Unable to start Blender 3.5 on MacOS 10.15 #106905
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Reference: blender/blender#106905
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System Information
Operating system: MacOS 10.15.7
Graphics card: Intel(R) UHD Graphics 630 (Mac Mini 2018)
Blender Version
Broken: 3.5
Worked: 3.4.1
Short description of error
After I launch Blender the window appears, but Blender is totally unresponsive and slow and I have to force quit it.
The issue happens before importing any previous settings, addons etc., i.e. with the application in a "blank slate" sate.
Exact steps for others to reproduce the error
Launch Blender.
Further Info
when launched from terminal I can see this error:
2023-04-13 15:10:19.017 Blender[4225:172568] Failed to create PSO for shader: workbench_smaa_stage_1 error Error Domain=CompilerError Code=1 "Compiler encountered an internal error" UserInfo={NSLocalizedDescription=Compiler encountered an internal error}
Hi, thanks for the report.
@Papernoise , @Jason-Fielder we already have a similar report, see: #106319
I'll close the other report as duplicate.
Priority is raised already so I assume @Jason-Fielder is able to confirm this issue
Ah sorry, hadn't found the other issue when doing a search.
Let me know if there's some further troubleshooting I can do!
Yeah, we have confirmed this one and are looking into a solution.
Just checked: same issue on 3.6:
After investigation on this, Intel GPUs running 10.15.7 are outside of the required feature set scope for the Metal backend, so this will either require use of the OpenGL backend, or upgrading to a more recent OS.