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YimingWu f41beca977 Fix T90695: Lower tile splitting limit for lineart
Lowers tile splitting limit so models with extremely dense mesh
portions could still have reasonable performance while for more
common cases the performance impact should be minimal.

Reviewed By: Sebastian Parborg (zeddb), Antonio Vazquez (antoniov)

Differential Revision: https://developer.blender.org/D12236
2021-08-18 12:02:53 +08:00
2021-08-16 15:12:19 +02:00
2021-03-26 16:15:02 +01:00
2010-10-13 14:44:22 +00:00
2021-08-11 10:11:11 +10:00

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