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19 Commits

Author SHA1 Message Date
bd6567b262 Workbench: Refactor: Antialiasing 2020-03-03 17:35:30 +01:00
91dfe40ef0 Workbench: Refactor: Add Dof Support 2020-03-03 16:45:13 +01:00
c8407006aa Overlay: Fix wireframe after shadow refactor 2020-03-03 02:37:22 +01:00
a102b7ebe5 Workbench: Refactor: Add outline support 2020-03-03 02:29:05 +01:00
aae2e1326f Workbench: Refactor: Add cavity support 2020-03-03 01:42:31 +01:00
606f1d80b3 Workbench: Refactor: Add Shadow support 2020-03-02 15:16:18 +01:00
f426e71e09 Workbench: Refactor: Add hair support + tweak the randomness of hairs color 2020-03-01 22:03:24 +01:00
62a7ac8f17 Workbench: Refactor: Add Infront support 2020-03-01 14:26:56 +01:00
73de98e6e0 Workbench: Refactor: Add transparent (xray) support 2020-03-01 13:41:39 +01:00
d36e63f8db Workbench: Refactor: Only allocate id buffer if needed 2020-02-29 23:53:29 +01:00
e34ce36ea4 Workbench: Refactor: Add specular toggle support 2020-02-29 18:29:13 +01:00
76a7ea0b71 Workbench: Refactor: Add matcap support 2020-02-29 18:28:58 +01:00
46f8367eac Workbench: Refactor: Add support for Flat shading 2020-02-29 17:22:04 +01:00
5759e2d6c4 Workbench: Refactor: Add support for texpaint & vertpaint 2020-02-29 16:42:47 +01:00
e6e740f317 Workbench: Refactor: Support Material data 2020-02-28 20:40:49 +01:00
b6e083358e BLI_memblock: Allow to use BLI_memblock_elem_get using only elem index 2020-02-28 17:29:48 +01:00
1e58e68c1a DRW: Manager: Expose resource handle getter 2020-02-28 17:28:58 +01:00
1545c37cdb Workbench: Refactor: Code reorganization 2020-02-28 02:38:47 +01:00
616545b5cf DRW: Shader: Add shader library manager
This new object makes it easier to resolve shader code dependency.
2020-02-27 15:06:27 +01:00
3631 changed files with 132552 additions and 195145 deletions

View File

@@ -1,7 +1,6 @@
{
"project_id" : "Blender",
"conduit_uri" : "https://developer.blender.org/",
"phabricator.uri" : "https://developer.blender.org/",
"git.default-relative-commit" : "origin/master",
"arc.land.update.default" : "rebase",
"arc.land.onto.default" : "master"

View File

@@ -132,7 +132,9 @@ PenaltyBreakAssignment: 100
AllowShortFunctionsOnASingleLine: None
SortIncludes: true
# Disable for now since it complicates initial migration tests,
# TODO: look into enabling this in the future.
SortIncludes: false
# Don't right align escaped newlines to the right because we have a wide default
AlignEscapedNewlines: DontAlign
@@ -191,7 +193,6 @@ ForEachMacros:
- FOREACH_MAIN_ID_BEGIN
- FOREACH_MAIN_LISTBASE_BEGIN
- FOREACH_MAIN_LISTBASE_ID_BEGIN
- FOREACH_MESH_BUFFER_CACHE
- FOREACH_NODETREE_BEGIN
- FOREACH_OBJECT_BEGIN
- FOREACH_OBJECT_FLAG_BEGIN
@@ -214,7 +215,6 @@ ForEachMacros:
- GHASH_ITER_INDEX
- GPU_SELECT_LOAD_IF_PICKSEL_LIST
- GP_EDITABLE_STROKES_BEGIN
- GP_EVALUATED_STROKES_BEGIN
- GSET_FOREACH_BEGIN
- GSET_ITER
- GSET_ITER_INDEX
@@ -238,6 +238,7 @@ ForEachMacros:
- LISTBASE_FOREACH_BACKWARD
- LISTBASE_FOREACH_MUTABLE
- LISTBASE_FOREACH_BACKWARD_MUTABLE
- MAN2D_ITER_AXES_BEGIN
- MAN_ITER_AXES_BEGIN
- NODE_INSTANCE_HASH_ITER
- NODE_SOCKET_TYPES_BEGIN
@@ -245,18 +246,13 @@ ForEachMacros:
- NODE_TYPES_BEGIN
- PIXEL_LOOPER_BEGIN
- PIXEL_LOOPER_BEGIN_CHANNELS
- RENDER_PASS_ITER_BEGIN
- RNA_BEGIN
- RNA_PROP_BEGIN
- RNA_STRUCT_BEGIN
- RNA_STRUCT_BEGIN_SKIP_RNA_TYPE
- SCULPT_VERTEX_DUPLICATES_AND_NEIGHBORS_ITER_BEGIN
- SCULPT_VERTEX_NEIGHBORS_ITER_BEGIN
- SEQP_BEGIN
- SEQ_BEGIN
- SURFACE_QUAD_ITER_BEGIN
- foreach
- ED_screen_areas_iter
# Use once we bump the minimum version to version 8.
# # Without this string literals that in-line 'STRINGIFY' behave strangely (a bug?).

View File

@@ -138,6 +138,11 @@ get_blender_version()
#-----------------------------------------------------------------------------
# Options
# First platform specific non-cached vars
if(UNIX AND NOT (APPLE OR HAIKU))
set(WITH_X11 ON)
endif()
# Blender internal features
option(WITH_BLENDER "Build blender (disable to build only the blender player)" ON)
mark_as_advanced(WITH_BLENDER)
@@ -175,14 +180,6 @@ option(WITH_BULLET "Enable Bullet (Physics Engine)" ON)
option(WITH_SYSTEM_BULLET "Use the systems bullet library (currently unsupported due to missing features in upstream!)" )
mark_as_advanced(WITH_SYSTEM_BULLET)
option(WITH_OPENCOLORIO "Enable OpenColorIO color management" ON)
if(APPLE)
# There's no OpenXR runtime in sight for macOS, neither is code well
# tested there -> disable it by default.
option(WITH_XR_OPENXR "Enable VR features through the OpenXR specification" OFF)
mark_as_advanced(WITH_XR_OPENXR)
else()
option(WITH_XR_OPENXR "Enable VR features through the OpenXR specification" ON)
endif()
# Compositor
option(WITH_COMPOSITOR "Enable the tile based nodal compositor" ON)
@@ -202,15 +199,7 @@ mark_as_advanced(WITH_GHOST_DEBUG)
option(WITH_GHOST_SDL "Enable building Blender against SDL for windowing rather than the native APIs" OFF)
mark_as_advanced(WITH_GHOST_SDL)
if(UNIX AND NOT (APPLE OR HAIKU))
option(WITH_GHOST_X11 "Enable building Blender against X11 for windowing" ON)
mark_as_advanced(WITH_GHOST_X11)
option(WITH_GHOST_WAYLAND "Enable building Blender against Wayland for windowing (under development)" OFF)
mark_as_advanced(WITH_GHOST_WAYLAND)
endif()
if(WITH_GHOST_X11)
if(WITH_X11)
option(WITH_GHOST_XDND "Enable drag'n'drop support on X11 using XDND protocol" ON)
endif()
@@ -235,7 +224,7 @@ if(UNIX AND NOT APPLE)
mark_as_advanced(WITH_OPENMP_STATIC)
endif()
if(WITH_GHOST_X11)
if(WITH_X11)
option(WITH_X11_XINPUT "Enable X11 Xinput (tablet support and unicode input)" ON)
option(WITH_X11_XF86VMODE "Enable X11 video mode switching" ON)
option(WITH_X11_XFIXES "Enable X11 XWayland cursor warping workaround" ON)
@@ -281,7 +270,7 @@ option(WITH_ALEMBIC "Enable Alembic Support" ON)
option(WITH_ALEMBIC_HDF5 "Enable Legacy Alembic Support (not officially supported)" OFF)
# Universal Scene Description support
option(WITH_USD "Enable Universal Scene Description (USD) Support" ON)
option(WITH_USD "Enable Universal Scene Description (USD) Support" OFF)
# 3D format support
# Disable opencollada when we don't have precompiled libs
@@ -322,14 +311,6 @@ mark_as_advanced(WITH_SYSTEM_GLOG)
# Freestyle
option(WITH_FREESTYLE "Enable Freestyle (advanced edges rendering)" ON)
# New object types
option(WITH_NEW_OBJECT_TYPES "Enable new hair and pointcloud objects (use for development only, don't save in files)" OFF)
mark_as_advanced(WITH_NEW_OBJECT_TYPES)
# New simulation data block
option(WITH_NEW_SIMULATION_TYPE "Enable simulation data block (use for development only, don't save in files)" OFF)
mark_as_advanced(WITH_NEW_SIMULATION_TYPE)
# Misc
if(WIN32)
option(WITH_INPUT_IME "Enable Input Method Editor (IME) for complex Asian character input" ON)
@@ -436,8 +417,6 @@ endif()
option(WITH_GTESTS "Enable GTest unit testing" OFF)
option(WITH_OPENGL_RENDER_TESTS "Enable OpenGL render related unit testing (Experimental)" OFF)
option(WITH_OPENGL_DRAW_TESTS "Enable OpenGL UI drawing related unit testing (Experimental)" OFF)
set(TEST_PYTHON_EXE "" CACHE PATH "Python executable to run unit tests")
mark_as_advanced(TEST_PYTHON_EXE)
# Documentation
if(UNIX AND NOT APPLE)
@@ -478,8 +457,6 @@ endif()
if(CMAKE_COMPILER_IS_GNUCC)
option(WITH_LINKER_GOLD "Use ld.gold linker which is usually faster than ld.bfd" ON)
mark_as_advanced(WITH_LINKER_GOLD)
option(WITH_LINKER_LLD "Use ld.lld linker which is usually faster than ld.gold" OFF)
mark_as_advanced(WITH_LINKER_LLD)
endif()
if(CMAKE_COMPILER_IS_GNUCC OR CMAKE_C_COMPILER_ID MATCHES "Clang")
@@ -543,15 +520,6 @@ if(WIN32)
option(WITH_WINDOWS_BUNDLE_CRT "Bundle the C runtime for install free distribution." ON)
mark_as_advanced(WITH_WINDOWS_BUNDLE_CRT)
option(WITH_WINDOWS_SCCACHE "Use sccache to speed up builds (Ninja builder only)" OFF)
mark_as_advanced(WITH_WINDOWS_SCCACHE)
option(WITH_WINDOWS_PDB "Generate a pdb file for client side stacktraces" ON)
mark_as_advanced(WITH_WINDOWS_PDB)
option(WITH_WINDOWS_STRIPPED_PDB "Use a stripped PDB file" On)
mark_as_advanced(WITH_WINDOWS_STRIPPED_PDB)
endif()
# The following only works with the Ninja generator in CMake >= 3.0.
@@ -628,6 +596,12 @@ if(WITH_PYTHON_MODULE AND WITH_PYTHON_INSTALL)
message(FATAL_ERROR "WITH_PYTHON_MODULE requires WITH_PYTHON_INSTALL to be OFF")
endif()
# may as well build python module without a UI
if(WITH_PYTHON_MODULE)
set(WITH_HEADLESS ON)
endif()
if(NOT WITH_PYTHON)
set(WITH_CYCLES OFF)
set(WITH_DRACO OFF)
@@ -647,10 +621,9 @@ set_and_warn_dependency(WITH_BOOST WITH_OPENVDB OFF)
set_and_warn_dependency(WITH_BOOST WITH_OPENCOLORIO OFF)
set_and_warn_dependency(WITH_BOOST WITH_QUADRIFLOW OFF)
set_and_warn_dependency(WITH_BOOST WITH_USD OFF)
set_and_warn_dependency(WITH_BOOST WITH_ALEMBIC OFF)
if(WITH_BOOST AND NOT (WITH_CYCLES OR WITH_OPENIMAGEIO OR WITH_INTERNATIONAL OR
WITH_OPENVDB OR WITH_OPENCOLORIO OR WITH_USD OR WITH_ALEMBIC))
WITH_OPENVDB OR WITH_OPENCOLORIO OR WITH_USD))
message(STATUS "No dependencies need 'WITH_BOOST' forcing WITH_BOOST=OFF")
set(WITH_BOOST OFF)
endif()
@@ -660,9 +633,6 @@ set_and_warn_dependency(WITH_TBB WITH_OPENIMAGEDENOISE OFF)
set_and_warn_dependency(WITH_TBB WITH_OPENVDB OFF)
set_and_warn_dependency(WITH_TBB WITH_MOD_FLUID OFF)
# OpenVDB uses 'half' type from OpenEXR & fails to link without OpenEXR enabled.
set_and_warn_dependency(WITH_IMAGE_OPENEXR WITH_OPENVDB OFF)
# auto enable openimageio for cycles
if(WITH_CYCLES)
set(WITH_OPENIMAGEIO ON)
@@ -692,15 +662,13 @@ if(WITH_INSTALL_PORTABLE)
endif()
if(WITH_GHOST_SDL OR WITH_HEADLESS)
set(WITH_GHOST_WAYLAND OFF)
set(WITH_GHOST_X11 OFF)
set(WITH_X11 OFF)
set(WITH_X11_XINPUT OFF)
set(WITH_X11_XF86VMODE OFF)
set(WITH_X11_XFIXES OFF)
set(WITH_X11_ALPHA OFF)
set(WITH_GHOST_XDND OFF)
set(WITH_INPUT_IME OFF)
set(WITH_XR_OPENXR OFF)
endif()
if(WITH_CPU_SSE)
@@ -1727,13 +1695,11 @@ if(FIRST_RUN)
info_cfg_option(WITH_CYCLES)
info_cfg_option(WITH_FREESTYLE)
info_cfg_option(WITH_OPENCOLORIO)
info_cfg_option(WITH_XR_OPENXR)
info_cfg_option(WITH_OPENIMAGEDENOISE)
info_cfg_option(WITH_OPENVDB)
info_cfg_option(WITH_ALEMBIC)
info_cfg_option(WITH_QUADRIFLOW)
info_cfg_option(WITH_USD)
info_cfg_option(WITH_TBB)
info_cfg_text("Compiler Options:")
info_cfg_option(WITH_BUILDINFO)

View File

@@ -71,6 +71,17 @@ Testing Targets
which are tagged to use the stricter formatting
* test_deprecated:
Checks for deprecation tags in our code which may need to be removed
* test_style_c:
Checks C/C++ conforms with blenders style guide:
https://wiki.blender.org/wiki/Source/Code_Style
* test_style_c_qtc:
Same as test_style but outputs QtCreator tasks format
* test_style_osl:
Checks OpenShadingLanguage conforms with blenders style guide:
https://wiki.blender.org/wiki/Source/Code_Style
* test_style_osl_qtc:
Checks OpenShadingLanguage conforms with blenders style guide:
https://wiki.blender.org/wiki/Source/Code_Style
Static Source Code Checking
Not associated with building Blender.
@@ -391,6 +402,45 @@ test_cmake: .FORCE
test_deprecated: .FORCE
$(PYTHON) tests/check_deprecated.py
test_style_c: .FORCE
# run our own checks on C/C++ style
PYTHONIOENCODING=utf_8 $(PYTHON) \
"$(BLENDER_DIR)/source/tools/check_source/check_style_c.py" \
"$(BLENDER_DIR)/source/blender" \
"$(BLENDER_DIR)/source/creator" \
--no-length-check
test_style_c_qtc: .FORCE
# run our own checks on C/C++ style
USE_QTC_TASK=1 \
PYTHONIOENCODING=utf_8 $(PYTHON) \
"$(BLENDER_DIR)/source/tools/check_source/check_style_c.py" \
"$(BLENDER_DIR)/source/blender" \
"$(BLENDER_DIR)/source/creator" \
--no-length-check \
> \
"$(BLENDER_DIR)/test_style.tasks"
@echo "written: test_style.tasks"
test_style_osl: .FORCE
# run our own checks on C/C++ style
PYTHONIOENCODING=utf_8 $(PYTHON) \
"$(BLENDER_DIR)/source/tools/check_source/check_style_c.py" \
"$(BLENDER_DIR)/intern/cycles/kernel/shaders" \
"$(BLENDER_DIR)/release/scripts/templates_osl"
test_style_osl_qtc: .FORCE
# run our own checks on C/C++ style
USE_QTC_TASK=1 \
PYTHONIOENCODING=utf_8 $(PYTHON) \
"$(BLENDER_DIR)/source/tools/check_source/check_style_c.py" \
"$(BLENDER_DIR)/intern/cycles/kernel/shaders" \
"$(BLENDER_DIR)/release/scripts/templates_osl" \
> \
"$(BLENDER_DIR)/test_style.tasks"
@echo "written: test_style.tasks"
# -----------------------------------------------------------------------------
# Project Files

View File

@@ -99,7 +99,6 @@ else()
endif()
include(cmake/openimagedenoise.cmake)
include(cmake/embree.cmake)
include(cmake/xr_openxr.cmake)
if(WITH_WEBP)
include(cmake/webp.cmake)
@@ -130,6 +129,7 @@ if(NOT WIN32 OR ENABLE_MINGW64)
include(cmake/vpx.cmake)
include(cmake/x264.cmake)
include(cmake/xvidcore.cmake)
include(cmake/faad.cmake)
include(cmake/ffmpeg.cmake)
include(cmake/fftw.cmake)
include(cmake/sndfile.cmake)

View File

@@ -38,7 +38,6 @@ set(ALEMBIC_EXTRA_ARGS
-DBoost_DEBUG=ON
-DBOOST_ROOT=${LIBDIR}/boost
-DBoost_NO_SYSTEM_PATHS=ON
-DBoost_NO_BOOST_CMAKE=ON
-DILMBASE_ROOT=${LIBDIR}/openexr
-DALEMBIC_ILMBASE_INCLUDE_DIRECTORY=${LIBDIR}/openexr/include/OpenEXR
-DALEMBIC_ILMBASE_HALF_LIB=${LIBDIR}/openexr/lib/${LIBPREFIX}Half${OPENEXR_VERSION_POSTFIX}${LIBEXT}

View File

@@ -25,8 +25,6 @@ if(UNIX AND NOT APPLE)
set(BZIP2_CFLAGS "-fPIC -Wall -Winline -O2 -g -D_FILE_OFFSET_BITS=64")
set(BZIP2_CONFIGURE_ENV ${BZIP2_CONFIGURE_ENV} && export LDFLAGS=${BZIP2_LDFLAGS} && export CFLAGS=${BZIP2_CFLAGS}
&& export PREFIX=${BZIP2_PREFIX})
else()
set(BZIP2_CONFIGURE_ENV ${CONFIGURE_ENV})
endif()
ExternalProject_Add(external_bzip2

View File

@@ -26,20 +26,10 @@ set(EMBREE_EXTRA_ARGS
-DEMBREE_RAY_MASK=ON
-DEMBREE_FILTER_FUNCTION=ON
-DEMBREE_BACKFACE_CULLING=OFF
-DEMBREE_TASKING_SYSTEM=INTERNAL
-DEMBREE_MAX_ISA=AVX2
-DEMBREE_TASKING_SYSTEM=TBB
-DEMBREE_TBB_ROOT=${LIBDIR}/tbb
-DTBB_STATIC_LIB=${TBB_STATIC_LIBRARY}
)
if(TBB_STATIC_LIBRARY)
set(EMBREE_EXTRA_ARGS
${EMBREE_EXTRA_ARGS}
-DEMBREE_TBB_LIBRARY_NAME=tbb_static
-DEMBREE_TBBMALLOC_LIBRARY_NAME=tbbmalloc_static
)
endif()
if(WIN32)
set(EMBREE_BUILD_DIR ${BUILD_MODE}/)
else()
@@ -54,12 +44,6 @@ ExternalProject_Add(external_embree
CMAKE_ARGS -DCMAKE_INSTALL_PREFIX=${LIBDIR}/embree ${DEFAULT_CMAKE_FLAGS} ${EMBREE_EXTRA_ARGS}
INSTALL_DIR ${LIBDIR}/embree
)
add_dependencies(
external_embree
external_tbb
)
if(WIN32)
if(BUILD_MODE STREQUAL Release)

View File

@@ -0,0 +1,40 @@
# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ***** END GPL LICENSE BLOCK *****
set(FAAD_EXTRA_ARGS)
if(WIN32)
set(FAAD_EXTRA_CONFIGURE "utils\\win32\\ac2ver.exe" "faad2" "configure.ac" > libfaad\\win32_ver.h)
else()
set(FAAD_EXTRA_CONFIGURE echo .)
endif()
ExternalProject_Add(external_faad
URL ${FAAD_URI}
DOWNLOAD_DIR ${DOWNLOAD_DIR}
URL_HASH MD5=${FAAD_HASH}
PREFIX ${BUILD_DIR}/faad
CONFIGURE_COMMAND ${CONFIGURE_ENV} && cd ${BUILD_DIR}/faad/src/external_faad/ && ${FAAD_EXTRA_CONFIGURE} && ${CONFIGURE_COMMAND} --disable-shared --enable-static --prefix=${LIBDIR}/faad
BUILD_COMMAND ${CONFIGURE_ENV} && cd ${BUILD_DIR}/faad/src/external_faad/ && make -j${MAKE_THREADS}
INSTALL_COMMAND ${CONFIGURE_ENV} && cd ${BUILD_DIR}/faad/src/external_faad/ && make install
INSTALL_DIR ${LIBDIR}/faad
)
if(MSVC)
set_target_properties(external_faad PROPERTIES FOLDER Mingw)
endif()

View File

@@ -127,6 +127,7 @@ endif()
add_dependencies(
external_ffmpeg
external_zlib
external_faad
external_openjpeg
external_xvidcore
external_x264

View File

@@ -19,12 +19,8 @@
set(FFTW_EXTRA_ARGS)
if(WIN32)
set(FFTW3_ENV set CFLAGS=-fno-stack-check -fno-stack-protector -mno-stack-arg-probe -fno-lto &&)
set(FFTW3_PATCH_COMMAND ${PATCH_CMD} --verbose -p 0 -N -d ${BUILD_DIR}/fftw3/src/external_fftw3 < ${PATCH_DIR}/fftw3.diff)
set(FFTW_EXTRA_ARGS --disable-static --enable-shared)
set(FFTW_INSTALL install-strip)
else()
set(FFTW_EXTRA_ARGS --enable-static)
set(FFTW_INSTALL install)
endif()
ExternalProject_Add(external_fftw3
@@ -32,10 +28,10 @@ ExternalProject_Add(external_fftw3
DOWNLOAD_DIR ${DOWNLOAD_DIR}
URL_HASH MD5=${FFTW_HASH}
PREFIX ${BUILD_DIR}/fftw3
CONFIGURE_COMMAND ${CONFIGURE_ENV} && cd ${BUILD_DIR}/fftw3/src/external_fftw3/ && ${CONFIGURE_COMMAND} ${FFTW_EXTRA_ARGS} --prefix=${mingw_LIBDIR}/fftw3
CONFIGURE_COMMAND ${CONFIGURE_ENV} && ${FFTW3_ENV} cd ${BUILD_DIR}/fftw3/src/external_fftw3/ && ${CONFIGURE_COMMAND} --enable-static --prefix=${mingw_LIBDIR}/fftw3
PATCH_COMMAND ${FFTW3_PATCH_COMMAND}
BUILD_COMMAND ${CONFIGURE_ENV} && cd ${BUILD_DIR}/fftw3/src/external_fftw3/ && make -j${MAKE_THREADS}
INSTALL_COMMAND ${CONFIGURE_ENV} && cd ${BUILD_DIR}/fftw3/src/external_fftw3/ && make ${FFTW_INSTALL}
INSTALL_COMMAND ${CONFIGURE_ENV} && cd ${BUILD_DIR}/fftw3/src/external_fftw3/ && make install
INSTALL_DIR ${LIBDIR}/fftw3
)
@@ -43,8 +39,7 @@ if(MSVC)
set_target_properties(external_fftw3 PROPERTIES FOLDER Mingw)
if(BUILD_MODE STREQUAL Release)
ExternalProject_Add_Step(external_fftw3 after_install
COMMAND ${CMAKE_COMMAND} -E copy ${LIBDIR}/fftw3/lib/libfftw3.dll.a ${HARVEST_TARGET}/fftw3/lib/libfftw.lib
COMMAND ${CMAKE_COMMAND} -E copy ${LIBDIR}/fftw3/bin/libfftw3-3.dll ${HARVEST_TARGET}/fftw3/lib/libfftw3-3.dll
COMMAND ${CMAKE_COMMAND} -E copy ${LIBDIR}/fftw3/lib/libfftw3.a ${HARVEST_TARGET}/fftw3/lib/libfftw.lib
COMMAND ${CMAKE_COMMAND} -E copy ${LIBDIR}/fftw3/include/fftw3.h ${HARVEST_TARGET}/fftw3/include/fftw3.h
DEPENDEES install
)

View File

@@ -31,6 +31,10 @@ if(BUILD_MODE STREQUAL Release)
COMMAND # jpeg rename libfile + copy include
${CMAKE_COMMAND} -E copy ${LIBDIR}/jpg/lib/jpeg-static.lib ${HARVEST_TARGET}/jpeg/lib/libjpeg.lib &&
${CMAKE_COMMAND} -E copy_directory ${LIBDIR}/jpg/include/ ${HARVEST_TARGET}/jpeg/include/ &&
# OpenImageIO
${CMAKE_COMMAND} -E copy_directory ${LIBDIR}/OpenImageIO/include ${HARVEST_TARGET}/OpenImageIO/include &&
${CMAKE_COMMAND} -E copy_directory ${LIBDIR}/OpenImageIO/lib ${HARVEST_TARGET}/OpenImageIO/lib &&
${CMAKE_COMMAND} -E copy ${LIBDIR}/OpenImageIO/bin/idiff.exe ${HARVEST_TARGET}/OpenImageIO/bin/idiff.exe &&
# png
${CMAKE_COMMAND} -E copy ${LIBDIR}/png/lib/libpng16_static.lib ${HARVEST_TARGET}/png/lib/libpng.lib &&
${CMAKE_COMMAND} -E copy_directory ${LIBDIR}/png/include/ ${HARVEST_TARGET}/png/include/ &&
@@ -40,6 +44,10 @@ if(BUILD_MODE STREQUAL Release)
# glew-> opengl
${CMAKE_COMMAND} -E copy ${LIBDIR}/glew/lib/libglew32.lib ${HARVEST_TARGET}/opengl/lib/glew.lib &&
${CMAKE_COMMAND} -E copy_directory ${LIBDIR}/glew/include/ ${HARVEST_TARGET}/opengl/include/ &&
# sndfile
${CMAKE_COMMAND} -E copy ${LIBDIR}/sndfile/lib/libsndfile.dll.a ${HARVEST_TARGET}/sndfile/lib/libsndfile-1.lib &&
${CMAKE_COMMAND} -E copy ${LIBDIR}/sndfile/bin/libsndfile-1.dll ${HARVEST_TARGET}/sndfile/lib/libsndfile-1.dll &&
${CMAKE_COMMAND} -E copy ${LIBDIR}/sndfile/include/sndfile.h ${HARVEST_TARGET}/sndfile/include/sndfile.h &&
# tiff
${CMAKE_COMMAND} -E copy ${LIBDIR}/tiff/lib/tiff.lib ${HARVEST_TARGET}/tiff/lib/libtiff.lib &&
${CMAKE_COMMAND} -E copy_directory ${LIBDIR}/tiff/include/ ${HARVEST_TARGET}/tiff/include/ &&
@@ -51,7 +59,9 @@ endif()
if(BUILD_MODE STREQUAL Debug)
add_custom_target(Harvest_Debug_Results
COMMAND
# OpenImageIO
COMMAND ${CMAKE_COMMAND} -E copy ${LIBDIR}/openimageio/lib/OpenImageIO.lib ${HARVEST_TARGET}/openimageio/lib/OpenImageIO_d.lib &&
${CMAKE_COMMAND} -E copy ${LIBDIR}/openimageio/lib/OpenImageIO_Util.lib ${HARVEST_TARGET}/openimageio/lib/OpenImageIO_Util_d.lib &&
# hdf5
${CMAKE_COMMAND} -E copy_directory ${LIBDIR}/hdf5/lib ${HARVEST_TARGET}/hdf5/lib &&
DEPENDS Package_Python
@@ -151,8 +161,6 @@ harvest(opensubdiv/include opensubdiv/include "*.h")
harvest(opensubdiv/lib opensubdiv/lib "*.a")
harvest(openvdb/include/openvdb openvdb/include/openvdb "*.h")
harvest(openvdb/lib openvdb/lib "*.a")
harvest(xr_openxr_sdk/include/openxr xr_openxr_sdk/include/openxr "*.h")
harvest(xr_openxr_sdk/lib xr_openxr_sdk/lib "*.a")
harvest(osl/bin osl/bin "oslc")
harvest(osl/include osl/include "*.h")
harvest(osl/lib osl/lib "*.a")

View File

@@ -18,7 +18,7 @@
if(WIN32)
# cmake for windows
set(JPEG_EXTRA_ARGS -DNASM=${NASM_PATH} -DWITH_JPEG8=ON -DCMAKE_DEBUG_POSTFIX=d -DWITH_CRT_DLL=On)
set(JPEG_EXTRA_ARGS -DNASM=${NASM_PATH} -DWITH_JPEG8=ON -DCMAKE_DEBUG_POSTFIX=d)
ExternalProject_Add(external_jpeg
URL ${JPEG_URI}
@@ -42,17 +42,20 @@ if(WIN32)
set(JPEG_LIBRARY jpeg-staticd${LIBEXT})
endif()
else(WIN32)
# cmake for unix
set(JPEG_EXTRA_ARGS
-DWITH_JPEG8=ON
-DENABLE_STATIC=ON
-DENABLE_SHARED=OFF
-DCMAKE_INSTALL_LIBDIR=${LIBDIR}/jpg/lib)
# autoconf for unix
if(APPLE)
set(JPEG_EXTRA_ARGS --host x86_64-apple-darwin --with-jpeg8)
else()
set(JPEG_EXTRA_ARGS --with-jpeg8)
endif()
ExternalProject_Add(external_jpeg
URL ${JPEG_URI}
DOWNLOAD_DIR ${DOWNLOAD_DIR}
URL_HASH MD5=${JPEG_HASH}
CONFIGURE_COMMAND ${CONFIGURE_ENV} && autoreconf -fiv && ${CONFIGURE_COMMAND} --prefix=${LIBDIR}/jpg NASM=yasm ${JPEG_EXTRA_ARGS}
BUILD_IN_SOURCE 1
BUILD_COMMAND ${CONFIGURE_ENV} && make install
PREFIX ${BUILD_DIR}/jpg
CMAKE_ARGS -DCMAKE_INSTALL_PREFIX=${LIBDIR}/jpg ${DEFAULT_CMAKE_FLAGS} ${JPEG_EXTRA_ARGS}
INSTALL_DIR ${LIBDIR}/jpg

View File

@@ -52,6 +52,7 @@ if(BUILD_MODE STREQUAL Release)
PREFIX ${BUILD_DIR}/openal
CMAKE_ARGS -DCMAKE_INSTALL_PREFIX=${LIBDIR}/openal ${DEFAULT_CMAKE_FLAGS} ${OPENAL_EXTRA_ARGS}
INSTALL_DIR ${LIBDIR}/openal
PATCH_COMMAND ${PATCH_CMD} -p 1 -d ${BUILD_DIR}/openal/src/external_openal < ${PATCH_DIR}/openal.diff
)
if(WIN32)

View File

@@ -21,7 +21,7 @@ set(OIDN_EXTRA_ARGS
-DWITH_EXAMPLE=OFF
-DWITH_TEST=OFF
-DTBB_ROOT=${LIBDIR}/tbb
-DTBB_STATIC_LIB=${TBB_STATIC_LIBRARY}
-DTBB_STATIC_LIB=ON
-DOIDN_STATIC_LIB=ON
)

View File

@@ -32,7 +32,7 @@ endif()
if(WIN32)
set(PNG_LIBNAME libpng16_static${LIBEXT})
set(OIIO_SIMD_FLAGS -DUSE_SIMD=sse2)
set(OIIO_SIMD_FLAGS -DUSE_SIMD=sse2 -DOPJ_STATIC=1)
set(OPENJPEG_POSTFIX _msvc)
else()
set(PNG_LIBNAME libpng${LIBEXT})
@@ -49,17 +49,23 @@ endif()
if(MSVC)
set(OPENJPEG_FLAGS
-DOpenJpeg_ROOT=${LIBDIR}/openjpeg_msvc
-DOPENJPEG_HOME=${LIBDIR}/openjpeg_msvc
-DOPENJPEG_INCLUDE_DIR=${LIBDIR}/openjpeg_msvc/include/openjpeg-${OPENJPEG_SHORT_VERSION}
-DOPENJPEG_LIBRARY=${LIBDIR}/openjpeg_msvc/lib/openjp2${LIBEXT}
-DOPENJPEG_LIBRARY_DEBUG=${LIBDIR}/openjpeg_msvc/lib/openjp2${LIBEXT}
)
else()
set(OPENJPEG_FLAGS
-DOpenJpeg_ROOT=${LIBDIR}/openjpeg
-DOPENJPEG_INCLUDE_DIR=${LIBDIR}/openjpeg/include/openjpeg-${OPENJPEG_SHORT_VERSION}
-DOPENJPEG_LIBRARY=${LIBDIR}/openjpeg/lib/${OPENJPEG_LIBRARY}
)
endif()
set(OPENIMAGEIO_EXTRA_ARGS
-DBUILD_SHARED_LIBS=OFF
-DBUILDSTATIC=ON
${OPENIMAGEIO_LINKSTATIC}
-DOPENEXR_INCLUDE_DIR=${LIBDIR}/openexr/include/openexr/
-DOPENEXR_ILMIMF_LIBRARIES=${LIBDIR}/openexr/lib/IlmImf${OPENEXR_VERSION_POSTFIX}${LIBEXT}
-DBoost_COMPILER:STRING=${BOOST_COMPILER_STRING}
-DBoost_USE_MULTITHREADED=ON
-DBoost_USE_STATIC_LIBS=ON
@@ -67,16 +73,7 @@ set(OPENIMAGEIO_EXTRA_ARGS
-DBOOST_ROOT=${LIBDIR}/boost
-DBOOST_LIBRARYDIR=${LIBDIR}/boost/lib/
-DBoost_NO_SYSTEM_PATHS=ON
-DBoost_NO_BOOST_CMAKE=ON
-OIIO_BUILD_CPP11=ON
-DUSE_LIBSQUISH=OFF
-DUSE_QT5=OFF
-DUSE_NUKE=OFF
-DUSE_OPENVDB=OFF
-DUSE_BZIP2=OFF
-DUSE_FREETYPE=OFF
-DUSE_DCMTK=OFF
-DUSE_LIBHEIF=OFF
-DUSE_OPENGL=OFF
-DUSE_TBB=OFF
-DUSE_FIELD3D=OFF
@@ -84,12 +81,15 @@ set(OPENIMAGEIO_EXTRA_ARGS
-DUSE_PYTHON=OFF
-DUSE_GIF=OFF
-DUSE_OPENCV=OFF
-DUSE_OPENSSL=OFF
-DUSE_OPENJPEG=ON
-DUSE_FFMPEG=OFF
-DUSE_PTEX=OFF
-DUSE_FREETYPE=OFF
-DUSE_LIBRAW=OFF
-DUSE_OPENCOLORIO=OFF
-DUSE_PYTHON=OFF
-DUSE_PYTHON3=OFF
-DUSE_OCIO=OFF
-DUSE_WEBP=${WITH_WEBP}
-DOIIO_BUILD_TOOLS=${OIIO_TOOLS}
-DOIIO_BUILD_TESTS=OFF
@@ -103,13 +103,17 @@ set(OPENIMAGEIO_EXTRA_ARGS
-DJPEG_LIBRARY=${LIBDIR}/jpg/lib/${JPEG_LIBRARY}
-DJPEG_INCLUDE_DIR=${LIBDIR}/jpg/include
${OPENJPEG_FLAGS}
-DOCIO_PATH=${LIBDIR}/opencolorio/
-DOpenEXR_USE_STATIC_LIBS=On
-DOPENEXR_HOME=${LIBDIR}/openexr/
-DILMBASE_INCLUDE_PATH=${LIBDIR}/openexr/
-DILMBASE_PACKAGE_PREFIX=${LIBDIR}/openexr/
-DILMBASE_INCLUDE_DIR=${LIBDIR}/openexr/include/
-DOPENEXR_INCLUDE_DIR=${LIBDIR}/openexr/include/
-DOPENEXR_HALF_LIBRARY=${LIBDIR}/openexr/lib/${LIBPREFIX}Half${OPENEXR_VERSION_POSTFIX}${LIBEXT}
-DOPENEXR_IMATH_LIBRARY=${LIBDIR}/openexr/lib/${LIBPREFIX}Imath${OPENEXR_VERSION_POSTFIX}${LIBEXT}
-DOPENEXR_ILMTHREAD_LIBRARY=${LIBDIR}/openexr/lib/${LIBPREFIX}IlmThread${OPENEXR_VERSION_POSTFIX}${LIBEXT}
-DOPENEXR_IEX_LIBRARY=${LIBDIR}/openexr/lib/${LIBPREFIX}Iex${OPENEXR_VERSION_POSTFIX}${LIBEXT}
-DOPENEXR_INCLUDE_DIR=${LIBDIR}/openexr/include/
-DOPENEXR_ILMIMF_LIBRARY=${LIBDIR}/openexr/lib/${LIBPREFIX}IlmImf${OPENEXR_VERSION_POSTFIX}${LIBEXT}
-DSTOP_ON_WARNING=OFF
${WEBP_FLAGS}
@@ -121,38 +125,27 @@ ExternalProject_Add(external_openimageio
DOWNLOAD_DIR ${DOWNLOAD_DIR}
URL_HASH MD5=${OPENIMAGEIO_HASH}
PREFIX ${BUILD_DIR}/openimageio
PATCH_COMMAND ${PATCH_CMD} -p 1 -N -d ${BUILD_DIR}/openimageio/src/external_openimageio/ < ${PATCH_DIR}/openimageio.diff
PATCH_COMMAND
${PATCH_CMD} -p 0 -N -d ${BUILD_DIR}/openimageio/src/external_openimageio/src/include < ${PATCH_DIR}/openimageio_gdi.diff &&
${PATCH_CMD} -p 1 -N -d ${BUILD_DIR}/openimageio/src/external_openimageio/ < ${PATCH_DIR}/openimageio_static_libs.diff
CMAKE_ARGS -DCMAKE_INSTALL_PREFIX=${LIBDIR}/openimageio ${DEFAULT_CMAKE_FLAGS} ${OPENIMAGEIO_EXTRA_ARGS}
INSTALL_DIR ${LIBDIR}/openimageio
)
add_dependencies(
external_openimageio
external_png
external_zlib
external_png external_zlib
external_openexr
external_jpeg
external_boost
external_tiff
external_opencolorio
external_openjpeg${OPENJPEG_POSTFIX}
${WEBP_DEP}
)
if(WIN32)
if(BUILD_MODE STREQUAL Release)
ExternalProject_Add_Step(external_openimageio after_install
COMMAND ${CMAKE_COMMAND} -E copy_directory ${LIBDIR}/OpenImageIO/include ${HARVEST_TARGET}/OpenImageIO/include
COMMAND ${CMAKE_COMMAND} -E copy_directory ${LIBDIR}/OpenImageIO/lib ${HARVEST_TARGET}/OpenImageIO/lib
COMMAND ${CMAKE_COMMAND} -E copy ${LIBDIR}/OpenImageIO/bin/idiff.exe ${HARVEST_TARGET}/OpenImageIO/bin/idiff.exe
DEPENDEES install
)
endif()
if(BUILD_MODE STREQUAL Debug)
ExternalProject_Add_Step(external_openimageio after_install
COMMAND ${CMAKE_COMMAND} -E copy ${LIBDIR}/openimageio/lib/OpenImageIO.lib ${HARVEST_TARGET}/openimageio/lib/OpenImageIO_d.lib
COMMAND ${CMAKE_COMMAND} -E copy ${LIBDIR}/openimageio/lib/OpenImageIO_Util.lib ${HARVEST_TARGET}/openimageio/lib/OpenImageIO_Util_d.lib
DEPENDEES install
)
endif()
if(NOT WIN32)
add_dependencies(
external_openimageio
external_opencolorio_extra
)
endif()

View File

@@ -36,7 +36,7 @@ if(WIN32)
set(OPENSUBDIV_EXTRA_ARGS
${OPENSUBDIV_EXTRA_ARGS}
-DTBB_INCLUDE_DIR=${LIBDIR}/tbb/include
-DTBB_LIBRARIES=${LIBDIR}/tbb/lib/tbb.lib
-DTBB_LIBRARIES=${LIBDIR}/tbb/lib/tbb_static.lib
-DCLEW_INCLUDE_DIR=${LIBDIR}/clew/include/CL
-DCLEW_LIBRARY=${LIBDIR}/clew/lib/clew${LIBEXT}
-DCUEW_INCLUDE_DIR=${LIBDIR}/cuew/include
@@ -67,7 +67,7 @@ endif()
ExternalProject_Add(external_opensubdiv
URL ${OPENSUBDIV_URI}
DOWNLOAD_DIR ${DOWNLOAD_DIR}
URL_HASH MD5=${OPENSUBDIV_HASH}
URL_HASH MD5=${OPENSUBDIV_Hash}
PREFIX ${BUILD_DIR}/opensubdiv
CMAKE_ARGS -DCMAKE_INSTALL_PREFIX=${LIBDIR}/opensubdiv -Wno-dev ${DEFAULT_CMAKE_FLAGS} ${OPENSUBDIV_EXTRA_ARGS}
INSTALL_DIR ${LIBDIR}/opensubdiv

View File

@@ -27,7 +27,6 @@ set(OPENVDB_EXTRA_ARGS
-DBoost_USE_STATIC_RUNTIME=OFF
-DBOOST_ROOT=${LIBDIR}/boost
-DBoost_NO_SYSTEM_PATHS=ON
-DBoost_NO_BOOST_CMAKE=ON
-DZLIB_LIBRARY=${LIBDIR}/zlib/lib/${ZLIB_LIBRARY}
-DZLIB_INCLUDE_DIR=${LIBDIR}/zlib/include/
-DBlosc_INCLUDE_DIR=${LIBDIR}/blosc/include/

View File

@@ -44,7 +44,6 @@ set(OSL_EXTRA_ARGS
-DBOOST_ROOT=${LIBDIR}/boost
-DBOOST_LIBRARYDIR=${LIBDIR}/boost/lib/
-DBoost_NO_SYSTEM_PATHS=ON
-DBoost_NO_BOOST_CMAKE=ON
-DLLVM_DIRECTORY=${LIBDIR}/llvm
-DLLVM_INCLUDES=${LIBDIR}/llvm/include
-DLLVM_LIB_DIR=${LIBDIR}/llvm/lib

View File

@@ -25,7 +25,7 @@ set(PNG_EXTRA_ARGS
ExternalProject_Add(external_png
URL ${PNG_URI}
DOWNLOAD_DIR ${DOWNLOAD_DIR}
URL_HASH SHA256=${PNG_HASH}
URL_HASH MD5=${PNG_HASH}
PREFIX ${BUILD_DIR}/png
CMAKE_ARGS -DCMAKE_INSTALL_PREFIX=${LIBDIR}/png ${DEFAULT_CMAKE_FLAGS} ${PNG_EXTRA_ARGS}
INSTALL_DIR ${LIBDIR}/png

View File

@@ -24,7 +24,7 @@ if(WIN32)
set(PTHREAD_CPPFLAGS "/I. /DHAVE_CONFIG_H ")
endif()
set(PTHREADS_BUILD cd ${BUILD_DIR}/pthreads/src/external_pthreads/ && cd && nmake VC-static /e CPPFLAGS=${PTHREAD_CPPFLAGS})
set(PTHREADS_BUILD cd ${BUILD_DIR}/pthreads/src/external_pthreads/ && cd && nmake VC-static /e CPPFLAGS=${PTHREAD_CPPFLAGS} /e XLIBS=/NODEFAULTLIB:msvcr)
ExternalProject_Add(external_pthreads
URL ${PTHREADS_URI}
@@ -32,7 +32,6 @@ if(WIN32)
URL_HASH MD5=${PTHREADS_HASH}
PREFIX ${BUILD_DIR}/pthreads
CONFIGURE_COMMAND echo .
PATCH_COMMAND COMMAND ${PATCH_CMD} -p 1 -d ${BUILD_DIR}/pthreads/src/external_pthreads < ${PATCH_DIR}/pthreads.diff
BUILD_COMMAND ${PTHREADS_BUILD}
INSTALL_COMMAND COMMAND
${CMAKE_COMMAND} -E copy ${BUILD_DIR}/pthreads/src/external_pthreads/libpthreadVC3${LIBEXT} ${LIBDIR}/pthreads/lib/pthreadVC3${LIBEXT} &&

View File

@@ -60,14 +60,3 @@ if(UNIX)
external_flac
)
endif()
if(BUILD_MODE STREQUAL Release AND WIN32)
ExternalProject_Add_Step(external_sndfile after_install
COMMAND lib /def:${BUILD_DIR}/sndfile/src/external_sndfile/src/libsndfile-1.def /machine:x64 /out:${BUILD_DIR}/sndfile/src/external_sndfile/src/libsndfile-1.lib
COMMAND ${CMAKE_COMMAND} -E copy ${LIBDIR}/sndfile/bin/libsndfile-1.dll ${HARVEST_TARGET}/sndfile/lib/libsndfile-1.dll
COMMAND ${CMAKE_COMMAND} -E copy ${BUILD_DIR}/sndfile/src/external_sndfile/src/libsndfile-1.lib ${HARVEST_TARGET}/sndfile/lib/libsndfile-1.lib
COMMAND ${CMAKE_COMMAND} -E copy ${LIBDIR}/sndfile/include/sndfile.h ${HARVEST_TARGET}/sndfile/include/sndfile.h
DEPENDEES install
)
endif()

View File

@@ -20,10 +20,8 @@ if(WIN32)
-DTBB_BUILD_SHARED=On
-DTBB_BUILD_TBBMALLOC=On
-DTBB_BUILD_TBBMALLOC_PROXY=On
-DTBB_BUILD_STATIC=Off
)
set(TBB_LIBRARY tbb)
set(TBB_STATIC_LIBRARY Off)
-DTBB_BUILD_STATIC=On
)
else()
set(TBB_EXTRA_ARGS
-DTBB_BUILD_SHARED=Off
@@ -31,8 +29,6 @@ else()
-DTBB_BUILD_TBBMALLOC_PROXY=Off
-DTBB_BUILD_STATIC=On
)
set(TBB_LIBRARY tbb_static)
set(TBB_STATIC_LIBRARY On)
endif()
# CMake script for TBB from https://github.com/wjakob/tbb/blob/master/CMakeLists.txt
@@ -50,8 +46,7 @@ ExternalProject_Add(external_tbb
if(WIN32)
if(BUILD_MODE STREQUAL Release)
ExternalProject_Add_Step(external_tbb after_install
COMMAND ${CMAKE_COMMAND} -E copy ${LIBDIR}/tbb/lib/tbb.lib ${HARVEST_TARGET}/tbb/lib/tbb.lib
COMMAND ${CMAKE_COMMAND} -E copy ${LIBDIR}/tbb/lib/tbb.dll ${HARVEST_TARGET}/tbb/lib/tbb.dll
COMMAND ${CMAKE_COMMAND} -E copy ${LIBDIR}/tbb/lib/tbb_static.lib ${HARVEST_TARGET}/tbb/lib/tbb.lib
COMMAND ${CMAKE_COMMAND} -E copy ${LIBDIR}/tbb/lib/tbbmalloc.lib ${HARVEST_TARGET}/tbb/lib/tbbmalloc.lib
COMMAND ${CMAKE_COMMAND} -E copy ${LIBDIR}/tbb/lib/tbbmalloc.dll ${HARVEST_TARGET}/tbb/lib/tbbmalloc.dll
COMMAND ${CMAKE_COMMAND} -E copy ${LIBDIR}/tbb/lib/tbbmalloc_proxy.lib ${HARVEST_TARGET}/tbb/lib/tbbmalloc_proxy.lib
@@ -62,12 +57,7 @@ if(WIN32)
endif()
if(BUILD_MODE STREQUAL Debug)
ExternalProject_Add_Step(external_tbb after_install
# findtbb.cmake in some deps *NEEDS* to find tbb.lib even if they are not going to use it
# to make that test pass, we place a copy with the right name in the lib folder.
COMMAND ${CMAKE_COMMAND} -E copy ${LIBDIR}/tbb/lib/tbb_debug.lib ${LIBDIR}/tbb/lib/tbb.lib
# Normal collection of build artifacts
COMMAND ${CMAKE_COMMAND} -E copy ${LIBDIR}/tbb/lib/tbb_debug.lib ${HARVEST_TARGET}/tbb/lib/debug/tbb_debug.lib
COMMAND ${CMAKE_COMMAND} -E copy ${LIBDIR}/tbb/lib/tbb_debug.dll ${HARVEST_TARGET}/tbb/lib/debug/tbb_debug.dll
COMMAND ${CMAKE_COMMAND} -E copy ${LIBDIR}/tbb/lib/tbb_static.lib ${HARVEST_TARGET}/tbb/lib/tbb_debug.lib
COMMAND ${CMAKE_COMMAND} -E copy ${LIBDIR}/tbb/lib/tbbmalloc_proxy.lib ${HARVEST_TARGET}/tbb/lib/tbbmalloc_proxy_debug.lib
COMMAND ${CMAKE_COMMAND} -E copy ${LIBDIR}/tbb/lib/tbbmalloc.dll ${HARVEST_TARGET}/tbb/lib/debug/tbbmalloc.dll
COMMAND ${CMAKE_COMMAND} -E copy ${LIBDIR}/tbb/lib/tbbmalloc_proxy.dll ${HARVEST_TARGET}/tbb/lib/debug/tbbmalloc_proxy.dll

View File

@@ -22,11 +22,9 @@ set(USD_EXTRA_ARGS
-DBoost_USE_STATIC_LIBS=ON
-DBoost_USE_STATIC_RUNTIME=OFF
-DBOOST_ROOT=${LIBDIR}/boost
-DBoost_NO_SYSTEM_PATHS=ON
-DBoost_NO_BOOST_CMAKE=ON
-DTBB_INCLUDE_DIRS=${LIBDIR}/tbb/include
-DTBB_LIBRARIES=${LIBDIR}/tbb/lib/${LIBPREFIX}${TBB_LIBRARY}${LIBEXT}
-DTbb_TBB_LIBRARY=${LIBDIR}/tbb/lib/${LIBPREFIX}${TBB_LIBRARY}${LIBEXT}
-DTBB_LIBRARIES=${LIBDIR}/tbb/lib/${LIBPREFIX}tbb_static${LIBEXT}
-DTbb_TBB_LIBRARY=${LIBDIR}/tbb/lib/${LIBPREFIX}tbb_static${LIBEXT}
# This is a preventative measure that avoids possible conflicts when add-ons
# try to load another USD library into the same process space.

View File

@@ -20,17 +20,17 @@ set(ZLIB_VERSION 1.2.11)
set(ZLIB_URI https://zlib.net/zlib-${ZLIB_VERSION}.tar.gz)
set(ZLIB_HASH 1c9f62f0778697a09d36121ead88e08e)
set(OPENAL_VERSION 1.20.1)
set(OPENAL_VERSION 1.18.2)
set(OPENAL_URI http://openal-soft.org/openal-releases/openal-soft-${OPENAL_VERSION}.tar.bz2)
set(OPENAL_HASH 556695068ce8375b89986083d810fd35)
set(OPENAL_HASH d4eeb0889812e2fdeaa1843523d76190)
set(PNG_VERSION 1.6.37)
set(PNG_VERSION 1.6.35)
set(PNG_URI http://prdownloads.sourceforge.net/libpng/libpng-${PNG_VERSION}.tar.xz)
set(PNG_HASH 505e70834d35383537b6491e7ae8641f1a4bed1876dbfe361201fc80868d88ca)
set(PNG_HASH 678b7e696a62a193ed3503b04bf449d6)
set(JPEG_VERSION 2.0.4)
set(JPEG_VERSION 1.5.3)
set(JPEG_URI https://github.com/libjpeg-turbo/libjpeg-turbo/archive/${JPEG_VERSION}.tar.gz)
set(JPEG_HASH 44c43e4a9fb352f47090804529317c88)
set(JPEG_HASH 5b7549d440b86c98a517355c102d155e)
set(BOOST_VERSION 1.70.0)
set(BOOST_VERSION_NODOTS 1_70_0)
@@ -66,9 +66,9 @@ else()
set(OPENEXR_VERSION_POSTFIX)
endif()
set(FREETYPE_VERSION 2.10.2)
set(FREETYPE_VERSION 2.10.1)
set(FREETYPE_URI http://prdownloads.sourceforge.net/freetype/freetype-${FREETYPE_VERSION}.tar.gz)
set(FREETYPE_HASH b1cb620e4c875cd4d1bfa04945400945)
set(FREETYPE_HASH c50a3c9e5e62bdc938a6e1598a782947)
set(GLEW_VERSION 1.13.0)
set(GLEW_URI http://prdownloads.sourceforge.net/glew/glew/${GLEW_VERSION}/glew-${GLEW_VERSION}.tgz)
@@ -101,21 +101,21 @@ set(CUEW_GIT_UID 1744972026de9cf27c8a7dc39cf39cd83d5f922f)
set(CUEW_URI https://github.com/CudaWrangler/cuew/archive/${CUEW_GIT_UID}.zip)
set(CUEW_HASH 86760d62978ebfd96cd93f5aa1abaf4a)
set(OPENSUBDIV_VERSION v3_4_3)
set(OPENSUBDIV_VERSION v3_4_0_RC2)
set(OPENSUBDIV_Hash f6a10ba9efaa82fde86fe65aad346319)
set(OPENSUBDIV_URI https://github.com/PixarAnimationStudios/OpenSubdiv/archive/${OPENSUBDIV_VERSION}.tar.gz)
set(OPENSUBDIV_HASH 7bbfa275d021fb829e521df749160edb)
set(SDL_VERSION 2.0.12)
set(SDL_VERSION 2.0.8)
set(SDL_URI https://www.libsdl.org/release/SDL2-${SDL_VERSION}.tar.gz)
set(SDL_HASH 783b6f2df8ff02b19bb5ce492b99c8ff)
set(SDL_HASH 3800d705cef742c6a634f202c37f263f)
set(OPENCOLLADA_VERSION v1.6.68)
set(OPENCOLLADA_URI https://github.com/KhronosGroup/OpenCOLLADA/archive/${OPENCOLLADA_VERSION}.tar.gz)
set(OPENCOLLADA_HASH ee7dae874019fea7be11613d07567493)
set(OPENCOLORIO_VERSION 1.1.1)
set(OPENCOLORIO_URI https://github.com/AcademySoftwareFoundation/OpenColorIO/archive/v${OPENCOLORIO_VERSION}.tar.gz)
set(OPENCOLORIO_HASH 23d8b9ac81599305539a5a8674b94a3d)
set(OPENCOLORIO_VERSION 1.1.0)
set(OPENCOLORIO_URI https://github.com/imageworks/OpenColorIO/archive/v${OPENCOLORIO_VERSION}.tar.gz)
set(OPENCOLORIO_HASH 802d8f5b1d1fe316ec5f76511aa611b8)
set(LLVM_VERSION 9.0.1)
set(LLVM_URI https://github.com/llvm/llvm-project/releases/download/llvmorg-${LLVM_VERSION}/llvm-${LLVM_VERSION}.src.tar.xz)
@@ -127,17 +127,17 @@ set(CLANG_HASH 13468e4a44940efef1b75e8641752f90)
set(OPENMP_URI https://github.com/llvm/llvm-project/releases/download/llvmorg-${LLVM_VERSION}/openmp-${LLVM_VERSION}.src.tar.xz)
set(OPENMP_HASH 6eade16057edbdecb3c4eef9daa2bfcf)
set(OPENIMAGEIO_VERSION 2.1.15.0)
set(OPENIMAGEIO_VERSION 1.8.13)
set(OPENIMAGEIO_URI https://github.com/OpenImageIO/oiio/archive/Release-${OPENIMAGEIO_VERSION}.tar.gz)
set(OPENIMAGEIO_HASH f03aa5e3ac4795af04771ee4146e9832)
set(OPENIMAGEIO_HASH f5526c3c9878029ee900d84856683f93)
set(TIFF_VERSION 4.1.0)
set(TIFF_VERSION 4.0.9)
set(TIFF_URI http://download.osgeo.org/libtiff/tiff-${TIFF_VERSION}.tar.gz)
set(TIFF_HASH 2165e7aba557463acc0664e71a3ed424)
set(TIFF_HASH 54bad211279cc93eb4fca31ba9bfdc79)
set(OSL_VERSION 1.10.10)
set(OSL_VERSION 1.10.9)
set(OSL_URI https://github.com/imageworks/OpenShadingLanguage/archive/Release-${OSL_VERSION}.tar.gz)
set(OSL_HASH 00dec08a93c8084e53848b9ad047889f)
set(OSL_HASH a94f1e8506f7e8f5e993653de5c5fa00)
set(PYTHON_VERSION 3.7.4)
set(PYTHON_SHORT_VERSION 3.7)
@@ -146,8 +146,8 @@ set(PYTHON_URI https://www.python.org/ftp/python/${PYTHON_VERSION}/Python-${PYTH
set(PYTHON_HASH d33e4aae66097051c2eca45ee3604803)
set(TBB_VERSION 2019_U9)
set(TBB_URI https://github.com/oneapi-src/oneTBB/archive/${TBB_VERSION}.tar.gz)
set(TBB_HASH 26263622e9187212ec240dcf01b66207)
set(TBB_URI https://github.com/01org/tbb/archive/${TBB_VERSION}.tar.gz)
set(TBB_HASH 584edbec127c508f2cd5b6e79ad200fc)
set(OPENVDB_VERSION 7.0.0)
set(OPENVDB_URI https://github.com/dreamworksanimation/openvdb/archive/v${OPENVDB_VERSION}.tar.gz)
@@ -168,9 +168,9 @@ set(LAME_VERSION 3.100)
set(LAME_URI http://downloads.sourceforge.net/project/lame/lame/3.100/lame-${LAME_VERSION}.tar.gz)
set(LAME_HASH 83e260acbe4389b54fe08e0bdbf7cddb)
set(OGG_VERSION 1.3.4)
set(OGG_VERSION 1.3.3)
set(OGG_URI http://downloads.xiph.org/releases/ogg/libogg-${OGG_VERSION}.tar.gz)
set(OGG_HASH fe5670640bd49e828d64d2879c31cb4dde9758681bb664f9bdbf159a01b0c76e)
set(OGG_HASH c2e8a485110b97550f453226ec644ebac6cb29d1caef2902c007edab4308d985)
set(VORBIS_VERSION 1.3.6)
set(VORBIS_URI http://downloads.xiph.org/releases/vorbis/libvorbis-${VORBIS_VERSION}.tar.gz)
@@ -180,41 +180,47 @@ set(THEORA_VERSION 1.1.1)
set(THEORA_URI http://downloads.xiph.org/releases/theora/libtheora-${THEORA_VERSION}.tar.bz2)
set(THEORA_HASH b6ae1ee2fa3d42ac489287d3ec34c5885730b1296f0801ae577a35193d3affbc)
set(FLAC_VERSION 1.3.3)
set(FLAC_VERSION 1.3.2)
set(FLAC_URI http://downloads.xiph.org/releases/flac/flac-${FLAC_VERSION}.tar.xz)
set(FLAC_HASH 213e82bd716c9de6db2f98bcadbc4c24c7e2efe8c75939a1a84e28539c4e1748)
set(FLAC_HASH 91cfc3ed61dc40f47f050a109b08610667d73477af6ef36dcad31c31a4a8d53f)
set(VPX_VERSION 1.8.2)
set(VPX_VERSION 1.7.0)
set(VPX_URI https://github.com/webmproject/libvpx/archive/v${VPX_VERSION}/libvpx-v${VPX_VERSION}.tar.gz)
set(VPX_HASH 8735d9fcd1a781ae6917f28f239a8aa358ce4864ba113ea18af4bb2dc8b474ac)
set(VPX_HASH 1fec931eb5c94279ad219a5b6e0202358e94a93a90cfb1603578c326abfc1238)
set(OPUS_VERSION 1.3.1)
set(OPUS_URI https://archive.mozilla.org/pub/opus/opus-${OPUS_VERSION}.tar.gz)
set(OPUS_HASH 65b58e1e25b2a114157014736a3d9dfeaad8d41be1c8179866f144a2fb44ff9d)
set(X264_URI https://code.videolan.org/videolan/x264/-/archive/master/x264-33f9e1474613f59392be5ab6a7e7abf60fa63622.tar.gz)
set(X264_HASH 300dfb5b6c35722516f168868ce9419252a9e9eb77a05d82c9cede925b691bd6)
set(X264_URI http://download.videolan.org/pub/videolan/x264/snapshots/x264-snapshot-20180811-2245-stable.tar.bz2)
set(X264_HASH ae8a868a0e236a348b35d79f3ee80294b169d1195408b689f9851383661ed7aa)
set(XVIDCORE_VERSION 1.3.7)
set(XVIDCORE_URI https://downloads.xvid.com/downloads/xvidcore-${XVIDCORE_VERSION}.tar.gz)
set(XVIDCORE_HASH abbdcbd39555691dd1c9b4d08f0a031376a3b211652c0d8b3b8aa9be1303ce2d)
set(XVIDCORE_VERSION 1.3.5)
set(XVIDCORE_URI http://downloads.xvid.org/downloads/xvidcore-${XVIDCORE_VERSION}.tar.gz)
set(XVIDCORE_HASH 165ba6a2a447a8375f7b06db5a3c91810181f2898166e7c8137401d7fc894cf0)
set(OPENJPEG_VERSION 2.3.1)
# This has to be in sync with the version in blenders /extern folder.
set(OPENJPEG_VERSION 2.3.0)
set(OPENJPEG_SHORT_VERSION 2.3)
set(OPENJPEG_URI https://github.com/uclouvain/openjpeg/archive/v${OPENJPEG_VERSION}.tar.gz)
set(OPENJPEG_HASH 63f5a4713ecafc86de51bfad89cc07bb788e9bba24ebbf0c4ca637621aadb6a9)
# Use slightly newer commit after release which includes a cmake fix
set(OPENJPEG_URI https://github.com/uclouvain/openjpeg/archive/66297f07a43.zip)
set(OPENJPEG_HASH 8242b18d908c7c42174e4231a741cfa7ce7c26b6ed5c9644feb9df7b3054310b)
set(FFMPEG_VERSION 4.2.3)
set(FAAD_VERSION 2-2.8.8)
set(FAAD_URI http://downloads.sourceforge.net/faac/faad${FAAD_VERSION}.tar.gz)
set(FAAD_HASH 28f6116efdbe9378269f8a6221767d1f)
set(FFMPEG_VERSION 4.0.2)
set(FFMPEG_URI http://ffmpeg.org/releases/ffmpeg-${FFMPEG_VERSION}.tar.bz2)
set(FFMPEG_HASH 695fad11f3baf27784e24cb0e977b65a)
set(FFMPEG_HASH 5576e8a22f80b6a336db39808f427cfb)
set(FFTW_VERSION 3.3.8)
set(FFTW_URI http://www.fftw.org/fftw-${FFTW_VERSION}.tar.gz)
set(FFTW_HASH 8aac833c943d8e90d51b697b27d4384d)
set(ICONV_VERSION 1.16)
set(ICONV_VERSION 1.15)
set(ICONV_URI http://ftp.gnu.org/pub/gnu/libiconv/libiconv-${ICONV_VERSION}.tar.gz)
set(ICONV_HASH 7d2a800b952942bb2880efb00cfd524c)
set(ICONV_HASH ace8b5f2db42f7b3b3057585e80d9808)
set(LAPACK_VERSION 3.6.0)
set(LAPACK_URI http://www.netlib.org/lapack/lapack-${LAPACK_VERSION}.tgz)
@@ -261,9 +267,9 @@ set(LCMS_VERSION 2.9)
set(LCMS_URI https://nchc.dl.sourceforge.net/project/lcms/lcms/${LCMS_VERSION}/lcms2-${LCMS_VERSION}.tar.gz)
set(LCMS_HASH 8de1b7724f578d2995c8fdfa35c3ad0e)
set(PUGIXML_VERSION 1.10)
set(PUGIXML_URI https://github.com/zeux/pugixml/archive/v${PUGIXML_VERSION}.tar.gz)
set(PUGIXML_HASH 0c208b0664c7fb822bf1b49ad035e8fd)
set(PUGIXML_VERSION 1.9)
set(PUGIXML_URI https://github.com/zeux/pugixml/archive/v1.9.tar.gz)
set(PUGIXML_HASH 9346ca1dce2c48f1748c12fdac41a714)
set(FLEXBISON_VERSION 2.5.5)
set(FLEXBISON_URI http://prdownloads.sourceforge.net/winflexbison//win_flex_bison-2.5.5.zip)
@@ -293,9 +299,9 @@ set(SQLITE_VERSION 3.24.0)
set(SQLITE_URI https://www.sqlite.org/2018/sqlite-src-3240000.zip)
set(SQLITE_HASH fb558c49ee21a837713c4f1e7e413309aabdd9c7)
set(EMBREE_VERSION 3.10.0)
set(EMBREE_VERSION 3.8.0)
set(EMBREE_URI https://github.com/embree/embree/archive/v${EMBREE_VERSION}.zip)
set(EMBREE_HASH 4bbe29e7eaa46417efc75fc5f1e8eb87)
set(EMBREE_HASH ac504d5426945fe25dec1267e0c39d52)
set(USD_VERSION 19.11)
set(USD_URI https://github.com/PixarAnimationStudios/USD/archive/v${USD_VERSION}.tar.gz)
@@ -312,7 +318,3 @@ set(LIBGLU_HASH 151aef599b8259efe9acd599c96ea2a3)
set(MESA_VERSION 18.3.1)
set(MESA_URI ftp://ftp.freedesktop.org/pub/mesa//mesa-${MESA_VERSION}.tar.xz)
set(MESA_HASH d60828056d77bfdbae0970f9b15fb1be)
set(XR_OPENXR_SDK_VERSION 1.0.8)
set(XR_OPENXR_SDK_URI https://github.com/KhronosGroup/OpenXR-SDK/archive/release-${XR_OPENXR_SDK_VERSION}.tar.gz)
set(XR_OPENXR_SDK_HASH c6de63d2e0f9029aa58dfa97cad8ce07)

View File

@@ -18,6 +18,9 @@
if(WIN32)
set(X264_EXTRA_ARGS --enable-win32thread --cross-prefix=${MINGW_HOST}- --host=${MINGW_HOST})
set(X264_PATCH_CMD ${PATCH_CMD} --verbose -p 1 -N -d ${BUILD_DIR}/x264/src/external_x264 < ${PATCH_DIR}/x264.diff)
else()
set(X264_PATCH_CMD echo .)
endif()
@@ -26,6 +29,7 @@ ExternalProject_Add(external_x264
DOWNLOAD_DIR ${DOWNLOAD_DIR}
URL_HASH SHA256=${X264_HASH}
PREFIX ${BUILD_DIR}/x264
PATCH_COMMAND ${X264_PATCH_CMD}
CONFIGURE_COMMAND ${CONFIGURE_ENV} && cd ${BUILD_DIR}/x264/src/external_x264/ && ${CONFIGURE_COMMAND} --prefix=${LIBDIR}/x264
--enable-static
--enable-pic

View File

@@ -1,60 +0,0 @@
# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ***** END GPL LICENSE BLOCK *****
# Keep flags in sync with install_deps.sh ones in compile_XR_OpenXR_SDK()
set(XR_OPENXR_SDK_EXTRA_ARGS
-DBUILD_FORCE_GENERATION=OFF
-DBUILD_LOADER=ON
-DDYNAMIC_LOADER=OFF
)
if(UNIX AND NOT APPLE)
list(APPEND XR_OPENXR_SDK_EXTRA_ARGS
-DBUILD_WITH_WAYLAND_HEADERS=OFF
-DBUILD_WITH_XCB_HEADERS=OFF
-DBUILD_WITH_XLIB_HEADERS=ON
-DBUILD_WITH_SYSTEM_JSONCPP=OFF
-DCMAKE_CXX_FLAGS=-DDISABLE_STD_FILESYSTEM=1
)
endif()
ExternalProject_Add(external_xr_openxr_sdk
URL ${XR_OPENXR_SDK_URI}
DOWNLOAD_DIR ${DOWNLOAD_DIR}
URL_HASH MD5=${XR_OPENXR_SDK_HASH}
PREFIX ${BUILD_DIR}/xr_openxr_sdk
CMAKE_ARGS -DCMAKE_INSTALL_PREFIX=${LIBDIR}/xr_openxr_sdk ${DEFAULT_CMAKE_FLAGS} ${XR_OPENXR_SDK_EXTRA_ARGS}
INSTALL_DIR ${LIBDIR}/xr_openxr_sdk
)
if(WIN32)
if(BUILD_MODE STREQUAL Release)
ExternalProject_Add_Step(external_xr_openxr_sdk after_install
COMMAND ${CMAKE_COMMAND} -E copy_directory ${LIBDIR}/xr_openxr_sdk/include/openxr ${HARVEST_TARGET}/xr_openxr_sdk/include/openxr
COMMAND ${CMAKE_COMMAND} -E copy_directory ${LIBDIR}/xr_openxr_sdk/lib ${HARVEST_TARGET}/xr_openxr_sdk/lib
DEPENDEES install
)
endif()
if(BUILD_MODE STREQUAL Debug)
ExternalProject_Add_Step(external_xr_openxr_sdk after_install
COMMAND ${CMAKE_COMMAND} -E copy ${LIBDIR}/xr_openxr_sdk/lib/openxr_loader.lib ${HARVEST_TARGET}/xr_openxr_sdk/lib/openxr_loader_d.lib
DEPENDEES install
)
endif()
endif()

File diff suppressed because it is too large Load Diff

View File

@@ -109,9 +109,6 @@ if (WIN32)
MAIN_DEPENDENCY ${CMAKE_CURRENT_SOURCE_DIR}/src/tbbmalloc/${ARCH_PREFIX}-tbbmalloc-export.def
COMMENT "Preprocessing tbbmalloc.def"
)
list(APPEND tbb_src ${CMAKE_CURRENT_SOURCE_DIR}/src/tbb/tbb_resource.rc)
list(APPEND tbbmalloc_src ${CMAKE_CURRENT_SOURCE_DIR}/src/tbbmalloc/tbbmalloc.rc)
list(APPEND tbbmalloc_proxy_src ${CMAKE_CURRENT_SOURCE_DIR}/src/tbbmalloc/tbbmalloc.rc)
else()
add_custom_command(OUTPUT tbb.def
COMMAND ${CMAKE_CXX_COMPILER} -xc++ -E ${CMAKE_CURRENT_SOURCE_DIR}/src/tbb/${ARCH_PREFIX}-tbb-export.def -I ${CMAKE_CURRENT_SOURCE_DIR}/include -o tbb.def
@@ -148,12 +145,8 @@ if (TBB_BUILD_SHARED)
set_property(TARGET tbb APPEND PROPERTY LINK_FLAGS "-Wl,-version-script,${CMAKE_CURRENT_BINARY_DIR}/tbb.def")
elseif(WIN32)
set_property(TARGET tbb APPEND PROPERTY LINK_FLAGS "/DEF:${CMAKE_CURRENT_BINARY_DIR}/tbb.def")
endif()
install(TARGETS tbb DESTINATION lib)
if(WIN32)
set_target_properties(tbb PROPERTIES OUTPUT_NAME "tbb$<$<CONFIG:Debug>:_debug>")
endif()
endif()
if(CMAKE_COMPILER_IS_GNUCC)
@@ -203,7 +196,7 @@ if(TBB_BUILD_TBBMALLOC_PROXY)
add_library(tbbmalloc_proxy SHARED ${tbbmalloc_proxy_src})
set_property(TARGET tbbmalloc_proxy APPEND PROPERTY COMPILE_DEFINITIONS "__TBBMALLOC_BUILD=1")
set_property(TARGET tbbmalloc_proxy APPEND_STRING PROPERTY COMPILE_FLAGS ${DISABLE_RTTI})
target_link_libraries(tbbmalloc_proxy tbbmalloc)
link_libraries(tbbmalloc_proxy tbbmalloc)
install(TARGETS tbbmalloc_proxy DESTINATION lib)
endif()
endif()

View File

@@ -0,0 +1,13 @@
diff -Naur external_openal_original/CMakeLists.txt external_openal/CMakeLists.txt
--- external_openal_original/CMakeLists.txt 2016-01-24 20:12:39 -0700
+++ external_openal/CMakeLists.txt 2018-06-02 12:16:52 -0600
@@ -885,7 +885,8 @@
OPTION(ALSOFT_REQUIRE_MMDEVAPI "Require MMDevApi backend" OFF)
IF(HAVE_WINDOWS_H)
# Check MMSystem backend
- CHECK_INCLUDE_FILES("windows.h;mmsystem.h" HAVE_MMSYSTEM_H -D_WIN32_WINNT=0x0502)
+ set(CMAKE_REQUIRED_FLAGS "-D_WIN32_WINNT=0x0502")
+ CHECK_INCLUDE_FILES("windows.h;mmsystem.h" HAVE_MMSYSTEM_H)
IF(HAVE_MMSYSTEM_H)
CHECK_SHARED_FUNCTION_EXISTS(waveOutOpen "windows.h;mmsystem.h" winmm "" HAVE_LIBWINMM)
IF(HAVE_LIBWINMM)

View File

@@ -18,6 +18,17 @@ diff --git a/mkl-dnn/cmake/TBB.cmake b/mkl-dnn/cmake/TBB.cmake
index 0711e699..c14210b6 100644
--- a/mkl-dnn/cmake/TBB.cmake
+++ b/mkl-dnn/cmake/TBB.cmake
@@ -90,8 +90,8 @@ if(WIN32)
NO_DEFAULT_PATH
)
set(TBB_LIB_DIR ${TBB_ROOT}/lib/${TBB_ARCH}/${TBB_VCVER})
- find_library(TBB_LIBRARY tbb PATHS ${TBB_LIB_DIR} ${TBB_ROOT}/lib NO_DEFAULT_PATH)
- find_library(TBB_LIBRARY_MALLOC tbbmalloc PATHS ${TBB_LIB_DIR} ${TBB_ROOT}/lib NO_DEFAULT_PATH)
+ find_library(TBB_LIBRARY tbb_static PATHS ${TBB_LIB_DIR} ${TBB_ROOT}/lib NO_DEFAULT_PATH)
+ find_library(TBB_LIBRARY_MALLOC tbbmalloc_static PATHS ${TBB_LIB_DIR} ${TBB_ROOT}/lib NO_DEFAULT_PATH)
endif()
else()
@@ -138,13 +138,13 @@ else()
set(TBB_LIBRARY_MALLOC TBB_LIBRARY_MALLOC-NOTFOUND)
if(APPLE)

View File

@@ -1,36 +0,0 @@
diff -Naur orig/CMakeLists.txt external_openimageio/CMakeLists.txt
--- orig/CMakeLists.txt 2020-05-10 21:43:52 -0600
+++ external_openimageio/CMakeLists.txt 2020-05-13 17:03:35 -0600
@@ -170,7 +170,7 @@
add_subdirectory (src/iinfo)
add_subdirectory (src/maketx)
add_subdirectory (src/oiiotool)
- add_subdirectory (src/testtex)
+ #add_subdirectory (src/testtex)
add_subdirectory (src/iv)
endif ()
diff -Naur orig/src/cmake/compiler.cmake external_openimageio/src/cmake/compiler.cmake
--- orig/src/cmake/compiler.cmake 2020-05-10 21:43:52 -0600
+++ external_openimageio/src/cmake/compiler.cmake 2020-05-13 17:02:54 -0600
@@ -172,6 +172,7 @@
add_definitions (-D_CRT_NONSTDC_NO_WARNINGS)
add_definitions (-D_SCL_SECURE_NO_WARNINGS)
add_definitions (-DJAS_WIN_MSVC_BUILD)
+ add_definitions (-DOPJ_STATIC)
endif (MSVC)
if (${CMAKE_SYSTEM_NAME} STREQUAL "FreeBSD"
diff -Naur orig/src/include/OpenImageIO/platform.h external_openimageio/src/include/OpenImageIO/platform.h
--- orig/src/include/OpenImageIO/platform.h 2020-05-10 21:43:52 -0600
+++ external_openimageio/src/include/OpenImageIO/platform.h 2020-05-13 17:04:36 -0600
@@ -41,6 +41,9 @@
# ifndef NOMINMAX
# define NOMINMAX
# endif
+# ifndef NOGDI
+# define NOGDI
+# endif
# include <windows.h>
#endif

View File

@@ -0,0 +1,26 @@
Index: OpenImageIO/osdep.h
===================================================================
--- OpenImageIO/osdep.h (revision 61595)
+++ OpenImageIO/osdep.h (working copy)
@@ -34,6 +34,7 @@
# define WIN32_LEAN_AND_MEAN
# define VC_EXTRALEAN
# define NOMINMAX
+# define NOGDI
# include <windows.h>
#endif
Index: OpenImageIO/platform.h
===================================================================
--- OpenImageIO/platform.h (revision 61595)
+++ OpenImageIO/platform.h (working copy)
@@ -77,6 +77,9 @@
# ifndef NOMINMAX
# define NOMINMAX
# endif
+# ifndef NOGDI
+# define NOGDI
+# endif
# include <windows.h>
#endif

View File

@@ -0,0 +1,22 @@
diff -Naur external_openimageio.orig/src/cmake/compiler.cmake external_openimageio/src/cmake/compiler.cmake
--- external_openimageio.orig/src/cmake/compiler.cmake 2018-07-31 23:45:19 -0600
+++ external_openimageio/src/cmake/compiler.cmake 2018-08-16 12:50:12 -0600
@@ -152,6 +152,7 @@
add_definitions (-D_CRT_NONSTDC_NO_WARNINGS)
add_definitions (-D_SCL_SECURE_NO_WARNINGS)
add_definitions (-DJAS_WIN_MSVC_BUILD)
+ add_definitions (-DOPJ_STATIC)
endif (MSVC)
# Use ccache if found
--- external_openimageio.orig/CMakeLists.txt 2018-07-31 23:45:19 -0600
+++ external_openimageio/CMakeLists.txt 2018-08-17 15:22:56 -0600
@@ -169,7 +169,7 @@
add_subdirectory (src/iinfo)
add_subdirectory (src/maketx)
add_subdirectory (src/oiiotool)
- add_subdirectory (src/testtex)
+# add_subdirectory (src/testtex)
add_subdirectory (src/iv)
endif ()

View File

@@ -48,22 +48,3 @@ diff -Naur OpenShadingLanguage-Release-1.9.9/src/liboslexec/llvm_util.cpp extern
size_t
LLVM_Util::total_jit_memory_held ()
diff -Naur OpenShadingLanguage-Release-1.9.9/CMakeLists.txt external_osl/CMakeLists.txt
--- orig/CMakeLists.txt 2020-01-27 16:22:31 -0700
+++ external_osl/CMakeLists.txt 2020-05-13 18:04:52 -0600
@@ -102,10 +102,11 @@
set (OPTIX_EXTRA_LIBS CACHE STRING "Extra lib targets needed for OptiX")
set (CUDA_TARGET_ARCH "sm_35" CACHE STRING "CUDA GPU architecture (e.g. sm_35)")
-# set (USE_OIIO_STATIC ON CACHE BOOL "If OIIO is built static")
-# if (USE_OIIO_STATIC)
-# add_definitions ("-DOIIO_STATIC_BUILD=1")
-# endif ()
+set (USE_OIIO_STATIC ON CACHE BOOL "If OIIO is built static")
+if (USE_OIIO_STATIC)
+ add_definitions ("-DOIIO_STATIC_BUILD=1")
+ add_definitions ("-DOIIO_STATIC_DEFINE=1")
+endif ()
set (OSL_NO_DEFAULT_TEXTURESYSTEM OFF CACHE BOOL "Do not use create a raw OIIO::TextureSystem")
if (OSL_NO_DEFAULT_TEXTURESYSTEM)

View File

@@ -1,12 +1,13 @@
diff -Naur orig/Makefile external_pthreads/Makefile
--- orig/Makefile 2018-08-08 04:47:40 -0600
+++ external_pthreads/Makefile 2020-05-09 11:20:28 -0600
@@ -185,7 +185,7 @@
@ $(MAKE) /E /nologo XCFLAGS="/MTd" EHFLAGS="$(VSEFLAGSD) /D__PTW32_STATIC_LIB /D__PTW32_BUILD_INLINED" CLEANUP=__PTW32_CLEANUP_SEH pthreadVSE$(PTW32_VER_DEBUG).inlined_static_stamp
--- pthread.h.orig 2012-05-26 22:16:45 -0600
+++ pthread.h 2016-04-01 09:20:36 -0600
@@ -109,6 +109,10 @@
/* Include everything */
#endif
VC-static:
- @ $(MAKE) /E /nologo XCFLAGS="/MT" EHFLAGS="$(VCFLAGS) /D__PTW32_STATIC_LIB /D__PTW32_BUILD_INLINED" CLEANUP=__PTW32_CLEANUP_C pthreadVC$(PTW32_VER).inlined_static_stamp
+ @ $(MAKE) /E /nologo XCFLAGS="/MD" EHFLAGS="$(VCFLAGS) /D__PTW32_STATIC_LIB /D__PTW32_BUILD_INLINED" CLEANUP=__PTW32_CLEANUP_C pthreadVC$(PTW32_VER).inlined_static_stamp
VC-static-debug:
@ $(MAKE) /E /nologo XCFLAGS="/MTd" EHFLAGS="$(VCFLAGSD) /D__PTW32_STATIC_LIB /D__PTW32_BUILD_INLINED" CLEANUP=__PTW32_CLEANUP_C pthreadVC$(PTW32_VER_DEBUG).inlined_static_stamp
+#if _MSC_VER >= 1900
+# define HAVE_STRUCT_TIMESPEC 1
+#endif
+
#if defined(_UWIN)
# define HAVE_STRUCT_TIMESPEC 1
# define HAVE_SIGNAL_H 1

View File

@@ -0,0 +1,22 @@
--- x264-snapshot-20180811-2245-stable\configure 2018-08-11 14:45:05 -0600
+++ external_x264\configure 2018-08-11 23:51:35 -0600
@@ -396,7 +396,7 @@
# list of all preprocessor HAVE values we can define
CONFIG_HAVE="MALLOC_H ALTIVEC ALTIVEC_H MMX ARMV6 ARMV6T2 NEON BEOSTHREAD POSIXTHREAD WIN32THREAD THREAD LOG2F SWSCALE \
LAVF FFMS GPAC AVS GPL VECTOREXT INTERLACED CPU_COUNT OPENCL THP LSMASH X86_INLINE_ASM AS_FUNC INTEL_DISPATCHER \
- MSA MMAP WINRT VSX ARM_INLINE_ASM STRTOK_R BITDEPTH8 BITDEPTH10"
+ MSA MMAP WINRT VSX ARM_INLINE_ASM BITDEPTH8 BITDEPTH10"
# parse options
@@ -1071,10 +1071,6 @@
define HAVE_LOG2F
fi
-if cc_check 'string.h' '' 'strtok_r(0, 0, 0);' ; then
- define HAVE_STRTOK_R
-fi
-
if [ "$SYS" != "WINDOWS" ] && cpp_check "sys/mman.h unistd.h" "" "defined(MAP_PRIVATE)"; then
define HAVE_MMAP
fi

View File

@@ -78,22 +78,23 @@ class VersionInfo:
blender_h = os.path.join(builder.blender_dir, "source", "blender", "blenkernel", "BKE_blender_version.h")
version_number = int(self._parse_header_file(blender_h, 'BLENDER_VERSION'))
version_number_patch = int(self._parse_header_file(blender_h, 'BLENDER_VERSION_PATCH'))
version_numbers = (version_number // 100, version_number % 100, version_number_patch)
self.short_version = "%d.%02d" % (version_numbers[0], version_numbers[1])
self.version = "%d.%02d.%d" % version_numbers
self.version = "%d.%d" % (version_number // 100, version_number % 100)
self.version_char = self._parse_header_file(blender_h, 'BLENDER_VERSION_CHAR')
self.version_cycle = self._parse_header_file(blender_h, 'BLENDER_VERSION_CYCLE')
self.version_cycle_number = self._parse_header_file(blender_h, 'BLENDER_VERSION_CYCLE_NUMBER')
self.hash = self._parse_header_file(buildinfo_h, 'BUILD_HASH')[1:-1]
if self.version_cycle == "release":
# Final release
self.full_version = self.version
self.full_version = self.version + self.version_char
self.is_development_build = False
elif self.version_cycle == "rc":
# Release candidate
version_cycle = self.version_cycle + self.version_cycle_number
self.full_version = self.version + version_cycle
if len(self.version_char) == 0:
self.full_version = self.version + version_cycle
else:
self.full_version = self.version + self.version_char + '-' + version_cycle
self.is_development_build = False
else:
# Development build

View File

@@ -7,6 +7,9 @@ message(STATUS "Building in CentOS 7 64bit environment")
set(LIBDIR_NAME "linux_centos7_x86_64")
set(WITH_CXX11_ABI OFF CACHE BOOL "" FORCE)
# Default to only build Blender
set(WITH_BLENDER ON CACHE BOOL "" FORCE)
# ######## Linux-specific build options ########
# Options which are specific to Linux-only platforms
@@ -17,6 +20,12 @@ set(WITH_DOC_MANPAGE OFF CACHE BOOL "" FORCE)
set(WITH_JACK_DYNLOAD ON CACHE BOOL "" FORCE)
set(WITH_SDL_DYNLOAD ON CACHE BOOL "" FORCE)
set(WITH_SYSTEM_GLEW OFF CACHE BOOL "" FORCE)
set(WITH_OPENMP_STATIC ON CACHE BOOL "" FORCE)
set(WITH_PYTHON_INSTALL_NUMPY ON CACHE BOOL "" FORCE)
set(WITH_PYTHON_INSTALL_REQUESTS ON CACHE BOOL "" FORCE)
# ######## Release environment specific settings ########
@@ -24,5 +33,13 @@ set(LIBDIR "${CMAKE_CURRENT_LIST_DIR}/../../../../lib/${LIBDIR_NAME}" CACHE STRI
# Platform specific configuration, to ensure static linking against everything.
set(Boost_USE_STATIC_LIBS ON CACHE BOOL "" FORCE)
# We need to link OpenCOLLADA against PCRE library. Even though it is not installed
# on /usr, we do not really care -- all we care is PCRE_FOUND be TRUE and its
# library pointing to a valid one.
set(PCRE_INCLUDE_DIR "/usr/include" CACHE STRING "" FORCE)
set(PCRE_LIBRARY "${LIBDIR}/opencollada/lib/libpcre.a" CACHE STRING "" FORCE)
# Additional linking libraries
set(CMAKE_EXE_LINKER_FLAGS "-lrt -static-libstdc++ -no-pie" CACHE STRING "" FORCE)

View File

@@ -167,7 +167,7 @@ def pack_linux(builder):
buildbot_utils.call(builder.command_prefix + ['strip', '--strip-all', blender_executable])
print("Stripping python...")
py_target = os.path.join(builder.install_dir, info.short_version)
py_target = os.path.join(builder.install_dir, info.version)
buildbot_utils.call(builder.command_prefix + ['find', py_target, '-iname', '*.so', '-exec', 'strip', '-s', '{}', ';'])
# Construct package name

View File

@@ -104,7 +104,6 @@ FOREACH(COMPONENT ${_openexr_FIND_COMPONENTS})
FIND_LIBRARY(OPENEXR_${UPPERCOMPONENT}_LIBRARY
NAMES
${COMPONENT}-${_openexr_libs_ver} ${COMPONENT}
NAMES_PER_DIR
HINTS
${_openexr_SEARCH_DIRS}
PATH_SUFFIXES

View File

@@ -95,7 +95,7 @@ FIND_LIBRARY(OPENIMAGEDENOISE_LIBRARY
# handle the QUIETLY and REQUIRED arguments and set OPENIMAGEDENOISE_FOUND to TRUE if
# all listed variables are TRUE
INCLUDE(FindPackageHandleStandardArgs)
FIND_PACKAGE_HANDLE_STANDARD_ARGS(OpenImageDenoise DEFAULT_MSG
FIND_PACKAGE_HANDLE_STANDARD_ARGS(OPENIMAGEDENOISE DEFAULT_MSG
OPENIMAGEDENOISE_LIBRARY OPENIMAGEDENOISE_INCLUDE_DIR)
IF(OPENIMAGEDENOISE_FOUND)

View File

@@ -43,7 +43,6 @@ FIND_PATH(USD_INCLUDE_DIR
FIND_LIBRARY(USD_LIBRARY
NAMES
usd_m usd_ms
NAMES_PER_DIR
HINTS
${_usd_SEARCH_DIRS}
PATH_SUFFIXES

View File

@@ -1,73 +0,0 @@
# - Find OpenXR-SDK libraries
# Find the native OpenXR-SDK includes and libraries
#
# Note that there is a distinction between the OpenXR standard and the SDK. The
# latter provides utilities to use the standard but is not part of it. Most
# importantly, it contains C headers and a loader library, which manages
# dynamic linking to OpenXR runtimes like Monado, Windows Mixed Reality or
# Oculus. See the repository for more details:
# https://github.com/KhronosGroup/OpenXR-SDK
#
# This module defines
# XR_OPENXR_SDK_INCLUDE_DIRS, where to find OpenXR-SDK headers, Set when
# XR_OPENXR_SDK_INCLUDE_DIR is found.
# XR_OPENXR_SDK_LIBRARIES, libraries to link against to use OpenXR.
# XR_OPENXR_SDK_ROOT_DIR, the base directory to search for OpenXR-SDK.
# This can also be an environment variable.
# XR_OPENXR_SDK_FOUND, if false, do not try to use OpenXR-SDK.
#
# also defined, but not for general use are
# XR_OPENXR_SDK_LOADER_LIBRARY, where to find the OpenXR-SDK loader library.
#=============================================================================
# Distributed under the OSI-approved BSD License (the "License");
# see accompanying file Copyright.txt for details.
#
# This software is distributed WITHOUT ANY WARRANTY; without even the
# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
# See the License for more information.
#=============================================================================
# If XR_OPENXR_SDK_ROOT_DIR was defined in the environment, use it.
IF(NOT XR_OPENXR_SDK_ROOT_DIR AND NOT $ENV{XR_OPENXR_SDK_ROOT_DIR} STREQUAL "")
SET(XR_OPENXR_SDK_ROOT_DIR $ENV{XR_OPENXR_SDK_ROOT_DIR})
ENDIF()
SET(_xr_openxr_sdk_SEARCH_DIRS
${XR_OPENXR_SDK_ROOT_DIR}
/opt/lib/xr-openxr-sdk
)
FIND_PATH(XR_OPENXR_SDK_INCLUDE_DIR
NAMES
openxr/openxr.h
HINTS
${_xr_openxr_sdk_SEARCH_DIRS}
PATH_SUFFIXES
include
)
FIND_LIBRARY(XR_OPENXR_SDK_LOADER_LIBRARY
NAMES
openxr_loader
HINTS
${_xr_openxr_sdk_SEARCH_DIRS}
PATH_SUFFIXES
lib64 lib
)
# handle the QUIETLY and REQUIRED arguments and set XR_OPENXR_SDK_FOUND to TRUE if
# all listed variables are TRUE
INCLUDE(FindPackageHandleStandardArgs)
FIND_PACKAGE_HANDLE_STANDARD_ARGS(XR_OPENXR_SDK DEFAULT_MSG
XR_OPENXR_SDK_LOADER_LIBRARY XR_OPENXR_SDK_INCLUDE_DIR)
IF(XR_OPENXR_SDK_FOUND)
SET(XR_OPENXR_SDK_LIBRARIES ${XR_OPENXR_SDK_LOADER_LIBRARY})
SET(XR_OPENXR_SDK_INCLUDE_DIRS ${XR_OPENXR_SDK_INCLUDE_DIR})
ENDIF(XR_OPENXR_SDK_FOUND)
MARK_AS_ADVANCED(
XR_OPENXR_SDK_INCLUDE_DIR
XR_OPENXR_SDK_LOADER_LIBRARY
)

View File

@@ -66,9 +66,6 @@ macro(BLENDER_SRC_GTEST_EX)
if(UNIX AND NOT APPLE)
target_link_libraries(${TARGET_NAME} bf_intern_libc_compat)
endif()
if(WITH_TBB)
target_link_libraries(${TARGET_NAME} ${TBB_LIBRARIES})
endif()
get_property(GENERATOR_IS_MULTI_CONFIG GLOBAL PROPERTY GENERATOR_IS_MULTI_CONFIG)
if(GENERATOR_IS_MULTI_CONFIG)

View File

@@ -61,6 +61,3 @@ if(UNIX AND NOT APPLE)
set(WITH_X11_XINPUT ON CACHE BOOL "" FORCE)
set(WITH_X11_XF86VMODE ON CACHE BOOL "" FORCE)
endif()
if(NOT APPLE)
set(WITH_XR_OPENXR ON CACHE BOOL "" FORCE)
endif()

View File

@@ -6,6 +6,7 @@
#
set(WITH_INSTALL_PORTABLE ON CACHE BOOL "" FORCE)
set(WITH_SYSTEM_GLEW ON CACHE BOOL "" FORCE)
set(WITH_ALEMBIC OFF CACHE BOOL "" FORCE)
set(WITH_BOOST OFF CACHE BOOL "" FORCE)
@@ -44,7 +45,6 @@ set(WITH_OPENAL OFF CACHE BOOL "" FORCE)
set(WITH_OPENCOLLADA OFF CACHE BOOL "" FORCE)
set(WITH_OPENCOLORIO OFF CACHE BOOL "" FORCE)
set(WITH_OPENIMAGEDENOISE OFF CACHE BOOL "" FORCE)
set(WITH_XR_OPENXR OFF CACHE BOOL "" FORCE)
set(WITH_OPENIMAGEIO OFF CACHE BOOL "" FORCE)
set(WITH_OPENMP OFF CACHE BOOL "" FORCE)
set(WITH_OPENSUBDIV OFF CACHE BOOL "" FORCE)
@@ -52,7 +52,6 @@ set(WITH_OPENVDB OFF CACHE BOOL "" FORCE)
set(WITH_QUADRIFLOW OFF CACHE BOOL "" FORCE)
set(WITH_SDL OFF CACHE BOOL "" FORCE)
set(WITH_TBB OFF CACHE BOOL "" FORCE)
set(WITH_USD OFF CACHE BOOL "" FORCE)
if(UNIX AND NOT APPLE)
set(WITH_GHOST_XDND OFF CACHE BOOL "" FORCE)

View File

@@ -65,6 +65,3 @@ if(UNIX AND NOT APPLE)
set(WITH_X11_XINPUT ON CACHE BOOL "" FORCE)
set(WITH_X11_XF86VMODE ON CACHE BOOL "" FORCE)
endif()
if(NOT APPLE)
set(WITH_XR_OPENXR ON CACHE BOOL "" FORCE)
endif()

View File

@@ -122,7 +122,7 @@ function(target_link_libraries_optimized
)
foreach(_LIB ${LIBS})
target_link_libraries(${TARGET} INTERFACE optimized "${_LIB}")
target_link_libraries(${TARGET} optimized "${_LIB}")
endforeach()
endfunction()
@@ -132,7 +132,7 @@ function(target_link_libraries_debug
)
foreach(_LIB ${LIBS})
target_link_libraries(${TARGET} INTERFACE debug "${_LIB}")
target_link_libraries(${TARGET} debug "${_LIB}")
endforeach()
endfunction()
@@ -170,7 +170,6 @@ function(blender_include_dirs_sys
endfunction()
function(blender_source_group
name
sources
)
@@ -206,13 +205,6 @@ function(blender_source_group
source_group("${GROUP_ID}" FILES ${_SRC})
endforeach()
endif()
# if enabled, set the FOLDER property for visual studio projects
if(WINDOWS_USE_VISUAL_STUDIO_PROJECT_FOLDERS)
get_filename_component(FolderDir ${CMAKE_CURRENT_SOURCE_DIR} DIRECTORY)
string(REPLACE ${CMAKE_SOURCE_DIR} "" FolderDir ${FolderDir})
set_target_properties(${name} PROPERTIES FOLDER ${FolderDir})
endif()
endfunction()
@@ -303,11 +295,11 @@ function(blender_add_lib__impl
set(next_library_mode "${library_lower}")
else()
if("${next_library_mode}" STREQUAL "optimized")
target_link_libraries(${name} INTERFACE optimized ${library})
target_link_libraries(${name} optimized ${library})
elseif("${next_library_mode}" STREQUAL "debug")
target_link_libraries(${name} INTERFACE debug ${library})
target_link_libraries(${name} debug ${library})
else()
target_link_libraries(${name} INTERFACE ${library})
target_link_libraries(${name} ${library})
endif()
set(next_library_mode "")
endif()
@@ -316,7 +308,14 @@ function(blender_add_lib__impl
# works fine without having the includes
# listed is helpful for IDE's (QtCreator/MSVC)
blender_source_group("${name}" "${sources}")
blender_source_group("${sources}")
# if enabled, set the FOLDER property for visual studio projects
if(WINDOWS_USE_VISUAL_STUDIO_PROJECT_FOLDERS)
get_filename_component(FolderDir ${CMAKE_CURRENT_SOURCE_DIR} DIRECTORY)
string(REPLACE ${CMAKE_SOURCE_DIR} "" FolderDir ${FolderDir})
set_target_properties(${name} PROPERTIES FOLDER ${FolderDir})
endif()
list_assert_duplicates("${sources}")
list_assert_duplicates("${includes}")
@@ -440,14 +439,6 @@ function(SETUP_LIBDIRS)
link_directories(${HDF5_LIBPATH})
endif()
if(WITH_GHOST_WAYLAND)
link_directories(
${wayland-client_LIBRARY_DIRS}
${wayland-egl_LIBRARY_DIRS}
${xkbcommon_LIBRARY_DIRS}
${wayland-cursor_LIBRARY_DIRS})
endif()
if(WIN32 AND NOT UNIX)
link_directories(${PTHREADS_LIBPATH})
endif()
@@ -756,7 +747,8 @@ function(get_blender_version)
# - BLENDER_VERSION (major.minor)
# - BLENDER_VERSION_MAJOR
# - BLENDER_VERSION_MINOR
# - BLENDER_VERSION_PATCH
# - BLENDER_SUBVERSION (used for internal versioning mainly)
# - BLENDER_VERSION_CHAR (a, b, c, ...or empty string)
# - BLENDER_VERSION_CYCLE (alpha, beta, rc, release)
# So cmake depends on BKE_blender.h, beware of inf-loops!
@@ -766,15 +758,25 @@ function(get_blender_version)
file(STRINGS ${CMAKE_SOURCE_DIR}/source/blender/blenkernel/BKE_blender_version.h _contents REGEX "^#define[ \t]+BLENDER_.*$")
string(REGEX REPLACE ".*#define[ \t]+BLENDER_VERSION[ \t]+([0-9]+).*" "\\1" _out_version "${_contents}")
string(REGEX REPLACE ".*#define[ \t]+BLENDER_VERSION_PATCH[ \t]+([0-9]+).*" "\\1" _out_version_patch "${_contents}")
string(REGEX REPLACE ".*#define[ \t]+BLENDER_SUBVERSION[ \t]+([0-9]+).*" "\\1" _out_subversion "${_contents}")
string(REGEX REPLACE ".*#define[ \t]+BLENDER_VERSION_CHAR[ \t]+([a-z]+).*" "\\1" _out_version_char "${_contents}")
string(REGEX REPLACE ".*#define[ \t]+BLENDER_VERSION_CYCLE[ \t]+([a-z]+).*" "\\1" _out_version_cycle "${_contents}")
if(NOT ${_out_version} MATCHES "[0-9]+")
message(FATAL_ERROR "Version parsing failed for BLENDER_VERSION")
endif()
if(NOT ${_out_version_patch} MATCHES "[0-9]+")
message(FATAL_ERROR "Version parsing failed for BLENDER_VERSION_PATCH")
if(NOT ${_out_subversion} MATCHES "[0-9]+")
message(FATAL_ERROR "Version parsing failed for BLENDER_SUBVERSION")
endif()
# clumsy regex, only single char are ok but it could be unset
string(LENGTH "${_out_version_char}" _out_version_char_len)
if(NOT _out_version_char_len EQUAL 1)
set(_out_version_char "")
elseif(NOT ${_out_version_char} MATCHES "[a-z]+")
message(FATAL_ERROR "Version parsing failed for BLENDER_VERSION_CHAR")
endif()
if(NOT ${_out_version_cycle} MATCHES "[a-z]+")
@@ -784,11 +786,23 @@ function(get_blender_version)
math(EXPR _out_version_major "${_out_version} / 100")
math(EXPR _out_version_minor "${_out_version} % 100")
# for packaging, alpha to numbers
string(COMPARE EQUAL "${_out_version_char}" "" _out_version_char_empty)
if(${_out_version_char_empty})
set(_out_version_char_index "0")
else()
set(_char_ls a b c d e f g h i j k l m n o p q r s t u v w x y z)
list(FIND _char_ls ${_out_version_char} _out_version_char_index)
math(EXPR _out_version_char_index "${_out_version_char_index} + 1")
endif()
# output vars
set(BLENDER_VERSION "${_out_version_major}.${_out_version_minor}" PARENT_SCOPE)
set(BLENDER_VERSION_MAJOR "${_out_version_major}" PARENT_SCOPE)
set(BLENDER_VERSION_MINOR "${_out_version_minor}" PARENT_SCOPE)
set(BLENDER_VERSION_PATCH "${_out_version_patch}" PARENT_SCOPE)
set(BLENDER_SUBVERSION "${_out_subversion}" PARENT_SCOPE)
set(BLENDER_VERSION_CHAR "${_out_version_char}" PARENT_SCOPE)
set(BLENDER_VERSION_CHAR_INDEX "${_out_version_char_index}" PARENT_SCOPE)
set(BLENDER_VERSION_CYCLE "${_out_version_cycle}" PARENT_SCOPE)
endfunction()
@@ -932,7 +946,7 @@ function(data_to_c_simple
set_source_files_properties(${_file_to} PROPERTIES GENERATED TRUE)
endfunction()
# Function for converting pixmap directory to a '.png' and then a '.c' file.
# macro for converting pixmap directory to a png and then a c file
function(data_to_c_simple_icons
path_from icon_prefix icon_names
list_to_add
@@ -1145,12 +1159,12 @@ macro(blender_precompile_headers target cpp header)
endmacro()
macro(set_and_warn_dependency
_dependency _setting _val)
# when $_dependency is disabled, forces $_setting = $_val
if(NOT ${${_dependency}} AND ${${_setting}})
message(STATUS "'${_dependency}' is disabled: forcing 'set(${_setting} ${_val})'")
set(${_setting} ${_val})
endif()
_dependency _setting _val)
# when $_dependency is disabled, forces $_setting = $_val
if(NOT ${${_dependency}} AND ${${_setting}})
message(STATUS "'${_dependency}' is disabled: forcing 'set(${_setting} ${_val})'")
set(${_setting} ${_val})
endif()
endmacro()
macro(without_system_libs_begin)

View File

@@ -7,7 +7,7 @@ set(PROJECT_VENDOR "Blender Foundation")
set(MAJOR_VERSION ${BLENDER_VERSION_MAJOR})
set(MINOR_VERSION ${BLENDER_VERSION_MINOR})
set(PATCH_VERSION ${BLENDER_VERSION_PATCH})
set(PATCH_VERSION ${BLENDER_VERSION_CHAR_INDEX})
set(CPACK_SYSTEM_NAME ${CMAKE_SYSTEM_NAME})
set(CPACK_PACKAGE_DESCRIPTION ${PROJECT_DESCRIPTION})

View File

@@ -222,10 +222,12 @@ if(WITH_OPENCOLLADA)
-lMathMLSolver
-lGeneratedSaxParser
-lbuffer -lftoa -lUTF
${OPENCOLLADA_LIBPATH}/libxml2.a
)
# PCRE and XML2 are bundled with OpenCollada.
# PCRE is bundled with openCollada
# set(PCRE ${LIBDIR}/pcre)
# set(PCRE_LIBPATH ${PCRE}/lib)
set(PCRE_LIBRARIES pcre)
set(XML2_LIBRARIES xml2)
endif()
if(WITH_SDL)
@@ -409,21 +411,11 @@ if(WITH_OPENMP)
# Copy libomp.dylib to allow executables like datatoc and tests to work.
execute_process(
COMMAND mkdir -p ${CMAKE_BINARY_DIR}/Resources/lib
COMMAND cp -p ${LIBDIR}/openmp/lib/libomp.dylib ${CMAKE_BINARY_DIR}/Resources/lib/libomp.dylib
)
COMMAND mkdir -p ${CMAKE_BINARY_DIR}/Resources/lib
COMMAND cp -p ${LIBDIR}/openmp/lib/libomp.dylib ${CMAKE_BINARY_DIR}/Resources/lib/libomp.dylib)
execute_process(
COMMAND mkdir -p ${CMAKE_BINARY_DIR}/bin/Resources/lib
COMMAND cp -p ${LIBDIR}/openmp/lib/libomp.dylib ${CMAKE_BINARY_DIR}/bin/Resources/lib/libomp.dylib
)
endif()
endif()
if(WITH_XR_OPENXR)
find_package(OpenXR-SDK)
if(NOT OPENXR_SDK_FOUND)
message(WARNING "OpenXR-SDK was not found, disabling WITH_XR_OPENXR")
set(WITH_XR_OPENXR OFF)
COMMAND mkdir -p ${CMAKE_BINARY_DIR}/bin/Resources/lib
COMMAND cp -p ${LIBDIR}/openmp/lib/libomp.dylib ${CMAKE_BINARY_DIR}/bin/Resources/lib/libomp.dylib)
endif()
endif()
@@ -447,9 +439,7 @@ if(${XCODE_VERSION} VERSION_EQUAL 5 OR ${XCODE_VERSION} VERSION_GREATER 5)
# Xcode 5 is always using CLANG, which has too low template depth of 128 for libmv
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -ftemplate-depth=1024")
endif()
# Avoid conflicts with Luxrender, and other plug-ins that may use the same
# libraries as Blender with a different version or build options.
# Get rid of eventually clashes, we export some symbols explicitly as local
set(PLATFORM_LINKFLAGS
"${PLATFORM_LINKFLAGS} -Xlinker -unexported_symbols_list -Xlinker '${CMAKE_SOURCE_DIR}/source/creator/osx_locals.map'"
)

View File

@@ -20,6 +20,10 @@
# Xcode and system configuration for Apple.
# require newer cmake on osx because of version handling,
# older cmake cannot handle 2 digit subversion!
cmake_minimum_required(VERSION 3.0.0)
if(NOT CMAKE_OSX_ARCHITECTURES)
set(CMAKE_OSX_ARCHITECTURES x86_64 CACHE STRING
"Choose the architecture you want to build Blender for: i386, x86_64 or ppc"
@@ -41,98 +45,54 @@ execute_process(
OUTPUT_VARIABLE XCODE_CHECK OUTPUT_STRIP_TRAILING_WHITESPACE)
string(REPLACE "/Contents/Developer" "" XCODE_BUNDLE ${XCODE_CHECK}) # truncate to bundlepath in any case
if(NOT ${CMAKE_GENERATOR} MATCHES "Xcode")
# Unix makefile generator does not fill XCODE_VERSION var, so we get it with a command.
# Note that `xcodebuild -version` gives output in two lines: first line will include
# Xcode version, second one will include build number. We are only interested in the
# former one. Here is an example of the output:
# Xcode 11.4
# Build version 11E146
# The expected XCODE_VERSION in this case is 11.4.
if(${CMAKE_GENERATOR} MATCHES "Xcode")
# earlier xcode has no bundled developer dir, no sense in getting xcode path from
if(${XCODE_VERSION} VERSION_GREATER 4.2)
# reduce to XCode name without dp extension
string(SUBSTRING "${XCODE_CHECK}" 14 6 DP_NAME)
if(${DP_NAME} MATCHES Xcode5)
set(XCODE_VERSION 5)
endif()
endif()
##### cmake incompatibility with xcode 4.3 and higher #####
if(${XCODE_VERSION} MATCHES '') # cmake fails due looking for xcode in the wrong path, thus will be empty var
message(FATAL_ERROR "Xcode 4.3 and higher must be used with cmake 2.8-8 or higher")
endif()
### end cmake incompatibility with xcode 4.3 and higher ###
if(${XCODE_VERSION} VERSION_EQUAL 4 OR ${XCODE_VERSION} VERSION_GREATER 4 AND ${XCODE_VERSION} VERSION_LESS 4.3)
# Xcode 4 defaults to the Apple LLVM Compiler.
# Override the default compiler selection because Blender only compiles with gcc up to xcode 4.2
set(CMAKE_XCODE_ATTRIBUTE_GCC_VERSION "com.apple.compilers.llvmgcc42")
message(STATUS "Setting compiler to: " ${CMAKE_XCODE_ATTRIBUTE_GCC_VERSION})
endif()
else() # unix makefile generator does not fill XCODE_VERSION var, so we get it with a command
execute_process(COMMAND xcodebuild -version OUTPUT_VARIABLE XCODE_VERS_BUILD_NR)
# Convert output to a single line by replacling newlines with spaces.
# This is needed because regex replace can not operate through the newline character
# and applies substitutions for each individual lines.
string(REPLACE "\n" " " XCODE_VERS_BUILD_NR_SINGLE_LINE "${XCODE_VERS_BUILD_NR}")
string(REGEX REPLACE "(.*)Xcode ([0-9\\.]+).*" "\\2" XCODE_VERSION "${XCODE_VERS_BUILD_NR_SINGLE_LINE}")
string(SUBSTRING "${XCODE_VERS_BUILD_NR}" 6 3 XCODE_VERSION) # truncate away build-nr
unset(XCODE_VERS_BUILD_NR)
unset(XCODE_VERS_BUILD_NR_SINGLE_LINE)
endif()
message(STATUS "Detected OS X ${OSX_SYSTEM} and Xcode ${XCODE_VERSION} at ${XCODE_BUNDLE}")
# Older Xcode versions had different approach to the directory hiearchy.
# Require newer Xcode which is also have better chances of being able to compile with the
# required deployment target.
#
# NOTE: Xcode version 8.2 is the latest one which runs on macOS 10.11.
if(${XCODE_VERSION} VERSION_LESS 8.2)
message(FATAL_ERROR "Only Xcode version 8.2 and newer is supported")
endif()
# note: xcode-select path could be ambiguous,
# cause /Applications/Xcode.app/Contents/Developer or /Applications/Xcode.app would be allowed
# so i use a selfcomposed bundlepath here
set(OSX_SYSROOT_PREFIX ${XCODE_BUNDLE}/Contents/Developer/Platforms/MacOSX.platform)
message(STATUS "OSX_SYSROOT_PREFIX: " ${OSX_SYSROOT_PREFIX})
# Collect list of OSX system versions which will be used to detect path to corresponding SDK.
# Start with macOS SDK version reported by xcodebuild and include possible extra ones.
#
# The reason for need of extra ones is because it's possible that xcodebuild will report
# SDK version in the full manner (aka major.minor.patch), but the actual path will only
# include major.minor.
#
# This happens, for example, on macOS Catalina 10.15.4 and Xcode 11.4: xcodebuild on this
# system outputs "10.15.4", but the actual SDK path is MacOSX10.15.sdk.
#
# This should be safe from picking wrong SDK version because (a) xcodebuild reports full semantic
# SDK version, so such SDK does exist on the system. And if it doesn't exist with full version
# in the path, what SDK is in the major.minor folder then.
set(OSX_SDK_TEST_VERSIONS ${OSX_SYSTEM})
if(OSX_SYSTEM MATCHES "([0-9]+)\\.([0-9]+)\\.([0-9]+)")
string(REGEX REPLACE "([0-9]+)\\.([0-9]+)\\.([0-9]+)" "\\1.\\2" OSX_SYSTEM_NO_PATCH "${OSX_SYSTEM}")
list(APPEND OSX_SDK_TEST_VERSIONS ${OSX_SYSTEM_NO_PATCH})
unset(OSX_SYSTEM_NO_PATCH)
endif()
# Loop through all possible versions and pick the first one which resolves to a valid SDK path.
set(OSX_SDK_PATH)
set(OSX_SDK_FOUND FALSE)
set(OSX_SDK_PREFIX ${OSX_SYSROOT_PREFIX}/Developer/SDKs)
set(OSX_SDKROOT)
foreach(OSX_SDK_VERSION ${OSX_SDK_TEST_VERSIONS})
set(CURRENT_OSX_SDK_PATH "${OSX_SDK_PREFIX}/MacOSX${OSX_SDK_VERSION}.sdk")
if(EXISTS ${CURRENT_OSX_SDK_PATH})
set(OSX_SDK_PATH "${CURRENT_OSX_SDK_PATH}")
set(OSX_SDKROOT macosx${OSX_SDK_VERSION})
set(OSX_SDK_FOUND TRUE)
break()
if(${XCODE_VERSION} VERSION_LESS 4.3)
# use guaranteed existing sdk
set(CMAKE_OSX_SYSROOT /Developer/SDKs/MacOSX${OSX_SYSTEM}.sdk CACHE PATH "" FORCE)
else()
# note: xcode-select path could be ambiguous,
# cause /Applications/Xcode.app/Contents/Developer or /Applications/Xcode.app would be allowed
# so i use a selfcomposed bundlepath here
set(OSX_SYSROOT_PREFIX ${XCODE_BUNDLE}/Contents/Developer/Platforms/MacOSX.platform)
message(STATUS "OSX_SYSROOT_PREFIX: " ${OSX_SYSROOT_PREFIX})
set(OSX_DEVELOPER_PREFIX /Developer/SDKs/MacOSX${OSX_SYSTEM}.sdk) # use guaranteed existing sdk
set(CMAKE_OSX_SYSROOT ${OSX_SYSROOT_PREFIX}/${OSX_DEVELOPER_PREFIX} CACHE PATH "" FORCE)
if(${CMAKE_GENERATOR} MATCHES "Xcode")
# to silence sdk not found warning, just overrides CMAKE_OSX_SYSROOT
set(CMAKE_XCODE_ATTRIBUTE_SDKROOT macosx${OSX_SYSTEM})
endif()
endforeach()
unset(OSX_SDK_PREFIX)
unset(OSX_SDK_TEST_VERSIONS)
if(NOT OSX_SDK_FOUND)
message(FATAL_ERROR "Unable to find SDK for macOS version ${OSX_SYSTEM}")
endif()
message(STATUS "Detected OSX_SYSROOT: ${OSX_SDK_PATH}")
set(CMAKE_OSX_SYSROOT ${OSX_SDK_PATH} CACHE PATH "" FORCE)
unset(OSX_SDK_PATH)
unset(OSX_SDK_FOUND)
if(${CMAKE_GENERATOR} MATCHES "Xcode")
# to silence sdk not found warning, just overrides CMAKE_OSX_SYSROOT
set(CMAKE_XCODE_ATTRIBUTE_SDKROOT ${OSX_SDKROOT})
endif()
unset(OSX_SDKROOT)
# 10.11 is our min. target, if you use higher sdk, weak linking happens
if(CMAKE_OSX_DEPLOYMENT_TARGET)
if(${CMAKE_OSX_DEPLOYMENT_TARGET} VERSION_LESS 10.11)

View File

@@ -57,7 +57,6 @@ if(EXISTS ${LIBDIR})
set(BOOST_ROOT ${LIBDIR}/boost)
set(BOOST_LIBRARYDIR ${LIBDIR}/boost/lib)
set(Boost_NO_SYSTEM_PATHS ON)
set(OPENEXR_ROOT_DIR ${LIBDIR}/openexr)
endif()
if(WITH_STATIC_LIBS)
@@ -196,14 +195,8 @@ endif()
if(WITH_OPENCOLLADA)
find_package_wrapper(OpenCOLLADA)
if(OPENCOLLADA_FOUND)
if(WITH_STATIC_LIBS)
# PCRE is bundled with OpenCollada without headers, so can't use
# find_package reliably to detect it.
set(PCRE_LIBRARIES ${LIBDIR}/opencollada/lib/libpcre.a)
else()
find_package_wrapper(PCRE)
endif()
find_package_wrapper(XML2)
find_package_wrapper(PCRE)
else()
set(WITH_OPENCOLLADA OFF)
endif()
@@ -412,6 +405,13 @@ if(WITH_LLVM)
endif()
endif()
if(WITH_LLVM OR WITH_SDL_DYNLOAD)
# Fix for conflict with Mesa llvmpipe
set(PLATFORM_LINKFLAGS
"${PLATFORM_LINKFLAGS} -Wl,--version-script='${CMAKE_SOURCE_DIR}/source/creator/blender.map'"
)
endif()
if(WITH_OPENSUBDIV)
find_package_wrapper(OpenSubdiv)
@@ -428,14 +428,6 @@ if(WITH_TBB)
find_package_wrapper(TBB)
endif()
if(WITH_XR_OPENXR)
find_package(XR-OpenXR-SDK)
if(NOT XR_OPENXR_SDK_FOUND)
message(WARNING "OpenXR-SDK not found, disabling WITH_XR_OPENXR")
set(WITH_XR_OPENXR OFF)
endif()
endif()
if(EXISTS ${LIBDIR})
without_system_libs_end()
endif()
@@ -505,27 +497,7 @@ if(WITH_SYSTEM_AUDASPACE)
endif()
endif()
if(WITH_GHOST_WAYLAND)
find_package(PkgConfig)
pkg_check_modules(wayland-client REQUIRED wayland-client>=1.12)
pkg_check_modules(wayland-egl REQUIRED wayland-egl)
pkg_check_modules(wayland-scanner REQUIRED wayland-scanner)
pkg_check_modules(xkbcommon REQUIRED xkbcommon)
pkg_check_modules(wayland-cursor REQUIRED wayland-cursor)
set(WITH_GL_EGL ON)
if(WITH_GHOST_WAYLAND)
list(APPEND PLATFORM_LINKLIBS
${wayland-client_LIBRARIES}
${wayland-egl_LIBRARIES}
${xkbcommon_LIBRARIES}
${wayland-cursor_LIBRARIES}
)
endif()
endif()
if(WITH_GHOST_X11)
if(WITH_X11)
find_package(X11 REQUIRED)
find_path(X11_XF86keysym_INCLUDE_PATH X11/XF86keysym.h ${X11_INC_SEARCH_PATH})
@@ -596,19 +568,6 @@ if(CMAKE_COMPILER_IS_GNUCC)
unset(LD_VERSION)
endif()
if(WITH_LINKER_LLD)
execute_process(
COMMAND ${CMAKE_C_COMPILER} -fuse-ld=lld -Wl,--version
ERROR_QUIET OUTPUT_VARIABLE LD_VERSION)
if("${LD_VERSION}" MATCHES "LLD")
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -fuse-ld=lld")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fuse-ld=lld")
else()
message(STATUS "LLD linker isn't available, using the default system linker.")
endif()
unset(LD_VERSION)
endif()
# CLang is the same as GCC for now.
elseif(CMAKE_C_COMPILER_ID MATCHES "Clang")
set(PLATFORM_CFLAGS "-pipe -fPIC -funsigned-char -fno-strict-aliasing")
@@ -634,16 +593,3 @@ elseif(CMAKE_C_COMPILER_ID MATCHES "Intel")
set(PLATFORM_CFLAGS "-pipe -fPIC -funsigned-char -fno-strict-aliasing")
set(PLATFORM_LINKFLAGS "${PLATFORM_LINKFLAGS} -static-intel")
endif()
# Avoid conflicts with Mesa llvmpipe, Luxrender, and other plug-ins that may
# use the same libraries as Blender with a different version or build options.
set(PLATFORM_LINKFLAGS
"${PLATFORM_LINKFLAGS} -Wl,--version-script='${CMAKE_SOURCE_DIR}/source/creator/blender.map'"
)
# Don't use position independent executable for portable install since file
# browsers can't properly detect blender as an executable then. Still enabled
# for non-portable installs as typically used by Linux distributions.
if(WITH_INSTALL_PORTABLE)
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -no-pie")
endif()

View File

@@ -51,10 +51,6 @@ if(CMAKE_C_COMPILER_ID MATCHES "Clang")
endif()
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} \"${CLANG_OPENMP_LIB}\"")
endif()
if(WITH_WINDOWS_STRIPPED_PDB)
message(WARNING "stripped pdb not supported with clang, disabling..")
set(WITH_WINDOWS_STRIPPED_PDB Off)
endif()
endif()
set_property(GLOBAL PROPERTY USE_FOLDERS ${WINDOWS_USE_VISUAL_STUDIO_PROJECT_FOLDERS})
@@ -111,13 +107,12 @@ endif()
unset(_min_ver)
# needed for some MSVC installations
# 4099 : PDB 'filename' was not found with 'object/library'
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} /SAFESEH:NO /ignore:4099")
set(CMAKE_SHARED_LINKER_FLAGS "${CMAKE_SHARED_LINKER_FLAGS} /SAFESEH:NO /ignore:4099")
set(CMAKE_MODULE_LINKER_FLAGS "${CMAKE_MODULE_LINKER_FLAGS} /SAFESEH:NO /ignore:4099")
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} /SAFESEH:NO")
set(CMAKE_SHARED_LINKER_FLAGS "${CMAKE_SHARED_LINKER_FLAGS} /SAFESEH:NO")
set(CMAKE_MODULE_LINKER_FLAGS "${CMAKE_MODULE_LINKER_FLAGS} /SAFESEH:NO")
list(APPEND PLATFORM_LINKLIBS
ws2_32 vfw32 winmm kernel32 user32 gdi32 comdlg32 Comctl32 version
ws2_32 vfw32 winmm kernel32 user32 gdi32 comdlg32 Comctl32
advapi32 shfolder shell32 ole32 oleaut32 uuid psapi Dbghelp Shlwapi
)
@@ -139,12 +134,7 @@ add_definitions(-D_ALLOW_KEYWORD_MACROS)
# We want to support Windows 7 level ABI
add_definitions(-D_WIN32_WINNT=0x601)
include(build_files/cmake/platform/platform_win32_bundle_crt.cmake)
remove_cc_flag("/MDd" "/MD" "/Zi")
if(WITH_WINDOWS_PDB)
set(PDB_INFO_OVERRIDE_FLAGS "/Z7")
set(PDB_INFO_OVERRIDE_LINKER_FLAGS "/DEBUG /OPT:REF /OPT:ICF /INCREMENTAL:NO")
endif()
remove_cc_flag("/MDd" "/MD")
if(MSVC_CLANG) # Clangs version of cl doesn't support all flags
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${CXX_WARN_FLAGS} /nologo /J /Gd /EHsc -Wno-unused-command-line-argument -Wno-microsoft-enum-forward-reference ")
@@ -161,42 +151,27 @@ if(MSVC_VERSION GREATER 1911 AND NOT MSVC_CLANG)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /Zc:twoPhase-")
endif()
if(WITH_WINDOWS_SCCACHE AND CMAKE_VS_MSBUILD_COMMAND)
message(WARNING "Disabling sccache, sccache is not supported with msbuild")
set(WITH_WINDOWS_SCCACHE Off)
endif()
if(WITH_WINDOWS_SCCACHE)
set(CMAKE_C_COMPILER_LAUNCHER sccache)
set(CMAKE_CXX_COMPILER_LAUNCHER sccache)
set(SYMBOL_FORMAT /Z7)
else()
unset(CMAKE_C_COMPILER_LAUNCHER)
unset(CMAKE_CXX_COMPILER_LAUNCHER)
set(SYMBOL_FORMAT /ZI)
endif()
set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} /MDd /ZI")
set(CMAKE_C_FLAGS_DEBUG "${CMAKE_C_FLAGS_DEBUG} /MDd /ZI")
set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} /MD")
set(CMAKE_C_FLAGS_RELEASE "${CMAKE_C_FLAGS_RELEASE} /MD")
set(CMAKE_CXX_FLAGS_MINSIZEREL "${CMAKE_CXX_FLAGS_MINSIZEREL} /MD")
set(CMAKE_C_FLAGS_MINSIZEREL "${CMAKE_C_FLAGS_MINSIZEREL} /MD")
set(CMAKE_CXX_FLAGS_RELWITHDEBINFO "${CMAKE_CXX_FLAGS_RELWITHDEBINFO} /MD")
set(CMAKE_C_FLAGS_RELWITHDEBINFO "${CMAKE_C_FLAGS_RELWITHDEBINFO} /MD")
set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} /MDd ${SYMBOL_FORMAT}")
set(CMAKE_C_FLAGS_DEBUG "${CMAKE_C_FLAGS_DEBUG} /MDd ${SYMBOL_FORMAT}")
set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} /MD ${PDB_INFO_OVERRIDE_FLAGS}")
set(CMAKE_C_FLAGS_RELEASE "${CMAKE_C_FLAGS_RELEASE} /MD ${PDB_INFO_OVERRIDE_FLAGS}")
set(CMAKE_CXX_FLAGS_MINSIZEREL "${CMAKE_CXX_FLAGS_MINSIZEREL} /MD ${PDB_INFO_OVERRIDE_FLAGS}")
set(CMAKE_C_FLAGS_MINSIZEREL "${CMAKE_C_FLAGS_MINSIZEREL} /MD ${PDB_INFO_OVERRIDE_FLAGS}")
set(CMAKE_CXX_FLAGS_RELWITHDEBINFO "${CMAKE_CXX_FLAGS_RELWITHDEBINFO} /MD ${SYMBOL_FORMAT}")
set(CMAKE_C_FLAGS_RELWITHDEBINFO "${CMAKE_C_FLAGS_RELWITHDEBINFO} /MD ${SYMBOL_FORMAT}")
unset(SYMBOL_FORMAT)
# JMC is available on msvc 15.8 (1915) and up
if(MSVC_VERSION GREATER 1914 AND NOT MSVC_CLANG)
set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} /JMC")
endif()
set(PLATFORM_LINKFLAGS "${PLATFORM_LINKFLAGS} /SUBSYSTEM:CONSOLE /STACK:2097152")
set(PLATFORM_LINKFLAGS "${PLATFORM_LINKFLAGS} /SUBSYSTEM:CONSOLE /STACK:2097152 /INCREMENTAL:NO ")
set(PLATFORM_LINKFLAGS_RELEASE "/NODEFAULTLIB:libcmt.lib /NODEFAULTLIB:libcmtd.lib /NODEFAULTLIB:msvcrtd.lib")
set(PLATFORM_LINKFLAGS_DEBUG "${PLATFORM_LINKFLAGS_DEBUG} /IGNORE:4099 /NODEFAULTLIB:libcmt.lib /NODEFAULTLIB:msvcrt.lib /NODEFAULTLIB:libcmtd.lib")
# Ignore meaningless for us linker warnings.
set(PLATFORM_LINKFLAGS "${PLATFORM_LINKFLAGS} /ignore:4049 /ignore:4217 /ignore:4221")
set(PLATFORM_LINKFLAGS_RELEASE "${PLATFORM_LINKFLAGS} ${PDB_INFO_OVERRIDE_LINKER_FLAGS}")
set(CMAKE_STATIC_LINKER_FLAGS "${CMAKE_STATIC_LINKER_FLAGS} /ignore:4221")
if(CMAKE_CL_64)
@@ -234,7 +209,7 @@ endif()
# Mark libdir as system headers with a lower warn level, to resolve some warnings
# that we have very little control over
if(MSVC_VERSION GREATER_EQUAL 1914 AND NOT MSVC_CLANG AND NOT WITH_WINDOWS_SCCACHE)
if(MSVC_VERSION GREATER_EQUAL 1914 AND NOT MSVC_CLANG)
add_compile_options(/experimental:external /external:templates- /external:I "${LIBDIR}" /external:W0)
endif()
@@ -478,7 +453,7 @@ if(WITH_OPENIMAGEIO)
set(OPENIMAGEIO_DEFINITIONS "-DUSE_TBB=0")
set(OPENCOLORIO_DEFINITIONS "-DOCIO_STATIC_BUILD")
set(OPENIMAGEIO_IDIFF "${OPENIMAGEIO}/bin/idiff.exe")
add_definitions(-DOIIO_STATIC_DEFINE)
add_definitions(-DOIIO_STATIC_BUILD)
add_definitions(-DOIIO_NO_SSE=1)
endif()
@@ -597,7 +572,7 @@ if(WITH_SYSTEM_AUDASPACE)
endif()
if(WITH_TBB)
set(TBB_LIBRARIES optimized ${LIBDIR}/tbb/lib/tbb.lib debug ${LIBDIR}/tbb/lib/debug/tbb_debug.lib)
set(TBB_LIBRARIES optimized ${LIBDIR}/tbb/lib/tbb.lib debug ${LIBDIR}/tbb/lib/tbb_debug.lib)
set(TBB_INCLUDE_DIR ${LIBDIR}/tbb/include)
set(TBB_INCLUDE_DIRS ${TBB_INCLUDE_DIR})
if(WITH_TBB_MALLOC_PROXY)
@@ -694,10 +669,10 @@ if(WITH_USD)
set(USD_INCLUDE_DIRS ${LIBDIR}/usd/include)
set(USD_RELEASE_LIB ${LIBDIR}/usd/lib/libusd_m.lib)
set(USD_DEBUG_LIB ${LIBDIR}/usd/lib/libusd_m_d.lib)
set(USD_LIBRARY_DIR ${LIBDIR}/usd/lib)
set(USD_LIBRARY_DIR ${LIBDIR}/usd/lib/usd)
set(USD_LIBRARIES
debug ${USD_DEBUG_LIB}
optimized ${USD_RELEASE_LIB}
debug ${USD_DEBUG_LIB}
optimized ${USD_RELEASE_LIB}
)
endif()
endif()
@@ -738,15 +713,3 @@ if(WINDOWS_PYTHON_DEBUG)
</Project>")
endif()
endif()
if(WITH_XR_OPENXR)
if(EXISTS ${LIBDIR}/xr_openxr_sdk)
set(XR_OPENXR_SDK ${LIBDIR}/xr_openxr_sdk)
set(XR_OPENXR_SDK_LIBPATH ${LIBDIR}/xr_openxr_sdk/lib)
set(XR_OPENXR_SDK_INCLUDE_DIR ${XR_OPENXR_SDK}/include)
set(XR_OPENXR_SDK_LIBRARIES optimized ${XR_OPENXR_SDK_LIBPATH}/openxr_loader.lib debug ${XR_OPENXR_SDK_LIBPATH}/openxr_loader_d.lib)
else()
message(WARNING "OpenXR-SDK was not found, disabling WITH_XR_OPENXR")
set(WITH_XR_OPENXR OFF)
endif()
endif()

View File

@@ -7,14 +7,15 @@ BASE_DIR="$PWD"
blender_srcdir=$(dirname -- $0)/../..
blender_version=$(grep "BLENDER_VERSION\s" "$blender_srcdir/source/blender/blenkernel/BKE_blender_version.h" | awk '{print $3}')
blender_version_patch=$(grep "BLENDER_VERSION_PATCH\s" "$blender_srcdir/source/blender/blenkernel/BKE_blender_version.h" | awk '{print $3}')
blender_version_char=$(grep "BLENDER_VERSION_CHAR\s" "$blender_srcdir/source/blender/blenkernel/BKE_blender_version.h" | awk '{print $3}')
blender_version_cycle=$(grep "BLENDER_VERSION_CYCLE\s" "$blender_srcdir/source/blender/blenkernel/BKE_blender_version.h" | awk '{print $3}')
blender_subversion=$(grep "BLENDER_SUBVERSION\s" "$blender_srcdir/source/blender/blenkernel/BKE_blender_version.h" | awk '{print $3}')
VERSION=$(expr $blender_version / 100).$(expr $blender_version % 100).$blender_version_patch
if [ "$blender_version_cycle" = "release" ] ; then
VERSION=$(expr $blender_version / 100).$(expr $blender_version % 100)$blender_version_char
SUBMODULE_EXCLUDE="^\(release/scripts/addons_contrib\)$"
else
VERSION=$VERSION-$blender_version_cycle
VERSION=$(expr $blender_version / 100).$(expr $blender_version % 100)_$blender_subversion
SUBMODULE_EXCLUDE="^$" # dummy regex
fi

View File

@@ -6,6 +6,9 @@ if %ERRORLEVEL% EQU 0 goto DetectionComplete
call "%~dp0\detect_msvc2019.cmd"
if %ERRORLEVEL% EQU 0 goto DetectionComplete
call "%~dp0\detect_msvc2015.cmd"
if %ERRORLEVEL% EQU 0 goto DetectionComplete
echo Compiler Detection failed. Use verbose switch for more information.
exit /b 1

View File

@@ -2,11 +2,6 @@ set BUILD_GENERATOR_POST=
set BUILD_PLATFORM_SELECT=
set MSBUILD_PLATFORM=x64
if "%BUILD_WITH_SCCACHE%"=="1" (
echo sccache is only supported with ninja as the build system.
exit /b 1
)
if "%WITH_CLANG%"=="1" (
set CLANG_CMAKE_ARGS=-T"llvm"
if "%WITH_ASAN%"=="1" (

View File

@@ -6,13 +6,6 @@ if %ERRORLEVEL% NEQ 0 (
set BUILD_CMAKE_ARGS=%BUILD_CMAKE_ARGS% -G "Ninja" %TESTS_CMAKE_ARGS% -DCMAKE_BUILD_TYPE=%BUILD_TYPE%
if "%BUILD_WITH_SCCACHE%"=="1" (
set BUILD_CMAKE_ARGS=%BUILD_CMAKE_ARGS% -DWITH_WINDOWS_SCCACHE=On
if NOT "%verbose%" == "" (
echo Enabling sccache
)
)
if "%WITH_CLANG%" == "1" (
set LLVM_DIR=
for /F "usebackq skip=2 tokens=1-2*" %%A IN (`REG QUERY "HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\LLVM\LLVM" /ve 2^>nul`) DO set LLVM_DIR=%%C

View File

@@ -0,0 +1,3 @@
set BUILD_VS_VER=14
set BUILD_VS_YEAR=2015
call "%~dp0\detect_msvc_classic.cmd"

View File

@@ -0,0 +1,69 @@
if NOT "%verbose%" == "" (
echo Detecting msvc %BUILD_VS_YEAR%
)
set KEY_NAME="HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\Microsoft\VisualStudio\%BUILD_VS_VER%.0\Setup\VC"
for /F "usebackq skip=2 tokens=1-2*" %%A IN (`REG QUERY %KEY_NAME% /v ProductDir 2^>nul`) DO set MSVC_VC_DIR=%%C
if DEFINED MSVC_VC_DIR (
if NOT "%verbose%" == "" (
echo Visual Studio %BUILD_VS_YEAR% on Win64 detected at "%MSVC_VC_DIR%"
)
goto msvc_detect_finally
)
REM Check 32 bits
set KEY_NAME="HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\VisualStudio\%BUILD_VS_VER%.0\Setup\VC"
for /F "usebackq skip=2 tokens=1-2*" %%A IN (`REG QUERY %KEY_NAME% /v ProductDir 2^>nul`) DO set MSVC_VC_DIR=%%C
if DEFINED MSVC_VC_DIR (
if NOT "%verbose%" == "" (
echo Visual Studio %BUILD_VS_YEAR% on Win32 detected at "%MSVC_VC_DIR%"
)
goto msvc_detect_finally
)
if NOT "%verbose%" == "" (
echo Visual Studio %BUILD_VS_YEAR% not found.
)
goto FAIL
:msvc_detect_finally
set VCVARS=%MSVC_VC_DIR%\vcvarsall.bat
if not exist "%VCVARS%" (
echo "%VCVARS%" not found.
goto FAIL
)
call "%vcvars%" %BUILD_ARCH%
rem try msbuild
msbuild /version > NUL
if errorlevel 1 (
if NOT "%verbose%" == "" (
echo Visual Studio %BUILD_VS_YEAR% msbuild not found
)
goto FAIL
)
if NOT "%verbose%" == "" (
echo Visual Studio %BUILD_VS_YEAR% msbuild found
)
REM try the c++ compiler
cl 2> NUL 1>&2
if errorlevel 1 (
if NOT "%verbose%" == "" (
echo Visual Studio %BUILD_VS_YEAR% C/C++ Compiler not found
)
goto FAIL
)
if NOT "%verbose%" == "" (
echo Visual Studio %BUILD_VS_YEAR% C/C++ Compiler found
)
goto DetectionComplete
:FAIL
exit /b 1
:DetectionComplete
if NOT "%verbose%" == "" (
echo Visual Studio %BUILD_VS_YEAR% Detected successfully
)
exit /b 0

View File

@@ -27,13 +27,7 @@ if NOT "%verbose%" == "" (
if "%VS_InstallDir%"=="" (
if NOT "%verbose%" == "" (
echo.
echo Visual Studio is detected but no suitable installation was found.
echo.
echo Check the "Desktop development with C++" workload has been installed.
echo.
echo If you are attempting to use either Visual Studio Preview version or the Visual C++ Build tools, Please see 'make help' on how to opt in to those toolsets.
echo.
echo Visual Studio is detected but the "Desktop development with C++" workload has not been instlled
goto FAIL
)
)

View File

@@ -66,6 +66,8 @@ if NOT "%1" == "" (
) else if "%1" == "2019b" (
set BUILD_VS_YEAR=2019
set VSWHERE_ARGS=-products Microsoft.VisualStudio.Product.BuildTools
) else if "%1" == "2015" (
set BUILD_VS_YEAR=2015
) else if "%1" == "packagename" (
set BUILD_CMAKE_ARGS=%BUILD_CMAKE_ARGS% -DCPACK_OVERRIDE_PACKAGENAME="%2"
shift /1
@@ -86,8 +88,6 @@ if NOT "%1" == "" (
set BUILD_UPDATE_ARGS="--no-libraries"
) else if "%1" == "ninja" (
SET BUILD_WITH_NINJA=1
) else if "%1" == "sccache" (
SET BUILD_WITH_SCCACHE=1
) else if "%1" == "clean" (
set MUST_CLEAN=1
) else if "%1" == "verbose" (

View File

@@ -30,4 +30,3 @@ set WITH_PYDEBUG=
set PYDEBUG_CMAKE_ARGS=
set FORMAT=
set TEST=
set BUILD_WITH_SCCACHE=

View File

@@ -23,17 +23,15 @@ echo - with_tests ^(enable building unit tests^)
echo - nobuildinfo ^(disable buildinfo^)
echo - debug ^(Build an unoptimized debuggable build^)
echo - packagename [newname] ^(override default cpack package name^)
echo - builddir [newdir] ^(override default build folder^)
echo - buildir [newdir] ^(override default build folder^)
echo - 2017 ^(build with visual studio 2017^)
echo - 2017pre ^(build with visual studio 2017 pre-release^)
echo - 2017b ^(build with visual studio 2017 Build Tools^)
echo - 2019 ^(build with visual studio 2019^)
echo - 2019pre ^(build with visual studio 2019 pre-release^)
echo - 2019b ^(build with visual studio 2019 Build Tools^)
echo.
echo Experimental options
echo - with_opengl_tests ^(enable both the render and draw opengl test suites^)
echo - 2015 ^(build with visual studio 2015^)
echo - clang ^(enable building with clang^)
echo - asan ^(enable asan when building with clang^)
echo - ninja ^(enable building with ninja instead of msbuild^)

View File

@@ -38,7 +38,7 @@ PROJECT_NAME = Blender
# could be handy for archiving the generated documentation or if some version
# control system is used.
PROJECT_NUMBER = "V2.90"
PROJECT_NUMBER = "V2.83"
# Using the PROJECT_BRIEF tag one can provide an optional one line description
# for a project that appears at the top of each page and should give viewer a
@@ -51,7 +51,7 @@ PROJECT_BRIEF =
# pixels and the maximum width should not exceed 200 pixels. Doxygen will copy
# the logo to the output directory.
PROJECT_LOGO = ../../release/freedesktop/icons/scalable/apps/blender.svg
PROJECT_LOGO = ../../release/freedesktop/icons/48x48/apps/blender.png
# The OUTPUT_DIRECTORY tag is used to specify the (relative or absolute) path
# into which the generated documentation will be written. If a relative path is
@@ -1720,7 +1720,7 @@ COMPACT_LATEX = NO
# The default value is: a4.
# This tag requires that the tag GENERATE_LATEX is set to YES.
PAPER_TYPE = a4
PAPER_TYPE = a4wide
# The EXTRA_PACKAGES tag can be used to specify one or more LaTeX package names
# that should be included in the LaTeX output. The package can be specified just

View File

@@ -2,20 +2,20 @@
Basic Sound Playback
++++++++++++++++++++
This script shows how to use the classes: :class:`Device`, :class:`Sound` and
This script shows how to use the classes: :class:`Device`, :class:`Factory` and
:class:`Handle`.
"""
import aud
device = aud.Device()
device = aud.device()
# load sound file (it can be a video file with audio)
sound = aud.Sound('music.ogg')
factory = aud.Factory('music.ogg')
# play the audio, this return a handle to control play/pause
handle = device.play(sound)
handle = device.play(factory)
# if the audio is not too big and will be used often you can buffer it
sound_buffered = aud.Sound.buffer(sound)
handle_buffered = device.play(sound_buffered)
factory_buffered = aud.Factory.buffer(factory)
handle_buffered = device.play(factory_buffered)
# stop the sounds (otherwise they play until their ends)
handle.stop()

View File

@@ -1,44 +0,0 @@
"""
The message bus system can be used to receive notifications when properties of
Blender datablocks are changed via the data API.
Limitations
-----------
The message bus system is triggered by updates via the RNA system. This means
that the following updates will result in a notification on the message bus:
- Changes via the Python API, for example ``some_object.location.x += 3``.
- Changes via the sliders, fields, and buttons in the user interface.
The following updates do **not** trigger message bus notifications:
- Moving objects in the 3D Viewport.
- Changes performed by the animation system.
Example Use
-----------
Below is an example of subscription to changes in the active object's location.
"""
import bpy
# Any Python object can act as the subscription's owner.
owner = object()
subscribe_to = bpy.context.object.location
def msgbus_callback(*args):
# This will print:
# Something changed! (1, 2, 3)
print("Something changed!", args)
bpy.msgbus.subscribe_rna(
key=subscribe_to,
owner=owner,
args=(1, 2, 3),
notify=msgbus_callback,
)

View File

@@ -1,6 +0,0 @@
"""
Some properties are converted to Python objects when you retrieve them. This
needs to be avoided in order to create the subscription, by using
``datablock.path_resolve("property_name", False)``:
"""
subscribe_to = bpy.context.object.path_resolve("name", False)

View File

@@ -1,5 +0,0 @@
"""
It is also possible to create subscriptions on a property of all instances of a
certain type:
"""
subscribe_to = (bpy.types.Object, "location")

View File

@@ -6,7 +6,7 @@ bl_info = {
"location": "SpaceBar Search -> Add-on Preferences Example",
"description": "Example Add-on",
"warning": "",
"doc_url": "",
"wiki_url": "",
"tracker_url": "",
"category": "Object",
}

View File

@@ -119,24 +119,4 @@ Examples
To try these examples, just copy them into Blenders text editor and execute them.
To keep the examples relatively small, they just register a draw function that can't easily be removed anymore.
Blender has to be restarted in order to delete the draw handlers.
3D Lines with Single Color
--------------------------
"""
import bpy
import gpu
from gpu_extras.batch import batch_for_shader
coords = [(1, 1, 1), (-2, 0, 0), (-2, -1, 3), (0, 1, 1)]
shader = gpu.shader.from_builtin('3D_UNIFORM_COLOR')
batch = batch_for_shader(shader, 'LINES', {"pos": coords})
def draw():
shader.bind()
shader.uniform_float("color", (1, 1, 0, 1))
batch.draw(shader)
bpy.types.SpaceView3D.draw_handler_add(draw, (), 'WINDOW', 'POST_VIEW')

View File

@@ -1,65 +1,41 @@
"""
Custom Shader for dotted 3D Line
--------------------------------
Rendering the 3D View into a Texture
------------------------------------
In this example the arc length (distance to the first point on the line) is calculated in every vertex.
Between the vertex and fragment shader that value is automatically interpolated
for all points that will be visible on the screen.
In the fragment shader the ``sin`` of the arc length is calculated.
Based on the result a decision is made on whether the fragment should be drawn or not.
The scene has to have a camera for this example to work.
You could also make this independent of a specific camera,
but Blender does not expose good functions to create view and projection matrices yet.
"""
import bpy
import bgl
import gpu
from random import random
from mathutils import Vector
from gpu_extras.batch import batch_for_shader
from gpu_extras.presets import draw_texture_2d
vertex_shader = '''
uniform mat4 u_ViewProjectionMatrix;
WIDTH = 512
HEIGHT = 256
in vec3 position;
in float arcLength;
out float v_ArcLength;
void main()
{
v_ArcLength = arcLength;
gl_Position = u_ViewProjectionMatrix * vec4(position, 1.0f);
}
'''
fragment_shader = '''
uniform float u_Scale;
in float v_ArcLength;
void main()
{
if (step(sin(v_ArcLength * u_Scale), 0.5) == 1) discard;
gl_FragColor = vec4(1.0);
}
'''
coords = [Vector((random(), random(), random())) * 5 for _ in range(5)]
arc_lengths = [0]
for a, b in zip(coords[:-1], coords[1:]):
arc_lengths.append(arc_lengths[-1] + (a - b).length)
shader = gpu.types.GPUShader(vertex_shader, fragment_shader)
batch = batch_for_shader(
shader, 'LINE_STRIP',
{"position": coords, "arcLength": arc_lengths},
)
offscreen = gpu.types.GPUOffScreen(WIDTH, HEIGHT)
def draw():
shader.bind()
matrix = bpy.context.region_data.perspective_matrix
shader.uniform_float("u_ViewProjectionMatrix", matrix)
shader.uniform_float("u_Scale", 10)
batch.draw(shader)
context = bpy.context
scene = context.scene
view_matrix = scene.camera.matrix_world.inverted()
projection_matrix = scene.camera.calc_matrix_camera(
context.evaluated_depsgraph_get(), x=WIDTH, y=HEIGHT)
offscreen.draw_view3d(
scene,
context.view_layer,
context.space_data,
context.region,
view_matrix,
projection_matrix)
bgl.glDisable(bgl.GL_DEPTH_TEST)
draw_texture_2d(offscreen.color_texture, (10, 10), WIDTH, HEIGHT)
bpy.types.SpaceView3D.draw_handler_add(draw, (), 'WINDOW', 'POST_VIEW')
bpy.types.SpaceView3D.draw_handler_add(draw, (), 'WINDOW', 'POST_PIXEL')

View File

@@ -0,0 +1,65 @@
"""
Custom Shader for dotted 3D Line
--------------------------------
In this example the arc length (distance to the first point on the line) is calculated in every vertex.
Between the vertex and fragment shader that value is automatically interpolated
for all points that will be visible on the screen.
In the fragment shader the ``sin`` of the arc length is calculated.
Based on the result a decision is made on whether the fragment should be drawn or not.
"""
import bpy
import gpu
from random import random
from mathutils import Vector
from gpu_extras.batch import batch_for_shader
vertex_shader = '''
uniform mat4 u_ViewProjectionMatrix;
in vec3 position;
in float arcLength;
out float v_ArcLength;
void main()
{
v_ArcLength = arcLength;
gl_Position = u_ViewProjectionMatrix * vec4(position, 1.0f);
}
'''
fragment_shader = '''
uniform float u_Scale;
in float v_ArcLength;
void main()
{
if (step(sin(v_ArcLength * u_Scale), 0.5) == 1) discard;
gl_FragColor = vec4(1.0);
}
'''
coords = [Vector((random(), random(), random())) * 5 for _ in range(5)]
arc_lengths = [0]
for a, b in zip(coords[:-1], coords[1:]):
arc_lengths.append(arc_lengths[-1] + (a - b).length)
shader = gpu.types.GPUShader(vertex_shader, fragment_shader)
batch = batch_for_shader(
shader, 'LINE_STRIP',
{"position": coords, "arcLength": arc_lengths},
)
def draw():
shader.bind()
matrix = bpy.context.region_data.perspective_matrix
shader.uniform_float("u_ViewProjectionMatrix", matrix)
shader.uniform_float("u_Scale", 10)
batch.draw(shader)
bpy.types.SpaceView3D.draw_handler_add(draw, (), 'WINDOW', 'POST_VIEW')

View File

@@ -1,45 +1,19 @@
"""
Triangle with Custom Shader
---------------------------
3D Lines with Single Color
--------------------------
"""
import bpy
import gpu
from gpu_extras.batch import batch_for_shader
vertex_shader = '''
uniform mat4 viewProjectionMatrix;
in vec3 position;
out vec3 pos;
void main()
{
pos = position;
gl_Position = viewProjectionMatrix * vec4(position, 1.0f);
}
'''
fragment_shader = '''
uniform float brightness;
in vec3 pos;
void main()
{
gl_FragColor = vec4(pos * brightness, 1.0);
}
'''
coords = [(1, 1, 1), (2, 0, 0), (-2, -1, 3)]
shader = gpu.types.GPUShader(vertex_shader, fragment_shader)
batch = batch_for_shader(shader, 'TRIS', {"position": coords})
coords = [(1, 1, 1), (-2, 0, 0), (-2, -1, 3), (0, 1, 1)]
shader = gpu.shader.from_builtin('3D_UNIFORM_COLOR')
batch = batch_for_shader(shader, 'LINES', {"pos": coords})
def draw():
shader.bind()
matrix = bpy.context.region_data.perspective_matrix
shader.uniform_float("viewProjectionMatrix", matrix)
shader.uniform_float("brightness", 0.5)
shader.uniform_float("color", (1, 1, 0, 1))
batch.draw(shader)

View File

@@ -1,29 +1,45 @@
"""
Wireframe Cube using Index Buffer
---------------------------------
Triangle with Custom Shader
---------------------------
"""
import bpy
import gpu
from gpu_extras.batch import batch_for_shader
coords = (
(-1, -1, -1), (+1, -1, -1),
(-1, +1, -1), (+1, +1, -1),
(-1, -1, +1), (+1, -1, +1),
(-1, +1, +1), (+1, +1, +1))
vertex_shader = '''
uniform mat4 viewProjectionMatrix;
indices = (
(0, 1), (0, 2), (1, 3), (2, 3),
(4, 5), (4, 6), (5, 7), (6, 7),
(0, 4), (1, 5), (2, 6), (3, 7))
in vec3 position;
out vec3 pos;
shader = gpu.shader.from_builtin('3D_UNIFORM_COLOR')
batch = batch_for_shader(shader, 'LINES', {"pos": coords}, indices=indices)
void main()
{
pos = position;
gl_Position = viewProjectionMatrix * vec4(position, 1.0f);
}
'''
fragment_shader = '''
uniform float brightness;
in vec3 pos;
void main()
{
gl_FragColor = vec4(pos * brightness, 1.0);
}
'''
coords = [(1, 1, 1), (2, 0, 0), (-2, -1, 3)]
shader = gpu.types.GPUShader(vertex_shader, fragment_shader)
batch = batch_for_shader(shader, 'TRIS', {"position": coords})
def draw():
shader.bind()
shader.uniform_float("color", (1, 0, 0, 1))
matrix = bpy.context.region_data.perspective_matrix
shader.uniform_float("viewProjectionMatrix", matrix)
shader.uniform_float("brightness", 0.5)
batch.draw(shader)

View File

@@ -1,39 +1,30 @@
"""
Mesh with Random Vertex Colors
------------------------------
Wireframe Cube using Index Buffer
---------------------------------
"""
import bpy
import gpu
import bgl
import numpy as np
from random import random
from gpu_extras.batch import batch_for_shader
mesh = bpy.context.active_object.data
mesh.calc_loop_triangles()
coords = (
(-1, -1, -1), (+1, -1, -1),
(-1, +1, -1), (+1, +1, -1),
(-1, -1, +1), (+1, -1, +1),
(-1, +1, +1), (+1, +1, +1))
vertices = np.empty((len(mesh.vertices), 3), 'f')
indices = np.empty((len(mesh.loop_triangles), 3), 'i')
indices = (
(0, 1), (0, 2), (1, 3), (2, 3),
(4, 5), (4, 6), (5, 7), (6, 7),
(0, 4), (1, 5), (2, 6), (3, 7))
mesh.vertices.foreach_get(
"co", np.reshape(vertices, len(mesh.vertices) * 3))
mesh.loop_triangles.foreach_get(
"vertices", np.reshape(indices, len(mesh.loop_triangles) * 3))
vertex_colors = [(random(), random(), random(), 1) for _ in range(len(mesh.vertices))]
shader = gpu.shader.from_builtin('3D_SMOOTH_COLOR')
batch = batch_for_shader(
shader, 'TRIS',
{"pos": vertices, "color": vertex_colors},
indices=indices,
)
shader = gpu.shader.from_builtin('3D_UNIFORM_COLOR')
batch = batch_for_shader(shader, 'LINES', {"pos": coords}, indices=indices)
def draw():
bgl.glEnable(bgl.GL_DEPTH_TEST)
shader.bind()
shader.uniform_float("color", (1, 0, 0, 1))
batch.draw(shader)
bgl.glDisable(bgl.GL_DEPTH_TEST)
bpy.types.SpaceView3D.draw_handler_add(draw, (), 'WINDOW', 'POST_VIEW')

View File

@@ -1,26 +1,39 @@
"""
2D Rectangle
------------
Mesh with Random Vertex Colors
------------------------------
"""
import bpy
import gpu
import bgl
import numpy as np
from random import random
from gpu_extras.batch import batch_for_shader
vertices = (
(100, 100), (300, 100),
(100, 200), (300, 200))
mesh = bpy.context.active_object.data
mesh.calc_loop_triangles()
indices = (
(0, 1, 2), (2, 1, 3))
vertices = np.empty((len(mesh.vertices), 3), 'f')
indices = np.empty((len(mesh.loop_triangles), 3), 'i')
shader = gpu.shader.from_builtin('2D_UNIFORM_COLOR')
batch = batch_for_shader(shader, 'TRIS', {"pos": vertices}, indices=indices)
mesh.vertices.foreach_get(
"co", np.reshape(vertices, len(mesh.vertices) * 3))
mesh.loop_triangles.foreach_get(
"vertices", np.reshape(indices, len(mesh.loop_triangles) * 3))
vertex_colors = [(random(), random(), random(), 1) for _ in range(len(mesh.vertices))]
shader = gpu.shader.from_builtin('3D_SMOOTH_COLOR')
batch = batch_for_shader(
shader, 'TRIS',
{"pos": vertices, "color": vertex_colors},
indices=indices,
)
def draw():
shader.bind()
shader.uniform_float("color", (0, 0.5, 0.5, 1.0))
bgl.glEnable(bgl.GL_DEPTH_TEST)
batch.draw(shader)
bgl.glDisable(bgl.GL_DEPTH_TEST)
bpy.types.SpaceView3D.draw_handler_add(draw, (), 'WINDOW', 'POST_PIXEL')
bpy.types.SpaceView3D.draw_handler_add(draw, (), 'WINDOW', 'POST_VIEW')

View File

@@ -1,36 +1,25 @@
"""
2D Image
--------
To use this example you have to provide an image that should be displayed.
2D Rectangle
------------
"""
import bpy
import gpu
import bgl
from gpu_extras.batch import batch_for_shader
IMAGE_NAME = "Untitled"
image = bpy.data.images[IMAGE_NAME]
vertices = (
(100, 100), (300, 100),
(100, 200), (300, 200))
shader = gpu.shader.from_builtin('2D_IMAGE')
batch = batch_for_shader(
shader, 'TRI_FAN',
{
"pos": ((100, 100), (200, 100), (200, 200), (100, 200)),
"texCoord": ((0, 0), (1, 0), (1, 1), (0, 1)),
},
)
indices = (
(0, 1, 2), (2, 1, 3))
if image.gl_load():
raise Exception()
shader = gpu.shader.from_builtin('2D_UNIFORM_COLOR')
batch = batch_for_shader(shader, 'TRIS', {"pos": vertices}, indices=indices)
def draw():
bgl.glActiveTexture(bgl.GL_TEXTURE0)
bgl.glBindTexture(bgl.GL_TEXTURE_2D, image.bindcode)
shader.bind()
shader.uniform_int("image", 0)
shader.uniform_float("color", (0, 0.5, 0.5, 1.0))
batch.draw(shader)

View File

@@ -1,86 +1,37 @@
"""
Generate a texture using Offscreen Rendering
--------------------------------------------
2D Image
--------
#. Create an :class:`gpu.types.GPUOffScreen` object.
#. Draw some circles into it.
#. Make a new shader for drawing a planar texture in 3D.
#. Draw the generated texture using the new shader.
To use this example you have to provide an image that should be displayed.
"""
import bpy
import gpu
import bgl
from mathutils import Matrix
from gpu_extras.batch import batch_for_shader
from gpu_extras.presets import draw_circle_2d
# Create and fill offscreen
##########################################
IMAGE_NAME = "Untitled"
image = bpy.data.images[IMAGE_NAME]
offscreen = gpu.types.GPUOffScreen(512, 512)
with offscreen.bind():
bgl.glClear(bgl.GL_COLOR_BUFFER_BIT)
with gpu.matrix.push_pop():
# reset matrices -> use normalized device coordinates [-1, 1]
gpu.matrix.load_matrix(Matrix.Identity(4))
gpu.matrix.load_projection_matrix(Matrix.Identity(4))
amount = 10
for i in range(-amount, amount + 1):
x_pos = i / amount
draw_circle_2d((x_pos, 0.0), (1, 1, 1, 1), 0.5, 200)
# Drawing the generated texture in 3D space
#############################################
vertex_shader = '''
uniform mat4 modelMatrix;
uniform mat4 viewProjectionMatrix;
in vec2 position;
in vec2 uv;
out vec2 uvInterp;
void main()
{
uvInterp = uv;
gl_Position = viewProjectionMatrix * modelMatrix * vec4(position, 0.0, 1.0);
}
'''
fragment_shader = '''
uniform sampler2D image;
in vec2 uvInterp;
void main()
{
gl_FragColor = texture(image, uvInterp);
}
'''
shader = gpu.types.GPUShader(vertex_shader, fragment_shader)
shader = gpu.shader.from_builtin('2D_IMAGE')
batch = batch_for_shader(
shader, 'TRI_FAN',
{
"position": ((-1, -1), (1, -1), (1, 1), (-1, 1)),
"uv": ((0, 0), (1, 0), (1, 1), (0, 1)),
"pos": ((100, 100), (200, 100), (200, 200), (100, 200)),
"texCoord": ((0, 0), (1, 0), (1, 1), (0, 1)),
},
)
if image.gl_load():
raise Exception()
def draw():
bgl.glActiveTexture(bgl.GL_TEXTURE0)
bgl.glBindTexture(bgl.GL_TEXTURE_2D, offscreen.color_texture)
bgl.glBindTexture(bgl.GL_TEXTURE_2D, image.bindcode)
shader.bind()
shader.uniform_float("modelMatrix", Matrix.Translation((1, 2, 3)) @ Matrix.Scale(3, 4))
shader.uniform_float("viewProjectionMatrix", bpy.context.region_data.perspective_matrix)
shader.uniform_float("image", 0)
shader.uniform_int("image", 0)
batch.draw(shader)
bpy.types.SpaceView3D.draw_handler_add(draw, (), 'WINDOW', 'POST_VIEW')
bpy.types.SpaceView3D.draw_handler_add(draw, (), 'WINDOW', 'POST_PIXEL')

View File

@@ -1,28 +1,23 @@
"""
Copy Offscreen Rendering result back to RAM
-------------------------------------------
Generate a texture using Offscreen Rendering
--------------------------------------------
This will create a new image with the given name.
If it already exists, it will override the existing one.
Currently almost all of the execution time is spent in the last line.
In the future this will hopefully be solved by implementing the Python buffer protocol
for :class:`bgl.Buffer` and :class:`bpy.types.Image.pixels` (aka ``bpy_prop_array``).
#. Create an :class:`gpu.types.GPUOffScreen` object.
#. Draw some circles into it.
#. Make a new shader for drawing a planar texture in 3D.
#. Draw the generated texture using the new shader.
"""
import bpy
import gpu
import bgl
import random
from mathutils import Matrix
from gpu_extras.batch import batch_for_shader
from gpu_extras.presets import draw_circle_2d
IMAGE_NAME = "Generated Image"
WIDTH = 512
HEIGHT = 512
RING_AMOUNT = 10
# Create and fill offscreen
##########################################
offscreen = gpu.types.GPUOffScreen(WIDTH, HEIGHT)
offscreen = gpu.types.GPUOffScreen(512, 512)
with offscreen.bind():
bgl.glClear(bgl.GL_COLOR_BUFFER_BIT)
@@ -31,20 +26,61 @@ with offscreen.bind():
gpu.matrix.load_matrix(Matrix.Identity(4))
gpu.matrix.load_projection_matrix(Matrix.Identity(4))
for i in range(RING_AMOUNT):
draw_circle_2d(
(random.uniform(-1, 1), random.uniform(-1, 1)),
(1, 1, 1, 1), random.uniform(0.1, 1), 20)
buffer = bgl.Buffer(bgl.GL_BYTE, WIDTH * HEIGHT * 4)
bgl.glReadBuffer(bgl.GL_BACK)
bgl.glReadPixels(0, 0, WIDTH, HEIGHT, bgl.GL_RGBA, bgl.GL_UNSIGNED_BYTE, buffer)
offscreen.free()
amount = 10
for i in range(-amount, amount + 1):
x_pos = i / amount
draw_circle_2d((x_pos, 0.0), (1, 1, 1, 1), 0.5, 200)
if not IMAGE_NAME in bpy.data.images:
bpy.data.images.new(IMAGE_NAME, WIDTH, HEIGHT)
image = bpy.data.images[IMAGE_NAME]
image.scale(WIDTH, HEIGHT)
image.pixels = [v / 255 for v in buffer]
# Drawing the generated texture in 3D space
#############################################
vertex_shader = '''
uniform mat4 modelMatrix;
uniform mat4 viewProjectionMatrix;
in vec2 position;
in vec2 uv;
out vec2 uvInterp;
void main()
{
uvInterp = uv;
gl_Position = viewProjectionMatrix * modelMatrix * vec4(position, 0.0, 1.0);
}
'''
fragment_shader = '''
uniform sampler2D image;
in vec2 uvInterp;
void main()
{
gl_FragColor = texture(image, uvInterp);
}
'''
shader = gpu.types.GPUShader(vertex_shader, fragment_shader)
batch = batch_for_shader(
shader, 'TRI_FAN',
{
"position": ((-1, -1), (1, -1), (1, 1), (-1, 1)),
"uv": ((0, 0), (1, 0), (1, 1), (0, 1)),
},
)
def draw():
bgl.glActiveTexture(bgl.GL_TEXTURE0)
bgl.glBindTexture(bgl.GL_TEXTURE_2D, offscreen.color_texture)
shader.bind()
shader.uniform_float("modelMatrix", Matrix.Translation((1, 2, 3)) @ Matrix.Scale(3, 4))
shader.uniform_float("viewProjectionMatrix", bpy.context.region_data.perspective_matrix)
shader.uniform_float("image", 0)
batch.draw(shader)
bpy.types.SpaceView3D.draw_handler_add(draw, (), 'WINDOW', 'POST_VIEW')

View File

@@ -1,41 +1,50 @@
"""
Rendering the 3D View into a Texture
------------------------------------
Copy Offscreen Rendering result back to RAM
-------------------------------------------
The scene has to have a camera for this example to work.
You could also make this independent of a specific camera,
but Blender does not expose good functions to create view and projection matrices yet.
This will create a new image with the given name.
If it already exists, it will override the existing one.
Currently almost all of the execution time is spent in the last line.
In the future this will hopefully be solved by implementing the Python buffer protocol
for :class:`bgl.Buffer` and :class:`bpy.types.Image.pixels` (aka ``bpy_prop_array``).
"""
import bpy
import bgl
import gpu
from gpu_extras.presets import draw_texture_2d
import bgl
import random
from mathutils import Matrix
from gpu_extras.presets import draw_circle_2d
IMAGE_NAME = "Generated Image"
WIDTH = 512
HEIGHT = 256
HEIGHT = 512
RING_AMOUNT = 10
offscreen = gpu.types.GPUOffScreen(WIDTH, HEIGHT)
with offscreen.bind():
bgl.glClear(bgl.GL_COLOR_BUFFER_BIT)
with gpu.matrix.push_pop():
# reset matrices -> use normalized device coordinates [-1, 1]
gpu.matrix.load_matrix(Matrix.Identity(4))
gpu.matrix.load_projection_matrix(Matrix.Identity(4))
def draw():
context = bpy.context
scene = context.scene
for i in range(RING_AMOUNT):
draw_circle_2d(
(random.uniform(-1, 1), random.uniform(-1, 1)),
(1, 1, 1, 1), random.uniform(0.1, 1), 20)
view_matrix = scene.camera.matrix_world.inverted()
buffer = bgl.Buffer(bgl.GL_BYTE, WIDTH * HEIGHT * 4)
bgl.glReadBuffer(bgl.GL_BACK)
bgl.glReadPixels(0, 0, WIDTH, HEIGHT, bgl.GL_RGBA, bgl.GL_UNSIGNED_BYTE, buffer)
projection_matrix = scene.camera.calc_matrix_camera(
context.evaluated_depsgraph_get(), x=WIDTH, y=HEIGHT)
offscreen.draw_view3d(
scene,
context.view_layer,
context.space_data,
context.region,
view_matrix,
projection_matrix)
bgl.glDisable(bgl.GL_DEPTH_TEST)
draw_texture_2d(offscreen.color_texture, (10, 10), WIDTH, HEIGHT)
offscreen.free()
bpy.types.SpaceView3D.draw_handler_add(draw, (), 'WINDOW', 'POST_PIXEL')
if not IMAGE_NAME in bpy.data.images:
bpy.data.images.new(IMAGE_NAME, WIDTH, HEIGHT)
image = bpy.data.images[IMAGE_NAME]
image.scale(WIDTH, HEIGHT)
image.pixels = [v / 255 for v in buffer]

View File

@@ -1,2 +1,2 @@
Sphinx==3.0.3
sphinx_rtd_theme==0.5.0rc1
Sphinx==1.8.5
sphinx_rtd_theme==0.4.3

View File

@@ -205,15 +205,15 @@ Support Overview
* - Usage
- :class:`bpy.types.MeshPolygon`
- :class:`bpy.types.MeshLoopTriangle`
- :class:`bpy.types.MeshTessFace`
- :class:`bmesh.types.BMFace`
* - Import/Create
- Poor *(inflexible)*
- Unusable *(read-only)*.
- Good *(supported as upgrade path)*
- Best
* - Manipulate
- Poor *(inflexible)*
- Unusable *(read-only)*.
- Poor *(loses ngons)*
- Best
* - Export/Output
- Good *(ngon support)*

View File

@@ -253,13 +253,7 @@ Registering a class with Blender results in the class definition being loaded in
where it becomes available alongside existing functionality.
Once this class is loaded you can access it from :mod:`bpy.types`,
using the ``bl_idname`` rather than the classes original name.
.. note::
There are some exceptions to this for class names which aren't guarantee to be unique.
In this case use: :func:`bpy.types.Struct.bl_rna_get_subclass`.
using the bl_idname rather than the classes original name.
When loading a class, Blender performs sanity checks making sure all required properties and functions are found,
that properties have the correct type, and that functions have the right number of arguments.

View File

@@ -255,9 +255,9 @@ Examples:
>>> bpy.ops.object.scale_apply()
{'FINISHED'}
.. tip::
.. note::
The :ref:`Operator Cheat Sheet <blender_manual:bpy.ops.wm.operator_cheat_sheet>`.
The menu item: :menuselection:`Help --> Operator Cheat Sheet`
gives a list of all operators and their default values in Python syntax, along with the generated docs.
This is a good way to get an overview of all Blender's operators.

View File

@@ -403,21 +403,32 @@ MODULE_GROUPING = {
# -------------------------------BLENDER----------------------------------------
blender_version_strings = [str(v) for v in bpy.app.version]
is_release = bpy.app.version_cycle in {"rc", "release"}
# converting bytes to strings, due to T30154
BLENDER_REVISION = str(bpy.app.build_hash, 'utf_8')
# '2.83.0 Beta' or '2.83.0' or '2.83.1'
BLENDER_VERSION_DOTS = bpy.app.version_string
if is_release:
# '2.62a'
BLENDER_VERSION_DOTS = ".".join(blender_version_strings[:2]) + bpy.app.version_char
else:
# '2.62.1'
BLENDER_VERSION_DOTS = ".".join(blender_version_strings)
if BLENDER_REVISION != "Unknown":
# SHA1 Git hash
# '2.62a SHA1' (release) or '2.62.1 SHA1' (non-release)
BLENDER_VERSION_HASH = BLENDER_REVISION
else:
# Fallback: Should not be used
BLENDER_VERSION_HASH = "Hash Unknown"
# '2_83'
BLENDER_VERSION_PATH = "%d_%d" % (bpy.app.version[0], bpy.app.version[1])
if is_release:
# '2_62a_release'
BLENDER_VERSION_PATH = "%s%s_release" % ("_".join(blender_version_strings[:2]), bpy.app.version_char)
else:
# '2_62_1'
BLENDER_VERSION_PATH = "_".join(blender_version_strings)
# --------------------------DOWNLOADABLE FILES----------------------------------
@@ -481,11 +492,6 @@ if _BPY_PROP_COLLECTION_FAKE:
else:
_BPY_PROP_COLLECTION_ID = "collection"
if _BPY_STRUCT_FAKE:
bpy_struct = bpy.types.bpy_struct
else:
bpy_struct = None
def escape_rst(text):
""" Escape plain text which may contain characters used by RST.
@@ -506,7 +512,7 @@ def is_struct_seq(value):
def undocumented_message(module_name, type_name, identifier):
return "Undocumented, consider `contributing <https://developer.blender.org/T51061>`__."
return "Undocumented `contribute <https://developer.blender.org/T51061>`"
def range_str(val):
@@ -688,13 +694,11 @@ def py_descr2sphinx(ident, fw, descr, module_name, type_name, identifier):
doc = undocumented_message(module_name, type_name, identifier)
if type(descr) == GetSetDescriptorType:
fw(ident + ".. attribute:: %s\n" % identifier)
fw(ident + " :noindex:\n\n")
fw(ident + ".. attribute:: %s\n\n" % identifier)
write_indented_lines(ident + " ", fw, doc, False)
fw("\n")
elif type(descr) == MemberDescriptorType: # same as above but use 'data'
fw(ident + ".. data:: %s\n" % identifier)
fw(ident + " :noindex:\n\n")
fw(ident + ".. data:: %s\n\n" % identifier)
write_indented_lines(ident + " ", fw, doc, False)
fw("\n")
elif type(descr) in {MethodDescriptorType, ClassMethodDescriptorType}:
@@ -734,14 +738,11 @@ def pyprop2sphinx(ident, fw, identifier, py_prop):
'''
# readonly properties use "data" directive, variables use "attribute" directive
if py_prop.fset is None:
fw(ident + ".. data:: %s\n" % identifier)
fw(ident + " :noindex:\n\n")
fw(ident + ".. data:: %s\n\n" % identifier)
else:
fw(ident + ".. attribute:: %s\n" % identifier)
fw(ident + " :noindex:\n\n")
fw(ident + ".. attribute:: %s\n\n" % identifier)
write_indented_lines(ident + " ", fw, py_prop.__doc__)
if py_prop.fset is None:
fw("\n")
fw(ident + " (readonly)\n\n")
else:
fw("\n")
@@ -907,8 +908,7 @@ def pymodule2sphinx(basepath, module_name, module, title):
elif issubclass(value_type, (bool, int, float, str, tuple)):
# constant, not much fun we can do here except to list it.
# TODO, figure out some way to document these!
fw(".. data:: %s\n" % attribute)
fw(" :noindex:\n\n")
fw(".. data:: %s\n\n" % attribute)
write_indented_lines(" ", fw, "constant value %s" % repr(value), False)
fw("\n")
else:
@@ -1052,7 +1052,6 @@ context_type_map = {
"selected_editable_fcurves": ("FCurve", True),
"selected_editable_objects": ("Object", True),
"selected_editable_sequences": ("Sequence", True),
"selected_nla_strips": ("NlaStrip", True),
"selected_nodes": ("Node", True),
"selected_objects": ("Object", True),
"selected_pose_bones": ("PoseBone", True),
@@ -1074,7 +1073,6 @@ context_type_map = {
"visible_pose_bones": ("PoseBone", True),
"visible_fcurves": ("FCurve", True),
"weight_paint_object": ("Object", False),
"volume": ("Volume", False),
"world": ("World", False),
}
@@ -1116,8 +1114,7 @@ def pycontext2sphinx(basepath):
type_descr = prop.get_type_description(
class_fmt=":class:`bpy.types.%s`", collection_id=_BPY_PROP_COLLECTION_ID)
fw(".. data:: %s\n" % prop.identifier)
fw(" :noindex:\n\n")
fw(".. data:: %s\n\n" % prop.identifier)
if prop.description:
fw(" %s\n\n" % prop.description)
@@ -1162,8 +1159,7 @@ def pycontext2sphinx(basepath):
i = 0
while char_array[i] is not None:
member = ctypes.string_at(char_array[i]).decode(encoding="ascii")
fw(".. data:: %s\n" % member)
fw(" :noindex:\n\n")
fw(".. data:: %s\n\n" % member)
member_type, is_seq = context_type_map[member]
fw(" :type: %s :class:`bpy.types.%s`\n\n" % ("sequence of " if is_seq else "", member_type))
unique.add(member)
@@ -1307,7 +1303,7 @@ def pyrna2sphinx(basepath):
fw(title_string(title, "="))
fw(".. module:: %s.%s\n\n" % (struct_module_name, struct_id))
fw(".. module:: %s\n\n" % struct_module_name)
# docs first?, ok
write_example_ref("", fw, "%s.%s" % (struct_module_name, struct_id))
@@ -1366,11 +1362,9 @@ def pyrna2sphinx(basepath):
type_descr = prop.get_type_description(class_fmt=":class:`%s`", collection_id=_BPY_PROP_COLLECTION_ID)
# readonly properties use "data" directive, variables properties use "attribute" directive
if 'readonly' in type_descr:
fw(" .. data:: %s\n" % prop.identifier)
fw(" :noindex:\n\n")
fw(" .. data:: %s\n\n" % prop.identifier)
else:
fw(" .. attribute:: %s\n" % prop.identifier)
fw(" :noindex:\n\n")
fw(" .. attribute:: %s\n\n" % prop.identifier)
if prop.description:
fw(" %s\n\n" % prop.description)
@@ -1447,7 +1441,7 @@ def pyrna2sphinx(basepath):
if _BPY_STRUCT_FAKE:
descr_items = [
(key, descr) for key, descr in sorted(bpy_struct.__dict__.items())
(key, descr) for key, descr in sorted(bpy.types.Struct.__bases__[0].__dict__.items())
if not key.startswith("__")
]
@@ -1463,6 +1457,9 @@ def pyrna2sphinx(basepath):
for identifier, py_prop in base.get_py_properties():
lines.append(" * :class:`%s.%s`\n" % (base.identifier, identifier))
for identifier, py_prop in base.get_py_properties():
lines.append(" * :class:`%s.%s`\n" % (base.identifier, identifier))
if lines:
fw(".. rubric:: Inherited Properties\n\n")
@@ -1486,8 +1483,6 @@ def pyrna2sphinx(basepath):
lines.append(" * :class:`%s.%s`\n" % (base.identifier, func.identifier))
for identifier, py_func in base.get_py_functions():
lines.append(" * :class:`%s.%s`\n" % (base.identifier, identifier))
for identifier, py_func in base.get_py_c_functions():
lines.append(" * :class:`%s.%s`\n" % (base.identifier, identifier))
if lines:
fw(".. rubric:: Inherited Functions\n\n")
@@ -1540,7 +1535,7 @@ def pyrna2sphinx(basepath):
fw(title_string(class_name, "="))
fw(".. module:: %s.%s\n" % (class_module_name, class_name))
fw(".. module:: %s\n" % class_module_name)
fw("\n")
if use_subclasses:
@@ -1575,7 +1570,7 @@ def pyrna2sphinx(basepath):
# write fake classes
if _BPY_STRUCT_FAKE:
class_value = bpy_struct
class_value = bpy.types.Struct.__bases__[0]
fake_bpy_type(
"bpy.types", class_value, _BPY_STRUCT_FAKE,
"built-in base class for all classes in bpy.types.", use_subclasses=True,
@@ -1715,7 +1710,7 @@ class PatchedPythonDomain(PythonDomain):
fw("def setup(app):\n")
fw(" app.add_stylesheet('css/theme_overrides.css')\n")
fw(" app.add_domain(PatchedPythonDomain, override=True)\n\n")
fw(" app.override_domain(PatchedPythonDomain)\n\n")
file.close()
@@ -1761,7 +1756,6 @@ def write_rst_contents(basepath):
app_modules = (
"bpy.context", # note: not actually a module
"bpy.data", # note: not actually a module
"bpy.msgbus", # note: not actually a module
"bpy.ops",
"bpy.types",
@@ -1852,29 +1846,6 @@ def write_rst_ops_index(basepath):
file.close()
def write_rst_msgbus(basepath):
"""
Write the rst files of bpy.msgbus module
"""
if 'bpy.msgbus' in EXCLUDE_MODULES:
return
# Write the index.
filepath = os.path.join(basepath, "bpy.msgbus.rst")
file = open(filepath, "w", encoding="utf-8")
fw = file.write
fw(title_string("Message Bus (bpy.msgbus)", "="))
write_example_ref("", fw, "bpy.msgbus")
fw(".. toctree::\n")
fw(" :glob:\n\n")
fw(" bpy.msgbus.*\n\n")
file.close()
# Write the contents.
pymodule2sphinx(basepath, 'bpy.msgbus', bpy.msgbus, 'Message Bus')
EXAMPLE_SET_USED.add("bpy.msgbus")
def write_rst_data(basepath):
'''
Write the rst file of bpy.data module
@@ -2029,7 +2000,6 @@ def rna2sphinx(basepath):
write_rst_bpy(basepath) # bpy, disabled by default
write_rst_types_index(basepath) # bpy.types
write_rst_ops_index(basepath) # bpy.ops
write_rst_msgbus(basepath) # bpy.msgbus
pyrna2sphinx(basepath) # bpy.types.* and bpy.ops.*
write_rst_data(basepath) # bpy.data
write_rst_importable_modules(basepath)

View File

@@ -36,10 +36,16 @@ fi
blender_srcdir=$(dirname -- $0)/../..
blender_version_header="$blender_srcdir/source/blender/blenkernel/BKE_blender_version.h"
blender_version=$(grep "BLENDER_VERSION\s" "$blender_version_header" | awk '{print $3}')
blender_version_char=$(grep "BLENDER_VERSION_CHAR\s" "$blender_version_header" | awk '{print $3}')
blender_version_cycle=$(grep "BLENDER_VERSION_CYCLE\s" "$blender_version_header" | awk '{print $3}')
blender_subversion=$(grep "BLENDER_SUBVERSION\s" "$blender_version_header" | awk '{print $3}')
unset blender_version_header
BLENDER_VERSION=$(expr $blender_version / 100)_$(expr $blender_version % 100)
if [ "$blender_version_cycle" = "release" ] ; then
BLENDER_VERSION=$(expr $blender_version / 100)_$(expr $blender_version % 100)$blender_version_char"_release"
else
BLENDER_VERSION=$(expr $blender_version / 100)_$(expr $blender_version % 100)_$blender_subversion
fi
SSH_UPLOAD_FULL=$SSH_UPLOAD/"blender_python_api_"$BLENDER_VERSION

View File

@@ -127,10 +127,11 @@ def main():
" f.write('%d\\n' % is_release)\n"
" f.write('%d\\n' % is_beta)\n"
" f.write('%s\\n' % branch)\n"
" f.write('%d.%d\\n' % (bpy.app.version[0], bpy.app.version[1]))\n"
" f.write('%d.%d\\n' % (bpy.app.version[0], bpy.app.version[1])\n"
" f.write('%d.%d%s\\n' % (bpy.app.version[0], bpy.app.version[1], bpy.app.version_char))\n"
" f.write('%d.%d%s\\n' % (bpy.app.version[0], bpy.app.version[1], bpy.app.version_char)\n"
" if (is_release or is_beta) else '%s\\n' % branch)\n"
" f.write('%d_%d' % (bpy.app.version[0], bpy.app.version[1]))\n"
" f.write('%d_%d%s_release' % (bpy.app.version[0], bpy.app.version[1], bpy.app.version_char)\n"
" if is_release else '%d_%d_%d' % bpy.app.version)\n"
)
get_ver_cmd = (args.blender, "--background", "-noaudio", "--factory-startup", "--python-exit-code", "1",
"--python-expr", getver_script, "--", getver_file)

View File

@@ -72,7 +72,7 @@ if(WITH_CYCLES OR WITH_COMPOSITOR OR WITH_OPENSUBDIV)
endif()
endif()
if(WITH_GHOST_X11 AND WITH_GHOST_XDND)
if(WITH_X11 AND WITH_GHOST_XDND)
add_subdirectory(xdnd)
endif()

View File

@@ -290,14 +290,14 @@ AUD_API AUD_Device* AUD_Device_getCurrent()
return new AUD_Device(device);
}
AUD_API void AUD_seekSynchronizer(AUD_Handle* handle, double time)
AUD_API void AUD_seekSynchronizer(AUD_Handle* handle, float time)
{
auto synchronizer = DeviceManager::getDevice()->getSynchronizer();
if(synchronizer)
synchronizer->seek(*reinterpret_cast<std::shared_ptr<IHandle>*>(handle), time);
}
AUD_API double AUD_getSynchronizerPosition(AUD_Handle* handle)
AUD_API float AUD_getSynchronizerPosition(AUD_Handle* handle)
{
auto synchronizer = DeviceManager::getDevice()->getSynchronizer();
if(synchronizer)

View File

@@ -221,14 +221,14 @@ extern AUD_API AUD_Device* AUD_Device_getCurrent();
* \param handle Playback handle.
* \param time Time in seconds to seek to.
*/
extern AUD_API void AUD_seekSynchronizer(AUD_Handle* handle, double time);
extern AUD_API void AUD_seekSynchronizer(AUD_Handle* handle, float time);
/**
* Returns the current sound scene playback time.
* \param handle Playback handle.
* \return The playback time in seconds.
*/
extern AUD_API double AUD_getSynchronizerPosition(AUD_Handle* handle);
extern AUD_API float AUD_getSynchronizerPosition(AUD_Handle* handle);
/**
* Starts the playback of jack transport if possible.

View File

@@ -101,14 +101,14 @@ AUD_API int AUD_DynamicMusic_pause(AUD_DynamicMusic* player)
return (*player)->pause();
}
AUD_API int AUD_DynamicMusic_seek(AUD_DynamicMusic* player, double position)
AUD_API int AUD_DynamicMusic_seek(AUD_DynamicMusic* player, float position)
{
assert(player);
return (*player)->seek(position);
}
AUD_API double AUD_DynamicMusic_getPosition(AUD_DynamicMusic* player)
AUD_API float AUD_DynamicMusic_getPosition(AUD_DynamicMusic* player)
{
assert(player);
@@ -141,4 +141,4 @@ AUD_API int AUD_DynamicMusic_stop(AUD_DynamicMusic* player)
assert(player);
return (*player)->stop();
}
}

View File

@@ -103,14 +103,14 @@ extern AUD_API int AUD_DynamicMusic_pause(AUD_DynamicMusic* player);
* \param position The new position from which to play back, in seconds.
* \return 0 if the seeking wasn't possible.
*/
extern AUD_API int AUD_DynamicMusic_seek(AUD_DynamicMusic* player, double position);
extern AUD_API int AUD_DynamicMusic_seek(AUD_DynamicMusic* player, float position);
/**
* Retrieves the position of the current scene of a dynamic music player.
* \param player The DynamicMusic object.
* \return The position of the current playing scene.
*/
extern AUD_API double AUD_DynamicMusic_getPosition(AUD_DynamicMusic* player);
extern AUD_API float AUD_DynamicMusic_getPosition(AUD_DynamicMusic* player);
/**
* Retrieves the volume of the current scene of a dynamic music player.
@@ -142,4 +142,4 @@ extern AUD_API int AUD_DynamicMusic_stop(AUD_DynamicMusic* player);
#ifdef __cplusplus
}
#endif
#endif

View File

@@ -259,13 +259,13 @@ AUD_API int AUD_Handle_setPitch(AUD_Handle* handle, float value)
return (*handle)->setPitch(value);
}
AUD_API double AUD_Handle_getPosition(AUD_Handle* handle)
AUD_API float AUD_Handle_getPosition(AUD_Handle* handle)
{
assert(handle);
return (*handle)->getPosition();
}
AUD_API int AUD_Handle_setPosition(AUD_Handle* handle, double value)
AUD_API int AUD_Handle_setPosition(AUD_Handle* handle, float value)
{
assert(handle);
return (*handle)->seek(value);

View File

@@ -211,14 +211,14 @@ extern AUD_API int AUD_Handle_setPitch(AUD_Handle* handle, float value);
* param handle The handle to get the position from.
* return The position of the handle.
*/
extern AUD_API double AUD_Handle_getPosition(AUD_Handle* handle);
extern AUD_API float AUD_Handle_getPosition(AUD_Handle* handle);
/**
* Sets the position of a handle.
* param handle The handle to set the position from.
* param value The new position to set.
*/
extern AUD_API int AUD_Handle_setPosition(AUD_Handle* handle, double value);
extern AUD_API int AUD_Handle_setPosition(AUD_Handle* handle, float value);
/**
* Retrieves the relative of a handle.

View File

@@ -41,7 +41,7 @@ AUD_API void AUD_Sequence_free(AUD_Sound* sequence)
delete sequence;
}
AUD_API AUD_SequenceEntry* AUD_Sequence_add(AUD_Sound* sequence, AUD_Sound* sound, double begin, double end, double skip)
AUD_API AUD_SequenceEntry* AUD_Sequence_add(AUD_Sound* sequence, AUD_Sound* sound, float begin, float end, float skip)
{
if(!sound)
return new AUD_SequenceEntry(((Sequence *)sequence->get())->add(AUD_Sound(), begin, end, skip));
@@ -160,7 +160,7 @@ AUD_API void AUD_Sequence_setSpeedOfSound(AUD_Sound* sequence, float value)
AUD_API void AUD_SequenceEntry_move(AUD_SequenceEntry* entry, double begin, double end, double skip)
AUD_API void AUD_SequenceEntry_move(AUD_SequenceEntry* entry, float begin, float end, float skip)
{
(*entry)->move(begin, end, skip);
}

View File

@@ -55,7 +55,7 @@ extern AUD_API void AUD_Sequence_free(AUD_Sound* sequence);
* \param skip How much seconds should be skipped at the beginning.
* \return The entry added.
*/
extern AUD_API AUD_SequenceEntry* AUD_Sequence_add(AUD_Sound* sequence, AUD_Sound* sound, double begin, double end, double skip);
extern AUD_API AUD_SequenceEntry* AUD_Sequence_add(AUD_Sound* sequence, AUD_Sound* sound, float begin, float end, float skip);
/**
* Removes an entry from the scene.
@@ -167,7 +167,7 @@ extern AUD_API void AUD_Sequence_setSpeedOfSound(AUD_Sound* sequence, float valu
* \param end The new end time or a negative value if unknown.
* \param skip How many seconds to skip at the beginning.
*/
extern AUD_API void AUD_SequenceEntry_move(AUD_SequenceEntry* entry, double begin, double end, double skip);
extern AUD_API void AUD_SequenceEntry_move(AUD_SequenceEntry* entry, float begin, float end, float skip);
/**
* Writes animation data to a sequenced entry.

View File

@@ -175,7 +175,7 @@ static void pauseSound(AUD_Handle* handle)
(*handle)->pause();
}
AUD_API AUD_Handle* AUD_pauseAfter(AUD_Handle* handle, double seconds)
AUD_API AUD_Handle* AUD_pauseAfter(AUD_Handle* handle, float seconds)
{
auto device = DeviceManager::getDevice();
@@ -336,7 +336,7 @@ AUD_API const char* AUD_mixdown_per_channel(AUD_Sound* sound, unsigned int start
}
}
AUD_API AUD_Device* AUD_openMixdownDevice(AUD_DeviceSpecs specs, AUD_Sound* sequencer, float volume, double start)
AUD_API AUD_Device* AUD_openMixdownDevice(AUD_DeviceSpecs specs, AUD_Sound* sequencer, float volume, float start)
{
try
{

View File

@@ -45,7 +45,7 @@ extern AUD_API float* AUD_readSoundBuffer(const char* filename, float low, float
* \param seconds The time in seconds.
* \return The silence handle.
*/
extern AUD_API AUD_Handle* AUD_pauseAfter(AUD_Handle* handle, double seconds);
extern AUD_API AUD_Handle* AUD_pauseAfter(AUD_Handle* handle, float seconds);
/**
* Reads a sound into a buffer for drawing at a specific sampling rate.
@@ -101,7 +101,7 @@ extern AUD_API const char* AUD_mixdown_per_channel(AUD_Sound* sound, unsigned in
* \param start The start time of the mixdown in the sound scene.
* \return The read device for the mixdown.
*/
extern AUD_API AUD_Device* AUD_openMixdownDevice(AUD_DeviceSpecs specs, AUD_Sound* sequencer, float volume, double start);
extern AUD_API AUD_Device* AUD_openMixdownDevice(AUD_DeviceSpecs specs, AUD_Sound* sequencer, float volume, float start);
/**
* Initializes audio routines (FFMPEG/JACK if it is enabled).

View File

@@ -4,5 +4,4 @@ Device
.. currentmodule:: aud
.. autoclass:: Device
:members:
:noindex:

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