Fix #105217: FBX Force Connect Children transforms Objects parented to Bones #105249

Merged
Thomas Barlow merged 3 commits from Mysteryem/blender-addons:fbx_105217_force_connect_child_objects into main 2024-03-22 13:53:55 +01:00

3 Commits

Author SHA1 Message Date
007b22fc23 Increase FBX IO version 2024-03-22 12:51:54 +00:00
8765a1590d Merge branch 'main' into fbx_105217_force_connect_child_objects 2024-03-22 12:49:33 +00:00
f3877b4b08 Fix #105217: FBX Force Connect Children transforms Objects parented to Bones
Force Connect Children can change the length and rotation of imported
bones, which was affecting Objects parented to bones.

This patch updates the correction matrix for child Objects attached to
bones to account for any changes made by forcing children bones to
connect to their parents.

Rigged meshes weren't affected because it was only the rest pose that
was changed.
2024-03-21 00:25:23 +00:00