Sculpting: correct dyntopo constant detail resolution #105032
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Reference: blender/blender-manual#105032
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Delete Branch "pioverfour/blender-manual:fix_dyntopo_resolution"
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the detail is not actually a percentage.
size as that is the name of the property for those detail modes.
Reported by @denis-azarkin on chat.blender.org
@ -58,3 +58,3 @@
:Constant Detail:
To keep detail uniform across the entire object, Constant Detail can be used.
The detail is based on the percentage of a single unit.
The detail is a divisor of a Blender unit – higher values mean finer details.
The dash character is an ambiguous unicode character should be replaced with a simple
-
Changed to hyphen-minus, though I believe this Gitea warning could be safely ignored for documentation, trojan source attacks don’t really apply here.
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