Glyph cache is cleared by UI_view2d_zoom_cache_reset, when zooming V2D, but is required to calculate text height in UI_view2d_text_cache_draw This caused text in strips to "jump around" There was a comment in UI_view2d_zoom_cache_reset: While scaling we can accumulate fonts at many sizes (~20 or so). Not an issue with embedded font, but can use over 500Mb with i18n ones! See [#38244].
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