Compare commits
19 Commits
obj-import
...
tmp-workbe
Author | SHA1 | Date | |
---|---|---|---|
bd6567b262 | |||
91dfe40ef0 | |||
c8407006aa | |||
a102b7ebe5 | |||
aae2e1326f | |||
606f1d80b3 | |||
f426e71e09 | |||
62a7ac8f17 | |||
73de98e6e0 | |||
d36e63f8db | |||
e34ce36ea4 | |||
76a7ea0b71 | |||
46f8367eac | |||
5759e2d6c4 | |||
e6e740f317 | |||
b6e083358e | |||
1e58e68c1a | |||
1545c37cdb | |||
616545b5cf |
@@ -1,7 +1,6 @@
|
||||
{
|
||||
"project_id" : "Blender",
|
||||
"conduit_uri" : "https://developer.blender.org/",
|
||||
"phabricator.uri" : "https://developer.blender.org/",
|
||||
"git.default-relative-commit" : "origin/master",
|
||||
"arc.land.update.default" : "rebase",
|
||||
"arc.land.onto.default" : "master"
|
||||
|
@@ -132,7 +132,9 @@ PenaltyBreakAssignment: 100
|
||||
|
||||
AllowShortFunctionsOnASingleLine: None
|
||||
|
||||
SortIncludes: true
|
||||
# Disable for now since it complicates initial migration tests,
|
||||
# TODO: look into enabling this in the future.
|
||||
SortIncludes: false
|
||||
|
||||
# Don't right align escaped newlines to the right because we have a wide default
|
||||
AlignEscapedNewlines: DontAlign
|
||||
|
@@ -180,14 +180,6 @@ option(WITH_BULLET "Enable Bullet (Physics Engine)" ON)
|
||||
option(WITH_SYSTEM_BULLET "Use the systems bullet library (currently unsupported due to missing features in upstream!)" )
|
||||
mark_as_advanced(WITH_SYSTEM_BULLET)
|
||||
option(WITH_OPENCOLORIO "Enable OpenColorIO color management" ON)
|
||||
if(APPLE)
|
||||
# There's no OpenXR runtime in sight for macOS, neither is code well
|
||||
# tested there -> disable it by default.
|
||||
option(WITH_XR_OPENXR "Enable VR features through the OpenXR specification" OFF)
|
||||
mark_as_advanced(WITH_XR_OPENXR)
|
||||
else()
|
||||
option(WITH_XR_OPENXR "Enable VR features through the OpenXR specification" ON)
|
||||
endif()
|
||||
|
||||
# Compositor
|
||||
option(WITH_COMPOSITOR "Enable the tile based nodal compositor" ON)
|
||||
@@ -319,10 +311,6 @@ mark_as_advanced(WITH_SYSTEM_GLOG)
|
||||
# Freestyle
|
||||
option(WITH_FREESTYLE "Enable Freestyle (advanced edges rendering)" ON)
|
||||
|
||||
# New object types
|
||||
option(WITH_NEW_OBJECT_TYPES "Enable new hair and pointcloud objects (use for development only, don't save in files)" OFF)
|
||||
mark_as_advanced(WITH_NEW_OBJECT_TYPES)
|
||||
|
||||
# Misc
|
||||
if(WIN32)
|
||||
option(WITH_INPUT_IME "Enable Input Method Editor (IME) for complex Asian character input" ON)
|
||||
@@ -645,9 +633,6 @@ set_and_warn_dependency(WITH_TBB WITH_OPENIMAGEDENOISE OFF)
|
||||
set_and_warn_dependency(WITH_TBB WITH_OPENVDB OFF)
|
||||
set_and_warn_dependency(WITH_TBB WITH_MOD_FLUID OFF)
|
||||
|
||||
# OpenVDB uses 'half' type from OpenEXR & fails to link without OpenEXR enabled.
|
||||
set_and_warn_dependency(WITH_IMAGE_OPENEXR WITH_OPENVDB OFF)
|
||||
|
||||
# auto enable openimageio for cycles
|
||||
if(WITH_CYCLES)
|
||||
set(WITH_OPENIMAGEIO ON)
|
||||
@@ -684,7 +669,6 @@ if(WITH_GHOST_SDL OR WITH_HEADLESS)
|
||||
set(WITH_X11_ALPHA OFF)
|
||||
set(WITH_GHOST_XDND OFF)
|
||||
set(WITH_INPUT_IME OFF)
|
||||
set(WITH_XR_OPENXR OFF)
|
||||
endif()
|
||||
|
||||
if(WITH_CPU_SSE)
|
||||
@@ -1711,7 +1695,6 @@ if(FIRST_RUN)
|
||||
info_cfg_option(WITH_CYCLES)
|
||||
info_cfg_option(WITH_FREESTYLE)
|
||||
info_cfg_option(WITH_OPENCOLORIO)
|
||||
info_cfg_option(WITH_XR_OPENXR)
|
||||
info_cfg_option(WITH_OPENIMAGEDENOISE)
|
||||
info_cfg_option(WITH_OPENVDB)
|
||||
info_cfg_option(WITH_ALEMBIC)
|
||||
|
@@ -99,7 +99,6 @@ else()
|
||||
endif()
|
||||
include(cmake/openimagedenoise.cmake)
|
||||
include(cmake/embree.cmake)
|
||||
include(cmake/xr_openxr.cmake)
|
||||
|
||||
if(WITH_WEBP)
|
||||
include(cmake/webp.cmake)
|
||||
|
@@ -161,8 +161,6 @@ harvest(opensubdiv/include opensubdiv/include "*.h")
|
||||
harvest(opensubdiv/lib opensubdiv/lib "*.a")
|
||||
harvest(openvdb/include/openvdb openvdb/include/openvdb "*.h")
|
||||
harvest(openvdb/lib openvdb/lib "*.a")
|
||||
harvest(xr_openxr_sdk/include/openxr xr_openxr_sdk/include/openxr "*.h")
|
||||
harvest(xr_openxr_sdk/lib xr_openxr_sdk/lib "*.a")
|
||||
harvest(osl/bin osl/bin "oslc")
|
||||
harvest(osl/include osl/include "*.h")
|
||||
harvest(osl/lib osl/lib "*.a")
|
||||
|
@@ -318,7 +318,3 @@ set(LIBGLU_HASH 151aef599b8259efe9acd599c96ea2a3)
|
||||
set(MESA_VERSION 18.3.1)
|
||||
set(MESA_URI ftp://ftp.freedesktop.org/pub/mesa//mesa-${MESA_VERSION}.tar.xz)
|
||||
set(MESA_HASH d60828056d77bfdbae0970f9b15fb1be)
|
||||
|
||||
set(XR_OPENXR_SDK_VERSION 1.0.6)
|
||||
set(XR_OPENXR_SDK_URI https://github.com/KhronosGroup/OpenXR-SDK/archive/release-${XR_OPENXR_SDK_VERSION}.tar.gz)
|
||||
set(XR_OPENXR_SDK_HASH 21daea7c3bfec365298d779a0e19caa1)
|
||||
|
@@ -1,59 +0,0 @@
|
||||
# ***** BEGIN GPL LICENSE BLOCK *****
|
||||
#
|
||||
# This program is free software; you can redistribute it and/or
|
||||
# modify it under the terms of the GNU General Public License
|
||||
# as published by the Free Software Foundation; either version 2
|
||||
# of the License, or (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program; if not, write to the Free Software Foundation,
|
||||
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||
#
|
||||
# ***** END GPL LICENSE BLOCK *****
|
||||
|
||||
|
||||
# Keep flags in sync with install_deps.sh ones in compile_XR_OpenXR_SDK()
|
||||
set(XR_OPENXR_SDK_EXTRA_ARGS
|
||||
-DBUILD_FORCE_GENERATION=OFF
|
||||
-DBUILD_LOADER=ON
|
||||
-DDYNAMIC_LOADER=OFF
|
||||
)
|
||||
|
||||
if(UNIX AND NOT APPLE)
|
||||
list(APPEND XR_OPENXR_SDK_EXTRA_ARGS
|
||||
-DBUILD_WITH_WAYLAND_HEADERS=OFF
|
||||
-DBUILD_WITH_XCB_HEADERS=OFF
|
||||
-DBUILD_WITH_XLIB_HEADERS=ON
|
||||
-DCMAKE_CXX_FLAGS=-DDISABLE_STD_FILESYSTEM=1
|
||||
)
|
||||
endif()
|
||||
|
||||
ExternalProject_Add(external_xr_openxr_sdk
|
||||
URL ${XR_OPENXR_SDK_URI}
|
||||
DOWNLOAD_DIR ${DOWNLOAD_DIR}
|
||||
URL_HASH MD5=${XR_OPENXR_SDK_HASH}
|
||||
PREFIX ${BUILD_DIR}/xr_openxr_sdk
|
||||
CMAKE_ARGS -DCMAKE_INSTALL_PREFIX=${LIBDIR}/xr_openxr_sdk ${DEFAULT_CMAKE_FLAGS} ${XR_OPENXR_SDK_EXTRA_ARGS}
|
||||
INSTALL_DIR ${LIBDIR}/xr_openxr_sdk
|
||||
)
|
||||
|
||||
if(WIN32)
|
||||
if(BUILD_MODE STREQUAL Release)
|
||||
ExternalProject_Add_Step(external_xr_openxr_sdk after_install
|
||||
COMMAND ${CMAKE_COMMAND} -E copy_directory ${LIBDIR}/xr_openxr_sdk/include/openxr ${HARVEST_TARGET}/xr_openxr_sdk/include/openxr
|
||||
COMMAND ${CMAKE_COMMAND} -E copy_directory ${LIBDIR}/xr_openxr_sdk/lib ${HARVEST_TARGET}/xr_openxr_sdk/lib
|
||||
DEPENDEES install
|
||||
)
|
||||
endif()
|
||||
if(BUILD_MODE STREQUAL Debug)
|
||||
ExternalProject_Add_Step(external_xr_openxr_sdk after_install
|
||||
COMMAND ${CMAKE_COMMAND} -E copy ${LIBDIR}/xr_openxr_sdk/lib/openxr_loader.lib ${HARVEST_TARGET}/xr_openxr_sdk/lib/openxr_loader_d.lib
|
||||
DEPENDEES install
|
||||
)
|
||||
endif()
|
||||
endif()
|
@@ -52,19 +52,16 @@ getopt \
|
||||
-o s:i:t:h \
|
||||
--long source:,install:,tmp:,info:,threads:,help,show-deps,no-sudo,no-build,no-confirm,\
|
||||
with-all,with-opencollada,with-jack,with-embree,with-oidn,\
|
||||
ver-ocio:,ver-oiio:,ver-llvm:,ver-osl:,ver-osd:,ver-openvdb:,ver-xr-openxr:,\
|
||||
ver-ocio:,ver-oiio:,ver-llvm:,ver-osl:,ver-osd:,ver-openvdb:,\
|
||||
force-all,force-python,force-numpy,force-boost,\
|
||||
force-ocio,force-openexr,force-oiio,force-llvm,force-osl,force-osd,force-openvdb,\
|
||||
force-ffmpeg,force-opencollada,force-alembic,force-embree,force-oidn,force-usd,\
|
||||
force-xr-openxr,\
|
||||
build-all,build-python,build-numpy,build-boost,\
|
||||
build-ocio,build-openexr,build-oiio,build-llvm,build-osl,build-osd,build-openvdb,\
|
||||
build-ffmpeg,build-opencollada,build-alembic,build-embree,build-oidn,build-usd,\
|
||||
build-xr-openxr,\
|
||||
skip-python,skip-numpy,skip-boost,\
|
||||
skip-ocio,skip-openexr,skip-oiio,skip-llvm,skip-osl,skip-osd,skip-openvdb,\
|
||||
skip-ffmpeg,skip-opencollada,skip-alembic,skip-embree,skip-oidn,skip-usd, \
|
||||
skip-xr-openxr\
|
||||
skip-ffmpeg,skip-opencollada,skip-alembic,skip-embree,skip-oidn,skip-usd \
|
||||
-- "$@" \
|
||||
)
|
||||
|
||||
@@ -172,9 +169,6 @@ ARGUMENTS_INFO="\"COMMAND LINE ARGUMENTS:
|
||||
--ver-openvdb=<ver>
|
||||
Force version of OpenVDB library.
|
||||
|
||||
--ver-xr-openxr=<ver>
|
||||
Force version of OpenXR-SDK.
|
||||
|
||||
Note about the --ver-foo options:
|
||||
It may not always work as expected (some libs are actually checked out from a git rev...), yet it might help
|
||||
to fix some build issues (like LLVM mismatch with the version used by your graphic system).
|
||||
@@ -230,9 +224,6 @@ ARGUMENTS_INFO="\"COMMAND LINE ARGUMENTS:
|
||||
--build-usd
|
||||
Force the build of Universal Scene Description.
|
||||
|
||||
--build-xr-openxr
|
||||
Force the build of OpenXR-SDK.
|
||||
|
||||
Note about the --build-foo options:
|
||||
* They force the script to prefer building dependencies rather than using available packages.
|
||||
This may make things simpler and allow working around some distribution bugs, but on the other hand it will
|
||||
@@ -294,9 +285,6 @@ ARGUMENTS_INFO="\"COMMAND LINE ARGUMENTS:
|
||||
--force-usd
|
||||
Force the rebuild of Universal Scene Description.
|
||||
|
||||
--force-xr-openxr
|
||||
Force the rebuild of OpenXR-SDK.
|
||||
|
||||
Note about the --force-foo options:
|
||||
* They obviously only have an effect if those libraries are built by this script
|
||||
(i.e. if there is no available and satisfactory package)!
|
||||
@@ -349,10 +337,7 @@ ARGUMENTS_INFO="\"COMMAND LINE ARGUMENTS:
|
||||
Unconditionally skip FFMpeg installation/building.
|
||||
|
||||
--skip-usd
|
||||
Unconditionally skip Universal Scene Description installation/building.
|
||||
|
||||
--skip-xr-openxr
|
||||
Unconditionally skip OpenXR-SDK installation/building.\""
|
||||
Unconditionally skip Universal Scene Description installation/building.\""
|
||||
|
||||
# ----------------------------------------------------------------------------
|
||||
# Main Vars
|
||||
@@ -469,11 +454,6 @@ FFMPEG_FORCE_REBUILD=false
|
||||
FFMPEG_SKIP=false
|
||||
_ffmpeg_list_sep=";"
|
||||
|
||||
XR_OPENXR_VERSION="1.0.6"
|
||||
XR_OPENXR_FORCE_BUILD=false
|
||||
XR_OPENXR_FORCE_REBUILD=false
|
||||
XR_OPENXR_SKIP=false
|
||||
|
||||
# FFMPEG optional libs.
|
||||
VORBIS_USE=false
|
||||
VORBIS_DEV=""
|
||||
@@ -644,11 +624,6 @@ while true; do
|
||||
OPENVDB_VERSION_MIN=$OPENVDB_VERSION
|
||||
shift; shift; continue
|
||||
;;
|
||||
--ver-xr-openxr)
|
||||
XR_OPENXR_VERSION="$2"
|
||||
XR_OPENXR_VERSION_MIN=$XR_OPENXR_VERSION
|
||||
shift; shift; continue
|
||||
;;
|
||||
--build-all)
|
||||
PYTHON_FORCE_BUILD=true
|
||||
NUMPY_FORCE_BUILD=true
|
||||
@@ -666,7 +641,6 @@ while true; do
|
||||
FFMPEG_FORCE_BUILD=true
|
||||
ALEMBIC_FORCE_BUILD=true
|
||||
USD_FORCE_BUILD=true
|
||||
XR_OPENXR_FORCE_BUILD=true
|
||||
shift; continue
|
||||
;;
|
||||
--build-python)
|
||||
@@ -721,9 +695,6 @@ while true; do
|
||||
--build-usd)
|
||||
USD_FORCE_BUILD=true; shift; continue
|
||||
;;
|
||||
--build-xr-openxr)
|
||||
XR_OPENXR_FORCE_BUILD=true; shift; continue
|
||||
;;
|
||||
--force-all)
|
||||
PYTHON_FORCE_REBUILD=true
|
||||
NUMPY_FORCE_REBUILD=true
|
||||
@@ -741,7 +712,6 @@ while true; do
|
||||
FFMPEG_FORCE_REBUILD=true
|
||||
ALEMBIC_FORCE_REBUILD=true
|
||||
USD_FORCE_REBUILD=true
|
||||
XR_OPENXR_FORCE_REBUILD=true
|
||||
shift; continue
|
||||
;;
|
||||
--force-python)
|
||||
@@ -794,9 +764,6 @@ while true; do
|
||||
--force-usd)
|
||||
USD_FORCE_REBUILD=true; shift; continue
|
||||
;;
|
||||
--force-xr-openxr)
|
||||
XR_OPENXR_FORCE_REBUILD=true; shift; continue
|
||||
;;
|
||||
--skip-python)
|
||||
PYTHON_SKIP=true; shift; continue
|
||||
;;
|
||||
@@ -845,9 +812,6 @@ while true; do
|
||||
--skip-usd)
|
||||
USD_SKIP=true; shift; continue
|
||||
;;
|
||||
--skip-xr-openxr)
|
||||
XR_OPENXR_SKIP=true; shift; continue
|
||||
;;
|
||||
--)
|
||||
# no more arguments to parse
|
||||
break
|
||||
@@ -976,12 +940,6 @@ OIDN_SOURCE=( "https://github.com/OpenImageDenoise/oidn/releases/download/v${OID
|
||||
|
||||
FFMPEG_SOURCE=( "http://ffmpeg.org/releases/ffmpeg-$FFMPEG_VERSION.tar.bz2" )
|
||||
|
||||
XR_OPENXR_USE_REPO=false
|
||||
XR_OPENXR_SOURCE=("https://github.com/KhronosGroup/OpenXR-SDK/archive/release-${XR_OPENXR_VERSION}.tar.gz")
|
||||
#~ XR_OPENXR_SOURCE_REPO=("https://github.com/KhronosGroup/OpenXR-SDK-Source.git")
|
||||
#~ XR_OPENXR_REPO_UID="5292e57fda47561e672fba0a4b6e545c0f25dd8d"
|
||||
#~ XR_OPENXR_REPO_BRANCH="master"
|
||||
|
||||
# C++11 is required now
|
||||
CXXFLAGS_BACK=$CXXFLAGS
|
||||
CXXFLAGS="$CXXFLAGS -std=c++11"
|
||||
@@ -1024,8 +982,7 @@ You may also want to build them yourself (optional ones are [between brackets]):
|
||||
* [Embree $EMBREE_VERSION] (from $EMBREE_SOURCE).
|
||||
* [OpenImageDenoise $OIDN_VERSION] (from $OIDN_SOURCE).
|
||||
* [Alembic $ALEMBIC_VERSION] (from $ALEMBIC_SOURCE).
|
||||
* [Universal Scene Description $USD_VERSION] (from $USD_SOURCE).
|
||||
* [OpenXR-SDK $XR_OPENXR_VERSION] (from $XR_OPENXR_SOURCE).\""
|
||||
* [Universal Scene Description $USD_VERSION] (from $USD_SOURCE).\""
|
||||
|
||||
if [ "$DO_SHOW_DEPS" = true ]; then
|
||||
PRINT ""
|
||||
@@ -3101,116 +3058,6 @@ compile_FFmpeg() {
|
||||
fi
|
||||
}
|
||||
|
||||
# ----------------------------------------------------------------------------
|
||||
# Build OpenXR SDK
|
||||
|
||||
_init_xr_openxr_sdk() {
|
||||
_src=$SRC/XR-OpenXR-SDK-$XR_OPENXR_VERSION
|
||||
_git=true
|
||||
_inst=$INST/xr-openxr-sdk-$XR_OPENXR_VERSION
|
||||
_inst_shortcut=$INST/xr-openxr-sdk
|
||||
}
|
||||
|
||||
_update_deps_xr_openxr_sdk() {
|
||||
:
|
||||
}
|
||||
|
||||
clean_XR_OpenXR_SDK() {
|
||||
_init_xr_openxr_sdk
|
||||
_clean
|
||||
_update_deps_xr_openxr_sdk
|
||||
}
|
||||
|
||||
compile_XR_OpenXR_SDK() {
|
||||
if [ "$NO_BUILD" = true ]; then
|
||||
WARNING "--no-build enabled, OpenXR will not be compiled!"
|
||||
return
|
||||
fi
|
||||
|
||||
# To be changed each time we make edits that would modify the compiled result!
|
||||
xr_openxr_magic=1
|
||||
_init_xr_openxr_sdk
|
||||
|
||||
# Clean install if needed!
|
||||
magic_compile_check xr-openxr-$OPENXR_VERSION $xr_openxr_magic
|
||||
if [ $? -eq 1 -o "$XR_OPENXR_FORCE_REBUILD" = true ]; then
|
||||
clean_XR_OpenXR_SDK
|
||||
fi
|
||||
|
||||
if [ ! -d $_inst ]; then
|
||||
INFO "Building XR-OpenXR-SDK-$XR_OPENXR_VERSION"
|
||||
_is_building=true
|
||||
|
||||
# Rebuild dependencies as well!
|
||||
_update_deps_xr_openxr_sdk
|
||||
|
||||
prepare_opt
|
||||
|
||||
if [ ! -d $_src ]; then
|
||||
mkdir -p $SRC
|
||||
|
||||
if [ "$XR_OPENXR_USE_REPO" = true ]; then
|
||||
git clone $XR_OPENXR_SOURCE_REPO $_src
|
||||
else
|
||||
download XR_OPENXR_SOURCE[@] "$_src.tar.gz"
|
||||
INFO "Unpacking XR-OpenXR-SDK-$XR_OPENXR_VERSION"
|
||||
tar -C $SRC --transform "s,(.*/?)OpenXR-SDK-[^/]*(.*),\1XR-OpenXR-SDK-$XR_OPENXR_VERSION\2,x" \
|
||||
-xf $_src.tar.gz
|
||||
fi
|
||||
fi
|
||||
|
||||
cd $_src
|
||||
|
||||
if [ "$XR_OPENXR_USE_REPO" = true ]; then
|
||||
git pull origin $XR_OPENXR_REPO_BRANCH
|
||||
|
||||
# Stick to same rev as windows' libs...
|
||||
git checkout $XR_OPENXR_REPO_UID
|
||||
git reset --hard
|
||||
fi
|
||||
|
||||
# Always refresh the whole build!
|
||||
if [ -d build ]; then
|
||||
rm -rf build
|
||||
fi
|
||||
mkdir build
|
||||
cd build
|
||||
|
||||
# Keep flags in sync with XR_OPENXR_SDK_EXTRA_ARGS in xr_openxr.cmake!
|
||||
cmake_d="-D CMAKE_BUILD_TYPE=Release"
|
||||
cmake_d="$cmake_d -D CMAKE_INSTALL_PREFIX=$_inst"
|
||||
cmake_d="$cmake_d -D BUILD_FORCE_GENERATION=OFF"
|
||||
cmake_d="$cmake_d -D BUILD_LOADER=ON"
|
||||
cmake_d="$cmake_d -D DYNAMIC_LOADER=OFF"
|
||||
cmake_d="$cmake_d -D BUILD_WITH_WAYLAND_HEADERS=OFF"
|
||||
cmake_d="$cmake_d -D BUILD_WITH_XCB_HEADERS=OFF"
|
||||
cmake_d="$cmake_d -D BUILD_WITH_XLIB_HEADERS=ON"
|
||||
|
||||
cmake $cmake_d "-DCMAKE_CXX_FLAGS=-DDISABLE_STD_FILESYSTEM=1" ..
|
||||
|
||||
make -j$THREADS && make install
|
||||
make clean
|
||||
|
||||
if [ -d $_inst ]; then
|
||||
_create_inst_shortcut
|
||||
else
|
||||
ERROR "XR-OpenXR-SDK-$XR_OPENXR_VERSION failed to compile, exiting"
|
||||
exit 1
|
||||
fi
|
||||
|
||||
magic_compile_set xr-openxr-$XR_OPENXR_VERSION $xr_openxr_magic
|
||||
|
||||
cd $CWD
|
||||
INFO "Done compiling XR-OpenXR-SDK-$XR_OPENXR_VERSION!"
|
||||
_is_building=false
|
||||
else
|
||||
INFO "Own XR-OpenXR-SDK-$XR_OPENXR_VERSION is up to date, nothing to do!"
|
||||
INFO "If you want to force rebuild of this lib, use the --force-xr-openxr option."
|
||||
fi
|
||||
|
||||
run_ldconfig "xr-openxr-sdk"
|
||||
}
|
||||
|
||||
|
||||
# ----------------------------------------------------------------------------
|
||||
# Install on DEB-like
|
||||
@@ -3755,18 +3602,6 @@ install_DEB() {
|
||||
compile_FFmpeg
|
||||
fi
|
||||
fi
|
||||
|
||||
PRINT ""
|
||||
if [ "$XR_OPENXR_SKIP" = true ]; then
|
||||
WARNING "Skipping OpenXR-SDK installation, as requested..."
|
||||
elif [ "$XR_OPENXR_FORCE_BUILD" = true ]; then
|
||||
INFO "Forced OpenXR-SDK building, as requested..."
|
||||
compile_XR_OpenXR_SDK
|
||||
else
|
||||
# No package currently!
|
||||
PRINT ""
|
||||
compile_XR_OpenXR_SDK
|
||||
fi
|
||||
}
|
||||
|
||||
|
||||
@@ -4373,17 +4208,6 @@ install_RPM() {
|
||||
compile_FFmpeg
|
||||
fi
|
||||
fi
|
||||
|
||||
PRINT ""
|
||||
if [ "$XR_OPENXR_SKIP" = true ]; then
|
||||
WARNING "Skipping OpenXR-SDK installation, as requested..."
|
||||
elif [ "$XR_OPENXR_FORCE_BUILD" = true ]; then
|
||||
INFO "Forced OpenXR-SDK building, as requested..."
|
||||
compile_XR_OpenXR_SDK
|
||||
else
|
||||
# No package currently!
|
||||
compile_XR_OpenXR_SDK
|
||||
fi
|
||||
}
|
||||
|
||||
|
||||
@@ -4885,17 +4709,6 @@ install_ARCH() {
|
||||
compile_FFmpeg
|
||||
fi
|
||||
fi
|
||||
|
||||
PRINT ""
|
||||
if [ "$XR_OPENXR_SKIP" = true ]; then
|
||||
WARNING "Skipping OpenXR-SDK installation, as requested..."
|
||||
elif [ "$XR_OPENXR_FORCE_BUILD" = true ]; then
|
||||
INFO "Forced OpenXR-SDK building, as requested..."
|
||||
compile_XR_OpenXR_SDK
|
||||
else
|
||||
# No package currently!
|
||||
compile_XR_OpenXR_SDK
|
||||
fi
|
||||
}
|
||||
|
||||
|
||||
@@ -5093,17 +4906,6 @@ install_OTHER() {
|
||||
INFO "Forced FFMpeg building, as requested..."
|
||||
compile_FFmpeg
|
||||
fi
|
||||
|
||||
PRINT ""
|
||||
if [ "$XR_OPENXR_SKIP" = true ]; then
|
||||
WARNING "Skipping OpenXR-SDK installation, as requested..."
|
||||
elif [ "$XR_OPENXR_FORCE_BUILD" = true ]; then
|
||||
INFO "Forced OpenXR-SDK building, as requested..."
|
||||
compile_XR_OpenXR_SDK
|
||||
else
|
||||
# No package currently!
|
||||
compile_XR_OpenXR_SDK
|
||||
fi
|
||||
}
|
||||
|
||||
# ----------------------------------------------------------------------------
|
||||
@@ -5372,17 +5174,6 @@ print_info() {
|
||||
fi
|
||||
fi
|
||||
|
||||
if [ "$XR_OPENXR_SKIP" = false ]; then
|
||||
_1="-D WITH_XR_OPENXR=ON"
|
||||
PRINT " $_1"
|
||||
_buildargs="$_buildargs $_1"
|
||||
if [ -d $INST/xr-openxr-sdk ]; then
|
||||
_1="-D XR_OPENXR_SDK_ROOT_DIR=$INST/xr-openxr-sdk"
|
||||
PRINT " $_1"
|
||||
_buildargs="$_buildargs $_1"
|
||||
fi
|
||||
fi
|
||||
|
||||
PRINT ""
|
||||
PRINT "Or even simpler, just run (in your blender-source dir):"
|
||||
PRINT " make -j$THREADS BUILD_CMAKE_ARGS=\"$_buildargs\""
|
||||
|
@@ -98,7 +98,7 @@ class VersionInfo:
|
||||
self.is_development_build = False
|
||||
else:
|
||||
# Development build
|
||||
self.full_version = self.version + self.version_char + '-' + self.hash
|
||||
self.full_version = self.version + '-' + self.hash
|
||||
self.is_development_build = True
|
||||
|
||||
def _parse_header_file(self, filename, define):
|
||||
|
@@ -1,73 +0,0 @@
|
||||
# - Find OpenXR-SDK libraries
|
||||
# Find the native OpenXR-SDK includes and libraries
|
||||
#
|
||||
# Note that there is a distinction between the OpenXR standard and the SDK. The
|
||||
# latter provides utilities to use the standard but is not part of it. Most
|
||||
# importantly, it contains C headers and a loader library, which manages
|
||||
# dynamic linking to OpenXR runtimes like Monado, Windows Mixed Reality or
|
||||
# Oculus. See the repository for more details:
|
||||
# https://github.com/KhronosGroup/OpenXR-SDK
|
||||
#
|
||||
# This module defines
|
||||
# XR_OPENXR_SDK_INCLUDE_DIRS, where to find OpenXR-SDK headers, Set when
|
||||
# XR_OPENXR_SDK_INCLUDE_DIR is found.
|
||||
# XR_OPENXR_SDK_LIBRARIES, libraries to link against to use OpenXR.
|
||||
# XR_OPENXR_SDK_ROOT_DIR, the base directory to search for OpenXR-SDK.
|
||||
# This can also be an environment variable.
|
||||
# XR_OPENXR_SDK_FOUND, if false, do not try to use OpenXR-SDK.
|
||||
#
|
||||
# also defined, but not for general use are
|
||||
# XR_OPENXR_SDK_LOADER_LIBRARY, where to find the OpenXR-SDK loader library.
|
||||
|
||||
#=============================================================================
|
||||
# Distributed under the OSI-approved BSD License (the "License");
|
||||
# see accompanying file Copyright.txt for details.
|
||||
#
|
||||
# This software is distributed WITHOUT ANY WARRANTY; without even the
|
||||
# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
# See the License for more information.
|
||||
#=============================================================================
|
||||
|
||||
# If XR_OPENXR_SDK_ROOT_DIR was defined in the environment, use it.
|
||||
IF(NOT XR_OPENXR_SDK_ROOT_DIR AND NOT $ENV{XR_OPENXR_SDK_ROOT_DIR} STREQUAL "")
|
||||
SET(XR_OPENXR_SDK_ROOT_DIR $ENV{XR_OPENXR_SDK_ROOT_DIR})
|
||||
ENDIF()
|
||||
|
||||
SET(_xr_openxr_sdk_SEARCH_DIRS
|
||||
${XR_OPENXR_SDK_ROOT_DIR}
|
||||
/opt/lib/xr-openxr-sdk
|
||||
)
|
||||
|
||||
FIND_PATH(XR_OPENXR_SDK_INCLUDE_DIR
|
||||
NAMES
|
||||
openxr/openxr.h
|
||||
HINTS
|
||||
${_xr_openxr_sdk_SEARCH_DIRS}
|
||||
PATH_SUFFIXES
|
||||
include
|
||||
)
|
||||
|
||||
FIND_LIBRARY(XR_OPENXR_SDK_LOADER_LIBRARY
|
||||
NAMES
|
||||
openxr_loader
|
||||
HINTS
|
||||
${_xr_openxr_sdk_SEARCH_DIRS}
|
||||
PATH_SUFFIXES
|
||||
lib64 lib
|
||||
)
|
||||
|
||||
# handle the QUIETLY and REQUIRED arguments and set XR_OPENXR_SDK_FOUND to TRUE if
|
||||
# all listed variables are TRUE
|
||||
INCLUDE(FindPackageHandleStandardArgs)
|
||||
FIND_PACKAGE_HANDLE_STANDARD_ARGS(XR_OPENXR_SDK DEFAULT_MSG
|
||||
XR_OPENXR_SDK_LOADER_LIBRARY XR_OPENXR_SDK_INCLUDE_DIR)
|
||||
|
||||
IF(XR_OPENXR_SDK_FOUND)
|
||||
SET(XR_OPENXR_SDK_LIBRARIES ${XR_OPENXR_SDK_LOADER_LIBRARY})
|
||||
SET(XR_OPENXR_SDK_INCLUDE_DIRS ${XR_OPENXR_SDK_INCLUDE_DIR})
|
||||
ENDIF(XR_OPENXR_SDK_FOUND)
|
||||
|
||||
MARK_AS_ADVANCED(
|
||||
XR_OPENXR_SDK_INCLUDE_DIR
|
||||
XR_OPENXR_SDK_LOADER_LIBRARY
|
||||
)
|
@@ -61,6 +61,3 @@ if(UNIX AND NOT APPLE)
|
||||
set(WITH_X11_XINPUT ON CACHE BOOL "" FORCE)
|
||||
set(WITH_X11_XF86VMODE ON CACHE BOOL "" FORCE)
|
||||
endif()
|
||||
if(NOT APPLE)
|
||||
set(WITH_XR_OPENXR ON CACHE BOOL "" FORCE)
|
||||
endif()
|
||||
|
@@ -6,6 +6,7 @@
|
||||
#
|
||||
|
||||
set(WITH_INSTALL_PORTABLE ON CACHE BOOL "" FORCE)
|
||||
set(WITH_SYSTEM_GLEW ON CACHE BOOL "" FORCE)
|
||||
|
||||
set(WITH_ALEMBIC OFF CACHE BOOL "" FORCE)
|
||||
set(WITH_BOOST OFF CACHE BOOL "" FORCE)
|
||||
@@ -44,7 +45,6 @@ set(WITH_OPENAL OFF CACHE BOOL "" FORCE)
|
||||
set(WITH_OPENCOLLADA OFF CACHE BOOL "" FORCE)
|
||||
set(WITH_OPENCOLORIO OFF CACHE BOOL "" FORCE)
|
||||
set(WITH_OPENIMAGEDENOISE OFF CACHE BOOL "" FORCE)
|
||||
set(WITH_XR_OPENXR OFF CACHE BOOL "" FORCE)
|
||||
set(WITH_OPENIMAGEIO OFF CACHE BOOL "" FORCE)
|
||||
set(WITH_OPENMP OFF CACHE BOOL "" FORCE)
|
||||
set(WITH_OPENSUBDIV OFF CACHE BOOL "" FORCE)
|
||||
|
@@ -65,6 +65,3 @@ if(UNIX AND NOT APPLE)
|
||||
set(WITH_X11_XINPUT ON CACHE BOOL "" FORCE)
|
||||
set(WITH_X11_XF86VMODE ON CACHE BOOL "" FORCE)
|
||||
endif()
|
||||
if(NOT APPLE)
|
||||
set(WITH_XR_OPENXR ON CACHE BOOL "" FORCE)
|
||||
endif()
|
||||
|
@@ -122,7 +122,7 @@ function(target_link_libraries_optimized
|
||||
)
|
||||
|
||||
foreach(_LIB ${LIBS})
|
||||
target_link_libraries(${TARGET} INTERFACE optimized "${_LIB}")
|
||||
target_link_libraries(${TARGET} optimized "${_LIB}")
|
||||
endforeach()
|
||||
endfunction()
|
||||
|
||||
@@ -132,7 +132,7 @@ function(target_link_libraries_debug
|
||||
)
|
||||
|
||||
foreach(_LIB ${LIBS})
|
||||
target_link_libraries(${TARGET} INTERFACE debug "${_LIB}")
|
||||
target_link_libraries(${TARGET} debug "${_LIB}")
|
||||
endforeach()
|
||||
endfunction()
|
||||
|
||||
@@ -170,7 +170,6 @@ function(blender_include_dirs_sys
|
||||
endfunction()
|
||||
|
||||
function(blender_source_group
|
||||
name
|
||||
sources
|
||||
)
|
||||
|
||||
@@ -206,13 +205,6 @@ function(blender_source_group
|
||||
source_group("${GROUP_ID}" FILES ${_SRC})
|
||||
endforeach()
|
||||
endif()
|
||||
|
||||
# if enabled, set the FOLDER property for visual studio projects
|
||||
if(WINDOWS_USE_VISUAL_STUDIO_PROJECT_FOLDERS)
|
||||
get_filename_component(FolderDir ${CMAKE_CURRENT_SOURCE_DIR} DIRECTORY)
|
||||
string(REPLACE ${CMAKE_SOURCE_DIR} "" FolderDir ${FolderDir})
|
||||
set_target_properties(${name} PROPERTIES FOLDER ${FolderDir})
|
||||
endif()
|
||||
endfunction()
|
||||
|
||||
|
||||
@@ -303,11 +295,11 @@ function(blender_add_lib__impl
|
||||
set(next_library_mode "${library_lower}")
|
||||
else()
|
||||
if("${next_library_mode}" STREQUAL "optimized")
|
||||
target_link_libraries(${name} INTERFACE optimized ${library})
|
||||
target_link_libraries(${name} optimized ${library})
|
||||
elseif("${next_library_mode}" STREQUAL "debug")
|
||||
target_link_libraries(${name} INTERFACE debug ${library})
|
||||
target_link_libraries(${name} debug ${library})
|
||||
else()
|
||||
target_link_libraries(${name} INTERFACE ${library})
|
||||
target_link_libraries(${name} ${library})
|
||||
endif()
|
||||
set(next_library_mode "")
|
||||
endif()
|
||||
@@ -316,7 +308,14 @@ function(blender_add_lib__impl
|
||||
|
||||
# works fine without having the includes
|
||||
# listed is helpful for IDE's (QtCreator/MSVC)
|
||||
blender_source_group("${name}" "${sources}")
|
||||
blender_source_group("${sources}")
|
||||
|
||||
# if enabled, set the FOLDER property for visual studio projects
|
||||
if(WINDOWS_USE_VISUAL_STUDIO_PROJECT_FOLDERS)
|
||||
get_filename_component(FolderDir ${CMAKE_CURRENT_SOURCE_DIR} DIRECTORY)
|
||||
string(REPLACE ${CMAKE_SOURCE_DIR} "" FolderDir ${FolderDir})
|
||||
set_target_properties(${name} PROPERTIES FOLDER ${FolderDir})
|
||||
endif()
|
||||
|
||||
list_assert_duplicates("${sources}")
|
||||
list_assert_duplicates("${includes}")
|
||||
@@ -947,7 +946,7 @@ function(data_to_c_simple
|
||||
set_source_files_properties(${_file_to} PROPERTIES GENERATED TRUE)
|
||||
endfunction()
|
||||
|
||||
# Function for converting pixmap directory to a '.png' and then a '.c' file.
|
||||
# macro for converting pixmap directory to a png and then a c file
|
||||
function(data_to_c_simple_icons
|
||||
path_from icon_prefix icon_names
|
||||
list_to_add
|
||||
@@ -1160,12 +1159,12 @@ macro(blender_precompile_headers target cpp header)
|
||||
endmacro()
|
||||
|
||||
macro(set_and_warn_dependency
|
||||
_dependency _setting _val)
|
||||
# when $_dependency is disabled, forces $_setting = $_val
|
||||
if(NOT ${${_dependency}} AND ${${_setting}})
|
||||
message(STATUS "'${_dependency}' is disabled: forcing 'set(${_setting} ${_val})'")
|
||||
set(${_setting} ${_val})
|
||||
endif()
|
||||
_dependency _setting _val)
|
||||
# when $_dependency is disabled, forces $_setting = $_val
|
||||
if(NOT ${${_dependency}} AND ${${_setting}})
|
||||
message(STATUS "'${_dependency}' is disabled: forcing 'set(${_setting} ${_val})'")
|
||||
set(${_setting} ${_val})
|
||||
endif()
|
||||
endmacro()
|
||||
|
||||
macro(without_system_libs_begin)
|
||||
|
@@ -411,21 +411,11 @@ if(WITH_OPENMP)
|
||||
|
||||
# Copy libomp.dylib to allow executables like datatoc and tests to work.
|
||||
execute_process(
|
||||
COMMAND mkdir -p ${CMAKE_BINARY_DIR}/Resources/lib
|
||||
COMMAND cp -p ${LIBDIR}/openmp/lib/libomp.dylib ${CMAKE_BINARY_DIR}/Resources/lib/libomp.dylib
|
||||
)
|
||||
COMMAND mkdir -p ${CMAKE_BINARY_DIR}/Resources/lib
|
||||
COMMAND cp -p ${LIBDIR}/openmp/lib/libomp.dylib ${CMAKE_BINARY_DIR}/Resources/lib/libomp.dylib)
|
||||
execute_process(
|
||||
COMMAND mkdir -p ${CMAKE_BINARY_DIR}/bin/Resources/lib
|
||||
COMMAND cp -p ${LIBDIR}/openmp/lib/libomp.dylib ${CMAKE_BINARY_DIR}/bin/Resources/lib/libomp.dylib
|
||||
)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
if(WITH_XR_OPENXR)
|
||||
find_package(OpenXR-SDK)
|
||||
if(NOT OPENXR_SDK_FOUND)
|
||||
message(WARNING "OpenXR-SDK was not found, disabling WITH_XR_OPENXR")
|
||||
set(WITH_XR_OPENXR OFF)
|
||||
COMMAND mkdir -p ${CMAKE_BINARY_DIR}/bin/Resources/lib
|
||||
COMMAND cp -p ${LIBDIR}/openmp/lib/libomp.dylib ${CMAKE_BINARY_DIR}/bin/Resources/lib/libomp.dylib)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
|
@@ -428,14 +428,6 @@ if(WITH_TBB)
|
||||
find_package_wrapper(TBB)
|
||||
endif()
|
||||
|
||||
if(WITH_XR_OPENXR)
|
||||
find_package(XR-OpenXR-SDK)
|
||||
if(NOT XR_OPENXR_SDK_FOUND)
|
||||
message(WARNING "OpenXR-SDK not found, disabling WITH_XR_OPENXR")
|
||||
set(WITH_XR_OPENXR OFF)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
if(EXISTS ${LIBDIR})
|
||||
without_system_libs_end()
|
||||
endif()
|
||||
|
@@ -671,8 +671,8 @@ if(WITH_USD)
|
||||
set(USD_DEBUG_LIB ${LIBDIR}/usd/lib/libusd_m_d.lib)
|
||||
set(USD_LIBRARY_DIR ${LIBDIR}/usd/lib/usd)
|
||||
set(USD_LIBRARIES
|
||||
debug ${USD_DEBUG_LIB}
|
||||
optimized ${USD_RELEASE_LIB}
|
||||
debug ${USD_DEBUG_LIB}
|
||||
optimized ${USD_RELEASE_LIB}
|
||||
)
|
||||
endif()
|
||||
endif()
|
||||
@@ -713,15 +713,3 @@ if(WINDOWS_PYTHON_DEBUG)
|
||||
</Project>")
|
||||
endif()
|
||||
endif()
|
||||
|
||||
if(WITH_XR_OPENXR)
|
||||
if(EXISTS ${LIBDIR}/xr_openxr_sdk)
|
||||
set(XR_OPENXR_SDK ${LIBDIR}/xr_openxr_sdk)
|
||||
set(XR_OPENXR_SDK_LIBPATH ${LIBDIR}/xr_openxr_sdk/lib)
|
||||
set(XR_OPENXR_SDK_INCLUDE_DIR ${XR_OPENXR_SDK}/include)
|
||||
set(XR_OPENXR_SDK_LIBRARIES optimized ${XR_OPENXR_SDK_LIBPATH}/openxr_loader.lib debug ${XR_OPENXR_SDK_LIBPATH}/openxr_loader_d.lib)
|
||||
else()
|
||||
message(WARNING "OpenXR-SDK was not found, disabling WITH_XR_OPENXR")
|
||||
set(WITH_XR_OPENXR OFF)
|
||||
endif()
|
||||
endif()
|
||||
|
@@ -23,7 +23,7 @@ echo - with_tests ^(enable building unit tests^)
|
||||
echo - nobuildinfo ^(disable buildinfo^)
|
||||
echo - debug ^(Build an unoptimized debuggable build^)
|
||||
echo - packagename [newname] ^(override default cpack package name^)
|
||||
echo - builddir [newdir] ^(override default build folder^)
|
||||
echo - buildir [newdir] ^(override default build folder^)
|
||||
echo - 2017 ^(build with visual studio 2017^)
|
||||
echo - 2017pre ^(build with visual studio 2017 pre-release^)
|
||||
echo - 2017b ^(build with visual studio 2017 Build Tools^)
|
||||
|
@@ -1,44 +0,0 @@
|
||||
"""
|
||||
The message bus system can be used to receive notifications when properties of
|
||||
Blender datablocks are changed via the data API.
|
||||
|
||||
|
||||
Limitations
|
||||
-----------
|
||||
|
||||
The message bus system is triggered by updates via the RNA system. This means
|
||||
that the following updates will result in a notification on the message bus:
|
||||
|
||||
- Changes via the Python API, for example ``some_object.location.x += 3``.
|
||||
- Changes via the sliders, fields, and buttons in the user interface.
|
||||
|
||||
The following updates do **not** trigger message bus notifications:
|
||||
|
||||
- Moving objects in the 3D Viewport.
|
||||
- Changes performed by the animation system.
|
||||
|
||||
|
||||
Example Use
|
||||
-----------
|
||||
|
||||
Below is an example of subscription to changes in the active object's location.
|
||||
"""
|
||||
|
||||
import bpy
|
||||
|
||||
# Any Python object can act as the subscription's owner.
|
||||
owner = object()
|
||||
|
||||
subscribe_to = bpy.context.object.location
|
||||
|
||||
def msgbus_callback(*args):
|
||||
# This will print:
|
||||
# Something changed! (1, 2, 3)
|
||||
print("Something changed!", args)
|
||||
|
||||
bpy.msgbus.subscribe_rna(
|
||||
key=subscribe_to,
|
||||
owner=owner,
|
||||
args=(1, 2, 3),
|
||||
notify=msgbus_callback,
|
||||
)
|
@@ -1,6 +0,0 @@
|
||||
"""
|
||||
Some properties are converted to Python objects when you retrieve them. This
|
||||
needs to be avoided in order to create the subscription, by using
|
||||
``datablock.path_resolve("property_name", False)``:
|
||||
"""
|
||||
subscribe_to = bpy.context.object.path_resolve("name", False)
|
@@ -1,5 +0,0 @@
|
||||
"""
|
||||
It is also possible to create subscriptions on a property of all instances of a
|
||||
certain type:
|
||||
"""
|
||||
subscribe_to = (bpy.types.Object, "location")
|
@@ -6,7 +6,7 @@ bl_info = {
|
||||
"location": "SpaceBar Search -> Add-on Preferences Example",
|
||||
"description": "Example Add-on",
|
||||
"warning": "",
|
||||
"doc_url": "",
|
||||
"wiki_url": "",
|
||||
"tracker_url": "",
|
||||
"category": "Object",
|
||||
}
|
||||
|
@@ -255,9 +255,9 @@ Examples:
|
||||
>>> bpy.ops.object.scale_apply()
|
||||
{'FINISHED'}
|
||||
|
||||
.. tip::
|
||||
.. note::
|
||||
|
||||
The :ref:`Operator Cheat Sheet <blender_manual:bpy.ops.wm.operator_cheat_sheet>`.
|
||||
The menu item: :menuselection:`Help --> Operator Cheat Sheet`
|
||||
gives a list of all operators and their default values in Python syntax, along with the generated docs.
|
||||
This is a good way to get an overview of all Blender's operators.
|
||||
|
||||
|
@@ -1756,7 +1756,6 @@ def write_rst_contents(basepath):
|
||||
app_modules = (
|
||||
"bpy.context", # note: not actually a module
|
||||
"bpy.data", # note: not actually a module
|
||||
"bpy.msgbus", # note: not actually a module
|
||||
"bpy.ops",
|
||||
"bpy.types",
|
||||
|
||||
@@ -1847,29 +1846,6 @@ def write_rst_ops_index(basepath):
|
||||
file.close()
|
||||
|
||||
|
||||
def write_rst_msgbus(basepath):
|
||||
"""
|
||||
Write the rst files of bpy.msgbus module
|
||||
"""
|
||||
if 'bpy.msgbus' in EXCLUDE_MODULES:
|
||||
return
|
||||
|
||||
# Write the index.
|
||||
filepath = os.path.join(basepath, "bpy.msgbus.rst")
|
||||
file = open(filepath, "w", encoding="utf-8")
|
||||
fw = file.write
|
||||
fw(title_string("Message Bus (bpy.msgbus)", "="))
|
||||
write_example_ref("", fw, "bpy.msgbus")
|
||||
fw(".. toctree::\n")
|
||||
fw(" :glob:\n\n")
|
||||
fw(" bpy.msgbus.*\n\n")
|
||||
file.close()
|
||||
|
||||
# Write the contents.
|
||||
pymodule2sphinx(basepath, 'bpy.msgbus', bpy.msgbus, 'Message Bus')
|
||||
EXAMPLE_SET_USED.add("bpy.msgbus")
|
||||
|
||||
|
||||
def write_rst_data(basepath):
|
||||
'''
|
||||
Write the rst file of bpy.data module
|
||||
@@ -2024,7 +2000,6 @@ def rna2sphinx(basepath):
|
||||
write_rst_bpy(basepath) # bpy, disabled by default
|
||||
write_rst_types_index(basepath) # bpy.types
|
||||
write_rst_ops_index(basepath) # bpy.ops
|
||||
write_rst_msgbus(basepath) # bpy.msgbus
|
||||
pyrna2sphinx(basepath) # bpy.types.* and bpy.ops.*
|
||||
write_rst_data(basepath) # bpy.data
|
||||
write_rst_importable_modules(basepath)
|
||||
|
7
extern/bullet2/CMakeLists.txt
vendored
7
extern/bullet2/CMakeLists.txt
vendored
@@ -415,11 +415,4 @@ if(CMAKE_COMPILER_IS_GNUCXX)
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fpermissive")
|
||||
endif()
|
||||
|
||||
if(MSVC)
|
||||
# bullet is responsible for quite a few silly warnings
|
||||
# suppress all of them. Not great, but they really needed
|
||||
# to sort that out themselves.
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /W0")
|
||||
endif()
|
||||
|
||||
blender_add_lib(extern_bullet "${SRC}" "${INC}" "${INC_SYS}" "${LIB}")
|
||||
|
21
extern/draco/CMakeLists.txt
vendored
21
extern/draco/CMakeLists.txt
vendored
@@ -24,21 +24,6 @@ set(CMAKE_CXX_STANDARD 14)
|
||||
add_subdirectory(dracoenc)
|
||||
|
||||
# Build blender-draco-exporter module.
|
||||
set(SRC
|
||||
src/draco-compressor.cpp
|
||||
src/draco-compressor.h
|
||||
)
|
||||
|
||||
set(INC
|
||||
dracoenc/src
|
||||
)
|
||||
|
||||
set(LIB
|
||||
dracoenc
|
||||
)
|
||||
|
||||
add_library(extern_draco SHARED "${SRC}")
|
||||
target_include_directories(extern_draco PUBLIC "${INC}")
|
||||
target_link_libraries(extern_draco PUBLIC "${LIB}")
|
||||
|
||||
blender_source_group(extern_draco "${SRC}")
|
||||
add_library(extern_draco SHARED src/draco-compressor.cpp src/draco-compressor.h)
|
||||
target_include_directories(extern_draco PUBLIC dracoenc/src)
|
||||
target_link_libraries(extern_draco PUBLIC dracoenc)
|
||||
|
5
extern/glog/CMakeLists.txt
vendored
5
extern/glog/CMakeLists.txt
vendored
@@ -77,11 +77,6 @@ if(WIN32)
|
||||
list(APPEND INC
|
||||
src/windows
|
||||
)
|
||||
if(MSVC)
|
||||
# Suppress warning about google::LogMessageFatal::~LogMessageFatal
|
||||
# not returning.
|
||||
add_definitions("/wd4722")
|
||||
endif()
|
||||
else()
|
||||
list(APPEND INC
|
||||
include
|
||||
|
6
extern/mantaflow/CMakeLists.txt
vendored
6
extern/mantaflow/CMakeLists.txt
vendored
@@ -49,11 +49,6 @@ if(WITH_TBB)
|
||||
add_definitions(-DTBB=1)
|
||||
endif()
|
||||
|
||||
if(WITH_OPENVDB)
|
||||
add_definitions(-DOPENVDB=1)
|
||||
add_definitions(-DOPENVDB_STATICLIB)
|
||||
endif()
|
||||
|
||||
if(WIN32)
|
||||
add_definitions(-D_USE_MATH_DEFINES)
|
||||
endif()
|
||||
@@ -83,6 +78,7 @@ if(WITH_TBB)
|
||||
endif()
|
||||
|
||||
if(WITH_OPENVDB)
|
||||
add_definitions(-DOPENVDB=1 ${OPENVDB_DEFINITIONS})
|
||||
list(APPEND INC_SYS
|
||||
${OPENVDB_INCLUDE_DIRS}
|
||||
)
|
||||
|
@@ -192,7 +192,7 @@ int cbDisableConstructor(PyObject *self, PyObject *args, PyObject *kwds)
|
||||
return -1;
|
||||
}
|
||||
|
||||
PyMODINIT_FUNC PyInit_manta_main(void)
|
||||
PyMODINIT_FUNC PyInit_Main(void)
|
||||
{
|
||||
MantaEnsureRegistration();
|
||||
#if PY_MAJOR_VERSION >= 3
|
||||
@@ -567,7 +567,7 @@ void WrapperRegistry::construct(const string &scriptname, const vector<string> &
|
||||
registerDummyTypes();
|
||||
|
||||
// work around for certain gcc versions, cast to char*
|
||||
PyImport_AppendInittab((char *)gDefaultModuleName.c_str(), PyInit_manta_main);
|
||||
PyImport_AppendInittab((char *)gDefaultModuleName.c_str(), PyInit_Main);
|
||||
}
|
||||
|
||||
inline PyObject *castPy(PyTypeObject *p)
|
||||
|
2
extern/mantaflow/helper/pwrapper/registry.h
vendored
2
extern/mantaflow/helper/pwrapper/registry.h
vendored
@@ -62,7 +62,7 @@ void MantaEnsureRegistration();
|
||||
|
||||
#ifdef BLENDER
|
||||
# ifdef PyMODINIT_FUNC
|
||||
PyMODINIT_FUNC PyInit_manta_main(void);
|
||||
PyMODINIT_FUNC PyInit_Main(void);
|
||||
# endif
|
||||
#endif
|
||||
|
||||
|
84
extern/mantaflow/helper/util/rcmatrix.h
vendored
84
extern/mantaflow/helper/util/rcmatrix.h
vendored
@@ -17,13 +17,16 @@
|
||||
|
||||
// link to omp & tbb for now
|
||||
#if OPENMP == 1 || TBB == 1
|
||||
# define MANTA_ENABLE_PARALLEL 1
|
||||
# define MANTA_ENABLE_PARALLEL 0
|
||||
// allow the preconditioner to be computed in parallel? (can lead to slightly non-deterministic
|
||||
// results)
|
||||
# define MANTA_ENABLE_PARALLEL_PC 0
|
||||
// use c++11 code?
|
||||
# define MANTA_USE_CPP11 1
|
||||
#else
|
||||
# define MANTA_ENABLE_PARALLEL 0
|
||||
# define MANTA_ENABLE_PARALLEL_PC 0
|
||||
# define MANTA_USE_CPP11 0
|
||||
#endif
|
||||
|
||||
#if MANTA_ENABLE_PARALLEL == 1
|
||||
@@ -500,7 +503,11 @@ template<class N, class T> struct RCMatrix {
|
||||
for (Iterator it = row_begin(i); it; ++it)
|
||||
result.fix_element(it.index(), i, it.value());
|
||||
}
|
||||
#if MANTA_USE_CPP11 == 1
|
||||
return std::move(result);
|
||||
#else
|
||||
return result;
|
||||
#endif
|
||||
}
|
||||
|
||||
RCMatrix getKtK() const
|
||||
@@ -525,7 +532,12 @@ template<class N, class T> struct RCMatrix {
|
||||
}
|
||||
}
|
||||
}
|
||||
parallel_end return result;
|
||||
parallel_end
|
||||
#if MANTA_USE_CPP11 == 1
|
||||
return std::move(result);
|
||||
#else
|
||||
return result;
|
||||
#endif
|
||||
}
|
||||
|
||||
RCMatrix operator*(const RCMatrix &m) const
|
||||
@@ -549,7 +561,12 @@ template<class N, class T> struct RCMatrix {
|
||||
}
|
||||
}
|
||||
}
|
||||
parallel_end return result;
|
||||
parallel_end
|
||||
#if MANTA_USE_CPP11 == 1
|
||||
return std::move(result);
|
||||
#else
|
||||
return result;
|
||||
#endif
|
||||
}
|
||||
|
||||
RCMatrix sqrt() const
|
||||
@@ -564,7 +581,12 @@ template<class N, class T> struct RCMatrix {
|
||||
result.set_element(i, j, std::sqrt(it_A.value()));
|
||||
}
|
||||
}
|
||||
parallel_end return result;
|
||||
parallel_end
|
||||
#if MANTA_USE_CPP11 == 1
|
||||
return std::move(result);
|
||||
#else
|
||||
return result;
|
||||
#endif
|
||||
}
|
||||
|
||||
RCMatrix operator*(const double k) const
|
||||
@@ -579,7 +601,12 @@ template<class N, class T> struct RCMatrix {
|
||||
result.add_to_element(i, j, it_A.value() * k);
|
||||
}
|
||||
}
|
||||
parallel_end return result;
|
||||
parallel_end
|
||||
#if MANTA_USE_CPP11 == 1
|
||||
return std::move(result);
|
||||
#else
|
||||
return result;
|
||||
#endif
|
||||
}
|
||||
|
||||
RCMatrix applyKernel(const RCMatrix &kernel, const int nx, const int ny) const
|
||||
@@ -613,7 +640,12 @@ template<class N, class T> struct RCMatrix {
|
||||
}
|
||||
}
|
||||
}
|
||||
parallel_end return result;
|
||||
parallel_end
|
||||
#if MANTA_USE_CPP11 == 1
|
||||
return std::move(result);
|
||||
#else
|
||||
return result;
|
||||
#endif
|
||||
}
|
||||
|
||||
RCMatrix applyHorizontalKernel(const RCMatrix &kernel, const int nx, const int ny) const
|
||||
@@ -647,7 +679,12 @@ template<class N, class T> struct RCMatrix {
|
||||
}
|
||||
}
|
||||
}
|
||||
parallel_end return result;
|
||||
parallel_end
|
||||
#if MANTA_USE_CPP11 == 1
|
||||
return std::move(result);
|
||||
#else
|
||||
return result;
|
||||
#endif
|
||||
}
|
||||
|
||||
RCMatrix applyVerticalKernel(const RCMatrix &kernel, const int nx, const int ny) const
|
||||
@@ -681,7 +718,12 @@ template<class N, class T> struct RCMatrix {
|
||||
}
|
||||
}
|
||||
}
|
||||
parallel_end return result;
|
||||
parallel_end
|
||||
#if MANTA_USE_CPP11 == 1
|
||||
return std::move(result);
|
||||
#else
|
||||
return result;
|
||||
#endif
|
||||
}
|
||||
|
||||
RCMatrix applySeparableKernel(const RCMatrix &kernelH,
|
||||
@@ -705,7 +747,11 @@ template<class N, class T> struct RCMatrix {
|
||||
{
|
||||
std::vector<T> result(n, 0.0);
|
||||
multiply(rhs, result);
|
||||
#if MANTA_USE_CPP11 == 1
|
||||
return std::move(result);
|
||||
#else
|
||||
return result;
|
||||
#endif
|
||||
}
|
||||
void multiply(const std::vector<T> &rhs, std::vector<T> &result) const
|
||||
{
|
||||
@@ -786,7 +832,11 @@ template<class N, class T> struct RCMatrix {
|
||||
for (N i = 0; i < result.size(); i++) {
|
||||
result[i] = std::abs(result[i] - rhs[i]);
|
||||
}
|
||||
#if MANTA_USE_CPP11 == 1
|
||||
return std::move(result);
|
||||
#else
|
||||
return result;
|
||||
#endif
|
||||
}
|
||||
T norm() const
|
||||
{
|
||||
@@ -974,7 +1024,11 @@ template<class N, class T> struct RCFixedMatrix {
|
||||
{
|
||||
std::vector<T> result(n, 0.0);
|
||||
multiply(rhs, result);
|
||||
#if MANTA_USE_CPP11 == 1
|
||||
return std::move(result);
|
||||
#else
|
||||
return result;
|
||||
#endif
|
||||
}
|
||||
void multiply(const std::vector<T> &rhs, std::vector<T> &result) const
|
||||
{
|
||||
@@ -1010,7 +1064,12 @@ template<class N, class T> struct RCFixedMatrix {
|
||||
}
|
||||
}
|
||||
}
|
||||
parallel_end return result;
|
||||
parallel_end
|
||||
#if MANTA_USE_CPP11 == 1
|
||||
return std::move(result);
|
||||
#else
|
||||
return result;
|
||||
#endif
|
||||
}
|
||||
|
||||
RCMatrix<N, T> toRCMatrix() const
|
||||
@@ -1028,7 +1087,12 @@ template<class N, class T> struct RCFixedMatrix {
|
||||
result.matrix[i]->value[j] = value[rowstart[i] + j];
|
||||
}
|
||||
}
|
||||
parallel_end return result;
|
||||
parallel_end
|
||||
#if MANTA_USE_CPP11 == 1
|
||||
return std::move(result);
|
||||
#else
|
||||
return result;
|
||||
#endif
|
||||
}
|
||||
};
|
||||
|
||||
|
2
extern/mantaflow/helper/util/vectorbase.h
vendored
2
extern/mantaflow/helper/util/vectorbase.h
vendored
@@ -15,7 +15,7 @@
|
||||
#define _VECTORBASE_H
|
||||
|
||||
// get rid of windos min/max defines
|
||||
#if (defined(WIN32) || defined(_WIN32)) && !defined(NOMINMAX)
|
||||
#if defined(WIN32) || defined(_WIN32)
|
||||
# define NOMINMAX
|
||||
#endif
|
||||
|
||||
|
2
extern/mantaflow/preprocessed/gitinfo.h
vendored
2
extern/mantaflow/preprocessed/gitinfo.h
vendored
@@ -1,3 +1,3 @@
|
||||
|
||||
|
||||
#define MANTA_GIT_VERSION "commit 5fbd3d04381b21afce4a593d1fe2d9bc7bef5424"
|
||||
#define MANTA_GIT_VERSION "commit ce000bcbd7004e6549ac2f118755fcdc1f679bc3"
|
||||
|
@@ -1829,15 +1829,13 @@ struct KnUpdateFlagsObs : public KernelBase {
|
||||
const MACGrid *fractions,
|
||||
const Grid<Real> &phiObs,
|
||||
const Grid<Real> *phiOut,
|
||||
const Grid<Real> *phiIn,
|
||||
int boundaryWidth)
|
||||
: KernelBase(&flags, boundaryWidth),
|
||||
const Grid<Real> *phiIn)
|
||||
: KernelBase(&flags, 1),
|
||||
flags(flags),
|
||||
fractions(fractions),
|
||||
phiObs(phiObs),
|
||||
phiOut(phiOut),
|
||||
phiIn(phiIn),
|
||||
boundaryWidth(boundaryWidth)
|
||||
phiIn(phiIn)
|
||||
{
|
||||
runMessage();
|
||||
run();
|
||||
@@ -1849,8 +1847,7 @@ struct KnUpdateFlagsObs : public KernelBase {
|
||||
const MACGrid *fractions,
|
||||
const Grid<Real> &phiObs,
|
||||
const Grid<Real> *phiOut,
|
||||
const Grid<Real> *phiIn,
|
||||
int boundaryWidth) const
|
||||
const Grid<Real> *phiIn) const
|
||||
{
|
||||
|
||||
bool isObs = false;
|
||||
@@ -1913,11 +1910,6 @@ struct KnUpdateFlagsObs : public KernelBase {
|
||||
return phiIn;
|
||||
}
|
||||
typedef Grid<Real> type4;
|
||||
inline int &getArg5()
|
||||
{
|
||||
return boundaryWidth;
|
||||
}
|
||||
typedef int type5;
|
||||
void runMessage()
|
||||
{
|
||||
debMsg("Executing kernel KnUpdateFlagsObs ", 3);
|
||||
@@ -1931,15 +1923,15 @@ struct KnUpdateFlagsObs : public KernelBase {
|
||||
const int _maxY = maxY;
|
||||
if (maxZ > 1) {
|
||||
for (int k = __r.begin(); k != (int)__r.end(); k++)
|
||||
for (int j = boundaryWidth; j < _maxY; j++)
|
||||
for (int i = boundaryWidth; i < _maxX; i++)
|
||||
op(i, j, k, flags, fractions, phiObs, phiOut, phiIn, boundaryWidth);
|
||||
for (int j = 1; j < _maxY; j++)
|
||||
for (int i = 1; i < _maxX; i++)
|
||||
op(i, j, k, flags, fractions, phiObs, phiOut, phiIn);
|
||||
}
|
||||
else {
|
||||
const int k = 0;
|
||||
for (int j = __r.begin(); j != (int)__r.end(); j++)
|
||||
for (int i = boundaryWidth; i < _maxX; i++)
|
||||
op(i, j, k, flags, fractions, phiObs, phiOut, phiIn, boundaryWidth);
|
||||
for (int i = 1; i < _maxX; i++)
|
||||
op(i, j, k, flags, fractions, phiObs, phiOut, phiIn);
|
||||
}
|
||||
}
|
||||
void run()
|
||||
@@ -1947,14 +1939,13 @@ struct KnUpdateFlagsObs : public KernelBase {
|
||||
if (maxZ > 1)
|
||||
tbb::parallel_for(tbb::blocked_range<IndexInt>(minZ, maxZ), *this);
|
||||
else
|
||||
tbb::parallel_for(tbb::blocked_range<IndexInt>(boundaryWidth, maxY), *this);
|
||||
tbb::parallel_for(tbb::blocked_range<IndexInt>(1, maxY), *this);
|
||||
}
|
||||
FlagGrid &flags;
|
||||
const MACGrid *fractions;
|
||||
const Grid<Real> &phiObs;
|
||||
const Grid<Real> *phiOut;
|
||||
const Grid<Real> *phiIn;
|
||||
int boundaryWidth;
|
||||
};
|
||||
|
||||
//! update obstacle and outflow flags from levelsets
|
||||
@@ -1963,10 +1954,9 @@ void setObstacleFlags(FlagGrid &flags,
|
||||
const Grid<Real> &phiObs,
|
||||
const MACGrid *fractions = NULL,
|
||||
const Grid<Real> *phiOut = NULL,
|
||||
const Grid<Real> *phiIn = NULL,
|
||||
int boundaryWidth = 1)
|
||||
const Grid<Real> *phiIn = NULL)
|
||||
{
|
||||
KnUpdateFlagsObs(flags, fractions, phiObs, phiOut, phiIn, boundaryWidth);
|
||||
KnUpdateFlagsObs(flags, fractions, phiObs, phiOut, phiIn);
|
||||
}
|
||||
static PyObject *_W_18(PyObject *_self, PyObject *_linargs, PyObject *_kwds)
|
||||
{
|
||||
@@ -1983,9 +1973,8 @@ static PyObject *_W_18(PyObject *_self, PyObject *_linargs, PyObject *_kwds)
|
||||
const MACGrid *fractions = _args.getPtrOpt<MACGrid>("fractions", 2, NULL, &_lock);
|
||||
const Grid<Real> *phiOut = _args.getPtrOpt<Grid<Real>>("phiOut", 3, NULL, &_lock);
|
||||
const Grid<Real> *phiIn = _args.getPtrOpt<Grid<Real>>("phiIn", 4, NULL, &_lock);
|
||||
int boundaryWidth = _args.getOpt<int>("boundaryWidth", 5, 1, &_lock);
|
||||
_retval = getPyNone();
|
||||
setObstacleFlags(flags, phiObs, fractions, phiOut, phiIn, boundaryWidth);
|
||||
setObstacleFlags(flags, phiObs, fractions, phiOut, phiIn);
|
||||
_args.check();
|
||||
}
|
||||
pbFinalizePlugin(parent, "setObstacleFlags", !noTiming);
|
||||
|
@@ -1171,11 +1171,6 @@ void solvePressureSystem(Grid<Real> &rhs,
|
||||
maxIter = 100;
|
||||
|
||||
pmg = gMapMG[parent];
|
||||
// Release MG from previous step if present (e.g. if previous solve was with MGStatic)
|
||||
if (pmg && preconditioner == PcMGDynamic) {
|
||||
releaseMG(parent);
|
||||
pmg = nullptr;
|
||||
}
|
||||
if (!pmg) {
|
||||
pmg = new GridMg(pressure.getSize());
|
||||
gMapMG[parent] = pmg;
|
||||
|
@@ -37,8 +37,8 @@
|
||||
#endif
|
||||
#define WIN32_LEAN_AND_MEAN
|
||||
|
||||
#include <intrin.h>
|
||||
#include <windows.h>
|
||||
#include <intrin.h>
|
||||
|
||||
#if defined(__clang__)
|
||||
# pragma GCC diagnostic push
|
||||
|
@@ -47,10 +47,10 @@
|
||||
#ifndef __ATOMIC_OPS_UTILS_H__
|
||||
#define __ATOMIC_OPS_UTILS_H__
|
||||
|
||||
#include <limits.h>
|
||||
#include <stddef.h>
|
||||
#include <stdint.h>
|
||||
#include <stddef.h>
|
||||
#include <stdlib.h>
|
||||
#include <limits.h>
|
||||
|
||||
#include <assert.h>
|
||||
|
||||
|
@@ -25,8 +25,8 @@
|
||||
#include "AUD_PyInit.h"
|
||||
|
||||
#include <AUD_Sound.h>
|
||||
#include <python/PyAPI.h>
|
||||
#include <python/PySound.h>
|
||||
#include <python/PyAPI.h>
|
||||
|
||||
extern "C" {
|
||||
extern void *BKE_sound_get_factory(void *sound);
|
||||
|
@@ -18,23 +18,23 @@
|
||||
* \ingroup clog
|
||||
*/
|
||||
|
||||
#include <assert.h>
|
||||
#include <stdarg.h>
|
||||
#include <stdint.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
#include <stdint.h>
|
||||
#include <assert.h>
|
||||
|
||||
/* Disable for small single threaded programs
|
||||
* to avoid having to link with pthreads. */
|
||||
#ifdef WITH_CLOG_PTHREADS
|
||||
# include "atomic_ops.h"
|
||||
# include <pthread.h>
|
||||
# include "atomic_ops.h"
|
||||
#endif
|
||||
|
||||
/* For 'isatty' to check for color. */
|
||||
#if defined(__unix__) || defined(__APPLE__) || defined(__HAIKU__)
|
||||
# include <sys/time.h>
|
||||
# include <unistd.h>
|
||||
# include <sys/time.h>
|
||||
#endif
|
||||
|
||||
#if defined(_MSC_VER)
|
||||
|
@@ -177,11 +177,14 @@ if(CXX_HAS_AVX2)
|
||||
add_definitions(-DWITH_KERNEL_AVX2)
|
||||
endif()
|
||||
|
||||
# LLVM and OSL need to build without RTTI
|
||||
if(WIN32 AND MSVC)
|
||||
set(RTTI_DISABLE_FLAGS "/GR- -DBOOST_NO_RTTI -DBOOST_NO_TYPEID")
|
||||
elseif(CMAKE_COMPILER_IS_GNUCC OR (CMAKE_C_COMPILER_ID MATCHES "Clang"))
|
||||
set(RTTI_DISABLE_FLAGS "-fno-rtti -DBOOST_NO_RTTI -DBOOST_NO_TYPEID")
|
||||
if(WITH_CYCLES_OSL)
|
||||
# LLVM and OSL need to build without RTTI
|
||||
if(WIN32 AND MSVC)
|
||||
set(RTTI_DISABLE_FLAGS "/GR- -DBOOST_NO_RTTI -DBOOST_NO_TYPEID")
|
||||
elseif(CMAKE_COMPILER_IS_GNUCC OR (CMAKE_C_COMPILER_ID MATCHES "Clang"))
|
||||
set(RTTI_DISABLE_FLAGS "-fno-rtti -DBOOST_NO_RTTI -DBOOST_NO_TYPEID")
|
||||
endif()
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${RTTI_DISABLE_FLAGS}")
|
||||
endif()
|
||||
|
||||
# Definitions and Includes
|
||||
@@ -350,6 +353,17 @@ if(WITH_CYCLES_NETWORK)
|
||||
add_definitions(-DWITH_NETWORK)
|
||||
endif()
|
||||
|
||||
if(WITH_OPENCOLORIO)
|
||||
add_definitions(-DWITH_OCIO)
|
||||
include_directories(
|
||||
SYSTEM
|
||||
${OPENCOLORIO_INCLUDE_DIRS}
|
||||
)
|
||||
if(WIN32)
|
||||
add_definitions(-DOpenColorIO_STATIC)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
if(WITH_CYCLES_STANDALONE OR WITH_CYCLES_NETWORK OR WITH_CYCLES_CUBIN_COMPILER)
|
||||
add_subdirectory(app)
|
||||
endif()
|
||||
|
@@ -51,17 +51,14 @@ endif()
|
||||
|
||||
# Common configuration.
|
||||
|
||||
link_directories(
|
||||
${OPENIMAGEIO_LIBPATH}
|
||||
${BOOST_LIBPATH}
|
||||
${PNG_LIBPATH}
|
||||
${JPEG_LIBPATH}
|
||||
${ZLIB_LIBPATH}
|
||||
${TIFF_LIBPATH}
|
||||
${OPENEXR_LIBPATH}
|
||||
${OPENJPEG_LIBPATH}
|
||||
${OPENVDB_LIBPATH}
|
||||
)
|
||||
link_directories(${OPENIMAGEIO_LIBPATH}
|
||||
${BOOST_LIBPATH}
|
||||
${PNG_LIBPATH}
|
||||
${JPEG_LIBPATH}
|
||||
${ZLIB_LIBPATH}
|
||||
${TIFF_LIBPATH}
|
||||
${OPENEXR_LIBPATH}
|
||||
${OPENJPEG_LIBPATH})
|
||||
|
||||
if(WITH_OPENCOLORIO)
|
||||
link_directories(${OPENCOLORIO_LIBPATH})
|
||||
|
@@ -14,8 +14,8 @@
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#include <stdint.h>
|
||||
#include <stdio.h>
|
||||
#include <stdint.h>
|
||||
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
@@ -20,11 +20,11 @@
|
||||
|
||||
#include "util/util_args.h"
|
||||
#include "util/util_foreach.h"
|
||||
#include "util/util_logging.h"
|
||||
#include "util/util_path.h"
|
||||
#include "util/util_stats.h"
|
||||
#include "util/util_string.h"
|
||||
#include "util/util_task.h"
|
||||
#include "util/util_logging.h"
|
||||
|
||||
using namespace ccl;
|
||||
|
||||
|
@@ -16,12 +16,12 @@
|
||||
|
||||
#include <stdio.h>
|
||||
|
||||
#include "device/device.h"
|
||||
#include "render/buffers.h"
|
||||
#include "render/camera.h"
|
||||
#include "render/integrator.h"
|
||||
#include "device/device.h"
|
||||
#include "render/scene.h"
|
||||
#include "render/session.h"
|
||||
#include "render/integrator.h"
|
||||
|
||||
#include "util/util_args.h"
|
||||
#include "util/util_foreach.h"
|
||||
|
@@ -16,9 +16,9 @@
|
||||
|
||||
#include <stdio.h>
|
||||
|
||||
#include <sstream>
|
||||
#include <algorithm>
|
||||
#include <iterator>
|
||||
#include <sstream>
|
||||
|
||||
#include "graph/node_xml.h"
|
||||
|
||||
@@ -32,8 +32,8 @@
|
||||
#include "render/nodes.h"
|
||||
#include "render/object.h"
|
||||
#include "render/osl.h"
|
||||
#include "render/scene.h"
|
||||
#include "render/shader.h"
|
||||
#include "render/scene.h"
|
||||
|
||||
#include "subd/subd_patch.h"
|
||||
#include "subd/subd_split.h"
|
||||
@@ -292,7 +292,7 @@ static void xml_read_shader_graph(XMLReadState &state, Shader *shader, xml_node
|
||||
filepath = path_join(state.base, filepath);
|
||||
}
|
||||
|
||||
snode = OSLShaderManager::osl_node(manager, filepath);
|
||||
snode = ((OSLShaderManager *)manager)->osl_node(filepath);
|
||||
|
||||
if (!snode) {
|
||||
fprintf(stderr, "Failed to create OSL node from \"%s\".\n", filepath.c_str());
|
||||
|
@@ -38,7 +38,6 @@ set(SRC
|
||||
CCL_api.h
|
||||
blender_device.h
|
||||
blender_id_map.h
|
||||
blender_image.h
|
||||
blender_object_cull.h
|
||||
blender_sync.h
|
||||
blender_session.h
|
||||
@@ -92,20 +91,6 @@ if(WITH_MOD_FLUID)
|
||||
add_definitions(-DWITH_FLUID)
|
||||
endif()
|
||||
|
||||
if(WITH_NEW_OBJECT_TYPES)
|
||||
add_definitions(-DWITH_NEW_OBJECT_TYPES)
|
||||
endif()
|
||||
|
||||
if(WITH_OPENVDB)
|
||||
add_definitions(-DWITH_OPENVDB ${OPENVDB_DEFINITIONS})
|
||||
list(APPEND INC_SYS
|
||||
${OPENVDB_INCLUDE_DIRS}
|
||||
)
|
||||
list(APPEND LIB
|
||||
${OPENVDB_LIBRARIES}
|
||||
)
|
||||
endif()
|
||||
|
||||
blender_add_lib(bf_intern_cycles "${SRC}" "${INC}" "${INC_SYS}" "${LIB}")
|
||||
|
||||
# avoid link failure with clang 3.4 debug
|
||||
|
@@ -22,7 +22,7 @@ bl_info = {
|
||||
"blender": (2, 80, 0),
|
||||
"description": "Cycles renderer integration",
|
||||
"warning": "",
|
||||
"doc_url": "https://docs.blender.org/manual/en/latest/render/cycles/",
|
||||
"wiki_url": "https://docs.blender.org/manual/en/latest/render/cycles/",
|
||||
"tracker_url": "",
|
||||
"support": 'OFFICIAL',
|
||||
"category": "Render"}
|
||||
|
@@ -33,7 +33,7 @@ def _is_using_buggy_driver():
|
||||
# in the version string, but those cards do not quite work and
|
||||
# causing crashes.
|
||||
return True
|
||||
regex = re.compile(".*Compatibility Profile Context ([0-9]+(\\.[0-9]+)+)$")
|
||||
regex = re.compile(".*Compatibility Profile Context ([0-9]+(\.[0-9]+)+)$")
|
||||
if not regex.match(version):
|
||||
# Skip cards like FireGL
|
||||
return False
|
||||
@@ -255,7 +255,6 @@ def list_render_passes(srl):
|
||||
if crl.pass_debug_bvh_traversed_instances: yield ("Debug BVH Traversed Instances", "X", 'VALUE')
|
||||
if crl.pass_debug_bvh_intersections: yield ("Debug BVH Intersections", "X", 'VALUE')
|
||||
if crl.pass_debug_ray_bounces: yield ("Debug Ray Bounces", "X", 'VALUE')
|
||||
if crl.pass_debug_sample_count: yield ("Debug Sample Count", "X", 'VALUE')
|
||||
if crl.use_pass_volume_direct: yield ("VolumeDir", "RGB", 'COLOR')
|
||||
if crl.use_pass_volume_indirect: yield ("VolumeInd", "RGB", 'COLOR')
|
||||
|
||||
|
@@ -112,7 +112,6 @@ enum_use_layer_samples = (
|
||||
enum_sampling_pattern = (
|
||||
('SOBOL', "Sobol", "Use Sobol random sampling pattern"),
|
||||
('CORRELATED_MUTI_JITTER', "Correlated Multi-Jitter", "Use Correlated Multi-Jitter random sampling pattern"),
|
||||
('PROGRESSIVE_MUTI_JITTER', "Progressive Multi-Jitter", "Use Progressive Multi-Jitter random sampling pattern"),
|
||||
)
|
||||
|
||||
enum_integrator = (
|
||||
@@ -350,26 +349,6 @@ class CyclesRenderSettings(bpy.types.PropertyGroup):
|
||||
default=0.01,
|
||||
)
|
||||
|
||||
use_adaptive_sampling: BoolProperty(
|
||||
name="Use Adaptive Sampling",
|
||||
description="Automatically reduce the number of samples per pixel based on estimated noise level",
|
||||
default=False,
|
||||
)
|
||||
|
||||
adaptive_threshold: FloatProperty(
|
||||
name="Adaptive Sampling Threshold",
|
||||
description="Noise level step to stop sampling at, lower values reduce noise the cost of render time. Zero for automatic setting based on number of AA samples",
|
||||
min=0.0, max=1.0,
|
||||
default=0.0,
|
||||
precision=4,
|
||||
)
|
||||
adaptive_min_samples: IntProperty(
|
||||
name="Adaptive Min Samples",
|
||||
description="Minimum AA samples for adaptive sampling, to discover noisy features before stopping sampling. Zero for automatic setting based on number of AA samples",
|
||||
min=0, max=4096,
|
||||
default=0,
|
||||
)
|
||||
|
||||
min_light_bounces: IntProperty(
|
||||
name="Min Light Bounces",
|
||||
description="Minimum number of light bounces. Setting this higher reduces noise in the first bounces, "
|
||||
@@ -444,20 +423,13 @@ class CyclesRenderSettings(bpy.types.PropertyGroup):
|
||||
default=8,
|
||||
)
|
||||
|
||||
volume_step_rate: FloatProperty(
|
||||
name="Step Rate",
|
||||
description="Globally adjust detail for volume rendering, on top of automatically estimated step size. "
|
||||
"Higher values reduce render time, lower values render with more detail",
|
||||
default=1.0,
|
||||
min=0.01, max=100.0, soft_min=0.1, soft_max=10.0, precision=2
|
||||
)
|
||||
|
||||
volume_preview_step_rate: FloatProperty(
|
||||
name="Step Rate",
|
||||
description="Globally adjust detail for volume rendering, on top of automatically estimated step size. "
|
||||
"Higher values reduce render time, lower values render with more detail",
|
||||
default=1.0,
|
||||
min=0.01, max=100.0, soft_min=0.1, soft_max=10.0, precision=2
|
||||
volume_step_size: FloatProperty(
|
||||
name="Step Size",
|
||||
description="Distance between volume shader samples when rendering the volume "
|
||||
"(lower values give more accurate and detailed results, but also increased render time)",
|
||||
default=0.1,
|
||||
min=0.0000001, max=100000.0, soft_min=0.01, soft_max=1.0, precision=4,
|
||||
unit='LENGTH'
|
||||
)
|
||||
|
||||
volume_max_steps: IntProperty(
|
||||
@@ -941,14 +913,6 @@ class CyclesMaterialSettings(bpy.types.PropertyGroup):
|
||||
default='LINEAR',
|
||||
)
|
||||
|
||||
volume_step_rate: FloatProperty(
|
||||
name="Step Rate",
|
||||
description="Scale the distance between volume shader samples when rendering the volume "
|
||||
"(lower values give more accurate and detailed results, but also increased render time)",
|
||||
default=1.0,
|
||||
min=0.001, max=1000.0, soft_min=0.1, soft_max=10.0, precision=4
|
||||
)
|
||||
|
||||
displacement_method: EnumProperty(
|
||||
name="Displacement Method",
|
||||
description="Method to use for the displacement",
|
||||
@@ -1059,13 +1023,6 @@ class CyclesWorldSettings(bpy.types.PropertyGroup):
|
||||
items=enum_volume_interpolation,
|
||||
default='LINEAR',
|
||||
)
|
||||
volume_step_size: FloatProperty(
|
||||
name="Step Size",
|
||||
description="Distance between volume shader samples when rendering the volume "
|
||||
"(lower values give more accurate and detailed results, but also increased render time)",
|
||||
default=1.0,
|
||||
min=0.0000001, max=100000.0, soft_min=0.1, soft_max=100.0, precision=4
|
||||
)
|
||||
|
||||
@classmethod
|
||||
def register(cls):
|
||||
@@ -1340,12 +1297,7 @@ class CyclesRenderLayerSettings(bpy.types.PropertyGroup):
|
||||
default=False,
|
||||
update=update_render_passes,
|
||||
)
|
||||
pass_debug_sample_count: BoolProperty(
|
||||
name="Debug Sample Count",
|
||||
description="Number of samples/camera rays per pixel",
|
||||
default=False,
|
||||
update=update_render_passes,
|
||||
)
|
||||
|
||||
use_pass_volume_direct: BoolProperty(
|
||||
name="Volume Direct",
|
||||
description="Deliver direct volumetric scattering pass",
|
||||
|
@@ -230,32 +230,6 @@ class CYCLES_RENDER_PT_sampling_sub_samples(CyclesButtonsPanel, Panel):
|
||||
draw_samples_info(layout, context)
|
||||
|
||||
|
||||
class CYCLES_RENDER_PT_sampling_adaptive(CyclesButtonsPanel, Panel):
|
||||
bl_label = "Adaptive Sampling"
|
||||
bl_parent_id = "CYCLES_RENDER_PT_sampling"
|
||||
bl_options = {'DEFAULT_CLOSED'}
|
||||
|
||||
def draw_header(self, context):
|
||||
layout = self.layout
|
||||
scene = context.scene
|
||||
cscene = scene.cycles
|
||||
|
||||
layout.prop(cscene, "use_adaptive_sampling", text="")
|
||||
|
||||
def draw(self, context):
|
||||
layout = self.layout
|
||||
layout.use_property_split = True
|
||||
layout.use_property_decorate = False
|
||||
|
||||
scene = context.scene
|
||||
cscene = scene.cycles
|
||||
|
||||
layout.active = cscene.use_adaptive_sampling
|
||||
|
||||
col = layout.column(align=True)
|
||||
col.prop(cscene, "adaptive_min_samples", text="Min Samples")
|
||||
col.prop(cscene, "adaptive_threshold", text="Noise Threshold")
|
||||
|
||||
class CYCLES_RENDER_PT_sampling_advanced(CyclesButtonsPanel, Panel):
|
||||
bl_label = "Advanced"
|
||||
bl_parent_id = "CYCLES_RENDER_PT_sampling"
|
||||
@@ -273,9 +247,7 @@ class CYCLES_RENDER_PT_sampling_advanced(CyclesButtonsPanel, Panel):
|
||||
row.prop(cscene, "seed")
|
||||
row.prop(cscene, "use_animated_seed", text="", icon='TIME')
|
||||
|
||||
col = layout.column(align=True)
|
||||
col.active = not(cscene.use_adaptive_sampling)
|
||||
col.prop(cscene, "sampling_pattern", text="Pattern")
|
||||
layout.prop(cscene, "sampling_pattern", text="Pattern")
|
||||
|
||||
layout.prop(cscene, "use_square_samples")
|
||||
|
||||
@@ -373,7 +345,7 @@ class CYCLES_RENDER_PT_subdivision(CyclesButtonsPanel, Panel):
|
||||
col = layout.column()
|
||||
sub = col.column(align=True)
|
||||
sub.prop(cscene, "dicing_rate", text="Dicing Rate Render")
|
||||
sub.prop(cscene, "preview_dicing_rate", text="Viewport")
|
||||
sub.prop(cscene, "preview_dicing_rate", text="Preview")
|
||||
|
||||
col.separator()
|
||||
|
||||
@@ -428,11 +400,9 @@ class CYCLES_RENDER_PT_volumes(CyclesButtonsPanel, Panel):
|
||||
scene = context.scene
|
||||
cscene = scene.cycles
|
||||
|
||||
col = layout.column(align=True)
|
||||
col.prop(cscene, "volume_step_rate", text="Step Rate Render")
|
||||
col.prop(cscene, "volume_preview_step_rate", text="Viewport")
|
||||
|
||||
layout.prop(cscene, "volume_max_steps", text="Max Steps")
|
||||
col = layout.column()
|
||||
col.prop(cscene, "volume_step_size", text="Step Size")
|
||||
col.prop(cscene, "volume_max_steps", text="Max Steps")
|
||||
|
||||
|
||||
class CYCLES_RENDER_PT_light_paths(CyclesButtonsPanel, Panel):
|
||||
@@ -772,8 +742,6 @@ class CYCLES_RENDER_PT_filter(CyclesButtonsPanel, Panel):
|
||||
col.prop(view_layer, "use_solid", text="Surfaces")
|
||||
col = flow.column()
|
||||
col.prop(view_layer, "use_strand", text="Hair")
|
||||
col = flow.column()
|
||||
col.prop(view_layer, "use_volumes", text="Volumes")
|
||||
if with_freestyle:
|
||||
col = flow.column()
|
||||
col.prop(view_layer, "use_freestyle", text="Freestyle")
|
||||
@@ -845,8 +813,6 @@ class CYCLES_RENDER_PT_passes_data(CyclesButtonsPanel, Panel):
|
||||
col.prop(cycles_view_layer, "denoising_store_passes", text="Denoising Data")
|
||||
col = flow.column()
|
||||
col.prop(cycles_view_layer, "pass_debug_render_time", text="Render Time")
|
||||
col = flow.column()
|
||||
col.prop(cycles_view_layer, "pass_debug_sample_count", text="Sample Count")
|
||||
|
||||
layout.separator()
|
||||
|
||||
@@ -1417,6 +1383,8 @@ class CYCLES_LIGHT_PT_light(CyclesButtonsPanel, Panel):
|
||||
light = context.light
|
||||
clamp = light.cycles
|
||||
|
||||
layout.use_property_decorate = False
|
||||
|
||||
if self.bl_space_type == 'PROPERTIES':
|
||||
layout.row().prop(light, "type", expand=True)
|
||||
layout.use_property_split = True
|
||||
@@ -1698,9 +1666,6 @@ class CYCLES_WORLD_PT_settings_volume(CyclesButtonsPanel, Panel):
|
||||
sub.prop(cworld, "volume_sampling", text="Sampling")
|
||||
col.prop(cworld, "volume_interpolation", text="Interpolation")
|
||||
col.prop(cworld, "homogeneous_volume", text="Homogeneous")
|
||||
sub = col.column()
|
||||
sub.active = not cworld.homogeneous_volume
|
||||
sub.prop(cworld, "volume_step_size")
|
||||
|
||||
|
||||
class CYCLES_MATERIAL_PT_preview(CyclesButtonsPanel, Panel):
|
||||
@@ -1832,9 +1797,6 @@ class CYCLES_MATERIAL_PT_settings_volume(CyclesButtonsPanel, Panel):
|
||||
sub.prop(cmat, "volume_sampling", text="Sampling")
|
||||
col.prop(cmat, "volume_interpolation", text="Interpolation")
|
||||
col.prop(cmat, "homogeneous_volume", text="Homogeneous")
|
||||
sub = col.column()
|
||||
sub.active = not cmat.homogeneous_volume
|
||||
sub.prop(cmat, "volume_step_rate")
|
||||
|
||||
def draw(self, context):
|
||||
self.draw_shared(self, context, context.material)
|
||||
@@ -2276,7 +2238,6 @@ classes = (
|
||||
CYCLES_PT_integrator_presets,
|
||||
CYCLES_RENDER_PT_sampling,
|
||||
CYCLES_RENDER_PT_sampling_sub_samples,
|
||||
CYCLES_RENDER_PT_sampling_adaptive,
|
||||
CYCLES_RENDER_PT_sampling_advanced,
|
||||
CYCLES_RENDER_PT_light_paths,
|
||||
CYCLES_RENDER_PT_light_paths_max_bounces,
|
||||
|
@@ -595,6 +595,40 @@ static void ExportCurveTriangleGeometry(Mesh *mesh, ParticleCurveData *CData, in
|
||||
/* texture coords still needed */
|
||||
}
|
||||
|
||||
static void export_hair_motion_validate_attribute(Hair *hair,
|
||||
int motion_step,
|
||||
int num_motion_keys,
|
||||
bool have_motion)
|
||||
{
|
||||
Attribute *attr_mP = hair->attributes.find(ATTR_STD_MOTION_VERTEX_POSITION);
|
||||
const int num_keys = hair->curve_keys.size();
|
||||
|
||||
if (num_motion_keys != num_keys || !have_motion) {
|
||||
/* No motion or hair "topology" changed, remove attributes again. */
|
||||
if (num_motion_keys != num_keys) {
|
||||
VLOG(1) << "Hair topology changed, removing attribute.";
|
||||
}
|
||||
else {
|
||||
VLOG(1) << "No motion, removing attribute.";
|
||||
}
|
||||
hair->attributes.remove(ATTR_STD_MOTION_VERTEX_POSITION);
|
||||
}
|
||||
else if (motion_step > 0) {
|
||||
VLOG(1) << "Filling in new motion vertex position for motion_step " << motion_step;
|
||||
|
||||
/* Motion, fill up previous steps that we might have skipped because
|
||||
* they had no motion, but we need them anyway now. */
|
||||
for (int step = 0; step < motion_step; step++) {
|
||||
float4 *mP = attr_mP->data_float4() + step * num_keys;
|
||||
|
||||
for (int key = 0; key < num_keys; key++) {
|
||||
mP[key] = float3_to_float4(hair->curve_keys[key]);
|
||||
mP[key].w = hair->curve_radius[key];
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void ExportCurveSegments(Scene *scene, Hair *hair, ParticleCurveData *CData)
|
||||
{
|
||||
int num_keys = 0;
|
||||
@@ -714,40 +748,6 @@ static float4 LerpCurveSegmentMotionCV(ParticleCurveData *CData, int sys, int cu
|
||||
return lerp(mP, mP2, remainder);
|
||||
}
|
||||
|
||||
static void export_hair_motion_validate_attribute(Hair *hair,
|
||||
int motion_step,
|
||||
int num_motion_keys,
|
||||
bool have_motion)
|
||||
{
|
||||
Attribute *attr_mP = hair->attributes.find(ATTR_STD_MOTION_VERTEX_POSITION);
|
||||
const int num_keys = hair->curve_keys.size();
|
||||
|
||||
if (num_motion_keys != num_keys || !have_motion) {
|
||||
/* No motion or hair "topology" changed, remove attributes again. */
|
||||
if (num_motion_keys != num_keys) {
|
||||
VLOG(1) << "Hair topology changed, removing attribute.";
|
||||
}
|
||||
else {
|
||||
VLOG(1) << "No motion, removing attribute.";
|
||||
}
|
||||
hair->attributes.remove(ATTR_STD_MOTION_VERTEX_POSITION);
|
||||
}
|
||||
else if (motion_step > 0) {
|
||||
VLOG(1) << "Filling in new motion vertex position for motion_step " << motion_step;
|
||||
|
||||
/* Motion, fill up previous steps that we might have skipped because
|
||||
* they had no motion, but we need them anyway now. */
|
||||
for (int step = 0; step < motion_step; step++) {
|
||||
float4 *mP = attr_mP->data_float4() + step * num_keys;
|
||||
|
||||
for (int key = 0; key < num_keys; key++) {
|
||||
mP[key] = float3_to_float4(hair->curve_keys[key]);
|
||||
mP[key].w = hair->curve_radius[key];
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void ExportCurveSegmentsMotion(Hair *hair, ParticleCurveData *CData, int motion_step)
|
||||
{
|
||||
VLOG(1) << "Exporting curve motion segments for hair " << hair->name << ", motion step "
|
||||
@@ -817,7 +817,7 @@ static void ExportCurveSegmentsMotion(Hair *hair, ParticleCurveData *CData, int
|
||||
}
|
||||
}
|
||||
|
||||
/* In case of new attribute, we verify if there really was any motion. */
|
||||
/* in case of new attribute, we verify if there really was any motion */
|
||||
if (new_attribute) {
|
||||
export_hair_motion_validate_attribute(hair, motion_step, i, have_motion);
|
||||
}
|
||||
@@ -1154,194 +1154,6 @@ void BlenderSync::sync_particle_hair(
|
||||
}
|
||||
}
|
||||
|
||||
#ifdef WITH_NEW_OBJECT_TYPES
|
||||
static float4 hair_point_as_float4(BL::HairPoint b_point)
|
||||
{
|
||||
float4 mP = float3_to_float4(get_float3(b_point.co()));
|
||||
mP.w = b_point.radius();
|
||||
return mP;
|
||||
}
|
||||
|
||||
static float4 interpolate_hair_points(BL::Hair b_hair,
|
||||
const int first_point_index,
|
||||
const int num_points,
|
||||
const float step)
|
||||
{
|
||||
const float curve_t = step * (num_points - 1);
|
||||
const int point_a = clamp((int)curve_t, 0, num_points - 1);
|
||||
const int point_b = min(point_a + 1, num_points - 1);
|
||||
const float t = curve_t - (float)point_a;
|
||||
return lerp(hair_point_as_float4(b_hair.points[first_point_index + point_a]),
|
||||
hair_point_as_float4(b_hair.points[first_point_index + point_b]),
|
||||
t);
|
||||
}
|
||||
|
||||
static void export_hair_curves(Scene *scene, Hair *hair, BL::Hair b_hair)
|
||||
{
|
||||
/* TODO: optimize so we can straight memcpy arrays from Blender? */
|
||||
|
||||
/* Add requested attributes. */
|
||||
Attribute *attr_intercept = NULL;
|
||||
Attribute *attr_random = NULL;
|
||||
|
||||
if (hair->need_attribute(scene, ATTR_STD_CURVE_INTERCEPT)) {
|
||||
attr_intercept = hair->attributes.add(ATTR_STD_CURVE_INTERCEPT);
|
||||
}
|
||||
if (hair->need_attribute(scene, ATTR_STD_CURVE_RANDOM)) {
|
||||
attr_random = hair->attributes.add(ATTR_STD_CURVE_RANDOM);
|
||||
}
|
||||
|
||||
/* Reserve memory. */
|
||||
const int num_keys = b_hair.points.length();
|
||||
const int num_curves = b_hair.curves.length();
|
||||
|
||||
if (num_curves > 0) {
|
||||
VLOG(1) << "Exporting curve segments for hair " << hair->name;
|
||||
}
|
||||
|
||||
hair->reserve_curves(num_curves, num_keys);
|
||||
|
||||
/* Export curves and points. */
|
||||
vector<float> points_length;
|
||||
|
||||
BL::Hair::curves_iterator b_curve_iter;
|
||||
for (b_hair.curves.begin(b_curve_iter); b_curve_iter != b_hair.curves.end(); ++b_curve_iter) {
|
||||
BL::HairCurve b_curve = *b_curve_iter;
|
||||
const int first_point_index = b_curve.first_point_index();
|
||||
const int num_points = b_curve.num_points();
|
||||
|
||||
float3 prev_co = make_float3(0.0f, 0.0f, 0.0f);
|
||||
float length = 0.0f;
|
||||
if (attr_intercept) {
|
||||
points_length.clear();
|
||||
points_length.reserve(num_points);
|
||||
}
|
||||
|
||||
/* Position and radius. */
|
||||
for (int i = 0; i < num_points; i++) {
|
||||
BL::HairPoint b_point = b_hair.points[first_point_index + i];
|
||||
|
||||
const float3 co = get_float3(b_point.co());
|
||||
const float radius = b_point.radius();
|
||||
hair->add_curve_key(co, radius);
|
||||
|
||||
if (attr_intercept) {
|
||||
if (i > 0) {
|
||||
length += len(co - prev_co);
|
||||
points_length.push_back(length);
|
||||
}
|
||||
prev_co = co;
|
||||
}
|
||||
}
|
||||
|
||||
/* Normalized 0..1 attribute along curve. */
|
||||
if (attr_intercept) {
|
||||
for (int i = 0; i < num_points; i++) {
|
||||
attr_intercept->add((length == 0.0f) ? 0.0f : points_length[i] / length);
|
||||
}
|
||||
}
|
||||
|
||||
/* Random number per curve. */
|
||||
if (attr_random != NULL) {
|
||||
attr_random->add(hash_uint2_to_float(b_curve.index(), 0));
|
||||
}
|
||||
|
||||
/* Curve. */
|
||||
const int shader_index = 0;
|
||||
hair->add_curve(first_point_index, shader_index);
|
||||
}
|
||||
}
|
||||
|
||||
static void export_hair_curves_motion(Hair *hair, BL::Hair b_hair, int motion_step)
|
||||
{
|
||||
VLOG(1) << "Exporting curve motion segments for hair " << hair->name << ", motion step "
|
||||
<< motion_step;
|
||||
|
||||
/* Find or add attribute. */
|
||||
Attribute *attr_mP = hair->attributes.find(ATTR_STD_MOTION_VERTEX_POSITION);
|
||||
bool new_attribute = false;
|
||||
|
||||
if (!attr_mP) {
|
||||
VLOG(1) << "Creating new motion vertex position attribute";
|
||||
attr_mP = hair->attributes.add(ATTR_STD_MOTION_VERTEX_POSITION);
|
||||
new_attribute = true;
|
||||
}
|
||||
|
||||
/* Export motion keys. */
|
||||
const int num_keys = hair->curve_keys.size();
|
||||
float4 *mP = attr_mP->data_float4() + motion_step * num_keys;
|
||||
bool have_motion = false;
|
||||
int num_motion_keys = 0;
|
||||
int curve_index = 0;
|
||||
|
||||
BL::Hair::curves_iterator b_curve_iter;
|
||||
for (b_hair.curves.begin(b_curve_iter); b_curve_iter != b_hair.curves.end(); ++b_curve_iter) {
|
||||
BL::HairCurve b_curve = *b_curve_iter;
|
||||
const int first_point_index = b_curve.first_point_index();
|
||||
const int num_points = b_curve.num_points();
|
||||
|
||||
Hair::Curve curve = hair->get_curve(curve_index);
|
||||
curve_index++;
|
||||
|
||||
if (num_points == curve.num_keys) {
|
||||
/* Number of keys matches. */
|
||||
for (int i = 0; i < num_points; i++) {
|
||||
int point_index = first_point_index + i;
|
||||
|
||||
if (point_index < num_keys) {
|
||||
mP[num_motion_keys] = hair_point_as_float4(b_hair.points[point_index]);
|
||||
num_motion_keys++;
|
||||
|
||||
if (!have_motion) {
|
||||
/* TODO: use epsilon for comparison? Was needed for particles due to
|
||||
* transform, but ideally should not happen anymore. */
|
||||
float4 curve_key = float3_to_float4(hair->curve_keys[i]);
|
||||
curve_key.w = hair->curve_radius[i];
|
||||
have_motion = !(mP[i] == curve_key);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
else {
|
||||
/* Number of keys has changed. Generate an interpolated version
|
||||
* to preserve motion blur. */
|
||||
const float step_size = curve.num_keys > 1 ? 1.0f / (curve.num_keys - 1) : 0.0f;
|
||||
for (int i = 0; i < curve.num_keys; i++) {
|
||||
const float step = i * step_size;
|
||||
mP[num_motion_keys] = interpolate_hair_points(b_hair, first_point_index, num_points, step);
|
||||
num_motion_keys++;
|
||||
}
|
||||
have_motion = true;
|
||||
}
|
||||
}
|
||||
|
||||
/* In case of new attribute, we verify if there really was any motion. */
|
||||
if (new_attribute) {
|
||||
export_hair_motion_validate_attribute(hair, motion_step, num_motion_keys, have_motion);
|
||||
}
|
||||
}
|
||||
#endif /* WITH_NEW_OBJECT_TYPES */
|
||||
|
||||
/* Hair object. */
|
||||
void BlenderSync::sync_hair(Hair *hair, BL::Object &b_ob, bool motion, int motion_step)
|
||||
{
|
||||
#ifdef WITH_NEW_OBJECT_TYPES
|
||||
/* Convert Blender hair to Cycles curves. */
|
||||
BL::Hair b_hair(b_ob.data());
|
||||
if (motion) {
|
||||
export_hair_curves_motion(hair, b_hair, motion_step);
|
||||
}
|
||||
else {
|
||||
export_hair_curves(scene, hair, b_hair);
|
||||
}
|
||||
#else
|
||||
(void)hair;
|
||||
(void)b_ob;
|
||||
(void)motion;
|
||||
(void)motion_step;
|
||||
#endif /* WITH_NEW_OBJECT_TYPES */
|
||||
}
|
||||
|
||||
void BlenderSync::sync_hair(BL::Depsgraph b_depsgraph,
|
||||
BL::Object b_ob,
|
||||
Geometry *geom,
|
||||
@@ -1367,24 +1179,14 @@ void BlenderSync::sync_hair(BL::Depsgraph b_depsgraph,
|
||||
geom->used_shaders = used_shaders;
|
||||
|
||||
if (view_layer.use_hair && scene->curve_system_manager->use_curves) {
|
||||
#ifdef WITH_NEW_OBJECT_TYPES
|
||||
if (b_ob.type() == BL::Object::type_HAIR) {
|
||||
/* Hair object. */
|
||||
sync_hair(hair, b_ob, false);
|
||||
assert(mesh == NULL);
|
||||
}
|
||||
else
|
||||
#endif
|
||||
{
|
||||
/* Particle hair. */
|
||||
bool need_undeformed = geom->need_attribute(scene, ATTR_STD_GENERATED);
|
||||
BL::Mesh b_mesh = object_to_mesh(
|
||||
b_data, b_ob, b_depsgraph, need_undeformed, Mesh::SUBDIVISION_NONE);
|
||||
/* Particle hair. */
|
||||
bool need_undeformed = geom->need_attribute(scene, ATTR_STD_GENERATED);
|
||||
BL::Mesh b_mesh = object_to_mesh(
|
||||
b_data, b_ob, b_depsgraph, need_undeformed, Mesh::SUBDIVISION_NONE);
|
||||
|
||||
if (b_mesh) {
|
||||
sync_particle_hair(geom, b_mesh, b_ob, false);
|
||||
free_object_to_mesh(b_data, b_ob, b_mesh);
|
||||
}
|
||||
if (b_mesh) {
|
||||
sync_particle_hair(geom, b_mesh, b_ob, false);
|
||||
free_object_to_mesh(b_data, b_ob, b_mesh);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1411,24 +1213,13 @@ void BlenderSync::sync_hair_motion(BL::Depsgraph b_depsgraph,
|
||||
|
||||
/* Export deformed coordinates. */
|
||||
if (ccl::BKE_object_is_deform_modified(b_ob, b_scene, preview)) {
|
||||
#ifdef WITH_NEW_OBJECT_TYPES
|
||||
if (b_ob.type() == BL::Object::type_HAIR) {
|
||||
/* Hair object. */
|
||||
sync_hair(hair, b_ob, true, motion_step);
|
||||
assert(mesh == NULL);
|
||||
/* Particle hair. */
|
||||
BL::Mesh b_mesh = object_to_mesh(b_data, b_ob, b_depsgraph, false, Mesh::SUBDIVISION_NONE);
|
||||
if (b_mesh) {
|
||||
sync_particle_hair(geom, b_mesh, b_ob, true, motion_step);
|
||||
free_object_to_mesh(b_data, b_ob, b_mesh);
|
||||
return;
|
||||
}
|
||||
else
|
||||
#endif
|
||||
{
|
||||
/* Particle hair. */
|
||||
BL::Mesh b_mesh = object_to_mesh(b_data, b_ob, b_depsgraph, false, Mesh::SUBDIVISION_NONE);
|
||||
if (b_mesh) {
|
||||
sync_particle_hair(geom, b_mesh, b_ob, true, motion_step);
|
||||
free_object_to_mesh(b_data, b_ob, b_mesh);
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* No deformation on this frame, copy coordinates if other frames did have it. */
|
||||
|
@@ -17,8 +17,6 @@
|
||||
#include "blender/blender_device.h"
|
||||
#include "blender/blender_util.h"
|
||||
|
||||
#include "util/util_foreach.h"
|
||||
|
||||
CCL_NAMESPACE_BEGIN
|
||||
|
||||
enum DenoiserType {
|
||||
|
@@ -18,9 +18,9 @@
|
||||
#define __BLENDER_DEVICE_H__
|
||||
|
||||
#include "MEM_guardedalloc.h"
|
||||
#include "RNA_types.h"
|
||||
#include "RNA_access.h"
|
||||
#include "RNA_blender_cpp.h"
|
||||
#include "RNA_types.h"
|
||||
|
||||
#include "device/device.h"
|
||||
|
||||
|
@@ -23,8 +23,6 @@
|
||||
#include "blender/blender_sync.h"
|
||||
#include "blender/blender_util.h"
|
||||
|
||||
#include "util/util_foreach.h"
|
||||
|
||||
CCL_NAMESPACE_BEGIN
|
||||
|
||||
Geometry *BlenderSync::sync_geometry(BL::Depsgraph &b_depsgraph,
|
||||
@@ -38,19 +36,11 @@ Geometry *BlenderSync::sync_geometry(BL::Depsgraph &b_depsgraph,
|
||||
BL::ID b_key_id = (BKE_object_is_modified(b_ob)) ? b_ob_instance : b_ob_data;
|
||||
GeometryKey key(b_key_id.ptr.data, use_particle_hair);
|
||||
BL::Material material_override = view_layer.material_override;
|
||||
Shader *default_shader = (b_ob.type() == BL::Object::type_VOLUME) ? scene->default_volume :
|
||||
scene->default_surface;
|
||||
#ifdef WITH_NEW_OBJECT_TYPES
|
||||
Geometry::Type geom_type = ((b_ob.type() == BL::Object::type_HAIR || use_particle_hair) &&
|
||||
Shader *default_shader = scene->default_surface;
|
||||
Geometry::Type geom_type = (use_particle_hair &&
|
||||
(scene->curve_system_manager->primitive != CURVE_TRIANGLES)) ?
|
||||
Geometry::HAIR :
|
||||
Geometry::MESH;
|
||||
#else
|
||||
Geometry::Type geom_type = ((use_particle_hair) &&
|
||||
(scene->curve_system_manager->primitive != CURVE_TRIANGLES)) ?
|
||||
Geometry::HAIR :
|
||||
Geometry::MESH;
|
||||
#endif
|
||||
|
||||
/* Find shader indices. */
|
||||
vector<Shader *> used_shaders;
|
||||
@@ -129,14 +119,10 @@ Geometry *BlenderSync::sync_geometry(BL::Depsgraph &b_depsgraph,
|
||||
|
||||
geom->name = ustring(b_ob_data.name().c_str());
|
||||
|
||||
#ifdef WITH_NEW_OBJECT_TYPES
|
||||
if (b_ob.type() == BL::Object::type_HAIR || use_particle_hair) {
|
||||
#else
|
||||
if (use_particle_hair) {
|
||||
#endif
|
||||
sync_hair(b_depsgraph, b_ob, geom, used_shaders);
|
||||
}
|
||||
else if (b_ob.type() == BL::Object::type_VOLUME || object_fluid_gas_domain_find(b_ob)) {
|
||||
else if (object_fluid_gas_domain_find(b_ob)) {
|
||||
Mesh *mesh = static_cast<Mesh *>(geom);
|
||||
sync_volume(b_ob, mesh, used_shaders);
|
||||
}
|
||||
@@ -173,14 +159,10 @@ void BlenderSync::sync_geometry_motion(BL::Depsgraph &b_depsgraph,
|
||||
return;
|
||||
}
|
||||
|
||||
#ifdef WITH_NEW_OBJECT_TYPES
|
||||
if (b_ob.type() == BL::Object::type_HAIR || use_particle_hair) {
|
||||
#else
|
||||
if (use_particle_hair) {
|
||||
#endif
|
||||
sync_hair_motion(b_depsgraph, b_ob, geom, motion_step);
|
||||
}
|
||||
else if (b_ob.type() == BL::Object::type_VOLUME || object_fluid_gas_domain_find(b_ob)) {
|
||||
else if (object_fluid_gas_domain_find(b_ob)) {
|
||||
/* No volume motion blur support yet. */
|
||||
}
|
||||
else {
|
||||
|
@@ -14,71 +14,206 @@
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#include "MEM_guardedalloc.h"
|
||||
#include "render/image.h"
|
||||
|
||||
#include "blender/blender_image.h"
|
||||
#include "blender/blender_sync.h"
|
||||
#include "blender/blender_session.h"
|
||||
#include "blender/blender_util.h"
|
||||
|
||||
CCL_NAMESPACE_BEGIN
|
||||
|
||||
/* Packed Images */
|
||||
|
||||
BlenderImageLoader::BlenderImageLoader(BL::Image b_image, int frame)
|
||||
: b_image(b_image), frame(frame), free_cache(!b_image.has_data())
|
||||
/* builtin image file name is actually an image datablock name with
|
||||
* absolute sequence frame number concatenated via '@' character
|
||||
*
|
||||
* this function splits frame from builtin name
|
||||
*/
|
||||
int BlenderSession::builtin_image_frame(const string &builtin_name)
|
||||
{
|
||||
int last = builtin_name.find_last_of('@');
|
||||
return atoi(builtin_name.substr(last + 1, builtin_name.size() - last - 1).c_str());
|
||||
}
|
||||
|
||||
bool BlenderImageLoader::load_metadata(ImageMetaData &metadata)
|
||||
void BlenderSession::builtin_image_info(const string &builtin_name,
|
||||
void *builtin_data,
|
||||
ImageMetaData &metadata)
|
||||
{
|
||||
metadata.width = b_image.size()[0];
|
||||
metadata.height = b_image.size()[1];
|
||||
metadata.depth = 1;
|
||||
metadata.channels = b_image.channels();
|
||||
/* empty image */
|
||||
metadata.width = 1;
|
||||
metadata.height = 1;
|
||||
|
||||
if (b_image.is_float()) {
|
||||
if (metadata.channels == 1) {
|
||||
metadata.type = IMAGE_DATA_TYPE_FLOAT;
|
||||
if (!builtin_data)
|
||||
return;
|
||||
|
||||
/* recover ID pointer */
|
||||
PointerRNA ptr;
|
||||
RNA_id_pointer_create((ID *)builtin_data, &ptr);
|
||||
BL::ID b_id(ptr);
|
||||
|
||||
if (b_id.is_a(&RNA_Image)) {
|
||||
/* image data */
|
||||
BL::Image b_image(b_id);
|
||||
|
||||
metadata.builtin_free_cache = !b_image.has_data();
|
||||
metadata.is_float = b_image.is_float();
|
||||
metadata.width = b_image.size()[0];
|
||||
metadata.height = b_image.size()[1];
|
||||
metadata.depth = 1;
|
||||
metadata.channels = b_image.channels();
|
||||
|
||||
if (metadata.is_float) {
|
||||
/* Float images are already converted on the Blender side,
|
||||
* no need to do anything in Cycles. */
|
||||
metadata.colorspace = u_colorspace_raw;
|
||||
}
|
||||
else if (metadata.channels == 4) {
|
||||
metadata.type = IMAGE_DATA_TYPE_FLOAT4;
|
||||
}
|
||||
else {
|
||||
return false;
|
||||
}
|
||||
else if (b_id.is_a(&RNA_Object)) {
|
||||
/* smoke volume data */
|
||||
BL::Object b_ob(b_id);
|
||||
BL::FluidDomainSettings b_domain = object_fluid_gas_domain_find(b_ob);
|
||||
|
||||
metadata.is_float = true;
|
||||
metadata.depth = 1;
|
||||
metadata.channels = 1;
|
||||
|
||||
if (!b_domain)
|
||||
return;
|
||||
|
||||
if (builtin_name == Attribute::standard_name(ATTR_STD_VOLUME_DENSITY) ||
|
||||
builtin_name == Attribute::standard_name(ATTR_STD_VOLUME_FLAME) ||
|
||||
builtin_name == Attribute::standard_name(ATTR_STD_VOLUME_HEAT) ||
|
||||
builtin_name == Attribute::standard_name(ATTR_STD_VOLUME_TEMPERATURE))
|
||||
metadata.channels = 1;
|
||||
else if (builtin_name == Attribute::standard_name(ATTR_STD_VOLUME_COLOR))
|
||||
metadata.channels = 4;
|
||||
else if (builtin_name == Attribute::standard_name(ATTR_STD_VOLUME_VELOCITY))
|
||||
metadata.channels = 3;
|
||||
else
|
||||
return;
|
||||
|
||||
int3 resolution = get_int3(b_domain.domain_resolution());
|
||||
int amplify = (b_domain.use_noise()) ? b_domain.noise_scale() : 1;
|
||||
|
||||
/* Velocity and heat data is always low-resolution. */
|
||||
if (builtin_name == Attribute::standard_name(ATTR_STD_VOLUME_VELOCITY) ||
|
||||
builtin_name == Attribute::standard_name(ATTR_STD_VOLUME_HEAT)) {
|
||||
amplify = 1;
|
||||
}
|
||||
|
||||
/* Float images are already converted on the Blender side,
|
||||
* no need to do anything in Cycles. */
|
||||
metadata.colorspace = u_colorspace_raw;
|
||||
metadata.width = resolution.x * amplify;
|
||||
metadata.height = resolution.y * amplify;
|
||||
metadata.depth = resolution.z * amplify;
|
||||
}
|
||||
else {
|
||||
if (metadata.channels == 1) {
|
||||
metadata.type = IMAGE_DATA_TYPE_BYTE;
|
||||
/* TODO(sergey): Check we're indeed in shader node tree. */
|
||||
PointerRNA ptr;
|
||||
RNA_pointer_create(NULL, &RNA_Node, builtin_data, &ptr);
|
||||
BL::Node b_node(ptr);
|
||||
if (b_node.is_a(&RNA_ShaderNodeTexPointDensity)) {
|
||||
BL::ShaderNodeTexPointDensity b_point_density_node(b_node);
|
||||
metadata.channels = 4;
|
||||
metadata.width = b_point_density_node.resolution();
|
||||
metadata.height = metadata.width;
|
||||
metadata.depth = metadata.width;
|
||||
metadata.is_float = true;
|
||||
}
|
||||
else if (metadata.channels == 4) {
|
||||
metadata.type = IMAGE_DATA_TYPE_BYTE4;
|
||||
}
|
||||
}
|
||||
|
||||
bool BlenderSession::builtin_image_pixels(const string &builtin_name,
|
||||
void *builtin_data,
|
||||
int tile,
|
||||
unsigned char *pixels,
|
||||
const size_t pixels_size,
|
||||
const bool associate_alpha,
|
||||
const bool free_cache)
|
||||
{
|
||||
if (!builtin_data) {
|
||||
return false;
|
||||
}
|
||||
|
||||
const int frame = builtin_image_frame(builtin_name);
|
||||
|
||||
PointerRNA ptr;
|
||||
RNA_id_pointer_create((ID *)builtin_data, &ptr);
|
||||
BL::Image b_image(ptr);
|
||||
|
||||
const int width = b_image.size()[0];
|
||||
const int height = b_image.size()[1];
|
||||
const int channels = b_image.channels();
|
||||
|
||||
unsigned char *image_pixels = image_get_pixels_for_frame(b_image, frame, tile);
|
||||
const size_t num_pixels = ((size_t)width) * height;
|
||||
|
||||
if (image_pixels && num_pixels * channels == pixels_size) {
|
||||
memcpy(pixels, image_pixels, pixels_size * sizeof(unsigned char));
|
||||
}
|
||||
else {
|
||||
if (channels == 1) {
|
||||
memset(pixels, 0, pixels_size * sizeof(unsigned char));
|
||||
}
|
||||
else {
|
||||
return false;
|
||||
const size_t num_pixels_safe = pixels_size / channels;
|
||||
unsigned char *cp = pixels;
|
||||
for (size_t i = 0; i < num_pixels_safe; i++, cp += channels) {
|
||||
cp[0] = 255;
|
||||
cp[1] = 0;
|
||||
cp[2] = 255;
|
||||
if (channels == 4) {
|
||||
cp[3] = 255;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (image_pixels) {
|
||||
MEM_freeN(image_pixels);
|
||||
}
|
||||
|
||||
/* Free image buffers to save memory during render. */
|
||||
if (free_cache) {
|
||||
b_image.buffers_free();
|
||||
}
|
||||
|
||||
if (associate_alpha) {
|
||||
/* Premultiply, byte images are always straight for Blender. */
|
||||
unsigned char *cp = pixels;
|
||||
for (size_t i = 0; i < num_pixels; i++, cp += channels) {
|
||||
cp[0] = (cp[0] * cp[3]) >> 8;
|
||||
cp[1] = (cp[1] * cp[3]) >> 8;
|
||||
cp[2] = (cp[2] * cp[3]) >> 8;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
bool BlenderImageLoader::load_pixels(const ImageMetaData &metadata,
|
||||
void *pixels,
|
||||
const size_t pixels_size,
|
||||
const bool associate_alpha)
|
||||
bool BlenderSession::builtin_image_float_pixels(const string &builtin_name,
|
||||
void *builtin_data,
|
||||
int tile,
|
||||
float *pixels,
|
||||
const size_t pixels_size,
|
||||
const bool,
|
||||
const bool free_cache)
|
||||
{
|
||||
const size_t num_pixels = ((size_t)metadata.width) * metadata.height;
|
||||
const int channels = metadata.channels;
|
||||
const int tile = 0; /* TODO(lukas): Support tiles here? */
|
||||
if (!builtin_data) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (b_image.is_float()) {
|
||||
PointerRNA ptr;
|
||||
RNA_id_pointer_create((ID *)builtin_data, &ptr);
|
||||
BL::ID b_id(ptr);
|
||||
|
||||
if (b_id.is_a(&RNA_Image)) {
|
||||
/* image data */
|
||||
BL::Image b_image(b_id);
|
||||
int frame = builtin_image_frame(builtin_name);
|
||||
|
||||
const int width = b_image.size()[0];
|
||||
const int height = b_image.size()[1];
|
||||
const int channels = b_image.channels();
|
||||
|
||||
float *image_pixels;
|
||||
image_pixels = image_get_float_pixels_for_frame(b_image, frame, tile);
|
||||
const size_t num_pixels = ((size_t)width) * height;
|
||||
|
||||
if (image_pixels && num_pixels * channels == pixels_size) {
|
||||
memcpy(pixels, image_pixels, pixels_size * sizeof(float));
|
||||
@@ -89,7 +224,7 @@ bool BlenderImageLoader::load_pixels(const ImageMetaData &metadata,
|
||||
}
|
||||
else {
|
||||
const size_t num_pixels_safe = pixels_size / channels;
|
||||
float *fp = (float *)pixels;
|
||||
float *fp = pixels;
|
||||
for (int i = 0; i < num_pixels_safe; i++, fp += channels) {
|
||||
fp[0] = 1.0f;
|
||||
fp[1] = 0.0f;
|
||||
@@ -104,91 +239,107 @@ bool BlenderImageLoader::load_pixels(const ImageMetaData &metadata,
|
||||
if (image_pixels) {
|
||||
MEM_freeN(image_pixels);
|
||||
}
|
||||
}
|
||||
else {
|
||||
unsigned char *image_pixels = image_get_pixels_for_frame(b_image, frame, tile);
|
||||
|
||||
if (image_pixels && num_pixels * channels == pixels_size) {
|
||||
memcpy(pixels, image_pixels, pixels_size * sizeof(unsigned char));
|
||||
/* Free image buffers to save memory during render. */
|
||||
if (free_cache) {
|
||||
b_image.buffers_free();
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
else if (b_id.is_a(&RNA_Object)) {
|
||||
/* smoke volume data */
|
||||
BL::Object b_ob(b_id);
|
||||
BL::FluidDomainSettings b_domain = object_fluid_gas_domain_find(b_ob);
|
||||
|
||||
if (!b_domain) {
|
||||
return false;
|
||||
}
|
||||
#ifdef WITH_FLUID
|
||||
int3 resolution = get_int3(b_domain.domain_resolution());
|
||||
int length, amplify = (b_domain.use_noise()) ? b_domain.noise_scale() : 1;
|
||||
|
||||
/* Velocity and heat data is always low-resolution. */
|
||||
if (builtin_name == Attribute::standard_name(ATTR_STD_VOLUME_VELOCITY) ||
|
||||
builtin_name == Attribute::standard_name(ATTR_STD_VOLUME_HEAT)) {
|
||||
amplify = 1;
|
||||
}
|
||||
|
||||
const int width = resolution.x * amplify;
|
||||
const int height = resolution.y * amplify;
|
||||
const int depth = resolution.z * amplify;
|
||||
const size_t num_pixels = ((size_t)width) * height * depth;
|
||||
|
||||
if (builtin_name == Attribute::standard_name(ATTR_STD_VOLUME_DENSITY)) {
|
||||
FluidDomainSettings_density_grid_get_length(&b_domain.ptr, &length);
|
||||
if (length == num_pixels) {
|
||||
FluidDomainSettings_density_grid_get(&b_domain.ptr, pixels);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
else if (builtin_name == Attribute::standard_name(ATTR_STD_VOLUME_FLAME)) {
|
||||
/* this is in range 0..1, and interpreted by the OpenGL smoke viewer
|
||||
* as 1500..3000 K with the first part faded to zero density */
|
||||
FluidDomainSettings_flame_grid_get_length(&b_domain.ptr, &length);
|
||||
if (length == num_pixels) {
|
||||
FluidDomainSettings_flame_grid_get(&b_domain.ptr, pixels);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
else if (builtin_name == Attribute::standard_name(ATTR_STD_VOLUME_COLOR)) {
|
||||
/* the RGB is "premultiplied" by density for better interpolation results */
|
||||
FluidDomainSettings_color_grid_get_length(&b_domain.ptr, &length);
|
||||
if (length == num_pixels * 4) {
|
||||
FluidDomainSettings_color_grid_get(&b_domain.ptr, pixels);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
else if (builtin_name == Attribute::standard_name(ATTR_STD_VOLUME_VELOCITY)) {
|
||||
FluidDomainSettings_velocity_grid_get_length(&b_domain.ptr, &length);
|
||||
if (length == num_pixels * 3) {
|
||||
FluidDomainSettings_velocity_grid_get(&b_domain.ptr, pixels);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
else if (builtin_name == Attribute::standard_name(ATTR_STD_VOLUME_HEAT)) {
|
||||
FluidDomainSettings_heat_grid_get_length(&b_domain.ptr, &length);
|
||||
if (length == num_pixels) {
|
||||
FluidDomainSettings_heat_grid_get(&b_domain.ptr, pixels);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
else if (builtin_name == Attribute::standard_name(ATTR_STD_VOLUME_TEMPERATURE)) {
|
||||
FluidDomainSettings_temperature_grid_get_length(&b_domain.ptr, &length);
|
||||
if (length == num_pixels) {
|
||||
FluidDomainSettings_temperature_grid_get(&b_domain.ptr, pixels);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
else {
|
||||
if (channels == 1) {
|
||||
memset(pixels, 0, pixels_size * sizeof(unsigned char));
|
||||
}
|
||||
else {
|
||||
const size_t num_pixels_safe = pixels_size / channels;
|
||||
unsigned char *cp = (unsigned char *)pixels;
|
||||
for (size_t i = 0; i < num_pixels_safe; i++, cp += channels) {
|
||||
cp[0] = 255;
|
||||
cp[1] = 0;
|
||||
cp[2] = 255;
|
||||
if (channels == 4) {
|
||||
cp[3] = 255;
|
||||
}
|
||||
}
|
||||
}
|
||||
fprintf(
|
||||
stderr, "Cycles error: unknown volume attribute %s, skipping\n", builtin_name.c_str());
|
||||
pixels[0] = 0.0f;
|
||||
return false;
|
||||
}
|
||||
|
||||
if (image_pixels) {
|
||||
MEM_freeN(image_pixels);
|
||||
}
|
||||
|
||||
if (associate_alpha) {
|
||||
/* Premultiply, byte images are always straight for Blender. */
|
||||
unsigned char *cp = (unsigned char *)pixels;
|
||||
for (size_t i = 0; i < num_pixels; i++, cp += channels) {
|
||||
cp[0] = (cp[0] * cp[3]) >> 8;
|
||||
cp[1] = (cp[1] * cp[3]) >> 8;
|
||||
cp[2] = (cp[2] * cp[3]) >> 8;
|
||||
}
|
||||
#endif
|
||||
fprintf(stderr, "Cycles error: unexpected smoke volume resolution, skipping\n");
|
||||
}
|
||||
else {
|
||||
/* We originally were passing view_layer here but in reality we need a
|
||||
* a depsgraph to pass to the RE_point_density_minmax() function.
|
||||
*/
|
||||
/* TODO(sergey): Check we're indeed in shader node tree. */
|
||||
PointerRNA ptr;
|
||||
RNA_pointer_create(NULL, &RNA_Node, builtin_data, &ptr);
|
||||
BL::Node b_node(ptr);
|
||||
if (b_node.is_a(&RNA_ShaderNodeTexPointDensity)) {
|
||||
BL::ShaderNodeTexPointDensity b_point_density_node(b_node);
|
||||
int length;
|
||||
b_point_density_node.calc_point_density(b_depsgraph, &length, &pixels);
|
||||
}
|
||||
}
|
||||
|
||||
/* Free image buffers to save memory during render. */
|
||||
if (free_cache) {
|
||||
b_image.buffers_free();
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
string BlenderImageLoader::name() const
|
||||
{
|
||||
return BL::Image(b_image).name();
|
||||
}
|
||||
|
||||
bool BlenderImageLoader::equals(const ImageLoader &other) const
|
||||
{
|
||||
const BlenderImageLoader &other_loader = (const BlenderImageLoader &)other;
|
||||
return b_image == other_loader.b_image && frame == other_loader.frame;
|
||||
}
|
||||
|
||||
/* Point Density */
|
||||
|
||||
BlenderPointDensityLoader::BlenderPointDensityLoader(BL::Depsgraph b_depsgraph,
|
||||
BL::ShaderNodeTexPointDensity b_node)
|
||||
: b_depsgraph(b_depsgraph), b_node(b_node)
|
||||
{
|
||||
}
|
||||
|
||||
bool BlenderPointDensityLoader::load_metadata(ImageMetaData &metadata)
|
||||
{
|
||||
metadata.channels = 4;
|
||||
metadata.width = b_node.resolution();
|
||||
metadata.height = metadata.width;
|
||||
metadata.depth = metadata.width;
|
||||
metadata.type = IMAGE_DATA_TYPE_FLOAT4;
|
||||
return true;
|
||||
}
|
||||
|
||||
bool BlenderPointDensityLoader::load_pixels(const ImageMetaData &,
|
||||
void *pixels,
|
||||
const size_t,
|
||||
const bool)
|
||||
{
|
||||
int length;
|
||||
b_node.calc_point_density(b_depsgraph, &length, (float **)&pixels);
|
||||
return true;
|
||||
return false;
|
||||
}
|
||||
|
||||
void BlenderSession::builtin_images_load()
|
||||
@@ -206,15 +357,4 @@ void BlenderSession::builtin_images_load()
|
||||
manager->device_load_builtin(device, session->scene, session->progress);
|
||||
}
|
||||
|
||||
string BlenderPointDensityLoader::name() const
|
||||
{
|
||||
return BL::ShaderNodeTexPointDensity(b_node).name();
|
||||
}
|
||||
|
||||
bool BlenderPointDensityLoader::equals(const ImageLoader &other) const
|
||||
{
|
||||
const BlenderPointDensityLoader &other_loader = (const BlenderPointDensityLoader &)other;
|
||||
return b_node == other_loader.b_node && b_depsgraph == other_loader.b_depsgraph;
|
||||
}
|
||||
|
||||
CCL_NAMESPACE_END
|
||||
|
@@ -1,61 +0,0 @@
|
||||
/*
|
||||
* Copyright 2011-2020 Blender Foundation
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#ifndef __BLENDER_IMAGE_H__
|
||||
#define __BLENDER_IMAGE_H__
|
||||
|
||||
#include "RNA_blender_cpp.h"
|
||||
|
||||
#include "render/image.h"
|
||||
|
||||
CCL_NAMESPACE_BEGIN
|
||||
|
||||
class BlenderImageLoader : public ImageLoader {
|
||||
public:
|
||||
BlenderImageLoader(BL::Image b_image, int frame);
|
||||
|
||||
bool load_metadata(ImageMetaData &metadata) override;
|
||||
bool load_pixels(const ImageMetaData &metadata,
|
||||
void *pixels,
|
||||
const size_t pixels_size,
|
||||
const bool associate_alpha) override;
|
||||
string name() const override;
|
||||
bool equals(const ImageLoader &other) const override;
|
||||
|
||||
BL::Image b_image;
|
||||
int frame;
|
||||
bool free_cache;
|
||||
};
|
||||
|
||||
class BlenderPointDensityLoader : public ImageLoader {
|
||||
public:
|
||||
BlenderPointDensityLoader(BL::Depsgraph depsgraph, BL::ShaderNodeTexPointDensity b_node);
|
||||
|
||||
bool load_metadata(ImageMetaData &metadata) override;
|
||||
bool load_pixels(const ImageMetaData &metadata,
|
||||
void *pixels,
|
||||
const size_t pixels_size,
|
||||
const bool associate_alpha) override;
|
||||
string name() const override;
|
||||
bool equals(const ImageLoader &other) const override;
|
||||
|
||||
BL::Depsgraph b_depsgraph;
|
||||
BL::ShaderNodeTexPointDensity b_node;
|
||||
};
|
||||
|
||||
CCL_NAMESPACE_END
|
||||
|
||||
#endif /* __BLENDER_IMAGE_H__ */
|
@@ -14,25 +14,25 @@
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#include "render/camera.h"
|
||||
#include "render/colorspace.h"
|
||||
#include "render/mesh.h"
|
||||
#include "render/object.h"
|
||||
#include "render/scene.h"
|
||||
#include "render/camera.h"
|
||||
|
||||
#include "blender/blender_session.h"
|
||||
#include "blender/blender_sync.h"
|
||||
#include "blender/blender_session.h"
|
||||
#include "blender/blender_util.h"
|
||||
|
||||
#include "subd/subd_patch.h"
|
||||
#include "subd/subd_split.h"
|
||||
|
||||
#include "util/util_algorithm.h"
|
||||
#include "util/util_disjoint_set.h"
|
||||
#include "util/util_foreach.h"
|
||||
#include "util/util_hash.h"
|
||||
#include "util/util_logging.h"
|
||||
#include "util/util_math.h"
|
||||
#include "util/util_disjoint_set.h"
|
||||
|
||||
#include "mikktspace.h"
|
||||
|
||||
|
@@ -15,14 +15,14 @@
|
||||
*/
|
||||
|
||||
#include "render/camera.h"
|
||||
#include "render/graph.h"
|
||||
#include "render/integrator.h"
|
||||
#include "render/graph.h"
|
||||
#include "render/light.h"
|
||||
#include "render/mesh.h"
|
||||
#include "render/nodes.h"
|
||||
#include "render/object.h"
|
||||
#include "render/particles.h"
|
||||
#include "render/scene.h"
|
||||
#include "render/nodes.h"
|
||||
#include "render/particles.h"
|
||||
#include "render/shader.h"
|
||||
|
||||
#include "blender/blender_object_cull.h"
|
||||
@@ -67,20 +67,10 @@ bool BlenderSync::object_is_mesh(BL::Object &b_ob)
|
||||
return false;
|
||||
}
|
||||
|
||||
BL::Object::type_enum type = b_ob.type();
|
||||
|
||||
#ifdef WITH_NEW_OBJECT_TYPES
|
||||
if (type == BL::Object::type_VOLUME || type == BL::Object::type_HAIR) {
|
||||
#else
|
||||
if (type == BL::Object::type_VOLUME) {
|
||||
#endif
|
||||
/* Will be exported attached to mesh. */
|
||||
return true;
|
||||
}
|
||||
else if (type == BL::Object::type_CURVE) {
|
||||
if (b_ob.type() == BL::Object::type_CURVE) {
|
||||
/* Skip exporting curves without faces, overhead can be
|
||||
* significant if there are many for path animation. */
|
||||
BL::Curve b_curve(b_ob_data);
|
||||
BL::Curve b_curve(b_ob.data());
|
||||
|
||||
return (b_curve.bevel_object() || b_curve.extrude() != 0.0f || b_curve.bevel_depth() != 0.0f ||
|
||||
b_curve.dimensions() == BL::Curve::dimensions_2D || b_ob.modifiers.length());
|
||||
|
@@ -19,8 +19,8 @@
|
||||
#include "blender/CCL_api.h"
|
||||
|
||||
#include "blender/blender_device.h"
|
||||
#include "blender/blender_session.h"
|
||||
#include "blender/blender_sync.h"
|
||||
#include "blender/blender_session.h"
|
||||
#include "blender/blender_util.h"
|
||||
|
||||
#include "render/denoising.h"
|
||||
@@ -38,8 +38,8 @@
|
||||
#ifdef WITH_OSL
|
||||
# include "render/osl.h"
|
||||
|
||||
# include <OSL/oslconfig.h>
|
||||
# include <OSL/oslquery.h>
|
||||
# include <OSL/oslconfig.h>
|
||||
#endif
|
||||
|
||||
#ifdef WITH_OPENCL
|
||||
|
@@ -41,8 +41,8 @@
|
||||
#include "util/util_progress.h"
|
||||
#include "util/util_time.h"
|
||||
|
||||
#include "blender/blender_session.h"
|
||||
#include "blender/blender_sync.h"
|
||||
#include "blender/blender_session.h"
|
||||
#include "blender/blender_util.h"
|
||||
|
||||
CCL_NAMESPACE_BEGIN
|
||||
@@ -138,6 +138,14 @@ void BlenderSession::create_session()
|
||||
scene = new Scene(scene_params, session->device);
|
||||
scene->name = b_scene.name();
|
||||
|
||||
/* setup callbacks for builtin image support */
|
||||
scene->image_manager->builtin_image_info_cb = function_bind(
|
||||
&BlenderSession::builtin_image_info, this, _1, _2, _3);
|
||||
scene->image_manager->builtin_image_pixels_cb = function_bind(
|
||||
&BlenderSession::builtin_image_pixels, this, _1, _2, _3, _4, _5, _6, _7);
|
||||
scene->image_manager->builtin_image_float_pixels_cb = function_bind(
|
||||
&BlenderSession::builtin_image_float_pixels, this, _1, _2, _3, _4, _5, _6, _7);
|
||||
|
||||
session->scene = scene;
|
||||
|
||||
/* There is no single depsgraph to use for the entire render.
|
||||
@@ -462,8 +470,7 @@ void BlenderSession::render(BL::Depsgraph &b_depsgraph_)
|
||||
b_rlay_name = b_view_layer.name();
|
||||
|
||||
/* add passes */
|
||||
vector<Pass> passes = sync->sync_render_passes(
|
||||
b_rlay, b_view_layer, session_params.adaptive_sampling);
|
||||
vector<Pass> passes = sync->sync_render_passes(b_rlay, b_view_layer);
|
||||
buffer_params.passes = passes;
|
||||
|
||||
PointerRNA crl = RNA_pointer_get(&b_view_layer.ptr, "cycles");
|
||||
|
@@ -17,19 +17,15 @@
|
||||
#ifndef __BLENDER_SESSION_H__
|
||||
#define __BLENDER_SESSION_H__
|
||||
|
||||
#include "RNA_blender_cpp.h"
|
||||
|
||||
#include "device/device.h"
|
||||
|
||||
#include "render/bake.h"
|
||||
#include "render/scene.h"
|
||||
#include "render/session.h"
|
||||
#include "render/bake.h"
|
||||
|
||||
#include "util/util_vector.h"
|
||||
|
||||
CCL_NAMESPACE_BEGIN
|
||||
|
||||
class BlenderSync;
|
||||
class ImageMetaData;
|
||||
class Scene;
|
||||
class Session;
|
||||
@@ -157,6 +153,22 @@ class BlenderSession {
|
||||
bool do_update_only);
|
||||
void do_write_update_render_tile(RenderTile &rtile, bool do_update_only, bool highlight);
|
||||
|
||||
int builtin_image_frame(const string &builtin_name);
|
||||
void builtin_image_info(const string &builtin_name, void *builtin_data, ImageMetaData &metadata);
|
||||
bool builtin_image_pixels(const string &builtin_name,
|
||||
void *builtin_data,
|
||||
int tile,
|
||||
unsigned char *pixels,
|
||||
const size_t pixels_size,
|
||||
const bool associate_alpha,
|
||||
const bool free_cache);
|
||||
bool builtin_image_float_pixels(const string &builtin_name,
|
||||
void *builtin_data,
|
||||
int tile,
|
||||
float *pixels,
|
||||
const size_t pixels_size,
|
||||
const bool associate_alpha,
|
||||
const bool free_cache);
|
||||
void builtin_images_load();
|
||||
|
||||
/* Update tile manager to reflect resumable render settings. */
|
||||
|
@@ -23,15 +23,14 @@
|
||||
#include "render/scene.h"
|
||||
#include "render/shader.h"
|
||||
|
||||
#include "blender/blender_image.h"
|
||||
#include "blender/blender_sync.h"
|
||||
#include "blender/blender_texture.h"
|
||||
#include "blender/blender_sync.h"
|
||||
#include "blender/blender_util.h"
|
||||
|
||||
#include "util/util_debug.h"
|
||||
#include "util/util_foreach.h"
|
||||
#include "util/util_set.h"
|
||||
#include "util/util_string.h"
|
||||
#include "util/util_set.h"
|
||||
#include "util/util_task.h"
|
||||
|
||||
CCL_NAMESPACE_BEGIN
|
||||
@@ -328,7 +327,6 @@ static ShaderNode *add_node(Scene *scene,
|
||||
BL::ShaderNodeVectorRotate b_vector_rotate_node(b_node);
|
||||
VectorRotateNode *vector_rotate_node = new VectorRotateNode();
|
||||
vector_rotate_node->type = (NodeVectorRotateType)b_vector_rotate_node.rotation_type();
|
||||
vector_rotate_node->invert = b_vector_rotate_node.invert();
|
||||
node = vector_rotate_node;
|
||||
}
|
||||
else if (b_node.is_a(&RNA_ShaderNodeVectorTransform)) {
|
||||
@@ -620,16 +618,16 @@ static ShaderNode *add_node(Scene *scene,
|
||||
/* create script node */
|
||||
BL::ShaderNodeScript b_script_node(b_node);
|
||||
|
||||
ShaderManager *manager = scene->shader_manager;
|
||||
OSLShaderManager *manager = (OSLShaderManager *)scene->shader_manager;
|
||||
string bytecode_hash = b_script_node.bytecode_hash();
|
||||
|
||||
if (!bytecode_hash.empty()) {
|
||||
node = OSLShaderManager::osl_node(manager, "", bytecode_hash, b_script_node.bytecode());
|
||||
node = manager->osl_node("", bytecode_hash, b_script_node.bytecode());
|
||||
}
|
||||
else {
|
||||
string absolute_filepath = blender_absolute_path(
|
||||
b_data, b_ntree, b_script_node.filepath());
|
||||
node = OSLShaderManager::osl_node(manager, absolute_filepath, "");
|
||||
node = manager->osl_node(absolute_filepath, "");
|
||||
}
|
||||
}
|
||||
#else
|
||||
@@ -651,18 +649,6 @@ static ShaderNode *add_node(Scene *scene,
|
||||
get_tex_mapping(&image->tex_mapping, b_texture_mapping);
|
||||
|
||||
if (b_image) {
|
||||
PointerRNA colorspace_ptr = b_image.colorspace_settings().ptr;
|
||||
image->colorspace = get_enum_identifier(colorspace_ptr, "name");
|
||||
|
||||
image->animated = b_image_node.image_user().use_auto_refresh();
|
||||
image->alpha_type = get_image_alpha_type(b_image);
|
||||
|
||||
image->tiles.clear();
|
||||
BL::Image::tiles_iterator b_iter;
|
||||
for (b_image.tiles.begin(b_iter); b_iter != b_image.tiles.end(); ++b_iter) {
|
||||
image->tiles.push_back(b_iter->number());
|
||||
}
|
||||
|
||||
/* builtin images will use callback-based reading because
|
||||
* they could only be loaded correct from blender side
|
||||
*/
|
||||
@@ -679,13 +665,34 @@ static ShaderNode *add_node(Scene *scene,
|
||||
*/
|
||||
int scene_frame = b_scene.frame_current();
|
||||
int image_frame = image_user_frame_number(b_image_user, scene_frame);
|
||||
image->handle = scene->image_manager->add_image(
|
||||
new BlenderImageLoader(b_image, image_frame), image->image_params());
|
||||
image->filename = b_image.name() + "@" + string_printf("%d", image_frame);
|
||||
image->builtin_data = b_image.ptr.data;
|
||||
}
|
||||
else {
|
||||
image->filename = image_user_file_path(
|
||||
b_image_user, b_image, b_scene.frame_current(), true);
|
||||
image->builtin_data = NULL;
|
||||
}
|
||||
|
||||
PointerRNA colorspace_ptr = b_image.colorspace_settings().ptr;
|
||||
image->colorspace = get_enum_identifier(colorspace_ptr, "name");
|
||||
|
||||
image->animated = b_image_node.image_user().use_auto_refresh();
|
||||
image->alpha_type = get_image_alpha_type(b_image);
|
||||
|
||||
image->tiles.clear();
|
||||
BL::Image::tiles_iterator b_iter;
|
||||
for (b_image.tiles.begin(b_iter); b_iter != b_image.tiles.end(); ++b_iter) {
|
||||
image->tiles.push_back(b_iter->number());
|
||||
}
|
||||
|
||||
/* TODO: restore */
|
||||
/* TODO(sergey): Does not work properly when we change builtin type. */
|
||||
#if 0
|
||||
if (b_image.is_updated()) {
|
||||
scene->image_manager->tag_reload_image(image->image_key());
|
||||
}
|
||||
#endif
|
||||
}
|
||||
node = image;
|
||||
}
|
||||
@@ -701,12 +708,6 @@ static ShaderNode *add_node(Scene *scene,
|
||||
get_tex_mapping(&env->tex_mapping, b_texture_mapping);
|
||||
|
||||
if (b_image) {
|
||||
PointerRNA colorspace_ptr = b_image.colorspace_settings().ptr;
|
||||
env->colorspace = get_enum_identifier(colorspace_ptr, "name");
|
||||
|
||||
env->animated = b_env_node.image_user().use_auto_refresh();
|
||||
env->alpha_type = get_image_alpha_type(b_image);
|
||||
|
||||
bool is_builtin = b_image.packed_file() || b_image.source() == BL::Image::source_GENERATED ||
|
||||
b_image.source() == BL::Image::source_MOVIE ||
|
||||
(b_engine.is_preview() && b_image.source() != BL::Image::source_SEQUENCE);
|
||||
@@ -714,13 +715,28 @@ static ShaderNode *add_node(Scene *scene,
|
||||
if (is_builtin) {
|
||||
int scene_frame = b_scene.frame_current();
|
||||
int image_frame = image_user_frame_number(b_image_user, scene_frame);
|
||||
env->handle = scene->image_manager->add_image(new BlenderImageLoader(b_image, image_frame),
|
||||
env->image_params());
|
||||
env->filename = b_image.name() + "@" + string_printf("%d", image_frame);
|
||||
env->builtin_data = b_image.ptr.data;
|
||||
}
|
||||
else {
|
||||
env->filename = image_user_file_path(
|
||||
b_image_user, b_image, b_scene.frame_current(), false);
|
||||
env->builtin_data = NULL;
|
||||
}
|
||||
|
||||
PointerRNA colorspace_ptr = b_image.colorspace_settings().ptr;
|
||||
env->colorspace = get_enum_identifier(colorspace_ptr, "name");
|
||||
|
||||
env->animated = b_env_node.image_user().use_auto_refresh();
|
||||
env->alpha_type = get_image_alpha_type(b_image);
|
||||
|
||||
/* TODO: restore */
|
||||
/* TODO(sergey): Does not work properly when we change builtin type. */
|
||||
#if 0
|
||||
if (b_image.is_updated()) {
|
||||
scene->image_manager->tag_reload_image(env->image_key());
|
||||
}
|
||||
#endif
|
||||
}
|
||||
node = env;
|
||||
}
|
||||
@@ -864,13 +880,18 @@ static ShaderNode *add_node(Scene *scene,
|
||||
else if (b_node.is_a(&RNA_ShaderNodeTexPointDensity)) {
|
||||
BL::ShaderNodeTexPointDensity b_point_density_node(b_node);
|
||||
PointDensityTextureNode *point_density = new PointDensityTextureNode();
|
||||
point_density->filename = b_point_density_node.name();
|
||||
point_density->space = (NodeTexVoxelSpace)b_point_density_node.space();
|
||||
point_density->interpolation = get_image_interpolation(b_point_density_node);
|
||||
point_density->handle = scene->image_manager->add_image(
|
||||
new BlenderPointDensityLoader(b_depsgraph, b_point_density_node),
|
||||
point_density->image_params());
|
||||
point_density->builtin_data = b_point_density_node.ptr.data;
|
||||
point_density->image_manager = scene->image_manager;
|
||||
|
||||
b_point_density_node.cache_point_density(b_depsgraph);
|
||||
/* TODO(sergey): Use more proper update flag. */
|
||||
if (true) {
|
||||
point_density->add_image();
|
||||
b_point_density_node.cache_point_density(b_depsgraph);
|
||||
scene->image_manager->tag_reload_image(point_density->image_key());
|
||||
}
|
||||
node = point_density;
|
||||
|
||||
/* Transformation form world space to texture space.
|
||||
@@ -1260,7 +1281,6 @@ void BlenderSync::sync_materials(BL::Depsgraph &b_depsgraph, bool update_all)
|
||||
shader->heterogeneous_volume = !get_boolean(cmat, "homogeneous_volume");
|
||||
shader->volume_sampling_method = get_volume_sampling(cmat);
|
||||
shader->volume_interpolation_method = get_volume_interpolation(cmat);
|
||||
shader->volume_step_rate = get_float(cmat, "volume_step_rate");
|
||||
shader->displacement_method = get_displacement_method(cmat);
|
||||
|
||||
shader->set_graph(graph);
|
||||
@@ -1325,7 +1345,6 @@ void BlenderSync::sync_world(BL::Depsgraph &b_depsgraph, BL::SpaceView3D &b_v3d,
|
||||
shader->heterogeneous_volume = !get_boolean(cworld, "homogeneous_volume");
|
||||
shader->volume_sampling_method = get_volume_sampling(cworld);
|
||||
shader->volume_interpolation_method = get_volume_interpolation(cworld);
|
||||
shader->volume_step_rate = get_float(cworld, "volume_step_size");
|
||||
}
|
||||
else if (new_viewport_parameters.use_scene_world && b_world) {
|
||||
BackgroundNode *background = new BackgroundNode();
|
||||
|
@@ -16,7 +16,6 @@
|
||||
|
||||
#include "render/background.h"
|
||||
#include "render/camera.h"
|
||||
#include "render/curves.h"
|
||||
#include "render/film.h"
|
||||
#include "render/graph.h"
|
||||
#include "render/integrator.h"
|
||||
@@ -26,18 +25,19 @@
|
||||
#include "render/object.h"
|
||||
#include "render/scene.h"
|
||||
#include "render/shader.h"
|
||||
#include "render/curves.h"
|
||||
|
||||
#include "device/device.h"
|
||||
|
||||
#include "blender/blender_device.h"
|
||||
#include "blender/blender_session.h"
|
||||
#include "blender/blender_sync.h"
|
||||
#include "blender/blender_session.h"
|
||||
#include "blender/blender_util.h"
|
||||
|
||||
#include "util/util_debug.h"
|
||||
#include "util/util_foreach.h"
|
||||
#include "util/util_hash.h"
|
||||
#include "util/util_opengl.h"
|
||||
#include "util/util_hash.h"
|
||||
|
||||
CCL_NAMESPACE_BEGIN
|
||||
|
||||
@@ -178,11 +178,6 @@ void BlenderSync::sync_recalc(BL::Depsgraph &b_depsgraph, BL::SpaceView3D &b_v3d
|
||||
world_recalc = true;
|
||||
}
|
||||
}
|
||||
/* Volume */
|
||||
else if (b_id.is_a(&RNA_Volume)) {
|
||||
BL::Volume b_volume(b_id);
|
||||
geometry_map.set_recalc(b_volume);
|
||||
}
|
||||
}
|
||||
|
||||
BlenderViewportParameters new_viewport_parameters(b_v3d);
|
||||
@@ -262,8 +257,7 @@ void BlenderSync::sync_integrator()
|
||||
integrator->transparent_max_bounce = get_int(cscene, "transparent_max_bounces");
|
||||
|
||||
integrator->volume_max_steps = get_int(cscene, "volume_max_steps");
|
||||
integrator->volume_step_rate = (preview) ? get_float(cscene, "volume_preview_step_rate") :
|
||||
get_float(cscene, "volume_step_rate");
|
||||
integrator->volume_step_size = get_float(cscene, "volume_step_size");
|
||||
|
||||
integrator->caustics_reflective = get_boolean(cscene, "caustics_reflective");
|
||||
integrator->caustics_refractive = get_boolean(cscene, "caustics_refractive");
|
||||
@@ -302,16 +296,6 @@ void BlenderSync::sync_integrator()
|
||||
integrator->sample_all_lights_indirect = get_boolean(cscene, "sample_all_lights_indirect");
|
||||
integrator->light_sampling_threshold = get_float(cscene, "light_sampling_threshold");
|
||||
|
||||
if (RNA_boolean_get(&cscene, "use_adaptive_sampling")) {
|
||||
integrator->sampling_pattern = SAMPLING_PATTERN_PMJ;
|
||||
integrator->adaptive_min_samples = get_int(cscene, "adaptive_min_samples");
|
||||
integrator->adaptive_threshold = get_float(cscene, "adaptive_threshold");
|
||||
}
|
||||
else {
|
||||
integrator->adaptive_min_samples = INT_MAX;
|
||||
integrator->adaptive_threshold = 0.0f;
|
||||
}
|
||||
|
||||
int diffuse_samples = get_int(cscene, "diffuse_samples");
|
||||
int glossy_samples = get_int(cscene, "glossy_samples");
|
||||
int transmission_samples = get_int(cscene, "transmission_samples");
|
||||
@@ -328,8 +312,6 @@ void BlenderSync::sync_integrator()
|
||||
integrator->mesh_light_samples = mesh_light_samples * mesh_light_samples;
|
||||
integrator->subsurface_samples = subsurface_samples * subsurface_samples;
|
||||
integrator->volume_samples = volume_samples * volume_samples;
|
||||
integrator->adaptive_min_samples = min(
|
||||
integrator->adaptive_min_samples * integrator->adaptive_min_samples, INT_MAX);
|
||||
}
|
||||
else {
|
||||
integrator->diffuse_samples = diffuse_samples;
|
||||
@@ -411,7 +393,6 @@ void BlenderSync::sync_view_layer(BL::SpaceView3D & /*b_v3d*/, BL::ViewLayer &b_
|
||||
view_layer.use_background_ao = b_view_layer.use_ao();
|
||||
view_layer.use_surfaces = b_view_layer.use_solid();
|
||||
view_layer.use_hair = b_view_layer.use_strand();
|
||||
view_layer.use_volumes = b_view_layer.use_volumes();
|
||||
|
||||
/* Material override. */
|
||||
view_layer.material_override = b_view_layer.material_override();
|
||||
@@ -503,8 +484,6 @@ PassType BlenderSync::get_pass_type(BL::RenderPass &b_pass)
|
||||
MAP_PASS("Debug Ray Bounces", PASS_RAY_BOUNCES);
|
||||
#endif
|
||||
MAP_PASS("Debug Render Time", PASS_RENDER_TIME);
|
||||
MAP_PASS("AdaptiveAuxBuffer", PASS_ADAPTIVE_AUX_BUFFER);
|
||||
MAP_PASS("Debug Sample Count", PASS_SAMPLE_COUNT);
|
||||
if (string_startswith(name, cryptomatte_prefix)) {
|
||||
return PASS_CRYPTOMATTE;
|
||||
}
|
||||
@@ -540,9 +519,7 @@ int BlenderSync::get_denoising_pass(BL::RenderPass &b_pass)
|
||||
return -1;
|
||||
}
|
||||
|
||||
vector<Pass> BlenderSync::sync_render_passes(BL::RenderLayer &b_rlay,
|
||||
BL::ViewLayer &b_view_layer,
|
||||
bool adaptive_sampling)
|
||||
vector<Pass> BlenderSync::sync_render_passes(BL::RenderLayer &b_rlay, BL::ViewLayer &b_view_layer)
|
||||
{
|
||||
vector<Pass> passes;
|
||||
|
||||
@@ -618,10 +595,6 @@ vector<Pass> BlenderSync::sync_render_passes(BL::RenderLayer &b_rlay,
|
||||
b_engine.add_pass("Debug Render Time", 1, "X", b_view_layer.name().c_str());
|
||||
Pass::add(PASS_RENDER_TIME, passes, "Debug Render Time");
|
||||
}
|
||||
if (get_boolean(crp, "pass_debug_sample_count")) {
|
||||
b_engine.add_pass("Debug Sample Count", 1, "X", b_view_layer.name().c_str());
|
||||
Pass::add(PASS_SAMPLE_COUNT, passes, "Debug Sample Count");
|
||||
}
|
||||
if (get_boolean(crp, "use_pass_volume_direct")) {
|
||||
b_engine.add_pass("VolumeDir", 3, "RGB", b_view_layer.name().c_str());
|
||||
Pass::add(PASS_VOLUME_DIRECT, passes, "VolumeDir");
|
||||
@@ -668,13 +641,6 @@ vector<Pass> BlenderSync::sync_render_passes(BL::RenderLayer &b_rlay,
|
||||
CRYPT_ACCURATE);
|
||||
}
|
||||
|
||||
if (adaptive_sampling) {
|
||||
Pass::add(PASS_ADAPTIVE_AUX_BUFFER, passes);
|
||||
if (!get_boolean(crp, "pass_debug_sample_count")) {
|
||||
Pass::add(PASS_SAMPLE_COUNT, passes);
|
||||
}
|
||||
}
|
||||
|
||||
RNA_BEGIN (&crp, b_aov, "aovs") {
|
||||
bool is_color = (get_enum(b_aov, "type") == 1);
|
||||
string name = get_string(b_aov, "name");
|
||||
@@ -914,8 +880,6 @@ SessionParams BlenderSync::get_session_params(BL::RenderEngine &b_engine,
|
||||
params.use_profiling = params.device.has_profiling && !b_engine.is_preview() && background &&
|
||||
BlenderSession::print_render_stats;
|
||||
|
||||
params.adaptive_sampling = RNA_boolean_get(&cscene, "use_adaptive_sampling");
|
||||
|
||||
return params;
|
||||
}
|
||||
|
||||
|
@@ -18,9 +18,9 @@
|
||||
#define __BLENDER_SYNC_H__
|
||||
|
||||
#include "MEM_guardedalloc.h"
|
||||
#include "RNA_types.h"
|
||||
#include "RNA_access.h"
|
||||
#include "RNA_blender_cpp.h"
|
||||
#include "RNA_types.h"
|
||||
|
||||
#include "blender/blender_id_map.h"
|
||||
#include "blender/blender_viewport.h"
|
||||
@@ -71,9 +71,7 @@ class BlenderSync {
|
||||
int height,
|
||||
void **python_thread_state);
|
||||
void sync_view_layer(BL::SpaceView3D &b_v3d, BL::ViewLayer &b_view_layer);
|
||||
vector<Pass> sync_render_passes(BL::RenderLayer &b_render_layer,
|
||||
BL::ViewLayer &b_view_layer,
|
||||
bool adaptive_sampling);
|
||||
vector<Pass> sync_render_passes(BL::RenderLayer &b_render_layer, BL::ViewLayer &b_view_layer);
|
||||
void sync_integrator();
|
||||
void sync_camera(BL::RenderSettings &b_render,
|
||||
BL::Object &b_override,
|
||||
@@ -157,7 +155,6 @@ class BlenderSync {
|
||||
BL::Object b_ob,
|
||||
Geometry *geom,
|
||||
int motion_step);
|
||||
void sync_hair(Hair *hair, BL::Object &b_ob, bool motion, int motion_step = 0);
|
||||
void sync_particle_hair(
|
||||
Geometry *geom, BL::Mesh &b_mesh, BL::Object &b_ob, bool motion, int motion_step = 0);
|
||||
void sync_curve_settings();
|
||||
@@ -237,7 +234,6 @@ class BlenderSync {
|
||||
use_background_ao(true),
|
||||
use_surfaces(true),
|
||||
use_hair(true),
|
||||
use_volumes(true),
|
||||
samples(0),
|
||||
bound_samples(false)
|
||||
{
|
||||
@@ -249,7 +245,6 @@ class BlenderSync {
|
||||
bool use_background_ao;
|
||||
bool use_surfaces;
|
||||
bool use_hair;
|
||||
bool use_volumes;
|
||||
int samples;
|
||||
bool bound_samples;
|
||||
} view_layer;
|
||||
|
@@ -17,8 +17,8 @@
|
||||
#ifndef __BLENDER_TEXTURE_H__
|
||||
#define __BLENDER_TEXTURE_H__
|
||||
|
||||
#include "blender/blender_sync.h"
|
||||
#include <stdlib.h>
|
||||
#include "blender/blender_sync.h"
|
||||
|
||||
CCL_NAMESPACE_BEGIN
|
||||
|
||||
|
@@ -18,9 +18,9 @@
|
||||
#define __BLENDER_VIEWPORT_H__
|
||||
|
||||
#include "MEM_guardedalloc.h"
|
||||
#include "RNA_types.h"
|
||||
#include "RNA_access.h"
|
||||
#include "RNA_blender_cpp.h"
|
||||
#include "RNA_types.h"
|
||||
|
||||
#include "render/film.h"
|
||||
#include "util/util_param.h"
|
||||
|
@@ -1,3 +1,4 @@
|
||||
|
||||
/*
|
||||
* Copyright 2011-2013 Blender Foundation
|
||||
*
|
||||
@@ -15,177 +16,14 @@
|
||||
*/
|
||||
|
||||
#include "render/colorspace.h"
|
||||
#include "render/image.h"
|
||||
#include "render/image_vdb.h"
|
||||
#include "render/mesh.h"
|
||||
#include "render/object.h"
|
||||
|
||||
#include "blender/blender_sync.h"
|
||||
#include "blender/blender_util.h"
|
||||
|
||||
#ifdef WITH_OPENVDB
|
||||
# include <openvdb/openvdb.h>
|
||||
openvdb::GridBase::ConstPtr BKE_volume_grid_openvdb_for_read(const struct Volume *volume,
|
||||
struct VolumeGrid *grid);
|
||||
#endif
|
||||
|
||||
CCL_NAMESPACE_BEGIN
|
||||
|
||||
/* TODO: verify this is not loading unnecessary attributes. */
|
||||
class BlenderSmokeLoader : public ImageLoader {
|
||||
public:
|
||||
BlenderSmokeLoader(const BL::Object &b_ob, AttributeStandard attribute)
|
||||
: b_ob(b_ob), attribute(attribute)
|
||||
{
|
||||
}
|
||||
|
||||
bool load_metadata(ImageMetaData &metadata) override
|
||||
{
|
||||
BL::FluidDomainSettings b_domain = object_fluid_gas_domain_find(b_ob);
|
||||
|
||||
if (!b_domain) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (attribute == ATTR_STD_VOLUME_DENSITY || attribute == ATTR_STD_VOLUME_FLAME ||
|
||||
attribute == ATTR_STD_VOLUME_HEAT || attribute == ATTR_STD_VOLUME_TEMPERATURE) {
|
||||
metadata.type = IMAGE_DATA_TYPE_FLOAT;
|
||||
metadata.channels = 1;
|
||||
}
|
||||
else if (attribute == ATTR_STD_VOLUME_COLOR) {
|
||||
metadata.type = IMAGE_DATA_TYPE_FLOAT4;
|
||||
metadata.channels = 4;
|
||||
}
|
||||
else if (attribute == ATTR_STD_VOLUME_VELOCITY) {
|
||||
metadata.type = IMAGE_DATA_TYPE_FLOAT4;
|
||||
metadata.channels = 3;
|
||||
}
|
||||
else {
|
||||
return false;
|
||||
}
|
||||
|
||||
int3 resolution = get_int3(b_domain.domain_resolution());
|
||||
int amplify = (b_domain.use_noise()) ? b_domain.noise_scale() : 1;
|
||||
|
||||
/* Velocity and heat data is always low-resolution. */
|
||||
if (attribute == ATTR_STD_VOLUME_VELOCITY || attribute == ATTR_STD_VOLUME_HEAT) {
|
||||
amplify = 1;
|
||||
}
|
||||
|
||||
metadata.width = resolution.x * amplify;
|
||||
metadata.height = resolution.y * amplify;
|
||||
metadata.depth = resolution.z * amplify;
|
||||
|
||||
/* Create a matrix to transform from object space to mesh texture space.
|
||||
* This does not work with deformations but that can probably only be done
|
||||
* well with a volume grid mapping of coordinates. */
|
||||
BL::Mesh b_mesh(b_ob.data());
|
||||
float3 loc, size;
|
||||
mesh_texture_space(b_mesh, loc, size);
|
||||
metadata.transform_3d = transform_translate(-loc) * transform_scale(size);
|
||||
metadata.use_transform_3d = true;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool load_pixels(const ImageMetaData &, void *pixels, const size_t, const bool) override
|
||||
{
|
||||
/* smoke volume data */
|
||||
BL::FluidDomainSettings b_domain = object_fluid_gas_domain_find(b_ob);
|
||||
|
||||
if (!b_domain) {
|
||||
return false;
|
||||
}
|
||||
#ifdef WITH_FLUID
|
||||
int3 resolution = get_int3(b_domain.domain_resolution());
|
||||
int length, amplify = (b_domain.use_noise()) ? b_domain.noise_scale() : 1;
|
||||
|
||||
/* Velocity and heat data is always low-resolution. */
|
||||
if (attribute == ATTR_STD_VOLUME_VELOCITY || attribute == ATTR_STD_VOLUME_HEAT) {
|
||||
amplify = 1;
|
||||
}
|
||||
|
||||
const int width = resolution.x * amplify;
|
||||
const int height = resolution.y * amplify;
|
||||
const int depth = resolution.z * amplify;
|
||||
const size_t num_pixels = ((size_t)width) * height * depth;
|
||||
|
||||
float *fpixels = (float *)pixels;
|
||||
|
||||
if (attribute == ATTR_STD_VOLUME_DENSITY) {
|
||||
FluidDomainSettings_density_grid_get_length(&b_domain.ptr, &length);
|
||||
if (length == num_pixels) {
|
||||
FluidDomainSettings_density_grid_get(&b_domain.ptr, fpixels);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
else if (attribute == ATTR_STD_VOLUME_FLAME) {
|
||||
/* this is in range 0..1, and interpreted by the OpenGL smoke viewer
|
||||
* as 1500..3000 K with the first part faded to zero density */
|
||||
FluidDomainSettings_flame_grid_get_length(&b_domain.ptr, &length);
|
||||
if (length == num_pixels) {
|
||||
FluidDomainSettings_flame_grid_get(&b_domain.ptr, fpixels);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
else if (attribute == ATTR_STD_VOLUME_COLOR) {
|
||||
/* the RGB is "premultiplied" by density for better interpolation results */
|
||||
FluidDomainSettings_color_grid_get_length(&b_domain.ptr, &length);
|
||||
if (length == num_pixels * 4) {
|
||||
FluidDomainSettings_color_grid_get(&b_domain.ptr, fpixels);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
else if (attribute == ATTR_STD_VOLUME_VELOCITY) {
|
||||
FluidDomainSettings_velocity_grid_get_length(&b_domain.ptr, &length);
|
||||
if (length == num_pixels * 3) {
|
||||
FluidDomainSettings_velocity_grid_get(&b_domain.ptr, fpixels);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
else if (attribute == ATTR_STD_VOLUME_HEAT) {
|
||||
FluidDomainSettings_heat_grid_get_length(&b_domain.ptr, &length);
|
||||
if (length == num_pixels) {
|
||||
FluidDomainSettings_heat_grid_get(&b_domain.ptr, fpixels);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
else if (attribute == ATTR_STD_VOLUME_TEMPERATURE) {
|
||||
FluidDomainSettings_temperature_grid_get_length(&b_domain.ptr, &length);
|
||||
if (length == num_pixels) {
|
||||
FluidDomainSettings_temperature_grid_get(&b_domain.ptr, fpixels);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
else {
|
||||
fprintf(stderr,
|
||||
"Cycles error: unknown volume attribute %s, skipping\n",
|
||||
Attribute::standard_name(attribute));
|
||||
fpixels[0] = 0.0f;
|
||||
return false;
|
||||
}
|
||||
#else
|
||||
(void)pixels;
|
||||
#endif
|
||||
fprintf(stderr, "Cycles error: unexpected smoke volume resolution, skipping\n");
|
||||
return false;
|
||||
}
|
||||
|
||||
string name() const override
|
||||
{
|
||||
return Attribute::standard_name(attribute);
|
||||
}
|
||||
|
||||
bool equals(const ImageLoader &other) const override
|
||||
{
|
||||
const BlenderSmokeLoader &other_loader = (const BlenderSmokeLoader &)other;
|
||||
return b_ob == other_loader.b_ob && attribute == other_loader.attribute;
|
||||
}
|
||||
|
||||
BL::Object b_ob;
|
||||
AttributeStandard attribute;
|
||||
};
|
||||
|
||||
static void sync_smoke_volume(Scene *scene, BL::Object &b_ob, Mesh *mesh, float frame)
|
||||
{
|
||||
BL::FluidDomainSettings b_domain = object_fluid_gas_domain_find(b_ob);
|
||||
@@ -193,6 +31,7 @@ static void sync_smoke_volume(Scene *scene, BL::Object &b_ob, Mesh *mesh, float
|
||||
return;
|
||||
}
|
||||
|
||||
ImageManager *image_manager = scene->image_manager;
|
||||
AttributeStandard attributes[] = {ATTR_STD_VOLUME_DENSITY,
|
||||
ATTR_STD_VOLUME_COLOR,
|
||||
ATTR_STD_VOLUME_FLAME,
|
||||
@@ -207,172 +46,47 @@ static void sync_smoke_volume(Scene *scene, BL::Object &b_ob, Mesh *mesh, float
|
||||
continue;
|
||||
}
|
||||
|
||||
mesh->volume_clipping = b_domain.clipping();
|
||||
mesh->volume_isovalue = b_domain.clipping();
|
||||
|
||||
Attribute *attr = mesh->attributes.add(std);
|
||||
VoxelAttribute *volume_data = attr->data_voxel();
|
||||
ImageMetaData metadata;
|
||||
|
||||
ImageLoader *loader = new BlenderSmokeLoader(b_ob, std);
|
||||
ImageParams params;
|
||||
params.frame = frame;
|
||||
ImageKey key;
|
||||
key.filename = Attribute::standard_name(std);
|
||||
key.builtin_data = b_ob.ptr.data;
|
||||
|
||||
attr->data_voxel() = scene->image_manager->add_image(loader, params);
|
||||
}
|
||||
}
|
||||
|
||||
class BlenderVolumeLoader : public VDBImageLoader {
|
||||
public:
|
||||
BlenderVolumeLoader(BL::Volume b_volume, const string &grid_name)
|
||||
: VDBImageLoader(grid_name),
|
||||
b_volume(b_volume),
|
||||
b_volume_grid(PointerRNA_NULL),
|
||||
unload(false)
|
||||
{
|
||||
#ifdef WITH_OPENVDB
|
||||
/* Find grid with matching name. */
|
||||
BL::Volume::grids_iterator b_grid_iter;
|
||||
for (b_volume.grids.begin(b_grid_iter); b_grid_iter != b_volume.grids.end(); ++b_grid_iter) {
|
||||
if (b_grid_iter->name() == grid_name) {
|
||||
b_volume_grid = *b_grid_iter;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
volume_data->manager = image_manager;
|
||||
volume_data->slot = image_manager->add_image(key, frame, metadata);
|
||||
}
|
||||
|
||||
bool load_metadata(ImageMetaData &metadata) override
|
||||
{
|
||||
if (!b_volume_grid) {
|
||||
return false;
|
||||
}
|
||||
/* Create a matrix to transform from object space to mesh texture space.
|
||||
* This does not work with deformations but that can probably only be done
|
||||
* well with a volume grid mapping of coordinates. */
|
||||
if (mesh->need_attribute(scene, ATTR_STD_GENERATED_TRANSFORM)) {
|
||||
Attribute *attr = mesh->attributes.add(ATTR_STD_GENERATED_TRANSFORM);
|
||||
Transform *tfm = attr->data_transform();
|
||||
|
||||
unload = !b_volume_grid.is_loaded();
|
||||
BL::Mesh b_mesh(b_ob.data());
|
||||
float3 loc, size;
|
||||
mesh_texture_space(b_mesh, loc, size);
|
||||
|
||||
#ifdef WITH_OPENVDB
|
||||
Volume *volume = (Volume *)b_volume.ptr.data;
|
||||
VolumeGrid *volume_grid = (VolumeGrid *)b_volume_grid.ptr.data;
|
||||
grid = BKE_volume_grid_openvdb_for_read(volume, volume_grid);
|
||||
#endif
|
||||
|
||||
return VDBImageLoader::load_metadata(metadata);
|
||||
*tfm = transform_translate(-loc) * transform_scale(size);
|
||||
}
|
||||
|
||||
bool load_pixels(const ImageMetaData &metadata,
|
||||
void *pixels,
|
||||
const size_t pixel_size,
|
||||
const bool associate_alpha) override
|
||||
{
|
||||
if (!b_volume_grid) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return VDBImageLoader::load_pixels(metadata, pixels, pixel_size, associate_alpha);
|
||||
}
|
||||
|
||||
bool equals(const ImageLoader &other) const override
|
||||
{
|
||||
/* TODO: detect multiple volume datablocks with the same filepath. */
|
||||
const BlenderVolumeLoader &other_loader = (const BlenderVolumeLoader &)other;
|
||||
return b_volume == other_loader.b_volume && b_volume_grid == other_loader.b_volume_grid;
|
||||
}
|
||||
|
||||
void cleanup() override
|
||||
{
|
||||
VDBImageLoader::cleanup();
|
||||
if (b_volume_grid && unload) {
|
||||
b_volume_grid.unload();
|
||||
}
|
||||
}
|
||||
|
||||
BL::Volume b_volume;
|
||||
BL::VolumeGrid b_volume_grid;
|
||||
bool unload;
|
||||
};
|
||||
|
||||
static void sync_volume_object(BL::BlendData &b_data, BL::Object &b_ob, Scene *scene, Mesh *mesh)
|
||||
{
|
||||
BL::Volume b_volume(b_ob.data());
|
||||
b_volume.grids.load(b_data.ptr.data);
|
||||
|
||||
BL::VolumeRender b_render(b_volume.render());
|
||||
|
||||
mesh->volume_clipping = b_render.clipping();
|
||||
mesh->volume_step_size = b_render.step_size();
|
||||
mesh->volume_object_space = (b_render.space() == BL::VolumeRender::space_OBJECT);
|
||||
|
||||
/* Find grid with matching name. */
|
||||
BL::Volume::grids_iterator b_grid_iter;
|
||||
for (b_volume.grids.begin(b_grid_iter); b_grid_iter != b_volume.grids.end(); ++b_grid_iter) {
|
||||
BL::VolumeGrid b_grid = *b_grid_iter;
|
||||
ustring name = ustring(b_grid.name());
|
||||
AttributeStandard std = ATTR_STD_NONE;
|
||||
|
||||
if (name == Attribute::standard_name(ATTR_STD_VOLUME_DENSITY)) {
|
||||
std = ATTR_STD_VOLUME_DENSITY;
|
||||
}
|
||||
else if (name == Attribute::standard_name(ATTR_STD_VOLUME_COLOR)) {
|
||||
std = ATTR_STD_VOLUME_COLOR;
|
||||
}
|
||||
else if (name == Attribute::standard_name(ATTR_STD_VOLUME_FLAME)) {
|
||||
std = ATTR_STD_VOLUME_FLAME;
|
||||
}
|
||||
else if (name == Attribute::standard_name(ATTR_STD_VOLUME_HEAT)) {
|
||||
std = ATTR_STD_VOLUME_HEAT;
|
||||
}
|
||||
else if (name == Attribute::standard_name(ATTR_STD_VOLUME_TEMPERATURE)) {
|
||||
std = ATTR_STD_VOLUME_TEMPERATURE;
|
||||
}
|
||||
else if (name == Attribute::standard_name(ATTR_STD_VOLUME_VELOCITY)) {
|
||||
std = ATTR_STD_VOLUME_VELOCITY;
|
||||
}
|
||||
|
||||
if ((std != ATTR_STD_NONE && mesh->need_attribute(scene, std)) ||
|
||||
mesh->need_attribute(scene, name)) {
|
||||
Attribute *attr = (std != ATTR_STD_NONE) ?
|
||||
mesh->attributes.add(std) :
|
||||
mesh->attributes.add(name, TypeDesc::TypeFloat, ATTR_ELEMENT_VOXEL);
|
||||
|
||||
ImageLoader *loader = new BlenderVolumeLoader(b_volume, name.string());
|
||||
ImageParams params;
|
||||
params.frame = b_volume.grids.frame();
|
||||
|
||||
attr->data_voxel() = scene->image_manager->add_image(loader, params);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* If the voxel attributes change, we need to rebuild the bounding mesh. */
|
||||
static vector<int> get_voxel_image_slots(Mesh *mesh)
|
||||
{
|
||||
vector<int> slots;
|
||||
for (const Attribute &attr : mesh->attributes.attributes) {
|
||||
if (attr.element == ATTR_ELEMENT_VOXEL) {
|
||||
slots.push_back(attr.data_voxel().svm_slot());
|
||||
}
|
||||
}
|
||||
|
||||
return slots;
|
||||
}
|
||||
|
||||
void BlenderSync::sync_volume(BL::Object &b_ob, Mesh *mesh, const vector<Shader *> &used_shaders)
|
||||
{
|
||||
vector<int> old_voxel_slots = get_voxel_image_slots(mesh);
|
||||
bool old_has_voxel_attributes = mesh->has_voxel_attributes();
|
||||
|
||||
mesh->clear();
|
||||
mesh->used_shaders = used_shaders;
|
||||
|
||||
if (view_layer.use_volumes) {
|
||||
if (b_ob.type() == BL::Object::type_VOLUME) {
|
||||
/* Volume object. Create only attributes, bounding mesh will then
|
||||
* be automatically generated later. */
|
||||
sync_volume_object(b_data, b_ob, scene, mesh);
|
||||
}
|
||||
else {
|
||||
/* Smoke domain. */
|
||||
sync_smoke_volume(scene, b_ob, mesh, b_scene.frame_current());
|
||||
}
|
||||
}
|
||||
/* Smoke domain. */
|
||||
sync_smoke_volume(scene, b_ob, mesh, b_scene.frame_current());
|
||||
|
||||
/* Tag update. */
|
||||
bool rebuild = (old_voxel_slots != get_voxel_image_slots(mesh));
|
||||
bool rebuild = (old_has_voxel_attributes != mesh->has_voxel_attributes());
|
||||
mesh->tag_update(scene, rebuild);
|
||||
}
|
||||
|
||||
|
@@ -535,9 +535,8 @@ void BVH::pack_instances(size_t nodes_size, size_t leaf_nodes_size)
|
||||
|
||||
/* Modify offsets into arrays */
|
||||
int4 data = bvh_nodes[i + nsize_bbox];
|
||||
|
||||
int4 data1 = bvh_nodes[i + nsize_bbox - 1];
|
||||
if (use_obvh) {
|
||||
int4 data1 = bvh_nodes[i + nsize_bbox - 1];
|
||||
data.z += (data.z < 0) ? -noffset_leaf : noffset;
|
||||
data.w += (data.w < 0) ? -noffset_leaf : noffset;
|
||||
data.x += (data.x < 0) ? -noffset_leaf : noffset;
|
||||
@@ -546,8 +545,6 @@ void BVH::pack_instances(size_t nodes_size, size_t leaf_nodes_size)
|
||||
data1.w += (data1.w < 0) ? -noffset_leaf : noffset;
|
||||
data1.x += (data1.x < 0) ? -noffset_leaf : noffset;
|
||||
data1.y += (data1.y < 0) ? -noffset_leaf : noffset;
|
||||
pack_nodes[pack_nodes_offset + nsize_bbox] = data;
|
||||
pack_nodes[pack_nodes_offset + nsize_bbox - 1] = data1;
|
||||
}
|
||||
else {
|
||||
data.z += (data.z < 0) ? -noffset_leaf : noffset;
|
||||
@@ -556,7 +553,10 @@ void BVH::pack_instances(size_t nodes_size, size_t leaf_nodes_size)
|
||||
data.x += (data.x < 0) ? -noffset_leaf : noffset;
|
||||
data.y += (data.y < 0) ? -noffset_leaf : noffset;
|
||||
}
|
||||
pack_nodes[pack_nodes_offset + nsize_bbox] = data;
|
||||
}
|
||||
pack_nodes[pack_nodes_offset + nsize_bbox] = data;
|
||||
if (use_obvh) {
|
||||
pack_nodes[pack_nodes_offset + nsize_bbox - 1] = data1;
|
||||
}
|
||||
|
||||
/* Usually this copies nothing, but we better
|
||||
|
@@ -22,20 +22,20 @@
|
||||
#include "bvh/bvh_params.h"
|
||||
#include "bvh_split.h"
|
||||
|
||||
#include "render/curves.h"
|
||||
#include "render/hair.h"
|
||||
#include "render/mesh.h"
|
||||
#include "render/object.h"
|
||||
#include "render/scene.h"
|
||||
#include "render/curves.h"
|
||||
|
||||
#include "util/util_algorithm.h"
|
||||
#include "util/util_foreach.h"
|
||||
#include "util/util_logging.h"
|
||||
#include "util/util_progress.h"
|
||||
#include "util/util_queue.h"
|
||||
#include "util/util_simd.h"
|
||||
#include "util/util_stack_allocator.h"
|
||||
#include "util/util_simd.h"
|
||||
#include "util/util_time.h"
|
||||
#include "util/util_queue.h"
|
||||
|
||||
CCL_NAMESPACE_BEGIN
|
||||
|
||||
|
@@ -35,9 +35,9 @@
|
||||
|
||||
#ifdef WITH_EMBREE
|
||||
|
||||
# include <embree3/rtcore_geometry.h>
|
||||
# include <pmmintrin.h>
|
||||
# include <xmmintrin.h>
|
||||
# include <embree3/rtcore_geometry.h>
|
||||
|
||||
# include "bvh/bvh_embree.h"
|
||||
|
||||
@@ -45,9 +45,9 @@
|
||||
*/
|
||||
# include "kernel/bvh/bvh_embree.h"
|
||||
# include "kernel/kernel_compat_cpu.h"
|
||||
# include "kernel/split/kernel_split_data_types.h"
|
||||
# include "kernel/kernel_globals.h"
|
||||
# include "kernel/kernel_random.h"
|
||||
# include "kernel/split/kernel_split_data_types.h"
|
||||
|
||||
# include "render/hair.h"
|
||||
# include "render/mesh.h"
|
||||
|
@@ -18,11 +18,10 @@
|
||||
#ifdef WITH_OPTIX
|
||||
|
||||
# include "bvh/bvh_optix.h"
|
||||
# include "render/geometry.h"
|
||||
# include "render/hair.h"
|
||||
# include "render/geometry.h"
|
||||
# include "render/mesh.h"
|
||||
# include "render/object.h"
|
||||
# include "util/util_foreach.h"
|
||||
# include "util/util_logging.h"
|
||||
# include "util/util_progress.h"
|
||||
|
||||
|
@@ -82,17 +82,6 @@ class CUDADevice : public Device {
|
||||
device_vector<TextureInfo> texture_info;
|
||||
bool need_texture_info;
|
||||
|
||||
/* Kernels */
|
||||
struct {
|
||||
bool loaded;
|
||||
|
||||
CUfunction adaptive_stopping;
|
||||
CUfunction adaptive_filter_x;
|
||||
CUfunction adaptive_filter_y;
|
||||
CUfunction adaptive_scale_samples;
|
||||
int adaptive_num_threads_per_block;
|
||||
} functions;
|
||||
|
||||
static bool have_precompiled_kernels();
|
||||
|
||||
virtual bool show_samples() const;
|
||||
@@ -125,8 +114,6 @@ class CUDADevice : public Device {
|
||||
|
||||
virtual bool load_kernels(const DeviceRequestedFeatures &requested_features);
|
||||
|
||||
void load_functions();
|
||||
|
||||
void reserve_local_memory(const DeviceRequestedFeatures &requested_features);
|
||||
|
||||
void init_host_memory();
|
||||
@@ -155,13 +142,9 @@ class CUDADevice : public Device {
|
||||
|
||||
virtual void const_copy_to(const char *name, void *host, size_t size);
|
||||
|
||||
void global_alloc(device_memory &mem);
|
||||
void tex_alloc(device_memory &mem);
|
||||
|
||||
void global_free(device_memory &mem);
|
||||
|
||||
void tex_alloc(device_texture &mem);
|
||||
|
||||
void tex_free(device_texture &mem);
|
||||
void tex_free(device_memory &mem);
|
||||
|
||||
bool denoising_non_local_means(device_ptr image_ptr,
|
||||
device_ptr guide_ptr,
|
||||
@@ -214,15 +197,6 @@ class CUDADevice : public Device {
|
||||
|
||||
void denoise(RenderTile &rtile, DenoisingTask &denoising);
|
||||
|
||||
void adaptive_sampling_filter(uint filter_sample,
|
||||
WorkTile *wtile,
|
||||
CUdeviceptr d_wtile,
|
||||
CUstream stream = 0);
|
||||
void adaptive_sampling_post(RenderTile &rtile,
|
||||
WorkTile *wtile,
|
||||
CUdeviceptr d_wtile,
|
||||
CUstream stream = 0);
|
||||
|
||||
void path_trace(DeviceTask &task, RenderTile &rtile, device_vector<WorkTile> &work_tiles);
|
||||
|
||||
void film_convert(DeviceTask &task,
|
||||
|
@@ -39,8 +39,8 @@
|
||||
# include "util/util_path.h"
|
||||
# include "util/util_string.h"
|
||||
# include "util/util_system.h"
|
||||
# include "util/util_time.h"
|
||||
# include "util/util_types.h"
|
||||
# include "util/util_time.h"
|
||||
# include "util/util_windows.h"
|
||||
|
||||
# include "kernel/split/kernel_split_data_types.h"
|
||||
@@ -185,7 +185,7 @@ void CUDADevice::cuda_error_message(const string &message)
|
||||
}
|
||||
|
||||
CUDADevice::CUDADevice(DeviceInfo &info, Stats &stats, Profiler &profiler, bool background_)
|
||||
: Device(info, stats, profiler, background_), texture_info(this, "__texture_info", MEM_GLOBAL)
|
||||
: Device(info, stats, profiler, background_), texture_info(this, "__texture_info", MEM_TEXTURE)
|
||||
{
|
||||
first_error = true;
|
||||
background = background_;
|
||||
@@ -208,8 +208,6 @@ CUDADevice::CUDADevice(DeviceInfo &info, Stats &stats, Profiler &profiler, bool
|
||||
map_host_used = 0;
|
||||
can_map_host = 0;
|
||||
|
||||
functions.loaded = false;
|
||||
|
||||
/* Intialize CUDA. */
|
||||
if (cuda_error(cuInit(0)))
|
||||
return;
|
||||
@@ -533,42 +531,9 @@ bool CUDADevice::load_kernels(const DeviceRequestedFeatures &requested_features)
|
||||
reserve_local_memory(requested_features);
|
||||
}
|
||||
|
||||
load_functions();
|
||||
|
||||
return (result == CUDA_SUCCESS);
|
||||
}
|
||||
|
||||
void CUDADevice::load_functions()
|
||||
{
|
||||
/* TODO: load all functions here. */
|
||||
if (functions.loaded) {
|
||||
return;
|
||||
}
|
||||
functions.loaded = true;
|
||||
|
||||
cuda_assert(cuModuleGetFunction(
|
||||
&functions.adaptive_stopping, cuModule, "kernel_cuda_adaptive_stopping"));
|
||||
cuda_assert(cuModuleGetFunction(
|
||||
&functions.adaptive_filter_x, cuModule, "kernel_cuda_adaptive_filter_x"));
|
||||
cuda_assert(cuModuleGetFunction(
|
||||
&functions.adaptive_filter_y, cuModule, "kernel_cuda_adaptive_filter_y"));
|
||||
cuda_assert(cuModuleGetFunction(
|
||||
&functions.adaptive_scale_samples, cuModule, "kernel_cuda_adaptive_scale_samples"));
|
||||
|
||||
cuda_assert(cuFuncSetCacheConfig(functions.adaptive_stopping, CU_FUNC_CACHE_PREFER_L1));
|
||||
cuda_assert(cuFuncSetCacheConfig(functions.adaptive_filter_x, CU_FUNC_CACHE_PREFER_L1));
|
||||
cuda_assert(cuFuncSetCacheConfig(functions.adaptive_filter_y, CU_FUNC_CACHE_PREFER_L1));
|
||||
cuda_assert(cuFuncSetCacheConfig(functions.adaptive_scale_samples, CU_FUNC_CACHE_PREFER_L1));
|
||||
|
||||
int unused_min_blocks;
|
||||
cuda_assert(cuOccupancyMaxPotentialBlockSize(&unused_min_blocks,
|
||||
&functions.adaptive_num_threads_per_block,
|
||||
functions.adaptive_scale_samples,
|
||||
NULL,
|
||||
0,
|
||||
0));
|
||||
}
|
||||
|
||||
void CUDADevice::reserve_local_memory(const DeviceRequestedFeatures &requested_features)
|
||||
{
|
||||
if (use_split_kernel()) {
|
||||
@@ -684,8 +649,7 @@ void CUDADevice::move_textures_to_host(size_t size, bool for_texture)
|
||||
device_memory &mem = *pair.first;
|
||||
CUDAMem *cmem = &pair.second;
|
||||
|
||||
bool is_texture = (mem.type == MEM_TEXTURE || mem.type == MEM_GLOBAL) &&
|
||||
(&mem != &texture_info);
|
||||
bool is_texture = (mem.type == MEM_TEXTURE) && (&mem != &texture_info);
|
||||
bool is_image = is_texture && (mem.data_height > 1);
|
||||
|
||||
/* Can't move this type of memory. */
|
||||
@@ -725,7 +689,8 @@ void CUDADevice::move_textures_to_host(size_t size, bool for_texture)
|
||||
device_ptr prev_pointer = max_mem->device_pointer;
|
||||
size_t prev_size = max_mem->device_size;
|
||||
|
||||
mem_copy_to(*max_mem);
|
||||
tex_free(*max_mem);
|
||||
tex_alloc(*max_mem);
|
||||
size = (max_size >= size) ? 0 : size - max_size;
|
||||
|
||||
max_mem->device_pointer = prev_pointer;
|
||||
@@ -759,7 +724,7 @@ CUDADevice::CUDAMem *CUDADevice::generic_alloc(device_memory &mem, size_t pitch_
|
||||
* If there is not enough room for working memory, we will try to move
|
||||
* textures to host memory, assuming the performance impact would have
|
||||
* been worse for working memory. */
|
||||
bool is_texture = (mem.type == MEM_TEXTURE || mem.type == MEM_GLOBAL) && (&mem != &texture_info);
|
||||
bool is_texture = (mem.type == MEM_TEXTURE) && (&mem != &texture_info);
|
||||
bool is_image = is_texture && (mem.data_height > 1);
|
||||
|
||||
size_t headroom = (is_texture) ? device_texture_headroom : device_working_headroom;
|
||||
@@ -922,9 +887,6 @@ void CUDADevice::mem_alloc(device_memory &mem)
|
||||
else if (mem.type == MEM_TEXTURE) {
|
||||
assert(!"mem_alloc not supported for textures.");
|
||||
}
|
||||
else if (mem.type == MEM_GLOBAL) {
|
||||
assert(!"mem_alloc not supported for global memory.");
|
||||
}
|
||||
else {
|
||||
generic_alloc(mem);
|
||||
}
|
||||
@@ -935,13 +897,9 @@ void CUDADevice::mem_copy_to(device_memory &mem)
|
||||
if (mem.type == MEM_PIXELS) {
|
||||
assert(!"mem_copy_to not supported for pixels.");
|
||||
}
|
||||
else if (mem.type == MEM_GLOBAL) {
|
||||
global_free(mem);
|
||||
global_alloc(mem);
|
||||
}
|
||||
else if (mem.type == MEM_TEXTURE) {
|
||||
tex_free((device_texture &)mem);
|
||||
tex_alloc((device_texture &)mem);
|
||||
tex_free(mem);
|
||||
tex_alloc(mem);
|
||||
}
|
||||
else {
|
||||
if (!mem.device_pointer) {
|
||||
@@ -957,7 +915,7 @@ void CUDADevice::mem_copy_from(device_memory &mem, int y, int w, int h, int elem
|
||||
if (mem.type == MEM_PIXELS && !background) {
|
||||
pixels_copy_from(mem, y, w, h);
|
||||
}
|
||||
else if (mem.type == MEM_TEXTURE || mem.type == MEM_GLOBAL) {
|
||||
else if (mem.type == MEM_TEXTURE) {
|
||||
assert(!"mem_copy_from not supported for textures.");
|
||||
}
|
||||
else if (mem.host_pointer) {
|
||||
@@ -1000,11 +958,8 @@ void CUDADevice::mem_free(device_memory &mem)
|
||||
if (mem.type == MEM_PIXELS && !background) {
|
||||
pixels_free(mem);
|
||||
}
|
||||
else if (mem.type == MEM_GLOBAL) {
|
||||
global_free(mem);
|
||||
}
|
||||
else if (mem.type == MEM_TEXTURE) {
|
||||
tex_free((device_texture &)mem);
|
||||
tex_free(mem);
|
||||
}
|
||||
else {
|
||||
generic_free(mem);
|
||||
@@ -1027,25 +982,7 @@ void CUDADevice::const_copy_to(const char *name, void *host, size_t size)
|
||||
cuda_assert(cuMemcpyHtoD(mem, host, size));
|
||||
}
|
||||
|
||||
void CUDADevice::global_alloc(device_memory &mem)
|
||||
{
|
||||
CUDAContextScope scope(this);
|
||||
|
||||
generic_alloc(mem);
|
||||
generic_copy_to(mem);
|
||||
|
||||
const_copy_to(mem.name, &mem.device_pointer, sizeof(mem.device_pointer));
|
||||
}
|
||||
|
||||
void CUDADevice::global_free(device_memory &mem)
|
||||
{
|
||||
if (mem.device_pointer) {
|
||||
CUDAContextScope scope(this);
|
||||
generic_free(mem);
|
||||
}
|
||||
}
|
||||
|
||||
void CUDADevice::tex_alloc(device_texture &mem)
|
||||
void CUDADevice::tex_alloc(device_memory &mem)
|
||||
{
|
||||
CUDAContextScope scope(this);
|
||||
|
||||
@@ -1055,7 +992,7 @@ void CUDADevice::tex_alloc(device_texture &mem)
|
||||
size_t size = mem.memory_size();
|
||||
|
||||
CUaddress_mode address_mode = CU_TR_ADDRESS_MODE_WRAP;
|
||||
switch (mem.info.extension) {
|
||||
switch (mem.extension) {
|
||||
case EXTENSION_REPEAT:
|
||||
address_mode = CU_TR_ADDRESS_MODE_WRAP;
|
||||
break;
|
||||
@@ -1071,13 +1008,22 @@ void CUDADevice::tex_alloc(device_texture &mem)
|
||||
}
|
||||
|
||||
CUfilter_mode filter_mode;
|
||||
if (mem.info.interpolation == INTERPOLATION_CLOSEST) {
|
||||
if (mem.interpolation == INTERPOLATION_CLOSEST) {
|
||||
filter_mode = CU_TR_FILTER_MODE_POINT;
|
||||
}
|
||||
else {
|
||||
filter_mode = CU_TR_FILTER_MODE_LINEAR;
|
||||
}
|
||||
|
||||
/* Data Storage */
|
||||
if (mem.interpolation == INTERPOLATION_NONE) {
|
||||
generic_alloc(mem);
|
||||
generic_copy_to(mem);
|
||||
|
||||
const_copy_to(bind_name.c_str(), &mem.device_pointer, sizeof(mem.device_pointer));
|
||||
return;
|
||||
}
|
||||
|
||||
/* Image Texture Storage */
|
||||
CUarray_format_enum format;
|
||||
switch (mem.data_type) {
|
||||
@@ -1188,6 +1134,15 @@ void CUDADevice::tex_alloc(device_texture &mem)
|
||||
}
|
||||
|
||||
/* Kepler+, bindless textures. */
|
||||
int flat_slot = 0;
|
||||
if (string_startswith(mem.name, "__tex_image")) {
|
||||
int pos = string(mem.name).rfind("_");
|
||||
flat_slot = atoi(mem.name + pos + 1);
|
||||
}
|
||||
else {
|
||||
assert(0);
|
||||
}
|
||||
|
||||
CUDA_RESOURCE_DESC resDesc;
|
||||
memset(&resDesc, 0, sizeof(resDesc));
|
||||
|
||||
@@ -1224,20 +1179,25 @@ void CUDADevice::tex_alloc(device_texture &mem)
|
||||
cuda_assert(cuTexObjectCreate(&cmem->texobject, &resDesc, &texDesc, NULL));
|
||||
|
||||
/* Resize once */
|
||||
const uint slot = mem.slot;
|
||||
if (slot >= texture_info.size()) {
|
||||
if (flat_slot >= texture_info.size()) {
|
||||
/* Allocate some slots in advance, to reduce amount
|
||||
* of re-allocations. */
|
||||
texture_info.resize(slot + 128);
|
||||
texture_info.resize(flat_slot + 128);
|
||||
}
|
||||
|
||||
/* Set Mapping and tag that we need to (re-)upload to device */
|
||||
texture_info[slot] = mem.info;
|
||||
texture_info[slot].data = (uint64_t)cmem->texobject;
|
||||
TextureInfo &info = texture_info[flat_slot];
|
||||
info.data = (uint64_t)cmem->texobject;
|
||||
info.cl_buffer = 0;
|
||||
info.interpolation = mem.interpolation;
|
||||
info.extension = mem.extension;
|
||||
info.width = mem.data_width;
|
||||
info.height = mem.data_height;
|
||||
info.depth = mem.data_depth;
|
||||
need_texture_info = true;
|
||||
}
|
||||
|
||||
void CUDADevice::tex_free(device_texture &mem)
|
||||
void CUDADevice::tex_free(device_memory &mem)
|
||||
{
|
||||
if (mem.device_pointer) {
|
||||
CUDAContextScope scope(this);
|
||||
@@ -1706,80 +1666,6 @@ void CUDADevice::denoise(RenderTile &rtile, DenoisingTask &denoising)
|
||||
denoising.run_denoising(&rtile);
|
||||
}
|
||||
|
||||
void CUDADevice::adaptive_sampling_filter(uint filter_sample,
|
||||
WorkTile *wtile,
|
||||
CUdeviceptr d_wtile,
|
||||
CUstream stream)
|
||||
{
|
||||
const int num_threads_per_block = functions.adaptive_num_threads_per_block;
|
||||
|
||||
/* These are a series of tiny kernels because there is no grid synchronization
|
||||
* from within a kernel, so multiple kernel launches it is. */
|
||||
uint total_work_size = wtile->h * wtile->w;
|
||||
void *args2[] = {&d_wtile, &filter_sample, &total_work_size};
|
||||
uint num_blocks = divide_up(total_work_size, num_threads_per_block);
|
||||
cuda_assert(cuLaunchKernel(functions.adaptive_stopping,
|
||||
num_blocks,
|
||||
1,
|
||||
1,
|
||||
num_threads_per_block,
|
||||
1,
|
||||
1,
|
||||
0,
|
||||
stream,
|
||||
args2,
|
||||
0));
|
||||
total_work_size = wtile->h;
|
||||
num_blocks = divide_up(total_work_size, num_threads_per_block);
|
||||
cuda_assert(cuLaunchKernel(functions.adaptive_filter_x,
|
||||
num_blocks,
|
||||
1,
|
||||
1,
|
||||
num_threads_per_block,
|
||||
1,
|
||||
1,
|
||||
0,
|
||||
stream,
|
||||
args2,
|
||||
0));
|
||||
total_work_size = wtile->w;
|
||||
num_blocks = divide_up(total_work_size, num_threads_per_block);
|
||||
cuda_assert(cuLaunchKernel(functions.adaptive_filter_y,
|
||||
num_blocks,
|
||||
1,
|
||||
1,
|
||||
num_threads_per_block,
|
||||
1,
|
||||
1,
|
||||
0,
|
||||
stream,
|
||||
args2,
|
||||
0));
|
||||
}
|
||||
|
||||
void CUDADevice::adaptive_sampling_post(RenderTile &rtile,
|
||||
WorkTile *wtile,
|
||||
CUdeviceptr d_wtile,
|
||||
CUstream stream)
|
||||
{
|
||||
const int num_threads_per_block = functions.adaptive_num_threads_per_block;
|
||||
uint total_work_size = wtile->h * wtile->w;
|
||||
|
||||
void *args[] = {&d_wtile, &rtile.start_sample, &rtile.sample, &total_work_size};
|
||||
uint num_blocks = divide_up(total_work_size, num_threads_per_block);
|
||||
cuda_assert(cuLaunchKernel(functions.adaptive_scale_samples,
|
||||
num_blocks,
|
||||
1,
|
||||
1,
|
||||
num_threads_per_block,
|
||||
1,
|
||||
1,
|
||||
0,
|
||||
stream,
|
||||
args,
|
||||
0));
|
||||
}
|
||||
|
||||
void CUDADevice::path_trace(DeviceTask &task,
|
||||
RenderTile &rtile,
|
||||
device_vector<WorkTile> &work_tiles)
|
||||
@@ -1829,9 +1715,6 @@ void CUDADevice::path_trace(DeviceTask &task,
|
||||
}
|
||||
|
||||
uint step_samples = divide_up(min_blocks * num_threads_per_block, wtile->w * wtile->h);
|
||||
if (task.adaptive_sampling.use) {
|
||||
step_samples = task.adaptive_sampling.align_static_samples(step_samples);
|
||||
}
|
||||
|
||||
/* Render all samples. */
|
||||
int start_sample = rtile.start_sample;
|
||||
@@ -1853,12 +1736,6 @@ void CUDADevice::path_trace(DeviceTask &task,
|
||||
cuda_assert(
|
||||
cuLaunchKernel(cuPathTrace, num_blocks, 1, 1, num_threads_per_block, 1, 1, 0, 0, args, 0));
|
||||
|
||||
/* Run the adaptive sampling kernels at selected samples aligned to step samples. */
|
||||
uint filter_sample = sample + wtile->num_samples - 1;
|
||||
if (task.adaptive_sampling.use && task.adaptive_sampling.need_filter(filter_sample)) {
|
||||
adaptive_sampling_filter(filter_sample, wtile, d_work_tiles);
|
||||
}
|
||||
|
||||
cuda_assert(cuCtxSynchronize());
|
||||
|
||||
/* Update progress. */
|
||||
@@ -1870,14 +1747,6 @@ void CUDADevice::path_trace(DeviceTask &task,
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
/* Finalize adaptive sampling. */
|
||||
if (task.adaptive_sampling.use) {
|
||||
CUdeviceptr d_work_tiles = (CUdeviceptr)work_tiles.device_pointer;
|
||||
adaptive_sampling_post(rtile, wtile, d_work_tiles);
|
||||
cuda_assert(cuCtxSynchronize());
|
||||
task.update_progress(&rtile, rtile.w * rtile.h * wtile->num_samples);
|
||||
}
|
||||
}
|
||||
|
||||
void CUDADevice::film_convert(DeviceTask &task,
|
||||
@@ -2275,7 +2144,7 @@ void CUDADevice::thread_run(DeviceTask *task)
|
||||
{
|
||||
CUDAContextScope scope(this);
|
||||
|
||||
if (task->type == DeviceTask::RENDER) {
|
||||
if (task->type == DeviceTask::RENDER || task->type == DeviceTask::DENOISE) {
|
||||
DeviceRequestedFeatures requested_features;
|
||||
if (use_split_kernel()) {
|
||||
if (split_kernel == NULL) {
|
||||
@@ -2290,7 +2159,7 @@ void CUDADevice::thread_run(DeviceTask *task)
|
||||
RenderTile tile;
|
||||
DenoisingTask denoising(this, *task);
|
||||
|
||||
while (task->acquire_tile(this, tile, task->tile_types)) {
|
||||
while (task->acquire_tile(this, tile)) {
|
||||
if (tile.task == RenderTile::PATH_TRACE) {
|
||||
if (use_split_kernel()) {
|
||||
device_only_memory<uchar> void_buffer(this, "void_buffer");
|
||||
|
@@ -25,11 +25,11 @@
|
||||
#include "util/util_logging.h"
|
||||
#include "util/util_math.h"
|
||||
#include "util/util_opengl.h"
|
||||
#include "util/util_string.h"
|
||||
#include "util/util_system.h"
|
||||
#include "util/util_time.h"
|
||||
#include "util/util_system.h"
|
||||
#include "util/util_types.h"
|
||||
#include "util/util_vector.h"
|
||||
#include "util/util_string.h"
|
||||
|
||||
CCL_NAMESPACE_BEGIN
|
||||
|
||||
|
@@ -27,8 +27,8 @@
|
||||
#include "util/util_list.h"
|
||||
#include "util/util_stats.h"
|
||||
#include "util/util_string.h"
|
||||
#include "util/util_texture.h"
|
||||
#include "util/util_thread.h"
|
||||
#include "util/util_texture.h"
|
||||
#include "util/util_types.h"
|
||||
#include "util/util_vector.h"
|
||||
|
||||
|
@@ -29,19 +29,16 @@
|
||||
#include "device/device_intern.h"
|
||||
#include "device/device_split_kernel.h"
|
||||
|
||||
// clang-format off
|
||||
#include "kernel/kernel.h"
|
||||
#include "kernel/kernel_compat_cpu.h"
|
||||
#include "kernel/kernel_types.h"
|
||||
#include "kernel/split/kernel_split_data.h"
|
||||
#include "kernel/kernel_globals.h"
|
||||
#include "kernel/kernel_adaptive_sampling.h"
|
||||
|
||||
#include "kernel/filter/filter.h"
|
||||
|
||||
#include "kernel/osl/osl_shader.h"
|
||||
#include "kernel/osl/osl_globals.h"
|
||||
// clang-format on
|
||||
|
||||
#include "render/buffers.h"
|
||||
#include "render/coverage.h"
|
||||
@@ -264,7 +261,7 @@ class CPUDevice : public Device {
|
||||
|
||||
CPUDevice(DeviceInfo &info_, Stats &stats_, Profiler &profiler_, bool background_)
|
||||
: Device(info_, stats_, profiler_, background_),
|
||||
texture_info(this, "__texture_info", MEM_GLOBAL),
|
||||
texture_info(this, "__texture_info", MEM_TEXTURE),
|
||||
#define REGISTER_KERNEL(name) name##_kernel(KERNEL_FUNCTIONS(name))
|
||||
REGISTER_KERNEL(path_trace),
|
||||
REGISTER_KERNEL(convert_to_half_float),
|
||||
@@ -320,10 +317,6 @@ class CPUDevice : public Device {
|
||||
REGISTER_SPLIT_KERNEL(next_iteration_setup);
|
||||
REGISTER_SPLIT_KERNEL(indirect_subsurface);
|
||||
REGISTER_SPLIT_KERNEL(buffer_update);
|
||||
REGISTER_SPLIT_KERNEL(adaptive_stopping);
|
||||
REGISTER_SPLIT_KERNEL(adaptive_filter_x);
|
||||
REGISTER_SPLIT_KERNEL(adaptive_filter_y);
|
||||
REGISTER_SPLIT_KERNEL(adaptive_adjust_samples);
|
||||
#undef REGISTER_SPLIT_KERNEL
|
||||
#undef KERNEL_FUNCTIONS
|
||||
}
|
||||
@@ -372,9 +365,6 @@ class CPUDevice : public Device {
|
||||
if (mem.type == MEM_TEXTURE) {
|
||||
assert(!"mem_alloc not supported for textures.");
|
||||
}
|
||||
else if (mem.type == MEM_GLOBAL) {
|
||||
assert(!"mem_alloc not supported for global memory.");
|
||||
}
|
||||
else {
|
||||
if (mem.name) {
|
||||
VLOG(1) << "Buffer allocate: " << mem.name << ", "
|
||||
@@ -399,13 +389,9 @@ class CPUDevice : public Device {
|
||||
|
||||
void mem_copy_to(device_memory &mem)
|
||||
{
|
||||
if (mem.type == MEM_GLOBAL) {
|
||||
global_free(mem);
|
||||
global_alloc(mem);
|
||||
}
|
||||
else if (mem.type == MEM_TEXTURE) {
|
||||
tex_free((device_texture &)mem);
|
||||
tex_alloc((device_texture &)mem);
|
||||
if (mem.type == MEM_TEXTURE) {
|
||||
tex_free(mem);
|
||||
tex_alloc(mem);
|
||||
}
|
||||
else if (mem.type == MEM_PIXELS) {
|
||||
assert(!"mem_copy_to not supported for pixels.");
|
||||
@@ -437,11 +423,8 @@ class CPUDevice : public Device {
|
||||
|
||||
void mem_free(device_memory &mem)
|
||||
{
|
||||
if (mem.type == MEM_GLOBAL) {
|
||||
global_free(mem);
|
||||
}
|
||||
else if (mem.type == MEM_TEXTURE) {
|
||||
tex_free((device_texture &)mem);
|
||||
if (mem.type == MEM_TEXTURE) {
|
||||
tex_free(mem);
|
||||
}
|
||||
else if (mem.device_pointer) {
|
||||
if (mem.type == MEM_DEVICE_ONLY) {
|
||||
@@ -463,50 +446,51 @@ class CPUDevice : public Device {
|
||||
kernel_const_copy(&kernel_globals, name, host, size);
|
||||
}
|
||||
|
||||
void global_alloc(device_memory &mem)
|
||||
{
|
||||
VLOG(1) << "Global memory allocate: " << mem.name << ", "
|
||||
<< string_human_readable_number(mem.memory_size()) << " bytes. ("
|
||||
<< string_human_readable_size(mem.memory_size()) << ")";
|
||||
|
||||
kernel_global_memory_copy(&kernel_globals, mem.name, mem.host_pointer, mem.data_size);
|
||||
|
||||
mem.device_pointer = (device_ptr)mem.host_pointer;
|
||||
mem.device_size = mem.memory_size();
|
||||
stats.mem_alloc(mem.device_size);
|
||||
}
|
||||
|
||||
void global_free(device_memory &mem)
|
||||
{
|
||||
if (mem.device_pointer) {
|
||||
mem.device_pointer = 0;
|
||||
stats.mem_free(mem.device_size);
|
||||
mem.device_size = 0;
|
||||
}
|
||||
}
|
||||
|
||||
void tex_alloc(device_texture &mem)
|
||||
void tex_alloc(device_memory &mem)
|
||||
{
|
||||
VLOG(1) << "Texture allocate: " << mem.name << ", "
|
||||
<< string_human_readable_number(mem.memory_size()) << " bytes. ("
|
||||
<< string_human_readable_size(mem.memory_size()) << ")";
|
||||
|
||||
if (mem.interpolation == INTERPOLATION_NONE) {
|
||||
/* Data texture. */
|
||||
kernel_tex_copy(&kernel_globals, mem.name, mem.host_pointer, mem.data_size);
|
||||
}
|
||||
else {
|
||||
/* Image Texture. */
|
||||
int flat_slot = 0;
|
||||
if (string_startswith(mem.name, "__tex_image")) {
|
||||
int pos = string(mem.name).rfind("_");
|
||||
flat_slot = atoi(mem.name + pos + 1);
|
||||
}
|
||||
else {
|
||||
assert(0);
|
||||
}
|
||||
|
||||
if (flat_slot >= texture_info.size()) {
|
||||
/* Allocate some slots in advance, to reduce amount
|
||||
* of re-allocations. */
|
||||
texture_info.resize(flat_slot + 128);
|
||||
}
|
||||
|
||||
TextureInfo &info = texture_info[flat_slot];
|
||||
info.data = (uint64_t)mem.host_pointer;
|
||||
info.cl_buffer = 0;
|
||||
info.interpolation = mem.interpolation;
|
||||
info.extension = mem.extension;
|
||||
info.width = mem.data_width;
|
||||
info.height = mem.data_height;
|
||||
info.depth = mem.data_depth;
|
||||
|
||||
need_texture_info = true;
|
||||
}
|
||||
|
||||
mem.device_pointer = (device_ptr)mem.host_pointer;
|
||||
mem.device_size = mem.memory_size();
|
||||
stats.mem_alloc(mem.device_size);
|
||||
|
||||
const uint slot = mem.slot;
|
||||
if (slot >= texture_info.size()) {
|
||||
/* Allocate some slots in advance, to reduce amount of re-allocations. */
|
||||
texture_info.resize(slot + 128);
|
||||
}
|
||||
|
||||
texture_info[slot] = mem.info;
|
||||
texture_info[slot].data = (uint64_t)mem.host_pointer;
|
||||
need_texture_info = true;
|
||||
}
|
||||
|
||||
void tex_free(device_texture &mem)
|
||||
void tex_free(device_memory &mem)
|
||||
{
|
||||
if (mem.device_pointer) {
|
||||
mem.device_pointer = 0;
|
||||
@@ -527,7 +511,7 @@ class CPUDevice : public Device {
|
||||
|
||||
void thread_run(DeviceTask *task)
|
||||
{
|
||||
if (task->type == DeviceTask::RENDER)
|
||||
if (task->type == DeviceTask::RENDER || task->type == DeviceTask::DENOISE)
|
||||
thread_render(*task);
|
||||
else if (task->type == DeviceTask::SHADER)
|
||||
thread_shader(*task);
|
||||
@@ -839,49 +823,6 @@ class CPUDevice : public Device {
|
||||
return true;
|
||||
}
|
||||
|
||||
bool adaptive_sampling_filter(KernelGlobals *kg, RenderTile &tile)
|
||||
{
|
||||
WorkTile wtile;
|
||||
wtile.x = tile.x;
|
||||
wtile.y = tile.y;
|
||||
wtile.w = tile.w;
|
||||
wtile.h = tile.h;
|
||||
wtile.offset = tile.offset;
|
||||
wtile.stride = tile.stride;
|
||||
wtile.buffer = (float *)tile.buffer;
|
||||
|
||||
bool any = false;
|
||||
for (int y = tile.y; y < tile.y + tile.h; ++y) {
|
||||
any |= kernel_do_adaptive_filter_x(kg, y, &wtile);
|
||||
}
|
||||
for (int x = tile.x; x < tile.x + tile.w; ++x) {
|
||||
any |= kernel_do_adaptive_filter_y(kg, x, &wtile);
|
||||
}
|
||||
return (!any);
|
||||
}
|
||||
|
||||
void adaptive_sampling_post(const RenderTile &tile, KernelGlobals *kg)
|
||||
{
|
||||
float *render_buffer = (float *)tile.buffer;
|
||||
for (int y = tile.y; y < tile.y + tile.h; y++) {
|
||||
for (int x = tile.x; x < tile.x + tile.w; x++) {
|
||||
int index = tile.offset + x + y * tile.stride;
|
||||
ccl_global float *buffer = render_buffer + index * kernel_data.film.pass_stride;
|
||||
if (buffer[kernel_data.film.pass_sample_count] < 0.0f) {
|
||||
buffer[kernel_data.film.pass_sample_count] = -buffer[kernel_data.film.pass_sample_count];
|
||||
float sample_multiplier = tile.sample / max((float)tile.start_sample + 1.0f,
|
||||
buffer[kernel_data.film.pass_sample_count]);
|
||||
if (sample_multiplier != 1.0f) {
|
||||
kernel_adaptive_post_adjust(kg, buffer, sample_multiplier);
|
||||
}
|
||||
}
|
||||
else {
|
||||
kernel_adaptive_post_adjust(kg, buffer, tile.sample / (tile.sample - 1.0f));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void path_trace(DeviceTask &task, RenderTile &tile, KernelGlobals *kg)
|
||||
{
|
||||
const bool use_coverage = kernel_data.film.cryptomatte_passes & CRYPT_ACCURATE;
|
||||
@@ -914,27 +855,14 @@ class CPUDevice : public Device {
|
||||
path_trace_kernel()(kg, render_buffer, sample, x, y, tile.offset, tile.stride);
|
||||
}
|
||||
}
|
||||
tile.sample = sample + 1;
|
||||
|
||||
if (task.adaptive_sampling.use && task.adaptive_sampling.need_filter(sample)) {
|
||||
const bool stop = adaptive_sampling_filter(kg, tile);
|
||||
if (stop) {
|
||||
const int num_progress_samples = end_sample - sample;
|
||||
tile.sample = end_sample;
|
||||
task.update_progress(&tile, tile.w * tile.h * num_progress_samples);
|
||||
break;
|
||||
}
|
||||
}
|
||||
tile.sample = sample + 1;
|
||||
|
||||
task.update_progress(&tile, tile.w * tile.h);
|
||||
}
|
||||
if (use_coverage) {
|
||||
coverage.finalize();
|
||||
}
|
||||
|
||||
if (task.adaptive_sampling.use) {
|
||||
adaptive_sampling_post(tile, kg);
|
||||
}
|
||||
}
|
||||
|
||||
void denoise(DenoisingTask &denoising, RenderTile &tile)
|
||||
@@ -999,7 +927,7 @@ class CPUDevice : public Device {
|
||||
DenoisingTask denoising(this, task);
|
||||
denoising.profiler = &kg->profiler;
|
||||
|
||||
while (task.acquire_tile(this, tile, task.tile_types)) {
|
||||
while (task.acquire_tile(this, tile)) {
|
||||
if (tile.task == RenderTile::PATH_TRACE) {
|
||||
if (use_split_kernel) {
|
||||
device_only_memory<uchar> void_buffer(this, "void_buffer");
|
||||
|
@@ -16,9 +16,9 @@
|
||||
|
||||
#ifdef WITH_CUDA
|
||||
|
||||
# include "device/cuda/device_cuda.h"
|
||||
# include "device/device.h"
|
||||
# include "device/device_intern.h"
|
||||
# include "device/cuda/device_cuda.h"
|
||||
|
||||
# include "util/util_logging.h"
|
||||
# include "util/util_string.h"
|
||||
|
@@ -17,15 +17,9 @@
|
||||
#ifndef __DEVICE_INTERN_H__
|
||||
#define __DEVICE_INTERN_H__
|
||||
|
||||
#include "util/util_string.h"
|
||||
#include "util/util_vector.h"
|
||||
|
||||
CCL_NAMESPACE_BEGIN
|
||||
|
||||
class Device;
|
||||
class DeviceInfo;
|
||||
class Profiler;
|
||||
class Stats;
|
||||
|
||||
Device *device_cpu_create(DeviceInfo &info, Stats &stats, Profiler &profiler, bool background);
|
||||
bool device_opencl_init();
|
||||
|
@@ -14,8 +14,8 @@
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#include "device/device_memory.h"
|
||||
#include "device/device.h"
|
||||
#include "device/device_memory.h"
|
||||
|
||||
CCL_NAMESPACE_BEGIN
|
||||
|
||||
@@ -31,6 +31,8 @@ device_memory::device_memory(Device *device, const char *name, MemoryType type)
|
||||
data_depth(0),
|
||||
type(type),
|
||||
name(name),
|
||||
interpolation(INTERPOLATION_NONE),
|
||||
extension(EXTENSION_REPEAT),
|
||||
device(device),
|
||||
device_pointer(0),
|
||||
host_pointer(0),
|
||||
@@ -74,7 +76,7 @@ void device_memory::host_free()
|
||||
|
||||
void device_memory::device_alloc()
|
||||
{
|
||||
assert(!device_pointer && type != MEM_TEXTURE && type != MEM_GLOBAL);
|
||||
assert(!device_pointer && type != MEM_TEXTURE);
|
||||
device->mem_alloc(*this);
|
||||
}
|
||||
|
||||
@@ -94,7 +96,7 @@ void device_memory::device_copy_to()
|
||||
|
||||
void device_memory::device_copy_from(int y, int w, int h, int elem)
|
||||
{
|
||||
assert(type != MEM_TEXTURE && type != MEM_READ_ONLY && type != MEM_GLOBAL);
|
||||
assert(type != MEM_TEXTURE && type != MEM_READ_ONLY);
|
||||
device->mem_copy_from(*this, y, w, h, elem);
|
||||
}
|
||||
|
||||
@@ -137,93 +139,4 @@ device_sub_ptr::~device_sub_ptr()
|
||||
device->mem_free_sub_ptr(ptr);
|
||||
}
|
||||
|
||||
/* Device Texture */
|
||||
|
||||
device_texture::device_texture(Device *device,
|
||||
const char *name,
|
||||
const uint slot,
|
||||
ImageDataType image_data_type,
|
||||
InterpolationType interpolation,
|
||||
ExtensionType extension)
|
||||
: device_memory(device, name, MEM_TEXTURE), slot(slot)
|
||||
{
|
||||
switch (image_data_type) {
|
||||
case IMAGE_DATA_TYPE_FLOAT4:
|
||||
data_type = TYPE_FLOAT;
|
||||
data_elements = 4;
|
||||
break;
|
||||
case IMAGE_DATA_TYPE_FLOAT:
|
||||
data_type = TYPE_FLOAT;
|
||||
data_elements = 1;
|
||||
break;
|
||||
case IMAGE_DATA_TYPE_BYTE4:
|
||||
data_type = TYPE_UCHAR;
|
||||
data_elements = 4;
|
||||
break;
|
||||
case IMAGE_DATA_TYPE_BYTE:
|
||||
data_type = TYPE_UCHAR;
|
||||
data_elements = 1;
|
||||
break;
|
||||
case IMAGE_DATA_TYPE_HALF4:
|
||||
data_type = TYPE_HALF;
|
||||
data_elements = 4;
|
||||
break;
|
||||
case IMAGE_DATA_TYPE_HALF:
|
||||
data_type = TYPE_HALF;
|
||||
data_elements = 1;
|
||||
break;
|
||||
case IMAGE_DATA_TYPE_USHORT4:
|
||||
data_type = TYPE_UINT16;
|
||||
data_elements = 4;
|
||||
break;
|
||||
case IMAGE_DATA_TYPE_USHORT:
|
||||
data_type = TYPE_UINT16;
|
||||
data_elements = 1;
|
||||
break;
|
||||
case IMAGE_DATA_NUM_TYPES:
|
||||
assert(0);
|
||||
return;
|
||||
}
|
||||
|
||||
memset(&info, 0, sizeof(info));
|
||||
info.data_type = image_data_type;
|
||||
info.interpolation = interpolation;
|
||||
info.extension = extension;
|
||||
}
|
||||
|
||||
device_texture::~device_texture()
|
||||
{
|
||||
device_free();
|
||||
host_free();
|
||||
}
|
||||
|
||||
/* Host memory allocation. */
|
||||
void *device_texture::alloc(const size_t width, const size_t height, const size_t depth)
|
||||
{
|
||||
const size_t new_size = size(width, height, depth);
|
||||
|
||||
if (new_size != data_size) {
|
||||
device_free();
|
||||
host_free();
|
||||
host_pointer = host_alloc(data_elements * datatype_size(data_type) * new_size);
|
||||
assert(device_pointer == 0);
|
||||
}
|
||||
|
||||
data_size = new_size;
|
||||
data_width = width;
|
||||
data_height = height;
|
||||
data_depth = depth;
|
||||
|
||||
info.width = width;
|
||||
info.height = height;
|
||||
info.depth = depth;
|
||||
|
||||
return host_pointer;
|
||||
}
|
||||
|
||||
void device_texture::copy_to_device()
|
||||
{
|
||||
device_copy_to();
|
||||
}
|
||||
|
||||
CCL_NAMESPACE_END
|
||||
|
@@ -23,7 +23,6 @@
|
||||
|
||||
#include "util/util_array.h"
|
||||
#include "util/util_half.h"
|
||||
#include "util/util_string.h"
|
||||
#include "util/util_texture.h"
|
||||
#include "util/util_types.h"
|
||||
#include "util/util_vector.h"
|
||||
@@ -32,14 +31,7 @@ CCL_NAMESPACE_BEGIN
|
||||
|
||||
class Device;
|
||||
|
||||
enum MemoryType {
|
||||
MEM_READ_ONLY,
|
||||
MEM_READ_WRITE,
|
||||
MEM_DEVICE_ONLY,
|
||||
MEM_GLOBAL,
|
||||
MEM_TEXTURE,
|
||||
MEM_PIXELS
|
||||
};
|
||||
enum MemoryType { MEM_READ_ONLY, MEM_READ_WRITE, MEM_DEVICE_ONLY, MEM_TEXTURE, MEM_PIXELS };
|
||||
|
||||
/* Supported Data Types */
|
||||
|
||||
@@ -216,6 +208,8 @@ class device_memory {
|
||||
size_t data_depth;
|
||||
MemoryType type;
|
||||
const char *name;
|
||||
InterpolationType interpolation;
|
||||
ExtensionType extension;
|
||||
|
||||
/* Pointers. */
|
||||
Device *device;
|
||||
@@ -316,7 +310,7 @@ template<typename T> class device_only_memory : public device_memory {
|
||||
* in and copied to the device with copy_to_device(). Or alternatively
|
||||
* allocated and set to zero on the device with zero_to_device().
|
||||
*
|
||||
* When using memory type MEM_GLOBAL, a pointer to this memory will be
|
||||
* When using memory type MEM_TEXTURE, a pointer to this memory will be
|
||||
* automatically attached to kernel globals, using the provided name
|
||||
* matching an entry in kernel_textures.h. */
|
||||
|
||||
@@ -509,33 +503,6 @@ class device_sub_ptr {
|
||||
device_ptr ptr;
|
||||
};
|
||||
|
||||
/* Device Texture
|
||||
*
|
||||
* 2D or 3D image texture memory. */
|
||||
|
||||
class device_texture : public device_memory {
|
||||
public:
|
||||
device_texture(Device *device,
|
||||
const char *name,
|
||||
const uint slot,
|
||||
ImageDataType image_data_type,
|
||||
InterpolationType interpolation,
|
||||
ExtensionType extension);
|
||||
~device_texture();
|
||||
|
||||
void *alloc(const size_t width, const size_t height, const size_t depth = 0);
|
||||
void copy_to_device();
|
||||
|
||||
uint slot;
|
||||
TextureInfo info;
|
||||
|
||||
protected:
|
||||
size_t size(const size_t width, const size_t height, const size_t depth)
|
||||
{
|
||||
return width * ((height == 0) ? 1 : height) * ((depth == 0) ? 1 : depth);
|
||||
}
|
||||
};
|
||||
|
||||
CCL_NAMESPACE_END
|
||||
|
||||
#endif /* __DEVICE_MEMORY_H__ */
|
||||
|
@@ -14,8 +14,8 @@
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#include <sstream>
|
||||
#include <stdlib.h>
|
||||
#include <sstream>
|
||||
|
||||
#include "device/device.h"
|
||||
#include "device/device_intern.h"
|
||||
@@ -183,14 +183,6 @@ class MultiDevice : public Device {
|
||||
return true;
|
||||
}
|
||||
|
||||
virtual void *osl_memory()
|
||||
{
|
||||
if (devices.size() > 1) {
|
||||
return NULL;
|
||||
}
|
||||
return devices.front().device->osl_memory();
|
||||
}
|
||||
|
||||
void mem_alloc(device_memory &mem)
|
||||
{
|
||||
device_ptr key = unique_key++;
|
||||
@@ -490,24 +482,11 @@ class MultiDevice : public Device {
|
||||
|
||||
void task_add(DeviceTask &task)
|
||||
{
|
||||
list<SubDevice> task_devices = devices;
|
||||
if (!denoising_devices.empty()) {
|
||||
if (task.type == DeviceTask::DENOISE_BUFFER) {
|
||||
/* Denoising tasks should be redirected to the denoising devices entirely. */
|
||||
task_devices = denoising_devices;
|
||||
}
|
||||
else if (task.type == DeviceTask::RENDER && (task.tile_types & RenderTile::DENOISE)) {
|
||||
const uint tile_types = task.tile_types;
|
||||
/* For normal rendering tasks only redirect the denoising part to the denoising devices.
|
||||
* Do not need to split the task here, since they all run through 'acquire_tile'. */
|
||||
task.tile_types = RenderTile::DENOISE;
|
||||
foreach (SubDevice &sub, denoising_devices) {
|
||||
sub.device->task_add(task);
|
||||
}
|
||||
/* Rendering itself should still be executed on the rendering devices. */
|
||||
task.tile_types = tile_types ^ RenderTile::DENOISE;
|
||||
}
|
||||
}
|
||||
list<SubDevice> &task_devices = denoising_devices.empty() ||
|
||||
(task.type != DeviceTask::DENOISE &&
|
||||
task.type != DeviceTask::DENOISE_BUFFER) ?
|
||||
devices :
|
||||
denoising_devices;
|
||||
|
||||
list<DeviceTask> tasks;
|
||||
task.split(tasks, task_devices.size());
|
||||
|
@@ -14,9 +14,9 @@
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#include "device/device_network.h"
|
||||
#include "device/device.h"
|
||||
#include "device/device_intern.h"
|
||||
#include "device/device_network.h"
|
||||
|
||||
#include "util/util_foreach.h"
|
||||
#include "util/util_logging.h"
|
||||
|
@@ -19,19 +19,19 @@
|
||||
|
||||
#ifdef WITH_NETWORK
|
||||
|
||||
# include <boost/archive/binary_iarchive.hpp>
|
||||
# include <boost/archive/binary_oarchive.hpp>
|
||||
# include <boost/archive/text_iarchive.hpp>
|
||||
# include <boost/archive/text_oarchive.hpp>
|
||||
# include <boost/archive/binary_iarchive.hpp>
|
||||
# include <boost/archive/binary_oarchive.hpp>
|
||||
# include <boost/array.hpp>
|
||||
# include <boost/asio.hpp>
|
||||
# include <boost/bind.hpp>
|
||||
# include <boost/serialization/vector.hpp>
|
||||
# include <boost/thread.hpp>
|
||||
|
||||
# include <deque>
|
||||
# include <iostream>
|
||||
# include <sstream>
|
||||
# include <deque>
|
||||
|
||||
# include "render/buffers.h"
|
||||
|
||||
|
@@ -16,9 +16,9 @@
|
||||
|
||||
#ifdef WITH_OPENCL
|
||||
|
||||
# include "device/opencl/device_opencl.h"
|
||||
# include "device/device.h"
|
||||
# include "device/device_intern.h"
|
||||
# include "device/opencl/device_opencl.h"
|
||||
|
||||
# include "util/util_foreach.h"
|
||||
# include "util/util_logging.h"
|
||||
|
@@ -17,28 +17,28 @@
|
||||
|
||||
#ifdef WITH_OPTIX
|
||||
|
||||
# include "bvh/bvh.h"
|
||||
# include "device/cuda/device_cuda.h"
|
||||
# include "device/device_denoising.h"
|
||||
# include "device/device_intern.h"
|
||||
# include "render/buffers.h"
|
||||
# include "device/device_denoising.h"
|
||||
# include "bvh/bvh.h"
|
||||
# include "render/scene.h"
|
||||
# include "render/hair.h"
|
||||
# include "render/mesh.h"
|
||||
# include "render/object.h"
|
||||
# include "render/scene.h"
|
||||
# include "util/util_debug.h"
|
||||
# include "util/util_logging.h"
|
||||
# include "render/buffers.h"
|
||||
# include "util/util_md5.h"
|
||||
# include "util/util_path.h"
|
||||
# include "util/util_time.h"
|
||||
# include "util/util_debug.h"
|
||||
# include "util/util_logging.h"
|
||||
|
||||
# ifdef WITH_CUDA_DYNLOAD
|
||||
# include <cuew.h>
|
||||
// Do not use CUDA SDK headers when using CUEW
|
||||
# define OPTIX_DONT_INCLUDE_CUDA
|
||||
# endif
|
||||
# include <optix_function_table_definition.h>
|
||||
# include <optix_stubs.h>
|
||||
# include <optix_function_table_definition.h>
|
||||
|
||||
// TODO(pmours): Disable this once drivers have native support
|
||||
# define OPTIX_DENOISER_NO_PIXEL_STRIDE 1
|
||||
@@ -186,15 +186,14 @@ class OptiXDevice : public CUDADevice {
|
||||
OptixTraversableHandle tlas_handle = 0;
|
||||
|
||||
OptixDenoiser denoiser = NULL;
|
||||
device_only_memory<unsigned char> denoiser_state;
|
||||
pair<int2, CUdeviceptr> denoiser_state = {};
|
||||
int denoiser_input_passes = 0;
|
||||
|
||||
public:
|
||||
OptiXDevice(DeviceInfo &info_, Stats &stats_, Profiler &profiler_, bool background_)
|
||||
: CUDADevice(info_, stats_, profiler_, background_),
|
||||
sbt_data(this, "__sbt", MEM_READ_ONLY),
|
||||
launch_params(this, "__params"),
|
||||
denoiser_state(this, "__denoiser_state")
|
||||
launch_params(this, "__params")
|
||||
{
|
||||
// Store number of CUDA streams in device info
|
||||
info.cpu_threads = DebugFlags().optix.cuda_streams;
|
||||
@@ -256,10 +255,13 @@ class OptiXDevice : public CUDADevice {
|
||||
cuMemFree(mem);
|
||||
}
|
||||
|
||||
if (denoiser_state.second) {
|
||||
cuMemFree(denoiser_state.second);
|
||||
}
|
||||
|
||||
sbt_data.free();
|
||||
texture_info.free();
|
||||
launch_params.free();
|
||||
denoiser_state.free();
|
||||
|
||||
// Unload modules
|
||||
if (optix_module != NULL)
|
||||
@@ -477,9 +479,9 @@ class OptiXDevice : public CUDADevice {
|
||||
// Calculate maximum trace continuation stack size
|
||||
unsigned int trace_css = stack_size[PG_HITD].cssCH;
|
||||
// This is based on the maximum of closest-hit and any-hit/intersection programs
|
||||
trace_css = std::max(trace_css, stack_size[PG_HITD].cssIS + stack_size[PG_HITD].cssAH);
|
||||
trace_css = std::max(trace_css, stack_size[PG_HITL].cssIS + stack_size[PG_HITL].cssAH);
|
||||
trace_css = std::max(trace_css, stack_size[PG_HITS].cssIS + stack_size[PG_HITS].cssAH);
|
||||
trace_css = max(trace_css, stack_size[PG_HITD].cssIS + stack_size[PG_HITD].cssAH);
|
||||
trace_css = max(trace_css, stack_size[PG_HITL].cssIS + stack_size[PG_HITL].cssAH);
|
||||
trace_css = max(trace_css, stack_size[PG_HITS].cssIS + stack_size[PG_HITS].cssAH);
|
||||
|
||||
OptixPipelineLinkOptions link_options;
|
||||
link_options.maxTraceDepth = 1;
|
||||
@@ -548,9 +550,8 @@ class OptiXDevice : public CUDADevice {
|
||||
&pipelines[PIP_SHADER_EVAL]));
|
||||
|
||||
// Calculate continuation stack size based on the maximum of all ray generation stack sizes
|
||||
const unsigned int css = std::max(stack_size[PG_BAKE].cssRG,
|
||||
std::max(stack_size[PG_DISP].cssRG,
|
||||
stack_size[PG_BACK].cssRG)) +
|
||||
const unsigned int css = max(stack_size[PG_BAKE].cssRG,
|
||||
max(stack_size[PG_DISP].cssRG, stack_size[PG_BACK].cssRG)) +
|
||||
link_options.maxTraceDepth * trace_css;
|
||||
|
||||
check_result_optix_ret(optixPipelineSetStackSize(
|
||||
@@ -570,14 +571,9 @@ class OptiXDevice : public CUDADevice {
|
||||
if (have_error())
|
||||
return; // Abort early if there was an error previously
|
||||
|
||||
if (task.type == DeviceTask::RENDER) {
|
||||
if (thread_index != 0) {
|
||||
// Only execute denoising in a single thread (see also 'task_add')
|
||||
task.tile_types &= ~RenderTile::DENOISE;
|
||||
}
|
||||
|
||||
if (task.type == DeviceTask::RENDER || task.type == DeviceTask::DENOISE) {
|
||||
RenderTile tile;
|
||||
while (task.acquire_tile(this, tile, task.tile_types)) {
|
||||
while (task.acquire_tile(this, tile)) {
|
||||
if (tile.task == RenderTile::PATH_TRACE)
|
||||
launch_render(task, tile, thread_index);
|
||||
else if (tile.task == RenderTile::DENOISE)
|
||||
@@ -628,11 +624,7 @@ class OptiXDevice : public CUDADevice {
|
||||
|
||||
const int end_sample = rtile.start_sample + rtile.num_samples;
|
||||
// Keep this number reasonable to avoid running into TDRs
|
||||
int step_samples = (info.display_device ? 8 : 32);
|
||||
if (task.adaptive_sampling.use) {
|
||||
step_samples = task.adaptive_sampling.align_static_samples(step_samples);
|
||||
}
|
||||
|
||||
const int step_samples = (info.display_device ? 8 : 32);
|
||||
// Offset into launch params buffer so that streams use separate data
|
||||
device_ptr launch_params_ptr = launch_params.device_pointer +
|
||||
thread_index * launch_params.data_elements;
|
||||
@@ -643,9 +635,10 @@ class OptiXDevice : public CUDADevice {
|
||||
// Copy work tile information to device
|
||||
wtile.num_samples = min(step_samples, end_sample - sample);
|
||||
wtile.start_sample = sample;
|
||||
device_ptr d_wtile_ptr = launch_params_ptr + offsetof(KernelParams, tile);
|
||||
check_result_cuda(
|
||||
cuMemcpyHtoDAsync(d_wtile_ptr, &wtile, sizeof(wtile), cuda_stream[thread_index]));
|
||||
check_result_cuda(cuMemcpyHtoDAsync(launch_params_ptr + offsetof(KernelParams, tile),
|
||||
&wtile,
|
||||
sizeof(wtile),
|
||||
cuda_stream[thread_index]));
|
||||
|
||||
OptixShaderBindingTable sbt_params = {};
|
||||
sbt_params.raygenRecord = sbt_data.device_pointer + PG_RGEN * sizeof(SbtRecord);
|
||||
@@ -670,12 +663,6 @@ class OptiXDevice : public CUDADevice {
|
||||
wtile.h,
|
||||
1));
|
||||
|
||||
// Run the adaptive sampling kernels at selected samples aligned to step samples.
|
||||
uint filter_sample = wtile.start_sample + wtile.num_samples - 1;
|
||||
if (task.adaptive_sampling.use && task.adaptive_sampling.need_filter(filter_sample)) {
|
||||
adaptive_sampling_filter(filter_sample, &wtile, d_wtile_ptr, cuda_stream[thread_index]);
|
||||
}
|
||||
|
||||
// Wait for launch to finish
|
||||
check_result_cuda(cuStreamSynchronize(cuda_stream[thread_index]));
|
||||
|
||||
@@ -687,14 +674,6 @@ class OptiXDevice : public CUDADevice {
|
||||
if (task.get_cancel() && !task.need_finish_queue)
|
||||
return; // Cancel rendering
|
||||
}
|
||||
|
||||
// Finalize adaptive sampling
|
||||
if (task.adaptive_sampling.use) {
|
||||
device_ptr d_wtile_ptr = launch_params_ptr + offsetof(KernelParams, tile);
|
||||
adaptive_sampling_post(rtile, &wtile, d_wtile_ptr, cuda_stream[thread_index]);
|
||||
check_result_cuda(cuStreamSynchronize(cuda_stream[thread_index]));
|
||||
task.update_progress(&rtile, rtile.w * rtile.h * wtile.num_samples);
|
||||
}
|
||||
}
|
||||
|
||||
bool launch_denoise(DeviceTask &task, RenderTile &rtile)
|
||||
@@ -834,26 +813,32 @@ class OptiXDevice : public CUDADevice {
|
||||
check_result_optix_ret(
|
||||
optixDenoiserComputeMemoryResources(denoiser, rect_size.x, rect_size.y, &sizes));
|
||||
|
||||
auto &state = denoiser_state.second;
|
||||
auto &state_size = denoiser_state.first;
|
||||
const size_t scratch_size = sizes.recommendedScratchSizeInBytes;
|
||||
const size_t scratch_offset = sizes.stateSizeInBytes;
|
||||
|
||||
// Allocate denoiser state if tile size has changed since last setup
|
||||
if (recreate_denoiser || (denoiser_state.data_width != rect_size.x ||
|
||||
denoiser_state.data_height != rect_size.y)) {
|
||||
denoiser_state.alloc_to_device(scratch_offset + scratch_size);
|
||||
if (state_size.x != rect_size.x || state_size.y != rect_size.y || recreate_denoiser) {
|
||||
// Free existing state before allocating new one
|
||||
if (state) {
|
||||
cuMemFree(state);
|
||||
state = 0;
|
||||
}
|
||||
|
||||
check_result_cuda_ret(cuMemAlloc(&state, scratch_offset + scratch_size));
|
||||
|
||||
// Initialize denoiser state for the current tile size
|
||||
check_result_optix_ret(optixDenoiserSetup(denoiser,
|
||||
0,
|
||||
rect_size.x,
|
||||
rect_size.y,
|
||||
denoiser_state.device_pointer,
|
||||
state,
|
||||
scratch_offset,
|
||||
denoiser_state.device_pointer + scratch_offset,
|
||||
state + scratch_offset,
|
||||
scratch_size));
|
||||
|
||||
denoiser_state.data_width = rect_size.x;
|
||||
denoiser_state.data_height = rect_size.y;
|
||||
state_size = rect_size;
|
||||
}
|
||||
|
||||
// Set up input and output layer information
|
||||
@@ -895,14 +880,14 @@ class OptiXDevice : public CUDADevice {
|
||||
check_result_optix_ret(optixDenoiserInvoke(denoiser,
|
||||
0,
|
||||
¶ms,
|
||||
denoiser_state.device_pointer,
|
||||
state,
|
||||
scratch_offset,
|
||||
input_layers,
|
||||
task.denoising.optix_input_passes,
|
||||
overlap_offset.x,
|
||||
overlap_offset.y,
|
||||
output_layers,
|
||||
denoiser_state.device_pointer + scratch_offset,
|
||||
state + scratch_offset,
|
||||
scratch_size));
|
||||
|
||||
# if OPTIX_DENOISER_NO_PIXEL_STRIDE
|
||||
@@ -1474,7 +1459,7 @@ class OptiXDevice : public CUDADevice {
|
||||
return;
|
||||
}
|
||||
|
||||
if (task.type == DeviceTask::DENOISE_BUFFER) {
|
||||
if (task.type == DeviceTask::DENOISE || task.type == DeviceTask::DENOISE_BUFFER) {
|
||||
// Execute denoising in a single thread (e.g. to avoid race conditions during creation)
|
||||
task_pool.push(new OptiXDeviceTask(this, task, 0));
|
||||
return;
|
||||
|
@@ -55,10 +55,6 @@ DeviceSplitKernel::DeviceSplitKernel(Device *device)
|
||||
kernel_next_iteration_setup = NULL;
|
||||
kernel_indirect_subsurface = NULL;
|
||||
kernel_buffer_update = NULL;
|
||||
kernel_adaptive_stopping = NULL;
|
||||
kernel_adaptive_filter_x = NULL;
|
||||
kernel_adaptive_filter_y = NULL;
|
||||
kernel_adaptive_adjust_samples = NULL;
|
||||
}
|
||||
|
||||
DeviceSplitKernel::~DeviceSplitKernel()
|
||||
@@ -87,10 +83,6 @@ DeviceSplitKernel::~DeviceSplitKernel()
|
||||
delete kernel_next_iteration_setup;
|
||||
delete kernel_indirect_subsurface;
|
||||
delete kernel_buffer_update;
|
||||
delete kernel_adaptive_stopping;
|
||||
delete kernel_adaptive_filter_x;
|
||||
delete kernel_adaptive_filter_y;
|
||||
delete kernel_adaptive_adjust_samples;
|
||||
}
|
||||
|
||||
bool DeviceSplitKernel::load_kernels(const DeviceRequestedFeatures &requested_features)
|
||||
@@ -122,10 +114,6 @@ bool DeviceSplitKernel::load_kernels(const DeviceRequestedFeatures &requested_fe
|
||||
LOAD_KERNEL(next_iteration_setup);
|
||||
LOAD_KERNEL(indirect_subsurface);
|
||||
LOAD_KERNEL(buffer_update);
|
||||
LOAD_KERNEL(adaptive_stopping);
|
||||
LOAD_KERNEL(adaptive_filter_x);
|
||||
LOAD_KERNEL(adaptive_filter_y);
|
||||
LOAD_KERNEL(adaptive_adjust_samples);
|
||||
|
||||
#undef LOAD_KERNEL
|
||||
|
||||
@@ -214,21 +202,13 @@ bool DeviceSplitKernel::path_trace(DeviceTask *task,
|
||||
/* initial guess to start rolling average */
|
||||
const int initial_num_samples = 1;
|
||||
/* approx number of samples per second */
|
||||
const int samples_per_second = (avg_time_per_sample > 0.0) ?
|
||||
int(double(time_multiplier) / avg_time_per_sample) + 1 :
|
||||
initial_num_samples;
|
||||
int samples_per_second = (avg_time_per_sample > 0.0) ?
|
||||
int(double(time_multiplier) / avg_time_per_sample) + 1 :
|
||||
initial_num_samples;
|
||||
|
||||
RenderTile subtile = tile;
|
||||
subtile.start_sample = tile.sample;
|
||||
subtile.num_samples = samples_per_second;
|
||||
|
||||
if (task->adaptive_sampling.use) {
|
||||
subtile.num_samples = task->adaptive_sampling.align_dynamic_samples(subtile.start_sample,
|
||||
subtile.num_samples);
|
||||
}
|
||||
|
||||
/* Don't go beyond requested number of samples. */
|
||||
subtile.num_samples = min(subtile.num_samples,
|
||||
subtile.num_samples = min(samples_per_second,
|
||||
tile.start_sample + tile.num_samples - tile.sample);
|
||||
|
||||
if (device->have_error()) {
|
||||
@@ -322,23 +302,6 @@ bool DeviceSplitKernel::path_trace(DeviceTask *task,
|
||||
}
|
||||
}
|
||||
|
||||
int filter_sample = tile.sample + subtile.num_samples - 1;
|
||||
if (task->adaptive_sampling.use && task->adaptive_sampling.need_filter(filter_sample)) {
|
||||
size_t buffer_size[2];
|
||||
buffer_size[0] = round_up(tile.w, local_size[0]);
|
||||
buffer_size[1] = round_up(tile.h, local_size[1]);
|
||||
kernel_adaptive_stopping->enqueue(
|
||||
KernelDimensions(buffer_size, local_size), kgbuffer, kernel_data);
|
||||
buffer_size[0] = round_up(tile.h, local_size[0]);
|
||||
buffer_size[1] = round_up(1, local_size[1]);
|
||||
kernel_adaptive_filter_x->enqueue(
|
||||
KernelDimensions(buffer_size, local_size), kgbuffer, kernel_data);
|
||||
buffer_size[0] = round_up(tile.w, local_size[0]);
|
||||
buffer_size[1] = round_up(1, local_size[1]);
|
||||
kernel_adaptive_filter_y->enqueue(
|
||||
KernelDimensions(buffer_size, local_size), kgbuffer, kernel_data);
|
||||
}
|
||||
|
||||
double time_per_sample = ((time_dt() - start_time) / subtile.num_samples);
|
||||
|
||||
if (avg_time_per_sample == 0.0) {
|
||||
@@ -361,28 +324,6 @@ bool DeviceSplitKernel::path_trace(DeviceTask *task,
|
||||
}
|
||||
}
|
||||
|
||||
if (task->adaptive_sampling.use) {
|
||||
/* Reset the start samples. */
|
||||
RenderTile subtile = tile;
|
||||
subtile.start_sample = tile.start_sample;
|
||||
subtile.num_samples = tile.sample - tile.start_sample;
|
||||
enqueue_split_kernel_data_init(KernelDimensions(global_size, local_size),
|
||||
subtile,
|
||||
num_global_elements,
|
||||
kgbuffer,
|
||||
kernel_data,
|
||||
split_data,
|
||||
ray_state,
|
||||
queue_index,
|
||||
use_queues_flag,
|
||||
work_pool_wgs);
|
||||
size_t buffer_size[2];
|
||||
buffer_size[0] = round_up(tile.w, local_size[0]);
|
||||
buffer_size[1] = round_up(tile.h, local_size[1]);
|
||||
kernel_adaptive_adjust_samples->enqueue(
|
||||
KernelDimensions(buffer_size, local_size), kgbuffer, kernel_data);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
@@ -75,10 +75,6 @@ class DeviceSplitKernel {
|
||||
SplitKernelFunction *kernel_next_iteration_setup;
|
||||
SplitKernelFunction *kernel_indirect_subsurface;
|
||||
SplitKernelFunction *kernel_buffer_update;
|
||||
SplitKernelFunction *kernel_adaptive_stopping;
|
||||
SplitKernelFunction *kernel_adaptive_filter_x;
|
||||
SplitKernelFunction *kernel_adaptive_filter_y;
|
||||
SplitKernelFunction *kernel_adaptive_adjust_samples;
|
||||
|
||||
/* Global memory variables [porting]; These memory is used for
|
||||
* co-operation between different kernels; Data written by one
|
||||
|
@@ -68,7 +68,7 @@ int DeviceTask::get_subtask_count(int num, int max_size)
|
||||
if (type == SHADER) {
|
||||
num = min(shader_w, num);
|
||||
}
|
||||
else if (type == RENDER) {
|
||||
else if (type == RENDER || type == DENOISE) {
|
||||
}
|
||||
else {
|
||||
num = min(h, num);
|
||||
@@ -94,7 +94,7 @@ void DeviceTask::split(list<DeviceTask> &tasks, int num, int max_size)
|
||||
tasks.push_back(task);
|
||||
}
|
||||
}
|
||||
else if (type == RENDER) {
|
||||
else if (type == RENDER || type == DENOISE) {
|
||||
for (int i = 0; i < num; i++)
|
||||
tasks.push_back(*this);
|
||||
}
|
||||
@@ -136,59 +136,4 @@ void DeviceTask::update_progress(RenderTile *rtile, int pixel_samples)
|
||||
}
|
||||
}
|
||||
|
||||
/* Adaptive Sampling */
|
||||
|
||||
AdaptiveSampling::AdaptiveSampling()
|
||||
: use(true), adaptive_step(ADAPTIVE_SAMPLE_STEP), min_samples(0)
|
||||
{
|
||||
}
|
||||
|
||||
/* Render samples in steps that align with the adaptive filtering. */
|
||||
int AdaptiveSampling::align_static_samples(int samples) const
|
||||
{
|
||||
if (samples > adaptive_step) {
|
||||
/* Make multiple of adaptive_step. */
|
||||
while (samples % adaptive_step != 0) {
|
||||
samples--;
|
||||
}
|
||||
}
|
||||
else if (samples < adaptive_step) {
|
||||
/* Make divisor of adaptive_step. */
|
||||
while (adaptive_step % samples != 0) {
|
||||
samples--;
|
||||
}
|
||||
}
|
||||
|
||||
return max(samples, 1);
|
||||
}
|
||||
|
||||
/* Render samples in steps that align with the adaptive filtering, with the
|
||||
* suggested number of samples dynamically changing. */
|
||||
int AdaptiveSampling::align_dynamic_samples(int offset, int samples) const
|
||||
{
|
||||
/* Round so that we end up on multiples of adaptive_samples. */
|
||||
samples += offset;
|
||||
|
||||
if (samples > adaptive_step) {
|
||||
/* Make multiple of adaptive_step. */
|
||||
while (samples % adaptive_step != 0) {
|
||||
samples--;
|
||||
}
|
||||
}
|
||||
|
||||
samples -= offset;
|
||||
|
||||
return max(samples, 1);
|
||||
}
|
||||
|
||||
bool AdaptiveSampling::need_filter(int sample) const
|
||||
{
|
||||
if (sample > min_samples) {
|
||||
return (sample & (adaptive_step - 1)) == (adaptive_step - 1);
|
||||
}
|
||||
else {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
CCL_NAMESPACE_END
|
||||
|
@@ -62,22 +62,9 @@ class DenoiseParams {
|
||||
}
|
||||
};
|
||||
|
||||
class AdaptiveSampling {
|
||||
public:
|
||||
AdaptiveSampling();
|
||||
|
||||
int align_static_samples(int samples) const;
|
||||
int align_dynamic_samples(int offset, int samples) const;
|
||||
bool need_filter(int sample) const;
|
||||
|
||||
bool use;
|
||||
int adaptive_step;
|
||||
int min_samples;
|
||||
};
|
||||
|
||||
class DeviceTask : public Task {
|
||||
public:
|
||||
typedef enum { RENDER, FILM_CONVERT, SHADER, DENOISE_BUFFER } Type;
|
||||
typedef enum { RENDER, DENOISE, DENOISE_BUFFER, FILM_CONVERT, SHADER } Type;
|
||||
Type type;
|
||||
|
||||
int x, y, w, h;
|
||||
@@ -103,7 +90,7 @@ class DeviceTask : public Task {
|
||||
|
||||
void update_progress(RenderTile *rtile, int pixel_samples = -1);
|
||||
|
||||
function<bool(Device *device, RenderTile &, uint)> acquire_tile;
|
||||
function<bool(Device *device, RenderTile &)> acquire_tile;
|
||||
function<void(long, int)> update_progress_sample;
|
||||
function<void(RenderTile &)> update_tile_sample;
|
||||
function<void(RenderTile &)> release_tile;
|
||||
@@ -111,7 +98,6 @@ class DeviceTask : public Task {
|
||||
function<void(RenderTile *, Device *)> map_neighbor_tiles;
|
||||
function<void(RenderTile *, Device *)> unmap_neighbor_tiles;
|
||||
|
||||
uint tile_types;
|
||||
DenoiseParams denoising;
|
||||
bool denoising_from_render;
|
||||
vector<int> denoising_frames;
|
||||
@@ -128,7 +114,6 @@ class DeviceTask : public Task {
|
||||
|
||||
bool need_finish_queue;
|
||||
bool integrator_branched;
|
||||
AdaptiveSampling adaptive_sampling;
|
||||
|
||||
protected:
|
||||
double last_update_time;
|
||||
|
@@ -428,10 +428,8 @@ class OpenCLDevice : public Device {
|
||||
int mem_sub_ptr_alignment();
|
||||
|
||||
void const_copy_to(const char *name, void *host, size_t size);
|
||||
void global_alloc(device_memory &mem);
|
||||
void global_free(device_memory &mem);
|
||||
void tex_alloc(device_texture &mem);
|
||||
void tex_free(device_texture &mem);
|
||||
void tex_alloc(device_memory &mem);
|
||||
void tex_free(device_memory &mem);
|
||||
|
||||
size_t global_size_round_up(int group_size, int global_size);
|
||||
void enqueue_kernel(cl_kernel kernel,
|
||||
@@ -447,7 +445,6 @@ class OpenCLDevice : public Device {
|
||||
device_ptr rgba_byte,
|
||||
device_ptr rgba_half);
|
||||
void shader(DeviceTask &task);
|
||||
void update_adaptive(DeviceTask &task, RenderTile &tile, int sample);
|
||||
|
||||
void denoise(RenderTile &tile, DenoisingTask &denoising);
|
||||
|
||||
|
@@ -56,11 +56,7 @@ static const string SPLIT_BUNDLE_KERNELS =
|
||||
"enqueue_inactive "
|
||||
"next_iteration_setup "
|
||||
"indirect_subsurface "
|
||||
"buffer_update "
|
||||
"adaptive_stopping "
|
||||
"adaptive_filter_x "
|
||||
"adaptive_filter_y "
|
||||
"adaptive_adjust_samples";
|
||||
"buffer_update";
|
||||
|
||||
const string OpenCLDevice::get_opencl_program_name(const string &kernel_name)
|
||||
{
|
||||
@@ -287,10 +283,6 @@ void OpenCLDevice::OpenCLSplitPrograms::load_kernels(
|
||||
ADD_SPLIT_KERNEL_BUNDLE_PROGRAM(next_iteration_setup);
|
||||
ADD_SPLIT_KERNEL_BUNDLE_PROGRAM(indirect_subsurface);
|
||||
ADD_SPLIT_KERNEL_BUNDLE_PROGRAM(buffer_update);
|
||||
ADD_SPLIT_KERNEL_BUNDLE_PROGRAM(adaptive_stopping);
|
||||
ADD_SPLIT_KERNEL_BUNDLE_PROGRAM(adaptive_filter_x);
|
||||
ADD_SPLIT_KERNEL_BUNDLE_PROGRAM(adaptive_filter_y);
|
||||
ADD_SPLIT_KERNEL_BUNDLE_PROGRAM(adaptive_adjust_samples);
|
||||
programs.push_back(&program_split);
|
||||
|
||||
# undef ADD_SPLIT_KERNEL_PROGRAM
|
||||
@@ -613,7 +605,7 @@ OpenCLDevice::OpenCLDevice(DeviceInfo &info, Stats &stats, Profiler &profiler, b
|
||||
kernel_programs(this),
|
||||
preview_programs(this),
|
||||
memory_manager(this),
|
||||
texture_info(this, "__texture_info", MEM_GLOBAL)
|
||||
texture_info(this, "__texture_info", MEM_TEXTURE)
|
||||
{
|
||||
cpPlatform = NULL;
|
||||
cdDevice = NULL;
|
||||
@@ -945,7 +937,7 @@ void OpenCLDevice::mem_alloc(device_memory &mem)
|
||||
cl_mem_flags mem_flag;
|
||||
void *mem_ptr = NULL;
|
||||
|
||||
if (mem.type == MEM_READ_ONLY || mem.type == MEM_TEXTURE || mem.type == MEM_GLOBAL)
|
||||
if (mem.type == MEM_READ_ONLY || mem.type == MEM_TEXTURE)
|
||||
mem_flag = CL_MEM_READ_ONLY;
|
||||
else
|
||||
mem_flag = CL_MEM_READ_WRITE;
|
||||
@@ -969,13 +961,9 @@ void OpenCLDevice::mem_alloc(device_memory &mem)
|
||||
|
||||
void OpenCLDevice::mem_copy_to(device_memory &mem)
|
||||
{
|
||||
if (mem.type == MEM_GLOBAL) {
|
||||
global_free(mem);
|
||||
global_alloc(mem);
|
||||
}
|
||||
else if (mem.type == MEM_TEXTURE) {
|
||||
tex_free((device_texture &)mem);
|
||||
tex_alloc((device_texture &)mem);
|
||||
if (mem.type == MEM_TEXTURE) {
|
||||
tex_free(mem);
|
||||
tex_alloc(mem);
|
||||
}
|
||||
else {
|
||||
if (!mem.device_pointer) {
|
||||
@@ -1081,11 +1069,8 @@ void OpenCLDevice::mem_zero(device_memory &mem)
|
||||
|
||||
void OpenCLDevice::mem_free(device_memory &mem)
|
||||
{
|
||||
if (mem.type == MEM_GLOBAL) {
|
||||
global_free(mem);
|
||||
}
|
||||
else if (mem.type == MEM_TEXTURE) {
|
||||
tex_free((device_texture &)mem);
|
||||
if (mem.type == MEM_TEXTURE) {
|
||||
tex_free(mem);
|
||||
}
|
||||
else {
|
||||
if (mem.device_pointer) {
|
||||
@@ -1108,7 +1093,7 @@ int OpenCLDevice::mem_sub_ptr_alignment()
|
||||
device_ptr OpenCLDevice::mem_alloc_sub_ptr(device_memory &mem, int offset, int size)
|
||||
{
|
||||
cl_mem_flags mem_flag;
|
||||
if (mem.type == MEM_READ_ONLY || mem.type == MEM_TEXTURE || mem.type == MEM_GLOBAL)
|
||||
if (mem.type == MEM_READ_ONLY || mem.type == MEM_TEXTURE)
|
||||
mem_flag = CL_MEM_READ_ONLY;
|
||||
else
|
||||
mem_flag = CL_MEM_READ_WRITE;
|
||||
@@ -1148,9 +1133,9 @@ void OpenCLDevice::const_copy_to(const char *name, void *host, size_t size)
|
||||
data->copy_to_device();
|
||||
}
|
||||
|
||||
void OpenCLDevice::global_alloc(device_memory &mem)
|
||||
void OpenCLDevice::tex_alloc(device_memory &mem)
|
||||
{
|
||||
VLOG(1) << "Global memory allocate: " << mem.name << ", "
|
||||
VLOG(1) << "Texture allocate: " << mem.name << ", "
|
||||
<< string_human_readable_number(mem.memory_size()) << " bytes. ("
|
||||
<< string_human_readable_size(mem.memory_size()) << ")";
|
||||
|
||||
@@ -1162,7 +1147,7 @@ void OpenCLDevice::global_alloc(device_memory &mem)
|
||||
textures_need_update = true;
|
||||
}
|
||||
|
||||
void OpenCLDevice::global_free(device_memory &mem)
|
||||
void OpenCLDevice::tex_free(device_memory &mem)
|
||||
{
|
||||
if (mem.device_pointer) {
|
||||
mem.device_pointer = 0;
|
||||
@@ -1180,25 +1165,6 @@ void OpenCLDevice::global_free(device_memory &mem)
|
||||
}
|
||||
}
|
||||
|
||||
void OpenCLDevice::tex_alloc(device_texture &mem)
|
||||
{
|
||||
VLOG(1) << "Texture allocate: " << mem.name << ", "
|
||||
<< string_human_readable_number(mem.memory_size()) << " bytes. ("
|
||||
<< string_human_readable_size(mem.memory_size()) << ")";
|
||||
|
||||
memory_manager.alloc(mem.name, mem);
|
||||
/* Set the pointer to non-null to keep code that inspects its value from thinking its
|
||||
* unallocated. */
|
||||
mem.device_pointer = 1;
|
||||
textures[mem.name] = &mem;
|
||||
textures_need_update = true;
|
||||
}
|
||||
|
||||
void OpenCLDevice::tex_free(device_texture &mem)
|
||||
{
|
||||
global_free(mem);
|
||||
}
|
||||
|
||||
size_t OpenCLDevice::global_size_round_up(int group_size, int global_size)
|
||||
{
|
||||
int r = global_size % group_size;
|
||||
@@ -1299,10 +1265,10 @@ void OpenCLDevice::flush_texture_buffers()
|
||||
|
||||
foreach (TexturesMap::value_type &tex, textures) {
|
||||
string name = tex.first;
|
||||
device_memory *mem = tex.second;
|
||||
|
||||
if (mem->type == MEM_TEXTURE) {
|
||||
const uint id = ((device_texture *)mem)->slot;
|
||||
if (string_startswith(name, "__tex_image")) {
|
||||
int pos = name.rfind("_");
|
||||
int id = atoi(name.data() + pos + 1);
|
||||
texture_slots.push_back(texture_slot_t(name, num_data_slots + id));
|
||||
num_slots = max(num_slots, num_data_slots + id + 1);
|
||||
}
|
||||
@@ -1315,20 +1281,22 @@ void OpenCLDevice::flush_texture_buffers()
|
||||
|
||||
/* Fill in descriptors */
|
||||
foreach (texture_slot_t &slot, texture_slots) {
|
||||
device_memory *mem = textures[slot.name];
|
||||
TextureInfo &info = texture_info[slot.slot];
|
||||
|
||||
MemoryManager::BufferDescriptor desc = memory_manager.get_descriptor(slot.name);
|
||||
|
||||
if (mem->type == MEM_TEXTURE) {
|
||||
info = ((device_texture *)mem)->info;
|
||||
}
|
||||
else {
|
||||
memset(&info, 0, sizeof(TextureInfo));
|
||||
}
|
||||
|
||||
info.data = desc.offset;
|
||||
info.cl_buffer = desc.device_buffer;
|
||||
|
||||
if (string_startswith(slot.name, "__tex_image")) {
|
||||
device_memory *mem = textures[slot.name];
|
||||
|
||||
info.width = mem->data_width;
|
||||
info.height = mem->data_height;
|
||||
info.depth = mem->data_depth;
|
||||
|
||||
info.interpolation = mem->interpolation;
|
||||
info.extension = mem->extension;
|
||||
}
|
||||
}
|
||||
|
||||
/* Force write of descriptors. */
|
||||
@@ -1340,7 +1308,7 @@ void OpenCLDevice::thread_run(DeviceTask *task)
|
||||
{
|
||||
flush_texture_buffers();
|
||||
|
||||
if (task->type == DeviceTask::RENDER) {
|
||||
if (task->type == DeviceTask::RENDER || task->type == DeviceTask::DENOISE) {
|
||||
RenderTile tile;
|
||||
DenoisingTask denoising(this, *task);
|
||||
|
||||
@@ -1349,7 +1317,7 @@ void OpenCLDevice::thread_run(DeviceTask *task)
|
||||
kgbuffer.alloc_to_device(1);
|
||||
|
||||
/* Keep rendering tiles until done. */
|
||||
while (task->acquire_tile(this, tile, task->tile_types)) {
|
||||
while (task->acquire_tile(this, tile)) {
|
||||
if (tile.task == RenderTile::PATH_TRACE) {
|
||||
assert(tile.task == RenderTile::PATH_TRACE);
|
||||
scoped_timer timer(&tile.buffers->render_time);
|
||||
|
@@ -19,8 +19,8 @@
|
||||
#include "device/device.h"
|
||||
|
||||
#include "util/util_map.h"
|
||||
#include "util/util_string.h"
|
||||
#include "util/util_vector.h"
|
||||
#include "util/util_string.h"
|
||||
|
||||
#include "clew.h"
|
||||
|
||||
|
@@ -16,15 +16,15 @@
|
||||
|
||||
#ifdef WITH_OPENCL
|
||||
|
||||
# include "device/device_intern.h"
|
||||
# include "device/opencl/device_opencl.h"
|
||||
# include "device/device_intern.h"
|
||||
|
||||
# include "util/util_debug.h"
|
||||
# include "util/util_logging.h"
|
||||
# include "util/util_md5.h"
|
||||
# include "util/util_path.h"
|
||||
# include "util/util_system.h"
|
||||
# include "util/util_time.h"
|
||||
# include "util/util_system.h"
|
||||
|
||||
using std::cerr;
|
||||
using std::endl;
|
||||
|
@@ -36,10 +36,6 @@ set(SRC_CUDA_KERNELS
|
||||
)
|
||||
|
||||
set(SRC_OPENCL_KERNELS
|
||||
kernels/opencl/kernel_adaptive_stopping.cl
|
||||
kernels/opencl/kernel_adaptive_filter_x.cl
|
||||
kernels/opencl/kernel_adaptive_filter_y.cl
|
||||
kernels/opencl/kernel_adaptive_adjust_samples.cl
|
||||
kernels/opencl/kernel_bake.cl
|
||||
kernels/opencl/kernel_base.cl
|
||||
kernels/opencl/kernel_displace.cl
|
||||
@@ -98,7 +94,6 @@ set(SRC_BVH_HEADERS
|
||||
|
||||
set(SRC_HEADERS
|
||||
kernel_accumulate.h
|
||||
kernel_adaptive_sampling.h
|
||||
kernel_bake.h
|
||||
kernel_camera.h
|
||||
kernel_color.h
|
||||
@@ -329,10 +324,6 @@ set(SRC_UTIL_HEADERS
|
||||
)
|
||||
|
||||
set(SRC_SPLIT_HEADERS
|
||||
split/kernel_adaptive_adjust_samples.h
|
||||
split/kernel_adaptive_filter_x.h
|
||||
split/kernel_adaptive_filter_y.h
|
||||
split/kernel_adaptive_stopping.h
|
||||
split/kernel_branched.h
|
||||
split/kernel_buffer_update.h
|
||||
split/kernel_data_init.h
|
||||
|
@@ -17,12 +17,9 @@
|
||||
#include <embree3/rtcore_ray.h>
|
||||
#include <embree3/rtcore_scene.h>
|
||||
|
||||
// clang-format off
|
||||
#include "kernel/kernel_compat_cpu.h"
|
||||
#include "kernel/split/kernel_split_data_types.h"
|
||||
#include "kernel/kernel_globals.h"
|
||||
// clang-format on
|
||||
|
||||
#include "util/util_vector.h"
|
||||
|
||||
CCL_NAMESPACE_BEGIN
|
||||
|
@@ -14,7 +14,6 @@
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
// clang-format off
|
||||
#include "kernel/closure/bsdf_ashikhmin_velvet.h"
|
||||
#include "kernel/closure/bsdf_diffuse.h"
|
||||
#include "kernel/closure/bsdf_oren_nayar.h"
|
||||
@@ -33,7 +32,6 @@
|
||||
#include "kernel/closure/bsdf_principled_sheen.h"
|
||||
#include "kernel/closure/bssrdf.h"
|
||||
#include "kernel/closure/volume.h"
|
||||
// clang-format on
|
||||
|
||||
CCL_NAMESPACE_BEGIN
|
||||
|
||||
|
@@ -14,7 +14,6 @@
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
// clang-format off
|
||||
#include "kernel/geom/geom_attribute.h"
|
||||
#include "kernel/geom/geom_object.h"
|
||||
#ifdef __PATCH_EVAL__
|
||||
@@ -31,4 +30,3 @@
|
||||
#include "kernel/geom/geom_curve_intersect.h"
|
||||
#include "kernel/geom/geom_volume.h"
|
||||
#include "kernel/geom/geom_primitive.h"
|
||||
// clang-format on
|
||||
|
@@ -320,26 +320,6 @@ ccl_device_inline uint object_patch_map_offset(KernelGlobals *kg, int object)
|
||||
return kernel_tex_fetch(__objects, object).patch_map_offset;
|
||||
}
|
||||
|
||||
/* Volume step size */
|
||||
|
||||
ccl_device_inline float object_volume_density(KernelGlobals *kg, int object)
|
||||
{
|
||||
if (object == OBJECT_NONE) {
|
||||
return 1.0f;
|
||||
}
|
||||
|
||||
return kernel_tex_fetch(__objects, object).surface_area;
|
||||
}
|
||||
|
||||
ccl_device_inline float object_volume_step_size(KernelGlobals *kg, int object)
|
||||
{
|
||||
if (object == OBJECT_NONE) {
|
||||
return kernel_data.background.volume_step_size;
|
||||
}
|
||||
|
||||
return kernel_tex_fetch(__object_volume_step, object);
|
||||
}
|
||||
|
||||
/* Pass ID for shader */
|
||||
|
||||
ccl_device int shader_pass_id(KernelGlobals *kg, const ShaderData *sd)
|
||||
|
@@ -51,14 +51,10 @@ ccl_device float volume_attribute_float(KernelGlobals *kg,
|
||||
const ShaderData *sd,
|
||||
const AttributeDescriptor desc)
|
||||
{
|
||||
/* todo: optimize this so we don't have to transform both here and in
|
||||
* kernel_tex_image_interp_3d when possible. Also could optimize for the
|
||||
* common case where transform is translation/scale only. */
|
||||
float3 P = sd->P;
|
||||
object_inverse_position_transform(kg, sd, &P);
|
||||
float3 P = volume_normalized_position(kg, sd, sd->P);
|
||||
InterpolationType interp = (sd->flag & SD_VOLUME_CUBIC) ? INTERPOLATION_CUBIC :
|
||||
INTERPOLATION_NONE;
|
||||
float4 r = kernel_tex_image_interp_3d(kg, desc.offset, P, interp);
|
||||
float4 r = kernel_tex_image_interp_3d(kg, desc.offset, P.x, P.y, P.z, interp);
|
||||
return average(float4_to_float3(r));
|
||||
}
|
||||
|
||||
@@ -66,11 +62,10 @@ ccl_device float3 volume_attribute_float3(KernelGlobals *kg,
|
||||
const ShaderData *sd,
|
||||
const AttributeDescriptor desc)
|
||||
{
|
||||
float3 P = sd->P;
|
||||
object_inverse_position_transform(kg, sd, &P);
|
||||
float3 P = volume_normalized_position(kg, sd, sd->P);
|
||||
InterpolationType interp = (sd->flag & SD_VOLUME_CUBIC) ? INTERPOLATION_CUBIC :
|
||||
INTERPOLATION_NONE;
|
||||
float4 r = kernel_tex_image_interp_3d(kg, desc.offset, P, interp);
|
||||
float4 r = kernel_tex_image_interp_3d(kg, desc.offset, P.x, P.y, P.z, interp);
|
||||
|
||||
if (r.w > 1e-6f && r.w != 1.0f) {
|
||||
/* For RGBA colors, unpremultiply after interpolation. */
|
||||
|
@@ -19,8 +19,8 @@
|
||||
|
||||
/* CPU Kernel Interface */
|
||||
|
||||
#include "kernel/kernel_types.h"
|
||||
#include "util/util_types.h"
|
||||
#include "kernel/kernel_types.h"
|
||||
|
||||
CCL_NAMESPACE_BEGIN
|
||||
|
||||
@@ -38,7 +38,7 @@ void *kernel_osl_memory(KernelGlobals *kg);
|
||||
bool kernel_osl_use(KernelGlobals *kg);
|
||||
|
||||
void kernel_const_copy(KernelGlobals *kg, const char *name, void *host, size_t size);
|
||||
void kernel_global_memory_copy(KernelGlobals *kg, const char *name, void *mem, size_t size);
|
||||
void kernel_tex_copy(KernelGlobals *kg, const char *name, void *mem, size_t size);
|
||||
|
||||
#define KERNEL_ARCH cpu
|
||||
#include "kernel/kernels/cpu/kernel_cpu.h"
|
||||
|
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user