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cc3c15fbddc78bb5377571125cccf57ba7ec3b9a
On certain systems when eevee is used in a 3d viewport could crash. It happened more often on slower systems or systems with slower glsl compilers. For example an Intel Mac Mini. The cause was that even if a GPUMaterial was in used it could be freed.
Sphinx Warnings
: WARNING: Could not obtain image size. :scale: option is ignored.
Note the preview is not accurate and warnings may not indicate real issues.
Blender
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