Fix #107779: Support simulation zone remapping in node group operators #107807

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Lukas Tönne merged 4 commits from LukasTonne/blender:group_op_simzone_remap into main 2023-05-10 17:56:29 +02:00
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Adds a remap_pairing function for node group operators that ensures the simulation input nodes' output_node_id matches the new node are creating a group, ungrouping a node group, or separating from a group.

Also fixes a crash in the "Group Separate" operator when group input/output nodes are included in the selection.

Adds a `remap_pairing` function for node group operators that ensures the simulation input nodes' `output_node_id` matches the new node are creating a group, ungrouping a node group, or separating from a group. Also fixes a crash in the "Group Separate" operator when group input/output nodes are included in the selection.
Lukas Tönne added 3 commits 2023-05-10 12:41:38 +02:00
Lukas Tönne added this to the Nodes & Physics project 2023-05-10 12:42:01 +02:00
Jacques Lucke approved these changes 2023-05-10 14:03:50 +02:00
@ -360,7 +389,8 @@ static bool node_group_ungroup(Main *bmain, bNodeTree *ntree, bNode *gnode)
/* find internal links to this output */
for (bNodeLink *tlink = glinks_first->next; tlink != glinks_last->next;
tlink = tlink->next) {
Member

Clang format does not change this for me.

Clang format does not change this for me.
Author
Member

Not sure why. Both the CLI clang-format and the qtcreator Beautifier plugin produce this output. My clang-format version is 15.0.7

Not sure why. Both the CLI clang-format and the qtcreator Beautifier plugin produce this output. My clang-format version is 15.0.7
@ -140,0 +140,4 @@
/* Maps old to new identifiers for simulation input node pairing. */
template<typename NodeIterator>
static void remap_pairing(bNodeTree &dst_tree,
NodeIterator nodes,
Member

Think it should be ok to just use a span instead of a template here. Performance doesn't matter at this point. You could construct the vector directly when calling remap_pairing or just create the vector already when inserting elements in node_map.

Think it should be ok to just use a span instead of a template here. Performance doesn't matter at this point. You could construct the vector directly when calling `remap_pairing` or just create the vector already when inserting elements in `node_map`.
LukasTonne marked this conversation as resolved
Lukas Tönne changed title from Support simulation zone remapping in node group operators to Fix #107779: Support simulation zone remapping in node group operators 2023-05-10 17:06:13 +02:00
Author
Member

This also addresses the flaw in the Group Separate operator mentioned in #106852: That operator now uses a node_map for recreating links instead of relying on unmodified node identifiers.

This also addresses the flaw in the Group Separate operator mentioned in #106852: That operator now uses a `node_map` for recreating links instead of relying on unmodified node identifiers.
Lukas Tönne added 1 commit 2023-05-10 17:26:06 +02:00
Lukas Tönne merged commit 3913d22757 into main 2023-05-10 17:56:29 +02:00
Lukas Tönne deleted branch group_op_simzone_remap 2023-05-10 17:56:33 +02:00
Howard Trickey referenced this issue from a commit 2023-05-29 02:51:41 +02:00
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Reference: blender/blender#107807
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