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Reference: blender/blender#106161
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Delete Branch "HooglyBoogly/blender:fix-idprop-set-ui-data-reset"
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With some data-type conversions we can do a best-effort conversion of
UI data like default values and min and max to the new data type.
This can help to make Python scripts simpler and to avoid bugs like
#105965.
Fix #91256: Convert UI data when changing IDProperty data typeto WIP: Fix #91256: Convert UI data when changing IDProperty data typeWIP: Fix #91256: Convert UI data when changing IDProperty data typeto Fix #91256: Convert UI data when changing IDProperty data typeFix #91256: Convert UI data when changing IDProperty data typeto Fix #91256, #112646: IDProperty UI data lost when changing typeThis does not fix #112646. That's because
IDP_TryConvertUIData
is currently only called when the old and new type actually match.Thanks, I resolved a merge error incorrectly there. Fixed that and a couple other things and tried to clarify some other parts of the change. Testing on the geometry nodes inputs it works well now.
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to659b0e6db6
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@blender-bot build