) DO set LLVM_DIR=%%C

View File

@@ -86,8 +86,6 @@ if NOT "%1" == "" (
set BUILD_UPDATE_ARGS="--no-libraries"
) else if "%1" == "ninja" (
SET BUILD_WITH_NINJA=1
) else if "%1" == "sccache" (
SET BUILD_WITH_SCCACHE=1
) else if "%1" == "clean" (
set MUST_CLEAN=1
) else if "%1" == "verbose" (

View File

@@ -30,4 +30,3 @@ set WITH_PYDEBUG=
set PYDEBUG_CMAKE_ARGS=
set FORMAT=
set TEST=
set BUILD_WITH_SCCACHE=

View File

@@ -38,7 +38,7 @@ PROJECT_NAME = Blender
# could be handy for archiving the generated documentation or if some version
# control system is used.
PROJECT_NUMBER = "V2.90"
PROJECT_NUMBER = "V2.83"
# Using the PROJECT_BRIEF tag one can provide an optional one line description
# for a project that appears at the top of each page and should give viewer a
@@ -51,7 +51,7 @@ PROJECT_BRIEF =
# pixels and the maximum width should not exceed 200 pixels. Doxygen will copy
# the logo to the output directory.
PROJECT_LOGO = ../../release/freedesktop/icons/scalable/apps/blender.svg
PROJECT_LOGO = ../../release/freedesktop/icons/48x48/apps/blender.png
# The OUTPUT_DIRECTORY tag is used to specify the (relative or absolute) path
# into which the generated documentation will be written. If a relative path is
@@ -1720,7 +1720,7 @@ COMPACT_LATEX = NO
# The default value is: a4.
# This tag requires that the tag GENERATE_LATEX is set to YES.
PAPER_TYPE = a4
PAPER_TYPE = a4wide
# The EXTRA_PACKAGES tag can be used to specify one or more LaTeX package names
# that should be included in the LaTeX output. The package can be specified just

View File

@@ -119,24 +119,4 @@ Examples
To try these examples, just copy them into Blenders text editor and execute them.
To keep the examples relatively small, they just register a draw function that can't easily be removed anymore.
Blender has to be restarted in order to delete the draw handlers.
3D Lines with Single Color
--------------------------
"""
import bpy
import gpu
from gpu_extras.batch import batch_for_shader
coords = [(1, 1, 1), (-2, 0, 0), (-2, -1, 3), (0, 1, 1)]
shader = gpu.shader.from_builtin('3D_UNIFORM_COLOR')
batch = batch_for_shader(shader, 'LINES', {"pos": coords})
def draw():
shader.bind()
shader.uniform_float("color", (1, 1, 0, 1))
batch.draw(shader)
bpy.types.SpaceView3D.draw_handler_add(draw, (), 'WINDOW', 'POST_VIEW')

View File

@@ -1,65 +1,41 @@
"""
Custom Shader for dotted 3D Line
--------------------------------
Rendering the 3D View into a Texture
------------------------------------
In this example the arc length (distance to the first point on the line) is calculated in every vertex.
Between the vertex and fragment shader that value is automatically interpolated
for all points that will be visible on the screen.
In the fragment shader the ``sin`` of the arc length is calculated.
Based on the result a decision is made on whether the fragment should be drawn or not.
The scene has to have a camera for this example to work.
You could also make this independent of a specific camera,
but Blender does not expose good functions to create view and projection matrices yet.
"""
import bpy
import bgl
import gpu
from random import random
from mathutils import Vector
from gpu_extras.batch import batch_for_shader
from gpu_extras.presets import draw_texture_2d
vertex_shader = '''
uniform mat4 u_ViewProjectionMatrix;
WIDTH = 512
HEIGHT = 256
in vec3 position;
in float arcLength;
out float v_ArcLength;
void main()
{
v_ArcLength = arcLength;
gl_Position = u_ViewProjectionMatrix * vec4(position, 1.0f);
}
'''
fragment_shader = '''
uniform float u_Scale;
in float v_ArcLength;
void main()
{
if (step(sin(v_ArcLength * u_Scale), 0.5) == 1) discard;
gl_FragColor = vec4(1.0);
}
'''
coords = [Vector((random(), random(), random())) * 5 for _ in range(5)]
arc_lengths = [0]
for a, b in zip(coords[:-1], coords[1:]):
arc_lengths.append(arc_lengths[-1] + (a - b).length)
shader = gpu.types.GPUShader(vertex_shader, fragment_shader)
batch = batch_for_shader(
shader, 'LINE_STRIP',
{"position": coords, "arcLength": arc_lengths},
)
offscreen = gpu.types.GPUOffScreen(WIDTH, HEIGHT)
def draw():
shader.bind()
matrix = bpy.context.region_data.perspective_matrix
shader.uniform_float("u_ViewProjectionMatrix", matrix)
shader.uniform_float("u_Scale", 10)
batch.draw(shader)
context = bpy.context
scene = context.scene
view_matrix = scene.camera.matrix_world.inverted()
projection_matrix = scene.camera.calc_matrix_camera(
context.evaluated_depsgraph_get(), x=WIDTH, y=HEIGHT)
offscreen.draw_view3d(
scene,
context.view_layer,
context.space_data,
context.region,
view_matrix,
projection_matrix)
bgl.glDisable(bgl.GL_DEPTH_TEST)
draw_texture_2d(offscreen.color_texture, (10, 10), WIDTH, HEIGHT)
bpy.types.SpaceView3D.draw_handler_add(draw, (), 'WINDOW', 'POST_VIEW')
bpy.types.SpaceView3D.draw_handler_add(draw, (), 'WINDOW', 'POST_PIXEL')

View File

@@ -0,0 +1,65 @@
"""
Custom Shader for dotted 3D Line
--------------------------------
In this example the arc length (distance to the first point on the line) is calculated in every vertex.
Between the vertex and fragment shader that value is automatically interpolated
for all points that will be visible on the screen.
In the fragment shader the ``sin`` of the arc length is calculated.
Based on the result a decision is made on whether the fragment should be drawn or not.
"""
import bpy
import gpu
from random import random
from mathutils import Vector
from gpu_extras.batch import batch_for_shader
vertex_shader = '''
uniform mat4 u_ViewProjectionMatrix;
in vec3 position;
in float arcLength;
out float v_ArcLength;
void main()
{
v_ArcLength = arcLength;
gl_Position = u_ViewProjectionMatrix * vec4(position, 1.0f);
}
'''
fragment_shader = '''
uniform float u_Scale;
in float v_ArcLength;
void main()
{
if (step(sin(v_ArcLength * u_Scale), 0.5) == 1) discard;
gl_FragColor = vec4(1.0);
}
'''
coords = [Vector((random(), random(), random())) * 5 for _ in range(5)]
arc_lengths = [0]
for a, b in zip(coords[:-1], coords[1:]):
arc_lengths.append(arc_lengths[-1] + (a - b).length)
shader = gpu.types.GPUShader(vertex_shader, fragment_shader)
batch = batch_for_shader(
shader, 'LINE_STRIP',
{"position": coords, "arcLength": arc_lengths},
)
def draw():
shader.bind()
matrix = bpy.context.region_data.perspective_matrix
shader.uniform_float("u_ViewProjectionMatrix", matrix)
shader.uniform_float("u_Scale", 10)
batch.draw(shader)
bpy.types.SpaceView3D.draw_handler_add(draw, (), 'WINDOW', 'POST_VIEW')

View File

@@ -1,45 +1,19 @@
"""
Triangle with Custom Shader
---------------------------
3D Lines with Single Color
--------------------------
"""
import bpy
import gpu
from gpu_extras.batch import batch_for_shader
vertex_shader = '''
uniform mat4 viewProjectionMatrix;
in vec3 position;
out vec3 pos;
void main()
{
pos = position;
gl_Position = viewProjectionMatrix * vec4(position, 1.0f);
}
'''
fragment_shader = '''
uniform float brightness;
in vec3 pos;
void main()
{
gl_FragColor = vec4(pos * brightness, 1.0);
}
'''
coords = [(1, 1, 1), (2, 0, 0), (-2, -1, 3)]
shader = gpu.types.GPUShader(vertex_shader, fragment_shader)
batch = batch_for_shader(shader, 'TRIS', {"position": coords})
coords = [(1, 1, 1), (-2, 0, 0), (-2, -1, 3), (0, 1, 1)]
shader = gpu.shader.from_builtin('3D_UNIFORM_COLOR')
batch = batch_for_shader(shader, 'LINES', {"pos": coords})
def draw():
shader.bind()
matrix = bpy.context.region_data.perspective_matrix
shader.uniform_float("viewProjectionMatrix", matrix)
shader.uniform_float("brightness", 0.5)
shader.uniform_float("color", (1, 1, 0, 1))
batch.draw(shader)

View File

@@ -1,29 +1,45 @@
"""
Wireframe Cube using Index Buffer
---------------------------------
Triangle with Custom Shader
---------------------------
"""
import bpy
import gpu
from gpu_extras.batch import batch_for_shader
coords = (
(-1, -1, -1), (+1, -1, -1),
(-1, +1, -1), (+1, +1, -1),
(-1, -1, +1), (+1, -1, +1),
(-1, +1, +1), (+1, +1, +1))
vertex_shader = '''
uniform mat4 viewProjectionMatrix;
indices = (
(0, 1), (0, 2), (1, 3), (2, 3),
(4, 5), (4, 6), (5, 7), (6, 7),
(0, 4), (1, 5), (2, 6), (3, 7))
in vec3 position;
out vec3 pos;
shader = gpu.shader.from_builtin('3D_UNIFORM_COLOR')
batch = batch_for_shader(shader, 'LINES', {"pos": coords}, indices=indices)
void main()
{
pos = position;
gl_Position = viewProjectionMatrix * vec4(position, 1.0f);
}
'''
fragment_shader = '''
uniform float brightness;
in vec3 pos;
void main()
{
gl_FragColor = vec4(pos * brightness, 1.0);
}
'''
coords = [(1, 1, 1), (2, 0, 0), (-2, -1, 3)]
shader = gpu.types.GPUShader(vertex_shader, fragment_shader)
batch = batch_for_shader(shader, 'TRIS', {"position": coords})
def draw():
shader.bind()
shader.uniform_float("color", (1, 0, 0, 1))
matrix = bpy.context.region_data.perspective_matrix
shader.uniform_float("viewProjectionMatrix", matrix)
shader.uniform_float("brightness", 0.5)
batch.draw(shader)

View File

@@ -1,39 +1,30 @@
"""
Mesh with Random Vertex Colors
------------------------------
Wireframe Cube using Index Buffer
---------------------------------
"""
import bpy
import gpu
import bgl
import numpy as np
from random import random
from gpu_extras.batch import batch_for_shader
mesh = bpy.context.active_object.data
mesh.calc_loop_triangles()
coords = (
(-1, -1, -1), (+1, -1, -1),
(-1, +1, -1), (+1, +1, -1),
(-1, -1, +1), (+1, -1, +1),
(-1, +1, +1), (+1, +1, +1))
vertices = np.empty((len(mesh.vertices), 3), 'f')
indices = np.empty((len(mesh.loop_triangles), 3), 'i')
indices = (
(0, 1), (0, 2), (1, 3), (2, 3),
(4, 5), (4, 6), (5, 7), (6, 7),
(0, 4), (1, 5), (2, 6), (3, 7))
mesh.vertices.foreach_get(
"co", np.reshape(vertices, len(mesh.vertices) * 3))
mesh.loop_triangles.foreach_get(
"vertices", np.reshape(indices, len(mesh.loop_triangles) * 3))
vertex_colors = [(random(), random(), random(), 1) for _ in range(len(mesh.vertices))]
shader = gpu.shader.from_builtin('3D_SMOOTH_COLOR')
batch = batch_for_shader(
shader, 'TRIS',
{"pos": vertices, "color": vertex_colors},
indices=indices,
)
shader = gpu.shader.from_builtin('3D_UNIFORM_COLOR')
batch = batch_for_shader(shader, 'LINES', {"pos": coords}, indices=indices)
def draw():
bgl.glEnable(bgl.GL_DEPTH_TEST)
shader.bind()
shader.uniform_float("color", (1, 0, 0, 1))
batch.draw(shader)
bgl.glDisable(bgl.GL_DEPTH_TEST)
bpy.types.SpaceView3D.draw_handler_add(draw, (), 'WINDOW', 'POST_VIEW')

View File

@@ -1,26 +1,39 @@
"""
2D Rectangle
------------
Mesh with Random Vertex Colors
------------------------------
"""
import bpy
import gpu
import bgl
import numpy as np
from random import random
from gpu_extras.batch import batch_for_shader
vertices = (
(100, 100), (300, 100),
(100, 200), (300, 200))
mesh = bpy.context.active_object.data
mesh.calc_loop_triangles()
indices = (
(0, 1, 2), (2, 1, 3))
vertices = np.empty((len(mesh.vertices), 3), 'f')
indices = np.empty((len(mesh.loop_triangles), 3), 'i')
shader = gpu.shader.from_builtin('2D_UNIFORM_COLOR')
batch = batch_for_shader(shader, 'TRIS', {"pos": vertices}, indices=indices)
mesh.vertices.foreach_get(
"co", np.reshape(vertices, len(mesh.vertices) * 3))
mesh.loop_triangles.foreach_get(
"vertices", np.reshape(indices, len(mesh.loop_triangles) * 3))
vertex_colors = [(random(), random(), random(), 1) for _ in range(len(mesh.vertices))]
shader = gpu.shader.from_builtin('3D_SMOOTH_COLOR')
batch = batch_for_shader(
shader, 'TRIS',
{"pos": vertices, "color": vertex_colors},
indices=indices,
)
def draw():
shader.bind()
shader.uniform_float("color", (0, 0.5, 0.5, 1.0))
bgl.glEnable(bgl.GL_DEPTH_TEST)
batch.draw(shader)
bgl.glDisable(bgl.GL_DEPTH_TEST)
bpy.types.SpaceView3D.draw_handler_add(draw, (), 'WINDOW', 'POST_PIXEL')
bpy.types.SpaceView3D.draw_handler_add(draw, (), 'WINDOW', 'POST_VIEW')

View File

@@ -1,36 +1,25 @@
"""
2D Image
--------
To use this example you have to provide an image that should be displayed.
2D Rectangle
------------
"""
import bpy
import gpu
import bgl
from gpu_extras.batch import batch_for_shader
IMAGE_NAME = "Untitled"
image = bpy.data.images[IMAGE_NAME]
vertices = (
(100, 100), (300, 100),
(100, 200), (300, 200))
shader = gpu.shader.from_builtin('2D_IMAGE')
batch = batch_for_shader(
shader, 'TRI_FAN',
{
"pos": ((100, 100), (200, 100), (200, 200), (100, 200)),
"texCoord": ((0, 0), (1, 0), (1, 1), (0, 1)),
},
)
indices = (
(0, 1, 2), (2, 1, 3))
if image.gl_load():
raise Exception()
shader = gpu.shader.from_builtin('2D_UNIFORM_COLOR')
batch = batch_for_shader(shader, 'TRIS', {"pos": vertices}, indices=indices)
def draw():
bgl.glActiveTexture(bgl.GL_TEXTURE0)
bgl.glBindTexture(bgl.GL_TEXTURE_2D, image.bindcode)
shader.bind()
shader.uniform_int("image", 0)
shader.uniform_float("color", (0, 0.5, 0.5, 1.0))
batch.draw(shader)

View File

@@ -1,86 +1,37 @@
"""
Generate a texture using Offscreen Rendering
--------------------------------------------
2D Image
--------
#. Create an :class:`gpu.types.GPUOffScreen` object.
#. Draw some circles into it.
#. Make a new shader for drawing a planar texture in 3D.
#. Draw the generated texture using the new shader.
To use this example you have to provide an image that should be displayed.
"""
import bpy
import gpu
import bgl
from mathutils import Matrix
from gpu_extras.batch import batch_for_shader
from gpu_extras.presets import draw_circle_2d
# Create and fill offscreen
##########################################
IMAGE_NAME = "Untitled"
image = bpy.data.images[IMAGE_NAME]
offscreen = gpu.types.GPUOffScreen(512, 512)
with offscreen.bind():
bgl.glClear(bgl.GL_COLOR_BUFFER_BIT)
with gpu.matrix.push_pop():
# reset matrices -> use normalized device coordinates [-1, 1]
gpu.matrix.load_matrix(Matrix.Identity(4))
gpu.matrix.load_projection_matrix(Matrix.Identity(4))
amount = 10
for i in range(-amount, amount + 1):
x_pos = i / amount
draw_circle_2d((x_pos, 0.0), (1, 1, 1, 1), 0.5, 200)
# Drawing the generated texture in 3D space
#############################################
vertex_shader = '''
uniform mat4 modelMatrix;
uniform mat4 viewProjectionMatrix;
in vec2 position;
in vec2 uv;
out vec2 uvInterp;
void main()
{
uvInterp = uv;
gl_Position = viewProjectionMatrix * modelMatrix * vec4(position, 0.0, 1.0);
}
'''
fragment_shader = '''
uniform sampler2D image;
in vec2 uvInterp;
void main()
{
gl_FragColor = texture(image, uvInterp);
}
'''
shader = gpu.types.GPUShader(vertex_shader, fragment_shader)
shader = gpu.shader.from_builtin('2D_IMAGE')
batch = batch_for_shader(
shader, 'TRI_FAN',
{
"position": ((-1, -1), (1, -1), (1, 1), (-1, 1)),
"uv": ((0, 0), (1, 0), (1, 1), (0, 1)),
"pos": ((100, 100), (200, 100), (200, 200), (100, 200)),
"texCoord": ((0, 0), (1, 0), (1, 1), (0, 1)),
},
)
if image.gl_load():
raise Exception()
def draw():
bgl.glActiveTexture(bgl.GL_TEXTURE0)
bgl.glBindTexture(bgl.GL_TEXTURE_2D, offscreen.color_texture)
bgl.glBindTexture(bgl.GL_TEXTURE_2D, image.bindcode)
shader.bind()
shader.uniform_float("modelMatrix", Matrix.Translation((1, 2, 3)) @ Matrix.Scale(3, 4))
shader.uniform_float("viewProjectionMatrix", bpy.context.region_data.perspective_matrix)
shader.uniform_float("image", 0)
shader.uniform_int("image", 0)
batch.draw(shader)
bpy.types.SpaceView3D.draw_handler_add(draw, (), 'WINDOW', 'POST_VIEW')
bpy.types.SpaceView3D.draw_handler_add(draw, (), 'WINDOW', 'POST_PIXEL')

View File

@@ -1,28 +1,23 @@
"""
Copy Offscreen Rendering result back to RAM
-------------------------------------------
Generate a texture using Offscreen Rendering
--------------------------------------------
This will create a new image with the given name.
If it already exists, it will override the existing one.
Currently almost all of the execution time is spent in the last line.
In the future this will hopefully be solved by implementing the Python buffer protocol
for :class:`bgl.Buffer` and :class:`bpy.types.Image.pixels` (aka ``bpy_prop_array``).
#. Create an :class:`gpu.types.GPUOffScreen` object.
#. Draw some circles into it.
#. Make a new shader for drawing a planar texture in 3D.
#. Draw the generated texture using the new shader.
"""
import bpy
import gpu
import bgl
import random
from mathutils import Matrix
from gpu_extras.batch import batch_for_shader
from gpu_extras.presets import draw_circle_2d
IMAGE_NAME = "Generated Image"
WIDTH = 512
HEIGHT = 512
RING_AMOUNT = 10
# Create and fill offscreen
##########################################
offscreen = gpu.types.GPUOffScreen(WIDTH, HEIGHT)
offscreen = gpu.types.GPUOffScreen(512, 512)
with offscreen.bind():
bgl.glClear(bgl.GL_COLOR_BUFFER_BIT)
@@ -31,20 +26,61 @@ with offscreen.bind():
gpu.matrix.load_matrix(Matrix.Identity(4))
gpu.matrix.load_projection_matrix(Matrix.Identity(4))
for i in range(RING_AMOUNT):
draw_circle_2d(
(random.uniform(-1, 1), random.uniform(-1, 1)),
(1, 1, 1, 1), random.uniform(0.1, 1), 20)
buffer = bgl.Buffer(bgl.GL_BYTE, WIDTH * HEIGHT * 4)
bgl.glReadBuffer(bgl.GL_BACK)
bgl.glReadPixels(0, 0, WIDTH, HEIGHT, bgl.GL_RGBA, bgl.GL_UNSIGNED_BYTE, buffer)
offscreen.free()
amount = 10
for i in range(-amount, amount + 1):
x_pos = i / amount
draw_circle_2d((x_pos, 0.0), (1, 1, 1, 1), 0.5, 200)
if not IMAGE_NAME in bpy.data.images:
bpy.data.images.new(IMAGE_NAME, WIDTH, HEIGHT)
image = bpy.data.images[IMAGE_NAME]
image.scale(WIDTH, HEIGHT)
image.pixels = [v / 255 for v in buffer]
# Drawing the generated texture in 3D space
#############################################
vertex_shader = '''
uniform mat4 modelMatrix;
uniform mat4 viewProjectionMatrix;
in vec2 position;
in vec2 uv;
out vec2 uvInterp;
void main()
{
uvInterp = uv;
gl_Position = viewProjectionMatrix * modelMatrix * vec4(position, 0.0, 1.0);
}
'''
fragment_shader = '''
uniform sampler2D image;
in vec2 uvInterp;
void main()
{
gl_FragColor = texture(image, uvInterp);
}
'''
shader = gpu.types.GPUShader(vertex_shader, fragment_shader)
batch = batch_for_shader(
shader, 'TRI_FAN',
{
"position": ((-1, -1), (1, -1), (1, 1), (-1, 1)),
"uv": ((0, 0), (1, 0), (1, 1), (0, 1)),
},
)
def draw():
bgl.glActiveTexture(bgl.GL_TEXTURE0)
bgl.glBindTexture(bgl.GL_TEXTURE_2D, offscreen.color_texture)
shader.bind()
shader.uniform_float("modelMatrix", Matrix.Translation((1, 2, 3)) @ Matrix.Scale(3, 4))
shader.uniform_float("viewProjectionMatrix", bpy.context.region_data.perspective_matrix)
shader.uniform_float("image", 0)
batch.draw(shader)
bpy.types.SpaceView3D.draw_handler_add(draw, (), 'WINDOW', 'POST_VIEW')

View File

@@ -1,41 +1,50 @@
"""
Rendering the 3D View into a Texture
------------------------------------
Copy Offscreen Rendering result back to RAM
-------------------------------------------
The scene has to have a camera for this example to work.
You could also make this independent of a specific camera,
but Blender does not expose good functions to create view and projection matrices yet.
This will create a new image with the given name.
If it already exists, it will override the existing one.
Currently almost all of the execution time is spent in the last line.
In the future this will hopefully be solved by implementing the Python buffer protocol
for :class:`bgl.Buffer` and :class:`bpy.types.Image.pixels` (aka ``bpy_prop_array``).
"""
import bpy
import bgl
import gpu
from gpu_extras.presets import draw_texture_2d
import bgl
import random
from mathutils import Matrix
from gpu_extras.presets import draw_circle_2d
IMAGE_NAME = "Generated Image"
WIDTH = 512
HEIGHT = 256
HEIGHT = 512
RING_AMOUNT = 10
offscreen = gpu.types.GPUOffScreen(WIDTH, HEIGHT)
with offscreen.bind():
bgl.glClear(bgl.GL_COLOR_BUFFER_BIT)
with gpu.matrix.push_pop():
# reset matrices -> use normalized device coordinates [-1, 1]
gpu.matrix.load_matrix(Matrix.Identity(4))
gpu.matrix.load_projection_matrix(Matrix.Identity(4))
def draw():
context = bpy.context
scene = context.scene
for i in range(RING_AMOUNT):
draw_circle_2d(
(random.uniform(-1, 1), random.uniform(-1, 1)),
(1, 1, 1, 1), random.uniform(0.1, 1), 20)
view_matrix = scene.camera.matrix_world.inverted()
buffer = bgl.Buffer(bgl.GL_BYTE, WIDTH * HEIGHT * 4)
bgl.glReadBuffer(bgl.GL_BACK)
bgl.glReadPixels(0, 0, WIDTH, HEIGHT, bgl.GL_RGBA, bgl.GL_UNSIGNED_BYTE, buffer)
projection_matrix = scene.camera.calc_matrix_camera(
context.evaluated_depsgraph_get(), x=WIDTH, y=HEIGHT)
offscreen.draw_view3d(
scene,
context.view_layer,
context.space_data,
context.region,
view_matrix,
projection_matrix)
bgl.glDisable(bgl.GL_DEPTH_TEST)
draw_texture_2d(offscreen.color_texture, (10, 10), WIDTH, HEIGHT)
offscreen.free()
bpy.types.SpaceView3D.draw_handler_add(draw, (), 'WINDOW', 'POST_PIXEL')
if not IMAGE_NAME in bpy.data.images:
bpy.data.images.new(IMAGE_NAME, WIDTH, HEIGHT)
image = bpy.data.images[IMAGE_NAME]
image.scale(WIDTH, HEIGHT)
image.pixels = [v / 255 for v in buffer]

View File

@@ -1,2 +1,2 @@
Sphinx==3.0.3
sphinx_rtd_theme==0.5.0rc1
Sphinx==1.8.5
sphinx_rtd_theme==0.4.3

View File

@@ -253,13 +253,7 @@ Registering a class with Blender results in the class definition being loaded in
where it becomes available alongside existing functionality.
Once this class is loaded you can access it from :mod:`bpy.types`,
using the ``bl_idname`` rather than the classes original name.
.. note::
There are some exceptions to this for class names which aren't guarantee to be unique.
In this case use: :func:`bpy.types.Struct.bl_rna_get_subclass`.
using the bl_idname rather than the classes original name.
When loading a class, Blender performs sanity checks making sure all required properties and functions are found,
that properties have the correct type, and that functions have the right number of arguments.

View File

@@ -481,11 +481,6 @@ if _BPY_PROP_COLLECTION_FAKE:
else:
_BPY_PROP_COLLECTION_ID = "collection"
if _BPY_STRUCT_FAKE:
bpy_struct = bpy.types.bpy_struct
else:
bpy_struct = None
def escape_rst(text):
""" Escape plain text which may contain characters used by RST.
@@ -688,13 +683,11 @@ def py_descr2sphinx(ident, fw, descr, module_name, type_name, identifier):
doc = undocumented_message(module_name, type_name, identifier)
if type(descr) == GetSetDescriptorType:
fw(ident + ".. attribute:: %s\n" % identifier)
fw(ident + " :noindex:\n\n")
fw(ident + ".. attribute:: %s\n\n" % identifier)
write_indented_lines(ident + " ", fw, doc, False)
fw("\n")
elif type(descr) == MemberDescriptorType: # same as above but use 'data'
fw(ident + ".. data:: %s\n" % identifier)
fw(ident + " :noindex:\n\n")
fw(ident + ".. data:: %s\n\n" % identifier)
write_indented_lines(ident + " ", fw, doc, False)
fw("\n")
elif type(descr) in {MethodDescriptorType, ClassMethodDescriptorType}:
@@ -734,14 +727,11 @@ def pyprop2sphinx(ident, fw, identifier, py_prop):
'''
# readonly properties use "data" directive, variables use "attribute" directive
if py_prop.fset is None:
fw(ident + ".. data:: %s\n" % identifier)
fw(ident + " :noindex:\n\n")
fw(ident + ".. data:: %s\n\n" % identifier)
else:
fw(ident + ".. attribute:: %s\n" % identifier)
fw(ident + " :noindex:\n\n")
fw(ident + ".. attribute:: %s\n\n" % identifier)
write_indented_lines(ident + " ", fw, py_prop.__doc__)
if py_prop.fset is None:
fw("\n")
fw(ident + " (readonly)\n\n")
else:
fw("\n")
@@ -907,8 +897,7 @@ def pymodule2sphinx(basepath, module_name, module, title):
elif issubclass(value_type, (bool, int, float, str, tuple)):
# constant, not much fun we can do here except to list it.
# TODO, figure out some way to document these!
fw(".. data:: %s\n" % attribute)
fw(" :noindex:\n\n")
fw(".. data:: %s\n\n" % attribute)
write_indented_lines(" ", fw, "constant value %s" % repr(value), False)
fw("\n")
else:
@@ -1116,8 +1105,7 @@ def pycontext2sphinx(basepath):
type_descr = prop.get_type_description(
class_fmt=":class:`bpy.types.%s`", collection_id=_BPY_PROP_COLLECTION_ID)
fw(".. data:: %s\n" % prop.identifier)
fw(" :noindex:\n\n")
fw(".. data:: %s\n\n" % prop.identifier)
if prop.description:
fw(" %s\n\n" % prop.description)
@@ -1162,8 +1150,7 @@ def pycontext2sphinx(basepath):
i = 0
while char_array[i] is not None:
member = ctypes.string_at(char_array[i]).decode(encoding="ascii")
fw(".. data:: %s\n" % member)
fw(" :noindex:\n\n")
fw(".. data:: %s\n\n" % member)
member_type, is_seq = context_type_map[member]
fw(" :type: %s :class:`bpy.types.%s`\n\n" % ("sequence of " if is_seq else "", member_type))
unique.add(member)
@@ -1307,7 +1294,7 @@ def pyrna2sphinx(basepath):
fw(title_string(title, "="))
fw(".. module:: %s.%s\n\n" % (struct_module_name, struct_id))
fw(".. module:: %s\n\n" % struct_module_name)
# docs first?, ok
write_example_ref("", fw, "%s.%s" % (struct_module_name, struct_id))
@@ -1366,11 +1353,9 @@ def pyrna2sphinx(basepath):
type_descr = prop.get_type_description(class_fmt=":class:`%s`", collection_id=_BPY_PROP_COLLECTION_ID)
# readonly properties use "data" directive, variables properties use "attribute" directive
if 'readonly' in type_descr:
fw(" .. data:: %s\n" % prop.identifier)
fw(" :noindex:\n\n")
fw(" .. data:: %s\n\n" % prop.identifier)
else:
fw(" .. attribute:: %s\n" % prop.identifier)
fw(" :noindex:\n\n")
fw(" .. attribute:: %s\n\n" % prop.identifier)
if prop.description:
fw(" %s\n\n" % prop.description)
@@ -1447,7 +1432,7 @@ def pyrna2sphinx(basepath):
if _BPY_STRUCT_FAKE:
descr_items = [
(key, descr) for key, descr in sorted(bpy_struct.__dict__.items())
(key, descr) for key, descr in sorted(bpy.types.Struct.__bases__[0].__dict__.items())
if not key.startswith("__")
]
@@ -1463,6 +1448,9 @@ def pyrna2sphinx(basepath):
for identifier, py_prop in base.get_py_properties():
lines.append(" * :class:`%s.%s`\n" % (base.identifier, identifier))
for identifier, py_prop in base.get_py_properties():
lines.append(" * :class:`%s.%s`\n" % (base.identifier, identifier))
if lines:
fw(".. rubric:: Inherited Properties\n\n")
@@ -1486,8 +1474,6 @@ def pyrna2sphinx(basepath):
lines.append(" * :class:`%s.%s`\n" % (base.identifier, func.identifier))
for identifier, py_func in base.get_py_functions():
lines.append(" * :class:`%s.%s`\n" % (base.identifier, identifier))
for identifier, py_func in base.get_py_c_functions():
lines.append(" * :class:`%s.%s`\n" % (base.identifier, identifier))
if lines:
fw(".. rubric:: Inherited Functions\n\n")
@@ -1540,7 +1526,7 @@ def pyrna2sphinx(basepath):
fw(title_string(class_name, "="))
fw(".. module:: %s.%s\n" % (class_module_name, class_name))
fw(".. module:: %s\n" % class_module_name)
fw("\n")
if use_subclasses:
@@ -1575,7 +1561,7 @@ def pyrna2sphinx(basepath):
# write fake classes
if _BPY_STRUCT_FAKE:
class_value = bpy_struct
class_value = bpy.types.Struct.__bases__[0]
fake_bpy_type(
"bpy.types", class_value, _BPY_STRUCT_FAKE,
"built-in base class for all classes in bpy.types.", use_subclasses=True,
@@ -1715,7 +1701,7 @@ class PatchedPythonDomain(PythonDomain):
fw("def setup(app):\n")
fw(" app.add_stylesheet('css/theme_overrides.css')\n")
fw(" app.add_domain(PatchedPythonDomain, override=True)\n\n")
fw(" app.override_domain(PatchedPythonDomain)\n\n")
file.close()

View File

@@ -72,7 +72,7 @@ if(WITH_CYCLES OR WITH_COMPOSITOR OR WITH_OPENSUBDIV)
endif()
endif()
if(WITH_GHOST_X11 AND WITH_GHOST_XDND)
if(WITH_X11 AND WITH_GHOST_XDND)
add_subdirectory(xdnd)
endif()

View File

@@ -290,14 +290,14 @@ AUD_API AUD_Device* AUD_Device_getCurrent()
return new AUD_Device(device);
}
AUD_API void AUD_seekSynchronizer(AUD_Handle* handle, double time)
AUD_API void AUD_seekSynchronizer(AUD_Handle* handle, float time)
{
auto synchronizer = DeviceManager::getDevice()->getSynchronizer();
if(synchronizer)
synchronizer->seek(*reinterpret_cast<std::shared_ptr<IHandle>*>(handle), time);
}
AUD_API double AUD_getSynchronizerPosition(AUD_Handle* handle)
AUD_API float AUD_getSynchronizerPosition(AUD_Handle* handle)
{
auto synchronizer = DeviceManager::getDevice()->getSynchronizer();
if(synchronizer)

View File

@@ -221,14 +221,14 @@ extern AUD_API AUD_Device* AUD_Device_getCurrent();
* \param handle Playback handle.
* \param time Time in seconds to seek to.
*/
extern AUD_API void AUD_seekSynchronizer(AUD_Handle* handle, double time);
extern AUD_API void AUD_seekSynchronizer(AUD_Handle* handle, float time);
/**
* Returns the current sound scene playback time.
* \param handle Playback handle.
* \return The playback time in seconds.
*/
extern AUD_API double AUD_getSynchronizerPosition(AUD_Handle* handle);
extern AUD_API float AUD_getSynchronizerPosition(AUD_Handle* handle);
/**
* Starts the playback of jack transport if possible.

View File

@@ -101,14 +101,14 @@ AUD_API int AUD_DynamicMusic_pause(AUD_DynamicMusic* player)
return (*player)->pause();
}
AUD_API int AUD_DynamicMusic_seek(AUD_DynamicMusic* player, double position)
AUD_API int AUD_DynamicMusic_seek(AUD_DynamicMusic* player, float position)
{
assert(player);
return (*player)->seek(position);
}
AUD_API double AUD_DynamicMusic_getPosition(AUD_DynamicMusic* player)
AUD_API float AUD_DynamicMusic_getPosition(AUD_DynamicMusic* player)
{
assert(player);
@@ -141,4 +141,4 @@ AUD_API int AUD_DynamicMusic_stop(AUD_DynamicMusic* player)
assert(player);
return (*player)->stop();
}
}

View File

@@ -103,14 +103,14 @@ extern AUD_API int AUD_DynamicMusic_pause(AUD_DynamicMusic* player);
* \param position The new position from which to play back, in seconds.
* \return 0 if the seeking wasn't possible.
*/
extern AUD_API int AUD_DynamicMusic_seek(AUD_DynamicMusic* player, double position);
extern AUD_API int AUD_DynamicMusic_seek(AUD_DynamicMusic* player, float position);
/**
* Retrieves the position of the current scene of a dynamic music player.
* \param player The DynamicMusic object.
* \return The position of the current playing scene.
*/
extern AUD_API double AUD_DynamicMusic_getPosition(AUD_DynamicMusic* player);
extern AUD_API float AUD_DynamicMusic_getPosition(AUD_DynamicMusic* player);
/**
* Retrieves the volume of the current scene of a dynamic music player.
@@ -142,4 +142,4 @@ extern AUD_API int AUD_DynamicMusic_stop(AUD_DynamicMusic* player);
#ifdef __cplusplus
}
#endif
#endif

View File

@@ -259,13 +259,13 @@ AUD_API int AUD_Handle_setPitch(AUD_Handle* handle, float value)
return (*handle)->setPitch(value);
}
AUD_API double AUD_Handle_getPosition(AUD_Handle* handle)
AUD_API float AUD_Handle_getPosition(AUD_Handle* handle)
{
assert(handle);
return (*handle)->getPosition();
}
AUD_API int AUD_Handle_setPosition(AUD_Handle* handle, double value)
AUD_API int AUD_Handle_setPosition(AUD_Handle* handle, float value)
{
assert(handle);
return (*handle)->seek(value);

View File

@@ -211,14 +211,14 @@ extern AUD_API int AUD_Handle_setPitch(AUD_Handle* handle, float value);
* param handle The handle to get the position from.
* return The position of the handle.
*/
extern AUD_API double AUD_Handle_getPosition(AUD_Handle* handle);
extern AUD_API float AUD_Handle_getPosition(AUD_Handle* handle);
/**
* Sets the position of a handle.
* param handle The handle to set the position from.
* param value The new position to set.
*/
extern AUD_API int AUD_Handle_setPosition(AUD_Handle* handle, double value);
extern AUD_API int AUD_Handle_setPosition(AUD_Handle* handle, float value);
/**
* Retrieves the relative of a handle.

View File

@@ -41,7 +41,7 @@ AUD_API void AUD_Sequence_free(AUD_Sound* sequence)
delete sequence;
}
AUD_API AUD_SequenceEntry* AUD_Sequence_add(AUD_Sound* sequence, AUD_Sound* sound, double begin, double end, double skip)
AUD_API AUD_SequenceEntry* AUD_Sequence_add(AUD_Sound* sequence, AUD_Sound* sound, float begin, float end, float skip)
{
if(!sound)
return new AUD_SequenceEntry(((Sequence *)sequence->get())->add(AUD_Sound(), begin, end, skip));
@@ -160,7 +160,7 @@ AUD_API void AUD_Sequence_setSpeedOfSound(AUD_Sound* sequence, float value)
AUD_API void AUD_SequenceEntry_move(AUD_SequenceEntry* entry, double begin, double end, double skip)
AUD_API void AUD_SequenceEntry_move(AUD_SequenceEntry* entry, float begin, float end, float skip)
{
(*entry)->move(begin, end, skip);
}

View File

@@ -55,7 +55,7 @@ extern AUD_API void AUD_Sequence_free(AUD_Sound* sequence);
* \param skip How much seconds should be skipped at the beginning.
* \return The entry added.
*/
extern AUD_API AUD_SequenceEntry* AUD_Sequence_add(AUD_Sound* sequence, AUD_Sound* sound, double begin, double end, double skip);
extern AUD_API AUD_SequenceEntry* AUD_Sequence_add(AUD_Sound* sequence, AUD_Sound* sound, float begin, float end, float skip);
/**
* Removes an entry from the scene.
@@ -167,7 +167,7 @@ extern AUD_API void AUD_Sequence_setSpeedOfSound(AUD_Sound* sequence, float valu
* \param end The new end time or a negative value if unknown.
* \param skip How many seconds to skip at the beginning.
*/
extern AUD_API void AUD_SequenceEntry_move(AUD_SequenceEntry* entry, double begin, double end, double skip);
extern AUD_API void AUD_SequenceEntry_move(AUD_SequenceEntry* entry, float begin, float end, float skip);
/**
* Writes animation data to a sequenced entry.

View File

@@ -175,7 +175,7 @@ static void pauseSound(AUD_Handle* handle)
(*handle)->pause();
}
AUD_API AUD_Handle* AUD_pauseAfter(AUD_Handle* handle, double seconds)
AUD_API AUD_Handle* AUD_pauseAfter(AUD_Handle* handle, float seconds)
{
auto device = DeviceManager::getDevice();
@@ -336,7 +336,7 @@ AUD_API const char* AUD_mixdown_per_channel(AUD_Sound* sound, unsigned int start
}
}
AUD_API AUD_Device* AUD_openMixdownDevice(AUD_DeviceSpecs specs, AUD_Sound* sequencer, float volume, double start)
AUD_API AUD_Device* AUD_openMixdownDevice(AUD_DeviceSpecs specs, AUD_Sound* sequencer, float volume, float start)
{
try
{

View File

@@ -45,7 +45,7 @@ extern AUD_API float* AUD_readSoundBuffer(const char* filename, float low, float
* \param seconds The time in seconds.
* \return The silence handle.
*/
extern AUD_API AUD_Handle* AUD_pauseAfter(AUD_Handle* handle, double seconds);
extern AUD_API AUD_Handle* AUD_pauseAfter(AUD_Handle* handle, float seconds);
/**
* Reads a sound into a buffer for drawing at a specific sampling rate.
@@ -101,7 +101,7 @@ extern AUD_API const char* AUD_mixdown_per_channel(AUD_Sound* sound, unsigned in
* \param start The start time of the mixdown in the sound scene.
* \return The read device for the mixdown.
*/
extern AUD_API AUD_Device* AUD_openMixdownDevice(AUD_DeviceSpecs specs, AUD_Sound* sequencer, float volume, double start);
extern AUD_API AUD_Device* AUD_openMixdownDevice(AUD_DeviceSpecs specs, AUD_Sound* sequencer, float volume, float start);
/**
* Initializes audio routines (FFMPEG/JACK if it is enabled).

View File

@@ -4,5 +4,4 @@ Device
.. currentmodule:: aud
.. autoclass:: Device
:members:
:noindex:

View File

@@ -4,5 +4,4 @@ Handle
.. currentmodule:: aud
.. autoclass:: Handle
:members:
:noindex:

View File

@@ -7,7 +7,6 @@ Welcome to audaspace's documentation!
=====================================
.. automodule:: aud
:no-members:
This documentation is valid for both the Python and C bindings of audaspace. If you are looking for installation instructions check the `C++ API documentation <../index.html>`_. As C is not an object oriented language everything is accessible via functions where the first paramter is always the object. For methods these are named as ``AUD_ClassName_method()`` and properties are accessed via ``AUD_ClassName_property_get/set()``. Python users simply ``import aud`` to access the library.
@@ -19,7 +18,7 @@ This documentation is valid for both the Python and C bindings of audaspace. If
Classes:
.. toctree::
:maxdepth: 1
:maxdepth: 2
device
sound

View File

@@ -4,5 +4,4 @@ Sequence
.. currentmodule:: aud
.. autoclass:: Sequence
:members:
:noindex:

View File

@@ -4,5 +4,4 @@ Sequence Entry
.. currentmodule:: aud
.. autoclass:: SequenceEntry
:members:
:noindex:

View File

@@ -4,5 +4,4 @@ Sound
.. currentmodule:: aud
.. autoclass:: Sound
:members:
:noindex:

View File

@@ -40,7 +40,7 @@ and create a :func:`aud.Sound.sine` signal with a frequency of 440 Hz.
sine = aud.Sound.sine(440)
.. note:: At this point nothing is playing back yet,
:class:`aud.Sound` objects are just descriptions of sounds.
:class:`aud.Sound` objects are just descriptions of sounds.
However instead of a sine wave, we would like to have a square wave
to produce a more retro gaming sound. We could of course use the

View File

@@ -228,9 +228,9 @@ PyDoc_STRVAR(M_aud_DynamicMusic_position_doc,
static int
DynamicMusic_set_position(DynamicMusicP* self, PyObject* args, void* nothing)
{
double position;
float position;
if(!PyArg_Parse(args, "d:position", &position))
if(!PyArg_Parse(args, "f:position", &position))
return -1;
try
@@ -252,7 +252,7 @@ DynamicMusic_get_position(DynamicMusicP* self, void* nothing)
{
try
{
return Py_BuildValue("d", (*reinterpret_cast<std::shared_ptr<aud::DynamicMusic>*>(self->dynamicMusic))->getPosition());
return Py_BuildValue("f", (*reinterpret_cast<std::shared_ptr<aud::DynamicMusic>*>(self->dynamicMusic))->getPosition());
}
catch(aud::Exception& e)
{

View File

@@ -696,7 +696,7 @@ Handle_get_position(Handle* self, void* nothing)
{
try
{
return Py_BuildValue("d", (*reinterpret_cast<std::shared_ptr<IHandle>*>(self->handle))->getPosition());
return Py_BuildValue("f", (*reinterpret_cast<std::shared_ptr<IHandle>*>(self->handle))->getPosition());
}
catch(Exception& e)
{
@@ -708,9 +708,9 @@ Handle_get_position(Handle* self, void* nothing)
static int
Handle_set_position(Handle* self, PyObject* args, void* nothing)
{
double position;
float position;
if(!PyArg_Parse(args, "d:position", &position))
if(!PyArg_Parse(args, "f:position", &position))
return -1;
try

View File

@@ -104,11 +104,11 @@ PyDoc_STRVAR(M_aud_Sequence_add_doc,
" :arg sound: The sound this entry should play.\n"
" :type sound: :class:`Sound`\n"
" :arg begin: The start time.\n"
" :type begin: double\n"
" :type begin: float\n"
" :arg end: The end time or a negative value if determined by the sound.\n"
" :type end: double\n"
" :type end: float\n"
" :arg skip: How much seconds should be skipped at the beginning.\n"
" :type skip: double\n"
" :type skip: float\n"
" :return: The entry added.\n"
" :rtype: :class:`SequenceEntry`");
@@ -116,13 +116,13 @@ static PyObject *
Sequence_add(Sequence* self, PyObject* args, PyObject* kwds)
{
PyObject* object;
double begin;
double end = -1.0;
double skip = 0.0;
float begin;
float end = -1.0f;
float skip = 0.0f;
static const char* kwlist[] = {"sound", "begin", "end", "skip", nullptr};
if(!PyArg_ParseTupleAndKeywords(args, kwds, "Od|dd:add", const_cast<char**>(kwlist), &object, &begin, &end, &skip))
if(!PyArg_ParseTupleAndKeywords(args, kwds, "Of|ff:add", const_cast<char**>(kwlist), &object, &begin, &end, &skip))
return nullptr;
Sound* sound = checkSound(object);

View File

@@ -46,18 +46,18 @@ PyDoc_STRVAR(M_aud_SequenceEntry_move_doc,
".. classmethod:: move()\n\n"
" Moves the entry.\n\n"
" :arg begin: The new start time.\n"
" :type begin: double\n"
" :type begin: float\n"
" :arg end: The new end time or a negative value if unknown.\n"
" :type end: double\n"
" :type end: float\n"
" :arg skip: How many seconds to skip at the beginning.\n"
" :type skip: double\n");
" :type skip: float\n");
static PyObject *
SequenceEntry_move(SequenceEntry* self, PyObject* args)
{
double begin, end, skip;
float begin, end, skip;
if(!PyArg_ParseTuple(args, "ddd:move", &begin, &end, &skip))
if(!PyArg_ParseTuple(args, "fff:move", &begin, &end, &skip))
return nullptr;
try

View File

@@ -1394,7 +1394,7 @@ PyDoc_STRVAR(M_aud_Sound_threshold_doc,
" with a amplitude >= threshold to 1, all <= -threshold to -1 and\n"
" all between to 0.\n\n"
" :arg threshold: Threshold value over which an amplitude counts\n"
" non-zero.\n\n"
" non-zero.\n"
":type threshold: float\n"
":return: The created :class:`Sound` object.\n"
":rtype: :class:`Sound`");
@@ -1434,8 +1434,7 @@ PyDoc_STRVAR(M_aud_Sound_volume_doc,
" :type volume: float\n"
" :return: The created :class:`Sound` object.\n"
" :rtype: :class:`Sound`\n\n"
" .. note::\n\n"
" Should be in the range [0, 1] to avoid clipping.\n\n"
" .. note:: Should be in the range [0, 1] to avoid clipping.\n\n"
" .. note::\n\n"
" This is a filter function, you might consider using\n"
" :attr:`Handle.volume` instead.");
@@ -1476,8 +1475,8 @@ PyDoc_STRVAR(M_aud_Sound_join_doc,
" :return: The created :class:`Sound` object.\n"
" :rtype: :class:`Sound`\n\n"
" .. note::\n\n"
" The two factories have to have the same specifications\n"
" (channels and samplerate).");
" The two factories have to have the same specifications\n"
" (channels and samplerate).");
static PyObject *
Sound_join(Sound* self, PyObject* object)

View File

@@ -33,8 +33,8 @@ AUD_NAMESPACE_BEGIN
class AUD_API DefaultSynchronizer : public ISynchronizer
{
public:
virtual void seek(std::shared_ptr<IHandle> handle, double time);
virtual double getPosition(std::shared_ptr<IHandle> handle);
virtual void seek(std::shared_ptr<IHandle> handle, float time);
virtual float getPosition(std::shared_ptr<IHandle> handle);
virtual void play();
virtual void stop();
virtual void setSyncCallback(syncFunction function, void* data);

View File

@@ -35,9 +35,6 @@ AUD_NAMESPACE_BEGIN
class AUD_API IDeviceFactory
{
public:
/**
* Destroys the device factory.
*/
virtual ~IDeviceFactory() {}
/**

View File

@@ -105,14 +105,14 @@ public:
* - false if the handle is invalid.
* \warning Whether the seek works or not depends on the sound source.
*/
virtual bool seek(double position)=0;
virtual bool seek(float position)=0;
/**
* Retrieves the current playback position of a sound.
* \return The playback position in seconds, or 0.0 if the handle is
* invalid.
*/
virtual double getPosition()=0;
virtual float getPosition()=0;
/**
* Returns the status of a played back sound.

View File

@@ -56,14 +56,14 @@ public:
* @param handle The handle that should be synchronized/seeked.
* @param time The absolute time to synchronize to.
*/
virtual void seek(std::shared_ptr<IHandle> handle, double time) = 0;
virtual void seek(std::shared_ptr<IHandle> handle, float time) = 0;
/**
* Retrieves the position of the synchronizer.
* @param handle The handle which is synchronized.
* @return The position in seconds.
*/
virtual double getPosition(std::shared_ptr<IHandle> handle) = 0;
virtual float getPosition(std::shared_ptr<IHandle> handle) = 0;
/**
* Starts the synchronizer playback.

View File

@@ -53,8 +53,8 @@ private:
virtual bool stop();
virtual bool getKeep();
virtual bool setKeep(bool keep);
virtual bool seek(double position);
virtual double getPosition();
virtual bool seek(float position);
virtual float getPosition();
virtual Status getStatus();
virtual float getVolume();
virtual bool setVolume(float volume);

View File

@@ -180,8 +180,8 @@ protected:
virtual bool stop();
virtual bool getKeep();
virtual bool setKeep(bool keep);
virtual bool seek(double position);
virtual double getPosition();
virtual bool seek(float position);
virtual float getPosition();
virtual Status getStatus();
virtual float getVolume();
virtual bool setVolume(float volume);

View File

@@ -40,10 +40,7 @@ class Buffer;
class AUD_API IFileInput
{
public:
/**
* Destroys the file input.
*/
virtual ~IFileInput() {}
virtual ~IFileInput() {};
/**
* Creates a reader for a file to be read.

View File

@@ -35,7 +35,7 @@ private:
/**
* The delay in samples.
*/
const double m_delay;
const float m_delay;
// delete copy constructor and operator=
Delay(const Delay&) = delete;
@@ -47,12 +47,12 @@ public:
* \param sound The input sound.
* \param delay The desired delay in seconds.
*/
Delay(std::shared_ptr<ISound> sound, double delay = 0);
Delay(std::shared_ptr<ISound> sound, float delay = 0);
/**
* Returns the delay in seconds.
*/
double getDelay() const;
float getDelay() const;
virtual std::shared_ptr<IReader> createReader();
};

View File

@@ -52,7 +52,7 @@ public:
* \param reader The reader to read from.
* \param delay The delay in seconds.
*/
DelayReader(std::shared_ptr<IReader> reader, double delay);
DelayReader(std::shared_ptr<IReader> reader, float delay);
virtual void seek(int position);
virtual int getLength() const;

View File

@@ -55,7 +55,7 @@ private:
/**
* Length of the crossfade transition in seconds, used when no custom transition has been set.
*/
double m_fadeTime;
float m_fadeTime;
/**
* Handle to the playback of the current scene.
@@ -145,13 +145,13 @@ public:
* Sets the length of the crossfade transition (default 1 second).
* \param seconds The time in seconds.
*/
void setFadeTime(double seconds);
void setFadeTime(float seconds);
/**
* Gets the length of the crossfade transition (default 1 second).
* \return The length of the cressfade transition in seconds.
*/
double getFadeTime();
float getFadeTime();
/**
* Resumes a paused sound.
@@ -177,14 +177,14 @@ public:
* - false if the handle is invalid.
* \warning Whether the seek works or not depends on the sound source.
*/
bool seek(double position);
bool seek(float position);
/**
* Retrieves the current playback position of a sound.
* \return The playback position in seconds, or 0.0 if the handle is
* invalid.
*/
double getPosition();
float getPosition();
/**
* Retrieves the volume of the scenes.

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