Add Mesh Extra Objects: make solids use ngons #105128

Merged
Damien Picard merged 3 commits from pioverfour/blender-addons:dp_solids_ngons into main 2024-01-16 22:06:39 +01:00

3 Commits

Author SHA1 Message Date
0a6d939af6 Add Mesh Extra Objects: Bump version 2024-01-16 22:05:33 +01:00
9b022ecd92 Merge branch 'main' into dp_solids_ngons 2024-01-16 22:05:23 +01:00
9550a3cef0 Add Mesh Extra Objects: make solids use ngons
The solid mode of Add Mesh Extra Objects creates quad geometry. This
decision comes from a time when ngons were not supported in Blender,
before the switch to bmesh.

This commit removes the conversion step, as it is better to leave it
up to the user to triangulate or quadrangulate their geometry.
2024-01-15 10:57:09 +01:00