Undo changes draw brush to smear in Texture Painting mode. #109762

Closed
opened 2023-07-05 22:49:54 +02:00 by Aidan-Stay · 4 comments

System Information
Operating system: Widows 10
Graphics card: NVIDIA GeForce GTX 1070

Blender Version
Broken: Blender 3.5

Short description of error
Undo, open, or switching to the Texture Painting workspace all change the draw brush to Smear. Possibly related to #71759 and #94749

Exact steps for others to reproduce the error
Change brush to draw
undo

--it won't let me add the affected file. :(

**System Information** Operating system: Widows 10 Graphics card: NVIDIA GeForce GTX 1070 **Blender Version** Broken: Blender 3.5 **Short description of error** Undo, open, or switching to the Texture Painting workspace all change the draw brush to Smear. Possibly related to https://projects.blender.org/blender/blender/issues/71759 and https://projects.blender.org/blender/blender/issues/94749 **Exact steps for others to reproduce the error** Change brush to draw undo --it won't let me add the affected file. :(
Aidan-Stay added the
Type
Report
Status
Needs Triage
Priority
Normal
labels 2023-07-05 22:49:55 +02:00
YimingWu added the
Interest
Undo
label 2023-07-06 03:57:42 +02:00

Does this happen only with the file you can't upload? Is there any error preventing you from uploading the file?

Does this happen only with the file you can't upload? Is there any error preventing you from uploading the file?
Richard Antalik added
Status
Needs Information from User
and removed
Status
Needs Triage
labels 2023-07-06 03:58:10 +02:00
Member

I suspect this is the same mechanism of #101728 and #106415

I suspect this is the same mechanism of #101728 and #106415
Author

The problem was on the affected file only, although I was able to fix it by following the process listed by Ross McCafferty in #94749. Apparently it had to do with using multiple displays, although I'm not sure how or why. I was using blender in a large widow with a different workspace over two displays when the bug occurred, like Ross was. This process is for the sculpting workspace and mine occurred in Texture Painting.

Exact steps for others to reproduce the error

- File > Defaults > Load Factory Settings
- Window > New Main Window
- On the New Main Window, select the UV Editing workspace
- Combine the two main areas so only the UV Editor area remains, covering most of the workspace, and the 3D Viewport area is removed
- On the original Main Window, select the Sculpting workspace
- Select the Grab brush
- Make three brushstrokes
- Press undo once

Observe as one brushstroke is removed as expected but the brush type is also changed back to the default Draw brush

Additional observation:

- Close the New Main Window that has the UV Editor open
- On the original Main Window, select the Sculpting workspace
- Select the Grab brush
- Make three brushstrokes
- Press undo once
- Observe as one brushstroke is removed as expected and the brush type does not change
The problem was on the affected file only, although I was able to fix it by following the process listed by [Ross McCafferty](https://projects.blender.org/RosscoMac) in https://projects.blender.org/blender/blender/issues/94749. Apparently it had to do with using multiple displays, although I'm not sure how or why. I was using blender in a large widow with a different workspace over two displays when the bug occurred, like Ross was. This process is for the sculpting workspace and mine occurred in Texture Painting. ``` Exact steps for others to reproduce the error - File > Defaults > Load Factory Settings - Window > New Main Window - On the New Main Window, select the UV Editing workspace - Combine the two main areas so only the UV Editor area remains, covering most of the workspace, and the 3D Viewport area is removed - On the original Main Window, select the Sculpting workspace - Select the Grab brush - Make three brushstrokes - Press undo once Observe as one brushstroke is removed as expected but the brush type is also changed back to the default Draw brush Additional observation: - Close the New Main Window that has the UV Editor open - On the original Main Window, select the Sculpting workspace - Select the Grab brush - Make three brushstrokes - Press undo once - Observe as one brushstroke is removed as expected and the brush type does not change ```
Member

Closing since this is same as #94749

Closing since this is same as #94749
Blender Bot added
Status
Archived
and removed
Status
Needs Information from User
labels 2023-08-31 08:56:44 +02:00
Sign in to join this conversation.
No Label
Interest
Alembic
Interest
Animation & Rigging
Interest
Asset Browser
Interest
Asset Browser Project Overview
Interest
Audio
Interest
Automated Testing
Interest
Blender Asset Bundle
Interest
BlendFile
Interest
Collada
Interest
Compatibility
Interest
Compositing
Interest
Core
Interest
Cycles
Interest
Dependency Graph
Interest
Development Management
Interest
EEVEE
Interest
EEVEE & Viewport
Interest
Freestyle
Interest
Geometry Nodes
Interest
Grease Pencil
Interest
ID Management
Interest
Images & Movies
Interest
Import Export
Interest
Line Art
Interest
Masking
Interest
Metal
Interest
Modeling
Interest
Modifiers
Interest
Motion Tracking
Interest
Nodes & Physics
Interest
OpenGL
Interest
Overlay
Interest
Overrides
Interest
Performance
Interest
Physics
Interest
Pipeline, Assets & IO
Interest
Platforms, Builds & Tests
Interest
Python API
Interest
Render & Cycles
Interest
Render Pipeline
Interest
Sculpt, Paint & Texture
Interest
Text Editor
Interest
Translations
Interest
Triaging
Interest
Undo
Interest
USD
Interest
User Interface
Interest
UV Editing
Interest
VFX & Video
Interest
Video Sequencer
Interest
Virtual Reality
Interest
Vulkan
Interest
Wayland
Interest
Workbench
Interest: X11
Legacy
Blender 2.8 Project
Legacy
Milestone 1: Basic, Local Asset Browser
Legacy
OpenGL Error
Meta
Good First Issue
Meta
Papercut
Meta
Retrospective
Meta
Security
Module
Animation & Rigging
Module
Core
Module
Development Management
Module
EEVEE & Viewport
Module
Grease Pencil
Module
Modeling
Module
Nodes & Physics
Module
Pipeline, Assets & IO
Module
Platforms, Builds & Tests
Module
Python API
Module
Render & Cycles
Module
Sculpt, Paint & Texture
Module
Triaging
Module
User Interface
Module
VFX & Video
Platform
FreeBSD
Platform
Linux
Platform
macOS
Platform
Windows
Priority
High
Priority
Low
Priority
Normal
Priority
Unbreak Now!
Status
Archived
Status
Confirmed
Status
Duplicate
Status
Needs Info from Developers
Status
Needs Information from User
Status
Needs Triage
Status
Resolved
Type
Bug
Type
Design
Type
Known Issue
Type
Patch
Type
Report
Type
To Do
No Milestone
No project
No Assignees
4 Participants
Notifications
Due Date
The due date is invalid or out of range. Please use the format 'yyyy-mm-dd'.

No due date set.

Dependencies

No dependencies set.

Reference: blender/blender#109762
No description provided.