Shader: Remove outdated part from holdout shader #104444

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Brecht Van Lommel merged 1 commits from persun/blender-manual:test_holdout into main 2023-05-16 12:54:12 +02:00
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Since 3.3 43a124bc1c Holdout no longer depends on Film > Transparent setting.

Doc: https://docs.blender.org/manual/en/latest/render/shader_nodes/shader/holdout.html

Since 3.3 https://projects.blender.org/blender/blender/commit/43a124bc1c4a2e096a6a81224fc318ac8f9180a4 Holdout no longer depends on `Film > Transparent` setting. Doc: https://docs.blender.org/manual/en/latest/render/shader_nodes/shader/holdout.html
Sun Kim requested review from Brecht Van Lommel 2023-05-16 04:16:13 +02:00
Sun Kim requested review from Aaron Carlisle 2023-05-16 04:16:13 +02:00
Brecht Van Lommel approved these changes 2023-05-16 10:54:42 +02:00

The email in your git config used to make this commit does not match an email associated with your account here. This means the commit will not be associated with your account.

It's not a requirement, just letting you know in case you want to fix it.

The email in your git config used to make this commit does not match an email associated with your account here. This means the commit will not be associated with your account. It's not a requirement, just letting you know in case you want to fix it.
Sun Kim force-pushed test_holdout from d3de9ede9b to da4cd4b765 2023-05-16 12:42:35 +02:00 Compare
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It's not a requirement, just letting you know in case you want to fix it.

Thank you for letting me know! I think I got it fixed.

> It's not a requirement, just letting you know in case you want to fix it. Thank you for letting me know! I think I got it fixed.
Brecht Van Lommel merged commit 41a86a9745 into main 2023-05-16 12:54:12 +02:00
Brecht Van Lommel deleted branch test_holdout 2023-05-16 12:54:12 +02:00

Yes, it's good now.

Yes, it's good now.
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Reference: blender/blender-manual#104444
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