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e553a919af
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Increase FBX IO Version
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2023-10-06 16:39:11 +01:00 |
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ea6897cf0d
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Merge branch 'blender-v4.0-release' into fbx_anim_export_numpy_simplify
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2023-10-06 16:36:31 +01:00 |
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f5e36f7729
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Missed a variable rename in comments in last commit
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2023-10-06 16:13:10 +01:00 |
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0fb53e49f0
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Big comments and variable renaming update
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2023-10-05 17:52:49 +01:00 |
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a6ee17c3d9
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Merge branch 'blender-v4.0-release' into fbx_anim_export_numpy_simplify
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2023-10-01 16:11:43 +01:00 |
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4d72eeb804
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Merge branch 'main' into fbx_anim_export_numpy_simplify
# Conflicts:
# io_scene_fbx/fbx_utils.py
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2023-09-19 23:02:53 +01:00 |
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e796771454
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FBX IO: Speed up animation simplification using NumPy
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2023-09-18 00:55:09 +01:00 |
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d3febb7602
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Refactor: Deduplicate animation simplifying and final data creation
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2023-09-13 05:14:48 +01:00 |
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46062a745f
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Convert from Blender to FBX time once per fbx_animations_do instead of for every exported curve
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2023-09-13 04:54:21 +01:00 |
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67b97a59a4
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Remove unused real_currframes iteration from frame_values_gen
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2023-09-13 04:25:19 +01:00 |
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5af95962e0
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Restore original simplify code
This will be slower, but means the patch can be split into two parts.
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2023-09-12 15:08:41 +01:00 |
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b3d4aa8d64
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fbx_animations_do comments and non-functional refactoring
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2023-09-12 03:34:07 +01:00 |
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892a192b6b
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Make curves unpacked iteration variable names consistent
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2023-09-11 23:16:22 +01:00 |
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7c7ab21973
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Simplify iterables and p_rots in frame_values_gen
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2023-09-11 23:15:09 +01:00 |
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4232afbc6a
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Comment updates and rename variables for better consistency
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2023-09-11 19:48:59 +01:00 |
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3f9b11c9cb
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Revert to using bool(self) in force_keep check
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2023-09-11 19:48:59 +01:00 |
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51ba7d6227
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Initial working version
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2023-09-11 19:48:56 +01:00 |
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