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set keyframes after snapping

This commit is contained in:
2018-10-11 16:30:58 +02:00
committed by Demeter Dzadik
parent bdbf5669d5
commit 222d481f58

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@@ -32,6 +32,13 @@ def sel_act_bones(b1, b2, copy_op): #args will be replaced by the actual bone na
Bone1.bone.select = 0
Bone2.bone.select = 0
def keyframe_bones(all_bones, names_to_keyframe):
for name in names_to_keyframe:
bone = all_bones[name]
bone.keyframe_insert("location")
bone.keyframe_insert("rotation_euler")
bone.keyframe_insert("scale")
##### TORSO #####
class Operator_Torso_Snap_IK_FK(bpy.types.Operator):
@@ -87,6 +94,8 @@ class Operator_Torso_Snap_IK_FK(bpy.types.Operator):
b.bone.select = 1
arm_data.layers[30] = False
keyframe_bones(p_bones, check_bones)
return {"FINISHED"}
class Operator_Torso_Snap_FK_IK(bpy.types.Operator):
@@ -146,6 +155,8 @@ class Operator_Torso_Snap_FK_IK(bpy.types.Operator):
b.bone.select = 1
arm_data.layers[30] = False
keyframe_bones(p_bones, check_bones)
return {"FINISHED"}
class Operator_Torso_Snap_INV_UP(bpy.types.Operator):
@@ -210,6 +221,8 @@ class Operator_Torso_Snap_INV_UP(bpy.types.Operator):
b.bone.select = 1
arm_data.layers[30] = False
keyframe_bones(p_bones, check_bones)
return {"FINISHED"}
@@ -268,6 +281,8 @@ class Operator_Torso_Snap_UP_INV(bpy.types.Operator):
b.bone.select = 1
arm_data.layers[30] = False
keyframe_bones(p_bones, check_bones)
return {"FINISHED"}
##### HEAD #####
@@ -325,6 +340,8 @@ class Operator_Head_Snap_IK_FK(bpy.types.Operator):
b.bone.select = 1
arm_data.layers[30] = False
keyframe_bones(p_bones, check_bones)
return {"FINISHED"}
class Operator_Head_Snap_FK_IK(bpy.types.Operator):
@@ -380,6 +397,8 @@ class Operator_Head_Snap_FK_IK(bpy.types.Operator):
b.bone.select = 1
arm_data.layers[30] = False
keyframe_bones(p_bones, check_bones)
return {"FINISHED"}
##### ARM L #####
@@ -442,6 +461,8 @@ class Operator_Arm_L_Snap_IK_FK(bpy.types.Operator):
b.bone.select = 1
arm_data.layers[30] = False
keyframe_bones(p_bones, check_bones)
#Quadruped
if arm_data['rig_type'] == 'Quadruped':
@@ -472,6 +493,8 @@ class Operator_Arm_L_Snap_IK_FK(bpy.types.Operator):
b.bone.select = 1
arm_data.layers[30] = False
keyframe_bones(p_bones, check_bones)
return {"FINISHED"}
class Operator_Arm_L_Snap_FK_IK(bpy.types.Operator):
@@ -535,6 +558,8 @@ class Operator_Arm_L_Snap_FK_IK(bpy.types.Operator):
b.bone.select = 1
arm_data.layers[30] = False
keyframe_bones(p_bones, check_bones)
#Quadruped
if arm_data['rig_type'] == 'Quadruped':
@@ -580,6 +605,8 @@ class Operator_Arm_L_Snap_FK_IK(bpy.types.Operator):
b.bone.select = 1
arm_data.layers[30] = False
keyframe_bones(p_bones, check_bones)
return {"FINISHED"}
##### ARM R #####
@@ -642,6 +669,8 @@ class Operator_Arm_R_Snap_IK_FK(bpy.types.Operator):
b.bone.select = 1
arm_data.layers[30] = False
keyframe_bones(p_bones, check_bones)
#Quadruped
if arm_data['rig_type'] == 'Quadruped':
@@ -672,6 +701,8 @@ class Operator_Arm_R_Snap_IK_FK(bpy.types.Operator):
b.bone.select = 1
arm_data.layers[30] = False
keyframe_bones(p_bones, check_bones)
return {"FINISHED"}
class Operator_Arm_R_Snap_FK_IK(bpy.types.Operator):
@@ -735,6 +766,8 @@ class Operator_Arm_R_Snap_FK_IK(bpy.types.Operator):
b.bone.select = 1
arm_data.layers[30] = False
keyframe_bones(p_bones, check_bones)
#Quadruped
if arm_data['rig_type'] == 'Quadruped':
@@ -780,6 +813,8 @@ class Operator_Arm_R_Snap_FK_IK(bpy.types.Operator):
b.bone.select = 1
arm_data.layers[30] = False
keyframe_bones(p_bones, check_bones)
return {"FINISHED"}
##### LEG L #####
@@ -840,6 +875,8 @@ class Operator_Leg_L_Snap_IK_FK(bpy.types.Operator):
b.bone.select = 1
arm_data.layers[30] = False
keyframe_bones(p_bones, check_bones)
#Quadruped
if arm_data['rig_type'] == 'Quadruped':
@@ -870,6 +907,8 @@ class Operator_Leg_L_Snap_IK_FK(bpy.types.Operator):
b.bone.select = 1
arm_data.layers[30] = False
keyframe_bones(p_bones, check_bones)
return {"FINISHED"}
class Operator_Leg_L_Snap_FK_IK(bpy.types.Operator):
@@ -943,6 +982,8 @@ class Operator_Leg_L_Snap_FK_IK(bpy.types.Operator):
b.bone.select = 1
arm_data.layers[30] = False
keyframe_bones(p_bones, check_bones)
#Quadruped
if arm_data['rig_type'] == 'Quadruped':
@@ -989,6 +1030,8 @@ class Operator_Leg_L_Snap_FK_IK(bpy.types.Operator):
b.bone.select = 1
arm_data.layers[30] = False
keyframe_bones(p_bones, check_bones)
return {"FINISHED"}
##### LEG R #####
@@ -1049,6 +1092,8 @@ class Operator_Leg_R_Snap_IK_FK(bpy.types.Operator):
b.bone.select = 1
arm_data.layers[30] = False
keyframe_bones(p_bones, check_bones)
#Quadruped
if arm_data['rig_type'] == 'Quadruped':
@@ -1079,6 +1124,8 @@ class Operator_Leg_R_Snap_IK_FK(bpy.types.Operator):
b.bone.select = 1
arm_data.layers[30] = False
keyframe_bones(p_bones, check_bones)
return {"FINISHED"}
class Operator_Leg_R_Snap_FK_IK(bpy.types.Operator):
@@ -1152,6 +1199,8 @@ class Operator_Leg_R_Snap_FK_IK(bpy.types.Operator):
b.bone.select = 1
arm_data.layers[30] = False
keyframe_bones(p_bones, check_bones)
#Quadruped
if arm_data['rig_type'] == 'Quadruped':
@@ -1198,5 +1247,7 @@ class Operator_Leg_R_Snap_FK_IK(bpy.types.Operator):
b.bone.select = 1
arm_data.layers[30] = False
keyframe_bones(p_bones, check_bones)
return {"FINISHED"}