Replace legacy instancing panel #105321
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Milestone 1: Basic, Local Asset Browser
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Reference: blender/blender#105321
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These instancing features have been replaced by geometry nodes. They can be replaced by node groups added in modifiers by versioning code.
After a little research, I see that the task can be completed in several stages:
Here are a couple of examples of the interface in the modifier
And also the topic of discussion on this forum https://devtalk.blender.org/t/remove-legacy-instancing/28028
Will there be a way to convert the GeoNodes instances to separate objects sharing data with each other? Because having to realize instances in order to make simple transform-type edits to individual objects means creating a lot of unnecessary geometry. As it is right now, trying to apply a node modifier that includes instances just deletes all the instances.
@hmturnbull
bpy.ops.object.duplicates_make_real()
's command should alredy solve this problem?Will this also include removing collection instancing via empties? I know the asset browser uses this too.
No, at least that isn't included in this task, it can be handled internally much more easily and wouldn't have the same benefits. Though I do think the UI for collection instances could be improved!
Remove legacy instancing panel for 4.0to Replace legacy instancing panel for 4.0Replace legacy instancing panel for 4.0to Replace legacy instancing panel