X3D/VRML import: Fix #98442, check if USE-based cache is set in IndexedFaceSet #104596

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Some X3D/VRML files would fail to import due to the code in importMesh_IndexedFaceSet not checking whether the USE-based cache was actually initialized before using it. This PR adds that check.
Fixes #98442

Some X3D/VRML files would fail to import due to the code in importMesh_IndexedFaceSet not checking whether the USE-based cache was actually initialized before using it. This PR adds that check. Fixes #98442
uh-wot added 1 commit 2023-05-09 23:39:03 +02:00
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git fetch -u x3d_fix_indexedfaceset_cache:uh-wot-x3d_fix_indexedfaceset_cache
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Reference: blender/blender-addons#104596
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