Nodes: Add Lacunarity and Normalize to Noise node #104621

Merged
Aaron Carlisle merged 1 commits from Douglas-Paul/blender-manual:new-noise-texture-inputs into blender-v4.0-release 2023-11-06 06:33:37 +01:00
3 changed files with 16 additions and 2 deletions

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@ -36,6 +36,9 @@ Detail
Higher number of octaves corresponds to a higher render time.
Roughness
Blend between a smoother noise pattern, and rougher with sharper peaks.
Lacunarity
The difference between the scale of each two consecutive octaves.
Larger values corresponds to larger scale for higher octaves.
Distortion
Amount of distortion.
@ -56,6 +59,10 @@ Dimensions
Higher dimensions corresponds to higher render time,
so lower dimensions should be used unless higher dimensions are necessary.
Normalize
If enabled, ensures that the output values stay in the range 0.0 to 1.0.
When disabled, output values are in the range -1.0 to 1.0.
Outputs
=======

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@ -29,6 +29,9 @@ Detail
Higher number of octaves corresponds to a higher render time.
Roughness
Blend between a smoother noise pattern, and rougher with sharper peaks.
Lacunarity
The difference between the scale of each two consecutive octaves.
Larger values corresponds to larger scale for higher octaves.
Distortion
Amount of distortion.
@ -49,6 +52,10 @@ Dimensions
Higher dimensions corresponds to higher render time,
so lower dimensions should be used unless higher dimensions are necessary.
Normalize
If enabled, ensures that the output values stay in the range 0.0 to 1.0.
When disabled, output values are in the range -1.0 to 1.0.
Outputs
=======