Update and improve snapping documentation #104750

Merged
Matthew Hinson merged 3 commits from mano-wii/blender-manual:transform_documentation into main 2024-04-21 20:04:49 +02:00

Updates:

  • Rename 'Snap With' to 'Snap Base'
  • Rename 'Snap To' to 'Snap Target'
  • Update Snap Menu Image
  • Add 'Snap to Grid' information
  • Remove 'Absolute Grid Snap'
  • Add 'Rotation Increment' Information (should be in 4.1 0)

Improvements:

  • Add a note to 'Set Snap Base' explaining what happens when only
    incremental snapping is enabled
Updates: - Rename 'Snap With' to 'Snap Base' - Rename 'Snap To' to 'Snap Target' - Update Snap Menu Image - Add 'Snap to Grid' information - Remove 'Absolute Grid Snap' - Add 'Rotation Increment' Information (should be in 4.1 [0]) Improvements: - Add a note to 'Set Snap Base' explaining what happens when only incremental snapping is enabled [0]: https://projects.blender.org/blender/blender/commit/060174cf14
Germano Cavalcante added the
Module
Modeling
label 2024-03-25 14:34:28 +01:00
Germano Cavalcante added 1 commit 2024-03-25 14:34:30 +01:00
59afa895b6 Update snap menu documentation
The names 'Snap With' and 'Snap To' have been renamed to 'Snap Base'
and 'Snap Target'.

Documentation needs to reflect this.

The image has been updated.

And documentation has also been added for the "Rotation Increment"
(Ref [1]).

[0]: https://projects.blender.org/blender/blender/commit/f66cb1e635
[1]: https://projects.blender.org/blender/blender/commit/060174cf14
Germano Cavalcante requested review from Aaron Carlisle 2024-03-25 14:34:41 +01:00
Germano Cavalcante added 1 commit 2024-03-28 14:21:51 +01:00
Germano Cavalcante changed title from Update snap menu documentation to Update and improve snapping documentation 2024-03-28 14:22:41 +01:00
Matthew Hinson requested changes 2024-04-06 21:09:06 +02:00
@ -97,4 +96,1 @@
grid cell size.
If you want to snap to the viewport grid instead, you can enable *Absolute Grid Snap*
(see below).
Member

Should also remove the "By default" at the start of the note, since that implies there are other possibilities for the Increment snap target - which is no longer the case.

Should also remove the "By default" at the start of the note, since that implies there are other possibilities for the `Increment` snap target - which is no longer the case.
mano-wii marked this conversation as resolved
@ -227,1 +220,4 @@
but you can also enable it for rotating and scaling.
Rotation Increment
======
Member

Please make sure the number of = signs matches the length of the title (same for the UV editor)

Please make sure the number of `=` signs matches the length of the title (same for the UV editor)
mano-wii marked this conversation as resolved
@ -228,0 +224,4 @@
Angle used in incremental snapping for the rotation operator.
The second value is the `Rotation Precision Increment`, used for finer transformations
and activated by default with the `Shift` key.
Member

Keyboard shortcuts should be formatted like :kbd:`Shift`.
(Same for the UV editor)

Keyboard shortcuts should be formatted like :kbd:\`Shift\`. (Same for the UV editor)
Matthew-Hinson marked this conversation as resolved
@ -50,0 +51,4 @@
.. note::
If only Snap to Increment is enabled as :ref:`Snap Target <bpy.types.ToolSettings.snap_elements_base>`,
the targets `Vert`, `Edge`, `Face`, `Edge Center`, `Edge Perpendicular` will be used instead.
Member

Could add some explanation about how this Set Snap Base command actually works, because right now, it's rather minimal and the note kind of comes out of nowhere. (The section is about setting the Snap Base, so why is there suddenly a note about the Snap Target?)

The first snap target which the note refers to is called "Vertex" in the UI, not "Vert." Also, are you sure that Edge Perpendicular is used? I tried it but couldn't confirm.

Could add some explanation about how this Set Snap Base command actually works, because right now, it's rather minimal and the note kind of comes out of nowhere. (The section is about setting the Snap Base, so why is there suddenly a note about the Snap Target?) The first snap target which the note refers to is called "Vertex" in the UI, not "Vert." Also, are you sure that Edge Perpendicular is used? I tried it but couldn't confirm.
mano-wii marked this conversation as resolved
Germano Cavalcante added 1 commit 2024-04-07 15:55:46 +02:00
Author
Member

Fixed documentation.
The changes were:

  • Remove note about Incremental Snap's "Default" behavior
  • Add description based on the removed Note for the Incremental Snap
  • Style and Formatting Fixes (number of =, :kbd:)
  • Improve/Fix 'Set Snap Base' documentation
Fixed documentation. The changes were: - Remove note about Incremental Snap's "Default" behavior - Add description based on the removed Note for the Incremental Snap - Style and Formatting Fixes (number of `=`, :kbd:) - Improve/Fix 'Set Snap Base' documentation
Aaron Carlisle approved these changes 2024-04-12 04:17:28 +02:00
Matthew Hinson merged commit 1c6741801f into main 2024-04-21 20:04:49 +02:00
Sign in to join this conversation.
No Milestone
No project
No Assignees
3 Participants
Notifications
Due Date
The due date is invalid or out of range. Please use the format 'yyyy-mm-dd'.

No due date set.

Dependencies

No dependencies set.

Reference: blender/blender-manual#104750
No description provided.