Fix: Mesh topology information #45
@ -76,8 +76,9 @@ that can always be recreated from the basic data.
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into many contiguous groups. Every group is represented by a single
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integer-- the first index of the elements in the group. The end of the
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group is simply the next integer in the offsets array. For example, the
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face offsets `[0,3,4,7,11]` encode a triangle, a quad, a triangle, and
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face offsets `[0,3,7,10,14]` encode a triangle, a quad, a triangle, and
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a quad, in that order.
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- **Face Corners**: Corners are how faces reference edges and vertices.
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They aren't shared between faces, unlike edges and vertices. In the
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mesh arrays, each face corner knows the indices of the vertex it's
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