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21cb6f09ffa82e9d2ef8fc41e7161f824984989b
The previous fix loaded the pixels so existing tiles were not overwritten. However the Cycles render buffer is expected to be scaled by the number of sample, which was not taken into account. This is not ideal in that previews could have a mismatched number of samples between multiple objects, though the result will be correct. The better solution would be to bake all objects together per tile, rather than one after the other. But that is a bigger change than we can do in 2.90. Differential Revision: https://developer.blender.org/D8704
Sphinx Warnings
: WARNING: Could not obtain image size. :scale: option is ignored.
Note the preview is not accurate and warnings may not indicate real issues.
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