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BlenRig 5 Rigging System for Blender

Author: Juan Pablo Bouza

Email: jpbouza@gmail.com

BlenRig is an Auto-rigging and skinning system that provides the user of a Feature Film quality rig (including an advanced facial system).

The current version only supports Biped characters, but more presets will be supported in the near future.

Rig creation includes:

_BlenRig armature

_BlenRig Mesh Deform cage and Lattices

_Basic body mesh for creating low resolution proxy versions of the characters.

Usage

You will find the rig in the Object Add Panel, under the Armature Menu.

In the View3d Tools Panel you will find all the animation controls. In the Armature Data Panel you will find all the rigging related tools.

You can find more information at https://cloud.blender.org/p/blenrig/

Developers note:

As for this version, I do not recommend creating more than one BlenRig armature per blend file, as performance problems will arise in the newly created armatures. This only encompasses rig creation. Linking multiple characters into an animation file shouldnt be a problem.

System Requirements for animation:

Minimum Processor spec: Intel i3 or AMD equivalent.

In this type of computer a high resolution character will roughly reach 24 fps.

Recommended Processor spec: Intel i7 or AMD equivalent.

In this type of computer most rigged high resolution characters will run at 35+ fps. Low resolution proxy versions may run at 50+ fps.

Description
BlenRig rigging system for Blender. This repository contains a fork of the original BlenRig, and was modified to suit the Blender Animation Studio.
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