Bevel modifier: vertex/edge weight attributes now exposed as string input #14

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Mike93 wants to merge 1 commits from Mike93/blender-developer-docs:bevel-weight-doc-update into main

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@ -29,3 +29,9 @@
sculpting or edit mode transformation tools and operators. sculpting or edit mode transformation tools and operators.
(blender/blender@b350d7a4c311ec6a3065ac89febafc3ba6bd43a2, (blender/blender@b350d7a4c311ec6a3065ac89febafc3ba6bd43a2,
[Manual](https://docs.blender.org/manual/en/4.1/animation/shape_keys/shape_keys_panel.html#bpy-types-shapekey-lock-shape)) [Manual](https://docs.blender.org/manual/en/4.1/animation/shape_keys/shape_keys_panel.html#bpy-types-shapekey-lock-shape))
- The bevel modifier now includes an input to manually set the attribute
associated with beveling by "Weight" in "Vertices" mode or "Edges" mode.
In "Vertices" mode, the attribute input defaults to "bevel_weight_vert"
and in "Edges" mode, the attribute input defaults to "bevel_weight_edge".
This ensures that the default weights are applied if the setting is not used
(link to commit).