Bevel modifier: vertex/edge weight attributes now exposed as string input #14
@ -29,3 +29,9 @@
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sculpting or edit mode transformation tools and operators.
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sculpting or edit mode transformation tools and operators.
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(blender/blender@b350d7a4c311ec6a3065ac89febafc3ba6bd43a2,
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(blender/blender@b350d7a4c311ec6a3065ac89febafc3ba6bd43a2,
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[Manual](https://docs.blender.org/manual/en/4.1/animation/shape_keys/shape_keys_panel.html#bpy-types-shapekey-lock-shape))
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[Manual](https://docs.blender.org/manual/en/4.1/animation/shape_keys/shape_keys_panel.html#bpy-types-shapekey-lock-shape))
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- The bevel modifier now includes an input to manually set the attribute
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associated with beveling by "Weight" in "Vertices" mode or "Edges" mode.
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In "Vertices" mode, the attribute input defaults to "bevel_weight_vert"
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and in "Edges" mode, the attribute input defaults to "bevel_weight_edge".
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This ensures that the default weights are applied if the setting is not used
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(link to commit).
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