@ -13,7 +13,7 @@ This has various advantages but is especially useful for base mesh creation and
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Detailing is possible, but the slower performance on high resolution meshes and simplified cloth physics
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might not lead to desirable results.
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The resolution of the topology is the mainly responsible for the size of the folds
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The resolution of the topology is mainly responsible for the size of the folds
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and detail level of the simulation. So an optimal and evenly distributed topology is important.
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Many sculpting features are supported, so for example :ref:`Masked <sculpt-mask-menu>` vertices
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Reference in New Issue
Block a user