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blender-archive/source/blender/src
Ton Roosendaal 52bf2db342 Fix: creating a Mesh primitive UV Sphere, used a remove doubles to get
rid of the seam (it's a Spin command!). The threshold value for remove
was set on 0.01, giving too easy errors. Now its 0.0001
2004-06-21 14:40:31 +00:00
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