Exporting to .fbx file format - error #104765
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Reference: blender/blender-addons#104765
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System Information
Operating system: System type 64-bit operating system, x64-based processor - Windows 11
Graphics card: AMD Radeon Integrated graphics
System: Device name LAPTOP-3I0IMMSE
Processor AMD Ryzen 5 5500U with Radeon Graphics 2.10 GHz
Installed RAM 16.0 GB
Blender Version
Broken: 3.6
Worked: Never tried to export on previous Blender versions
Exporting to .fbx file format - error massage.
So I made a cute cat in blender and I tried to export it to a .fbx file format to upload it on Sketchfab but whatever I did it showed me this error massage :
Python: Traceback (most recent call last):
File "C:\Program Files\Blender Foundation\Blender 3.6\3.6\scripts\addons\io_scene_fbx_init_.py", line 661, in execute
return export_fbx_bin.save(self, context, **keywords)
File "C:\Program Files\Blender Foundation\Blender 3.6\3.6\scripts\addons\io_scene_fbx\export_fbx_bin.py", line 3519, in save
ret = save_single(operator, context.scene, depsgraph, filepath, **kwargs_mod)
File "C:\Program Files\Blender Foundation\Blender 3.6\3.6\scripts\addons\io_scene_fbx\export_fbx_bin.py", line 3383, in save_single
print('\nFBX export starting... %r' % filepath)
OSError: [WinError 233] No process is on the other end of the pipe
I googled the problem and I could figure out what the problem was.
I only used Texture Paint mode.
I have UVs in all my meshes/objects.
I'm using Blender 3.6.
I tried factory settings on a new .blend file and seemed to work and also when I factory reset on this .blend file and resetting the file it also works. But when I turn on a new add on the error keeps occurring.
Hi, thanks for the report. Looks essentially the same problem as discussed in: blender/blender#99440
The root problem is still unclear to us. For some people, anti-virus was triggering this error, sometimes a disabled add-on, etc.
Closing to track this problem is same thread.