Fix: Add Mesh Extra Objects: dual tetrahedron is sometimes flipped #105127

Merged
Damien Picard merged 2 commits from pioverfour/blender-addons:dp_fix_solids into main 2024-01-16 22:04:16 +01:00

2 Commits

Author SHA1 Message Date
dd44ad13ec Merge branch 'main' into dp_fix_solids 2024-01-16 22:01:05 +01:00
d1572e9331 Fix: Add Mesh Extra Objects: dual tetrahedron is sometimes flipped
Fix an issue with the solid mode of Add Mesh Extra Objects. The dual
tetrahedron gets flipped when it has a vertex truncation of 2.0. It
needs to be mirrored in the same way as the non-dual case.

Noticed while looking into !105117.
2024-01-15 10:54:38 +01:00