Revert "Node Wrangler: remove obsolete Geometry Nodes preview" #104419
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Reference: blender/blender-addons#104419
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Delete Branch "wannes.malfait/blender-addons:revert_node_wrangler"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
The supposed "obsolete" functionality turned out to still be used by a lot of people. I think this commit should therefore be reverted.
This reverts commit
48320b2d9f
.Yes this was a weird removal. Using the new viewer node has it's uses, but when using this everything that's connected to the output will still be calculated, so with heavier node trees this can get veeery slow.
You can still use O (and change it to shift-alt-click) which is the shortcut for "connect to output" which is ALMOST the same, but not exactly the same since when inside a node group it will only connect to that groups output and not the whole trees output as it did before.
@ -1289,1 +1289,4 @@
# If false, the operator is not executed if the current node group happens to be a geometry nodes group.
# This is needed because geometry nodes has its own viewer node that uses the same shortcut as in the compositor.
# Geometry Nodes support can be removed here once the viewer node is supported in the viewport.
This third line should be removed so that GN support is not removed again.
You're right
You should base this PR on the 3.5 branch instead of main, if this change is to be included there.
eb1f7e174d
toc927f34240
This fixes #104413
Committed this separately:
19e187753a
,16f4da4996
.Pull request closed