Blender Crashing when switching to render viewport (CYCLES) #107419
Labels
No Label
Interest
Alembic
Interest
Animation & Rigging
Interest
Asset System
Interest
Audio
Interest
Automated Testing
Interest
Blender Asset Bundle
Interest
BlendFile
Interest
Code Documentation
Interest
Collada
Interest
Compatibility
Interest
Compositing
Interest
Core
Interest
Cycles
Interest
Dependency Graph
Interest
Development Management
Interest
EEVEE
Interest
Freestyle
Interest
Geometry Nodes
Interest
Grease Pencil
Interest
ID Management
Interest
Images & Movies
Interest
Import Export
Interest
Line Art
Interest
Masking
Interest
Metal
Interest
Modeling
Interest
Modifiers
Interest
Motion Tracking
Interest
Nodes & Physics
Interest
OpenGL
Interest
Overlay
Interest
Overrides
Interest
Performance
Interest
Physics
Interest
Pipeline, Assets & IO
Interest
Platforms, Builds & Tests
Interest
Python API
Interest
Render & Cycles
Interest
Render Pipeline
Interest
Sculpt, Paint & Texture
Interest
Text Editor
Interest
Translations
Interest
Triaging
Interest
Undo
Interest
USD
Interest
User Interface
Interest
UV Editing
Interest
VFX & Video
Interest
Video Sequencer
Interest
Viewport & EEVEE
Interest
Virtual Reality
Interest
Vulkan
Interest
Wayland
Interest
Workbench
Interest: X11
Legacy
Asset Browser Project
Legacy
Blender 2.8 Project
Legacy
Milestone 1: Basic, Local Asset Browser
Legacy
OpenGL Error
Meta
Good First Issue
Meta
Papercut
Meta
Retrospective
Meta
Security
Module
Animation & Rigging
Module
Core
Module
Development Management
Module
Grease Pencil
Module
Modeling
Module
Nodes & Physics
Module
Pipeline, Assets & IO
Module
Platforms, Builds & Tests
Module
Python API
Module
Render & Cycles
Module
Sculpt, Paint & Texture
Module
Triaging
Module
User Interface
Module
VFX & Video
Module
Viewport & EEVEE
Platform
FreeBSD
Platform
Linux
Platform
macOS
Platform
Windows
Severity
High
Severity
Low
Severity
Normal
Severity
Unbreak Now!
Status
Archived
Status
Confirmed
Status
Duplicate
Status
Needs Info from Developers
Status
Needs Information from User
Status
Needs Triage
Status
Resolved
Type
Bug
Type
Design
Type
Known Issue
Type
Patch
Type
Report
Type
To Do
No Milestone
No project
No Assignees
3 Participants
Notifications
Due Date
No due date set.
Dependencies
No dependencies set.
Reference: blender/blender#107419
Loading…
Reference in New Issue
Block a user
No description provided.
Delete Branch "%!s()"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
System Information
Operating system: Windows-10-10.0.19044-SP0 64 Bits
Graphics card: AMD Radeon RX 6700 XT ATI Technologies Inc. 4.5.0 Core Profile Context 23.4.3.230420
Blender Version
Broken: version: 3.5.1, branch: blender-v3.5-release, commit date: 2023-04-24 18:11, hash:
e1ccd9d4a1d3
Worked: (newest version of Blender that worked as expected)
Short description of error
Switching to render viewport causing blender to crash. Rendering normally works
Exact steps for others to reproduce the error
Enable Cycles rendering
Press the rendering viewport option
(this could be as a result of installing my new gpu (RX 6700 xt) today)
Please download alpha build from https://builder.blender.org/download/daily andrun file
blender_debug_log.cmd
. After crash upload created files. Check debug log file and if .crash.txt file is mentioned at the end, please upload that file as well.Here is the requested files. I did not seem to find a crash.txt mentioned at the end.
Can you check if crash happens when you use CPU for rendering?
Sorry for the late reply.
Setting it to CPU for rendering also seems to crash.
Thanks for update, I think, it's less likely to be GPU related issue then. Can you upload logs as requested previously when rendering with CPU? Prehaps there will be more info.
Also check if this happens with alpha build from https://builder.blender.org/download/daily/
Sorry, messed up the link - should be https://builder.blender.org/download/daily/
I cant even launch into blender. Launching it just outputs the files I sent last time. Could it be an issue with rendering kernels?
Ah sorry, I have requested that twice. I can't tell what is happening in your case at all. Given your sample file is pretty much default startup file, it shouldn't crash with GPU or CPU rendering. And since there aren't any similar reports I suspect system issues with your machine. Personally I would do some stress tests to exclude HW and then reinstall OS.
AFAIK rendering kernels are managed by GPU drivers, so it could be a factor. These aren't initialized or used at all when blender starts, so it should not cause crash.
Unable to replicate either.
I'm not able to access system info file uploaded at #107419 (comment). Could you re-share system info with us?:
Help > Save System Info
Log file has not captured any details about crash.
Please check whether eventviewer and Reliability Monitor has captured any info related to crash
@PratikPB2123 the file is empty, probably because blender crashes even before it initializes python interpreter.
Seems like there was some left over NVIDIA Driver files. Uninstalling those seems to have fixed it.
Thank you for helping me with this.
Thanks for update, will close then.